0.0.1
This commit is contained in:
404
resources/[core]/es_extended/locales/cs.lua
Normal file
404
resources/[core]/es_extended/locales/cs.lua
Normal file
@@ -0,0 +1,404 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventář ( Váha %s / %s )",
|
||||
["use"] = "Použít",
|
||||
["give"] = "Darovat",
|
||||
["remove"] = "Odhodit",
|
||||
["return"] = "Vrátit",
|
||||
["give_to"] = "Darováno",
|
||||
["amount"] = "Počet",
|
||||
["giveammo"] = "Podat náboje",
|
||||
["amountammo"] = "Počet nábojů",
|
||||
["noammo"] = "Nedostatek!",
|
||||
["gave_item"] = "Daroval %sx %s pro %s",
|
||||
["received_item"] = "Získáno %sx %s od %s",
|
||||
["gave_weapon"] = "Předání %s pro %s",
|
||||
["gave_weapon_ammo"] = "Darování ~o~%sx %s do %s pro %s",
|
||||
["gave_weapon_withammo"] = "Darování %s s ~o~%sx %s pro %s",
|
||||
["gave_weapon_hasalready"] = "%s již vlastní %s",
|
||||
["gave_weapon_noweapon"] = "%s nemá tuto zbraň",
|
||||
["received_weapon"] = "Obdrženo %s od %s",
|
||||
["received_weapon_ammo"] = "Obdrženo ~o~%sx %s pro zbraň %s od %s",
|
||||
["received_weapon_withammo"] = "Obdrženo %s s ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s se snažil darovat %s, ale již tuto zbraň máš",
|
||||
["received_weapon_noweapon"] = "%s se snažil ti dát náboje %s, ale nemáš potřebnou zbrań",
|
||||
["gave_account_money"] = "Darováno $%s (%s) pro %s",
|
||||
["received_account_money"] = "Získáno $%s (%s) od %s",
|
||||
["amount_invalid"] = "Špatné množství",
|
||||
["players_nearby"] = "Žádný hráč není poblíž",
|
||||
["ex_inv_lim"] = "Nelze sebrat,protože máš plné kapsy %s",
|
||||
["imp_invalid_quantity"] = "Neplatné množství",
|
||||
["imp_invalid_amount"] = "Nelze provést, neplatné množství",
|
||||
["threw_standard"] = "Zahozeno %sx %s",
|
||||
["threw_account"] = "Zahozeno $%s %s",
|
||||
["threw_weapon"] = "Zahozeno %s",
|
||||
["threw_weapon_ammo"] = "Zahozeno %s s ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Již vlastníš tuto zbraň",
|
||||
["threw_cannot_pickup"] = "Kapsy máš plné, nemůžeš sebrat!",
|
||||
["threw_pickup_prompt"] = "Zmáčkni E pro sebrání!",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Otevřít inventář",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Obdržel jsi: $%s",
|
||||
["received_help"] = "Obdržel jsi svůj podíl: $%s",
|
||||
["company_nomoney"] = "Firma kde pracujete je příliš chudá, aby vám zaplatila",
|
||||
["received_paycheck"] = "Obdržena platba",
|
||||
["bank"] = "Banka",
|
||||
["account_bank"] = "V bance",
|
||||
["account_black_money"] = "Špináve peníze",
|
||||
["account_money"] = "V kapse",
|
||||
|
||||
["act_imp"] = "Nelze provést",
|
||||
["in_vehicle"] = "Nelze provést, hráč je v autě",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Přivolat si hráče k sobě",
|
||||
["command_car"] = "Spawnout vozidlo",
|
||||
["command_car_car"] = "Zadej jméno vozidla nebo spawnname",
|
||||
["command_cardel"] = "Odstranění vozidla v okolí",
|
||||
["command_cardel_radius"] = "Odstranění vozidla v určeném dosahu",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Vymazat text v chatu",
|
||||
["command_clearall"] = "Vymazat chet pro všechny hráče",
|
||||
["command_clearinventory"] = "Vymazat všechny věci z invetáře hráče",
|
||||
["command_clearloadout"] = "Vymazat všechny zbraně z inventáře hráče",
|
||||
["command_freeze"] = "Zmrazit hráče",
|
||||
["command_unfreeze"] = "Odmrazit hráče",
|
||||
["command_giveaccountmoney"] = "Poslat peníze na účet ",
|
||||
["command_giveaccountmoney_account"] = "Převést peníze na účet",
|
||||
["command_giveaccountmoney_amount"] = "Částka k poslání",
|
||||
["command_giveaccountmoney_invalid"] = "Neplátné jméno",
|
||||
["command_giveitem"] = "Darovat věc hráči",
|
||||
["command_giveitem_item"] = "Název věci",
|
||||
["command_giveitem_count"] = "Množství",
|
||||
["command_giveweapon"] = "Dát zbraň hráči",
|
||||
["command_giveweapon_weapon"] = "Název zbraně",
|
||||
["command_giveweapon_ammo"] = "Množství náboje",
|
||||
["command_giveweapon_hasalready"] = "Hráč již má tuto zbraň",
|
||||
["command_giveweaponcomponent"] = "Darovat přídavek na zbraň",
|
||||
["command_giveweaponcomponent_component"] = "Název zbraně",
|
||||
["command_giveweaponcomponent_invalid"] = "Špatné jméno přídavku",
|
||||
["command_giveweaponcomponent_hasalready"] = "Hráč již má tento přídavek",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Hráč nemá tuto zbrań",
|
||||
["command_goto"] = "Teleportování sebe k hráči",
|
||||
["command_kill"] = "Zabití hráče",
|
||||
["command_save"] = "Uložení dat hráče",
|
||||
["command_saveall"] = "Uložení veškerých dat hráče",
|
||||
["command_setaccountmoney"] = "Nastavení určeného počtu peněz",
|
||||
["command_setaccountmoney_amount"] = "Počet peněz",
|
||||
["command_setcoords"] = "Teleportování na určené souřadnice",
|
||||
["command_setcoords_x"] = "Hodnota X",
|
||||
["command_setcoords_y"] = "Hodnota Y",
|
||||
["command_setcoords_z"] = "Hodnota Z",
|
||||
["command_setjob"] = "Nastavit práci hráči",
|
||||
["command_setjob_job"] = "Název práce",
|
||||
["command_setjob_grade"] = "Pozice ve firmě",
|
||||
["command_setjob_invalid"] = "Špatné zadání práce,hodnosti nebo i obou hodnot",
|
||||
["command_setgroup"] = "Nastavení práv hráči",
|
||||
["command_setgroup_group"] = "Název skupiny",
|
||||
["commanderror_argumentmismatch"] = "Chybný počet hodnot (správně %s, potřebných %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Chybně zadaná hodnot #%s (správně, špatně)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Chybně zadaná hodnota #%s (zadáno záporné/nula, požadováno kladné číslo)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_invaliditem"] = "Špatný předmět",
|
||||
["commanderror_invalidweapon"] = "Špatná zbraň",
|
||||
["commanderror_console"] = "příkaz nelze být zpracován v konzoli",
|
||||
["commanderror_invalidcommand"] = "Špatný příkaz - /%s",
|
||||
["commanderror_invalidplayerid"] = "Hráč není dostupný",
|
||||
["commandgeneric_playerid"] = "Id hráče",
|
||||
["command_giveammo_noweapon_found"] = "%s nemá tuto zbraň",
|
||||
["command_giveammo_weapon"] = "Název zbraně",
|
||||
["command_giveammo_ammo"] = "Počet nábojů",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dýka",
|
||||
["weapon_bat"] = "Baseballová pálka",
|
||||
["weapon_battleaxe"] = "Bitevní sekera",
|
||||
["weapon_bottle"] = "Rozbitá lahve",
|
||||
["weapon_crowbar"] = "Páčidlo",
|
||||
["weapon_flashlight"] = "Baterka",
|
||||
["weapon_golfclub"] = "Golfová hůl",
|
||||
["weapon_hammer"] = "Kladivo",
|
||||
["weapon_hatchet"] = "Sekera",
|
||||
["weapon_knife"] = "Nůž",
|
||||
["weapon_knuckle"] = "Boxer",
|
||||
["weapon_machete"] = "Mačeta",
|
||||
["weapon_nightstick"] = "Policejní obušek",
|
||||
["weapon_wrench"] = "Francouzský klíč",
|
||||
["weapon_poolcue"] = "Kulečníkové tágo",
|
||||
["weapon_stone_hatchet"] = "Kamenná sekera",
|
||||
["weapon_switchblade"] = "Vystřelovací nůž",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic pistol",
|
||||
["weapon_combatpistol"] = "Combat pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Detektor kovu",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Míček",
|
||||
["weapon_bzgas"] = "Smrtící slzný plyn",
|
||||
["weapon_flare"] = "Světlice",
|
||||
["weapon_grenade"] = "Granát",
|
||||
["weapon_petrolcan"] = "Kanistr",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotův koktejl",
|
||||
["weapon_proxmine"] = "Pohybová mina",
|
||||
["weapon_pipebomb"] = "Trubková bomba",
|
||||
["weapon_snowball"] = "Sněhová koule",
|
||||
["weapon_stickybomb"] = "C4",
|
||||
["weapon_smokegrenade"] = "Slzný plyn",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Hasící přístroj",
|
||||
["weapon_digiscanner"] = "Skener",
|
||||
["weapon_garbagebag"] = "Odpadkový pytel",
|
||||
["weapon_handcuffs"] = "Pouta",
|
||||
["gadget_nightvision"] = "Noční vidění",
|
||||
["gadget_parachute"] = "Padák",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_gray"] = "klasická šedá",
|
||||
["tint_classic_two_tone"] = "klasická dvoutónová",
|
||||
["tint_classic_white"] = "klasická bílá",
|
||||
["tint_classic_beige"] = "klasická béžová",
|
||||
["tint_classic_green"] = "klasická zelená",
|
||||
["tint_classic_blue"] = "klasická modrá",
|
||||
["tint_classic_earth"] = "klasická hnědá",
|
||||
["tint_classic_brown_black"] = "klasická hnědá-černá",
|
||||
["tint_contrast_red"] = "kontrastní červená",
|
||||
["tint_contrast_blue"] = "kontrastní modrá",
|
||||
["tint_contrast_yellow"] = "kontrastní žlutá",
|
||||
["tint_contrast_orange"] = "kontrastní oranžová",
|
||||
["tint_bold_pink"] = "odvážná růžová",
|
||||
["tint_bold_purple_yellow"] = "odvážná fialovo-žlutá",
|
||||
["tint_bold_orange"] = "odvážná oranžová",
|
||||
["tint_bold_green_purple"] = "odvážná zeleno-fialová",
|
||||
["tint_bold_red_feat"] = "odvážná červená feat",
|
||||
["tint_bold_green_feat"] = "odvážná zelená feat",
|
||||
["tint_bold_cyan_feat"] = "odvážná azurová feat",
|
||||
["tint_bold_yellow_feat"] = "odvážná žlutá feat",
|
||||
["tint_bold_red_white"] = "odvážná červená bílá",
|
||||
["tint_bold_blue_white"] = "odvážná modrá bílá",
|
||||
["tint_metallic_gold"] = "metalická zlatá",
|
||||
["tint_metallic_platinum"] = "metalická platina",
|
||||
["tint_metallic_gray_lilac"] = "metalická šedá lila",
|
||||
["tint_metallic_purple_lime"] = "metalická fialová limetka",
|
||||
["tint_metallic_red"] = "metalická červená",
|
||||
["tint_metallic_green"] = "metalická zelená",
|
||||
["tint_metallic_blue"] = "metalická modrá",
|
||||
["tint_metallic_white_aqua"] = "metalická bílá aqua",
|
||||
["tint_metallic_red_yellow"] = "metalická červená žlutá",
|
||||
}
|
||||
417
resources/[core]/es_extended/locales/de.lua
Normal file
417
resources/[core]/es_extended/locales/de.lua
Normal file
@@ -0,0 +1,417 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventar ( Gewicht %s / %s )",
|
||||
["use"] = "Benutzen",
|
||||
["give"] = "Geben",
|
||||
["remove"] = "Entsorgen",
|
||||
["return"] = "Zurück",
|
||||
["give_to"] = "Geben an",
|
||||
["amount"] = "Anzahl",
|
||||
["giveammo"] = "Munition geben",
|
||||
["amountammo"] = "Munitions Anzahl",
|
||||
["noammo"] = "Nicht Genug!",
|
||||
["gave_item"] = "Du gibst %sx %s an %s",
|
||||
["received_item"] = "Du bekommst %sx %s von %s",
|
||||
["gave_weapon"] = "Du gibst %s an %s",
|
||||
["gave_weapon_ammo"] = "Du gibst ~o~%sx %s für %s an %s",
|
||||
["gave_weapon_withammo"] = "Du gibst %s mit ~o~%sx %s an %s",
|
||||
["gave_weapon_hasalready"] = "%s hat bereits %s",
|
||||
["gave_weapon_noweapon"] = "%s hat diese Waffe nicht",
|
||||
["received_weapon"] = "Du bekommst %s von %s",
|
||||
["received_weapon_ammo"] = "Du bekommst ~o~%sx %s für deine %s von %s",
|
||||
["received_weapon_withammo"] = "Du bekommst %s mit ~o~%sx %s von %s",
|
||||
["received_weapon_hasalready"] = "%s hat versucht dir eine %s zu geben, jedoch hast du diese Waffe bereits!",
|
||||
["received_weapon_noweapon"] = "%s hat versucht dir Munition für eine %s zu geben, jedoch hast du diese Waffe nicht!",
|
||||
["gave_account_money"] = "Du gibst %s€ (%s) an %s",
|
||||
["received_account_money"] = "Du bekommst %s€ (%s) von %s",
|
||||
["amount_invalid"] = "Ungültige Anzahl",
|
||||
["players_nearby"] = "Keine Personen in der Nähe!",
|
||||
["ex_inv_lim"] = "Du kannst diese Aktion nicht ausführen!, Inventarlimit für %s überschritten.",
|
||||
["imp_invalid_quantity"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl!",
|
||||
["imp_invalid_amount"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl",
|
||||
["threw_standard"] = "Du entsorgst %sx %s",
|
||||
["threw_account"] = "Du Entsorgst %s€ %s",
|
||||
["threw_weapon"] = "Du entsorgst %s",
|
||||
["threw_weapon_ammo"] = "Du entsorgst %s mit ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Du hast diese Waffe bereits!",
|
||||
["threw_cannot_pickup"] = "Inventar ist voll! Du kannst dies nicht aufheben",
|
||||
["threw_pickup_prompt"] = "Drücke [E] zum aufheben",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Inventar Anzeigen",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Dein Gehaltscheck ist angekommen!: %s€",
|
||||
["received_help"] = "Deine Sozialhilfe ist angekommen: %s€",
|
||||
["company_nomoney"] = "Die Firma an der du Angestellt bist, ist leider Arm und kann dich nicht bezahlen :(",
|
||||
["received_paycheck"] = "Gehaltscheck erhalten",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Schwarzgeld",
|
||||
["account_money"] = "Bargeld",
|
||||
|
||||
["act_imp"] = "Du kannst diese Aktion nicht ausführen!",
|
||||
["in_vehicle"] = "Person darf nicht in einem Fahrzeug sein!",
|
||||
["not_in_vehicle"] = "Person muss in einem Fahrzeug sein!",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Person zu dir bringen",
|
||||
["command_car"] = "Fahrzeug Spawnen",
|
||||
["command_car_car"] = "Fahrzeug Model oder Hash",
|
||||
["command_cardel"] = "Fahrzeuge entfernen",
|
||||
["command_cardel_radius"] = "Entfernt alle Fahrzeuge in einem bestimmten Radius",
|
||||
["command_repair"] = "Fahrzeug reparieren",
|
||||
["command_repair_success"] = "Fahrzeug erfolgreich repariert.",
|
||||
["command_repair_success_target"] = "Ein Admin hat dein Fahrzeug repariert.",
|
||||
["command_clear"] = "Textchat leeren",
|
||||
["command_clearall"] = "Textchat für alle Spieler leeren",
|
||||
["command_clearinventory"] = "Alle Gegenstände vom Inventar eines Spielers entfernen",
|
||||
["command_clearloadout"] = "Alle Waffen vom Loadout eines Spielers entfernen",
|
||||
["command_freeze"] = "Spieler Freezen",
|
||||
["command_unfreeze"] = "Spieler Entfreezen",
|
||||
["command_giveaccountmoney"] = "Geld an ein bestimmtes Konto geben",
|
||||
["command_giveaccountmoney_account"] = "Konto, wohin das Geld hinzugefügt werden soll",
|
||||
["command_giveaccountmoney_amount"] = "Menge zum Hinzufügen",
|
||||
["command_giveaccountmoney_invalid"] = "Accountname ungültig!",
|
||||
["command_giveitem"] = "Spieler ein Gegenstand geben",
|
||||
["command_giveitem_item"] = "Gegenstand Name",
|
||||
["command_giveitem_count"] = "Menge",
|
||||
["command_giveweapon"] = "Spieler eine Waffe geben",
|
||||
["command_giveweapon_weapon"] = "Waffenname",
|
||||
["command_giveweapon_ammo"] = "Munitionsanzahl",
|
||||
["command_giveweapon_hasalready"] = "Spieler hat diese Waffe bereits!",
|
||||
["command_giveweaponcomponent"] = "Waffenkomponent an einen Spieler geben",
|
||||
["command_giveweaponcomponent_component"] = "Komponentenname",
|
||||
["command_giveweaponcomponent_invalid"] = "Ungültiger Komponentenname",
|
||||
["command_giveweaponcomponent_hasalready"] = "Spieler hat diese Komponente bereits!",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Spieler hat diese Waffe nicht!",
|
||||
["command_goto"] = "Teleportiere dich zu einem Spieler",
|
||||
["command_kill"] = "Spieler Töten",
|
||||
["command_save"] = "Von einem bestimmten Spieler die Spielerdaten speichern",
|
||||
["command_saveall"] = "Von allen Spielern die Spielerdaten speichern",
|
||||
["command_setaccountmoney"] = "Geld auf einem bestimmten Konto festlegen",
|
||||
["command_setaccountmoney_amount"] = "Menge",
|
||||
["command_setcoords"] = "Zu den bestimmten Koordinaten teleportieren",
|
||||
["command_setcoords_x"] = "X Koordinate",
|
||||
["command_setcoords_y"] = "Y Koordinate",
|
||||
["command_setcoords_z"] = "Z Koordinate",
|
||||
["command_setjob"] = "Job eines Spielers setzen",
|
||||
["command_setjob_job"] = "Name",
|
||||
["command_setjob_grade"] = "Job Rang",
|
||||
["command_setjob_invalid"] = "Der Rang oder der Name und Rang sind ungültig",
|
||||
["command_setgroup"] = "Setzt eine Berechtigungs Gruppe für einen Benutzer",
|
||||
["command_setgroup_group"] = "Name der Gruppe",
|
||||
["command_removeaccountmoney"] = "Entfernt Geld von einem bestimmten Konto",
|
||||
["command_removeaccountmoney_account"] = "Konto von dem es entfernt werden soll",
|
||||
["command_removeaccountmoney_amount"] = "Menge, die entfernt werden soll",
|
||||
["command_removeaccountmoney_invalid"] = "Name des Kontos ungültig",
|
||||
["commanderror_argumentmismatch"] = "Ungültiges Argument (gegeben %s, gewollt %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Ungültiges Argument #%s Datentyp (String gegeben, Nummer gefordert)",
|
||||
["commanderror_argumentmismatch_string"] = "Ungültiges Argument #%s Datentyp (Nummer gegeben, String gefordert)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Ungültiges Argument #%s Datentyp (negativ/null übergeben, positive Zahl gewünscht)",
|
||||
["commanderror_invaliditem"] = "Ungültiger Gegenstand",
|
||||
["commanderror_invalidweapon"] = "Ungültige Waffe",
|
||||
["commanderror_console"] = "Befehl kann nicht von der Konsole aus ausgeführt werden!",
|
||||
["commanderror_invalidcommand"] = "Ungültiger Befehl - /%s",
|
||||
["commanderror_invalidplayerid"] = "Angegebener Spieler ist nicht online!",
|
||||
["commandgeneric_playerid"] = "Spieler ID",
|
||||
["commandgeneric_dimension"] = "Ziel Dimension",
|
||||
["command_giveammo_noweapon_found"] = "%s besitzt diese Waffe nicht!",
|
||||
["command_giveammo_weapon"] = "Waffenname",
|
||||
["command_giveammo_ammo"] = "Munitionsanzahl",
|
||||
["command_setdim"] = "Setzt Spieler Dimension!",
|
||||
["tpm_nowaypoint"] = "Kein Wegpunkt gesetzt!",
|
||||
["tpm_success"] = "Erfolgreich teleportiert.",
|
||||
|
||||
["noclip_message"] = "Noclip wurde %s",
|
||||
["enabled"] = "~g~Aktiviert~s~",
|
||||
["disabled"] = "~r~Deaktiviert~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "%s€",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dolch",
|
||||
["weapon_bat"] = "Baseballschläger",
|
||||
["weapon_battleaxe"] = "Kampfaxt",
|
||||
["weapon_bottle"] = "Flasche",
|
||||
["weapon_crowbar"] = "Brechstange",
|
||||
["weapon_flashlight"] = "Taschenlampe",
|
||||
["weapon_golfclub"] = "Golfschläger",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Beil",
|
||||
["weapon_knife"] = "Messer",
|
||||
["weapon_knuckle"] = "Schlagring",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Schlagstock",
|
||||
["weapon_wrench"] = "Rohrzange",
|
||||
["weapon_poolcue"] = "Billiardstange",
|
||||
["weapon_stone_hatchet"] = "Steinbeil",
|
||||
["weapon_switchblade"] = "Springmesser",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistole",
|
||||
["weapon_ceramicpistol"] = "Keramikpistole",
|
||||
["weapon_combatpistol"] = "Kampfpistole",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadgetpistole",
|
||||
["weapon_heavypistol"] = "Schwere Pistole",
|
||||
["weapon_revolver"] = "Schwerer Revolver",
|
||||
["weapon_revolver_mk2"] = "Schwerer Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Scharfschützen Pistole",
|
||||
["weapon_pistol"] = "Pistole",
|
||||
["weapon_pistol_mk2"] = "Pistole MK2",
|
||||
["weapon_pistol50"] = "Pistole 50 Kaliber",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintagepistole",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Sturmschrotflinte",
|
||||
["weapon_autoshotgun"] = "Automatische Schrotflinte",
|
||||
["weapon_bullpupshotgun"] = "Bullpup-Schrotflinte",
|
||||
["weapon_combatshotgun"] = "Kampfschrotfline",
|
||||
["weapon_dbshotgun"] = "Doppelbarrel Schrotflinte",
|
||||
["weapon_heavyshotgun"] = "Schwere Schrotflinte",
|
||||
["weapon_musket"] = "Muskete",
|
||||
["weapon_pumpshotgun"] = "Pump Schrotflinte",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Schrotflinte MK2",
|
||||
["weapon_sawnoffshotgun"] = "Abgesägte Schrotflinte",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Sturm SMG",
|
||||
["weapon_combatmg"] = "Kampf MG",
|
||||
["weapon_combatmg_mk2"] = "Kampf MG MK2",
|
||||
["weapon_combatpdw"] = "Kampf PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Maschinenpistole",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Mikro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unheiliger Höllenbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Fortgeschrittenes Gewehr",
|
||||
["weapon_assaultrifle"] = "Sturmgewehr",
|
||||
["weapon_assaultrifle_mk2"] = "Sturmgewehr MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Gewehr",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Gewehr MK2",
|
||||
["weapon_carbinerifle"] = "Karabinergewehr",
|
||||
["weapon_carbinerifle_mk2"] = "Karabinergewehr MK2",
|
||||
["weapon_compactrifle"] = "Kompaktesgewehr",
|
||||
["weapon_militaryrifle"] = "Militärgewehr",
|
||||
["weapon_specialcarbine"] = "Spezialkarabiner",
|
||||
["weapon_specialcarbine_mk2"] = "Spezialkarabiner MK2",
|
||||
["weapon_heavyrifle"] = "Schweres Gewehr",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Schwere Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Schwere Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Scharfschützengewehr",
|
||||
["weapon_marksmanrifle_mk2"] = "Scharfschützengewehr MK2",
|
||||
["weapon_sniperrifle"] = "Sniper",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Kompaktlauncher",
|
||||
["weapon_firework"] = "Feuerwerklauncher",
|
||||
["weapon_grenadelauncher"] = "Granatwerfer",
|
||||
["weapon_hominglauncher"] = "Lenkraketenwerfer",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Raketenwerfer",
|
||||
["weapon_rayminigun"] = "Witwenmacher",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metalldetektor",
|
||||
["weapon_precisionrifle"] = "Präzisionsgewehr",
|
||||
["weapon_tactilerifle"] = "Service Karabiner",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Zuckerstange",
|
||||
["weapon_acidpackage"] = "Säure Paket",
|
||||
["weapon_pistolxm3"] = "WM 29 Pistole",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Leuchtfackel",
|
||||
["weapon_grenade"] = "Granate",
|
||||
["weapon_petrolcan"] = "Benzinkanister",
|
||||
["weapon_hazardcan"] = "Gefährliche Kanister",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Annährungsmine",
|
||||
["weapon_pipebomb"] = "Rohrbombe",
|
||||
["weapon_snowball"] = "Schneeball",
|
||||
["weapon_stickybomb"] = "Haftbombe",
|
||||
["weapon_smokegrenade"] = "Tränengas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Feuerlöscher",
|
||||
["weapon_digiscanner"] = "Digitalscanner",
|
||||
["weapon_garbagebag"] = "Müllsack",
|
||||
["weapon_handcuffs"] = "Handschelle",
|
||||
["gadget_nightvision"] = "Nachtsicht",
|
||||
["gadget_parachute"] = "Fallschirm",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "Basismodell",
|
||||
["component_knuckle_pimp"] = "Der Pimp",
|
||||
["component_knuckle_ballas"] = "Die Ballas",
|
||||
["component_knuckle_dollar"] = "Der Hustler",
|
||||
["component_knuckle_diamond"] = "Der Stein",
|
||||
["component_knuckle_hate"] = "Der Hater",
|
||||
["component_knuckle_love"] = "Der Lover",
|
||||
["component_knuckle_player"] = "Der Player",
|
||||
["component_knuckle_king"] = "Der King",
|
||||
["component_knuckle_vagos"] = "Die Vagos",
|
||||
|
||||
["component_luxary_finish"] = "Luxuswaffenlackierung",
|
||||
|
||||
["component_handle_default"] = "Normaler Handgriff",
|
||||
["component_handle_vip"] = "VIP Handgriff",
|
||||
["component_handle_bodyguard"] = "Bodyguard Handgriff",
|
||||
|
||||
["component_vip_finish"] = "VIP Lackierung",
|
||||
["component_bodyguard_finish"] = "Bodyguard Lackierung",
|
||||
|
||||
["component_camo_finish"] = "Digitales Camouflage",
|
||||
["component_camo_finish2"] = "Pinselstrich Camouflage",
|
||||
["component_camo_finish3"] = "Holzland Camouflage",
|
||||
["component_camo_finish4"] = "Kopf Camouflage",
|
||||
["component_camo_finish5"] = "Sessebta-Nove Camouflage",
|
||||
["component_camo_finish6"] = "Perseus Camouflage",
|
||||
["component_camo_finish7"] = "Leopard Camouflage",
|
||||
["component_camo_finish8"] = "Zebra Camouflage",
|
||||
["component_camo_finish9"] = "Geometrisch Camouflage",
|
||||
["component_camo_finish10"] = "BOOM Camouflage",
|
||||
["component_camo_finish11"] = "Patriotisch Camouflage",
|
||||
|
||||
["component_camo_slide_finish"] = "Digital Rutschen Camouflage",
|
||||
["component_camo_slide_finish2"] = "Pinselstrich Rutschen Camouflage",
|
||||
["component_camo_slide_finish3"] = "Holzland Rutschen Camouflage",
|
||||
["component_camo_slide_finish4"] = "Kopf Rutschen Camouflage",
|
||||
["component_camo_slide_finish5"] = "Sessebta-Nove Nove Rutschen Camouflage",
|
||||
["component_camo_slide_finish6"] = "Perseus Rutschen Camouflage",
|
||||
["component_camo_slide_finish7"] = "Leopard Rutschen Camouflage",
|
||||
["component_camo_slide_finish8"] = "Zebra Rutschen Camouflage",
|
||||
["component_camo_slide_finish9"] = "Geometrisch Rutschen Camouflage",
|
||||
["component_camo_slide_finish10"] = "BOOM Rutschen Camouflage",
|
||||
["component_camo_slide_finish11"] = "Patriotisch Rutschen Camouflage",
|
||||
|
||||
["component_clip_default"] = "Standard Magazin",
|
||||
["component_clip_extended"] = "Erweiterters Magazin",
|
||||
["component_clip_drum"] = "Trommelmagazin",
|
||||
["component_clip_box"] = "Kastenmagazin",
|
||||
|
||||
["component_scope_holo"] = "Holographisches Zielfernrohr",
|
||||
["component_scope_small"] = "Kleines Zielfernrohr",
|
||||
["component_scope_medium"] = "Mittleres Zielfernrohr",
|
||||
["component_scope_large"] = "Großes Zielfernrohr",
|
||||
["component_scope"] = "Montiertes Zielfernrohr",
|
||||
["component_scope_advanced"] = "Fortgeschrittenes Zielfernrohr",
|
||||
["component_ironsights"] = "Ironsights",
|
||||
|
||||
["component_suppressor"] = "Entstörer",
|
||||
["component_compensator"] = "Kompensator",
|
||||
|
||||
["component_muzzle_flat"] = "Flache Mündung",
|
||||
["component_muzzle_tactical"] = "Taktische Mündung",
|
||||
["component_muzzle_fat"] = "Fettes-Ende Mündung",
|
||||
["component_muzzle_precision"] = "Präzision Mündung",
|
||||
["component_muzzle_heavy"] = "Schwere Mündung",
|
||||
["component_muzzle_slanted"] = "Schräge Mündung",
|
||||
["component_muzzle_split"] = "Geteiletes-Ende Mündung",
|
||||
["component_muzzle_squared"] = "Quadratische Mündung",
|
||||
|
||||
["component_flashlight"] = "Taschenlampe",
|
||||
["component_grip"] = "Grip",
|
||||
|
||||
["component_barrel_default"] = "Normales Fass",
|
||||
["component_barrel_heavy"] = "Schweres Fass",
|
||||
|
||||
["component_ammo_tracer"] = "Tracer Munition",
|
||||
["component_ammo_incendiary"] = "Aufruhr Munition",
|
||||
["component_ammo_hollowpoint"] = "Hohlspitze Munition",
|
||||
["component_ammo_fmj"] = "FMJ Munition",
|
||||
["component_ammo_armor"] = "Panzerbrechende Munition",
|
||||
["component_ammo_explosive"] = "Panzerbrechende brennende Munition",
|
||||
|
||||
["component_shells_default"] = "Normale Hülsen",
|
||||
["component_shells_incendiary"] = "Drachenatem Hülsen",
|
||||
["component_shells_armor"] = "Stahlschrot Hülsen",
|
||||
["component_shells_hollowpoint"] = "Flechette Hülsen",
|
||||
["component_shells_explosive"] = "Explosives Geschoss Hülsen",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "Kugel(n)",
|
||||
["ammo_shells"] = "Schrotpatrone(n)",
|
||||
["ammo_charge"] = "Nachladen",
|
||||
["ammo_petrol"] = "Benzinkanister",
|
||||
["ammo_firework"] = "Feuerwerksrakete(n)",
|
||||
["ammo_rockets"] = "Rakete(n)",
|
||||
["ammo_grenadelauncher"] = "Granate(n)",
|
||||
["ammo_grenade"] = "Granate(n)",
|
||||
["ammo_stickybomb"] = "C4(s)",
|
||||
["ammo_pipebomb"] = "Rohrbombe(n)",
|
||||
["ammo_smokebomb"] = "Rauchgranate(n)",
|
||||
["ammo_molotov"] = "Molotovcocktail(s)",
|
||||
["ammo_proxmine"] = "Annäherungsmine(n)",
|
||||
["ammo_bzgas"] = "Bzgas",
|
||||
["ammo_ball"] = "Ball",
|
||||
["ammo_snowball"] = "Schneebälle",
|
||||
["ammo_flare"] = "Signalfackel(n)",
|
||||
["ammo_flaregun"] = "Signalfackeln(munition)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "Standard",
|
||||
["tint_green"] = "Grün",
|
||||
["tint_gold"] = "Gold",
|
||||
["tint_pink"] = "Pink",
|
||||
["tint_army"] = "Camouflage",
|
||||
["tint_lspd"] = "Blau",
|
||||
["tint_orange"] = "Orange",
|
||||
["tint_platinum"] = "Platin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klassisches Schwarz",
|
||||
["tint_classic_gray"] = "klassisches Grau",
|
||||
["tint_classic_two_tone"] = "klassisches Zwei-Ton",
|
||||
["tint_classic_white"] = "klassisches Weiß",
|
||||
["tint_classic_beige"] = "klassisches Beige",
|
||||
["tint_classic_green"] = "klassisches Grün",
|
||||
["tint_classic_blue"] = "klassisches Blau",
|
||||
["tint_classic_earth"] = "klassisches Erdfarben",
|
||||
["tint_classic_brown_black"] = "klassisches Braun-Schwarz",
|
||||
["tint_contrast_red"] = "Kontrast Rot",
|
||||
["tint_contrast_blue"] = "Kontrast Blau",
|
||||
["tint_contrast_yellow"] = "Kontrast Gelb",
|
||||
["tint_contrast_orange"] = "Kontrast Orange",
|
||||
["tint_bold_pink"] = "fette Pink",
|
||||
["tint_bold_purple_yellow"] = "fette Lila-Gelb",
|
||||
["tint_bold_orange"] = "fette Orange",
|
||||
["tint_bold_green_purple"] = "fette Grün-Lila",
|
||||
["tint_bold_red_feat"] = "fette Rot feat",
|
||||
["tint_bold_green_feat"] = "fette Grün feat",
|
||||
["tint_bold_cyan_feat"] = "fette Cyan feat",
|
||||
["tint_bold_yellow_feat"] = "fette Gelb feat",
|
||||
["tint_bold_red_white"] = "fette Rot Weiß",
|
||||
["tint_bold_blue_white"] = "fette Blau Weiß",
|
||||
["tint_metallic_gold"] = "metallisches Gold",
|
||||
["tint_metallic_platinum"] = "metallisches Platin",
|
||||
["tint_metallic_gray_lilac"] = "metallisches Grau-Lila",
|
||||
["tint_metallic_purple_lime"] = "metallisches Lila-Limette",
|
||||
["tint_metallic_red"] = "metallisches Rot",
|
||||
["tint_metallic_green"] = "metallisches Grün",
|
||||
["tint_metallic_blue"] = "metallisches Blau",
|
||||
["tint_metallic_white_aqua"] = "metallisches Weiß-Aqua",
|
||||
["tint_metallic_red_yellow"] = "metallisches Rot-Gelb",
|
||||
}
|
||||
415
resources/[core]/es_extended/locales/el.lua
Normal file
415
resources/[core]/es_extended/locales/el.lua
Normal file
@@ -0,0 +1,415 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Αποθήκη ( Βάρος %s / %s )",
|
||||
["use"] = "Χρήση",
|
||||
["give"] = "Δώσε",
|
||||
["remove"] = "Πέτα",
|
||||
["return"] = "Επιστροφή",
|
||||
["give_to"] = "Δώσε σε",
|
||||
["amount"] = "Ποσότητα",
|
||||
["giveammo"] = "Δώσε σφαίρες",
|
||||
["amountammo"] = "Ποσότητα σφαιρών",
|
||||
["noammo"] = "Δεν υπάρχουν αρκετές σφαίρες!",
|
||||
["gave_item"] = "Δώσατε %sx %s στον/στην %s",
|
||||
["received_item"] = "Λάβατε %sx %s από τον/την %s",
|
||||
["gave_weapon"] = "Δίνετε %s στον/στην %s",
|
||||
["gave_weapon_ammo"] = "Δίνετε ~o~%sx %s για %s στον/στην %s",
|
||||
["gave_weapon_withammo"] = "Δίνετε %s με ~o~%sx %s στον/στην %s",
|
||||
["gave_weapon_hasalready"] = "Ο/Η %s έχει ήδη ένα %s",
|
||||
["gave_weapon_noweapon"] = "Ο/Η %s δεν έχει αυτό το όπλο",
|
||||
["received_weapon"] = "Λάβατε %s από τον/την %s",
|
||||
["received_weapon_ammo"] = "Λάβατε ~o~%sx %s για το %s από τον/την %s",
|
||||
["received_weapon_withammo"] = "Λάβατε %s για ~o~%sx %s από τον/την %s",
|
||||
["received_weapon_hasalready"] = "Ο/Η %s προσπάθησε να σας δώσει ένα %s, αλλά το έχετε ήδη",
|
||||
["received_weapon_noweapon"] = "Ο/Η %s προσπάθησε να σας δώσει σφαίρες για το %s, αλλά δεν έχετε αυτό το όπλο",
|
||||
["gave_account_money"] = "Δίνετε $%s (%s) στον/στην %s",
|
||||
["received_account_money"] = "Λάβατε $%s (%s) από τον/την %s",
|
||||
["amount_invalid"] = "Μη έγκυρη ποσότητα",
|
||||
["players_nearby"] = "Δεν υπάρχουν κοντινοί παίκτες",
|
||||
["ex_inv_lim"] = "Δεν είναι δυνατή η ενέργεια, υπέρβαση του μέγιστου βάρους των %s",
|
||||
["imp_invalid_quantity"] = "Δεν είναι δυνατή η ενέργεια, η ποσότητα δεν είναι έγκυρη",
|
||||
["imp_invalid_amount"] = "Δεν είναι δυνατή η ενέργεια, το ποσό δεν είναι έγκυρο",
|
||||
["threw_standard"] = "Ρίχνοντας %sx %s",
|
||||
["threw_account"] = "Ρίχνοντας $%s %s",
|
||||
["threw_weapon"] = "Ρίχνοντας %s",
|
||||
["threw_weapon_ammo"] = "Ρίχνοντας %s με ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Ήδη έχετε αυτό το όπλο",
|
||||
["threw_cannot_pickup"] = "Η αποθήκη είναι γεμάτη, δεν μπορείτε να σηκώσετε!",
|
||||
["threw_pickup_prompt"] = "Πατήστε E για να σηκώσετε",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Εμφάνιση Αποθήκης",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Έχετε λάβει μισθό: $%s",
|
||||
["received_help"] = "Έχετε λάβει το βοήθημά σας: $%s",
|
||||
["company_nomoney"] = "Η εταιρεία στην οποία είστε απασχολούμενος/η δεν έχει αρκετά χρήματα για να καταβάλει τον μισθό σας",
|
||||
["received_paycheck"] = "λάβατε μισθό",
|
||||
["bank"] = "Τράπεζα Maze",
|
||||
["account_bank"] = "Τραπεζικός Λογαριασμός",
|
||||
["account_black_money"] = "Βρώμικα Χρήματα",
|
||||
["account_money"] = "Μετρητά",
|
||||
|
||||
["act_imp"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας",
|
||||
["in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης βρίσκεται σε όχημα",
|
||||
["not_in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης δεν βρίσκεται σε κάποιο όχημα",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Φέρτε τον παίκτη σε εσάς",
|
||||
["command_car"] = "Κλήση οχήματος",
|
||||
["command_car_car"] = "Μοντέλο ή κωδικός οχήματος",
|
||||
["command_cardel"] = "Κατάργηση οχημάτων κοντά",
|
||||
["command_cardel_radius"] = "Καταργεί όλα τα οχήματα εντός της καθορισμένης ακτίνας",
|
||||
["command_repair"] = "Επισκέυασε το όχημα σου",
|
||||
["command_repair_success"] = "Το όχημα σου επισκευάστηκε",
|
||||
["command_repair_success_target"] = "Ένας διαχειριστής επισκεύασε το όχημα σου",
|
||||
["command_clear"] = "Καθαρισμός κειμένου στο chat",
|
||||
["command_clearall"] = "Καθαρισμός κειμένου στο chat για όλους τους παίκτες",
|
||||
["command_clearinventory"] = "Κατάργηση όλων των αντικειμένων από την αποθήκη των παικτών",
|
||||
["command_clearloadout"] = "Κατάργηση όλων των όπλων από την εξάρτηση των παικτών",
|
||||
["command_freeze"] = "Πάγωμα ενός παίκτη",
|
||||
["command_unfreeze"] = "Ξεπάγωμα ενός παίκτη",
|
||||
["command_giveaccountmoney"] = "Δώστε χρήματα σε καθορισμένο λογαριασμό",
|
||||
["command_giveaccountmoney_account"] = "Λογαριασμός προς προσθήκη",
|
||||
["command_giveaccountmoney_amount"] = "Ποσό προς προσθήκη",
|
||||
["command_giveaccountmoney_invalid"] = "Μη έγκυρο όνομα λογαριασμού",
|
||||
["command_removeaccountmoney"] = "Κατάργηση χρημάτων από καθορισμένο λογαριασμό",
|
||||
["command_removeaccountmoney_account"] = "Λογαριασμός από τον οποίο θα καταργηθούν τα χρήματα",
