This commit is contained in:
2026-07-07 21:08:52 +02:00
commit 4c20cfc716
2613 changed files with 318021 additions and 0 deletions

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AddEventHandler('gameEventTriggered', function(eventName, args)
if eventName == 'CEventNetworkEntityDamage' then
local victim = args[1]
local culprit = args[2]
local isDead = args[4] == 1
if isDead then
local origCoords = GetEntityCoords(victim)
local pickup = CreatePickupRotate(`PICKUP_MONEY_VARIABLE`, origCoords.x, origCoords.y, origCoords.z - 0.7, 0.0, 0.0, 0.0, 512, 0, false, 0)
local netId = PedToNet(victim)
local undoStuff = { false }
CreateThread(function()
local self = PlayerPedId()
while not undoStuff[1] do
Wait(50)
if #(GetEntityCoords(self) - origCoords) < 2.5 and HasPickupBeenCollected(pickup) then
TriggerServerEvent('money:tryPickup', netId)
RemovePickup(pickup)
break
end
end
undoStuff[1] = true
end)
SetTimeout(15000, function()
if not undoStuff[1] then
RemovePickup(pickup)
undoStuff[1] = true
end
end)
TriggerServerEvent('money:allowPickupNear', netId)
end
end
end)

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-- This resource is part of the default Cfx.re asset pack (cfx-server-data)
-- Altering or recreating for local use only is strongly discouraged.
version '1.0.0'
description 'An example money system client.'
author 'Cfx.re <root@cfx.re>'
repository 'https://github.com/citizenfx/cfx-server-data'
fx_version 'bodacious'
game 'gta5'
client_script 'client.lua'
server_script 'server.lua'
lua54 'yes'

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local safePositions = {}
RegisterNetEvent('money:allowPickupNear')
AddEventHandler('money:allowPickupNear', function(pedId)
local entity = NetworkGetEntityFromNetworkId(pedId)
Wait(250)
if not DoesEntityExist(entity) then
return
end
if GetEntityHealth(entity) > 100 then
return
end
local coords = GetEntityCoords(entity)
safePositions[pedId] = coords
end)
RegisterNetEvent('money:tryPickup')
AddEventHandler('money:tryPickup', function(entity)
if not safePositions[entity] then
return
end
local source = source
local playerPed = GetPlayerPed(source)
local coords = GetEntityCoords(playerPed)
if #(safePositions[entity] - coords) < 2.5 then
exports['money']:addMoney(source, 'cash', 40)
end
safePositions[entity] = nil
end)
AddEventHandler('entityRemoved', function(entity)
safePositions[entity] = nil
end)