|
||||
["command_removeaccountmoney_amount"] = "Ποσό προς αφαίρεση",
|
||||
["command_removeaccountmoney_invalid"] = "Μη έγκυρο όνομα λογαριασμού",
|
||||
["command_giveitem"] = "Δώστε σε έναν παίκτη ένα αντικείμενο",
|
||||
["command_giveitem_item"] = "Όνομα αντικειμένου",
|
||||
["command_giveitem_count"] = "Ποσότητα",
|
||||
["command_giveweapon"] = "Δώστε σε έναν παίκτη ένα όπλο",
|
||||
["command_giveweapon_weapon"] = "Όνομα όπλου",
|
||||
["command_giveweapon_ammo"] = "Ποσότητα πυρομαχικών",
|
||||
["command_giveweapon_hasalready"] = "Ο παίκτης έχει ήδη αυτό το όπλο",
|
||||
["command_giveweaponcomponent"] = "Δώστε σε έναν παίκτη μια εξάρτηση όπλου",
|
||||
["command_giveweaponcomponent_component"] = "Όνομα εξάρτησης",
|
||||
["command_giveweaponcomponent_invalid"] = "Μη έγκυρη εξάρτηση όπλου",
|
||||
["command_giveweaponcomponent_hasalready"] = "Ο παίκτης έχει ήδη αυτήν την εξάρτηση όπλου",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Ο παίκτης δεν έχει αυτό το όπλο",
|
||||
["command_goto"] = "Τηλεμεταφέρεστε σε έναν παίκτη",
|
||||
["command_kill"] = "Σκοτώστε έναν παίκτη",
|
||||
["command_save"] = "Εξαναγκαστική αποθήκευση δεδομένων ενός παίκτη",
|
||||
["command_saveall"] = "Εξαναγκαστική αποθήκευση όλων των δεδομένων των παικτών",
|
||||
["command_setaccountmoney"] = "Ορίστε τα χρήματα σε έναν καθορισμένο λογαριασμό",
|
||||
["command_setaccountmoney_amount"] = "Ποσό",
|
||||
["command_setcoords"] = "Τηλεμεταφερθείτε σε καθορισμένες συντεταγμένες",
|
||||
["command_setcoords_x"] = "Τιμή X",
|
||||
["command_setcoords_y"] = "Τιμή Y",
|
||||
["command_setcoords_z"] = "Τιμή Z",
|
||||
["command_setjob"] = "Ορίστε το επάγγελμα ενός παίκτη",
|
||||
["command_setjob_job"] = "Όνομα",
|
||||
["command_setjob_grade"] = "Βαθμός επαγγέλματος",
|
||||
["command_setjob_invalid"] = "Το επάγγελμα, ο βαθμός ή και οι δύο είναι μη έγκυρα",
|
||||
["command_setgroup"] = "Ορίστε την ομάδα δικαιωμάτων ενός παίκτη",
|
||||
["command_setgroup_group"] = "Όνομα Ομάδας",
|
||||
["commanderror_argumentmismatch"] = "Μη έγκυρος αριθμός ορισμάτων (δόθηκαν %s, αναμενόμενα %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε συμβολοσειρά, αναμενόμενος αριθμός)",
|
||||
["commanderror_argumentmismatch_string"] = "Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε αριθμός, αναμενόμενη συμβολοσειρά)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε αρνητικός/μηδέν, αναμενόμενος θετικός αριθμός)",
|
||||
["commanderror_invaliditem"] = "Μη έγκυρο αντικείμενο",
|
||||
["commanderror_invalidweapon"] = "Μη έγκυρο όπλο",
|
||||
["commanderror_console"] = "Η εντολή δεν μπορεί να εκτελεστεί από την κονσόλα",
|
||||
["commanderror_invalidcommand"] = "Μη έγκυρη εντολή - /%s",
|
||||
["commanderror_invalidplayerid"] = "Ο καθορισμένος παίκτης δεν είναι συνδεδεμένος",
|
||||
["commandgeneric_playerid"] = "Αναγνωριστικό διακομιστή του παίκτη",
|
||||
["command_giveammo_noweapon_found"] = "Ο %s δεν έχει αυτό το όπλο",
|
||||
["command_giveammo_weapon"] = "Όνομα όπλου",
|
||||
["command_giveammo_ammo"] = "Ποσότητα πυρομαχικών",
|
||||
["tpm_nowaypoint"] = "Δεν έχει οριστεί σημείο προορισμού.",
|
||||
["tpm_success"] = "Επιτυχής τηλεμεταφορά",
|
||||
|
||||
["noclip_message"] = "Το Noclip έχει %s",
|
||||
["enabled"] = "~g~ενεργοποιήθηκε~s~",
|
||||
["disabled"] = "~r~απενεργοποιήθηκε~s~",
|
||||
|
||||
-- Ρυθμίσεις τοπικής γλώσσας
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Όπλα
|
||||
|
||||
-- Χειροποίητα
|
||||
["weapon_dagger"] = "Στιλέτο",
|
||||
["weapon_bat"] = "Μπαστούνι",
|
||||
["weapon_battleaxe"] = "Πολεμική σείρα",
|
||||
["weapon_bottle"] = "Μπουκάλι",
|
||||
["weapon_crowbar"] = "Ροπαλάκι",
|
||||
["weapon_flashlight"] = "Φακός",
|
||||
["weapon_golfclub"] = "Γκολφ",
|
||||
["weapon_hammer"] = "Σφυρί",
|
||||
["weapon_hatchet"] = "Πέλεκυς",
|
||||
["weapon_knife"] = "Μαχαίρι",
|
||||
["weapon_knuckle"] = "Χειροπέδες",
|
||||
["weapon_machete"] = "Μαχαίρι μαχαιροπίρουνου",
|
||||
["weapon_nightstick"] = "Ρόπαλο νυχτερίδας",
|
||||
["weapon_wrench"] = "Ροκανίδι",
|
||||
["weapon_poolcue"] = "Καστήλα",
|
||||
["weapon_stone_hatchet"] = "Πέλεκυς από πέτρα",
|
||||
["weapon_switchblade"] = "Ξυραφάκι",
|
||||
|
||||
-- Πιστόλια
|
||||
["weapon_appistol"] = "AP Πιστόλι",
|
||||
["weapon_ceramicpistol"] = "Κεραμικό πιστόλι",
|
||||
["weapon_combatpistol"] = "Πολεμικό πιστόλι",
|
||||
["weapon_doubleaction"] = "Διπλής δράσης Ριβόλβερ",
|
||||
["weapon_navyrevolver"] = "Ναυτικό Ρεβόλβερ",
|
||||
["weapon_flaregun"] = "Πιστόλι αστραπών",
|
||||
["weapon_gadgetpistol"] = "Πιστόλι συσκευών",
|
||||
["weapon_heavypistol"] = "Βαρύ πιστόλι",
|
||||
["weapon_revolver"] = "Βαρύ Ρεβόλβερ",
|
||||
["weapon_revolver_mk2"] = "Βαρύ Ρεβόλβερ MK2",
|
||||
["weapon_marksmanpistol"] = "Πιστόλι μονομάχου",
|
||||
["weapon_pistol"] = "Πιστόλι",
|
||||
["weapon_pistol_mk2"] = "Πιστόλι MK2",
|
||||
["weapon_pistol50"] = "Πιστόλι .50",
|
||||
["weapon_snspistol"] = "Πιστόλι SNS",
|
||||
["weapon_snspistol_mk2"] = "Πιστόλι SNS MK2",
|
||||
["weapon_stungun"] = "Ηλεκτροπληξία",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Βιομηχανικό πιστόλι",
|
||||
|
||||
-- Καραμπίνες
|
||||
["weapon_assaultshotgun"] = "Πολεμική Καραμπίνα",
|
||||
["weapon_autoshotgun"] = "Αυτόματη Καραμπίνα",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Καραμπίνα",
|
||||
["weapon_combatshotgun"] = "Καραμπίνα πολέμου",
|
||||
["weapon_dbshotgun"] = "Διπλής κάννης Καραμπίνα",
|
||||
["weapon_heavyshotgun"] = "Βαριά Καραμπίνα",
|
||||
["weapon_musket"] = "Μουσκέτα",
|
||||
["weapon_pumpshotgun"] = "Καραμπίνα αντλίας",
|
||||
["weapon_pumpshotgun_mk2"] = "Καραμπίνα αντλίας MK2",
|
||||
["weapon_sawnoffshotgun"] = "Καραμπίνα με κοντά κάννη",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Πολεμικό SMG",
|
||||
["weapon_combatmg"] = "Πολεμικό MG",
|
||||
["weapon_combatmg_mk2"] = "Πολεμικό MG MK2",
|
||||
["weapon_combatpdw"] = "Πολεμικό PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Πιστόλι Αυτόματης Καραμπίνας",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Μικρό SMG",
|
||||
["weapon_minismg"] = "Μικρό SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Ανεξίτηλο Hellbringer",
|
||||
|
||||
-- Καραμπίνες
|
||||
["weapon_advancedrifle"] = "Προηγμένη Καραμπίνα",
|
||||
["weapon_assaultrifle"] = "Καραμπίνα Επίθεσης",
|
||||
["weapon_assaultrifle_mk2"] = "Καραμπίνα Επίθεσης MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Καραμπίνα",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Καραμπίνα MK2",
|
||||
["weapon_carbinerifle"] = "Καραμπίνα",
|
||||
["weapon_carbinerifle_mk2"] = "Καραμπίνα MK2",
|
||||
["weapon_compactrifle"] = "Συμπαγής Καραμπίνα",
|
||||
["weapon_militaryrifle"] = "Στρατιωτική Καραμπίνα",
|
||||
["weapon_specialcarbine"] = "Ειδική Καραμπίνα",
|
||||
["weapon_specialcarbine_mk2"] = "Ειδική Καραμπίνα MK2",
|
||||
|
||||
-- Κυνηγετικά
|
||||
["weapon_heavysniper"] = "Βαρύ Κυνηγετικό Ρίφλε",
|
||||
["weapon_heavysniper_mk2"] = "Βαρύ Κυνηγετικό Ρίφλε MK2",
|
||||
["weapon_marksmanrifle"] = "Ρίφλε Επαγγελματία Σκοπευτή",
|
||||
["weapon_marksmanrifle_mk2"] = "Ρίφλε Επαγγελματία Σκοπευτή MK2",
|
||||
["weapon_sniperrifle"] = "Κυνηγετικό Ρίφλε",
|
||||
["weapon_heavyrifle"] = "βαρύ τουφέκι",
|
||||
|
||||
-- Βαριά / Εκτοξευτές
|
||||
["weapon_compactlauncher"] = "Συμπαγής Εκτοξευτής",
|
||||
["weapon_firework"] = "Εκτοξευτής Πυροτεχνημάτων",
|
||||
["weapon_grenadelauncher"] = "Εκτοξευτής Γρανατών",
|
||||
["weapon_hominglauncher"] = "Εκτοξευτής Εξόρυξης",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Εκτοξευτής Πυραύλων",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Επιπλέον Όπλα από το Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Ανιχνευτής Μετάλλων",
|
||||
["weapon_precisionrifle"] = "Όπλο Ακρίβειας",
|
||||
["weapon_tactilerifle"] = "Όπλο Εξυπηρέτησης",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Candycane",
|
||||
["weapon_acidpackage"] = "Acid Package",
|
||||
["weapon_pistolxm3"] = "Pistol8 x3m",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Ρίψεις
|
||||
["weapon_ball"] = "Μπάλα",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Πυροτεχνήματα",
|
||||
["weapon_grenade"] = "Χειροβομβίδα",
|
||||
["weapon_petrolcan"] = "Κανέλα Βενζίνης",
|
||||
["weapon_hazardcan"] = "Κανέλα Επικίνδυνης Υλικότητας",
|
||||
["weapon_molotov"] = "Μολότοφ",
|
||||
["weapon_proxmine"] = "Νάρκη Εγγύτητας",
|
||||
["weapon_pipebomb"] = "Βόμβα Σωλήνα",
|
||||
["weapon_snowball"] = "Χιονόμπαλα",
|
||||
["weapon_stickybomb"] = "Κολλητή Βόμβα",
|
||||
["weapon_smokegrenade"] = "Δακρυγόνο",
|
||||
|
||||
-- Ειδικά
|
||||
["weapon_fireextinguisher"] = "Πυροσβεστήρας",
|
||||
["weapon_digiscanner"] = "Ψηφιακός Σαρωτής",
|
||||
["weapon_garbagebag"] = "Σακούλα Απορριμμάτων",
|
||||
["weapon_handcuffs"] = "Χειροπέδες",
|
||||
["gadget_nightvision"] = "Νυχτερινή Όραση",
|
||||
["gadget_parachute"] = "Αλεξίπτωτο",
|
||||
|
||||
-- Συστατικά Όπλων
|
||||
["component_knuckle_base"] = "Βασικό Μοντέλο",
|
||||
["component_knuckle_pimp"] = "Ο Φιλότιμος",
|
||||
["component_knuckle_ballas"] = "Οι Ballas",
|
||||
["component_knuckle_dollar"] = "Ο Εξαπατητής",
|
||||
["component_knuckle_diamond"] = "Η Ρόκα",
|
||||
["component_knuckle_hate"] = "Ο Μισητός",
|
||||
["component_knuckle_love"] = "Ο Εραστής",
|
||||
["component_knuckle_player"] = "Ο Παίκτης",
|
||||
["component_knuckle_king"] = "Ο Βασιλιάς",
|
||||
["component_knuckle_vagos"] = "Οι Vagos",
|
||||
|
||||
["component_luxary_finish"] = "Πολυτελές Φινίρισμα Όπλου",
|
||||
|
||||
["component_handle_default"] = "Προεπιλεγμένη Χειρολαβή",
|
||||
["component_handle_vip"] = "Χειρολαβή VIP",
|
||||
["component_handle_bodyguard"] = "Χειρολαβή Σωματοφύλακα",
|
||||
|
||||
["component_vip_finish"] = "Πολυτελές Φινίρισμα VIP",
|
||||
["component_bodyguard_finish"] = "Πολυτελές Φινίρισμα Σωματοφύλακα",
|
||||
|
||||
["component_camo_finish"] = "Ψηφιακό Καμουφλάζ",
|
||||
["component_camo_finish2"] = "Καμουφλάζ Πινελίου",
|
||||
["component_camo_finish3"] = "Καμουφλάζ Δάσους",
|
||||
["component_camo_finish4"] = "Καμουφλάζ Κρανίου",
|
||||
["component_camo_finish5"] = "Καμουφλάζ Sessanta Nove",
|
||||
["component_camo_finish6"] = "Καμουφλάζ Perseus",
|
||||
["component_camo_finish7"] = "Καμουφλάζ Λεοπάρδαλης",
|
||||
["component_camo_finish8"] = "Καμουφλάζ Ζέβρας",
|
||||
["component_camo_finish9"] = "Γεωμετρικό Καμουφλάζ",
|
||||
["component_camo_finish10"] = "Καμουφλάζ Boom",
|
||||
["component_camo_finish11"] = "Πατριωτικό Καμουφλάζ",
|
||||
|
||||
["component_camo_slide_finish"] = "Ψηφιακό Καμουφλάζ Slide",
|
||||
["component_camo_slide_finish2"] = "Καμουφλάζ Πινελίου Slide",
|
||||
["component_camo_slide_finish3"] = "Καμουφλάζ Δάσους Slide",
|
||||
["component_camo_slide_finish4"] = "Καμουφλάζ Κρανίου Slide",
|
||||
["component_camo_slide_finish5"] = "Καμουφλάζ Sessanta Nove Slide",
|
||||
["component_camo_slide_finish6"] = "Καμουφλάζ Perseus Slide",
|
||||
["component_camo_slide_finish7"] = "Καμουφλάζ Λεοπάρδαλης Slide",
|
||||
["component_camo_slide_finish8"] = "Καμουφλάζ Ζέβρας Slide",
|
||||
["component_camo_slide_finish9"] = "Γεωμετρικό Καμουφλάζ Slide",
|
||||
["component_camo_slide_finish10"] = "Καμουφλάζ Boom Slide",
|
||||
["component_camo_slide_finish11"] = "Πατριωτικό Καμουφλάζ Slide",
|
||||
|
||||
["component_clip_default"] = "Προεπιλεγμένο Περιοδικό",
|
||||
["component_clip_extended"] = "Επέκταση Περιοδικού",
|
||||
["component_clip_drum"] = "Περιοδικό Κάδος",
|
||||
["component_clip_box"] = "Περιοδικό Κιβώτιο",
|
||||
|
||||
["component_scope_holo"] = "Ολογραφική Σκοπευτική Συσκευή",
|
||||
["component_scope_small"] = "Μικρή Σκοπευτική Συσκευή",
|
||||
["component_scope_medium"] = "Μεσαία Σκοπευτική Συσκευή",
|
||||
["component_scope_large"] = "Μεγάλη Σκοπευτική Συσκευή",
|
||||
["component_scope"] = "Σκοπευτική Συσκευή Εγκατεστημένη",
|
||||
["component_scope_advanced"] = "Προηγμένη Σκοπευτική Συσκευή",
|
||||
["component_ironsights"] = "Σκοπευτικά Σιδερά",
|
||||
|
||||
["component_suppressor"] = "Καταστεναγματοποιητής",
|
||||
["component_compensator"] = "Αποζημιωτής",
|
||||
|
||||
["component_muzzle_flat"] = "Επίπεδο Φρένο Αέρα",
|
||||
["component_muzzle_tactical"] = "Τακτικό Φρένο Αέρα",
|
||||
["component_muzzle_fat"] = "Φρένο Αέρα Παχύ Άκρο",
|
||||
["component_muzzle_precision"] = "Φρένο Αέρα Ακρίβειας",
|
||||
["component_muzzle_heavy"] = "Φρένο Αέρα Βαρέως Τύπου",
|
||||
["component_muzzle_slanted"] = "Φρένο Αέρα Ανοιγοκλειστό",
|
||||
["component_muzzle_split"] = "Φρένο Αέρα Υποκλιμακούμενο",
|
||||
["component_muzzle_squared"] = "Φρένο Αέρα Τετραγωνισμένο",
|
||||
|
||||
["component_flashlight"] = "Φακός",
|
||||
["component_grip"] = "Λαβή",
|
||||
|
||||
["component_barrel_default"] = "Προεπιλεγμένο Κάννα",
|
||||
["component_barrel_heavy"] = "Βαριά Κάννα",
|
||||
|
||||
["component_ammo_tracer"] = "Σφαίρες με Ιχνηθέν Φωτός",
|
||||
["component_ammo_incendiary"] = "Σφαίρες Φωτιάς",
|
||||
["component_ammo_hollowpoint"] = "Σφαίρες Κενές Άκρες",
|
||||
["component_ammo_fmj"] = "Σφαίρες FMJ",
|
||||
["component_ammo_armor"] = "Σφαίρες Διάτρησης Θωράκισης",
|
||||
["component_ammo_explosive"] = "Εκρηκτικές Σφαίρες Διάτρησης Θωράκισης",
|
||||
|
||||
["component_shells_default"] = "Προεπιλεγμένες Φυσίγγια",
|
||||
["component_shells_incendiary"] = "Φυσίγγια Διαμαντινών",
|
||||
["component_shells_armor"] = "Φυσίγγια Θωράκισης Χάλυβα",
|
||||
["component_shells_hollowpoint"] = "Φυσίγγια Κενών Άκρων",
|
||||
["component_shells_explosive"] = "Φυσίγγια Εκρηκτικών",
|
||||
|
||||
-- Πυρομαχικά Όπλων
|
||||
["ammo_rounds"] = "σφαιρίδιο(α)",
|
||||
["ammo_shells"] = "φυσίγγιο(α)",
|
||||
["ammo_charge"] = "φορτίο",
|
||||
["ammo_petrol"] = "γαλόνια καυσίμου",
|
||||
["ammo_firework"] = "πυροτεχνήματο(α)",
|
||||
["ammo_rockets"] = "πύραυλο(ι)",
|
||||
["ammo_grenadelauncher"] = "χειροβομβίδα(ες)",
|
||||
["ammo_grenade"] = "χειροβομβίδα(ες)",
|
||||
["ammo_stickybomb"] = "βόμβα(ες)",
|
||||
["ammo_pipebomb"] = "βόμβα(ες)",
|
||||
["ammo_smokebomb"] = "βόμβα(ες) καπνού",
|
||||
["ammo_molotov"] = "κοκτέιλ μολότοφ(α)",
|
||||
["ammo_proxmine"] = "μίνα(ες) εγγύτητας",
|
||||
["ammo_bzgas"] = "κανίστρα(ες)",
|
||||
["ammo_ball"] = "μπάλα(ες)",
|
||||
["ammo_snowball"] = "χιονόμπαλα(ες)",
|
||||
["ammo_flare"] = "φλογοβολίδα(ες)",
|
||||
["ammo_flaregun"] = "φλογοβολίδα(ες)",
|
||||
|
||||
-- Επιστρώσεις Όπλων
|
||||
["tint_default"] = "προεπιλεγμένο δέρμα",
|
||||
["tint_green"] = "πράσινο δέρμα",
|
||||
["tint_gold"] = "χρυσό δέρμα",
|
||||
["tint_pink"] = "ροζ δέρμα",
|
||||
["tint_army"] = "στρατιωτικό δέρμα",
|
||||
["tint_lspd"] = "μπλε δέρμα",
|
||||
["tint_orange"] = "πορτοκαλί δέρμα",
|
||||
["tint_platinum"] = "πλατίνενο δέρμα",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "κλασικό μαύρο",
|
||||
["tint_classic_gray"] = "κλασικό γκρι",
|
||||
["tint_classic_two_tone"] = "κλασικό δίχρωμο",
|
||||
["tint_classic_white"] = "κλασικό λευκό",
|
||||
["tint_classic_beige"] = "κλασικό μπεζ",
|
||||
["tint_classic_green"] = "κλασικό πράσινο",
|
||||
["tint_classic_blue"] = "κλασικό μπλε",
|
||||
["tint_classic_earth"] = "κλασική γή",
|
||||
["tint_classic_brown_black"] = "κλασικό καφέ-μαύρο",
|
||||
["tint_contrast_red"] = "αντίθεση κόκκινο",
|
||||
["tint_contrast_blue"] = "αντίθεση μπλε",
|
||||
["tint_contrast_yellow"] = "αντίθεση κίτρινο",
|
||||
["tint_contrast_orange"] = "αντίθεση πορτοκαλί",
|
||||
["tint_bold_pink"] = "τολμηρό ροζ",
|
||||
["tint_bold_purple_yellow"] = "τολμηρό μοβ-κίτρινο",
|
||||
["tint_bold_orange"] = "τολμηρό πορτοκαλί",
|
||||
["tint_bold_green_purple"] = "τολμηρό πράσινο-μοβ",
|
||||
["tint_bold_red_feat"] = "τολμηρό κόκκινο feat",
|
||||
["tint_bold_green_feat"] = "τολμηρό πράσινο feat",
|
||||
["tint_bold_cyan_feat"] = "τολμηρό κυανό feat",
|
||||
["tint_bold_yellow_feat"] = "τολμηρό κίτρινο feat",
|
||||
["tint_bold_red_white"] = "τολμηρό κόκκινο λευκό",
|
||||
["tint_bold_blue_white"] = "τολμηρό μπλε λευκό",
|
||||
["tint_metallic_gold"] = "μεταλλικό χρυσό",
|
||||
["tint_metallic_platinum"] = "μεταλλικό πλατίνα",
|
||||
["tint_metallic_gray_lilac"] = "μεταλλικό γκρι λιλά",
|
||||
["tint_metallic_purple_lime"] = "μεταλλικό μοβ-λάιμ",
|
||||
["tint_metallic_red"] = "μεταλλικό κόκκινο",
|
||||
["tint_metallic_green"] = "μεταλλικό πράσινο",
|
||||
["tint_metallic_blue"] = "μεταλλικό μπλε",
|
||||
["tint_metallic_white_aqua"] = "μεταλλικό λευκό aqua",
|
||||
["tint_metallic_red_yellow"] = "μεταλλικό κόκκινο-κίτρινο",
|
||||
}
|
||||
428
resources/[core]/es_extended/locales/en.lua
Normal file
428
resources/[core]/es_extended/locales/en.lua
Normal file
@@ -0,0 +1,428 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventory ( Weight %s / %s )",
|
||||
["use"] = "Use",
|
||||
["give"] = "Give",
|
||||
["remove"] = "Throw",
|
||||
["return"] = "Return",
|
||||
["give_to"] = "Give to",
|
||||
["amount"] = "Amount",
|
||||
["giveammo"] = "Give ammo",
|
||||
["amountammo"] = "Ammo Amount",
|
||||
["noammo"] = "Not Enough!",
|
||||
["gave_item"] = "Giving %sx %s to %s",
|
||||
["received_item"] = "Received %sx %s from %s",
|
||||
["gave_weapon"] = "Giving %s to %s",
|
||||
["gave_weapon_ammo"] = "Giving ~o~%sx %s for %s to %s",
|
||||
["gave_weapon_withammo"] = "Giving %s with ~o~%sx %s to %s",
|
||||
["gave_weapon_hasalready"] = "%s already has a %s",
|
||||
["gave_weapon_noweapon"] = "%s does not have that weapon",
|
||||
["received_weapon"] = "Received %s from %s",
|
||||
["received_weapon_ammo"] = "Received ~o~%sx %s for your %s from %s",
|
||||
["received_weapon_withammo"] = "Received %s with ~o~%sx %s from %s",
|
||||
["received_weapon_hasalready"] = "%s has attempted to give you a %s, but you already this weapon",
|
||||
["received_weapon_noweapon"] = "%s has attempted to give you ammo for a %s, but you do not have this weapon",
|
||||
["gave_account_money"] = "Giving $%s (%s) to %s",
|
||||
["received_account_money"] = "Received $%s (%s) from %s",
|
||||
["amount_invalid"] = "Invalid quantity",
|
||||
["players_nearby"] = "No nearby Players",
|
||||
["ex_inv_lim"] = "Cannot perfom action,exceeding max weight of %s",
|
||||
["imp_invalid_quantity"] = "Cannot perfom action, the quantity is invalid",
|
||||
["imp_invalid_amount"] = "Cannot perfom action, the amount is invalid",
|
||||
["threw_standard"] = "Throwing %sx %s",
|
||||
["threw_account"] = "Throwing $%s %s",
|
||||
["threw_weapon"] = "Throwing %s",
|
||||
["threw_weapon_ammo"] = "Throwing %s with ~o~%sx %s",
|
||||
["threw_weapon_already"] = "You already have this weapon",
|
||||
["threw_cannot_pickup"] = "Inventory is full, Cannot Pickup!",
|
||||
["threw_pickup_prompt"] = "Press E to Pickup",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Show Inventory",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "You have been paid: $%s",
|
||||
["received_help"] = "You have been paid your welfare check: $%s",
|
||||
["company_nomoney"] = "the company you're employeed at is too poor to pay out your salary",
|
||||
["received_paycheck"] = "received paycheck",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Dirty Money",
|
||||
["account_money"] = "Cash",
|
||||
|
||||
["act_imp"] = "Cannot Perform Action",
|
||||
["in_vehicle"] = "Cannot Perform Action, Player is in a vehicle",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Bring player to you",
|
||||
["command_car"] = "Spawn a vehicle",
|
||||
["command_car_car"] = "Vehicle model or hash",
|
||||
["command_cardel"] = "Remove vehicles in proximity",
|
||||
["command_cardel_radius"] = "Removes all vehicles within the specified radius",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Clear chat Text",
|
||||
["command_clearall"] = "Clear chat Text for all players",
|
||||
["command_refreshitems"] = "Reload all items from the database.",
|
||||
["command_refreshitems_success"] = "Successfully reloaded %d items.",
|
||||
["command_clearinventory"] = "Remove All items from the Players Inventory",
|
||||
["command_clearloadout"] = "Remove All weapons from the Players Loadout",
|
||||
["command_freeze"] = "Freeze a player",
|
||||
["command_unfreeze"] = "Unfreeze a player",
|
||||
["command_giveaccountmoney"] = "Give Money to a specified Account",
|
||||
["command_giveaccountmoney_account"] = "Account to add to",
|
||||
["command_giveaccountmoney_amount"] = "Amount to add",
|
||||
["command_giveaccountmoney_invalid"] = "Account Name Invalid",
|
||||
["command_removeaccountmoney"] = "Remove Money from a specified Account",
|
||||
["command_removeaccountmoney_account"] = "Account to remove from",
|
||||
["command_removeaccountmoney_amount"] = "Amount to remove",
|
||||
["command_removeaccountmoney_invalid"] = "Account Name Invalid",
|
||||
["command_giveitem"] = "Give Player an item",
|
||||
["command_giveitem_item"] = "Item name",
|
||||
["command_giveitem_count"] = "Quantity",
|
||||
["command_giveweapon"] = "Give player a weapon",
|
||||
["command_giveweapon_weapon"] = "Weapon name",
|
||||
["command_giveweapon_ammo"] = "Ammo Quantity",
|
||||
["command_giveweapon_hasalready"] = "Player already has this weapon",
|
||||
["command_giveweaponcomponent"] = "Give weapon component to player",
|
||||
["command_giveweaponcomponent_component"] = "Component name",
|
||||
["command_giveweaponcomponent_invalid"] = "Invalid weapon component",
|
||||
["command_giveweaponcomponent_hasalready"] = "Player already has this weapon component",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Player does not have this weapon",
|
||||
["command_goto"] = "Teleport yourself to a player",
|
||||
["command_kill"] = "Kill a player",
|
||||
["command_save"] = "Force Save a player`s Data",
|
||||
["command_saveall"] = "Force Save all player data",
|
||||
["command_setaccountmoney"] = "Set the money within a specified account",
|
||||
["command_setaccountmoney_amount"] = "Amount",
|
||||
["command_setcoords"] = "Teleport to specified Coordinates",
|
||||
["command_setcoords_x"] = "X value",
|
||||
["command_setcoords_y"] = "Y value",
|
||||
["command_setcoords_z"] = "Z value",
|
||||
["command_setjob"] = "Set a player`s job",
|
||||
["command_setjob_job"] = "Name",
|
||||
["command_setjob_grade"] = "Job grade",
|
||||
["command_setjob_invalid"] = "the job, grade or both are invalid",
|
||||
["command_setgroup"] = "Set a players permission group",
|
||||
["command_setgroup_group"] = "Name of Group",
|
||||
["commanderror_argumentmismatch"] = "Invalid Argument Count (passed %s, wanted %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Invalid Argument #%s data type (passed string, wanted number)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Invalid Argument #%s data type (passed negative/zero, wanted positive number)",
|
||||
["commanderror_invaliditem"] = "Invalid item",
|
||||
["commanderror_invalidweapon"] = "Invalid weapon",
|
||||
["commanderror_console"] = "Command Cannot be executed from console",
|
||||
["commanderror_invalidcommand"] = "Invalid Command - /%s",
|
||||
["commanderror_invalidplayerid"] = "Specified Player is not online",
|
||||
["commandgeneric_playerid"] = "Player`s Server Id",
|
||||
["commandgeneric_dimension"] = "Target Dimension",
|
||||
["command_giveammo_noweapon_found"] = "%s does not have that weapon",
|
||||
["command_giveammo_weapon"] = "Weapon name",
|
||||
["command_giveammo_ammo"] = "Ammo Quantity",
|
||||
["command_setdim"] = "Set a players dimension",
|
||||
["tpm_nowaypoint"] = "No Waypoint Set.",
|
||||
["tpm_success"] = "Successfully Teleported",
|
||||
|
||||
["noclip_message"] = "Noclip has been %s",
|
||||
["enabled"] = "~g~enabled~s~",
|
||||
["disabled"] = "~r~disabled~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
["weapon_tecpistol"] = "Tactical SMG",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle",
|
||||
["weapon_battlerifle"] = "Battle Rifle",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Candycane",
|
||||
["weapon_acidpackage"] = "Acid Package",
|
||||
["weapon_pistolxm3"] = "Pistol8 x3m",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Chop Shop DLC
|
||||
["weapon_snowlauncher"] = "Snow Launcher",
|
||||
["weapon_hackingdevice"] = "Hacking Device",
|
||||
|
||||
-- Bottom Dollar Bounties DLC
|
||||
["weapon_stunrod"] = "The Shocker",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "classic black",
|
||||
["tint_classic_gray"] = "classic gray",
|
||||
["tint_classic_two_tone"] = "classic two-tone",
|
||||
["tint_classic_white"] = "classic white",
|
||||
["tint_classic_beige"] = "classic beige",
|
||||
["tint_classic_green"] = "classic green",
|
||||
["tint_classic_blue"] = "classic blue",
|
||||
["tint_classic_earth"] = "classic earth",
|
||||
["tint_classic_brown_black"] = "classic brown-black",
|
||||
["tint_contrast_red"] = "contrast red",
|
||||
["tint_contrast_blue"] = "contrast blue",
|
||||
["tint_contrast_yellow"] = "contrast yellow",
|
||||
["tint_contrast_orange"] = "contrast orange",
|
||||
["tint_bold_pink"] = "bold pink",
|
||||
["tint_bold_purple_yellow"] = "bold purple-yellow",
|
||||
["tint_bold_orange"] = "bold orange",
|
||||
["tint_bold_green_purple"] = "bold green-purple",
|
||||
["tint_bold_red_feat"] = "bold red feat",
|
||||
["tint_bold_green_feat"] = "bold green feat",
|
||||
["tint_bold_cyan_feat"] = "bold cyan feat",
|
||||
["tint_bold_yellow_feat"] = "bold yellow feat",
|
||||
["tint_bold_red_white"] = "bold red-white",
|
||||
["tint_bold_blue_white"] = "bold blue-white",
|
||||
["tint_metallic_gold"] = "metallic gold",
|
||||
["tint_metallic_platinum"] = "metallic platinum",
|
||||
["tint_metallic_gray_lilac"] = "metallic gray-lilac",
|
||||
["tint_metallic_purple_lime"] = "metallic purple-lime",
|
||||
["tint_metallic_red"] = "metallic red",
|
||||
["tint_metallic_green"] = "metallic green",
|
||||
["tint_metallic_blue"] = "metallic blue",
|
||||
["tint_metallic_white_aqua"] = "metallic white-aqua",
|
||||
["tint_metallic_red_yellow"] = "metallic red-yellow",
|
||||
}
|
||||
426
resources/[core]/es_extended/locales/es.lua
Normal file
426
resources/[core]/es_extended/locales/es.lua
Normal file
@@ -0,0 +1,426 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventario (Peso %s / %s)",
|
||||
["use"] = "Usar",
|
||||
["give"] = "Dar",
|
||||
["remove"] = "Tirar",
|
||||
["return"] = "Devolver",
|
||||
["give_to"] = "Dar a",
|
||||
["amount"] = "Cantidad",
|
||||
["giveammo"] = "Dar munición",
|
||||
["amountammo"] = "Cantidad de munición",
|
||||
["noammo"] = "¡Insuficiente!",
|
||||
["gave_item"] = "Dando %sx %s a %s",
|
||||
["received_item"] = "Recibido %sx %s de %s",
|
||||
["gave_weapon"] = "Dando %s a %s",
|
||||
["gave_weapon_ammo"] = "Dando ~o~%sx %s para %s a %s",
|
||||
["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s",
|
||||
["gave_weapon_hasalready"] = "%s ya tiene un %s",
|
||||
["gave_weapon_noweapon"] = "%s no tiene esa arma",
|
||||
["received_weapon"] = "Recibido %s de %s",
|
||||
["received_weapon_ammo"] = "Recibido ~o~%sx %s para tu %s de %s",
|
||||
["received_weapon_withammo"] = "Recibido %s con ~o~%sx %s de %s",
|
||||
["received_weapon_hasalready"] = "%s ha intentado darte un %s, pero ya tienes esta arma",
|
||||
["received_weapon_noweapon"] = "%s ha intentado darte munición para un %s, pero no tienes esta arma",
|
||||
["gave_account_money"] = "Dando $%s (%s) a %s",
|
||||
["received_account_money"] = "Recibido $%s (%s) de %s",
|
||||
["amount_invalid"] = "Cantidad inválida",
|
||||
["players_nearby"] = "No hay jugadores cerca",
|
||||
["ex_inv_lim"] = "No se puede realizar la acción, se excede el peso máximo de %s",
|
||||
["imp_invalid_quantity"] = "No se puede realizar la acción, la cantidad es inválida",
|
||||
["imp_invalid_amount"] = "No se puede realizar la acción, la cantidad es inválida",
|
||||
["threw_standard"] = "Tirando %sx %s",
|
||||
["threw_account"] = "Tirando $%s %s",
|
||||
["threw_weapon"] = "Tirando %s",
|
||||
["threw_weapon_ammo"] = "Tirando %s con ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Ya tienes esta arma",
|
||||
["threw_cannot_pickup"] = "¡Inventario lleno, no se puede recoger!",
|
||||
["threw_pickup_prompt"] = "Pulsa E para recoger",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Mostrar inventario",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Has cobrado: $%s",
|
||||
["received_help"] = "Has cobrado tu subsidio: $%s",
|
||||
["company_nomoney"] = "La empresa para la que trabajas es demasiado pobre para pagarte el sueldo",
|
||||
["received_paycheck"] = "Nómina recibida",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Banco",
|
||||
["account_black_money"] = "Dinero negro",
|
||||
["account_money"] = "Efectivo",
|
||||
|
||||
["act_imp"] = "No se puede realizar la acción",
|
||||
["in_vehicle"] = "No se puede realizar la acción, el jugador está en un vehículo",
|
||||
["not_in_vehicle"] = "No se puede realizar la acción, el jugador no está en un vehículo",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Traer jugador hacia ti",
|
||||
["command_car"] = "Generar un vehículo",
|
||||
["command_car_car"] = "Modelo o hash del vehículo",
|
||||
["command_cardel"] = "Eliminar vehículos cercanos",
|
||||
["command_cardel_radius"] = "Elimina todos los vehículos dentro del radio especificado",
|
||||
["command_repair"] = "Reparar tu vehículo",
|
||||
["command_repair_success"] = "Vehículo reparado con éxito",
|
||||
["command_repair_success_target"] = "Un administrador reparó tu vehículo",
|
||||
["command_clear"] = "Limpiar texto del chat",
|
||||
["command_clearall"] = "Limpiar texto del chat para todos los jugadores",
|
||||
["command_clearinventory"] = "Eliminar todos los objetos del inventario del jugador",
|
||||
["command_clearloadout"] = "Eliminar todas las armas del equipamiento del jugador",
|
||||
["command_freeze"] = "Congelar a un jugador",
|
||||
["command_unfreeze"] = "Descongelar a un jugador",
|
||||
["command_giveaccountmoney"] = "Dar dinero a una cuenta específica",
|
||||
["command_giveaccountmoney_account"] = "Cuenta a la que añadir",
|
||||
["command_giveaccountmoney_amount"] = "Cantidad a añadir",
|
||||
["command_giveaccountmoney_invalid"] = "Nombre de cuenta inválido",
|
||||
["command_removeaccountmoney"] = "Quitar dinero de una cuenta específica",
|
||||
["command_removeaccountmoney_account"] = "Cuenta de la que quitar",
|
||||
["command_removeaccountmoney_amount"] = "Cantidad a quitar",
|
||||
["command_removeaccountmoney_invalid"] = "Nombre de cuenta inválido",
|
||||
["command_giveitem"] = "Dar un objeto al jugador",
|
||||
["command_giveitem_item"] = "Nombre del objeto",
|
||||
["command_giveitem_count"] = "Cantidad",
|
||||
["command_giveweapon"] = "Dar un arma al jugador",
|
||||
["command_giveweapon_weapon"] = "Nombre del arma",
|
||||
["command_giveweapon_ammo"] = "Cantidad de munición",
|
||||
["command_giveweapon_hasalready"] = "El jugador ya tiene esta arma",
|
||||
["command_giveweaponcomponent"] = "Dar componente de arma al jugador",
|
||||
["command_giveweaponcomponent_component"] = "Nombre del componente",
|
||||
["command_giveweaponcomponent_invalid"] = "Componente de arma inválido",
|
||||
["command_giveweaponcomponent_hasalready"] = "El jugador ya tiene este componente de arma",
|
||||
["command_giveweaponcomponent_missingweapon"] = "El jugador no tiene esta arma",
|
||||
["command_goto"] = "Teletransportarte a un jugador",
|
||||
["command_kill"] = "Matar a un jugador",
|
||||
["command_save"] = "Forzar guardado de datos de un jugador",
|
||||
["command_saveall"] = "Forzar guardado de todos los datos de los jugadores",
|
||||
["command_setaccountmoney"] = "Establecer el dinero en una cuenta específica",
|
||||
["command_setaccountmoney_amount"] = "Cantidad",
|
||||
["command_setcoords"] = "Teletransportar a coordenadas específicas",
|
||||
["command_setcoords_x"] = "Valor X",
|
||||
["command_setcoords_y"] = "Valor Y",
|
||||
["command_setcoords_z"] = "Valor Z",
|
||||
["command_setjob"] = "Establecer el trabajo de un jugador",
|
||||
["command_setjob_job"] = "Nombre",
|
||||
["command_setjob_grade"] = "Rango del trabajo",
|
||||
["command_setjob_invalid"] = "El trabajo, el rango o ambos son inválidos",
|
||||
["command_setgroup"] = "Establecer el grupo de permisos de un jugador",
|
||||
["command_setgroup_group"] = "Nombre del grupo",
|
||||
["commanderror_argumentmismatch"] = "Número de argumentos inválido (pasados %s, esperados %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Tipo de datos del argumento #%s inválido (pasado string, esperado número)",
|
||||
["commanderror_argumentmismatch_string"] = "Tipo de datos del argumento #%s inválido (pasado número, esperado string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Argumento inválido #%s tipo de datos (pasado negativo/cero, se requiere número positivo)",
|
||||
["commanderror_invaliditem"] = "Objeto inválido",
|
||||
["commanderror_invalidweapon"] = "Arma inválida",
|
||||
["commanderror_console"] = "El comando no se puede ejecutar desde la consola",
|
||||
["commanderror_invalidcommand"] = "Comando inválido - /%s",
|
||||
["commanderror_invalidplayerid"] = "El jugador especificado no está en línea",
|
||||
["commandgeneric_playerid"] = "ID del servidor del jugador",
|
||||
["commandgeneric_dimension"] = "Dimensión de destino",
|
||||
["command_giveammo_noweapon_found"] = "%s no tiene esa arma",
|
||||
["command_giveammo_weapon"] = "Nombre del arma",
|
||||
["command_giveammo_ammo"] = "Cantidad de munición",
|
||||
["command_setdim"] = "Establecer la dimensión de un jugador",
|
||||
["tpm_nowaypoint"] = "No hay punto de ruta establecido.",
|
||||
["tpm_success"] = "Teletransportado con éxito",
|
||||
|
||||
["noclip_message"] = "Noclip ha sido %s",
|
||||
["enabled"] = "~g~activado~s~",
|
||||
["disabled"] = "~r~desactivado~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ".",
|
||||
["locale_currency"] = "%s€",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Daga",
|
||||
["weapon_bat"] = "Bate",
|
||||
["weapon_battleaxe"] = "Hacha de guerra",
|
||||
["weapon_bottle"] = "Botella",
|
||||
["weapon_crowbar"] = "Palanca",
|
||||
["weapon_flashlight"] = "Linterna",
|
||||
["weapon_golfclub"] = "Palo de golf",
|
||||
["weapon_hammer"] = "Martillo",
|
||||
["weapon_hatchet"] = "Hachuela",
|
||||
["weapon_knife"] = "Cuchillo",
|
||||
["weapon_knuckle"] = "Puño americano",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Porra",
|
||||
["weapon_wrench"] = "Llave inglesa",
|
||||
["weapon_poolcue"] = "Taco de billar",
|
||||
["weapon_stone_hatchet"] = "Hacha de piedra",
|
||||
["weapon_switchblade"] = "Navaja automática",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "Pistola PA",
|
||||
["weapon_ceramicpistol"] = "Pistola de cerámica",
|
||||
["weapon_combatpistol"] = "Pistola de combate",
|
||||
["weapon_doubleaction"] = "Revólver de doble acción",
|
||||
["weapon_navyrevolver"] = "Revólver de la Marina",
|
||||
["weapon_flaregun"] = "Pistola de bengalas",
|
||||
["weapon_gadgetpistol"] = "Pistola de Cayo Perico",
|
||||
["weapon_heavypistol"] = "Pistola pesada",
|
||||
["weapon_revolver"] = "Revólver pesado",
|
||||
["weapon_revolver_mk2"] = "Revólver pesado Mk2",
|
||||
["weapon_marksmanpistol"] = "Pistola de tirador",
|
||||
["weapon_pistol"] = "Pistola",
|
||||
["weapon_pistol_mk2"] = "Pistola Mk2",
|
||||
["weapon_pistol50"] = "Pistola .50",
|
||||
["weapon_snspistol"] = "Pistola SNS",
|
||||
["weapon_snspistol_mk2"] = "Pistola SNS Mk2",
|
||||
["weapon_stungun"] = "Pistola eléctrica",
|
||||
["weapon_raypistol"] = "Pistola de Rayos",
|
||||
["weapon_vintagepistol"] = "Pistola vintage",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Escopeta de asalto",
|
||||
["weapon_autoshotgun"] = "Escopeta automática",
|
||||
["weapon_bullpupshotgun"] = "Escopeta bullpup",
|
||||
["weapon_combatshotgun"] = "Escopeta de combate",
|
||||
["weapon_dbshotgun"] = "Escopeta de dos cañones",
|
||||
["weapon_heavyshotgun"] = "Escopeta pesada",
|
||||
["weapon_musket"] = "Mosquete",
|
||||
["weapon_pumpshotgun"] = "Escopeta de corredera",
|
||||
["weapon_pumpshotgun_mk2"] = "Escopeta de corredera Mk2",
|
||||
["weapon_sawnoffshotgun"] = "Escopeta recortada",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Subfusil de asalto",
|
||||
["weapon_combatmg"] = "Ametralladora de combate",
|
||||
["weapon_combatmg_mk2"] = "Ametralladora de combate Mk2",
|
||||
["weapon_combatpdw"] = "PDW de combate",
|
||||
["weapon_gusenberg"] = "Subfusil Gusenberg",
|
||||
["weapon_machinepistol"] = "Pistola ametralladora",
|
||||
["weapon_mg"] = "Ametralladora",
|
||||
["weapon_microsmg"] = "Microsubfusil",
|
||||
["weapon_minismg"] = "Minisubfusil",
|
||||
["weapon_smg"] = "Subfusil",
|
||||
["weapon_smg_mk2"] = "Subfusil Mk2",
|
||||
["weapon_raycarbine"] = "Carabina de Rayos",
|
||||
["weapon_tecpistol"] = "Subfusil táctico",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Fusil avanzado",
|
||||
["weapon_assaultrifle"] = "Fusil de asalto",
|
||||
["weapon_assaultrifle_mk2"] = "Fusil de asalto Mk2",
|
||||
["weapon_bullpuprifle"] = "Fusil bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "Fusil bullpup Mk2",
|
||||
["weapon_carbinerifle"] = "Carabina",
|
||||
["weapon_carbinerifle_mk2"] = "Carabina Mk2",
|
||||
["weapon_compactrifle"] = "Fusil compacto",
|
||||
["weapon_militaryrifle"] = "Fusil militar",
|
||||
["weapon_specialcarbine"] = "Carabina especial",
|
||||
["weapon_specialcarbine_mk2"] = "Carabina especial Mk2",
|
||||
["weapon_heavyrifle"] = "Fusil pesado",
|
||||
["weapon_battlerifle"] = "Fusil de combate",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Francotirador pesado",
|
||||
["weapon_heavysniper_mk2"] = "Francotirador pesado Mk2",
|
||||
["weapon_marksmanrifle"] = "Fusil de tirador",
|
||||
["weapon_marksmanrifle_mk2"] = "Fusil de tirador Mk2",
|
||||
["weapon_sniperrifle"] = "Fusil de francotirador",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Lanzagranadas compacto",
|
||||
["weapon_firework"] = "Lanzador de pirotecnia",
|
||||
["weapon_grenadelauncher"] = "Lanzagranadas",
|
||||
["weapon_hominglauncher"] = "Lanzacohetes teledirigido",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Cañón de riel",
|
||||
["weapon_rpg"] = "Lanzacohetes",
|
||||
["weapon_rayminigun"] = "Ametralladora de rayos",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Detector de metales",
|
||||
["weapon_precisionrifle"] = "Fusil de precisión",
|
||||
["weapon_tactilerifle"] = "Carabina de servicio",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Bastón de caramelo",
|
||||
["weapon_acidpackage"] = "Paquete de ácido",
|
||||
["weapon_pistolxm3"] = "Pistola WM 29",
|
||||
["weapon_railgunxm3"] = "Cañón de riel",
|
||||
|
||||
-- Chop Shop DLC
|
||||
["weapon_snowlauncher"] = "Lanzador de nieve",
|
||||
["weapon_hackingdevice"] = "Dispositivo de hackeo",
|
||||
|
||||
-- Bottom Dollar Bounties DLC
|
||||
["weapon_stunrod"] = "Porra eléctrica",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Pelota de béisbol",
|
||||
["weapon_bzgas"] = "Gas BZ",
|
||||
["weapon_flare"] = "Bengala",
|
||||
["weapon_grenade"] = "Granada",
|
||||
["weapon_petrolcan"] = "Bidón de gasolina",
|
||||
["weapon_hazardcan"] = "Bidón de material peligroso",
|
||||
["weapon_molotov"] = "Cóctel molotov",
|
||||
["weapon_proxmine"] = "Mina de proximidad",
|
||||
["weapon_pipebomb"] = "Bomba casera",
|
||||
["weapon_snowball"] = "Bola de nieve",
|
||||
["weapon_stickybomb"] = "Bomba lapa",
|
||||
["weapon_smokegrenade"] = "Granada de humo",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Extintor",
|
||||
["weapon_digiscanner"] = "Escáner digital",
|
||||
["weapon_garbagebag"] = "Bolsa de basura",
|
||||
["weapon_handcuffs"] = "Esposas",
|
||||
["gadget_nightvision"] = "Visión nocturna",
|
||||
["gadget_parachute"] = "Paracaídas",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "Modelo base",
|
||||
["component_knuckle_pimp"] = "El Chulo",
|
||||
["component_knuckle_ballas"] = "Los Ballas",
|
||||
["component_knuckle_dollar"] = "El Buscavidas",
|
||||
["component_knuckle_diamond"] = "La Roca",
|
||||
["component_knuckle_hate"] = "El Odiador",
|
||||
["component_knuckle_love"] = "El Amante",
|
||||
["component_knuckle_player"] = "El Jugador",
|
||||
["component_knuckle_king"] = "El Rey",
|
||||
["component_knuckle_vagos"] = "Los Vagos",
|
||||
|
||||
["component_luxary_finish"] = "Acabado de arma de lujo",
|
||||
|
||||
["component_handle_default"] = "Empuñadura por defecto",
|
||||
["component_handle_vip"] = "Empuñadura VIP",
|
||||
["component_handle_bodyguard"] = "Empuñadura de guardaespaldas",
|
||||
|
||||
["component_vip_finish"] = "Acabado VIP",
|
||||
["component_bodyguard_finish"] = "Acabado de guardaespaldas",
|
||||
|
||||
["component_camo_finish"] = "Camuflaje digital",
|
||||
["component_camo_finish2"] = "Camuflaje pincelada",
|
||||
["component_camo_finish3"] = "Camuflaje boscoso",
|
||||
["component_camo_finish4"] = "Camuflaje calavera",
|
||||
["component_camo_finish5"] = "Camuflaje Sessanta Nove",
|
||||
["component_camo_finish6"] = "Camuflaje Perseo",
|
||||
["component_camo_finish7"] = "Camuflaje leopardo",
|
||||
["component_camo_finish8"] = "Camuflaje cebra",
|
||||
["component_camo_finish9"] = "Camuflaje geométrico",
|
||||
["component_camo_finish10"] = "Camuflaje Boom",
|
||||
["component_camo_finish11"] = "Camuflaje patriótico",
|
||||
|
||||
["component_camo_slide_finish"] = "Camuflaje digital (corredera)",
|
||||
["component_camo_slide_finish2"] = "Camuflaje pincelada (corredera)",
|
||||
["component_camo_slide_finish3"] = "Camuflaje boscoso (corredera)",
|
||||
["component_camo_slide_finish4"] = "Camuflaje calavera (corredera)",
|
||||
["component_camo_slide_finish5"] = "Camuflaje Sessanta Nove (corredera)",
|
||||
["component_camo_slide_finish6"] = "Camuflaje Perseo (corredera)",
|
||||
["component_camo_slide_finish7"] = "Camuflaje leopardo (corredera)",
|
||||
["component_camo_slide_finish8"] = "Camuflaje cebra (corredera)",
|
||||
["component_camo_slide_finish9"] = "Camuflaje geométrico (corredera)",
|
||||
["component_camo_slide_finish10"] = "Camuflaje Boom (corredera)",
|
||||
["component_camo_slide_finish11"] = "Camuflaje patriótico (corredera)",
|
||||
|
||||
["component_clip_default"] = "Cargador por defecto",
|
||||
["component_clip_extended"] = "Cargador ampliado",
|
||||
["component_clip_drum"] = "Cargador de tambor",
|
||||
["component_clip_box"] = "Cargador de caja",
|
||||
|
||||
["component_scope_holo"] = "Mira holográfica",
|
||||
["component_scope_small"] = "Mira pequeña",
|
||||
["component_scope_medium"] = "Mira mediana",
|
||||
["component_scope_large"] = "Mira telescópica",
|
||||
["component_scope"] = "Mira óptica",
|
||||
["component_scope_advanced"] = "Mira avanzada",
|
||||
["component_ironsights"] = "Miras de hierro",
|
||||
|
||||
["component_suppressor"] = "Silenciador",
|
||||
["component_compensator"] = "Compensador",
|
||||
|
||||
["component_muzzle_flat"] = "Freno de boca plano",
|
||||
["component_muzzle_tactical"] = "Freno de boca táctico",
|
||||
["component_muzzle_fat"] = "Freno de boca grueso",
|
||||
["component_muzzle_precision"] = "Freno de boca de precisión",
|
||||
["component_muzzle_heavy"] = "Freno de boca pesado",
|
||||
["component_muzzle_slanted"] = "Freno de boca inclinado",
|
||||
["component_muzzle_split"] = "Freno de boca dividido",
|
||||
["component_muzzle_squared"] = "Freno de boca cuadrado",
|
||||
|
||||
["component_flashlight"] = "Linterna",
|
||||
["component_grip"] = "Empuñadura",
|
||||
|
||||
["component_barrel_default"] = "Cañón por defecto",
|
||||
["component_barrel_heavy"] = "Cañón pesado",
|
||||
|
||||
["component_ammo_tracer"] = "Munición trazadora",
|
||||
["component_ammo_incendiary"] = "Munición incendiaria",
|
||||
["component_ammo_hollowpoint"] = "Munición de punta hueca",
|
||||
["component_ammo_fmj"] = "Munición FMJ",
|
||||
["component_ammo_armor"] = "Munición perforante",
|
||||
["component_ammo_explosive"] = "Munición explosiva perforante",
|
||||
|
||||
["component_shells_default"] = "Cartuchos por defecto",
|
||||
["component_shells_incendiary"] = "Cartuchos Aliento de dragón",
|
||||
["component_shells_armor"] = "Cartuchos de postas de acero",
|
||||
["component_shells_hollowpoint"] = "Cartuchos de perdigones expansivos",
|
||||
["component_shells_explosive"] = "Cartuchos de postas explosivas",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "proyectil(es)",
|
||||
["ammo_shells"] = "cartucho(s)",
|
||||
["ammo_charge"] = "carga(s)",
|
||||
["ammo_petrol"] = "litros de combustible",
|
||||
["ammo_firework"] = "cohete(s) de pirotecnia",
|
||||
["ammo_rockets"] = "cohete(s)",
|
||||
["ammo_grenadelauncher"] = "granada(s)",
|
||||
["ammo_grenade"] = "granada(s)",
|
||||
["ammo_stickybomb"] = "bomba(s) lapa",
|
||||
["ammo_pipebomb"] = "bomba(s) casera",
|
||||
["ammo_smokebomb"] = "bomba(s) de humo",
|
||||
["ammo_molotov"] = "cóctel(es) molotov",
|
||||
["ammo_proxmine"] = "mina(s) de proximidad",
|
||||
["ammo_bzgas"] = "bote(s) de gas",
|
||||
["ammo_ball"] = "pelota(s)",
|
||||
["ammo_snowball"] = "bola(s) de nieve",
|
||||
["ammo_flare"] = "bengala(s)",
|
||||
["ammo_flaregun"] = "bengala(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "Diseño por defecto",
|
||||
["tint_green"] = "Diseño verde",
|
||||
["tint_gold"] = "Diseño dorado",
|
||||
["tint_pink"] = "Diseño rosa",
|
||||
["tint_army"] = "Diseño militar",
|
||||
["tint_lspd"] = "Diseño LSPD",
|
||||
["tint_orange"] = "Diseño naranja",
|
||||
["tint_platinum"] = "Diseño platino",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "Negro clásico",
|
||||
["tint_classic_gray"] = "Gris clásico",
|
||||
["tint_classic_two_tone"] = "Dos tonos clásico",
|
||||
["tint_classic_white"] = "Blanco clásico",
|
||||
["tint_classic_beige"] = "Beige clásico",
|
||||
["tint_classic_green"] = "Verde clásico",
|
||||
["tint_classic_blue"] = "Azul clásico",
|
||||
["tint_classic_earth"] = "Tierra clásico",
|
||||
["tint_classic_brown_black"] = "Marrón y negro clásico",
|
||||
["tint_contrast_red"] = "Rojo contraste",
|
||||
["tint_contrast_blue"] = "Azul contraste",
|
||||
["tint_contrast_yellow"] = "Amarillo contraste",
|
||||
["tint_contrast_orange"] = "Naranja contraste",
|
||||
["tint_bold_pink"] = "Rosa intenso",
|
||||
["tint_bold_purple_yellow"] = "Morado y amarillo intenso",
|
||||
["tint_bold_orange"] = "Naranja intenso",
|
||||
["tint_bold_green_purple"] = "Verde y morado intenso",
|
||||
["tint_bold_red_feat"] = "Rojo intenso especial",
|
||||
["tint_bold_green_feat"] = "Verde intenso especial",
|
||||
["tint_bold_cyan_feat"] = "Cian intenso especial",
|
||||
["tint_bold_yellow_feat"] = "Amarillo intenso especial",
|
||||
["tint_bold_red_white"] = "Rojo y blanco intenso",
|
||||
["tint_bold_blue_white"] = "Azul y blanco intenso",
|
||||
["tint_metallic_gold"] = "Dorado metálico",
|
||||
["tint_metallic_platinum"] = "Platino metálico",
|
||||
["tint_metallic_gray_lilac"] = "Gris lila metálico",
|
||||
["tint_metallic_purple_lime"] = "Morado lima metálico",
|
||||
["tint_metallic_red"] = "Rojo metálico",
|
||||
["tint_metallic_green"] = "Verde metálico",
|
||||
["tint_metallic_blue"] = "Azul metálico",
|
||||
["tint_metallic_white_aqua"] = "Blanco aguamarina metálico",
|
||||
["tint_metallic_red_yellow"] = "Rojo y amarillo metálico",
|
||||
}
|
||||
274
resources/[core]/es_extended/locales/fi.lua
Normal file
274
resources/[core]/es_extended/locales/fi.lua
Normal file
@@ -0,0 +1,274 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Reppu %s / %s",
|
||||
["use"] = "Käytä",
|
||||
["give"] = "Anna",
|
||||
["remove"] = "Poista",
|
||||
["return"] = "Takaisin",
|
||||
["give_to"] = "Anna henkilölle",
|
||||
["amount"] = "Määrä",
|
||||
["giveammo"] = "Anna ammuksia",
|
||||
["amountammo"] = "Ammusten määrä",
|
||||
["noammo"] = "Sinulla ei ole ammuksia!",
|
||||
["gave_item"] = "Sinä annoit %sx %s henkilölle %s",
|
||||
["received_item"] = "Sinä sait %sx %s henkilöltä %s",
|
||||
["gave_weapon"] = "Sinä annoit 1x %s henkilölle %s",
|
||||
["gave_weapon_ammo"] = "Annoit ~o~%sx %s kohteelle %s henkilölle %s",
|
||||
["gave_weapon_withammo"] = "Sinä annoit 1x %s ammuksella ~o~%sx %s henkilölle %s",
|
||||
["gave_weapon_hasalready"] = "%s omistaa jo %s",
|
||||
["gave_weapon_noweapon"] = "%s ei ole kyseistä asetta",
|
||||
["received_weapon"] = "Vastaanotit 1x %s henkilöltä %s",
|
||||
["received_weapon_ammo"] = "Sinä sait ~o~%sx %s sinun %s varten henkilöltä %s",
|
||||
["received_weapon_withammo"] = "Sinä sait 1x %s ammuksella ~o~%sx %s henkilöltä %s",
|
||||
["received_weapon_hasalready"] = "%s yritti antaa sinulle %s, mutta sinulla on jo sellainen",
|
||||
["received_weapon_noweapon"] = "%s yritti antaa sinulle ammuksia %s:lle, mutta sinulla ei ole sellaista",
|
||||
["gave_account_money"] = "Sinä annoit $%s (%s) henkilölle %s",
|
||||
["received_account_money"] = "Sinä sait $%s (%s) henkilöltä %s",
|
||||
["amount_invalid"] = "Virheellinen määrä",
|
||||
["players_nearby"] = "Ei pelaajia lähettyvillä",
|
||||
["ex_inv_lim"] = "Toiminto mahdoton, reppu alkaa olla täysi %s",
|
||||
["imp_invalid_quantity"] = "Toiminto mahdoton, virheellinen määrä",
|
||||
["imp_invalid_amount"] = "Toiminto mahdoton, virhellinen summa",
|
||||
["threw_standard"] = "Sinä heitit %sx %s",
|
||||
["threw_account"] = "Sinä heitit $%s %s",
|
||||
["threw_weapon"] = "Sinä heitit 1x %s",
|
||||
["threw_weapon_ammo"] = "Heitit 1x %s ammuksella ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Sinulla on jo sama ase",
|
||||
["threw_cannot_pickup"] = "Et voi kerätä sitä, koska reppusi on täynnä",
|
||||
["threw_pickup_prompt"] = "Paina E kerätäksesi",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Avaa reppu",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Vastaanotit palkkaa: $%s",
|
||||
["received_help"] = "Vastaanotit valtion tukea: $%s",
|
||||
["company_nomoney"] = "Yrityksellä jolle teet töitä ei ole varaa maksaa palkkaasi",
|
||||
["received_paycheck"] = "Sait palkan",
|
||||
["bank"] = "Pankki",
|
||||
["account_bank"] = "Pankki",
|
||||
["account_black_money"] = "Likainen raha",
|
||||
["account_money"] = "Käteinen",
|
||||
|
||||
["act_imp"] = "Toiminto mahdoton",
|
||||
["in_vehicle"] = "Et voi antaa ajoneuvossa olevalle mitään",
|
||||
["not_in_vehicle"] = "Toimintoa ei voida suorittaa, pelaaja ei ole ajoneuvossa",
|
||||
|
||||
-- Commands
|
||||
["command_car"] = "Luo ajoneuvo",
|
||||
["command_car_car"] = "Ajoneuvon nimi tai hash",
|
||||
["command_cardel"] = "Poistaa ajoneuvon läheltä",
|
||||
["command_cardel_radius"] = "Valinnainen, poista kaikki ajoneuvot määritetyllä säteellä",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Tyhjennä keskustelu",
|
||||
["command_clearall"] = "Tyhjennä keskustelu kaikilta pelaajilta",
|
||||
["command_clearinventory"] = "Tyhjennä pelaajan reppu",
|
||||
["command_clearloadout"] = "Tyhjennä pelaajan varustus",
|
||||
["command_giveaccountmoney"] = "Anna tilirahaa",
|
||||
["command_giveaccountmoney_account"] = "Kelvollinen tilin nimi",
|
||||
["command_giveaccountmoney_amount"] = "Lisättävä määrä",
|
||||
["command_giveaccountmoney_invalid"] = "Virheellinen tili nimi",
|
||||
["command_giveitem"] = "Anna pelaajalle esine",
|
||||
["command_giveitem_item"] = "Esineen nimi",
|
||||
["command_giveitem_count"] = "Esineiden määrä",
|
||||
["command_giveweapon"] = "Anna pelaajalle ase",
|
||||
["command_giveweapon_weapon"] = "Aseen nimi",
|
||||
["command_giveweapon_ammo"] = "Ammusten määrä",
|
||||
["command_giveweapon_hasalready"] = "Pelaajalla on jo kyseinen ase",
|
||||
["command_giveweaponcomponent"] = "Anna aseen komponentti",
|
||||
["command_giveweaponcomponent_component"] = "Komponentin nimi",
|
||||
["command_giveweaponcomponent_invalid"] = "Virheellinen aseen komponentti",
|
||||
["command_giveweaponcomponent_hasalready"] = "Pelaajalla on jo kyseinen asekomponentti",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Pelaajalla ei ole kyseistä asetta",
|
||||
["command_save"] = "Talenna pelaaja tietokantaan",
|
||||
["command_saveall"] = "Tallenna kaikki pelaajat tietokantaan",
|
||||
["command_setaccountmoney"] = "Aseta tilirahaa pelaajalle",
|
||||
["command_setaccountmoney_amount"] = "Asetettava rahamäärä",
|
||||
["command_setcoords"] = "Teleporttaa koordinaatteihin",
|
||||
["command_setcoords_x"] = "x akseli",
|
||||
["command_setcoords_y"] = "y akseli",
|
||||
["command_setcoords_z"] = "z akseli",
|
||||
["command_setjob"] = "Aseta pelaajalle ammatti",
|
||||
["command_setjob_job"] = "Ammatti",
|
||||
["command_setjob_grade"] = "Arvo",
|
||||
["command_setjob_invalid"] = "Ammatti ja arvo tai molemmat ovat virheellisiä",
|
||||
["command_setgroup"] = "Aseta pelaajan ryhmä",
|
||||
["command_setgroup_group"] = "Ryhmän nimi",
|
||||
["commanderror_argumentmismatch"] = "Argumenttien määrä ei täsmää (hyväksytty %s, haluttu %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argumentin #%s tyyppi ei täsmää (syötetty merkkijono, haluttu numero)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Virheellinen argumentti #%s tietotyyppi (annettu negatiivinen/nolla, haluttu positiivinen luku)",
|
||||
["commanderror_invaliditem"] = "Virheellinen esineen nimi",
|
||||
["commanderror_invalidweapon"] = "Virheellinen ase",
|
||||
["commanderror_console"] = "Komentoa ei voi suorittaa konsolissa",
|
||||
["commanderror_invalidcommand"] = "/%s ei ole kelvollinen komento!",
|
||||
["commanderror_invalidplayerid"] = "Palvelimella ei ole pelaajaa, joka vastaa annetua ID",
|
||||
["commandgeneric_playerid"] = "Pelaajan ID",
|
||||
["command_giveammo_noweapon_found"] = "%s ei ole sitä asetta",
|
||||
["command_giveammo_weapon"] = "Aseen nimi",
|
||||
["command_giveammo_ammo"] = "Ammusten määrä",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = "",
|
||||
["locale_currency"] = "€%s",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Karkkitanko",
|
||||
["weapon_acidpackage"] = "Happo pakkaus",
|
||||
["weapon_pistolxm3"] = "WM 29 Pistooli",
|
||||
["weapon_railgunxm3"] = "Raidetykki",
|
||||
|
||||
-- Weapons
|
||||
["weapon_knife"] = "Veitsi",
|
||||
["weapon_nightstick"] = "Pamppu",
|
||||
["weapon_hammer"] = "Vasara",
|
||||
["weapon_bat"] = "Pesäpallomaila",
|
||||
["weapon_golfclub"] = "Golf maila",
|
||||
["weapon_crowbar"] = "Sorkkarauta",
|
||||
["weapon_pistol"] = "Pistooli",
|
||||
["weapon_combatpistol"] = "Taistelu pistooli",
|
||||
["weapon_appistol"] = "Automaatti pistooli",
|
||||
["weapon_pistol50"] = "50 kaliiperinen pistooli",
|
||||
["weapon_microsmg"] = "Mikro konepistooli",
|
||||
["weapon_smg"] = "Konepistooli",
|
||||
["weapon_assaultsmg"] = "Rynnäkkö konepistooli",
|
||||
["weapon_assaultrifle"] = "Rynnäkkökivääri",
|
||||
["weapon_carbinerifle"] = "Karbiini kivääri",
|
||||
["weapon_advancedrifle"] = "Edistynyt kivääri",
|
||||
["weapon_mg"] = "Konekivääri",
|
||||
["weapon_combatmg"] = "Rynnäkkö konekivääri",
|
||||
["weapon_pumpshotgun"] = "Pumppu haulikko",
|
||||
["weapon_sawnoffshotgun"] = "Katkaistuhaulikko",
|
||||
["weapon_assaultshotgun"] = "Hyökkäyshaulikko",
|
||||
["weapon_bullpupshotgun"] = "Bullpup haulikko",
|
||||
["weapon_stungun"] = "Tainutusase",
|
||||
["weapon_sniperrifle"] = "Tarkkuuskivääri",
|
||||
["weapon_heavysniper"] = "Raskas tarkkuuskivääri",
|
||||
["weapon_grenadelauncher"] = "Kranaatinheitin",
|
||||
["weapon_rpg"] = "Raketinheitin",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_grenade"] = "Kranaatti",
|
||||
["weapon_stickybomb"] = "Tahma pommi",
|
||||
["weapon_smokegrenade"] = "Savukranaatti",
|
||||
["weapon_bzgas"] = "Bz-kaasu",
|
||||
["weapon_molotov"] = "Polttopullo",
|
||||
["weapon_fireextinguisher"] = "Palosammutin",
|
||||
["weapon_petrolcan"] = "Jerrykannu",
|
||||
["weapon_ball"] = "Pallo",
|
||||
["weapon_snspistol"] = "Pienpistooli",
|
||||
["weapon_bottle"] = "Pullo",
|
||||
["weapon_gusenberg"] = "Thompson-konepistooli",
|
||||
["weapon_specialcarbine"] = "G86C",
|
||||
["weapon_heavypistol"] = "Raskas pistooli",
|
||||
["weapon_bullpuprifle"] = "Bullpup kivääri",
|
||||
["weapon_dagger"] = "Tikari",
|
||||
["weapon_vintagepistol"] = "Vanha pistooli",
|
||||
["weapon_firework"] = "Ilotulite",
|
||||
["weapon_musket"] = "Musketti",
|
||||
["weapon_heavyshotgun"] = "Raskas haulikko",
|
||||
["weapon_marksmanrifle"] = "Marksman kivääri",
|
||||
["weapon_hominglauncher"] = "Ohjautuva raketinheitin",
|
||||
["weapon_proxmine"] = "Lähellä räjähtävä miina",
|
||||
["weapon_snowball"] = "Lumipallo",
|
||||
["weapon_flaregun"] = "Valopistooli",
|
||||
["weapon_combatpdw"] = "Rynnäkkö pdw",
|
||||
["weapon_marksmanpistol"] = "Marksman pistooli",
|
||||
["weapon_knuckle"] = "Nyrkkirauta",
|
||||
["weapon_hatchet"] = "Kirves",
|
||||
["weapon_railgun"] = "Raidetykki",
|
||||
["weapon_machete"] = "Viidakkoveitsi",
|
||||
["weapon_machinepistol"] = "Konepistooli",
|
||||
["weapon_switchblade"] = "Stiletti",
|
||||
["weapon_revolver"] = "Raskas revolveri",
|
||||
["weapon_dbshotgun"] = "Kaksipiippunen haulikko",
|
||||
["weapon_compactrifle"] = "Pikku AK",
|
||||
["weapon_autoshotgun"] = "Automaattinen haulikko",
|
||||
["weapon_battleaxe"] = "Taistelukirves",
|
||||
["weapon_compactlauncher"] = "Pien kranaatinheitin",
|
||||
["weapon_minismg"] = "Mini konepistooli",
|
||||
["weapon_pipebomb"] = "Putkipommi",
|
||||
["weapon_poolcue"] = "Biljardimaila",
|
||||
["weapon_wrench"] = "Putkipihdit",
|
||||
["weapon_flashlight"] = "Taskulamppu",
|
||||
["gadget_parachute"] = "Laskuvarjo",
|
||||
["weapon_flare"] = "Hätäraketti",
|
||||
["weapon_doubleaction"] = "Double action revolveri",
|
||||
["weapon_heavyrifle"] = "Raskas kivääri",
|
||||
|
||||
-- Weapon Components
|
||||
["component_clip_default"] = "Oletus lipas",
|
||||
["component_clip_extended"] = "Paranneltu lipas",
|
||||
["component_clip_drum"] = "Rumpulipas",
|
||||
["component_clip_box"] = "Laatikkolipas",
|
||||
["component_flashlight"] = "Taskulamppu",
|
||||
["component_scope"] = "Tähtäin",
|
||||
["component_scope_advanced"] = "Paranneltu tähtäin",
|
||||
["component_suppressor"] = "Äänenvaimennin",
|
||||
["component_grip"] = "Kahva",
|
||||
["component_luxary_finish"] = "Luksus ulkokuori",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "Ammukset(s)",
|
||||
["ammo_shells"] = "Hylsy(s)",
|
||||
["ammo_charge"] = "Lataa",
|
||||
["ammo_petrol"] = "Gallonaa polttoainetta",
|
||||
["ammo_firework"] = "Ilotulite(s)",
|
||||
["ammo_rockets"] = "Raketti(s)",
|
||||
["ammo_grenadelauncher"] = "Kranaatti(s)",
|
||||
["ammo_grenade"] = "Kranaatti(s)",
|
||||
["ammo_stickybomb"] = "Pommi(s)",
|
||||
["ammo_pipebomb"] = "Pommi(s)",
|
||||
["ammo_smokebomb"] = "Pommi(s)",
|
||||
["ammo_molotov"] = "Polttopullo(s)",
|
||||
["ammo_proxmine"] = "Miina(s)",
|
||||
["ammo_bzgas"] = "Tölkki(s)",
|
||||
["ammo_ball"] = "Pallo(s)",
|
||||
["ammo_snowball"] = "Lumipallo(s)",
|
||||
["ammo_flare"] = "Valoraketti(s)",
|
||||
["ammo_flaregun"] = "Valoraketti(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "Oletus ulkokuori",
|
||||
["tint_green"] = "Vihreä ulkokuori",
|
||||
["tint_gold"] = "Kultainen ulkokuori",
|
||||
["tint_pink"] = "Vaaleanpunainen ulkokuori",
|
||||
["tint_army"] = "Armeija ulkokuori",
|
||||
["tint_lspd"] = "Sininen ulkokuori",
|
||||
["tint_orange"] = "Oranssi ulkokuori",
|
||||
["tint_platinum"] = "Platina ulkokuori",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klassinen musta",
|
||||
["tint_classic_gray"] = "klassinen harmaa",
|
||||
["tint_classic_two_tone"] = "klassinen kaksivärinen",
|
||||
["tint_classic_white"] = "klassinen valkoinen",
|
||||
["tint_classic_beige"] = "klassinen beessi",
|
||||
["tint_classic_green"] = "klassinen vihreä",
|
||||
["tint_classic_blue"] = "klassinen sininen",
|
||||
["tint_classic_earth"] = "klassinen maa",
|
||||
["tint_classic_brown_black"] = "klassinen ruskea-musta",
|
||||
["tint_contrast_red"] = "kontrastinen punainen",
|
||||
["tint_contrast_blue"] = "kontrastinen sininen",
|
||||
["tint_contrast_yellow"] = "kontrastinen keltainen",
|
||||
["tint_contrast_orange"] = "kontrastinen oranssi",
|
||||
["tint_bold_pink"] = "rohkea vaaleanpunainen",
|
||||
["tint_bold_purple_yellow"] = "rohkea violetti-keltainen",
|
||||
["tint_bold_orange"] = "rohkea oranssi",
|
||||
["tint_bold_green_purple"] = "rohkea vihreä-violetti",
|
||||
["tint_bold_red_feat"] = "rohkea punainen feat",
|
||||
["tint_bold_green_feat"] = "rohkea vihreä feat",
|
||||
["tint_bold_cyan_feat"] = "rohkea syaani feat",
|
||||
["tint_bold_yellow_feat"] = "rohkea keltainen feat",
|
||||
["tint_bold_red_white"] = "rohkea punainen valkoinen",
|
||||
["tint_bold_blue_white"] = "rohkea sininen valkoinen",
|
||||
["tint_metallic_gold"] = "metallinen kulta",
|
||||
["tint_metallic_platinum"] = "metallinen platina",
|
||||
["tint_metallic_gray_lilac"] = "metallinen harmaa lila",
|
||||
["tint_metallic_purple_lime"] = "metallinen violetti limetti",
|
||||
["tint_metallic_red"] = "metallinen punainen",
|
||||
["tint_metallic_green"] = "metallinen vihreä",
|
||||
["tint_metallic_blue"] = "metallinen sininen",
|
||||
["tint_metallic_white_aqua"] = "metallinen valkoinen aqua",
|
||||
["tint_metallic_red_yellow"] = "metallinen punainen keltainen",
|
||||
}
|
||||
417
resources/[core]/es_extended/locales/fr.lua
Normal file
417
resources/[core]/es_extended/locales/fr.lua
Normal file
@@ -0,0 +1,417 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventaire ( Poids %s / %s )",
|
||||
["use"] = "Utiliser",
|
||||
["give"] = "Donner",
|
||||
["remove"] = "Jeter",
|
||||
["return"] = "Retour",
|
||||
["give_to"] = "Donner à",
|
||||
["amount"] = "Quantité",
|
||||
["giveammo"] = "Donner des munitions",
|
||||
["amountammo"] = "Nombre de munitions",
|
||||
["noammo"] = "Vous n'avez pas autant de munitions!",
|
||||
["gave_item"] = "Vous avez donné %sx %s à %s",
|
||||
["received_item"] = "Vous avez reçu %sx %s de %s",
|
||||
["gave_weapon"] = "Vous avez donné 1x %s à %s",
|
||||
["gave_weapon_ammo"] = "Vous avez donné ~o~%sx %s pour %s à %s",
|
||||
["gave_weapon_withammo"] = "Vous avez donné 1x %s avec ~o~%sx %s à %s",
|
||||
["gave_weapon_hasalready"] = "%s a déjà 1x %s",
|
||||
["gave_weapon_noweapon"] = "%s n'a pas cette arme",
|
||||
["received_weapon"] = "Vous avez reçu 1x %s de %s",
|
||||
["received_weapon_ammo"] = "Vous avez reçu ~o~%sx %s pour votre %s de %s",
|
||||
["received_weapon_withammo"] = "Vous avez reçu 1x %s avec ~o~%sx %s de %s",
|
||||
["received_weapon_hasalready"] = "%s a tenté de vous donner 1x %s, mais vous en aviez déjà un exemplaire",
|
||||
["received_weapon_noweapon"] = "%s a tenté de vous donner des munitions pour %s, mais vous n'avez pas cette arme",
|
||||
["gave_account_money"] = "Vous avez donné $%s (%s) à %s",
|
||||
["received_account_money"] = "Vous avez reçu $%s (%s) de %s",
|
||||
["amount_invalid"] = "Le montant est invalide",
|
||||
["players_nearby"] = "Aucun joueur n'est à proximité",
|
||||
["ex_inv_lim"] = "Action impossible, dépassement du poids maximum de %s",
|
||||
["imp_invalid_quantity"] = "Action impossible, la quantité est invalide",
|
||||
["imp_invalid_amount"] = "Action impossible, le montant est invalide",
|
||||
["threw_standard"] = "Vous avez jeté %sx %s",
|
||||
["threw_account"] = "Vous avez jeté $%s %s",
|
||||
["threw_weapon"] = "Vous avez jeté 1x %s",
|
||||
["threw_weapon_ammo"] = "Vous avez jeté 1x %s avec ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Vous avez déjà cette arme",
|
||||
["threw_cannot_pickup"] = "Votre inventaire est plein, vous ne pouvez donc pas ramasser cela!",
|
||||
["threw_pickup_prompt"] = "Appuyez sur E pour ramasser",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Afficher l'inventaire",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Vous avez reçu votre salaire: $%s",
|
||||
["received_help"] = "Vous avez reçu une aide de l'état: $%s",
|
||||
["company_nomoney"] = "Votre entreprise n'a pas assez d'argent pour vous payer",
|
||||
["received_paycheck"] = "Paiement reçu",
|
||||
["bank"] = "Banque",
|
||||
["account_bank"] = "Banque",
|
||||
["account_black_money"] = "Argent sale",
|
||||
["account_money"] = "Espèces",
|
||||
|
||||
["act_imp"] = "Action impossible",
|
||||
["in_vehicle"] = "Action impossible, le joueur est dans un véhicule",
|
||||
["not_in_vehicle"] = "Action impossible, le joueur n'est pas dans un véhicule",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Téléporter un joueur sur vous",
|
||||
["command_car"] = "Faire appaitre un véhicule",
|
||||
["command_car_car"] = "Nom ou hash du véhicule",
|
||||
["command_cardel"] = "Supprimer les véhicules à proximité",
|
||||
["command_cardel_radius"] = "Supprime tous les véhicules dans un rayon spécifié",
|
||||
["command_repair"] = "Réparer votre véhicule",
|
||||
["command_repair_success"] = "Véhicule réparé avec succès",
|
||||
["command_repair_success_target"] = "Votre véhicule a été réparé par un membre du staff",
|
||||
["command_clear"] = "Effacer le chat",
|
||||
["command_clearall"] = "Effacer le chat de tous les joueurs",
|
||||
["command_clearinventory"] = "Retirer tous les objets de l'inventaire du joueur",
|
||||
["command_clearloadout"] = "Retirer toutes les armes du joueur",
|
||||
["command_freeze"] = "Geler un joueur sur place",
|
||||
["command_unfreeze"] = "Dégeler un joueur",
|
||||
["command_giveaccountmoney"] = "Donner de l'argent à un compte spécifique",
|
||||
["command_giveaccountmoney_account"] = "Compte à créditer",
|
||||
["command_giveaccountmoney_amount"] = "Quantité d'argent à créditer",
|
||||
["command_giveaccountmoney_invalid"] = "Le nom de compte spécifié est invalide",
|
||||
["command_removeaccountmoney"] = "Retirer de l'argent d'un compte spécifique",
|
||||
["command_removeaccountmoney_account"] = "Compte à débiter",
|
||||
["command_removeaccountmoney_amount"] = "Quantité d'argent à débiter",
|
||||
["command_removeaccountmoney_invalid"] = "Le nom de compte spécifié est invalide",
|
||||
["command_giveitem"] = "Donner un objet à un joueur",
|
||||
["command_giveitem_item"] = "Nom de l'objet à donner",
|
||||
["command_giveitem_count"] = "Quantité à donner",
|
||||
["command_giveweapon"] = "Donner une arme à un joueur",
|
||||
["command_giveweapon_weapon"] = "Nom de l'arme à donner",
|
||||
["command_giveweapon_ammo"] = "Quantité de munitions à donner",
|
||||
["command_giveweapon_hasalready"] = "Le joueur a déjà cette arme",
|
||||
["command_giveweaponcomponent"] = "Donner un accessoire d'arme à un joueur",
|
||||
["command_giveweaponcomponent_component"] = "Nom de l'accessoire à donner",
|
||||
["command_giveweaponcomponent_invalid"] = "Le nom de l'accessoire d'arme spécifié est invalide",
|
||||
["command_giveweaponcomponent_hasalready"] = "Le joueur a déjà cet accessoire",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Le joueur n'a pas l'arme associée à cet accessoire",
|
||||
["command_goto"] = "Se téléporter vers un joueur",
|
||||
["command_kill"] = "Tuer un joueur",
|
||||
["command_save"] = "Forcer la sauvegarde des données d'un joueur",
|
||||
["command_saveall"] = "Forcer la sauvegarde des données de tous les joueurs",
|
||||
["command_setaccountmoney"] = "Définir le montant d'argent d'un compte spécifique",
|
||||
["command_setaccountmoney_amount"] = "Montant d'argent à définir",
|
||||
["command_setcoords"] = "Se téléporter à des coordonnées spécifiques",
|
||||
["command_setcoords_x"] = "Valeur de l'axe X",
|
||||
["command_setcoords_y"] = "Valeur de l'axe Y",
|
||||
["command_setcoords_z"] = "Valeur de l'axe Z",
|
||||
["command_setjob"] = "Définir le métier d'un joueur",
|
||||
["command_setjob_job"] = "Nom du métier à définir",
|
||||
["command_setjob_grade"] = "Grade du métier",
|
||||
["command_setjob_invalid"] = "Le métier, le grade, ou les deux sont invalides",
|
||||
["command_setgroup"] = "Définir le groupe de permissions d'un joueur",
|
||||
["command_setgroup_group"] = "Nom du groupe à définir",
|
||||
["commanderror_argumentmismatch"] = "Le nombre d'arguments est invalide (Argument·s donné·s: %s, Argument·s demandé·s: %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Type de données de l'argument #%s invalide (Type donné: texte, Type demandé: nombre)",
|
||||
["commanderror_argumentmismatch_string"] = "Type de données de l'argument #%s invalide (Type donné: nombre, Type demandé: texte)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Argument invalide #%s type de données (passé négatif/zéro, nombre positif requis)",
|
||||
["commanderror_invaliditem"] = "Le nom de l'objet est invalide",
|
||||
["commanderror_invalidweapon"] = "Le nom de l'arme est invalide",
|
||||
["commanderror_console"] = "Cette commande ne peut pas être éxécutée depuis la console",
|
||||
["commanderror_invalidcommand"] = "Commande invalide - /%s",
|
||||
["commanderror_invalidplayerid"] = "Le joueur spécifié n'est pas connecté",
|
||||
["commandgeneric_playerid"] = "Identifiant serveur du joueur",
|
||||
["commandgeneric_dimension"] = "Dimension de la cible",
|
||||
["command_giveammo_noweapon_found"] = "%s n'a pas cette arme",
|
||||
["command_giveammo_weapon"] = "Nom de l'arme",
|
||||
["command_giveammo_ammo"] = "Quantité de munitions",
|
||||
["command_setdim"] = "Définir la dimension d'un joueur",
|
||||
["tpm_nowaypoint"] = "Aucun point n'est défini sur la carte",
|
||||
["tpm_success"] = "Vous avez bien été téléporté",
|
||||
|
||||
["noclip_message"] = "Le mode noclip a été %s",
|
||||
["enabled"] = "~g~activé~s~",
|
||||
["disabled"] = "~r~désactivé~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = " ",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dague",
|
||||
["weapon_bat"] = "Batte",
|
||||
["weapon_battleaxe"] = "Hache de combat",
|
||||
["weapon_bottle"] = "Bouteille",
|
||||
["weapon_crowbar"] = "Pied de biche",
|
||||
["weapon_flashlight"] = "Lampte torche",
|
||||
["weapon_golfclub"] = "Club de golf",
|
||||
["weapon_hammer"] = "Marteau",
|
||||
["weapon_hatchet"] = "Hachette",
|
||||
["weapon_knife"] = "Couteau",
|
||||
["weapon_knuckle"] = "Poing américain",
|
||||
["weapon_machete"] = "Machette",
|
||||
["weapon_nightstick"] = "Matraque",
|
||||
["weapon_wrench"] = "Clé à pipe",
|
||||
["weapon_poolcue"] = "Queue de billard",
|
||||
["weapon_stone_hatchet"] = "Hachette en pierre",
|
||||
["weapon_switchblade"] = "Couteau à cran d'arrêt",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "Pistolet automatique",
|
||||
["weapon_ceramicpistol"] = "Pistolet en céramique",
|
||||
["weapon_combatpistol"] = "Pistolet de combat",
|
||||
["weapon_doubleaction"] = "Revolver à double action",
|
||||
["weapon_navyrevolver"] = "Revolver de marine",
|
||||
["weapon_flaregun"] = "Pistolet de détresse",
|
||||
["weapon_gadgetpistol"] = "Pistolet gadget",
|
||||
["weapon_heavypistol"] = "Pistolet lourd",
|
||||
["weapon_revolver"] = "Revolver lourd",
|
||||
["weapon_revolver_mk2"] = "Revolver lourd MK2",
|
||||
["weapon_marksmanpistol"] = "Pistolet Marksman",
|
||||
["weapon_pistol"] = "Pistolet",
|
||||
["weapon_pistol_mk2"] = "Pistolet MK2",
|
||||
["weapon_pistol50"] = "Pistolet .50",
|
||||
["weapon_snspistol"] = "Pistolet SNS",
|
||||
["weapon_snspistol_mk2"] = "Pistolet SNS MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Atomiseur",
|
||||
["weapon_vintagepistol"] = "Pistolet vintage",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Fusil d'assaut",
|
||||
["weapon_autoshotgun"] = "Fusil à pompe automatique",
|
||||
["weapon_bullpupshotgun"] = "Fusil à pompe Bullpup",
|
||||
["weapon_combatshotgun"] = "Fusil de combat",
|
||||
["weapon_dbshotgun"] = "Fusil à pompe à double canon",
|
||||
["weapon_heavyshotgun"] = "Fusil à pompe lourd",
|
||||
["weapon_musket"] = "Mousquet",
|
||||
["weapon_pumpshotgun"] = "Fusil à pompe",
|
||||
["weapon_pumpshotgun_mk2"] = "Fusil à pompe MK2",
|
||||
["weapon_sawnoffshotgun"] = "Fusil à canon scié",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "SMG s'assaut",
|
||||
["weapon_combatmg"] = "MG de combat",
|
||||
["weapon_combatmg_mk2"] = "MG de combat MK2",
|
||||
["weapon_combatpdw"] = "PDW de combat",
|
||||
["weapon_gusenberg"] = "Balayeuse Gusenberg",
|
||||
["weapon_machinepistol"] = "Pistolet-mitrailleur",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Carabine à rayons",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Fusil avancé",
|
||||
["weapon_assaultrifle"] = "Fusil d'assaut",
|
||||
["weapon_assaultrifle_mk2"] = "Fusil d'assaut MK2",
|
||||
["weapon_bullpuprifle"] = "Fusil Bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "Fusil Bullpup MK2",
|
||||
["weapon_carbinerifle"] = "Fusil carabine",
|
||||
["weapon_carbinerifle_mk2"] = "Fusil carabine MK2",
|
||||
["weapon_compactrifle"] = "Fusil compacte",
|
||||
["weapon_militaryrifle"] = "Fusil militaire",
|
||||
["weapon_specialcarbine"] = "Carabine spéciale",
|
||||
["weapon_specialcarbine_mk2"] = "Carabine spéciale MK2",
|
||||
["weapon_heavyrifle"] = "Fusil lourd",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Sniper lourd",
|
||||
["weapon_heavysniper_mk2"] = "Sniper lourd MK2",
|
||||
["weapon_marksmanrifle"] = "Fusil Marksman",
|
||||
["weapon_marksmanrifle_mk2"] = "Fusil Marksman MK2",
|
||||
["weapon_sniperrifle"] = "Fusil sniper",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Lanceur compacte",
|
||||
["weapon_firework"] = "Lanceur de feu d'artifice",
|
||||
["weapon_grenadelauncher"] = "Lanceur de grenade",
|
||||
["weapon_hominglauncher"] = "Lanceur de tête chercheuse",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Fusil à rail",
|
||||
["weapon_rpg"] = "Lanceur de rockette",
|
||||
["weapon_rayminigun"] = "Exterminateur",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Détecteur de métaux",
|
||||
["weapon_precisionrifle"] = "Fusil de précision",
|
||||
["weapon_tactilerifle"] = "Carabine tactique",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Sucre d'orge",
|
||||
["weapon_acidpackage"] = "Paquet d'acide",
|
||||
["weapon_pistolxm3"] = "Pistolet 8 x3m",
|
||||
["weapon_railgunxm3"] = "Fusil électro-magnétique",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Base-ball",
|
||||
["weapon_bzgas"] = "Gaz BZ",
|
||||
["weapon_flare"] = "Fusée éclairante",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Jerrycan dangereux",
|
||||
["weapon_molotov"] = "Cocktail Molotov",
|
||||
["weapon_proxmine"] = "Mine de proximité",
|
||||
["weapon_pipebomb"] = "Bombe tuyau",
|
||||
["weapon_snowball"] = "Boule de neige",
|
||||
["weapon_stickybomb"] = "Bombe collante",
|
||||
["weapon_smokegrenade"] = "Gaz lacrymogène",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Extincteur",
|
||||
["weapon_digiscanner"] = "Scanner",
|
||||
["weapon_garbagebag"] = "Sac d'ordures",
|
||||
["weapon_handcuffs"] = "Menottes",
|
||||
["gadget_nightvision"] = "Vision nocturne",
|
||||
["gadget_parachute"] = "Parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "Modèle par défaut",
|
||||
["component_knuckle_pimp"] = "le Pimp",
|
||||
["component_knuckle_ballas"] = "le Ballas",
|
||||
["component_knuckle_dollar"] = "le Hustler",
|
||||
["component_knuckle_diamond"] = "le Rock",
|
||||
["component_knuckle_hate"] = "le Hater",
|
||||
["component_knuckle_love"] = "le Lover",
|
||||
["component_knuckle_player"] = "le Joueur",
|
||||
["component_knuckle_king"] = "le Roi",
|
||||
["component_knuckle_vagos"] = "le Vagos",
|
||||
|
||||
["component_luxary_finish"] = "Finition d'arme de luxe",
|
||||
|
||||
["component_handle_default"] = "Poignée par défaut",
|
||||
["component_handle_vip"] = "Poignée VIP",
|
||||
["component_handle_bodyguard"] = "Poignée bodyguard",
|
||||
|
||||
["component_vip_finish"] = "Finition VIP",
|
||||
["component_bodyguard_finish"] = "Finition bodyguard",
|
||||
|
||||
["component_camo_finish"] = "Camouflage numérique",
|
||||
["component_camo_finish2"] = "Camouflage pinceau",
|
||||
["component_camo_finish3"] = "Camouflage des bois",
|
||||
["component_camo_finish4"] = "Camouflage crâne",
|
||||
["component_camo_finish5"] = "Camouflage sessanta Nove",
|
||||
["component_camo_finish6"] = "Camouflage perseus",
|
||||
["component_camo_finish7"] = "Camouflage léopard",
|
||||
["component_camo_finish8"] = "Camouflage zèbre",
|
||||
["component_camo_finish9"] = "Camouflage géométrique",
|
||||
["component_camo_finish10"] = "Camouflage explosif",
|
||||
["component_camo_finish11"] = "Camouflage patriotique",
|
||||
|
||||
["component_camo_slide_finish"] = "Finitions slide à camouflage numérique",
|
||||
["component_camo_slide_finish2"] = "Finitions slide à camouflage pinceau",
|
||||
["component_camo_slide_finish3"] = "Finitions slide à camouflage des bois",
|
||||
["component_camo_slide_finish4"] = "Finitions slide à camouflage crâne",
|
||||
["component_camo_slide_finish5"] = "Finitions slide à camouflage sessanta Nove",
|
||||
["component_camo_slide_finish6"] = "Finitions slide à camouflage perseus",
|
||||
["component_camo_slide_finish7"] = "Finitions slide à camouflage léopard",
|
||||
["component_camo_slide_finish8"] = "Finitions slide à camouflage zèbre",
|
||||
["component_camo_slide_finish9"] = "Finitions slide à camouflage géométrique",
|
||||
["component_camo_slide_finish10"] = "Finitions slide à camouflage explosive",
|
||||
["component_camo_slide_finish11"] = "Finitions slide à camouflage patriotique",
|
||||
|
||||
["component_clip_default"] = "Chargeur par défaut",
|
||||
["component_clip_extended"] = "Chargeur à grande capacité",
|
||||
["component_clip_drum"] = "Chargeur à tambour",
|
||||
["component_clip_box"] = "Chargeur à très grande capacité",
|
||||
|
||||
["component_scope_holo"] = "Viseur holographique",
|
||||
["component_scope_small"] = "Viseur de petite taille",
|
||||
["component_scope_medium"] = "Viseur de taille moyenne",
|
||||
["component_scope_large"] = "Viseur de grande taille",
|
||||
["component_scope"] = "Viseur monté",
|
||||
["component_scope_advanced"] = "Viseur avancé",
|
||||
["component_ironsights"] = "Viseur à marqueurs alignés",
|
||||
|
||||
["component_suppressor"] = "silencieux",
|
||||
["component_compensator"] = "compensateur",
|
||||
|
||||
["component_muzzle_flat"] = "Frein plat",
|
||||
["component_muzzle_tactical"] = "Frein tactique",
|
||||
["component_muzzle_fat"] = "Frein large",
|
||||
["component_muzzle_precision"] = "Frein de précision",
|
||||
["component_muzzle_heavy"] = "Frein polyvalent",
|
||||
["component_muzzle_slanted"] = "Frein incliné",
|
||||
["component_muzzle_split"] = "Frein fendu",
|
||||
["component_muzzle_squared"] = "Frein carré",
|
||||
|
||||
["component_flashlight"] = "lampe torche",
|
||||
["component_grip"] = "poignée",
|
||||
|
||||
["component_barrel_default"] = "Canon par défaut",
|
||||
["component_barrel_heavy"] = "Canon lourd",
|
||||
|
||||
["component_ammo_tracer"] = "Munition traceuse",
|
||||
["component_ammo_incendiary"] = "Munition incendiaire",
|
||||
["component_ammo_hollowpoint"] = "Munition à pointe creuse",
|
||||
["component_ammo_fmj"] = "Munition fMJ",
|
||||
["component_ammo_armor"] = "Munition perforante",
|
||||
["component_ammo_explosive"] = "Munition perforante et Munition incendiaire",
|
||||
|
||||
["component_shells_default"] = "Coque par défaut",
|
||||
["component_shells_incendiary"] = "Coque souffle de dragon",
|
||||
["component_shells_armor"] = "Coque à chevrotine en acier",
|
||||
["component_shells_hollowpoint"] = "Coque à fléchettes",
|
||||
["component_shells_explosive"] = "Coque à limaces explosives",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "cartouche(s)",
|
||||
["ammo_shells"] = "obus",
|
||||
["ammo_charge"] = "charge·s",
|
||||
["ammo_petrol"] = "jerrican d'essence",
|
||||
["ammo_firework"] = "feu·x d'artifice",
|
||||
["ammo_rockets"] = "roquette·s",
|
||||
["ammo_grenadelauncher"] = "grenade·s",
|
||||
["ammo_grenade"] = "grenade·s",
|
||||
["ammo_stickybomb"] = "bombe·s",
|
||||
["ammo_pipebomb"] = "bombe·s",
|
||||
["ammo_smokebomb"] = "bombe·s",
|
||||
["ammo_molotov"] = "cocktail·s",
|
||||
["ammo_proxmine"] = "mine·s",
|
||||
["ammo_bzgas"] = "grenade·s",
|
||||
["ammo_ball"] = "balle·s",
|
||||
["ammo_snowball"] = "boule·s de neige",
|
||||
["ammo_flare"] = "fusée·s éclairante·s",
|
||||
["ammo_flaregun"] = "fusée·s",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "skin par défaut",
|
||||
["tint_green"] = "skin vert",
|
||||
["tint_gold"] = "skin doré",
|
||||
["tint_pink"] = "skin rose",
|
||||
["tint_army"] = "skin militaire",
|
||||
["tint_lspd"] = "skin bleu",
|
||||
["tint_orange"] = "skin orange",
|
||||
["tint_platinum"] = "skin platine",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "noir classique",
|
||||
["tint_classic_gray"] = "gris classique",
|
||||
["tint_classic_two_tone"] = "deux tons classiques",
|
||||
["tint_classic_white"] = "blanc classique",
|
||||
["tint_classic_beige"] = "beige classique",
|
||||
["tint_classic_green"] = "vert classique",
|
||||
["tint_classic_blue"] = "bleu classique",
|
||||
["tint_classic_earth"] = "terre classique",
|
||||
["tint_classic_brown_black"] = "marron noir classique",
|
||||
["tint_contrast_red"] = "rouge contrasté",
|
||||
["tint_contrast_blue"] = "bleu contrasté",
|
||||
["tint_contrast_yellow"] = "jaune contrasté",
|
||||
["tint_contrast_orange"] = "orange contrasté",
|
||||
["tint_bold_pink"] = "rose audacieux",
|
||||
["tint_bold_purple_yellow"] = "violet jaune audacieux",
|
||||
["tint_bold_orange"] = "orange audacieux",
|
||||
["tint_bold_green_purple"] = "vert violet audacieux",
|
||||
["tint_bold_red_feat"] = "rouge audacieux feat",
|
||||
["tint_bold_green_feat"] = "vert audacieux feat",
|
||||
["tint_bold_cyan_feat"] = "cyan audacieux feat",
|
||||
["tint_bold_yellow_feat"] = "jaune audacieux feat",
|
||||
["tint_bold_red_white"] = "rouge blanc audacieux",
|
||||
["tint_bold_blue_white"] = "bleu blanc audacieux",
|
||||
["tint_metallic_gold"] = "or métallique",
|
||||
["tint_metallic_platinum"] = "platine métallique",
|
||||
["tint_metallic_gray_lilac"] = "gris lilas métallique",
|
||||
["tint_metallic_purple_lime"] = "violet lime métallique",
|
||||
["tint_metallic_red"] = "rouge métallique",
|
||||
["tint_metallic_green"] = "vert métallique",
|
||||
["tint_metallic_blue"] = "bleu métallique",
|
||||
["tint_metallic_white_aqua"] = "blanc aqua métallique",
|
||||
["tint_metallic_red_yellow"] = "rouge jaune métallique",
|
||||
}
|
||||
409
resources/[core]/es_extended/locales/he.lua
Normal file
409
resources/[core]/es_extended/locales/he.lua
Normal file
@@ -0,0 +1,409 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "מלאי ( משקל %s / %s )",
|
||||
["use"] = "השתמש",
|
||||
["give"] = "תן",
|
||||
["remove"] = "זרוק",
|
||||
["return"] = "חזור",
|
||||
["give_to"] = "תן ל",
|
||||
["amount"] = "כמות",
|
||||
["giveammo"] = "תן תחמושת",
|
||||
["amountammo"] = "כמות תחמושת",
|
||||
["noammo"] = "לא מספיק!",
|
||||
["gave_item"] = "ניתן %sx %s ל %s",
|
||||
["received_item"] = "קיבלת %sx %s מ %s",
|
||||
["gave_weapon"] = "ניתן %s ל %s",
|
||||
["gave_weapon_ammo"] = "ניתן ~o~%sx %s ל %s ל %s",
|
||||
["gave_weapon_withammo"] = "ניתן %s עם ~o~%sx %s ל %s",
|
||||
["gave_weapon_hasalready"] = "%s כבר יש לו %s",
|
||||
["gave_weapon_noweapon"] = "%s אין לו את הנשק הזה",
|
||||
["received_weapon"] = "קיבלת %s מ %s",
|
||||
["received_weapon_ammo"] = "קיבלת ~o~%sx %s ל %s שלך מ %s",
|
||||
["received_weapon_withammo"] = "קיבלת %s עם ~o~%sx %s מ %s",
|
||||
["received_weapon_hasalready"] = "%s ניסה לתת לך %s, אך יש לך כבר נשק זה",
|
||||
["received_weapon_noweapon"] = "%s ניסה לתת לך תחמושת ל %s, אך אין לך נשק זה",
|
||||
["gave_account_money"] = "ניתן $%s (%s) ל %s",
|
||||
["received_account_money"] = "קיבלת $%s (%s) מ %s",
|
||||
["amount_invalid"] = "כמות לא חוקית",
|
||||
["players_nearby"] = "אין שחקנים קרובים",
|
||||
["ex_inv_lim"] = "לא ניתן לבצע פעולה, חורג מהמשקל המרבי של %s",
|
||||
["imp_invalid_quantity"] = "לא ניתן לבצע פעולה, הכמות אינה חוקית",
|
||||
["imp_invalid_amount"] = "לא ניתן לבצע פעולה, הסכום אינו חוקי",
|
||||
["threw_standard"] = "זורק %sx %s",
|
||||
["threw_account"] = "זורק $%s %s",
|
||||
["threw_weapon"] = "זורק %s",
|
||||
["threw_weapon_ammo"] = "זורק %s עם ~o~%sx %s",
|
||||
["threw_weapon_already"] = "כבר יש לך נשק זה",
|
||||
["threw_cannot_pickup"] = "המלאי מלא, לא ניתן לאסוף!",
|
||||
["threw_pickup_prompt"] = "לחץ E כדי לאסוף",
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "הצג מלאי",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "קיבלת שכר: $%s",
|
||||
["received_help"] = "קיבלת הטבה: $%s",
|
||||
["company_nomoney"] = "החברה בה אתה עובד אינה יכולה לשלם לך את השכר",
|
||||
["received_paycheck"] = "קיבלת תלוש",
|
||||
["bank"] = "בנק מעץ",
|
||||
["account_bank"] = "בנק",
|
||||
["account_black_money"] = "כסף מטונף",
|
||||
["account_money"] = "מזומן",
|
||||
|
||||
["act_imp"] = "לא ניתן לבצע פעולה",
|
||||
["in_vehicle"] = "לא ניתן לבצע פעולה, השחקן ברכב",
|
||||
["not_in_vehicle"] = "לא ניתן לבצע פעולה, השחקן לא ברכב",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "הבא שחקן אליך",
|
||||
["command_car"] = "צור רכב",
|
||||
["command_car_car"] = "דגם הרכב או האש",
|
||||
["command_cardel"] = "הסר רכבים בקרבת מקום",
|
||||
["command_cardel_radius"] = "הסר את כל הרכבים ברדיוס המצוין",
|
||||
["command_repair"] = "תקן את הרכב שלך",
|
||||
["command_repair_success"] = "רכב תוקן בהצלחה",
|
||||
["command_repair_success_target"] = "אדמין תיקן לך את הרכב",
|
||||
["command_clear"] = 'נקה טקסט צ"אט',
|
||||
["command_clearall"] = 'נקה טקסט צ"אט לכל השחקנים',
|
||||
["command_clearinventory"] = "הסר את כל הפריטים מהמלאי של השחקן",
|
||||
["command_clearloadout"] = "הסר את כל הנשקים מהשחקן",
|
||||
["command_freeze"] = "הקפא שחקן",
|
||||
["command_unfreeze"] = "בטל הקפאה של שחקן",
|
||||
["command_giveaccountmoney"] = "תן כסף לחשבון מסוים",
|
||||
["command_giveaccountmoney_account"] = "חשבון להוספה",
|
||||
["command_giveaccountmoney_amount"] = "כמות להוספה",
|
||||
["command_giveaccountmoney_invalid"] = "שם חשבון לא חוקי",
|
||||
["command_removeaccountmoney"] = "הסר כסף מחשבון מסוים",
|
||||
["command_removeaccountmoney_account"] = "חשבון להסרה ממנו",
|
||||
["command_removeaccountmoney_amount"] = "כמות להסרה",
|
||||
["command_removeaccountmoney_invalid"] = "שם חשבון לא חוקי",
|
||||
["command_giveitem"] = "תן לשחקן פריט",
|
||||
["command_giveitem_item"] = "שם הפריט",
|
||||
["command_giveitem_count"] = "כמות",
|
||||
["command_giveweapon"] = "תן לשחקן נשק",
|
||||
["command_giveweapon_weapon"] = "שם הנשק",
|
||||
["command_giveweapon_ammo"] = "כמות תחמושת",
|
||||
["command_giveweapon_hasalready"] = "לשחקן כבר יש נשק זה",
|
||||
["command_giveweaponcomponent"] = "תן רכיב נשק לשחקן",
|
||||
["command_giveweaponcomponent_component"] = "שם הרכיב",
|
||||
["command_giveweaponcomponent_invalid"] = "רכיב נשק לא חוקי",
|
||||
["command_giveweaponcomponent_hasalready"] = "לשחקן כבר יש רכיב נשק זה",
|
||||
["command_giveweaponcomponent_missingweapon"] = "לשחקן אין נשק זה",
|
||||
["command_goto"] = "התעבר אל שחקן",
|
||||
["command_kill"] = "הרוג שחקן",
|
||||
["command_save"] = "שמור נתונים של שחקן בכפיה",
|
||||
["command_saveall"] = "שמור נתונים של כל השחקנים",
|
||||
["command_setaccountmoney"] = "קבע כמות כסף בחשבון מסוים",
|
||||
["command_setaccountmoney_amount"] = "כמות כסף להגדרה",
|
||||
["command_setcoords"] = "התעבר לקואורדינטות מסוימות",
|
||||
["command_setcoords_x"] = "ערך x",
|
||||
["command_setcoords_y"] = "ערך y",
|
||||
["command_setcoords_z"] = "ערך z",
|
||||
["command_setjob"] = "קבע משרה לשחקן",
|
||||
["command_setjob_job"] = "שם המשרה",
|
||||
["command_setjob_grade"] = "דרגת המשרה",
|
||||
["command_setjob_invalid"] = "המשרה, הדרגה או שניהם אינם חוקיים",
|
||||
["command_setgroup"] = "קבע קבוצת הרשאות לשחקן",
|
||||
["command_setgroup_group"] = "שם קבוצת הפקודות",
|
||||
["commanderror_argumentmismatch"] = "כמות וסוגי הארגומנטים אינם תואמים (נשלח %s, נדרש %s)",
|
||||
["commanderror_argumentmismatch_number"] = "טיפוס ארגומנט #%s לא תקין (נשלח מחרוזת, נדרש מספר)",
|
||||
["commanderror_argumentmismatch_string"] = "טיפוס ארגומנט #%s לא תקין (נשלח מספר, נדרש מחרוזת)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "טיפוס ארגומנט #%s לא תקין (נשלח שלילי/אפס, נדרש מספר חיובי)",
|
||||
["commanderror_invaliditem"] = "שם פריט לא חוקי",
|
||||
["commanderror_invalidweapon"] = "נשק לא חוקי",
|
||||
["commanderror_console"] = "לא ניתן להפעיל פקודה מהקונסול",
|
||||
["commanderror_invalidcommand"] = "פקודה לא חוקית - /%s",
|
||||
["commanderror_invalidplayerid"] = "אין שחקן עם מזהה זה מחובר",
|
||||
["commandgeneric_playerid"] = "מזהה השחקן בשרת",
|
||||
["command_giveammo_noweapon_found"] = "ל-%s אין נשק כזה",
|
||||
["command_giveammo_weapon"] = "שם הנשק",
|
||||
["command_giveammo_ammo"] = "כמות תחמושת",
|
||||
["tpm_nowaypoint"] = "אין נקודת דרך מוגדרת",
|
||||
["tpm_success"] = "הועברת בהצלחה",
|
||||
|
||||
["noclip_message"] = "מצב Noclip %s",
|
||||
["enabled"] = "~g~מאופשר~s~",
|
||||
["disabled"] = "~r~מנוטרל~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "₪%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "סכין",
|
||||
["weapon_bat"] = "כותרת",
|
||||
["weapon_battleaxe"] = "גרזן קרב",
|
||||
["weapon_bottle"] = "בקבוק",
|
||||
["weapon_crowbar"] = "מפתח ברזל",
|
||||
["weapon_flashlight"] = "פנס יד",
|
||||
["weapon_golfclub"] = "מקל גולף",
|
||||
["weapon_hammer"] = "פטיש",
|
||||
["weapon_hatchet"] = "גרזן",
|
||||
["weapon_knife"] = "סכין",
|
||||
["weapon_knuckle"] = "עצמאות",
|
||||
["weapon_machete"] = 'מאצ"טה',
|
||||
["weapon_nightstick"] = "מקל לילה",
|
||||
["weapon_wrench"] = "מפתח אינגליזי",
|
||||
["weapon_poolcue"] = "מקל בריכה",
|
||||
["weapon_stone_hatchet"] = "גרזן אבן",
|
||||
["weapon_switchblade"] = "סכין קפיצית",
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "אקדח AP",
|
||||
["weapon_ceramicpistol"] = "אקדח קרמי",
|
||||
["weapon_combatpistol"] = "אקדח קרב",
|
||||
["weapon_doubleaction"] = "רבולבר פעולה כפולה",
|
||||
["weapon_navyrevolver"] = "רבולבר צי",
|
||||
["weapon_flaregun"] = "אקדח זיקוקים",
|
||||
["weapon_gadgetpistol"] = "אקדח חומרה",
|
||||
["weapon_heavypistol"] = "אקדח כבד",
|
||||
["weapon_revolver"] = "רבולבר כבד",
|
||||
["weapon_revolver_mk2"] = "רבולבר כבד MK2",
|
||||
["weapon_marksmanpistol"] = "אקדח צלף",
|
||||
["weapon_pistol"] = "אקדח",
|
||||
["weapon_pistol_mk2"] = "אקדח MK2",
|
||||
["weapon_pistol50"] = "אקדח .50",
|
||||
["weapon_snspistol"] = "אקדח SNS",
|
||||
["weapon_snspistol_mk2"] = "אקדח SNS MK2",
|
||||
["weapon_stungun"] = "טייזר",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "אקדח וינטג",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "רובה סטורם",
|
||||
["weapon_autoshotgun"] = "רובה אוטומטי",
|
||||
["weapon_bullpupshotgun"] = "רובה Bullpup",
|
||||
["weapon_combatshotgun"] = "רובה קרב",
|
||||
["weapon_dbshotgun"] = "רובה קנה כפול",
|
||||
["weapon_heavyshotgun"] = "רובה כבד",
|
||||
["weapon_musket"] = "רובה חלילי",
|
||||
["weapon_pumpshotgun"] = "רובה פומפה",
|
||||
["weapon_pumpshotgun_mk2"] = "רובה פומפה MK2",
|
||||
["weapon_sawnoffshotgun"] = "רובה חתוך",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "רובה סטורם SMG",
|
||||
["weapon_combatmg"] = "רובה סטורם MG",
|
||||
["weapon_combatmg_mk2"] = "רובה סטורם MG MK2",
|
||||
["weapon_combatpdw"] = "רובה סטורם PDW",
|
||||
["weapon_gusenberg"] = "רובה גוזנברג",
|
||||
["weapon_machinepistol"] = "אקדח מכונה",
|
||||
["weapon_mg"] = "רובה מכונה",
|
||||
["weapon_microsmg"] = "רובה מכונה מיקרו",
|
||||
["weapon_minismg"] = "רובה מכונה מיני",
|
||||
["weapon_smg"] = "רובה מכונה",
|
||||
["weapon_smg_mk2"] = "רובה מכונה MK2",
|
||||
["weapon_raycarbine"] = "רובה אור",
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "רובה מתקדם",
|
||||
["weapon_assaultrifle"] = "רובה סטורם",
|
||||
["weapon_assaultrifle_mk2"] = "רובה סטורם MK2",
|
||||
["weapon_bullpuprifle"] = "רובה Bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "רובה Bullpup MK2",
|
||||
["weapon_carbinerifle"] = "רובה קרבין",
|
||||
["weapon_carbinerifle_mk2"] = "רובה קרבין MK2",
|
||||
["weapon_compactrifle"] = "רובה קומפקטי",
|
||||
["weapon_militaryrifle"] = "רובה צבאי",
|
||||
["weapon_specialcarbine"] = "רובה קרבין מיוחד",
|
||||
["weapon_specialcarbine_mk2"] = "רובה קרבין מיוחד MK2",
|
||||
["weapon_heavyrifle"] = "רובה כבד",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "רובה צלפים כבד",
|
||||
["weapon_heavysniper_mk2"] = "רובה צלפים כבד MK2",
|
||||
["weapon_marksmanrifle"] = "רובה צלפים",
|
||||
["weapon_marksmanrifle_mk2"] = "רובה צלפים MK2",
|
||||
["weapon_sniperrifle"] = "רובה צלפים",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "משגר קומפקטי",
|
||||
["weapon_firework"] = "משגר זיקוקים",
|
||||
["weapon_grenadelauncher"] = "משגר רימונים",
|
||||
["weapon_hominglauncher"] = "משגר חפצים",
|
||||
["weapon_minigun"] = "מיניגן",
|
||||
["weapon_railgun"] = "רובה רכבת",
|
||||
["weapon_rpg"] = "משגר רקטות",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "גלאי מתכות",
|
||||
["weapon_precisionrifle"] = "רובה דיוק",
|
||||
["weapon_tactilerifle"] = "רובה טקטילי",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "מקל סוכר",
|
||||
["weapon_acidpackage"] = "חומצה",
|
||||
["weapon_pistolxm3"] = "אקדח xm3",
|
||||
["weapon_railgunxm3"] = "רובה רכבת xm3",
|
||||
-- Thrown
|
||||
["weapon_ball"] = "כדור בייסבול",
|
||||
["weapon_bzgas"] = "גז BZ",
|
||||
["weapon_flare"] = "זיקוק",
|
||||
["weapon_grenade"] = "רימון",
|
||||
["weapon_petrolcan"] = "גררון דלק",
|
||||
["weapon_hazardcan"] = "גררון מסוכן",
|
||||
["weapon_molotov"] = "קוקטייל מולוטוב",
|
||||
["weapon_proxmine"] = "מוקש קרבה",
|
||||
["weapon_pipebomb"] = "פצצת צינור",
|
||||
["weapon_snowball"] = "כדור שלג",
|
||||
["weapon_stickybomb"] = "פצצה דביקה",
|
||||
["weapon_smokegrenade"] = "גז דמעות",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "מטף כיבוי",
|
||||
["weapon_digiscanner"] = "סורק דיגיטלי",
|
||||
["weapon_garbagebag"] = "שקית זבל",
|
||||
["weapon_handcuffs"] = "כפפות",
|
||||
["gadget_nightvision"] = "ראיה לילית",
|
||||
["gadget_parachute"] = "צניחה",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "דגם בסיסי",
|
||||
["component_knuckle_pimp"] = "הפימפ",
|
||||
["component_knuckle_ballas"] = "הבאלס",
|
||||
["component_knuckle_dollar"] = "ההאסטלר",
|
||||
["component_knuckle_diamond"] = "הרוק",
|
||||
["component_knuckle_hate"] = "השונא",
|
||||
["component_knuckle_love"] = "האוהב",
|
||||
["component_knuckle_player"] = "השחקן",
|
||||
["component_knuckle_king"] = "המלך",
|
||||
["component_knuckle_vagos"] = "הואגוס",
|
||||
["component_luxary_finish"] = "גימור מפואר",
|
||||
|
||||
["component_handle_default"] = "ידית רגילה",
|
||||
["component_handle_vip"] = "ידית VIP",
|
||||
["component_handle_bodyguard"] = "ידית שומר גוף",
|
||||
|
||||
["component_vip_finish"] = "גימור VIP",
|
||||
["component_bodyguard_finish"] = "גימור שומר גוף",
|
||||
|
||||
["component_camo_finish"] = "צפיעה דיגיטלית",
|
||||
["component_camo_finish2"] = "צפיעה צבעים מעורבים",
|
||||
["component_camo_finish3"] = "צפיעה יערותית",
|
||||
["component_camo_finish4"] = "צפיעה גולגולת",
|
||||
["component_camo_finish5"] = "צפיעה Sessanta Nove",
|
||||
["component_camo_finish6"] = "צפיעה Perseus",
|
||||
["component_camo_finish7"] = "צפיעה נמרים",
|
||||
["component_camo_finish8"] = "צפיעה זברה",
|
||||
["component_camo_finish9"] = "צפיעה גיאומטרית",
|
||||
["component_camo_finish10"] = "צפיעה Boom",
|
||||
["component_camo_finish11"] = "צפיעה פטריוטית",
|
||||
|
||||
["component_camo_slide_finish"] = "צפיעה דיגיטלית למחצלה",
|
||||
["component_camo_slide_finish2"] = "צפיעה צבעים מעורבים למחצלה",
|
||||
["component_camo_slide_finish3"] = "צפיעה יערותית למחצלה",
|
||||
["component_camo_slide_finish4"] = "צפיעה גולגולת למחצלה",
|
||||
["component_camo_slide_finish5"] = "צפיעה Sessanta Nove למחצלה",
|
||||
["component_camo_slide_finish6"] = "צפיעה Perseus למחצלה",
|
||||
["component_camo_slide_finish7"] = "צפיעה נמרים למחצלה",
|
||||
["component_camo_slide_finish8"] = "צפיעה זברה למחצלה",
|
||||
["component_camo_slide_finish9"] = "צפיעה גיאומטרית למחצלה",
|
||||
["component_camo_slide_finish10"] = "צפיעה Boom למחצלה",
|
||||
["component_camo_slide_finish11"] = "צפיעה פטריוטית למחצלה",
|
||||
["component_clip_default"] = "מחצירה רגילה",
|
||||
["component_clip_extended"] = "מחצירה מורחבת",
|
||||
["component_clip_drum"] = "מחצירה תוף",
|
||||
["component_clip_box"] = "מחצירה קופסה",
|
||||
|
||||
["component_scope_holo"] = "כוונת הולוגרפית",
|
||||
["component_scope_small"] = "כוונת קטנה",
|
||||
["component_scope_medium"] = "כוונת בינונית",
|
||||
["component_scope_large"] = "כוונת גדולה",
|
||||
["component_scope"] = "כוונת מותקנת",
|
||||
["component_scope_advanced"] = "כוונת מתקדמת",
|
||||
["component_ironsights"] = "כוונת ברזל",
|
||||
|
||||
["component_suppressor"] = "מרגיע",
|
||||
["component_compensator"] = "פיצוי",
|
||||
|
||||
["component_muzzle_flat"] = "מרסור שטוח",
|
||||
["component_muzzle_tactical"] = "מרסור טקטי",
|
||||
["component_muzzle_fat"] = "מרסור עגלגל",
|
||||
["component_muzzle_precision"] = "מרסור מדויק",
|
||||
["component_muzzle_heavy"] = "מרסור כבד",
|
||||
["component_muzzle_slanted"] = "מרסור מוטה",
|
||||
["component_muzzle_split"] = "מרסור פצול",
|
||||
["component_muzzle_squared"] = "מרסור מרובע",
|
||||
|
||||
["component_flashlight"] = "פנס",
|
||||
["component_grip"] = "אחיזה",
|
||||
|
||||
["component_barrel_default"] = "עצם רגיל",
|
||||
["component_barrel_heavy"] = "עצם כבד",
|
||||
|
||||
["component_ammo_tracer"] = "כדורים עקובים",
|
||||
["component_ammo_incendiary"] = "כדורים מדליקים",
|
||||
["component_ammo_hollowpoint"] = "כדורים חדים",
|
||||
["component_ammo_fmj"] = "כדורים FMJ",
|
||||
["component_ammo_armor"] = "כדורים חודרי משרוע",
|
||||
["component_ammo_explosive"] = "כדורים חודרי משרוע מדליקים",
|
||||
|
||||
["component_shells_default"] = "גלעינים רגילים",
|
||||
["component_shells_incendiary"] = "גלעינים מדליקים",
|
||||
["component_shells_armor"] = "גלעינים פלדלים",
|
||||
["component_shells_hollowpoint"] = "גלעינים חדים",
|
||||
["component_shells_explosive"] = "גלעינים מתפוצצים",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "כדור(ים)",
|
||||
["ammo_shells"] = "גלעין(ים)",
|
||||
["ammo_charge"] = "טעינה",
|
||||
["ammo_petrol"] = "גלונים של דלק",
|
||||
["ammo_firework"] = "זיקוק(ים)",
|
||||
["ammo_rockets"] = "טיל(ים)",
|
||||
["ammo_grenadelauncher"] = "רימון(ים)",
|
||||
["ammo_grenade"] = "רימון(ים)",
|
||||
["ammo_stickybomb"] = "פצצה/ות",
|
||||
["ammo_pipebomb"] = "פצצה/ות",
|
||||
["ammo_smokebomb"] = "פצצה/ות",
|
||||
["ammo_molotov"] = "קוקטייל(ים)",
|
||||
["ammo_proxmine"] = "מוקש/ים",
|
||||
["ammo_bzgas"] = "פח/ית",
|
||||
["ammo_ball"] = "כדור/ים",
|
||||
["ammo_snowball"] = "כדור/ים שלג",
|
||||
["ammo_flare"] = "זיקוק/ים",
|
||||
["ammo_flaregun"] = "זיקוק/ים",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "צבע רגיל",
|
||||
["tint_green"] = "צבע ירוק",
|
||||
["tint_gold"] = "צבע זהב",
|
||||
["tint_pink"] = "צבע ורוד",
|
||||
["tint_army"] = "צבע צבאי",
|
||||
["tint_lspd"] = "צבע כחול",
|
||||
["tint_orange"] = "צבע כתום",
|
||||
["tint_platinum"] = "צבע פלטינה",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "שחור קלאסי",
|
||||
["tint_classic_gray"] = "אפור קלאסי",
|
||||
["tint_classic_two_tone"] = "קלאסי דו-גוני",
|
||||
["tint_classic_white"] = "לבן קלאסי",
|
||||
["tint_classic_beige"] = "בז' קלאסי",
|
||||
["tint_classic_green"] = "ירוק קלאסי",
|
||||
["tint_classic_blue"] = "כחול קלאסי",
|
||||
["tint_classic_earth"] = "אדמה קלאסית",
|
||||
["tint_classic_brown_black"] = "חום שחור קלאסי",
|
||||
["tint_contrast_red"] = "אדום קונטרסט",
|
||||
["tint_contrast_blue"] = "כחול קונטרסט",
|
||||
["tint_contrast_yellow"] = "צהוב קונטרסט",
|
||||
["tint_contrast_orange"] = "כתום קונטרסט",
|
||||
["tint_bold_pink"] = "ורוד נועז",
|
||||
["tint_bold_purple_yellow"] = "סגול צהוב נועז",
|
||||
["tint_bold_orange"] = "כתום נועז",
|
||||
["tint_bold_green_purple"] = "ירוק סגול נועז",
|
||||
["tint_bold_red_feat"] = "אדום נועז feat",
|
||||
["tint_bold_green_feat"] = "ירוק נועז feat",
|
||||
["tint_bold_cyan_feat"] = "סיאן נועז feat",
|
||||
["tint_bold_yellow_feat"] = "צהוב נועז feat",
|
||||
["tint_bold_red_white"] = "אדום לבן נועז",
|
||||
["tint_bold_blue_white"] = "כחול לבן נועז",
|
||||
["tint_metallic_gold"] = "זהב מתכתי",
|
||||
["tint_metallic_platinum"] = "פלטינה מתכתית",
|
||||
["tint_metallic_gray_lilac"] = "אפור לילך מתכתי",
|
||||
["tint_metallic_purple_lime"] = "סגול ליים מתכתי",
|
||||
["tint_metallic_red"] = "אדום מתכתי",
|
||||
["tint_metallic_green"] = "ירוק מתכתי",
|
||||
["tint_metallic_blue"] = "כחול מתכתי",
|
||||
["tint_metallic_white_aqua"] = "לבן aqua מתכתי",
|
||||
["tint_metallic_red_yellow"] = "אדום צהוב מתכתי",
|
||||
}
|
||||
411
resources/[core]/es_extended/locales/hu.lua
Normal file
411
resources/[core]/es_extended/locales/hu.lua
Normal file
@@ -0,0 +1,411 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventory ( Súly %s / %s )",
|
||||
["use"] = "Használ",
|
||||
["give"] = "Átad",
|
||||
["remove"] = "Eldob",
|
||||
["return"] = "Visszatérés",
|
||||
["give_to"] = "Adni valakinek",
|
||||
["amount"] = "Mennyiség",
|
||||
["giveammo"] = "Lőszer adás",
|
||||
["amountammo"] = "Lőszer mennyiség",
|
||||
["noammo"] = "Nincsen több lövedéked!",
|
||||
["gave_item"] = "Átadtál: %sx %s neki: %s",
|
||||
["received_item"] = "Kaptál: %sx %s töle: %s",
|
||||
["gave_weapon"] = "Átadtál: %s neki: %s",
|
||||
["gave_weapon_ammo"] = "Átadtál ~o~%sx %s %s neki: %s",
|
||||
["gave_weapon_withammo"] = "Átadtál %s ~o~%sx %s neki: %s",
|
||||
["gave_weapon_hasalready"] = "%s már rendelkezik %s",
|
||||
["gave_weapon_noweapon"] = "%s nincsen ilyen fegyere",
|
||||
["received_weapon"] = "Kaptál: %s töle: %s",
|
||||
["received_weapon_ammo"] = "Kaptál ~o~%sx %s %s töle: %s",
|
||||
["received_weapon_withammo"] = "Kaptál %s ~o~%sx %s töle: %s",
|
||||
["received_weapon_hasalready"] = "%s megpróbálta átadni a következöt: %s, nem már van rendelkezel egy ilyennel",
|
||||
["received_weapon_noweapon"] = "%s átakart adni %s, de nincsen ilyen fegyvered",
|
||||
["gave_account_money"] = "Átadtál: $%s (%s) neki: %s",
|
||||
["received_account_money"] = "Kaptál: $%s (%s) töle: %s",
|
||||
["amount_invalid"] = "Érvénytelen mennyiség",
|
||||
["players_nearby"] = "Nincsen játékos a közeledben",
|
||||
["ex_inv_lim"] = "Nincsen elég szabad helyed %s",
|
||||
["imp_invalid_quantity"] = "Érvénytelen mennyiség",
|
||||
["imp_invalid_amount"] = "Érvénytelen összeg",
|
||||
["threw_standard"] = "Kidobtál: %sx %s",
|
||||
["threw_account"] = "Kidobtál: $%s %s",
|
||||
["threw_weapon"] = "Kidobtál: %s",
|
||||
["threw_weapon_ammo"] = "Kidobtál: %s ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Van már ilyen fegyvered",
|
||||
["threw_cannot_pickup"] = "Nincsen elég szabad helyed",
|
||||
["threw_pickup_prompt"] = "E hogy felvedd",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Leltár mutatása",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Megkaptad a fizetésed: $%s",
|
||||
["received_help"] = "Megkaptad a segélyt: $%s",
|
||||
["company_nomoney"] = "Nem kaptál fizetést, mert a frakciónak nincs elég pénze!",
|
||||
["received_paycheck"] = "Fizetésed érkezett!",
|
||||
["bank"] = "maze Bank",
|
||||
["account_bank"] = "bank",
|
||||
["account_black_money"] = "Piszkos pénz",
|
||||
["account_money"] = "Készpénz",
|
||||
|
||||
["act_imp"] = "Érvénytelen mennyiség",
|
||||
["in_vehicle"] = "Nem tudod átadni, mivel benne ül a jármüben",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Játékos magadhoz teleportálása",
|
||||
["command_car"] = "Jármű lehívása",
|
||||
["command_car_car"] = "Jármű név vagy hash",
|
||||
["command_cardel"] = "Közeli járművek törlése",
|
||||
["command_cardel_radius"] = "Megadott radiusban lévő járművek törlése",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Chat ürítése",
|
||||
["command_clearall"] = "Chat ürítése minden játékosnál",
|
||||
["command_clearinventory"] = "Minden tárgy törlése a játékos inventoryból",
|
||||
["command_clearloadout"] = "Minden fegyver elvétele a játékostól",
|
||||
["command_freeze"] = "Játékos fagyasztása",
|
||||
["command_unfreeze"] = "Játékos kiolvasztása",
|
||||
["command_giveaccountmoney"] = "Pénz adás a megadott típusban",
|
||||
["command_giveaccountmoney_account"] = "Típus",
|
||||
["command_giveaccountmoney_amount"] = "Mennyiség",
|
||||
["command_giveaccountmoney_invalid"] = "Megadott típus hibás",
|
||||
["command_giveitem"] = "Tárgy adás a játékosnak",
|
||||
["command_giveitem_item"] = "Tárgy neve",
|
||||
["command_giveitem_count"] = "Mennyiség",
|
||||
["command_giveweapon"] = "Fegyver adás játékosnak",
|
||||
["command_giveweapon_weapon"] = "Fegyver neve",
|
||||
["command_giveweapon_ammo"] = "Lőszer mennyiség",
|
||||
["command_giveweapon_hasalready"] = "Játékosnak már van ilyen fegyvere",
|
||||
["command_giveweaponcomponent"] = "Fegyver kiegészítő adás a játékosnak",
|
||||
["command_giveweaponcomponent_component"] = "Kiegészítő neve",
|
||||
["command_giveweaponcomponent_invalid"] = "Érvénytelen fegyver kiegészítő",
|
||||
["command_giveweaponcomponent_hasalready"] = "Játékosnak már van ilyen fegyver kiegészítője",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Játékosnak nincs ilyen fegyvere",
|
||||
["command_goto"] = "Teleportálás játékoshoz",
|
||||
["command_kill"] = "Játékos megölése",
|
||||
["command_save"] = "Játékos adatainak mentése",
|
||||
["command_saveall"] = "Összes játékos adatainak mentése",
|
||||
["command_setaccountmoney"] = "Játékos pénzének beállítása megadott típusban",
|
||||
["command_setaccountmoney_amount"] = "Mennyiség",
|
||||
["command_setcoords"] = "Teleportálás megadott kordinátára",
|
||||
["command_setcoords_x"] = "X érték",
|
||||
["command_setcoords_y"] = "Y érték",
|
||||
["command_setcoords_z"] = "Z érték",
|
||||
["command_setjob"] = "Játékos munkájának beállítása",
|
||||
["command_setjob_job"] = "Munka neve",
|
||||
["command_setjob_grade"] = "Rang",
|
||||
["command_setjob_invalid"] = "Munka név vagy rang érvénytelen",
|
||||
["command_setgroup"] = "Játékos jogosultsági csoportjának beállítása",
|
||||
["command_setgroup_group"] = "Csoport neve",
|
||||
["commanderror_argumentmismatch"] = "Érvénytelen argumentumszám (%s megadva, %s szükséges)",
|
||||
["commanderror_argumentmismatch_number"] = "Érvénytelen argumentum #%s adat típus (szöveg megadva, szám szükséges)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Érvénytelen argumentum #%s adattípus (negatív/nulla átadva, pozitív szám szükséges)",
|
||||
["commanderror_invaliditem"] = "Érvénytelen tárgy",
|
||||
["commanderror_invalidweapon"] = "Érvénytelen fegyver",
|
||||
["commanderror_console"] = "Parancs nem használható konzolból",
|
||||
["commanderror_invalidcommand"] = "Érvénytelen parancs - /%s",
|
||||
["commanderror_invalidplayerid"] = "Megadott játékos nem online.",
|
||||
["commandgeneric_playerid"] = "Játékos Szerver Id",
|
||||
["command_giveammo_noweapon_found"] = "Nincs ilyen fegyvered: %s",
|
||||
["command_giveammo_weapon"] = "Fegyver név",
|
||||
["command_giveammo_ammo"] = "Lőszer mennyiség",
|
||||
["tpm_nowaypoint"] = "Nincs kijelölve pozíció!",
|
||||
["tpm_success"] = "Sikeres teleportálás",
|
||||
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~engedélyezve~s~",
|
||||
["disabled"] = "~r~letiltva~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Fémkereső",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klasszikus fekete",
|
||||
["tint_classic_gray"] = "klasszikus szürke",
|
||||
["tint_classic_two_tone"] = "klasszikus két szín",
|
||||
["tint_classic_white"] = "klasszikus fehér",
|
||||
["tint_classic_beige"] = "klasszikus bézs",
|
||||
["tint_classic_green"] = "klasszikus zöld",
|
||||
["tint_classic_blue"] = "klasszikus kék",
|
||||
["tint_classic_earth"] = "klasszikus föld",
|
||||
["tint_classic_brown_black"] = "klasszikus barna-fekete",
|
||||
["tint_contrast_red"] = "kontraszt piros",
|
||||
["tint_contrast_blue"] = "kontraszt kék",
|
||||
["tint_contrast_yellow"] = "kontraszt sárga",
|
||||
["tint_contrast_orange"] = "kontraszt narancs",
|
||||
["tint_bold_pink"] = "merész rózsaszín",
|
||||
["tint_bold_purple_yellow"] = "merész lila-sárga",
|
||||
["tint_bold_orange"] = "merész narancs",
|
||||
["tint_bold_green_purple"] = "merész zöld-lila",
|
||||
["tint_bold_red_feat"] = "merész piros feat",
|
||||
["tint_bold_green_feat"] = "merész zöld feat",
|
||||
["tint_bold_cyan_feat"] = "merész cián feat",
|
||||
["tint_bold_yellow_feat"] = "merész sárga feat",
|
||||
["tint_bold_red_white"] = "merész piros fehér",
|
||||
["tint_bold_blue_white"] = "merész kék fehér",
|
||||
["tint_metallic_gold"] = "metál arany",
|
||||
["tint_metallic_platinum"] = "metál platina",
|
||||
["tint_metallic_gray_lilac"] = "metál szürke lila",
|
||||
["tint_metallic_purple_lime"] = "metál lila lime",
|
||||
["tint_metallic_red"] = "metál piros",
|
||||
["tint_metallic_green"] = "metál zöld",
|
||||
["tint_metallic_blue"] = "metál kék",
|
||||
["tint_metallic_white_aqua"] = "metál fehér aqua",
|
||||
["tint_metallic_red_yellow"] = "metál piros sárga",
|
||||
}
|
||||
415
resources/[core]/es_extended/locales/id.lua
Normal file
415
resources/[core]/es_extended/locales/id.lua
Normal file
@@ -0,0 +1,415 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventaris ( Berat %s / %s )",
|
||||
["use"] = "Gunakan",
|
||||
["give"] = "Beri",
|
||||
["remove"] = "Buang",
|
||||
["return"] = "Kembali",
|
||||
["give_to"] = "Beri ke",
|
||||
["amount"] = "Jumlah",
|
||||
["giveammo"] = "Beri amunisi",
|
||||
["amountammo"] = "Jumlah Amunisi",
|
||||
["noammo"] = "Tidak cukup!",
|
||||
["gave_item"] = "Memberi %sx %s ke %s",
|
||||
["received_item"] = "Menerima %sx %s dari %s",
|
||||
["gave_weapon"] = "Memberi %s ke %s",
|
||||
["gave_weapon_ammo"] = "Memberi ~o~%sx %s untuk %s ke %s",
|
||||
["gave_weapon_withammo"] = "Memberi %s dengan ~o~%sx %s ke %s",
|
||||
["gave_weapon_hasalready"] = "%s sudah memiliki %s",
|
||||
["gave_weapon_noweapon"] = "%s tidak memiliki senjata tersebut",
|
||||
["received_weapon"] = "Menerima %s dari %s",
|
||||
["received_weapon_ammo"] = "Menerima ~o~%sx %s untuk %s Anda dari %s",
|
||||
["received_weapon_withammo"] = "Menerima %s dengan ~o~%sx %s dari %s",
|
||||
["received_weapon_hasalready"] = "%s mencoba memberimu %s, tapi kamu sudah memiliki senjata ini",
|
||||
["received_weapon_noweapon"] = "%s mencoba memberimu amunisi untuk %s, tapi kamu tidak memiliki senjata ini",
|
||||
["gave_account_money"] = "Memberi $%s (%s) ke %s",
|
||||
["received_account_money"] = "Menerima $%s (%s) dari %s",
|
||||
["amount_invalid"] = "Jumlah salah",
|
||||
["players_nearby"] = "Tidak ada Player di sekitar",
|
||||
["ex_inv_lim"] = "Tidak dapat melakukan aksi, melebihi batas berat dari %s",
|
||||
["imp_invalid_quantity"] = "Tidak dapat melakukan aksi, jumlah salah",
|
||||
["imp_invalid_amount"] = "Tidak dapat melakukan aksi, jumlah salah",
|
||||
["threw_standard"] = "Membuang %sx %s",
|
||||
["threw_account"] = "Membuang $%s %s",
|
||||
["threw_weapon"] = "Membuang %s",
|
||||
["threw_weapon_ammo"] = "Membuang %s dengan ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Kamu sudah memiliki senjata ini",
|
||||
["threw_cannot_pickup"] = "Inventaris penuh, Tidak dapat mengambil!",
|
||||
["threw_pickup_prompt"] = "Tekan E untuk Mengambil",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Buka Inventaris",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Anda telah dibayar: $%s",
|
||||
["received_help"] = "Anda telah menerima dana kesejahteraan: $%s",
|
||||
["company_nomoney"] = "perusahaan tempat Anda bekerja terlalu miskin untuk membayar gaji Anda",
|
||||
["received_paycheck"] = "menerima gaji",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Dirty Money",
|
||||
["account_money"] = "Cash",
|
||||
|
||||
["act_imp"] = "Tidak dapat melakukan aksi",
|
||||
["in_vehicle"] = "Tidak dapat melakukan aksi, Player di dalam kendaraan",
|
||||
["not_in_vehicle"] = "Tidak dapat melakukan aksi, Player tidak di dalam kendaraan",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Bawa player kepadamu",
|
||||
["command_car"] = "Munculkan kendaraan",
|
||||
["command_car_car"] = "Model atau hash kendaraan",
|
||||
["command_cardel"] = "Menghilangkan kendaraan di sekitar",
|
||||
["command_cardel_radius"] = "Menghilangkan semua kendaraan dalam radius yang ditentukan",
|
||||
["command_repair"] = "Perbaiki kendaraanmu",
|
||||
["command_repair_success"] = "Berhasil memperbaiki kendaraan",
|
||||
["command_repair_success_target"] = "Admin memperbaiki kendaraanmu",
|
||||
["command_clear"] = "Bersihkan teks chat",
|
||||
["command_clearall"] = "Bersihkan teks chat untuk semua player",
|
||||
["command_clearinventory"] = "Hilangkan semua barang dari Inventaris Player",
|
||||
["command_clearloadout"] = "Hilangkan semua senjata dari Loadout Player",
|
||||
["command_freeze"] = "Bekukan player",
|
||||
["command_unfreeze"] = "Kembalikan player",
|
||||
["command_giveaccountmoney"] = "Beri uang ke rekening tertentu",
|
||||
["command_giveaccountmoney_account"] = "Rekening untuk ditambahkan",
|
||||
["command_giveaccountmoney_amount"] = "Jumlah untuk ditambahkan",
|
||||
["command_giveaccountmoney_invalid"] = "Nama Rekening Salah",
|
||||
["command_removeaccountmoney"] = "Hilangkan uang dari rekening tertentu",
|
||||
["command_removeaccountmoney_account"] = "Rekening yang akan dihapus",
|
||||
["command_removeaccountmoney_amount"] = "Jumlah yang dihapus",
|
||||
["command_removeaccountmoney_invalid"] = "Nama Rekening Salah",
|
||||
["command_giveitem"] = "Beri Player barang",
|
||||
["command_giveitem_item"] = "Nama Barang",
|
||||
["command_giveitem_count"] = "Jumlah",
|
||||
["command_giveweapon"] = "Beri player senjata",
|
||||
["command_giveweapon_weapon"] = "Nama Senjata",
|
||||
["command_giveweapon_ammo"] = "Jumlah Amunisi",
|
||||
["command_giveweapon_hasalready"] = "Player telah memiliki senjata ini",
|
||||
["command_giveweaponcomponent"] = "Beri komponen senjata ke player",
|
||||
["command_giveweaponcomponent_component"] = "Nama Komponen",
|
||||
["command_giveweaponcomponent_invalid"] = "Komponen Senjata Salah",
|
||||
["command_giveweaponcomponent_hasalready"] = "Player telah memiliki komponen senjata ini",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Player tidak memiliki senjata ini",
|
||||
["command_goto"] = "Teleportasi dirimu ke player",
|
||||
["command_kill"] = "Bunuh player",
|
||||
["command_save"] = "Paksa Simpan Data player",
|
||||
["command_saveall"] = "Paksa Simpan Data semua player",
|
||||
["command_setaccountmoney"] = "Atur uang dalam rekening tertentu",
|
||||
["command_setaccountmoney_amount"] = "Jumlah",
|
||||
["command_setcoords"] = "Teleportasi ke koordinat tertentu",
|
||||
["command_setcoords_x"] = "Posisi X",
|
||||
["command_setcoords_y"] = "Posisi Y",
|
||||
["command_setcoords_z"] = "Posisi Z",
|
||||
["command_setjob"] = "Beri player pekerjaan",
|
||||
["command_setjob_job"] = "Nama",
|
||||
["command_setjob_grade"] = "Jabatan pekerjaan",
|
||||
["command_setjob_invalid"] = "pekerjaan, jabatan atau keduanya salah",
|
||||
["command_setgroup"] = "Atur izn grup player",
|
||||
["command_setgroup_group"] = "Nama Grup",
|
||||
["commanderror_argumentmismatch"] = "Jumlah Argument Salah (passed %s, wanted %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argument #%s salah tipe data (passed string, wanted number)",
|
||||
["commanderror_argumentmismatch_string"] = "Argument #%s salah tipe data (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Argument #%s salah tipe data (diberikan negatif/nol, diinginkan angka positif)",
|
||||
["commanderror_invaliditem"] = "Barang salah",
|
||||
["commanderror_invalidweapon"] = "Senjata salah",
|
||||
["commanderror_console"] = "Perintah tidak dapat dieksekusi dari console",
|
||||
["commanderror_invalidcommand"] = "Perintah Salah - /%s",
|
||||
["commanderror_invalidplayerid"] = "Player tersebut tidak online",
|
||||
["commandgeneric_playerid"] = "Id Server Player",
|
||||
["command_giveammo_noweapon_found"] = "%s tidak memiliki senjata tersebut",
|
||||
["command_giveammo_weapon"] = "Nama Senjata",
|
||||
["command_giveammo_ammo"] = "Jumlah Amunisi",
|
||||
["tpm_nowaypoint"] = "Titik Lokasi Tidak Diatur.",
|
||||
["tpm_success"] = "Berhasil Teleportasi",
|
||||
|
||||
["noclip_message"] = "Noclip telah %s",
|
||||
["enabled"] = "~g~diaktifkan~s~",
|
||||
["disabled"] = "~r~dimatikan~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Candycane",
|
||||
["weapon_acidpackage"] = "Acid Package",
|
||||
["weapon_pistolxm3"] = "Pistol8 x3m",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Pemadam Api",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Kantong Sampah",
|
||||
["weapon_handcuffs"] = "Borgol",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "Parasut",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "peluru",
|
||||
["ammo_shells"] = "peluru",
|
||||
["ammo_charge"] = "peluru",
|
||||
["ammo_petrol"] = "gallon bahan bakar",
|
||||
["ammo_firework"] = "kembang api",
|
||||
["ammo_rockets"] = "roket",
|
||||
["ammo_grenadelauncher"] = "granat",
|
||||
["ammo_grenade"] = "granat",
|
||||
["ammo_stickybomb"] = "bom",
|
||||
["ammo_pipebomb"] = "bom pipa",
|
||||
["ammo_smokebomb"] = "bom asap",
|
||||
["ammo_molotov"] = "molotov",
|
||||
["ammo_proxmine"] = "peledak",
|
||||
["ammo_bzgas"] = "kaleng",
|
||||
["ammo_ball"] = "bola",
|
||||
["ammo_snowball"] = "bola salju",
|
||||
["ammo_flare"] = "flare",
|
||||
["ammo_flaregun"] = "flare",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "hitam klasik",
|
||||
["tint_classic_gray"] = "abu-abu klasik",
|
||||
["tint_classic_two_tone"] = "dua warna klasik",
|
||||
["tint_classic_white"] = "putih klasik",
|
||||
["tint_classic_beige"] = "beige klasik",
|
||||
["tint_classic_green"] = "hijau klasik",
|
||||
["tint_classic_blue"] = "biru klasik",
|
||||
["tint_classic_earth"] = "tanah klasik",
|
||||
["tint_classic_brown_black"] = "coklat hitam klasik",
|
||||
["tint_contrast_red"] = "merah kontras",
|
||||
["tint_contrast_blue"] = "biru kontras",
|
||||
["tint_contrast_yellow"] = "kuning kontras",
|
||||
["tint_contrast_orange"] = "oren kontras",
|
||||
["tint_bold_pink"] = "pink berani",
|
||||
["tint_bold_purple_yellow"] = "ungu kuning berani",
|
||||
["tint_bold_orange"] = "oren berani",
|
||||
["tint_bold_green_purple"] = "hijau ungu berani",
|
||||
["tint_bold_red_feat"] = "merah berani feat",
|
||||
["tint_bold_green_feat"] = "hijau berani feat",
|
||||
["tint_bold_cyan_feat"] = "sian berani feat",
|
||||
["tint_bold_yellow_feat"] = "kuning berani feat",
|
||||
["tint_bold_red_white"] = "merah putih berani",
|
||||
["tint_bold_blue_white"] = "biru putih berani",
|
||||
["tint_metallic_gold"] = "emas metalik",
|
||||
["tint_metallic_platinum"] = "platina metalik",
|
||||
["tint_metallic_gray_lilac"] = "abu-abu lilac metalik",
|
||||
["tint_metallic_purple_lime"] = "ungu jeruk nipis metalik",
|
||||
["tint_metallic_red"] = "merah metalik",
|
||||
["tint_metallic_green"] = "hijau metalik",
|
||||
["tint_metallic_blue"] = "biru metalik",
|
||||
["tint_metallic_white_aqua"] = "putih aqua metalik",
|
||||
["tint_metallic_red_yellow"] = "merah kuning metalik",
|
||||
}
|
||||
415
resources/[core]/es_extended/locales/it.lua
Normal file
415
resources/[core]/es_extended/locales/it.lua
Normal file
@@ -0,0 +1,415 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventario ( Peso %s / %s )",
|
||||
["use"] = "Usa",
|
||||
["give"] = "Dai",
|
||||
["remove"] = "Butta",
|
||||
["return"] = "Ritorna",
|
||||
["give_to"] = "Dai a",
|
||||
["amount"] = "Quantità",
|
||||
["giveammo"] = "Dai munizioni",
|
||||
["amountammo"] = "Quantità munizioni",
|
||||
["noammo"] = "Non abbastanza!",
|
||||
["gave_item"] = "Dando %sx %s a %s",
|
||||
["received_item"] = "Ricevuto %sx %s da %s",
|
||||
["gave_weapon"] = "Dando %s a %s",
|
||||
["gave_weapon_ammo"] = "Dando ~o~%sx %s for %s to %s",
|
||||
["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s",
|
||||
["gave_weapon_hasalready"] = "%s possiede già %s",
|
||||
["gave_weapon_noweapon"] = "%s non ha quell' arma",
|
||||
["received_weapon"] = "Ricevuto %s da %s",
|
||||
["received_weapon_ammo"] = "Ricevuto ~o~%sx %s per il tuo %s da %s",
|
||||
["received_weapon_withammo"] = "Ricevuto %s con ~o~%sx %s per %s",
|
||||
["received_weapon_hasalready"] = "%s ha tentato di darti %s, ma hai già l'arma",
|
||||
["received_weapon_noweapon"] = "%s ha tentato di darti munizioni per %s, ma non hai l'arma",
|
||||
["gave_account_money"] = "Dando $%s (%s) a %s",
|
||||
["received_account_money"] = "Ricevuto $%s (%s) da %s",
|
||||
["amount_invalid"] = "Quantità non valida",
|
||||
["players_nearby"] = "Nessun giocatore vicino",
|
||||
["ex_inv_lim"] = "Non puoi farlo, eccedi il peso di %s",
|
||||
["imp_invalid_quantity"] = "Non puoi farlo, quantità non valida",
|
||||
["imp_invalid_amount"] = "Non puoi farlo, importo non valido",
|
||||
["threw_standard"] = "Gettando %sx %s",
|
||||
["threw_account"] = "Gettando $%s %s",
|
||||
["threw_weapon"] = "Gettando %s",
|
||||
["threw_weapon_ammo"] = "Gettando %s con ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Hai gia quest' arma",
|
||||
["threw_cannot_pickup"] = "Inventario pieno, non puoi raccogliere!",
|
||||
["threw_pickup_prompt"] = "Premi E per raccogliere",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Apri inventario",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Sei stato pagato: $%s",
|
||||
["received_help"] = "Hai ricevuto il reddito di cittadinanza: $%s",
|
||||
["company_nomoney"] = "La tua compagnia è troppo povera per pagarti",
|
||||
["received_paycheck"] = "Ricveuto stipendio",
|
||||
["bank"] = "Banca",
|
||||
["account_bank"] = "Conto",
|
||||
["account_black_money"] = "Soldi sporchi",
|
||||
["account_money"] = "Contanti",
|
||||
|
||||
["act_imp"] = "Non puoi farlo",
|
||||
["in_vehicle"] = "Non puoi farlo, il giocatore è in un veicolo",
|
||||
["not_in_vehicle"] = "Non puoi farlo, il player non è in un veicolo",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Porta il giocatore da te",
|
||||
["command_car"] = "Spawna un veicolo",
|
||||
["command_car_car"] = "Modello o hash veicolo",
|
||||
["command_cardel"] = "Rimuovi i veicoli nelle prossimità",
|
||||
["command_cardel_radius"] = "Rimuovi i veicoli nel raggio specificato",
|
||||
["command_repair"] = "Ripara il tuo veicolo",
|
||||
["command_repair_success"] = "Hai riparato il veicolo con successo",
|
||||
["command_repair_success_target"] = "Un admin ha riparato la tua macchina",
|
||||
["command_clear"] = "Pulisci la chat testuale",
|
||||
["command_clearall"] = "Pulisci la chat testuale per tutti i giocatori",
|
||||
["command_clearinventory"] = "Rimuovi tutti gli oggetti dall' inventario del giocatore",
|
||||
["command_clearloadout"] = "Rimuovi tutte le armi dal loadout del giocatore",
|
||||
["command_freeze"] = "Blocca un giocatore",
|
||||
["command_unfreeze"] = "Sblocca un giocatore",
|
||||
["command_giveaccountmoney"] = "Dai soldi a un' account specifico",
|
||||
["command_giveaccountmoney_account"] = "Account a cui aggiungere",
|
||||
["command_giveaccountmoney_amount"] = "Quantità da aggiungere",
|
||||
["command_giveaccountmoney_invalid"] = "Nome account non valido",
|
||||
["command_removeaccountmoney"] = "Rimuovi soldi da un account specifico",
|
||||
["command_removeaccountmoney_account"] = "Account a cui togliere",
|
||||
["command_removeaccountmoney_amount"] = "Quantità da rimuovere",
|
||||
["command_removeaccountmoney_invalid"] = "Nome account non valido",
|
||||
["command_giveitem"] = "Dai un oggetto ad un giocatore",
|
||||
["command_giveitem_item"] = "Nome oggetto",
|
||||
["command_giveitem_count"] = "Quantità",
|
||||
["command_giveweapon"] = "Dai un' arma ad un giocatore",
|
||||
["command_giveweapon_weapon"] = "Nome arma",
|
||||
["command_giveweapon_ammo"] = "Quantità munizioni",
|
||||
["command_giveweapon_hasalready"] = "Il giocatore ha già l'arma",
|
||||
["command_giveweaponcomponent"] = "Dai un componente arma ad un giocatore",
|
||||
["command_giveweaponcomponent_component"] = "Nome componente",
|
||||
["command_giveweaponcomponent_invalid"] = "Componente arma non valido",
|
||||
["command_giveweaponcomponent_hasalready"] = "Il giocatore ha già questo componente arma",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Il giocatore non ha l'arma",
|
||||
["command_goto"] = "Teletrasportati da un giocatore",
|
||||
["command_kill"] = "Uccidi un giocatore",
|
||||
["command_save"] = "Salva forzatamente i dati di un giocatore",
|
||||
["command_saveall"] = "Salva forzatamente i dati di tutti igiocatoria",
|
||||
["command_setaccountmoney"] = "Aggiorna i soldi dentro un account specifico",
|
||||
["command_setaccountmoney_amount"] = "Quantità",
|
||||
["command_setcoords"] = "Teletrasportati a delle coordinate specifiche",
|
||||
["command_setcoords_x"] = "Valore X",
|
||||
["command_setcoords_y"] = "Valore Y",
|
||||
["command_setcoords_z"] = "Valore Z",
|
||||
["command_setjob"] = "Setta lavoro ad un giocatore",
|
||||
["command_setjob_job"] = "Nome",
|
||||
["command_setjob_grade"] = "Grado lavoro",
|
||||
["command_setjob_invalid"] = "Il lavoro, grado o entrambi sono errati",
|
||||
["command_setgroup"] = "Setta un gruppo di permessi ad un giocatore",
|
||||
["command_setgroup_group"] = "Nome del gruppo",
|
||||
["commanderror_argumentmismatch"] = "Conta argomenti non valida (passati %s, richiesti %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Argomento #%s di tipologia errata (passato testo, richiesto numero)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Argomento #%s tipo di dato non valido (passato negativo/zero, richiesto numero positivo)",
|
||||
["commanderror_invaliditem"] = "Oggetto non valido",
|
||||
["commanderror_invalidweapon"] = "Arma non valida",
|
||||
["commanderror_console"] = "Comando non eseguibile dalla console",
|
||||
["commanderror_invalidcommand"] = "Comando non valido - /%s",
|
||||
["commanderror_invalidplayerid"] = "Il giocatore specificato non è online",
|
||||
["commandgeneric_playerid"] = "Id server del giocatore",
|
||||
["command_giveammo_noweapon_found"] = "%s non ha quell' arma",
|
||||
["command_giveammo_weapon"] = "Nome arma",
|
||||
["command_giveammo_ammo"] = "Quantità munizioni",
|
||||
["tpm_nowaypoint"] = "Nessuna meta impostata",
|
||||
["tpm_success"] = "Teletrasportato con successo",
|
||||
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~abilitato~s~",
|
||||
["disabled"] = "~r~disabilitato~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Pugnale Antico",
|
||||
["weapon_bat"] = "Mazza",
|
||||
["weapon_battleaxe"] = "Ascia",
|
||||
["weapon_bottle"] = "Bottiglia",
|
||||
["weapon_crowbar"] = "Piede di porco",
|
||||
["weapon_flashlight"] = "Torcia",
|
||||
["weapon_golfclub"] = "Mazza da golf",
|
||||
["weapon_hammer"] = "Martello",
|
||||
["weapon_hatchet"] = "Accetta",
|
||||
["weapon_knife"] = "Coltello",
|
||||
["weapon_knuckle"] = "Tirapugni",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Manganello",
|
||||
["weapon_wrench"] = "Tubo",
|
||||
["weapon_poolcue"] = "Stecca",
|
||||
["weapon_stone_hatchet"] = "Accetta di pietra",
|
||||
["weapon_switchblade"] = "Coltello a serramanico",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "Pistola AP",
|
||||
["weapon_ceramicpistol"] = "Pistola di ceramica",
|
||||
["weapon_combatpistol"] = "Pistola da combattimento",
|
||||
["weapon_doubleaction"] = "Revolver doppia azione",
|
||||
["weapon_navyrevolver"] = "Revolver Marina",
|
||||
["weapon_flaregun"] = "Pistola lanciarazzi",
|
||||
["weapon_gadgetpistol"] = "Pistola Gadget",
|
||||
["weapon_heavypistol"] = "Pistola pesante",
|
||||
["weapon_revolver"] = "Revolver pesante",
|
||||
["weapon_revolver_mk2"] = "Revolver pesante MK2",
|
||||
["weapon_marksmanpistol"] = "Pistola da tiratore",
|
||||
["weapon_pistol"] = "Pistola",
|
||||
["weapon_pistol_mk2"] = "Pistola MK2",
|
||||
["weapon_pistol50"] = "Pistola .50",
|
||||
["weapon_snspistol"] = "Pistola SNS",
|
||||
["weapon_snspistol_mk2"] = "Pistola SNS MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizzatore",
|
||||
["weapon_vintagepistol"] = "Pistola Vintage",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Fucile a pompa d'assalto",
|
||||
["weapon_autoshotgun"] = "Fucile a pompa automatico",
|
||||
["weapon_bullpupshotgun"] = "Fucile a pompa Bullup",
|
||||
["weapon_combatshotgun"] = "Fucile a pompa da combattimento",
|
||||
["weapon_dbshotgun"] = "Fucile a pompa doppia canna",
|
||||
["weapon_heavyshotgun"] = "Fucile a pompa pesante",
|
||||
["weapon_musket"] = "Moschetto",
|
||||
["weapon_pumpshotgun"] = "Fucile a pompa",
|
||||
["weapon_pumpshotgun_mk2"] = "Fucile a pompa MK2",
|
||||
["weapon_sawnoffshotgun"] = "Fucile a canne mozza",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "SMG d'assalto",
|
||||
["weapon_combatmg"] = "MG da combattimento",
|
||||
["weapon_combatmg_mk2"] = "MG da combattimento MK2",
|
||||
["weapon_combatpdw"] = "PDW da combattimento",
|
||||
["weapon_gusenberg"] = "Mitragliatrice Gusenberg",
|
||||
["weapon_machinepistol"] = "Pistola mitragliatrice",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Hellbringer infernale",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Fucile avanzato",
|
||||
["weapon_assaultrifle"] = "Fucile d'assalto",
|
||||
["weapon_assaultrifle_mk2"] = "Fucile d' assalto MK2",
|
||||
["weapon_bullpuprifle"] = "Fucile Bullpup",
|
||||
["weapon_bullpuprifle_mk2"] = "Fucile Bullpup MK2",
|
||||
["weapon_carbinerifle"] = "Carabina",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine MK2",
|
||||
["weapon_compactrifle"] = "Fucile compatto",
|
||||
["weapon_militaryrifle"] = "Fucile militare",
|
||||
["weapon_specialcarbine"] = "Carabina speciale",
|
||||
["weapon_specialcarbine_mk2"] = "Carabina speciale MK2",
|
||||
["weapon_heavyrifle"] = "Fucile pesante",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Cecchino pesante",
|
||||
["weapon_heavysniper_mk2"] = "Cecchino pesante MK2",
|
||||
["weapon_marksmanrifle"] = "Fucile da tiratore",
|
||||
["weapon_marksmanrifle_mk2"] = "Fucile da tiratore MK2",
|
||||
["weapon_sniperrifle"] = "Cecchino",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Lanciagranate compatto",
|
||||
["weapon_firework"] = "Cannone pirotecnico",
|
||||
["weapon_grenadelauncher"] = "Lanciagranate",
|
||||
["weapon_hominglauncher"] = "Lanciarazzi a tracciamento",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Lanciarazzi",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Fucile di precisione",
|
||||
["weapon_tactilerifle"] = "Carabina di servizio",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Bastoncino di zucchero",
|
||||
["weapon_acidpackage"] = "Pacco di acidi",
|
||||
["weapon_pistolxm3"] = "Pistola WM 29",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Palla",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Granata",
|
||||
["weapon_petrolcan"] = "Tanica",
|
||||
["weapon_hazardcan"] = "Tanica pericolosa",
|
||||
["weapon_molotov"] = "Molotov",
|
||||
["weapon_proxmine"] = "Mina di prossimità",
|
||||
["weapon_pipebomb"] = "Esplosivo plastico",
|
||||
["weapon_snowball"] = "Palla di neve",
|
||||
["weapon_stickybomb"] = "Bomba adesiva",
|
||||
["weapon_smokegrenade"] = "Gas lacrimogeno",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Estintore",
|
||||
["weapon_digiscanner"] = "Scanner digitale",
|
||||
["weapon_garbagebag"] = "Sacco della spazzatura",
|
||||
["weapon_handcuffs"] = "Manette",
|
||||
["gadget_nightvision"] = "Visore termico",
|
||||
["gadget_parachute"] = "Paracadute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "Modello basa",
|
||||
["component_knuckle_pimp"] = "il Pappone",
|
||||
["component_knuckle_ballas"] = "i Ballas",
|
||||
["component_knuckle_dollar"] = "il Riccone",
|
||||
["component_knuckle_diamond"] = "la Roccia",
|
||||
["component_knuckle_hate"] = "l' Hater",
|
||||
["component_knuckle_love"] = "l' Amante",
|
||||
["component_knuckle_player"] = "il Giocatore",
|
||||
["component_knuckle_king"] = "il Re",
|
||||
["component_knuckle_vagos"] = "i Vagos",
|
||||
|
||||
["component_luxary_finish"] = "rifinitura di lusso",
|
||||
|
||||
["component_handle_default"] = "impugnatura base",
|
||||
["component_handle_vip"] = "impugnatura VIP",
|
||||
["component_handle_bodyguard"] = "impugnatura guardia del corpo",
|
||||
|
||||
["component_vip_finish"] = "rifinitura VIP",
|
||||
["component_bodyguard_finish"] = "rifinitura Guardia del corpo",
|
||||
|
||||
["component_camo_finish"] = "mimetica Digitale",
|
||||
["component_camo_finish2"] = "mimetica Cespuglio",
|
||||
["component_camo_finish3"] = "mimetica Legnosa",
|
||||
["component_camo_finish4"] = "mimetica Teschio",
|
||||
["component_camo_finish5"] = "mimetica Sessanta Nove",
|
||||
["component_camo_finish6"] = "mimetica Perseo",
|
||||
["component_camo_finish7"] = "mimetica Leopardata",
|
||||
["component_camo_finish8"] = "mimetica Zebra",
|
||||
["component_camo_finish9"] = "mimetica Geometrica",
|
||||
["component_camo_finish10"] = "mimetica Boom",
|
||||
["component_camo_finish11"] = "mimetica Patriottica",
|
||||
|
||||
["component_camo_slide_finish"] = "mimetica Digitale Slide",
|
||||
["component_camo_slide_finish2"] = "mimetica Cespuglio Slide",
|
||||
["component_camo_slide_finish3"] = "mimetica Legnosa Slide",
|
||||
["component_camo_slide_finish4"] = "mimetica Teschio Slide",
|
||||
["component_camo_slide_finish5"] = "mimetica Sessanta Nove Slide",
|
||||
["component_camo_slide_finish6"] = "mimetica Perseo Slide",
|
||||
["component_camo_slide_finish7"] = "mimetica Leopardata Slide",
|
||||
["component_camo_slide_finish8"] = "mimetica Zebra Slide",
|
||||
["component_camo_slide_finish9"] = "mimetica Geometrica Slide",
|
||||
["component_camo_slide_finish10"] = "mimetica Boom Slide",
|
||||
["component_camo_slide_finish11"] = "mimetica Patriottica Slide",
|
||||
|
||||
["component_clip_default"] = "caricatore Standard",
|
||||
["component_clip_extended"] = "caricatore Esteso",
|
||||
["component_clip_drum"] = "caricatore A Batteria",
|
||||
["component_clip_box"] = "caricatore A Scatola",
|
||||
|
||||
["component_scope_holo"] = "mirino Olografico",
|
||||
["component_scope_small"] = "mirino Piccolo",
|
||||
["component_scope_medium"] = "mirino Medio",
|
||||
["component_scope_large"] = "mirino Largo",
|
||||
["component_scope"] = "mirino Montato",
|
||||
["component_scope_advanced"] = "mirino Avanzato",
|
||||
["component_ironsights"] = "integrato",
|
||||
|
||||
["component_suppressor"] = "silenziatore",
|
||||
["component_compensator"] = "compensatore",
|
||||
|
||||
["component_muzzle_flat"] = "freno Di Bocca Piatto",
|
||||
["component_muzzle_tactical"] = "freno Di Bocca Tattico",
|
||||
["component_muzzle_fat"] = "freno Di Bocca Grosso",
|
||||
["component_muzzle_precision"] = "freno Di Bocca Di Precisione",
|
||||
["component_muzzle_heavy"] = "freno Di Bocca Pesante",
|
||||
["component_muzzle_slanted"] = "freno Di Bocca Inclinato",
|
||||
["component_muzzle_split"] = "freno Di Bocca Diviso",
|
||||
["component_muzzle_squared"] = "freno Di Bocca Quadrato",
|
||||
|
||||
["component_flashlight"] = "torcia",
|
||||
["component_grip"] = "impugnatura",
|
||||
|
||||
["component_barrel_default"] = "canna Standard",
|
||||
["component_barrel_heavy"] = "canna Pesante",
|
||||
|
||||
["component_ammo_tracer"] = "munizioni Traccianti",
|
||||
["component_ammo_incendiary"] = "munizioni Incendiarie",
|
||||
["component_ammo_hollowpoint"] = "munizioni a Punta Cava",
|
||||
["component_ammo_fmj"] = "munizioni fMj",
|
||||
["component_ammo_armor"] = "munizioni penetranti",
|
||||
["component_ammo_explosive"] = "munizioni penetranti incendiarie",
|
||||
|
||||
["component_shells_default"] = "cartucce Standard",
|
||||
["component_shells_incendiary"] = "cartucce alito di Drago",
|
||||
["component_shells_armor"] = "cartucce a pallettoni",
|
||||
["component_shells_hollowpoint"] = "cartucce a freccette",
|
||||
["component_shells_explosive"] = "cartucce esplosive",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "colpo(i)",
|
||||
["ammo_shells"] = "cartuccia(e)",
|
||||
["ammo_charge"] = "carica",
|
||||
["ammo_petrol"] = "Litri di carburante",
|
||||
["ammo_firework"] = "fuochi d'artificio",
|
||||
["ammo_rockets"] = "razzo(i)",
|
||||
["ammo_grenadelauncher"] = "granata(e)",
|
||||
["ammo_grenade"] = "granata(e)",
|
||||
["ammo_stickybomb"] = "bomba(e)",
|
||||
["ammo_pipebomb"] = "bomba(e)",
|
||||
["ammo_smokebomb"] = "bomba(e)",
|
||||
["ammo_molotov"] = "bottiglia(e)",
|
||||
["ammo_proxmine"] = "mina(e)",
|
||||
["ammo_bzgas"] = "latta(e)",
|
||||
["ammo_ball"] = "palla(e)",
|
||||
["ammo_snowball"] = "palle di neve",
|
||||
["ammo_flare"] = "razzo(i)",
|
||||
["ammo_flaregun"] = "razzo(i)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "Colore standard",
|
||||
["tint_green"] = "color verde",
|
||||
["tint_gold"] = "color oro",
|
||||
["tint_pink"] = "color rosa",
|
||||
["tint_army"] = "color army",
|
||||
["tint_lspd"] = "color blu",
|
||||
["tint_orange"] = "color arancio",
|
||||
["tint_platinum"] = "color platino",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "nero classico",
|
||||
["tint_classic_gray"] = "grigio classico",
|
||||
["tint_classic_two_tone"] = "due toni classico",
|
||||
["tint_classic_white"] = "bianco classico",
|
||||
["tint_classic_beige"] = "beige classico",
|
||||
["tint_classic_green"] = "verde classico",
|
||||
["tint_classic_blue"] = "blu classico",
|
||||
["tint_classic_earth"] = "terra classica",
|
||||
["tint_classic_brown_black"] = "marrone nero classico",
|
||||
["tint_contrast_red"] = "rosso contrastante",
|
||||
["tint_contrast_blue"] = "blu contrastante",
|
||||
["tint_contrast_yellow"] = "giallo contrastante",
|
||||
["tint_contrast_orange"] = "arancione contrastante",
|
||||
["tint_bold_pink"] = "rosa audace",
|
||||
["tint_bold_purple_yellow"] = "viola giallo audace",
|
||||
["tint_bold_orange"] = "arancione audace",
|
||||
["tint_bold_green_purple"] = "verde viola audace",
|
||||
["tint_bold_red_feat"] = "rosso audace feat",
|
||||
["tint_bold_green_feat"] = "verde audace feat",
|
||||
["tint_bold_cyan_feat"] = "cyan audace feat",
|
||||
["tint_bold_yellow_feat"] = "giallo audace feat",
|
||||
["tint_bold_red_white"] = "rosso bianco audace",
|
||||
["tint_bold_blue_white"] = "blu bianco audace",
|
||||
["tint_metallic_gold"] = "oro metallico",
|
||||
["tint_metallic_platinum"] = "platino metallico",
|
||||
["tint_metallic_gray_lilac"] = "grigio lilla metallico",
|
||||
["tint_metallic_purple_lime"] = "viola lime metallico",
|
||||
["tint_metallic_red"] = "rosso metallico",
|
||||
["tint_metallic_green"] = "verde metallico",
|
||||
["tint_metallic_blue"] = "blu metallico",
|
||||
["tint_metallic_white_aqua"] = "bianco aqua metallico",
|
||||
["tint_metallic_red_yellow"] = "rosso giallo metallico",
|
||||
}
|
||||
406
resources/[core]/es_extended/locales/nl.lua
Normal file
406
resources/[core]/es_extended/locales/nl.lua
Normal file
@@ -0,0 +1,406 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventaris ( Gewicht %s / %s )",
|
||||
["use"] = "Gebruik",
|
||||
["give"] = "Geef",
|
||||
["remove"] = "Gooi",
|
||||
["return"] = "Terug",
|
||||
["give_to"] = "Geef aan",
|
||||
["amount"] = "Aantal",
|
||||
["giveammo"] = "Geef munitie",
|
||||
["amountammo"] = "Hoeveelheid munitie",
|
||||
["noammo"] = "Niet genoeg munitie!",
|
||||
["gave_item"] = "%sx %s gegeven aan %s",
|
||||
["received_item"] = "%sx %s ontvangen van %s",
|
||||
["gave_weapon"] = "%s gegeven aan %s",
|
||||
["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
|
||||
["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
|
||||
["gave_weapon_hasalready"] = "%s heeft al een %s",
|
||||
["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
|
||||
["received_weapon"] = "%s ontvangen van %s",
|
||||
["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
|
||||
["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
|
||||
["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
|
||||
["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
|
||||
["gave_account_money"] = "€%s (%s) gegeven aan %s",
|
||||
["received_account_money"] = "€%s (%s) ontvangen van %s",
|
||||
["amount_invalid"] = "Ongeldige hoeveelheid",
|
||||
["players_nearby"] = "Geen spelers in de buurt",
|
||||
["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
|
||||
["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
|
||||
["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
|
||||
["threw_standard"] = "%sx %s weggegooid",
|
||||
["threw_account"] = "€%s %s weggegooid",
|
||||
["threw_weapon"] = "%s weggegooid",
|
||||
["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
|
||||
["threw_weapon_already"] = "Je hebt dit wapen al !",
|
||||
["threw_cannot_pickup"] = "Inventaris is vol, je kan dit niet oppakken!",
|
||||
["threw_pickup_prompt"] = "Druk op E om op te pakken",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Laat inventaris zien",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Je bent betaald: €%s",
|
||||
["received_help"] = "Je hebt je uitkering gekregen: €%s",
|
||||
["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
|
||||
["received_paycheck"] = "salaris ontvangen",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Zwart geld",
|
||||
["account_money"] = "Contant",
|
||||
|
||||
["act_imp"] = "Kan actie niet uitvoeren",
|
||||
["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Breng speler naar jou",
|
||||
["command_car"] = "Spawn een voertuig",
|
||||
["command_car_car"] = "Voertuig model of hash",
|
||||
["command_cardel"] = "Verwijder voertuigen in straal",
|
||||
["command_cardel_radius"] = "Verwijderd alle voertuigen in gewenste straal",
|
||||
["command_clear"] = "Verwijder chat berichten",
|
||||
["command_clearall"] = "Verwijder chat berichten voor alle spelers",
|
||||
["command_clearinventory"] = "Verwijder alle items van een speler zijn inventory",
|
||||
["command_clearloadout"] = "Verwijder alle wapens die een speler heeft",
|
||||
["command_freeze"] = "Freeze een speler",
|
||||
["command_unfreeze"] = "Unfreeze een speler",
|
||||
["command_giveaccountmoney"] = "Geef geld aan een rekening",
|
||||
["command_giveaccountmoney_account"] = "Account om aan toe te voegen",
|
||||
["command_giveaccountmoney_amount"] = "Bedrag om toe te voegen",
|
||||
["command_giveaccountmoney_invalid"] = "Account Naam ongeldig",
|
||||
["command_giveitem"] = "Geef speler een item",
|
||||
["command_giveitem_item"] = "Item naam",
|
||||
["command_giveitem_count"] = "Hoeveelheid",
|
||||
["command_giveweapon"] = "Geef de speler een wapen",
|
||||
["command_giveweapon_weapon"] = "Wapen naam",
|
||||
["command_giveweapon_ammo"] = "Munitie Hoeveelheid",
|
||||
["command_giveweapon_hasalready"] = "Speler heeft dit wapen al",
|
||||
["command_giveweaponcomponent"] = "Geef wapen component aan speler",
|
||||
["command_giveweaponcomponent_component"] = "Component naam",
|
||||
["command_giveweaponcomponent_invalid"] = "Ongeldig wapen component",
|
||||
["command_giveweaponcomponent_hasalready"] = "De speler heeft dit wapen component al",
|
||||
["command_giveweaponcomponent_missingweapon"] = "De speler heeft dit wapen niet",
|
||||
["command_goto"] = "Teleporteer jezelf naar een speler",
|
||||
["command_kill"] = "Vermoord een speler",
|
||||
["command_save"] = "Slaag een speler zijn spelerdata geforceerd op",
|
||||
["command_saveall"] = "Slaag iedereen zijn spelerdata geforceerd op",
|
||||
["command_setaccountmoney"] = "Stel geld in op een account",
|
||||
["command_setaccountmoney_amount"] = "Hoeveelheid",
|
||||
["command_setcoords"] = "Telepeer naar coordinaten",
|
||||
["command_setcoords_x"] = "X waarde",
|
||||
["command_setcoords_y"] = "Y waarde",
|
||||
["command_setcoords_z"] = "Z waarde",
|
||||
["command_setjob"] = "Zet een speler zijn / haar job",
|
||||
["command_setjob_job"] = "Naam",
|
||||
["command_setjob_grade"] = "Job grade",
|
||||
["command_setjob_invalid"] = "De job, grade of beide zijn ongeldig",
|
||||
["command_setgroup"] = "Stel een toestemmingsgroep voor spelers in",
|
||||
["command_setgroup_group"] = "Naam van groep",
|
||||
["commanderror_argumentmismatch"] = "Ongeldig aantal argumenten (geslaagd %s, gezocht %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (doorgegeven string, gewenst nummer)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Ongeldig Argument #%s gegevenstype (doorgegeven negatief/nul, gewenst positief getal)",
|
||||
["commanderror_invaliditem"] = "Ongeldig item",
|
||||
["commanderror_invalidweapon"] = "Ongeldig wapen",
|
||||
["commanderror_console"] = "Command kan niet worden uitgevoerd vanaf console.",
|
||||
["commanderror_invalidcommand"] = "Ongeldig commando - /%s",
|
||||
["commanderror_invalidplayerid"] = "Opgegeven speler is niet online",
|
||||
["commandgeneric_playerid"] = "Speler server id",
|
||||
["command_giveammo_noweapon_found"] = "%s heeft dat wapen niet",
|
||||
["command_giveammo_weapon"] = "Wapen naam",
|
||||
["command_giveammo_ammo"] = "Munitie Hoeveelheid",
|
||||
["tpm_nowaypoint"] = "Geen navigatie ingesteld.",
|
||||
["tpm_success"] = "Successvol geteleporteerd",
|
||||
|
||||
["noclip_message"] = "Noclip is %s",
|
||||
["enabled"] = "~g~aangezet~s~",
|
||||
["disabled"] = "~r~uitgezet~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "€%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dolk",
|
||||
["weapon_bat"] = "Knuppel",
|
||||
["weapon_battleaxe"] = "Gevechtsbijl",
|
||||
["weapon_bottle"] = "Fles",
|
||||
["weapon_crowbar"] = "Koevoet",
|
||||
["weapon_flashlight"] = "Zaklamp",
|
||||
["weapon_golfclub"] = "Golfclub",
|
||||
["weapon_hammer"] = "Hamer",
|
||||
["weapon_hatchet"] = "Bijl",
|
||||
["weapon_knife"] = "Mes",
|
||||
["weapon_knuckle"] = "Boksbeugel",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Wapenstok",
|
||||
["weapon_wrench"] = "Pijpsleutel",
|
||||
["weapon_poolcue"] = "Biljart Keu",
|
||||
["weapon_stone_hatchet"] = "Steenbijl",
|
||||
["weapon_switchblade"] = "Stiletto",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP-pistool",
|
||||
["weapon_ceramicpistol"] = "Keramische pistool",
|
||||
["weapon_combatpistol"] = "Gevechtspistool",
|
||||
["weapon_doubleaction"] = "Revolver met dubbele actie",
|
||||
["weapon_navyrevolver"] = "Marine Revolver",
|
||||
["weapon_flaregun"] = "Noodsignaalpistool",
|
||||
["weapon_gadgetpistol"] = "Gadgetpistool",
|
||||
["weapon_heavypistol"] = "Zwaar pistool",
|
||||
["weapon_revolver"] = "Zware revolver",
|
||||
["weapon_revolver_mk2"] = "Zware revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman-pistool",
|
||||
["weapon_pistol"] = "Pistool",
|
||||
["weapon_pistol_mk2"] = "Pistool MK2",
|
||||
["weapon_pistol50"] = "Pistool .50",
|
||||
["weapon_snspistol"] = "SNS-pistool",
|
||||
["weapon_snspistol_mk2"] = "SNS-pistool MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistool",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Aanvalsgeweer",
|
||||
["weapon_autoshotgun"] = "Automatisch jachtgeweer",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Gevechtsgeweer",
|
||||
["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
|
||||
["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pompgeweer",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Aanval SMG",
|
||||
["weapon_combatmg"] = "Gevecht MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg-veger",
|
||||
["weapon_machinepistol"] = "Machinepistool",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro-SMG",
|
||||
["weapon_minismg"] = "Mini-SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Onheilige Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Geavanceerd geweer",
|
||||
["weapon_assaultrifle"] = "Aanvalsgeweer",
|
||||
["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup-geweer",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
|
||||
["weapon_carbinerifle"] = "Kabinet geweer",
|
||||
["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
|
||||
["weapon_compactrifle"] = "Compact geweer",
|
||||
["weapon_militaryrifle"] = "Militair geweer",
|
||||
["weapon_specialcarbine"] = "Speciale karabijn",
|
||||
["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Zware sluipschutter",
|
||||
["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Schuttersgeweer",
|
||||
["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compacte Launcher",
|
||||
["weapon_firework"] = "Vuurwerkstarter",
|
||||
["weapon_grenadelauncher"] = "Granaatwerper",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Spoorgeweer",
|
||||
["weapon_rpg"] = "Raketwerper",
|
||||
["weapon_rayminigun"] = "Weduwemaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metaal Detector",
|
||||
["weapon_precisionrifle"] = "Precisiegeweer",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Snoep stok",
|
||||
["weapon_acidpackage"] = "LSD pakket",
|
||||
["weapon_pistolxm3"] = "WM 29 Pistool",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Honkbal",
|
||||
["weapon_bzgas"] = "BZ-gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Granaat",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Gevaarlijke jerrycan",
|
||||
["weapon_molotov"] = "Molotovcocktail",
|
||||
["weapon_proxmine"] = "Nabijheidsmijn",
|
||||
["weapon_pipebomb"] = "Pijpbom",
|
||||
["weapon_snowball"] = "Sneeuwbal",
|
||||
["weapon_stickybomb"] = "Kleefbom",
|
||||
["weapon_smokegrenade"] = "Traangas",
|
||||
|
||||
-- Special
|
||||
["weapon_firebluser"] = "Brandblusser",
|
||||
["weapon_digiscanner"] = "Digitale scanner",
|
||||
["weapon_garbagebag"] = "Vuilniszak",
|
||||
["weapon_handcuffs"] = "Handboeien",
|
||||
["gadget_nightvision"] = "Nachtzicht",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "basismodel",
|
||||
["component_knuckle_pimp"] = "de pooier",
|
||||
["component_knuckle_ballas"] = "de ballen",
|
||||
["component_knuckle_dollar"] = "de Hustler",
|
||||
["component_knuckle_diamond"] = "de rots",
|
||||
["component_knuckle_hate"] = "de Hater",
|
||||
["component_knuckle_love"] = "de minnaar",
|
||||
["component_knuckle_player"] = "de speler",
|
||||
["component_knuckle_king"] = "de koning",
|
||||
["component_knuckle_vagos"] = "de Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxe wapenafwerking",
|
||||
|
||||
["component_handle_default"] = "standaard handvat",
|
||||
["component_handle_vip"] = "VIP-handvat",
|
||||
["component_handle_bodyguard"] = "bodyguard-handvat",
|
||||
|
||||
["component_vip_finish"] = "VIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digitale camouflage",
|
||||
["component_camo_finish2"] = "penseelstreek camouflage",
|
||||
["component_camo_finish3"] = "bos camouflage",
|
||||
["component_camo_finish4"] = "schedel camouflage",
|
||||
["component_camo_finish5"] = "sessanta Nove camouflage",
|
||||
["component_camo_finish6"] = "perseus camouflage",
|
||||
["component_camo_finish7"] = "luipaard camouflage",
|
||||
["component_camo_finish8"] = "zebracamouflage",
|
||||
["component_camo_finish9"] = "geometrische camouflage",
|
||||
["component_camo_finish10"] = "boom camouflage",
|
||||
["component_camo_finish11"] = "patriottische camouflage",
|
||||
|
||||
["component_camo_slide_finish"] = "digitale diacamouflage",
|
||||
["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
|
||||
["component_camo_slide_finish3"] = "bos Slide camouflage",
|
||||
["component_camo_slide_finish4"] = "schedelschuifcamouflage",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
|
||||
["component_camo_slide_finish6"] = "perseus diacamouflage",
|
||||
["component_camo_slide_finish7"] = "luipaard Slide camouflage",
|
||||
["component_camo_slide_finish8"] = "zebra Slide camouflage",
|
||||
["component_camo_slide_finish9"] = "geometrische diacamouflage",
|
||||
["component_camo_slide_finish10"] = "boom Slide camouflage",
|
||||
["component_camo_slide_finish11"] = "patriottische diacamouflage",
|
||||
|
||||
["component_clip_default"] = "standaard magazijn",
|
||||
["component_clip_extended"] = "uitgebreid magazijn",
|
||||
["component_clip_drum"] = "drum magazijn",
|
||||
["component_clip_box"] = "box magazijn",
|
||||
|
||||
["component_scope_holo"] = "holografisch bereik",
|
||||
["component_scope_small"] = "klein bereik",
|
||||
["component_scope_medium"] = "gemiddeld bereik",
|
||||
["component_scope_large"] = "groot bereik",
|
||||
["component_scope"] = "gemonteerde scope",
|
||||
["component_scope_advanced"] = "geavanceerd bereik",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "platte mondingsrem",
|
||||
["component_muzzle_tactical"] = "tactische mondingsrem",
|
||||
["component_muzzle_fat"] = "fat-end mondingsrem",
|
||||
["component_muzzle_precision"] = "precisie mondingsrem",
|
||||
["component_muzzle_heavy"] = "zware mondingsrem",
|
||||
["component_muzzle_slanted"] = "schuine mondingsrem",
|
||||
["component_muzzle_split"] = "gespleten mondingsrem",
|
||||
["component_muzzle_squared"] = "kwadraat mondingsrem",
|
||||
|
||||
["component_flashlight"] = "zaklamp",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "standaard handvat",
|
||||
["component_barrel_heavy"] = "zware handvat",
|
||||
|
||||
["component_ammo_tracer"] = "tracermunitie",
|
||||
["component_ammo_incendiary"] = "brandgevaarlijke munitie",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint munitie",
|
||||
["component_ammo_fmj"] = "fMJ-munitie",
|
||||
["component_ammo_armor"] = "pantser piercing munitie",
|
||||
["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
|
||||
|
||||
["component_shells_default"] = "standaard shells",
|
||||
["component_shells_incendiary"] = "draken ademschelpen",
|
||||
["component_shells_armor"] = "stalen Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette schelpen",
|
||||
["component_shells_explosive"] = "explosieve slakkenhuizen",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "ronde(n)",
|
||||
["ammo_shells"] = "huls/(zen)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "liters brandstof",
|
||||
["ammo_firework"] = "vuurwerkpijl(en)",
|
||||
["ammo_rockets"] = "raket(ten)",
|
||||
["ammo_grenadelauncher"] = "granaat(en)",
|
||||
["ammo_grenade"] = "granaat(en)",
|
||||
["ammo_stickybomb"] = "bom(men)",
|
||||
["ammo_pipebomb"] = "bom(men)",
|
||||
["ammo_smokebomb"] = "bom(men)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mijn(en)",
|
||||
["ammo_bzgas"] = "blik(ken)",
|
||||
["ammo_ball"] = "bal(len)",
|
||||
["ammo_snowball"] = "sneeuwbal(len)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "standaard skin",
|
||||
["tint_green"] = "groene skin",
|
||||
["tint_gold"] = "goude skin",
|
||||
["tint_pink"] = "roze skin",
|
||||
["tint_army"] = "legerprint",
|
||||
["tint_lspd"] = "blauwe skin",
|
||||
["tint_orange"] = "oranje skin",
|
||||
["tint_platinum"] = "platina skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klassiek zwart",
|
||||
["tint_classic_gray"] = "klassiek grijs",
|
||||
["tint_classic_two_tone"] = "klassiek twee-tonig",
|
||||
["tint_classic_white"] = "klassiek wit",
|
||||
["tint_classic_beige"] = "klassiek beige",
|
||||
["tint_classic_green"] = "klassiek groen",
|
||||
["tint_classic_blue"] = "klassiek blauw",
|
||||
["tint_classic_earth"] = "klassieke aarde",
|
||||
["tint_classic_brown_black"] = "klassiek bruin zwart",
|
||||
["tint_contrast_red"] = "contrast rood",
|
||||
["tint_contrast_blue"] = "contrast blauw",
|
||||
["tint_contrast_yellow"] = "contrast geel",
|
||||
["tint_contrast_orange"] = "contrast oranje",
|
||||
["tint_bold_pink"] = "gedurfde roze",
|
||||
["tint_bold_purple_yellow"] = "gedurfde paarse geel",
|
||||
["tint_bold_orange"] = "gedurfde oranje",
|
||||
["tint_bold_green_purple"] = "gedurfde groene paarse",
|
||||
["tint_bold_red_feat"] = "gedurfde rode feat",
|
||||
["tint_bold_green_feat"] = "gedurfde groene feat",
|
||||
["tint_bold_cyan_feat"] = "gedurfde cyaan feat",
|
||||
["tint_bold_yellow_feat"] = "gedurfde gele feat",
|
||||
["tint_bold_red_white"] = "gedurfde rode witte",
|
||||
["tint_bold_blue_white"] = "gedurfde blauwe witte",
|
||||
["tint_metallic_gold"] = "metallisch goud",
|
||||
["tint_metallic_platinum"] = "metallisch platina",
|
||||
["tint_metallic_gray_lilac"] = "metallisch grijs lila",
|
||||
["tint_metallic_purple_lime"] = "metallisch paarse limo",
|
||||
["tint_metallic_red"] = "metallisch rood",
|
||||
["tint_metallic_green"] = "metallisch groen",
|
||||
["tint_metallic_blue"] = "metallisch blauw",
|
||||
["tint_metallic_white_aqua"] = "metallisch wit aqua",
|
||||
["tint_metallic_red_yellow"] = "metallisch rood geel",
|
||||
}
|
||||
273
resources/[core]/es_extended/locales/pl.lua
Normal file
273
resources/[core]/es_extended/locales/pl.lua
Normal file
@@ -0,0 +1,273 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "ekwipunek %s / %s",
|
||||
["use"] = "użyj",
|
||||
["give"] = "daj",
|
||||
["remove"] = "usuń",
|
||||
["return"] = "wróć",
|
||||
["give_to"] = "daj dla",
|
||||
["amount"] = "ilość",
|
||||
["giveammo"] = "daj amunicje",
|
||||
["amountammo"] = "ilość amunicji",
|
||||
["noammo"] = "nie posiadasz wystarczającej ilości amunicji!",
|
||||
["gave_item"] = "dałeś/aś %sx %s dla %s",
|
||||
["received_item"] = "otrzymałeś/aś %sx %s od %s",
|
||||
["gave_weapon"] = "dałeś/aś %s dla %s",
|
||||
["gave_weapon_ammo"] = "dałeś/aś ~o~%sx %s do %s dla %s",
|
||||
["gave_weapon_withammo"] = "dałeś/aś %s z ~o~%sx %s dla %s",
|
||||
["gave_weapon_hasalready"] = "%s już posiada %s",
|
||||
["gave_weapon_noweapon"] = "%s nie posiada tej broni",
|
||||
["received_weapon"] = "otrzymałeś/aś %s od %s",
|
||||
["received_weapon_ammo"] = "otrzymałeś/aś ~o~%sx %s do twojego %s od %s",
|
||||
["received_weapon_withammo"] = "otrzymałeś/aś %s z ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s próbował/a przekazać ci %s, lecz już posiadasz jedno",
|
||||
["received_weapon_noweapon"] = "%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni",
|
||||
["gave_account_money"] = "dałeś/aś %s$ (%s) dla %s",
|
||||
["received_account_money"] = "otrzymałeś/aś %s$ (%s) od %s",
|
||||
["amount_invalid"] = "nieprawidłowa ilość",
|
||||
["players_nearby"] = "brak graczy w pobliżu",
|
||||
["ex_inv_lim"] = "akcja nie jest możliwa, nie możesz mieć więcej %s",
|
||||
["imp_invalid_quantity"] = "akcja jest niemożliwa, nieprawidłowa ilość",
|
||||
["imp_invalid_amount"] = "akcja jest niemożliwa, nieprawidłowa kwota",
|
||||
["threw_standard"] = "wyrzuciłeś/aś %sx %s",
|
||||
["threw_account"] = "wyrzuciłeś/aś $%s %s",
|
||||
["threw_weapon"] = "wyrzuciłeś/aś %s",
|
||||
["threw_weapon_ammo"] = "wyrzuciłeś/aś %s z ~o~%sx %s",
|
||||
["threw_weapon_already"] = "już posiadasz taką samą broń",
|
||||
["threw_cannot_pickup"] = "nie możesz tego podnieść, gdyż masz pełny ekwipunek!",
|
||||
["threw_pickup_prompt"] = "naciśnij E aby podnieść",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "pokaż ekwipunek",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "otrzymałeś/aś wynagrodzenie: %s$",
|
||||
["received_help"] = "otrzymałeś/aś zapomogę: $%s",
|
||||
["company_nomoney"] = "firma, w której pracujesz, jest zbyt biedna, by wypłacić twoją pensję",
|
||||
["received_paycheck"] = "otrzymano wypłate",
|
||||
["bank"] = "bank",
|
||||
["account_bank"] = "bank",
|
||||
["account_black_money"] = "brudne pieniądze",
|
||||
["account_money"] = "pieniądze",
|
||||
["act_imp"] = "działanie niemożliwe",
|
||||
["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_car"] = "przywołaj pojazd",
|
||||
["command_car_car"] = "nazwa lub hash przywołanego pojazdu",
|
||||
["command_cardel"] = "usuń pojazd w pobliżu",
|
||||
["command_cardel_radius"] = "opcjonalnie usuń każdy pojazd w obszarze",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "wyczyść czat",
|
||||
["command_clearall"] = "wyczyść czat dla wszystkich graczy",
|
||||
["command_clearinventory"] = "wyczyść ekwipunek gracza",
|
||||
["command_clearloadout"] = "wyczyść wyposarzenie gracza",
|
||||
["command_giveaccountmoney"] = "daj pieniądze na podany typ konta",
|
||||
["command_giveaccountmoney_account"] = "prawidłowy typ konta",
|
||||
["command_giveaccountmoney_amount"] = "ilość do dodania",
|
||||
["command_giveaccountmoney_invalid"] = "nieprawidłowy typ konta",
|
||||
["command_giveitem"] = "daj przedmiot graczowi",
|
||||
["command_giveitem_item"] = "nazwa przedmiotu",
|
||||
["command_giveitem_count"] = "ilość przedimotu",
|
||||
["command_giveweapon"] = "daj broń graczowi",
|
||||
["command_giveweapon_weapon"] = "nazwa broni",
|
||||
["command_giveweapon_ammo"] = "ilość amunicji",
|
||||
["command_giveweapon_hasalready"] = "gracz już posiada tą broń",
|
||||
["command_giveweaponcomponent"] = "daj komponent do broni graczowi",
|
||||
["command_giveweaponcomponent_component"] = "nazwa komponentu",
|
||||
["command_giveweaponcomponent_invalid"] = "nieprawidłowy komponent do broni",
|
||||
["command_giveweaponcomponent_hasalready"] = "gracz już posiada ten komponent do tej broni",
|
||||
["command_giveweaponcomponent_missingweapon"] = "gracz nie posiada tej broni",
|
||||
["command_save"] = "zapisz gracza w bazie danych",
|
||||
["command_saveall"] = "zapisz wszystkich graczy w bazie danych",
|
||||
["command_setaccountmoney"] = "ustaw ilość pieniędzy danego konta dla gracza",
|
||||
["command_setaccountmoney_amount"] = "ilość pieniędzy do ustawienia",
|
||||
["command_setcoords"] = "teleportuj na koordynaty",
|
||||
["command_setcoords_x"] = "x axis",
|
||||
["command_setcoords_y"] = "y axis",
|
||||
["command_setcoords_z"] = "z axis",
|
||||
["command_setjob"] = "ustaw prace dla gracza",
|
||||
["command_setjob_job"] = "nazwa pracy",
|
||||
["command_setjob_grade"] = "stanowisko w pracy",
|
||||
["command_setjob_invalid"] = "praca, stanowisko lub obydwa są nieprawidłowe",
|
||||
["command_setgroup"] = "ustaw grupe gracza",
|
||||
["command_setgroup_group"] = "nazwa grupy",
|
||||
["commanderror_argumentmismatch"] = "nieprawiłowa ilość argumentów (przeszło %s, wymagane %s)",
|
||||
["commanderror_argumentmismatch_number"] = "nieprawidłowy typ argumentu #%s (przeszedł tekst, wymagany numer)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Nieprawidłowy argument #%s typ danych (przekazano ujemny/zero, oczekiwano liczby dodatniej)",
|
||||
["commanderror_invaliditem"] = "nieprawidłowa nazwa przedmiotu",
|
||||
["commanderror_invalidweapon"] = "nieprawidłowa broń",
|
||||
["commanderror_console"] = "podana komenda nie może zostać uruchomiona przez konsole",
|
||||
["commanderror_invalidcommand"] = "/%s nie jest poprawną komendą!",
|
||||
["commanderror_invalidplayerid"] = "brak dostepnego gracza pasującego do podanego id serwerowego",
|
||||
["commandgeneric_playerid"] = "id gracza",
|
||||
["command_giveammo_noweapon_found"] = "%s does not have that weapon",
|
||||
["command_giveammo_weapon"] = "Weapon name",
|
||||
["command_giveammo_ammo"] = "Ammo Quantity",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "$%s",
|
||||
|
||||
-- Weapons
|
||||
["weapon_knife"] = "nóż",
|
||||
["weapon_nightstick"] = "pałka",
|
||||
["weapon_hammer"] = "młotek",
|
||||
["weapon_bat"] = "kij",
|
||||
["weapon_golfclub"] = "kij golfowy",
|
||||
["weapon_crowbar"] = "łom",
|
||||
["weapon_pistol"] = "pistolet",
|
||||
["weapon_combatpistol"] = "pistolet bojowy",
|
||||
["weapon_appistol"] = "ap pistol",
|
||||
["weapon_pistol50"] = "pistol .50",
|
||||
["weapon_microsmg"] = "micro smg",
|
||||
["weapon_smg"] = "smg",
|
||||
["weapon_assaultsmg"] = "assault smg",
|
||||
["weapon_assaultrifle"] = "assault rifle",
|
||||
["weapon_carbinerifle"] = "carbine rifle",
|
||||
["weapon_advancedrifle"] = "advanced rifle",
|
||||
["weapon_mg"] = "mg",
|
||||
["weapon_combatmg"] = "combat mg",
|
||||
["weapon_pumpshotgun"] = "pump shotgun",
|
||||
["weapon_sawnoffshotgun"] = "sawed off shotgun",
|
||||
["weapon_assaultshotgun"] = "assault shotgun",
|
||||
["weapon_bullpupshotgun"] = "bullpup shotgun",
|
||||
["weapon_stungun"] = "tazer",
|
||||
["weapon_sniperrifle"] = "karabin snajperski",
|
||||
["weapon_heavysniper"] = "ciężki karabin snajperski",
|
||||
["weapon_grenadelauncher"] = "granatnik",
|
||||
["weapon_rpg"] = "wyrzutnia rakiet",
|
||||
["weapon_minigun"] = "minigun",
|
||||
["weapon_grenade"] = "granat",
|
||||
["weapon_stickybomb"] = "ładunek przylepny",
|
||||
["weapon_smokegrenade"] = "granat dymny",
|
||||
["weapon_bzgas"] = "bz gas",
|
||||
["weapon_molotov"] = "koktajl Mołotowa",
|
||||
["weapon_fireextinguisher"] = "gaśnica",
|
||||
["weapon_petrolcan"] = "kanister",
|
||||
["weapon_ball"] = "piłka",
|
||||
["weapon_snspistol"] = "sns pistolet",
|
||||
["weapon_bottle"] = "butelka",
|
||||
["weapon_gusenberg"] = "gusenberg sweeper",
|
||||
["weapon_specialcarbine"] = "special carbine",
|
||||
["weapon_heavypistol"] = "heavy pistol",
|
||||
["weapon_bullpuprifle"] = "karabin wyborowy",
|
||||
["weapon_dagger"] = "sztylet",
|
||||
["weapon_vintagepistol"] = "vintage pistol",
|
||||
["weapon_firework"] = "fajerwerki",
|
||||
["weapon_musket"] = "muszkiet",
|
||||
["weapon_heavyshotgun"] = "ciężki shotgun",
|
||||
["weapon_marksmanrifle"] = "marksman rifle",
|
||||
["weapon_hominglauncher"] = "program uruchamiający",
|
||||
["weapon_proxmine"] = "mina zbliżeniowa",
|
||||
["weapon_snowball"] = "śnieżka",
|
||||
["weapon_flaregun"] = "flara",
|
||||
["weapon_combatpdw"] = "combat pdw",
|
||||
["weapon_marksmanpistol"] = "marksman pistol",
|
||||
["weapon_knuckle"] = "kastety",
|
||||
["weapon_hatchet"] = "toporek",
|
||||
["weapon_railgun"] = "karabin",
|
||||
["weapon_machete"] = "meczeta",
|
||||
["weapon_machinepistol"] = "pistolet maszynowy",
|
||||
["weapon_switchblade"] = "scyzoryk",
|
||||
["weapon_revolver"] = "ciężki rewolwer",
|
||||
["weapon_dbshotgun"] = "dwururka",
|
||||
["weapon_compactrifle"] = "compact rifle",
|
||||
["weapon_autoshotgun"] = "auto shotgun",
|
||||
["weapon_battleaxe"] = "topór bitewny",
|
||||
["weapon_compactlauncher"] = "compact launcher",
|
||||
["weapon_minismg"] = "mini smg",
|
||||
["weapon_pipebomb"] = "bomba rurowa",
|
||||
["weapon_poolcue"] = "kij bilardowy",
|
||||
["weapon_wrench"] = "klucz do rur",
|
||||
["weapon_flashlight"] = "latarka",
|
||||
["gadget_parachute"] = "spadochron",
|
||||
["weapon_flare"] = "pistolet sygnałowy",
|
||||
["weapon_doubleaction"] = "double-Action Revolver",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
|
||||
|
||||
-- Weapon Components
|
||||
["component_clip_default"] = "domyślny tłumik",
|
||||
["component_clip_extended"] = "rozszerzony tłumik",
|
||||
["component_clip_drum"] = "magazynek bębnowy",
|
||||
["component_clip_box"] = "magazynek",
|
||||
["component_flashlight"] = "latarka",
|
||||
["component_scope"] = "luneta",
|
||||
["component_scope_advanced"] = "zaawansowana luneta",
|
||||
["component_suppressor"] = "tłumik",
|
||||
["component_grip"] = "uchwyt",
|
||||
["component_luxary_finish"] = "luksusowe wykończenie broni",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "nabój/oi",
|
||||
["ammo_shells"] = "pocisk(ów)",
|
||||
["ammo_charge"] = "naładowania",
|
||||
["ammo_petrol"] = "galon(y) paliwa",
|
||||
["ammo_firework"] = "fajerwerka/i",
|
||||
["ammo_rockets"] = "rakieta/y",
|
||||
["ammo_grenadelauncher"] = "granat(y)",
|
||||
["ammo_grenade"] = "granat(y)",
|
||||
["ammo_stickybomb"] = "bomba/y",
|
||||
["ammo_pipebomb"] = "bomba/y",
|
||||
["ammo_smokebomb"] = "bomba/y",
|
||||
["ammo_molotov"] = "kontail(e)",
|
||||
["ammo_proxmine"] = "mina/y",
|
||||
["ammo_bzgas"] = "puszka/ek",
|
||||
["ammo_ball"] = "kula/e",
|
||||
["ammo_snowball"] = "snieżka/i",
|
||||
["ammo_flare"] = "flara/y",
|
||||
["ammo_flaregun"] = "flara/y",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "domyślny skin",
|
||||
["tint_green"] = "zielony skin",
|
||||
["tint_gold"] = "złoty skin",
|
||||
["tint_pink"] = "różowy skin",
|
||||
["tint_army"] = "wojskowy skin",
|
||||
["tint_lspd"] = "niebieski skin",
|
||||
["tint_orange"] = "pomarańczowy skin",
|
||||
["tint_platinum"] = "platynowy skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klasyczna czerń",
|
||||
["tint_classic_gray"] = "klasyczny szary",
|
||||
["tint_classic_two_tone"] = "klasyczny dwutonowy",
|
||||
["tint_classic_white"] = "klasyczna biel",
|
||||
["tint_classic_beige"] = "klasyczny beż",
|
||||
["tint_classic_green"] = "klasyczna zieleń",
|
||||
["tint_classic_blue"] = "klasyczny niebieski",
|
||||
["tint_classic_earth"] = "klasyczna ziemia",
|
||||
["tint_classic_brown_black"] = "klasyczny brązowo-czarny",
|
||||
["tint_contrast_red"] = "kontrastowy czerwony",
|
||||
["tint_contrast_blue"] = "kontrastowy niebieski",
|
||||
["tint_contrast_yellow"] = "kontrastowy żółty",
|
||||
["tint_contrast_orange"] = "kontrastowy pomarańczowy",
|
||||
["tint_bold_pink"] = "odważny różowy",
|
||||
["tint_bold_purple_yellow"] = "odważny fioletowo-żółty",
|
||||
["tint_bold_orange"] = "odważny pomarańczowy",
|
||||
["tint_bold_green_purple"] = "odważny zielono-fioletowy",
|
||||
["tint_bold_red_feat"] = "odważny czerwony feat",
|
||||
["tint_bold_green_feat"] = "odważny zielony feat",
|
||||
["tint_bold_cyan_feat"] = "odważny cyjan feat",
|
||||
["tint_bold_yellow_feat"] = "odważny żółty feat",
|
||||
["tint_bold_red_white"] = "odważny czerwony biały",
|
||||
["tint_bold_blue_white"] = "odważny niebieski biały",
|
||||
["tint_metallic_gold"] = "złoto metaliczne",
|
||||
["tint_metallic_platinum"] = "platyna metaliczna",
|
||||
["tint_metallic_gray_lilac"] = "szaro-liliowe metaliczne",
|
||||
["tint_metallic_purple_lime"] = "fioletowo-limonkowe metaliczne",
|
||||
["tint_metallic_red"] = "czerwony metaliczny",
|
||||
["tint_metallic_green"] = "zielony metaliczny",
|
||||
["tint_metallic_blue"] = "niebieski metaliczny",
|
||||
["tint_metallic_white_aqua"] = "białe aqua metaliczne",
|
||||
["tint_metallic_red_yellow"] = "czerwono-żółte metaliczne",
|
||||
}
|
||||
411
resources/[core]/es_extended/locales/sl.lua
Normal file
411
resources/[core]/es_extended/locales/sl.lua
Normal file
@@ -0,0 +1,411 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Shramba ( Teza %s / %s )",
|
||||
["use"] = "Uporabi",
|
||||
["give"] = "Daj",
|
||||
["remove"] = "Vrzi",
|
||||
["return"] = "Povratek",
|
||||
["give_to"] = "Daj",
|
||||
["amount"] = "Vsota",
|
||||
["giveammo"] = "Daj Strelivo",
|
||||
["amountammo"] = "Količina streliva",
|
||||
["noammo"] = "Ni dovolj!",
|
||||
["gave_item"] = "Dal si %sx %s k %s",
|
||||
["received_item"] = "Dobil si %sx %s od %s",
|
||||
["gave_weapon"] = "Dajanje %s do %s",
|
||||
["gave_weapon_ammo"] = "Dajanje ~o~%sx %s za %s do %s",
|
||||
["gave_weapon_withammo"] = "Dajanje %s z ~o~%sx %s do %s",
|
||||
["gave_weapon_hasalready"] = "%s ze ima %s",
|
||||
["gave_weapon_noweapon"] = "%s se nima tega orozja",
|
||||
["received_weapon"] = "Dobil si %s od %s",
|
||||
["received_weapon_ammo"] = "Dobil ~o~%sx %s za tvoj/o %s od %s",
|
||||
["received_weapon_withammo"] = "Dobil si %s z ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s vam je poskušal dati %s, vendar že imate to orožje",
|
||||
["received_weapon_noweapon"] = "%s vam je poskušal dati strelivo za %s, vendar nimate tega orožja",
|
||||
["gave_account_money"] = "Dajanje $%s (%s) do %s",
|
||||
["received_account_money"] = "Dobil $%s (%s) od %s",
|
||||
["amount_invalid"] = "Neveljavna količina",
|
||||
["players_nearby"] = "V blizini ni ljudi",
|
||||
["ex_inv_lim"] = "Dejanja ni mogoče izvesti, saj presega največjo težo %s",
|
||||
["imp_invalid_quantity"] = "Dejanja ni mogoče izvesti, količina je neveljavna",
|
||||
["imp_invalid_amount"] = "Dejanja ni mogoče izvesti, znesek je neveljaven",
|
||||
["threw_standard"] = "Metanje %sx %s",
|
||||
["threw_account"] = "Metanje $%s %s",
|
||||
["threw_weapon"] = "Metanje %s",
|
||||
["threw_weapon_ammo"] = "Metanje %s z ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Ti ze imas to orozje",
|
||||
["threw_cannot_pickup"] = "Shramba je poln, nemorem pobrati!",
|
||||
["threw_pickup_prompt"] = "Pritisni E da poberes",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Pokazi Shrambo",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Vi ste plačali: $%s",
|
||||
["received_help"] = "Vi ste placali svoj CEK v vrednosti: $%s",
|
||||
["company_nomoney"] = "podjetje, v katerem ste zaposleni, je prerevno, da bi vam izplačevalo plačo",
|
||||
["received_paycheck"] = "Prejel si Placilo",
|
||||
["bank"] = "NLB",
|
||||
["account_bank"] = "Banka",
|
||||
["account_black_money"] = "Umazan Denar",
|
||||
["account_money"] = "Denar",
|
||||
|
||||
["act_imp"] = "Dejanja ni mogoče izvesti",
|
||||
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Teleportiraj osebo do sebe",
|
||||
["command_car"] = "Spawnaj si vozilo",
|
||||
["command_car_car"] = "Koda vozila",
|
||||
["command_cardel"] = "Odstranite vozila v bližini",
|
||||
["command_cardel_radius"] = "Odstrani vsa vozila v določenem radiju",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Odstrani vsa sporocila v CHATU",
|
||||
["command_clearall"] = "Počisti besedilo klepeta za vse igralce",
|
||||
["command_clearinventory"] = "Vzemi vse stvari iz osebove shrambe",
|
||||
["command_clearloadout"] = "Odstranite vse orožje iz nalaganja igralcev",
|
||||
["command_freeze"] = "Zmrzni osebno",
|
||||
["command_unfreeze"] = "Odmrzni osebo",
|
||||
["command_giveaccountmoney"] = "Poslji denar na dolocen Bancni racun",
|
||||
["command_giveaccountmoney_account"] = "Račun za dodajanje",
|
||||
["command_giveaccountmoney_amount"] = "Znesek za dodajanje",
|
||||
["command_giveaccountmoney_invalid"] = "Ime računa je neveljavno",
|
||||
["command_giveitem"] = "Daj osebi neko stvar",
|
||||
["command_giveitem_item"] = "Ime Stvari",
|
||||
["command_giveitem_count"] = "Kolicina",
|
||||
["command_giveweapon"] = "Daj osebi orozje",
|
||||
["command_giveweapon_weapon"] = "Ime orozja",
|
||||
["command_giveweapon_ammo"] = "Kolicina",
|
||||
["command_giveweapon_hasalready"] = "Oseba ze ima to orozje!",
|
||||
["command_giveweaponcomponent"] = "Daj komponento orožja igralcu",
|
||||
["command_giveweaponcomponent_component"] = "Ime Komponente",
|
||||
["command_giveweaponcomponent_invalid"] = "Neveljavna komponenta orožja",
|
||||
["command_giveweaponcomponent_hasalready"] = "Oseba ze ima to komponento",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Oseba nima tega orozja!",
|
||||
["command_goto"] = "Teleportirajte se k igralcu",
|
||||
["command_kill"] = "Ubij igralca",
|
||||
["command_save"] = "Prisilno shrani podatke igralca!",
|
||||
["command_saveall"] = "Prisilno shrani vse podatke igralca",
|
||||
["command_setaccountmoney"] = "Nastavite denar znotraj dolocenega racuna",
|
||||
["command_setaccountmoney_amount"] = "Znesek",
|
||||
["command_setcoords"] = "Teleport na dolocene koordinate",
|
||||
["command_setcoords_x"] = "Vrednost X",
|
||||
["command_setcoords_y"] = "Vrednost Y",
|
||||
["command_setcoords_z"] = "Z vrednost",
|
||||
["command_setjob"] = "Nastavi opravilo igralca",
|
||||
["command_setjob_job"] = "Ime",
|
||||
["command_setjob_grade"] = "Delovna ocena",
|
||||
["command_setjob_invalid"] = "delovno mesto, ocena ali oboje ni veljavno",
|
||||
["command_setgroup"] = "Nastavi skupino dovoljenj igralcev",
|
||||
["command_setgroup_group"] = "Ime skupine",
|
||||
["commanderror_argumentmismatch"] = "Neveljavno stetje argumentov (podano %s, zeleno %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Neveljaven podatkovni tip argumenta #%s (posredovan niz, zeleno stevilo)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Neveljaven argument #%s tip podatkov (podano negativno/nič, zahtevano pozitivno število)",
|
||||
["commanderror_invaliditem"] = "Neveljaven element",
|
||||
["commanderror_invalidweapon"] = "Neveljavno orozje",
|
||||
["commanderror_console"] = "Ukaza ni mogoce izvesti s konzole",
|
||||
["commanderror_invalidcommand"] = "Neveljaven ukaz - /%s",
|
||||
["commanderror_invalidplayerid"] = "Naveden igralec ni na spletu",
|
||||
["commandgeneric_playerid"] = "Id streznika igralca",
|
||||
["command_giveammo_noweapon_found"] = "%s nima tega orozja",
|
||||
["command_giveammo_weapon"] = "Ime orozja",
|
||||
["command_giveammo_ammo"] = "Kolicina streliva",
|
||||
["tpm_nowaypoint"] = "Ni nastavljene poti!.",
|
||||
["tpm_success"] = "Uspesno teleportiran",
|
||||
|
||||
["noclip_message"] = "Noclip je bil %s",
|
||||
["enabled"] = "~g~Vkljucen~s~",
|
||||
["disabled"] = "~r~Izkljucen~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "€%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klasična črna",
|
||||
["tint_classic_gray"] = "klasična siva",
|
||||
["tint_classic_two_tone"] = "klasična dvo-tonska",
|
||||
["tint_classic_white"] = "klasična bela",
|
||||
["tint_classic_beige"] = "klasična bež",
|
||||
["tint_classic_green"] = "klasična zelena",
|
||||
["tint_classic_blue"] = "klasična modra",
|
||||
["tint_classic_earth"] = "klasična zemlja",
|
||||
["tint_classic_brown_black"] = "klasična rjava-črna",
|
||||
["tint_contrast_red"] = "kontrastna rdeča",
|
||||
["tint_contrast_blue"] = "kontrastna modra",
|
||||
["tint_contrast_yellow"] = "kontrastna rumena",
|
||||
["tint_contrast_orange"] = "kontrastna oranžna",
|
||||
["tint_bold_pink"] = "drzna roza",
|
||||
["tint_bold_purple_yellow"] = "drzna vijolično-rumena",
|
||||
["tint_bold_orange"] = "drzna oranžna",
|
||||
["tint_bold_green_purple"] = "drzna zelena-vijolična",
|
||||
["tint_bold_red_feat"] = "drzna rdeča feat",
|
||||
["tint_bold_green_feat"] = "drzna zelena feat",
|
||||
["tint_bold_cyan_feat"] = "drzna cian feat",
|
||||
["tint_bold_yellow_feat"] = "drzna rumena feat",
|
||||
["tint_bold_red_white"] = "drzna rdeča bela",
|
||||
["tint_bold_blue_white"] = "drzna modra bela",
|
||||
["tint_metallic_gold"] = "metalik zlato",
|
||||
["tint_metallic_platinum"] = "metalik platina",
|
||||
["tint_metallic_gray_lilac"] = "metalik siv lila",
|
||||
["tint_metallic_purple_lime"] = "metalik vijolična limona",
|
||||
["tint_metallic_red"] = "metalik rdeča",
|
||||
["tint_metallic_green"] = "metalik zelena",
|
||||
["tint_metallic_blue"] = "metalik modra",
|
||||
["tint_metallic_white_aqua"] = "metalik bela aqua",
|
||||
["tint_metallic_red_yellow"] = "metalik rdeče rumeno",
|
||||
}
|
||||
411
resources/[core]/es_extended/locales/sr.lua
Normal file
411
resources/[core]/es_extended/locales/sr.lua
Normal file
@@ -0,0 +1,411 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventar ( Težina %s / %s )",
|
||||
["use"] = "Koristi",
|
||||
["give"] = "Daj",
|
||||
["remove"] = "Baci",
|
||||
["return"] = "Nazad",
|
||||
["give_to"] = "Daj",
|
||||
["amount"] = "Količina",
|
||||
["giveammo"] = "Daj municiju",
|
||||
["amountammo"] = "Količina municije",
|
||||
["noammo"] = "Nemate dovoljno!",
|
||||
["gave_item"] = "Davanje %sx %s igraču %s",
|
||||
["received_item"] = "Dobijeno %sx %s od %s",
|
||||
["gave_weapon"] = "Davanje %s igraču %s",
|
||||
["gave_weapon_ammo"] = "Davanje ~o~%sx %s za %s igraču %s",
|
||||
["gave_weapon_withammo"] = "Davanje %s sa ~o~%sx %s igraču %s",
|
||||
["gave_weapon_hasalready"] = "%s već ima %s",
|
||||
["gave_weapon_noweapon"] = "%s nema to oružje",
|
||||
["received_weapon"] = "Dobijeno %s od %s",
|
||||
["received_weapon_ammo"] = "Dobijeno ~o~%sx %s za vaš %s od %s",
|
||||
["received_weapon_withammo"] = "Dobijeno %s sa ~o~%sx %s od %s",
|
||||
["received_weapon_hasalready"] = "%s je pokušao da Vam da %s, ali vi već imate to oružje",
|
||||
["received_weapon_noweapon"] = "%s je pokušao da Vam da municiju za %s, ali vi nemate to oružje",
|
||||
["gave_account_money"] = "Davanje $%s (%s) igraču %s",
|
||||
["received_account_money"] = "Dobijeno $%s (%s) od %s",
|
||||
["amount_invalid"] = "Nevažeća količina",
|
||||
["players_nearby"] = "Nema igrača u blizini",
|
||||
["ex_inv_lim"] = "Ne možete uraditi to, premašuje max težinu od %s",
|
||||
["imp_invalid_quantity"] = "Nevažeća količina",
|
||||
["imp_invalid_amount"] = "Nevažeći iznos",
|
||||
["threw_standard"] = "Bacanje %sx %s",
|
||||
["threw_account"] = "Bacanje $%s %s",
|
||||
["threw_weapon"] = "Bacanje %s",
|
||||
["threw_weapon_ammo"] = "Bacanje %s sa ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Vi već imate to oružje",
|
||||
["threw_cannot_pickup"] = "Inventar je pun, ne možete pokupiti to!",
|
||||
["threw_pickup_prompt"] = "Pritisni E da pokupiš",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Otvaranje inventara",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Plaćeno Vam je: $%s",
|
||||
["received_help"] = "Isplaćen Vam je ček: $%s",
|
||||
["company_nomoney"] = "Kompanija u kojoj ste zapošljeni nema više novca",
|
||||
["received_paycheck"] = "primili ste platu",
|
||||
["bank"] = "Maze Banka",
|
||||
["account_bank"] = "Banka",
|
||||
["account_black_money"] = "Prljav novac",
|
||||
["account_money"] = "Novac",
|
||||
|
||||
["act_imp"] = "Ne možete izvršiti radnju",
|
||||
["in_vehicle"] = "Ne možete uraditi to dok je igrač u vozilu",
|
||||
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "TP-ajte igrača do Vas",
|
||||
["command_car"] = "Stvorite vozilo",
|
||||
["command_car_car"] = "Model ili hash vozila",
|
||||
["command_cardel"] = "Obrišite vozilo u blizini",
|
||||
["command_cardel_radius"] = "Obrišite sva vozila unutar navedenog radiusa",
|
||||
["command_repair"] = "Repair your vehicle",
|
||||
["command_repair_success"] = "Successfully repaired vehicle",
|
||||
["command_repair_success_target"] = "An admin repaired your vehicle",
|
||||
["command_clear"] = "Obrišite chat",
|
||||
["command_clearall"] = "Obrišite chat za sve igrače",
|
||||
["command_clearinventory"] = "Obrišite sve stvari iz inventara igrača",
|
||||
["command_clearloadout"] = "Obrišite sva oružja iz inventara igrača",
|
||||
["command_freeze"] = "Zaledite igrača",
|
||||
["command_unfreeze"] = "Odledite igrača",
|
||||
["command_giveaccountmoney"] = "Dajte novac na odredjeni nalog",
|
||||
["command_giveaccountmoney_account"] = "Nalog za slanje",
|
||||
["command_giveaccountmoney_amount"] = "Količina",
|
||||
["command_giveaccountmoney_invalid"] = "Nalog nepostojeći",
|
||||
["command_giveitem"] = "Dajte item igraču",
|
||||
["command_giveitem_item"] = "Ime item-a",
|
||||
["command_giveitem_count"] = "Količina",
|
||||
["command_giveweapon"] = "Dajte oružje igraču",
|
||||
["command_giveweapon_weapon"] = "Ime oružja",
|
||||
["command_giveweapon_ammo"] = "Količina municije",
|
||||
["command_giveweapon_hasalready"] = "Igrač već ima to oružje",
|
||||
["command_giveweaponcomponent"] = "Dajte dodatak za oružje igraču",
|
||||
["command_giveweaponcomponent_component"] = "Ime dodatka",
|
||||
["command_giveweaponcomponent_invalid"] = "Nevažeći dodatak",
|
||||
["command_giveweaponcomponent_hasalready"] = "Igrač već ima taj dodatak",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Igrač nema oružje",
|
||||
["command_goto"] = "Idite do igrača",
|
||||
["command_kill"] = "Ubijte igrača",
|
||||
["command_save"] = "Forsirajte čuvanje date igrača",
|
||||
["command_saveall"] = "Forsirajte čuvanje date svih igrača",
|
||||
["command_setaccountmoney"] = "Postavite novac na određeni račun",
|
||||
["command_setaccountmoney_amount"] = "Količina",
|
||||
["command_setcoords"] = "Teleportujte se na koordinate",
|
||||
["command_setcoords_x"] = "X",
|
||||
["command_setcoords_y"] = "Y",
|
||||
["command_setcoords_z"] = "Z",
|
||||
["command_setjob"] = "Postavite posao igraču",
|
||||
["command_setjob_job"] = "Ime",
|
||||
["command_setjob_grade"] = "Stepen posla",
|
||||
["command_setjob_invalid"] = "posao, stepen ili oba nisu validna",
|
||||
["command_setgroup"] = "Postavite permisiju",
|
||||
["command_setgroup_group"] = "Ime grupe",
|
||||
["commanderror_argumentmismatch"] = "Nevazeci broj argumenata (položio %s, željeno %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Nevažeći argument #%s tip podataka (položeno, željeno)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Nevaljan argument #%s tip podataka (prosleđen negativan/nula, potreban pozitivan broj)",
|
||||
["commanderror_invaliditem"] = "Nevažeći item",
|
||||
["commanderror_invalidweapon"] = "Nevažeće oružje",
|
||||
["commanderror_console"] = "Komanda se ne može izvršiti iz konzole",
|
||||
["commanderror_invalidcommand"] = "Nevažeća komanda - /%s",
|
||||
["commanderror_invalidplayerid"] = "Igrač nije online",
|
||||
["commandgeneric_playerid"] = "Igračev server ID",
|
||||
["command_giveammo_noweapon_found"] = "%s nema to oružje",
|
||||
["command_giveammo_weapon"] = "Ime oružja",
|
||||
["command_giveammo_ammo"] = "Količina municije",
|
||||
["tpm_nowaypoint"] = "Morate označiti lokaciju.",
|
||||
["tpm_success"] = "Teleportovani ste na lokaciju",
|
||||
|
||||
["noclip_message"] = "Noclip %s",
|
||||
["enabled"] = "~g~upaljen~s~",
|
||||
["disabled"] = "~r~ugašen~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dagger",
|
||||
["weapon_bat"] = "Bat",
|
||||
["weapon_battleaxe"] = "Battle Axe",
|
||||
["weapon_bottle"] = "Bottle",
|
||||
["weapon_crowbar"] = "Crowbar",
|
||||
["weapon_flashlight"] = "Flashlight",
|
||||
["weapon_golfclub"] = "Golf Club",
|
||||
["weapon_hammer"] = "Hammer",
|
||||
["weapon_hatchet"] = "Hatchet",
|
||||
["weapon_knife"] = "Knife",
|
||||
["weapon_knuckle"] = "Knuckledusters",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Nightstick",
|
||||
["weapon_wrench"] = "Pipe Wrench",
|
||||
["weapon_poolcue"] = "Pool Cue",
|
||||
["weapon_stone_hatchet"] = "Stone Hatchet",
|
||||
["weapon_switchblade"] = "Switchblade",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug Wars DLC
|
||||
["weapon_candycane"] = "Candy Cane", -- not translated
|
||||
["weapon_acidpackage"] = "Acid Package", -- not translated
|
||||
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
|
||||
["weapon_railgunxm3"] = "Railgun", -- not translated
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Flare",
|
||||
["weapon_grenade"] = "Grenade",
|
||||
["weapon_petrolcan"] = "Jerrycan",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov Cocktail",
|
||||
["weapon_proxmine"] = "Proximity Mine",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snowball",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tear Gas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Fire Extinguisher",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Garbage Bag",
|
||||
["weapon_handcuffs"] = "Handcuffs",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "parachute",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "suppressor",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "flashlight",
|
||||
["component_grip"] = "grip",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klasična crna",
|
||||
["tint_classic_gray"] = "klasična siva",
|
||||
["tint_classic_two_tone"] = "klasična dvo-tonska",
|
||||
["tint_classic_white"] = "klasična bela",
|
||||
["tint_classic_beige"] = "klasična bež",
|
||||
["tint_classic_green"] = "klasična zelena",
|
||||
["tint_classic_blue"] = "klasična plava",
|
||||
["tint_classic_earth"] = "klasična zemlja",
|
||||
["tint_classic_brown_black"] = "klasična braon-crna",
|
||||
["tint_contrast_red"] = "kontrastna crvena",
|
||||
["tint_contrast_blue"] = "kontrastna plava",
|
||||
["tint_contrast_yellow"] = "kontrastna žuta",
|
||||
["tint_contrast_orange"] = "kontrastna narandžasta",
|
||||
["tint_bold_pink"] = "drska roze",
|
||||
["tint_bold_purple_yellow"] = "drska ljubičasto-žuta",
|
||||
["tint_bold_orange"] = "drska narandžasta",
|
||||
["tint_bold_green_purple"] = "drska zelena-ljubičasta",
|
||||
["tint_bold_red_feat"] = "drska crvena feat",
|
||||
["tint_bold_green_feat"] = "drska zelena feat",
|
||||
["tint_bold_cyan_feat"] = "drska cijan feat",
|
||||
["tint_bold_yellow_feat"] = "drska žuta feat",
|
||||
["tint_bold_red_white"] = "drska crvena bela",
|
||||
["tint_bold_blue_white"] = "drska plava bela",
|
||||
["tint_metallic_gold"] = "metalik zlatna",
|
||||
["tint_metallic_platinum"] = "metalik platina",
|
||||
["tint_metallic_gray_lilac"] = "metalik siva lila",
|
||||
["tint_metallic_purple_lime"] = "metalik ljubičasta limeta",
|
||||
["tint_metallic_red"] = "metalik crvena",
|
||||
["tint_metallic_green"] = "metalik zelena",
|
||||
["tint_metallic_blue"] = "metalik plava",
|
||||
["tint_metallic_white_aqua"] = "metalik bela aqua",
|
||||
["tint_metallic_red_yellow"] = "metalik crvena-žuta",
|
||||
}
|
||||
415
resources/[core]/es_extended/locales/sv.lua
Normal file
415
resources/[core]/es_extended/locales/sv.lua
Normal file
@@ -0,0 +1,415 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Inventory ( Vikt %s / %s )",
|
||||
["use"] = "Använd",
|
||||
["give"] = "Ge",
|
||||
["remove"] = "Kasta",
|
||||
["return"] = "Tillbaka",
|
||||
["give_to"] = "Ge",
|
||||
["amount"] = "Antal",
|
||||
["giveammo"] = "Ge skott",
|
||||
["amountammo"] = "Antal skott",
|
||||
["noammo"] = "Inte tillräckligt!",
|
||||
["gave_item"] = "Ger %sx %s till %s",
|
||||
["received_item"] = "Mottog %sx %s från %s",
|
||||
["gave_weapon"] = "Ger %s till %s",
|
||||
["gave_weapon_ammo"] = "Ger ~o~%sx %s för %s till %s",
|
||||
["gave_weapon_withammo"] = "Ger %s med ~o~%sx %s till %s",
|
||||
["gave_weapon_hasalready"] = "%s har redan en %s",
|
||||
["gave_weapon_noweapon"] = "%s har inte detta vapen",
|
||||
["received_weapon"] = "Mottog %s från %s",
|
||||
["received_weapon_ammo"] = "Mottog ~o~%sx %s för din %s från %s",
|
||||
["received_weapon_withammo"] = "Mottog %s med ~o~%sx %s från %s",
|
||||
["received_weapon_hasalready"] = "%s har försökt ge dig en %s, men du har redan detta",
|
||||
["received_weapon_noweapon"] = "%s har försökt ge dig skott till en %s, men du har inte detta vapen",
|
||||
["gave_account_money"] = "Ger %skr (%s) till %s",
|
||||
["received_account_money"] = "Mottog %skr (%s) från %s",
|
||||
["amount_invalid"] = "Ogiltig mängd",
|
||||
["players_nearby"] = "Inga spelare nära",
|
||||
["ex_inv_lim"] = "Kan inte utföra, överskrider maxvikten på %s",
|
||||
["imp_invalid_quantity"] = "Kan inte utföra, mängden är ogiltig",
|
||||
["imp_invalid_amount"] = "Kan inte utföra, antalet är ogiltig",
|
||||
["threw_standard"] = "Kastar %sx %s",
|
||||
["threw_account"] = "Kastar %skr %s",
|
||||
["threw_weapon"] = "Kastar %s",
|
||||
["threw_weapon_ammo"] = "Kastar %s med ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Du har redan detta vapen",
|
||||
["threw_cannot_pickup"] = "Inventoryt är fullt, kan inte plocka upp!",
|
||||
["threw_pickup_prompt"] = "Tryck E för att plocka upp",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Öppna inventory",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Du har fått ditt bidrag: %skr",
|
||||
["received_help"] = "Du har fått betalt: %skr",
|
||||
["company_nomoney"] = "Företaget du är anställd hos har inte råd med att betala ut lön",
|
||||
["received_paycheck"] = "Mottog lön",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Bank",
|
||||
["account_black_money"] = "Svarta pengar",
|
||||
["account_money"] = "Kontanter",
|
||||
|
||||
["act_imp"] = "Kan inte utföra",
|
||||
["in_vehicle"] = "Kan inte utföra, spelaren är i ett fordon",
|
||||
["not_in_vehicle"] = "Kan inte utföra, spelaren är inte i ett fordon",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Ta en spelare till dig",
|
||||
["command_car"] = "Ta fram ett fordon",
|
||||
["command_car_car"] = "modell",
|
||||
["command_cardel"] = "Raderar fordon inom en specifik radie",
|
||||
["command_cardel_radius"] = "Raderar fordon inom en specifik radie",
|
||||
["command_repair"] = "Reparera ditt fordon",
|
||||
["command_repair_success"] = "Fordon reparerat",
|
||||
["command_repair_success_target"] = "En admin har reparerat ditt fordon",
|
||||
["command_clear"] = "Rensa chatt",
|
||||
["command_clearall"] = "Rensa chatt för alla",
|
||||
["command_clearinventory"] = "Raderar alla föremål från en spelares inventory",
|
||||
["command_clearloadout"] = "Raderar alla vapen från en spelares inventory",
|
||||
["command_freeze"] = "Frys en spelare",
|
||||
["command_unfreeze"] = "Ta bort frysningen från en spelare",
|
||||
["command_giveaccountmoney"] = "Ge pengar till ett specifikt konto",
|
||||
["command_giveaccountmoney_account"] = "Konto",
|
||||
["command_giveaccountmoney_amount"] = "Summa",
|
||||
["command_giveaccountmoney_invalid"] = "Ogiltigt kontonamn",
|
||||
["command_removeaccountmoney"] = "Radera pengar från ett specifikt konto",
|
||||
["command_removeaccountmoney_account"] = "Konto",
|
||||
["command_removeaccountmoney_amount"] = "Summa",
|
||||
["command_removeaccountmoney_invalid"] = "Ogiltigt kontonamn",
|
||||
["command_giveitem"] = "Ge föremål till en spelare",
|
||||
["command_giveitem_item"] = "Namn",
|
||||
["command_giveitem_count"] = "Antal",
|
||||
["command_giveweapon"] = "Ge ett vapen till en spelare",
|
||||
["command_giveweapon_weapon"] = "Vapen",
|
||||
["command_giveweapon_ammo"] = "Antal skott",
|
||||
["command_giveweapon_hasalready"] = "Spelaren har redan detta vapen",
|
||||
["command_giveweaponcomponent"] = "Ge komponent till en spelare",
|
||||
["command_giveweaponcomponent_component"] = "Komponent",
|
||||
["command_giveweaponcomponent_invalid"] = "Ogiltig komponent",
|
||||
["command_giveweaponcomponent_hasalready"] = "Spelaren har redan denna komponent",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Spelaren har inte vapen för komponenten",
|
||||
["command_goto"] = "Teleportera till en spelare",
|
||||
["command_kill"] = "Döda en spelare",
|
||||
["command_save"] = "Spara en spelares data",
|
||||
["command_saveall"] = "Spara alla spelares data",
|
||||
["command_setaccountmoney"] = "Sätt pengar på ett specifikt konto",
|
||||
["command_setaccountmoney_amount"] = "Summa",
|
||||
["command_setcoords"] = "Teleportera till koordinater",
|
||||
["command_setcoords_x"] = "X value",
|
||||
["command_setcoords_y"] = "Y value",
|
||||
["command_setcoords_z"] = "Z value",
|
||||
["command_setjob"] = "Sätt jobb för en spelare",
|
||||
["command_setjob_job"] = "Namn",
|
||||
["command_setjob_grade"] = "Grad",
|
||||
["command_setjob_invalid"] = "Jobbet, graden eller båda är ogiltiga",
|
||||
["command_setgroup"] = "Sätt en spelares grupp",
|
||||
["command_setgroup_group"] = "Grupp",
|
||||
["commanderror_argumentmismatch"] = "Invalid Argument Count (passed %s, wanted %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Invalid Argument #%s data type (passed string, wanted number)",
|
||||
["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Ogiltigt argument #%s datatyp (skickade negativt/noll, ville ha positivt tal)",
|
||||
["commanderror_invaliditem"] = "Ogiltigt föremål",
|
||||
["commanderror_invalidweapon"] = "Ogiltigt vapen",
|
||||
["commanderror_console"] = "Kommandot kan inte användas i konsolen",
|
||||
["commanderror_invalidcommand"] = "Ogiltigt kommand - /%s",
|
||||
["commanderror_invalidplayerid"] = "Spelaren är inte online",
|
||||
["commandgeneric_playerid"] = "Spelares ID",
|
||||
["command_giveammo_noweapon_found"] = "%s har inte detta vapen",
|
||||
["command_giveammo_weapon"] = "Vapen namn",
|
||||
["command_giveammo_ammo"] = "Antal ammo",
|
||||
["tpm_nowaypoint"] = "Ingen markör sutten.",
|
||||
["tpm_success"] = "Du har teleporterat",
|
||||
|
||||
["noclip_message"] = "Noclip har %s",
|
||||
["enabled"] = "~g~aktiverats~s~",
|
||||
["disabled"] = "~r~avaktiverats~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "%skr",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Dolk",
|
||||
["weapon_bat"] = "Baseballträd",
|
||||
["weapon_battleaxe"] = "Stridsyxa",
|
||||
["weapon_bottle"] = "Glasflaska",
|
||||
["weapon_crowbar"] = "Kofot",
|
||||
["weapon_flashlight"] = "Ficklampa",
|
||||
["weapon_golfclub"] = "Golfklubba",
|
||||
["weapon_hammer"] = "Hammare",
|
||||
["weapon_hatchet"] = "Yxa",
|
||||
["weapon_knife"] = "Kniv",
|
||||
["weapon_knuckle"] = "Knogjärn",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Ficklampa",
|
||||
["weapon_wrench"] = "Rörtång",
|
||||
["weapon_poolcue"] = "Biljardkö",
|
||||
["weapon_stone_hatchet"] = "Stenyxa",
|
||||
["weapon_switchblade"] = "Fickkniv",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "AP Pistol",
|
||||
["weapon_ceramicpistol"] = "Ceramic Pistol",
|
||||
["weapon_combatpistol"] = "Combat Pistol",
|
||||
["weapon_doubleaction"] = "Double-Action Revolver",
|
||||
["weapon_navyrevolver"] = "Navy Revolver",
|
||||
["weapon_flaregun"] = "Flaregun",
|
||||
["weapon_gadgetpistol"] = "Gadget Pistol",
|
||||
["weapon_heavypistol"] = "Heavy Pistol",
|
||||
["weapon_revolver"] = "Heavy Revolver",
|
||||
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Marksman Pistol",
|
||||
["weapon_pistol"] = "Pistol",
|
||||
["weapon_pistol_mk2"] = "Pistol MK2",
|
||||
["weapon_pistol50"] = "Pistol .50",
|
||||
["weapon_snspistol"] = "SNS Pistol",
|
||||
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
|
||||
["weapon_stungun"] = "Taser",
|
||||
["weapon_raypistol"] = "Up-N-Atomizer",
|
||||
["weapon_vintagepistol"] = "Vintage Pistol",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "Assault Shotgun",
|
||||
["weapon_autoshotgun"] = "Auto Shotgun",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
|
||||
["weapon_combatshotgun"] = "Combat Shotgun",
|
||||
["weapon_dbshotgun"] = "Double Barrel Shotgun",
|
||||
["weapon_heavyshotgun"] = "Heavy Shotgun",
|
||||
["weapon_musket"] = "Musket",
|
||||
["weapon_pumpshotgun"] = "Pump Shotgun",
|
||||
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
|
||||
["weapon_sawnoffshotgun"] = "Sawed Off Shotgun",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "Assault SMG",
|
||||
["weapon_combatmg"] = "Combat MG",
|
||||
["weapon_combatmg_mk2"] = "Combat MG MK2",
|
||||
["weapon_combatpdw"] = "Combat PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Machine Pistol",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "Advanced Rifle",
|
||||
["weapon_assaultrifle"] = "Assault Rifle",
|
||||
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Rifle",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Rifle",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
|
||||
["weapon_compactrifle"] = "Compact Rifle",
|
||||
["weapon_militaryrifle"] = "Military Rifle",
|
||||
["weapon_specialcarbine"] = "Special Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Heavy Rifle",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "Heavy Sniper",
|
||||
["weapon_heavysniper_mk2"] = "Heavy Sniper MK2",
|
||||
["weapon_marksmanrifle"] = "Marksman Rifle",
|
||||
["weapon_marksmanrifle_mk2"] = "Marksman Rifle MK2",
|
||||
["weapon_sniperrifle"] = "Sniper Rifle",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "Compact Launcher",
|
||||
["weapon_firework"] = "Firework Launcher",
|
||||
["weapon_grenadelauncher"] = "Grenade Launcher",
|
||||
["weapon_hominglauncher"] = "Homing Launcher",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Railgun",
|
||||
["weapon_rpg"] = "Rocket Launcher",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "Metal Detector",
|
||||
["weapon_precisionrifle"] = "Precision Rifle",
|
||||
["weapon_tactilerifle"] = "Service Carbine",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "Candycane",
|
||||
["weapon_acidpackage"] = "Acid Package",
|
||||
["weapon_pistolxm3"] = "Pistol8 x3m",
|
||||
["weapon_railgunxm3"] = "Railgun",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "Baseball",
|
||||
["weapon_bzgas"] = "BZ Gas",
|
||||
["weapon_flare"] = "Bloss",
|
||||
["weapon_grenade"] = "Granat",
|
||||
["weapon_petrolcan"] = "Bensindunk",
|
||||
["weapon_hazardcan"] = "Hazardous Jerrycan",
|
||||
["weapon_molotov"] = "Molotov",
|
||||
["weapon_proxmine"] = "Mina",
|
||||
["weapon_pipebomb"] = "Pipe Bomb",
|
||||
["weapon_snowball"] = "Snöboll",
|
||||
["weapon_stickybomb"] = "Sticky Bomb",
|
||||
["weapon_smokegrenade"] = "Tårgas",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "Brandsläckare",
|
||||
["weapon_digiscanner"] = "Digital Scanner",
|
||||
["weapon_garbagebag"] = "Soppåse",
|
||||
["weapon_handcuffs"] = "Handklovar",
|
||||
["gadget_nightvision"] = "Night Vision",
|
||||
["gadget_parachute"] = "Fallskärm",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "base Model",
|
||||
["component_knuckle_pimp"] = "the Pimp",
|
||||
["component_knuckle_ballas"] = "the Ballas",
|
||||
["component_knuckle_dollar"] = "the Hustler",
|
||||
["component_knuckle_diamond"] = "the Rock",
|
||||
["component_knuckle_hate"] = "the Hater",
|
||||
["component_knuckle_love"] = "the Lover",
|
||||
["component_knuckle_player"] = "the Player",
|
||||
["component_knuckle_king"] = "the King",
|
||||
["component_knuckle_vagos"] = "the Vagos",
|
||||
|
||||
["component_luxary_finish"] = "luxary Weapon Finish",
|
||||
|
||||
["component_handle_default"] = "default Handle",
|
||||
["component_handle_vip"] = "vIP Handle",
|
||||
["component_handle_bodyguard"] = "bodyguard Handle",
|
||||
|
||||
["component_vip_finish"] = "vIP Finish",
|
||||
["component_bodyguard_finish"] = "bodyguard Finish",
|
||||
|
||||
["component_camo_finish"] = "digital Camo",
|
||||
["component_camo_finish2"] = "brushstroke Camo",
|
||||
["component_camo_finish3"] = "woodland Camo",
|
||||
["component_camo_finish4"] = "skull Camo",
|
||||
["component_camo_finish5"] = "sessanta Nove Camo",
|
||||
["component_camo_finish6"] = "perseus Camo",
|
||||
["component_camo_finish7"] = "leopard Camo",
|
||||
["component_camo_finish8"] = "zebra Camo",
|
||||
["component_camo_finish9"] = "geometric Camo",
|
||||
["component_camo_finish10"] = "boom Camo",
|
||||
["component_camo_finish11"] = "patriotic Camo",
|
||||
|
||||
["component_camo_slide_finish"] = "digital Slide Camo",
|
||||
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
|
||||
["component_camo_slide_finish3"] = "woodland Slide Camo",
|
||||
["component_camo_slide_finish4"] = "skull Slide Camo",
|
||||
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
|
||||
["component_camo_slide_finish6"] = "perseus Slide Camo",
|
||||
["component_camo_slide_finish7"] = "leopard Slide Camo",
|
||||
["component_camo_slide_finish8"] = "zebra Slide Camo",
|
||||
["component_camo_slide_finish9"] = "geometric Slide Camo",
|
||||
["component_camo_slide_finish10"] = "boom Slide Camo",
|
||||
["component_camo_slide_finish11"] = "patriotic Slide Camo",
|
||||
|
||||
["component_clip_default"] = "default Magazine",
|
||||
["component_clip_extended"] = "extended Magazine",
|
||||
["component_clip_drum"] = "drum Magazine",
|
||||
["component_clip_box"] = "box Magazine",
|
||||
|
||||
["component_scope_holo"] = "holographic Scope",
|
||||
["component_scope_small"] = "small Scope",
|
||||
["component_scope_medium"] = "medium Scope",
|
||||
["component_scope_large"] = "large Scope",
|
||||
["component_scope"] = "mounted Scope",
|
||||
["component_scope_advanced"] = "advanced Scope",
|
||||
["component_ironsights"] = "ironsights",
|
||||
|
||||
["component_suppressor"] = "ljuddämpare",
|
||||
["component_compensator"] = "compensator",
|
||||
|
||||
["component_muzzle_flat"] = "flat Muzzle Brake",
|
||||
["component_muzzle_tactical"] = "tactical Muzzle Brake",
|
||||
["component_muzzle_fat"] = "fat-End Muzzle Brake",
|
||||
["component_muzzle_precision"] = "precision Muzzle Brake",
|
||||
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
|
||||
["component_muzzle_slanted"] = "slanted Muzzle Brake",
|
||||
["component_muzzle_split"] = "split-End Muzzle Brake",
|
||||
["component_muzzle_squared"] = "squared Muzzle Brake",
|
||||
|
||||
["component_flashlight"] = "Ficklampa",
|
||||
["component_grip"] = "grepp",
|
||||
|
||||
["component_barrel_default"] = "default Barrel",
|
||||
["component_barrel_heavy"] = "heavy Barrel",
|
||||
|
||||
["component_ammo_tracer"] = "tracer Ammo",
|
||||
["component_ammo_incendiary"] = "incendiary Ammo",
|
||||
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
|
||||
["component_ammo_fmj"] = "fMJ Ammo",
|
||||
["component_ammo_armor"] = "armor Piercing Ammo",
|
||||
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
|
||||
|
||||
["component_shells_default"] = "default Shells",
|
||||
["component_shells_incendiary"] = "dragons Breath Shells",
|
||||
["component_shells_armor"] = "steel Buckshot Shells",
|
||||
["component_shells_hollowpoint"] = "flechette Shells",
|
||||
["component_shells_explosive"] = "explosive Slug Shells",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "round(s)",
|
||||
["ammo_shells"] = "shell(s)",
|
||||
["ammo_charge"] = "charge",
|
||||
["ammo_petrol"] = "gallons of fuel",
|
||||
["ammo_firework"] = "firework(s)",
|
||||
["ammo_rockets"] = "rocket(s)",
|
||||
["ammo_grenadelauncher"] = "grenade(s)",
|
||||
["ammo_grenade"] = "grenade(s)",
|
||||
["ammo_stickybomb"] = "bomb(s)",
|
||||
["ammo_pipebomb"] = "bomb(s)",
|
||||
["ammo_smokebomb"] = "bomb(s)",
|
||||
["ammo_molotov"] = "cocktail(s)",
|
||||
["ammo_proxmine"] = "mine(s)",
|
||||
["ammo_bzgas"] = "can(s)",
|
||||
["ammo_ball"] = "ball(s)",
|
||||
["ammo_snowball"] = "snowball(s)",
|
||||
["ammo_flare"] = "flare(s)",
|
||||
["ammo_flaregun"] = "flare(s)",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "default skin",
|
||||
["tint_green"] = "green skin",
|
||||
["tint_gold"] = "gold skin",
|
||||
["tint_pink"] = "pink skin",
|
||||
["tint_army"] = "army skin",
|
||||
["tint_lspd"] = "blue skin",
|
||||
["tint_orange"] = "orange skin",
|
||||
["tint_platinum"] = "platinum skin",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "klassisk svart",
|
||||
["tint_classic_gray"] = "klassisk grå",
|
||||
["tint_classic_two_tone"] = "klassisk tvåfärgad",
|
||||
["tint_classic_white"] = "klassisk vit",
|
||||
["tint_classic_beige"] = "klassisk beige",
|
||||
["tint_classic_green"] = "klassisk grön",
|
||||
["tint_classic_blue"] = "klassisk blå",
|
||||
["tint_classic_earth"] = "klassisk jord",
|
||||
["tint_classic_brown_black"] = "klassisk brun svart",
|
||||
["tint_contrast_red"] = "kontrast röd",
|
||||
["tint_contrast_blue"] = "kontrast blå",
|
||||
["tint_contrast_yellow"] = "kontrast gul",
|
||||
["tint_contrast_orange"] = "kontrast orange",
|
||||
["tint_bold_pink"] = "djärv rosa",
|
||||
["tint_bold_purple_yellow"] = "djärv lila gul",
|
||||
["tint_bold_orange"] = "djärv orange",
|
||||
["tint_bold_green_purple"] = "djärv grön lila",
|
||||
["tint_bold_red_feat"] = "djärv röd feat",
|
||||
["tint_bold_green_feat"] = "djärv grön feat",
|
||||
["tint_bold_cyan_feat"] = "djärv cyan feat",
|
||||
["tint_bold_yellow_feat"] = "djärv gul feat",
|
||||
["tint_bold_red_white"] = "djärv röd vit",
|
||||
["tint_bold_blue_white"] = "djärv blå vit",
|
||||
["tint_metallic_gold"] = "metalliskt guld",
|
||||
["tint_metallic_platinum"] = "metalliskt platina",
|
||||
["tint_metallic_gray_lilac"] = "metalliskt grå lila",
|
||||
["tint_metallic_purple_lime"] = "metalliskt lila lime",
|
||||
["tint_metallic_red"] = "metalliskt röd",
|
||||
["tint_metallic_green"] = "metalliskt grön",
|
||||
["tint_metallic_blue"] = "metalliskt blå",
|
||||
["tint_metallic_white_aqua"] = "metalliskt vitt aqua",
|
||||
["tint_metallic_red_yellow"] = "metalliskt röd gul",
|
||||
}
|
||||
382
resources/[core]/es_extended/locales/tr.lua
Normal file
382
resources/[core]/es_extended/locales/tr.lua
Normal file
@@ -0,0 +1,382 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "Envanter ( Ağırlık %s / %s )",
|
||||
["use"] = "Kullan",
|
||||
["give"] = "Ver",
|
||||
["remove"] = "At",
|
||||
["return"] = "Geri Ver",
|
||||
["give_to"] = "Şuna Ver",
|
||||
["amount"] = "Miktar",
|
||||
["giveammo"] = "Mermi Ver",
|
||||
["amountammo"] = "Mermi Miktarı",
|
||||
["noammo"] = "Yeterli Değil!",
|
||||
["gave_item"] = "Verilen %sx %s %s'ye",
|
||||
["received_item"] = "Alınan %sx %s %s'den",
|
||||
["gave_weapon"] = "Verilen %s %s'ye",
|
||||
["gave_weapon_ammo"] = "Verilen ~o~%sx %s %s için %s'ye",
|
||||
["gave_weapon_withammo"] = "Verilen %s ile ~o~%sx %s %s'ye",
|
||||
["gave_weapon_hasalready"] = "%s Zaten Bir %s Sahip",
|
||||
["gave_weapon_noweapon"] = "%s O Silahı Sahip Değil",
|
||||
["received_weapon"] = "%s'den %s Alındı",
|
||||
["received_weapon_ammo"] = "%s'den %s için ~o~%sx %s Alındı",
|
||||
["received_weapon_withammo"] = "%s'den %s ile ~o~%sx %s Alındı",
|
||||
["received_weapon_hasalready"] = "%s Size Bir %s Vermeye Çalıştı, Ama Zaten Bu Silahınız Var",
|
||||
["received_weapon_noweapon"] = "%s Size Bir %s İçin Mermi Vermeye Çalıştı, Ama Bu Silaha Sahip Değilsiniz",
|
||||
["gave_account_money"] = "Verilen $%s (%s) %s'ye",
|
||||
["received_account_money"] = "Alınan $%s (%s) %s'den",
|
||||
["amount_invalid"] = "Geçersiz Miktar",
|
||||
["players_nearby"] = "Yakınlarda Hiçbir Oyuncu Yok",
|
||||
["ex_inv_lim"] = "İşlem Yapılamaz, %s Ağırlık Sınırı Aşıldı",
|
||||
["imp_invalid_quantity"] = "İşlem Yapılamaz, Miktar Geçersiz",
|
||||
["imp_invalid_amount"] = "İşlem Yapılamaz, Miktar Geçersiz",
|
||||
["threw_standard"] = "Atılan %sx %s",
|
||||
["threw_account"] = "Atılan $%s %s",
|
||||
["threw_weapon"] = "Atılan %s",
|
||||
["threw_weapon_ammo"] = "Atılan %s ile ~o~%sx %s",
|
||||
["threw_weapon_already"] = "Bu Silaha Zaten Sahipsiniz",
|
||||
["threw_cannot_pickup"] = "Envanter Dolu, Alınamaz!",
|
||||
["threw_pickup_prompt"] = "Almak İçin E'ye Basın",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "Envanteri Göster",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "Maaşınız Ödendi: $%s",
|
||||
["received_help"] = "Yardım Çekiniz Ödendi: $%s",
|
||||
["company_nomoney"] = "Çalıştığınız Şirket Maaşınızı Ödeyebilecek Kadar Zengin Değil",
|
||||
["received_paycheck"] = "Maaş Alındı",
|
||||
["bank"] = "Maze Bank",
|
||||
["account_bank"] = "Banka",
|
||||
["account_black_money"] = "Kirli Para",
|
||||
["account_money"] = "Nakit",
|
||||
|
||||
["act_imp"] = "İşlem Yapılamaz",
|
||||
["in_vehicle"] = "İşlem Yapılamaz, Oyuncu Araçta",
|
||||
["not_in_vehicle"] = "İşlem Yapılamaz, Oyuncu Araçta Değil",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "Oyuncuyu Yanınıza Getir",
|
||||
["command_car"] = "Araç Spawn Et",
|
||||
["command_car_car"] = "Araç Modeli veya Hash",
|
||||
["command_cardel"] = "Yakınlardaki Araçları Kaldır",
|
||||
["command_cardel_radius"] = "Belirtilen Yarıçap İçindeki Tüm Araçları Kaldırır",
|
||||
["command_repair"] = "Araçınızı Onarın",
|
||||
["command_repair_success"] = "Araç Başarıyla Onarıldı",
|
||||
["command_repair_success_target"] = "Bir Yönetici Araçınızı Onardı",
|
||||
["command_clear"] = "Sohbeti Temizle",
|
||||
["command_clearall"] = "Tüm Oyuncular İçin Sohbeti Temizle",
|
||||
["command_clearinventory"] = "Oyuncunun Envanterindeki Tüm Eşyaları Kaldır",
|
||||
["command_clearloadout"] = "Oyuncunun Yükündeki Tüm Silahları Kaldır",
|
||||
["command_freeze"] = "Bir Oyuncuyu Dondur",
|
||||
["command_unfreeze"] = "Bir Oyuncunun Dondurmasını Kaldır",
|
||||
["command_giveaccountmoney"] = "Bir Hesaba Para Ver",
|
||||
["command_giveaccountmoney_account"] = "Ekleme Yapılacak Hesap",
|
||||
["command_giveaccountmoney_amount"] = "Eklemek İçin Miktar",
|
||||
["command_giveaccountmoney_invalid"] = "Hesap Adı Geçersiz",
|
||||
["command_removeaccountmoney"] = "Bir Hesaptan Para Çek",
|
||||
["command_removeaccountmoney_account"] = "Çekilecek Hesap",
|
||||
["command_removeaccountmoney_amount"] = "Çekilecek Miktar",
|
||||
["command_removeaccountmoney_invalid"] = "Hesap Adı Geçersiz",
|
||||
["command_giveitem"] = "Oyuncuya Eşya Ver",
|
||||
["command_giveitem_item"] = "Eşya Adı",
|
||||
["command_giveitem_count"] = "Miktar",
|
||||
["command_giveweapon"] = "Oyuncuya Silah Ver",
|
||||
["command_giveweapon_weapon"] = "Silah Adı",
|
||||
["command_giveweapon_ammo"] = "Mermi Miktarı",
|
||||
["command_giveweapon_hasalready"] = "Oyuncu Zaten Bu Silaha Sahip",
|
||||
["command_giveweaponcomponent"] = "Oyuncuya Silah Parçası Ver",
|
||||
["command_giveweaponcomponent_component"] = "Parça Adı",
|
||||
["command_giveweaponcomponent_invalid"] = "Geçersiz Silah Parçası",
|
||||
["command_giveweaponcomponent_hasalready"] = "Oyuncu Zaten Bu Silah Parçasına Sahip",
|
||||
["command_giveweaponcomponent_missingweapon"] = "Oyuncu Bu Silaha Sahip Değil",
|
||||
["command_goto"] = "Kendinizi Bir Oyuncuya Teleport Et",
|
||||
["command_kill"] = "Bir Oyuncuyu Öldür",
|
||||
["command_save"] = "Bir Oyuncunun Verilerini Zorla Kaydet",
|
||||
["command_saveall"] = "Tüm Oyuncu Verilerini Zorla Kaydet",
|
||||
["command_setaccountmoney"] = "Bir Hesaptaki Parayı Ayarla",
|
||||
["command_setaccountmoney_amount"] = "Miktar",
|
||||
["command_setcoords"] = "Belirtilen Koordinatlara Teleport Ol",
|
||||
["command_setcoords_x"] = "X Değeri",
|
||||
["command_setcoords_y"] = "Y Değeri",
|
||||
["command_setcoords_z"] = "Z Değeri",
|
||||
["command_setjob"] = "Bir Oyuncunun Mesleğini Ayarla",
|
||||
["command_setjob_job"] = "Adı",
|
||||
["command_setjob_grade"] = "Meslek Derecesi",
|
||||
["command_setjob_invalid"] = "Meslek, Derece veya Her Ikisi Geçersiz",
|
||||
["command_setgroup"] = "Bir Oyuncunun Yetki Grubunu Ayarla",
|
||||
["command_setgroup_group"] = "Grup Adı",
|
||||
["commanderror_argumentmismatch"] = "Geçersiz Argüman Sayısı (Verilen %s, İstenen %s)",
|
||||
["commanderror_argumentmismatch_number"] = "Geçersiz Argüman #%s Veri Tipi (Verilen Metin, İstenen Sayı)",
|
||||
["commanderror_argumentmismatch_string"] = "Geçersiz Argüman #%s Veri Tipi (Verilen Sayı, İstenen Metin)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "Geçersiz Argüman #%s Veri Tipi (Verilen Negatif/Sıfır, İstenen Pozitif Sayı)",
|
||||
["commanderror_invaliditem"] = "Geçersiz Eşya",
|
||||
["commanderror_invalidweapon"] = "Geçersiz Silah",
|
||||
["commanderror_console"] = "Komut Konsoldan Çalıştırılamaz",
|
||||
["commanderror_invalidcommand"] = "Geçersiz Komut - /%s",
|
||||
["commanderror_invalidplayerid"] = "Belirtilen Oyuncu Çevrimdışı",
|
||||
["commandgeneric_playerid"] = "Oyuncunun Sunucu ID'si",
|
||||
["command_giveammo_noweapon_found"] = "%s O Silaha Sahip Değil",
|
||||
["command_giveammo_weapon"] = "Silah Adı",
|
||||
["command_giveammo_ammo"] = "Mermi Miktarı",
|
||||
["tpm_nowaypoint"] = "Hiçbir Yol İşareti Ayarlanmadı.",
|
||||
["tpm_success"] = "Başarıyla Teleport Edildi",
|
||||
|
||||
["noclip_message"] = "Noclip %s Yapıldı",
|
||||
["enabled"] = "~g~Aktif Edildi~s~",
|
||||
["disabled"] = "~r~Pasif Edildi~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "£%s",
|
||||
|
||||
-- Silahlar
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "Kılıç",
|
||||
["weapon_bat"] = "Sopa",
|
||||
["weapon_battleaxe"] = "Savaş Balta",
|
||||
["weapon_bottle"] = "Şişe",
|
||||
["weapon_crowbar"] = "Kaldıraç",
|
||||
["weapon_flashlight"] = "Fener",
|
||||
["weapon_golfclub"] = "Golf Sopası",
|
||||
["weapon_hammer"] = "Çekiç",
|
||||
["weapon_hatchet"] = "Balta",
|
||||
["weapon_knife"] = "Bıçak",
|
||||
["weapon_knuckle"] = "Düğmeli Eldiven",
|
||||
["weapon_machete"] = "Machete",
|
||||
["weapon_nightstick"] = "Gece Dürbünü",
|
||||
["weapon_wrench"] = "Anahtar",
|
||||
["weapon_poolcue"] = "Havuz Sopası",
|
||||
["weapon_stone_hatchet"] = "Taş Balta",
|
||||
["weapon_switchblade"] = "Dönme Bıçağı",
|
||||
|
||||
-- Tabancalar
|
||||
["weapon_appistol"] = "AP Tabancası",
|
||||
["weapon_ceramicpistol"] = "Seramik Tabanca",
|
||||
["weapon_combatpistol"] = "Savaş Tabancası",
|
||||
["weapon_doubleaction"] = "Çift Aksiyonlu Tabanca",
|
||||
["weapon_navyrevolver"] = "Donanma Revolveri",
|
||||
["weapon_flaregun"] = "Işık Fişeği Tabancası",
|
||||
["weapon_gadgetpistol"] = "Cihaz Tabancası",
|
||||
["weapon_heavypistol"] = "Ağır Tabanca",
|
||||
["weapon_revolver"] = "Revolver",
|
||||
["weapon_revolver_mk2"] = "Revolver MK2",
|
||||
["weapon_marksmanpistol"] = "Nişancı Tabancası",
|
||||
["weapon_pistol"] = "Tabanca",
|
||||
["weapon_pistol_mk2"] = "Tabanca MK2",
|
||||
["weapon_pistol50"] = "Tabanca .50",
|
||||
["weapon_snspistol"] = "SNS Tabancası",
|
||||
["weapon_snspistol_mk2"] = "SNS Tabancası MK2",
|
||||
["weapon_stungun"] = "Elektrik Tabancası",
|
||||
["weapon_raypistol"] = "Atomizer Tabancası",
|
||||
["weapon_vintagepistol"] = "Vintage Tabanca",
|
||||
|
||||
-- Av Tüfekleri
|
||||
["weapon_assaultshotgun"] = "Saldırı Tüfeği",
|
||||
["weapon_autoshotgun"] = "Otomatik Tüfek",
|
||||
["weapon_bullpupshotgun"] = "Bullpup Tüfeği",
|
||||
["weapon_combatshotgun"] = "Savaş Tüfeği",
|
||||
["weapon_dbshotgun"] = "Çift Namlu Tüfeği",
|
||||
["weapon_heavyshotgun"] = "Ağır Tüfek",
|
||||
["weapon_musket"] = "Tüfek",
|
||||
["weapon_pumpshotgun"] = "Pompalı Tüfek",
|
||||
["weapon_pumpshotgun_mk2"] = "Pompalı Tüfek MK2",
|
||||
["weapon_sawnoffshotgun"] = "Kısa Namlu Tüfek",
|
||||
|
||||
-- SMG ve LMG
|
||||
["weapon_assaultsmg"] = "Saldırı SMG",
|
||||
["weapon_combatmg"] = "Savaş MG",
|
||||
["weapon_combatmg_mk2"] = "Savaş MG MK2",
|
||||
["weapon_combatpdw"] = "Savaş PDW",
|
||||
["weapon_gusenberg"] = "Gusenberg Sweeper",
|
||||
["weapon_machinepistol"] = "Makine Tabancası",
|
||||
["weapon_mg"] = "MG",
|
||||
["weapon_microsmg"] = "Micro SMG",
|
||||
["weapon_minismg"] = "Mini SMG",
|
||||
["weapon_smg"] = "SMG",
|
||||
["weapon_smg_mk2"] = "SMG MK2",
|
||||
["weapon_raycarbine"] = "Unholy Hellbringer",
|
||||
|
||||
-- Tüfekler
|
||||
["weapon_advancedrifle"] = "İleri Düzey Tüfeği",
|
||||
["weapon_assaultrifle"] = "Saldırı Tüfeği",
|
||||
["weapon_assaultrifle_mk2"] = "Saldırı Tüfeği MK2",
|
||||
["weapon_bullpuprifle"] = "Bullpup Tüfeği",
|
||||
["weapon_bullpuprifle_mk2"] = "Bullpup Tüfeği MK2",
|
||||
["weapon_carbinerifle"] = "Carbine Tüfeği",
|
||||
["weapon_carbinerifle_mk2"] = "Carbine Tüfeği MK2",
|
||||
["weapon_compactrifle"] = "Komple Tüfek",
|
||||
["weapon_militaryrifle"] = "Askeri Tüfek",
|
||||
["weapon_specialcarbine"] = "Özel Carbine",
|
||||
["weapon_specialcarbine_mk2"] = "Özel Carbine MK2",
|
||||
["weapon_heavyrifle"] = "Ağır Tüfek",
|
||||
|
||||
-- Keskin Nişancı
|
||||
["weapon_heavysniper"] = "Ağır Keskin Nişancı",
|
||||
["weapon_heavysniper_mk2"] = "Ağır Keskin Nişancı MK2",
|
||||
["weapon_marksmanrifle"] = "Keskin Nişancı Tüfeği",
|
||||
["weapon_marksmanrifle_mk2"] = "Keskin Nişancı Tüfeği MK2",
|
||||
["weapon_sniperrifle"] = "Keskin Nişancı Tüfeği",
|
||||
|
||||
-- Ağır / Roket Atıcılar
|
||||
["weapon_compactlauncher"] = "Kompakt Roket Atıcı",
|
||||
["weapon_firework"] = "Havai Fişek Atıcı",
|
||||
["weapon_grenadelauncher"] = "El Bombası Atıcı",
|
||||
["weapon_hominglauncher"] = "Hedefli Roket Atıcı",
|
||||
["weapon_minigun"] = "Minigun",
|
||||
["weapon_railgun"] = "Raylı Silah",
|
||||
["weapon_rpg"] = "Roket Atıcı",
|
||||
["weapon_rayminigun"] = "Widowmaker",
|
||||
|
||||
-- Suçlu Girişimleri DLC
|
||||
["weapon_metaldetector"] = "Metal Dedektörü",
|
||||
["weapon_precisionrifle"] = "Keskin Nişancı Tüfeği",
|
||||
["weapon_tactilerifle"] = "Hizmet Karabina",
|
||||
|
||||
-- Uyuşturucu Savaşları DLC
|
||||
["weapon_candycane"] = "Şeker Kamışı",
|
||||
["weapon_acidpackage"] = "Asit Paketi",
|
||||
["weapon_pistolxm3"] = "Pistol8 x3m",
|
||||
["weapon_railgunxm3"] = "Raylı Silah",
|
||||
|
||||
-- Atılan Silahlar
|
||||
["weapon_ball"] = "Beyzbol Topu",
|
||||
["weapon_bzgas"] = "BZ Gazı",
|
||||
["weapon_flare"] = "Duman Fişeği",
|
||||
["weapon_grenade"] = "El Bombası",
|
||||
["weapon_petrolcan"] = "Petrol Bidonu",
|
||||
["weapon_hazardcan"] = "Tehlikeli Bidon",
|
||||
["weapon_molotov"] = "Molotof Kokteyli",
|
||||
["weapon_proxmine"] = "Yakınlık Mayını",
|
||||
["weapon_pipebomb"] = "Boru Bombası",
|
||||
["weapon_snowball"] = "Karla Bombası",
|
||||
["weapon_stickybomb"] = "Yapışkan Bomba",
|
||||
["weapon_smokegrenade"] = "Gözyaşı Gazı",
|
||||
|
||||
-- Özel
|
||||
["weapon_fireextinguisher"] = "Yangın Söndürücü",
|
||||
["weapon_digiscanner"] = "Dijital Tarayıcı",
|
||||
["weapon_garbagebag"] = "Çöp Torbası",
|
||||
["weapon_handcuffs"] = "Kelepçe",
|
||||
["gadget_nightvision"] = "Gece Görüşü",
|
||||
["gadget_parachute"] = "Paraşüt",
|
||||
|
||||
-- Silah Bileşenleri
|
||||
["component_knuckle_base"] = "Temel Model",
|
||||
["component_knuckle_pimp"] = "Fahişe",
|
||||
["component_knuckle_ballas"] = "Ballas",
|
||||
["component_knuckle_dollar"] = "Hustler",
|
||||
["component_knuckle_diamond"] = "Elmas",
|
||||
["component_knuckle_hate"] = "Nefret",
|
||||
["component_knuckle_love"] = "Aşk",
|
||||
["component_knuckle_player"] = "Oyuncu",
|
||||
["component_knuckle_king"] = "Kral",
|
||||
["component_knuckle_vagos"] = "Vagos",
|
||||
|
||||
["component_luxary_finish"] = "Lüks Silah Kaplama",
|
||||
|
||||
["component_handle_default"] = "Varsayılan Sap",
|
||||
["component_handle_vip"] = "VIP Sap",
|
||||
["component_handle_bodyguard"] = "Vücut Koruma Sapı",
|
||||
|
||||
["component_vip_finish"] = "VIP Kaplama",
|
||||
["component_bodyguard_finish"] = "Vücut Koruma Kaplaması",
|
||||
|
||||
["component_camo_finish"] = "Dijital Kamuflaj",
|
||||
["component_camo_finish2"] = "Fırçalama Kamuflaj",
|
||||
["component_camo_finish3"] = "Orman Kamuflajı",
|
||||
["component_camo_finish4"] = "Kafatası Kamuflajı",
|
||||
["component_camo_finish5"] = "Sessanta Nove Kamuflajı",
|
||||
["component_camo_finish6"] = "Perseus Kamuflajı",
|
||||
["component_camo_finish7"] = "Leopar Kamuflajı",
|
||||
["component_camo_finish8"] = "Zebra Kamuflajı",
|
||||
["component_camo_finish9"] = "Geometrik Kamuflaj",
|
||||
["component_camo_finish10"] = "Boom Kamuflajı",
|
||||
["component_camo_finish11"] = "Patriot Kamuflajı",
|
||||
|
||||
["component_camo_slide_finish"] = "Dijital Kayma Kamuflajı",
|
||||
["component_camo_slide_finish2"] = "Fırçalama Kayma Kamuflajı",
|
||||
["component_camo_slide_finish3"] = "Orman Kayma Kamuflajı",
|
||||
["component_camo_slide_finish4"] = "Kafatası Kayma Kamuflajı",
|
||||
["component_camo_slide_finish5"] = "Sessanta Nove Kayma Kamuflajı",
|
||||
["component_camo_slide_finish6"] = "Perseus Kayma Kamuflajı",
|
||||
["component_camo_slide_finish7"] = "Leopar Kayma Kamuflajı",
|
||||
["component_camo_slide_finish8"] = "Zebra Kayma Kamuflajı",
|
||||
["component_camo_slide_finish9"] = "Geometrik Kayma Kamuflajı",
|
||||
["component_camo_slide_finish10"] = "Boom Kayma Kamuflajı",
|
||||
["component_camo_slide_finish11"] = "Patriot Kayma Kamuflajı",
|
||||
|
||||
["component_clip_default"] = "Varsayılan Şarjör",
|
||||
["component_clip_extended"] = "Uzun Şarjör",
|
||||
["component_clip_drum"] = "Davul Şarjör",
|
||||
["component_clip_box"] = "Kutu Şarjör",
|
||||
|
||||
["component_scope_holo"] = "Holografik Dürbün",
|
||||
["component_scope_small"] = "Küçük Dürbün",
|
||||
["component_scope_medium"] = "Orta Dürbün",
|
||||
["component_scope_large"] = "Büyük Dürbün",
|
||||
["component_scope"] = "Montelenmiş Dürbün",
|
||||
["component_scope_advanced"] = "İleri Seviye Dürbün",
|
||||
["component_ironsights"] = "Nişangah",
|
||||
|
||||
["component_suppressor"] = "Susturucu",
|
||||
["component_compensator"] = "Dengeleyici",
|
||||
|
||||
["component_muzzle_flat"] = "Düz Namlu Freni",
|
||||
["component_muzzle_tactical"] = "Taktiksel Namlu Freni",
|
||||
["component_muzzle_fat"] = "Geniş Uçlu Namlu Freni",
|
||||
["component_muzzle_precision"] = "Hassas Namlu Freni",
|
||||
["component_muzzle_heavy"] = "Ağır Namlu Freni",
|
||||
["component_muzzle_slanted"] = "Eğik Namlu Freni",
|
||||
["component_muzzle_split"] = "Bölünmüş Namlu Freni",
|
||||
["component_muzzle_squared"] = "Kare Namlu Freni",
|
||||
|
||||
["component_flashlight"] = "Fener",
|
||||
["component_grip"] = "Tutamak",
|
||||
|
||||
["component_barrel_default"] = "Varsayılan Namlu",
|
||||
["component_barrel_heavy"] = "Ağır Namlu",
|
||||
|
||||
["component_ammo_tracer"] = "Işık İzli Mühimmat",
|
||||
["component_ammo_incendiary"] = "Alev Alıcı Mühimmat",
|
||||
["component_ammo_hollowpoint"] = "Hollowpoint Mühimmat",
|
||||
["component_ammo_fmj"] = "FMJ Mühimmat",
|
||||
["component_ammo_armor"] = "Zırh Delici Mühimmat",
|
||||
["component_ammo_explosive"] = "Zırh Delici Alev Alıcı Mühimmat",
|
||||
|
||||
["component_shells_default"] = "Varsayılan Mühimmat",
|
||||
["component_shells_incendiary"] = "Dragon's Breath Mühimmatı",
|
||||
["component_shells_armor"] = "Çelik Buckshot Mühimmat",
|
||||
["component_shells_hollowpoint"] = "Flechette Mühimmat",
|
||||
["component_shells_explosive"] = "Patlayıcı Slug Mühimmat",
|
||||
|
||||
-- Silah Mermileri
|
||||
["ammo_rounds"] = "Dişli(ler)",
|
||||
["ammo_shells"] = "Kovan(lar)",
|
||||
["ammo_charge"] = "Şarjör",
|
||||
["ammo_petrol"] = "Yakıt Galonları",
|
||||
["ammo_firework"] = "Havai Fişek(ler)",
|
||||
["ammo_rockets"] = "Roket(ler)",
|
||||
["ammo_grenadelauncher"] = "El Bombası(ları)",
|
||||
["ammo_grenade"] = "El Bombası(ları)",
|
||||
["ammo_stickybomb"] = "Bomba(lar)",
|
||||
["ammo_pipebomb"] = "Bomba(lar)",
|
||||
["ammo_smokebomb"] = "Bomba(lar)",
|
||||
["ammo_molotov"] = "Molotof Kokteyli(leri)",
|
||||
["ammo_proxmine"] = "Mayın(lar)",
|
||||
["ammo_bzgas"] = "Kutu(lar)",
|
||||
["ammo_ball"] = "Top(lar)",
|
||||
["ammo_snowball"] = "Kar Topu(ları)",
|
||||
["ammo_flare"] = "Duman Fişek(leri)",
|
||||
["ammo_flaregun"] = "Duman Fişek(leri)",
|
||||
|
||||
-- Silah Renkleri
|
||||
["tint_default"] = "Varsayılan Kaplama",
|
||||
["tint_green"] = "Yeşil Kaplama",
|
||||
["tint_gold"] = "Altın Kaplama",
|
||||
["tint_pink"] = "Pembe Kaplama",
|
||||
["tint_army"] = "Ordu Kaplaması",
|
||||
["tint_lspd"] = "Mavi Kaplama",
|
||||
["tint_orange"] = "Turuncu Kaplama",
|
||||
["tint_platinum"] = "Platin Kaplama",
|
||||
}
|
||||
426
resources/[core]/es_extended/locales/zh-cn.lua
Normal file
426
resources/[core]/es_extended/locales/zh-cn.lua
Normal file
@@ -0,0 +1,426 @@
|
||||
return {
|
||||
-- Inventory
|
||||
["inventory"] = "物品栏 (负重 %s / %s)",
|
||||
["use"] = "使用",
|
||||
["give"] = "赠予",
|
||||
["remove"] = "丢弃",
|
||||
["return"] = "返回",
|
||||
["give_to"] = "赠予目标",
|
||||
["amount"] = "数量",
|
||||
["giveammo"] = "赠予弹药",
|
||||
["amountammo"] = "弹药数量",
|
||||
["noammo"] = "弹药不足!",
|
||||
["gave_item"] = "您将 %s 个 %s 赠予给 %s",
|
||||
["received_item"] = "您收到 %s 个 %s, 由 %s 的赠予",
|
||||
["gave_weapon"] = "您将 %s 赠予给 %s",
|
||||
["gave_weapon_ammo"] = "您将 ~o~%s 发 %s %s 赠予 %s",
|
||||
["gave_weapon_withammo"] = "您把 %s 及 ~o~%s 发 %s 赠予 %s",
|
||||
["gave_weapon_hasalready"] = "%s 已拥有 %s",
|
||||
["gave_weapon_noweapon"] = "%s 未拥有该武器",
|
||||
["received_weapon"] = "您收到 %s, 由 %s 赠",
|
||||
["received_weapon_ammo"] = "您收到 ~o~%s 发 %s 的%s, 由 %s 赠予",
|
||||
["received_weapon_withammo"] = "您收到 %s 及 ~o~%s 发 %s, 由 %s 赠予",
|
||||
["received_weapon_hasalready"] = "%s 试图赠予您 %s, 但您已拥有",
|
||||
["received_weapon_noweapon"] = "%s 试图赠予您 %s 发弹药, 但您未装备该武器",
|
||||
["gave_account_money"] = "您将 ¥%s (%s) 转账至 %s",
|
||||
["received_account_money"] = "您收到 ¥%s (%s), 由 %s 转账",
|
||||
["amount_invalid"] = "无效数量",
|
||||
["players_nearby"] = "附近暂无其他人员",
|
||||
["ex_inv_lim"] = "操作失败: 超过最大负重限制 (%s)",
|
||||
["imp_invalid_quantity"] = "操作失败: 无效数量输入",
|
||||
["imp_invalid_amount"] = "操作失败: 无效金额输入",
|
||||
["threw_standard"] = "您已丢弃 %s 个 %s",
|
||||
["threw_account"] = "您已丢弃 ¥%s 笔 %s",
|
||||
["threw_weapon"] = "您已丢弃武器 %s",
|
||||
["threw_weapon_ammo"] = "您已丢弃 %s 及其 ~o~%s 发 %s",
|
||||
["threw_weapon_already"] = "您已持有相同武器!",
|
||||
["threw_cannot_pickup"] = "物品栏已满, 无法拾取!",
|
||||
["threw_pickup_prompt"] = "键下 [E] 拾取",
|
||||
|
||||
-- Key mapping
|
||||
["keymap_showinventory"] = "显示物品栏",
|
||||
|
||||
-- Salary related
|
||||
["received_salary"] = "您已收到工资: ¥%s",
|
||||
["received_help"] = "您已领取补助金: ¥%s",
|
||||
["company_nomoney"] = "雇佣方资金不足, 无法支付薪资",
|
||||
["received_paycheck"] = "工资到账",
|
||||
["bank"] = "梅兹银行",
|
||||
["account_bank"] = "银行账户",
|
||||
["account_black_money"] = "赃款",
|
||||
["account_money"] = "现金",
|
||||
|
||||
["act_imp"] = "无法执行该操作",
|
||||
["in_vehicle"] = "目标处于载具中, 操作中止",
|
||||
["not_in_vehicle"] = "目标未在载具内, 操作中止",
|
||||
|
||||
-- Commands
|
||||
["command_bring"] = "将目标玩家传送至当前位置",
|
||||
["command_car"] = "生成指定载具",
|
||||
["command_car_car"] = "载具模型名称或哈希值",
|
||||
["command_cardel"] = "删除邻近载具",
|
||||
["command_cardel_radius"] = "删除半径内的所有载具",
|
||||
["command_repair"] = "修复当前载具",
|
||||
["command_repair_success"] = "载具已修复完毕",
|
||||
["command_repair_success_target"] = "管理员已修复您的载具",
|
||||
["command_clear"] = "清除当前聊天记录",
|
||||
["command_clearall"] = "清除全服玩家聊天记录",
|
||||
["command_clearinventory"] = "清空目标玩家物品栏",
|
||||
["command_clearloadout"] = "移除目标玩家全部武器",
|
||||
["command_freeze"] = "冻结目标玩家",
|
||||
["command_unfreeze"] = "解冻目标玩家",
|
||||
["command_giveaccountmoney"] = "向指定账户注入资金",
|
||||
["command_giveaccountmoney_account"] = "接收账户名称",
|
||||
["command_giveaccountmoney_amount"] = "注入金额 (¥)",
|
||||
["command_giveaccountmoney_invalid"] = "错误: 无效账户类型",
|
||||
["command_removeaccountmoney"] = "从账户扣除资金",
|
||||
["command_removeaccountmoney_account"] = "扣款账户名称",
|
||||
["command_removeaccountmoney_amount"] = "扣除金额 (¥)",
|
||||
["command_removeaccountmoney_invalid"] = "账户名称无效",
|
||||
["command_giveitem"] = "向玩家发放物品",
|
||||
["command_giveitem_item"] = "物品ID/名称",
|
||||
["command_giveitem_count"] = "发放数量",
|
||||
["command_giveweapon"] = "授予玩家武器",
|
||||
["command_giveweapon_weapon"] = "武器ID/名称",
|
||||
["command_giveweapon_ammo"] = "配发弹药量",
|
||||
["command_giveweapon_hasalready"] = "操作失败: 玩家已持有该武器",
|
||||
["command_giveweaponcomponent"] = "装配武器组件",
|
||||
["command_giveweaponcomponent_component"] = "组件名称",
|
||||
["command_giveweaponcomponent_invalid"] = "错误: 无效组件",
|
||||
["command_giveweaponcomponent_hasalready"] = "操作失败: 该组件已装配",
|
||||
["command_giveweaponcomponent_missingweapon"] = "错误: 玩家未持有对应武器",
|
||||
["command_goto"] = "传送到目标玩家位置",
|
||||
["command_kill"] = "强制击杀玩家",
|
||||
["command_save"] = "立即保存玩家数据",
|
||||
["command_saveall"] = "强制执行全服数据存档",
|
||||
["command_setaccountmoney"] = "设定账户资金额度",
|
||||
["command_setaccountmoney_amount"] = "设定金额 (¥)",
|
||||
["command_setcoords"] = "传送至坐标点",
|
||||
["command_setcoords_x"] = "X坐标值",
|
||||
["command_setcoords_y"] = "Y坐标值",
|
||||
["command_setcoords_z"] = "Z坐标值",
|
||||
["command_setjob"] = "调整玩家职业",
|
||||
["command_setjob_job"] = "职业ID/名称",
|
||||
["command_setjob_grade"] = "职级序号",
|
||||
["command_setjob_invalid"] = "配置错误: 无效职业或职级",
|
||||
["command_setgroup"] = "设置玩家权限组别",
|
||||
["command_setgroup_group"] = "组别名称",
|
||||
["commanderror_argumentmismatch"] = "参数数量错误 (需%s个, 输入%s个)",
|
||||
["commanderror_argumentmismatch_number"] = "参数#%s类型不符 (需数字类型)",
|
||||
["commanderror_argumentmismatch_string"] = "参数#%s类型不符 (需文本类型)",
|
||||
["commanderror_argumentmismatch_positive_number"] = "参数#%s类型不符 (传入负数/零,需要正数)",
|
||||
["commanderror_invaliditem"] = "错误: 无效物品标识",
|
||||
["commanderror_invalidweapon"] = "错误: 无效武器标识",
|
||||
["commanderror_console"] = "控制台无法执行此指令",
|
||||
["commanderror_invalidcommand"] = "无效指令: /%s",
|
||||
["commanderror_invalidplayerid"] = "目标玩家不在线",
|
||||
["commandgeneric_playerid"] = "玩家服务器ID",
|
||||
["commandgeneric_dimension"] = "维度ID",
|
||||
["command_giveammo_noweapon_found"] = "操作失败: %s未装备该武器",
|
||||
["command_giveammo_weapon"] = "目标武器名称",
|
||||
["command_giveammo_ammo"] = "补充弹药量",
|
||||
["command_setdim"] = "切换玩家维度",
|
||||
["tpm_nowaypoint"] = "传送失败: 未设置路径点",
|
||||
["tpm_success"] = "路径点传送完成",
|
||||
|
||||
["noclip_message"] = "飞行模式 %s",
|
||||
["enabled"] = "~g~已激活~s~",
|
||||
["disabled"] = "~r~已禁用~s~",
|
||||
|
||||
-- Locale settings
|
||||
["locale_digit_grouping_symbol"] = ",",
|
||||
["locale_currency"] = "¥%s",
|
||||
|
||||
-- Weapons
|
||||
|
||||
-- Melee
|
||||
["weapon_dagger"] = "古骑兵匕首",
|
||||
["weapon_bat"] = "棒球棍",
|
||||
["weapon_battleaxe"] = "战斧",
|
||||
["weapon_bottle"] = "碎酒瓶",
|
||||
["weapon_crowbar"] = "撬棍",
|
||||
["weapon_flashlight"] = "手电筒",
|
||||
["weapon_golfclub"] = "高尔夫球杆",
|
||||
["weapon_hammer"] = "铁锤",
|
||||
["weapon_hatchet"] = "手斧",
|
||||
["weapon_knife"] = "小刀",
|
||||
["weapon_knuckle"] = "手指虎",
|
||||
["weapon_machete"] = "开山刀",
|
||||
["weapon_nightstick"] = "警棍",
|
||||
["weapon_wrench"] = "管钳扳手",
|
||||
["weapon_poolcue"] = "台球杆",
|
||||
["weapon_stone_hatchet"] = "石斧",
|
||||
["weapon_switchblade"] = "弹簧刀",
|
||||
|
||||
-- Handguns
|
||||
["weapon_appistol"] = "穿甲手枪",
|
||||
["weapon_ceramicpistol"] = "陶瓷手枪",
|
||||
["weapon_combatpistol"] = "战斗手枪",
|
||||
["weapon_doubleaction"] = "双动式左轮手枪",
|
||||
["weapon_navyrevolver"] = "海军左轮手枪",
|
||||
["weapon_flaregun"] = "信号枪",
|
||||
["weapon_gadgetpistol"] = "佩里克手枪",
|
||||
["weapon_heavypistol"] = "重型手枪",
|
||||
["weapon_revolver"] = "重型左轮手枪",
|
||||
["weapon_revolver_mk2"] = "重型左轮手枪-MK2",
|
||||
["weapon_marksmanpistol"] = "射手手枪",
|
||||
["weapon_pistol"] = "手枪",
|
||||
["weapon_pistol_mk2"] = "手枪-MK2",
|
||||
["weapon_pistol50"] = "0.5-口径手枪",
|
||||
["weapon_snspistol"] = "劣质手枪",
|
||||
["weapon_snspistol_mk2"] = "劣质手枪-MK2",
|
||||
["weapon_stungun"] = "电击枪",
|
||||
["weapon_raypistol"] = "原子堡手枪",
|
||||
["weapon_vintagepistol"] = "老式手枪",
|
||||
|
||||
-- Shotguns
|
||||
["weapon_assaultshotgun"] = "突击霰弹枪",
|
||||
["weapon_autoshotgun"] = "半自动霰弹枪",
|
||||
["weapon_bullpupshotgun"] = "无托式霰弹枪",
|
||||
["weapon_combatshotgun"] = "战斗霰弹枪",
|
||||
["weapon_dbshotgun"] = "双管霰弹枪",
|
||||
["weapon_heavyshotgun"] = "重型霰弹枪",
|
||||
["weapon_musket"] = "老式火枪",
|
||||
["weapon_pumpshotgun"] = "泵动式霰弹枪",
|
||||
["weapon_pumpshotgun_mk2"] = "泵动式霰弹枪-MK2",
|
||||
["weapon_sawnoffshotgun"] = "短管霰弹枪",
|
||||
|
||||
-- SMG & LMG
|
||||
["weapon_assaultsmg"] = "突击冲锋枪",
|
||||
["weapon_combatmg"] = "战斗机枪",
|
||||
["weapon_combatmg_mk2"] = "战斗机枪-MK2",
|
||||
["weapon_combatpdw"] = "作战自卫冲锋枪",
|
||||
["weapon_gusenberg"] = "古森柏冲锋枪",
|
||||
["weapon_machinepistol"] = "冲锋手枪",
|
||||
["weapon_mg"] = "机枪",
|
||||
["weapon_microsmg"] = "微型冲锋枪",
|
||||
["weapon_minismg"] = "迷你冲锋枪",
|
||||
["weapon_smg"] = "冲锋枪",
|
||||
["weapon_smg_mk2"] = "冲锋枪-MK2",
|
||||
["weapon_raycarbine"] = "不洁使者",
|
||||
["weapon_tecpistol"] = "战术冲锋枪",
|
||||
|
||||
-- Rifles
|
||||
["weapon_advancedrifle"] = "高级步枪",
|
||||
["weapon_assaultrifle"] = "突击步枪",
|
||||
["weapon_assaultrifle_mk2"] = "突击步枪-MK2",
|
||||
["weapon_bullpuprifle"] = "无托式步枪",
|
||||
["weapon_bullpuprifle_mk2"] = "无托式步枪-MK2",
|
||||
["weapon_carbinerifle"] = "卡宾步枪",
|
||||
["weapon_carbinerifle_mk2"] = "卡宾步枪-MK2",
|
||||
["weapon_compactrifle"] = "紧凑型步枪",
|
||||
["weapon_militaryrifle"] = "军用步枪",
|
||||
["weapon_specialcarbine"] = "特制卡宾步枪",
|
||||
["weapon_specialcarbine_mk2"] = "特制卡宾步枪-MK2",
|
||||
["weapon_heavyrifle"] = "重型步枪",
|
||||
["weapon_battlerifle"] = "战斗步枪",
|
||||
|
||||
-- Sniper
|
||||
["weapon_heavysniper"] = "重型狙击步枪",
|
||||
["weapon_heavysniper_mk2"] = "重型狙击步枪-MK2",
|
||||
["weapon_marksmanrifle"] = "射手步枪",
|
||||
["weapon_marksmanrifle_mk2"] = "射手步枪-MK2",
|
||||
["weapon_sniperrifle"] = "狙击步枪",
|
||||
|
||||
-- Heavy / Launchers
|
||||
["weapon_compactlauncher"] = "紧凑型榴弹发射器",
|
||||
["weapon_firework"] = "烟花发射器",
|
||||
["weapon_grenadelauncher"] = "榴弹发射器",
|
||||
["weapon_hominglauncher"] = "制导火箭发射器",
|
||||
["weapon_minigun"] = "火神机枪",
|
||||
["weapon_railgun"] = "电磁轨道炮",
|
||||
["weapon_rpg"] = "火箭炮",
|
||||
["weapon_rayminigun"] = "寡妇制造者",
|
||||
|
||||
-- Criminal Enterprises DLC
|
||||
["weapon_metaldetector"] = "金属探测器",
|
||||
["weapon_precisionrifle"] = "精确步枪",
|
||||
["weapon_tactilerifle"] = "制式卡宾步枪",
|
||||
|
||||
-- Drug wars dlc
|
||||
["weapon_candycane"] = "糖果手杖",
|
||||
["weapon_acidpackage"] = "酸液包",
|
||||
["weapon_pistolxm3"] = "战术手枪-x3m",
|
||||
["weapon_railgunxm3"] = "电磁轨道炮",
|
||||
|
||||
-- Chop Shop DLC
|
||||
["weapon_snowlauncher"] = "雪球发射器",
|
||||
["weapon_hackingdevice"] = "黑客设备",
|
||||
|
||||
-- Bottom Dollar Bounties DLC
|
||||
["weapon_stunrod"] = "电击棒",
|
||||
|
||||
-- Thrown
|
||||
["weapon_ball"] = "棒球",
|
||||
["weapon_bzgas"] = "毒气弹",
|
||||
["weapon_flare"] = "信号棒",
|
||||
["weapon_grenade"] = "手榴弹",
|
||||
["weapon_petrolcan"] = "汽油桶",
|
||||
["weapon_hazardcan"] = "有害汽油桶",
|
||||
["weapon_molotov"] = "汽油弹",
|
||||
["weapon_proxmine"] = "感应式地雷",
|
||||
["weapon_pipebomb"] = "土製炸彈",
|
||||
["weapon_snowball"] = "雪球",
|
||||
["weapon_stickybomb"] = "黏弹",
|
||||
["weapon_smokegrenade"] = "催泪瓦斯",
|
||||
|
||||
-- Special
|
||||
["weapon_fireextinguisher"] = "灭火器",
|
||||
["weapon_digiscanner"] = "数位扫描仪",
|
||||
["weapon_garbagebag"] = "垃圾袋",
|
||||
["weapon_handcuffs"] = "手铐",
|
||||
["gadget_nightvision"] = "夜视仪",
|
||||
["gadget_parachute"] = "降落伞",
|
||||
|
||||
-- Weapon Components
|
||||
["component_knuckle_base"] = "基础",
|
||||
["component_knuckle_pimp"] = "皮条客",
|
||||
["component_knuckle_ballas"] = "巴拉斯帮",
|
||||
["component_knuckle_dollar"] = "暴发户",
|
||||
["component_knuckle_diamond"] = "钻石王",
|
||||
["component_knuckle_hate"] = "憎恶獠牙",
|
||||
["component_knuckle_love"] = "爱之惩戒",
|
||||
["component_knuckle_player"] = "情场玩家",
|
||||
["component_knuckle_king"] = "王者之牙",
|
||||
["component_knuckle_vagos"] = "维戈斯帮",
|
||||
|
||||
["component_luxary_finish"] = "奢华镀层",
|
||||
|
||||
["component_handle_default"] = "标准握把",
|
||||
["component_handle_vip"] = "VIP专用握把",
|
||||
["component_handle_bodyguard"] = "保镖战术握把",
|
||||
|
||||
["component_vip_finish"] = "VIP定制镀层",
|
||||
["component_bodyguard_finish"] = "护卫队特供镀层",
|
||||
|
||||
["component_camo_finish"] = "数码迷彩",
|
||||
["component_camo_finish2"] = "笔刷迷彩",
|
||||
["component_camo_finish3"] = "丛林迷彩",
|
||||
["component_camo_finish4"] = "骷髅迷彩",
|
||||
["component_camo_finish5"] = "69式迷彩",
|
||||
["component_camo_finish6"] = "英仙座迷彩",
|
||||
["component_camo_finish7"] = "豹纹迷彩",
|
||||
["component_camo_finish8"] = "斑马迷彩",
|
||||
["component_camo_finish9"] = "几何迷彩",
|
||||
["component_camo_finish10"] = "爆炸效果迷彩",
|
||||
["component_camo_finish11"] = "爱国者迷彩",
|
||||
|
||||
["component_camo_slide_finish"] = "数码迷彩滑轨",
|
||||
["component_camo_slide_finish2"] = "笔刷迷彩滑轨",
|
||||
["component_camo_slide_finish3"] = "丛林迷彩滑轨",
|
||||
["component_camo_slide_finish4"] = "骷髅迷彩滑轨",
|
||||
["component_camo_slide_finish5"] = "69式迷彩滑轨",
|
||||
["component_camo_slide_finish6"] = "英仙座迷彩滑轨",
|
||||
["component_camo_slide_finish7"] = "豹纹迷彩滑轨",
|
||||
["component_camo_slide_finish8"] = "斑马迷彩滑轨",
|
||||
["component_camo_slide_finish9"] = "几何迷彩滑轨",
|
||||
["component_camo_slide_finish10"] = "爆炸效果迷彩滑轨",
|
||||
["component_camo_slide_finish11"] = "爱国者迷彩滑轨",
|
||||
|
||||
["component_clip_default"] = "标准弹匣",
|
||||
["component_clip_extended"] = "扩容弹匣",
|
||||
["component_clip_drum"] = "弹鼓",
|
||||
["component_clip_box"] = "弹箱",
|
||||
|
||||
["component_scope_holo"] = "全息瞄具",
|
||||
["component_scope_small"] = "紧凑型瞄具",
|
||||
["component_scope_medium"] = "中型瞄具",
|
||||
["component_scope_large"] = "远距光学瞄具",
|
||||
["component_scope"] = "战术导轨瞄具",
|
||||
["component_scope_advanced"] = "先进战斗光学瞄具",
|
||||
["component_ironsights"] = "机械瞄具",
|
||||
|
||||
["component_suppressor"] = "消音器",
|
||||
["component_compensator"] = "枪口补偿器",
|
||||
|
||||
["component_muzzle_flat"] = "平面制退器",
|
||||
["component_muzzle_tactical"] = "战术制退器",
|
||||
["component_muzzle_fat"] = "粗齿制退器",
|
||||
["component_muzzle_precision"] = "精密补偿器",
|
||||
["component_muzzle_heavy"] = "重型枪口制退器",
|
||||
["component_muzzle_slanted"] = "斜切式枪口制退器",
|
||||
["component_muzzle_split"] = "开叉式枪口制退器",
|
||||
["component_muzzle_squared"] = "平顶式枪口制退器",
|
||||
|
||||
["component_flashlight"] = "战术手电",
|
||||
["component_grip"] = "握把",
|
||||
|
||||
["component_barrel_default"] = "标准枪管",
|
||||
["component_barrel_heavy"] = "重型枪管",
|
||||
|
||||
["component_ammo_tracer"] = "曳光弹药",
|
||||
["component_ammo_incendiary"] = "燃烧弹药",
|
||||
["component_ammo_hollowpoint"] = "空尖弹药",
|
||||
["component_ammo_fmj"] = "全金属被甲弹药",
|
||||
["component_ammo_armor"] = "穿甲弹药",
|
||||
["component_ammo_explosive"] = "高爆燃烧弹药",
|
||||
|
||||
["component_shells_default"] = "标准弹壳",
|
||||
["component_shells_incendiary"] = "龙息弹",
|
||||
["component_shells_armor"] = "钢珠霰弹",
|
||||
["component_shells_hollowpoint"] = "箭形弹",
|
||||
["component_shells_explosive"] = "高爆独头弹",
|
||||
|
||||
-- Weapon Ammo
|
||||
["ammo_rounds"] = "发子弹",
|
||||
["ammo_shells"] = "发霰弹",
|
||||
["ammo_charge"] = "发能量",
|
||||
["ammo_petrol"] = "升燃料",
|
||||
["ammo_firework"] = "个烟花",
|
||||
["ammo_rockets"] = "枚火箭弹",
|
||||
["ammo_grenadelauncher"] = "枚榴弹",
|
||||
["ammo_grenade"] = "枚手雷",
|
||||
["ammo_stickybomb"] = "枚粘性炸弹",
|
||||
["ammo_pipebomb"] = "枚管状炸弹",
|
||||
["ammo_smokebomb"] = "枚烟雾弹",
|
||||
["ammo_molotov"] = "瓶燃烧瓶",
|
||||
["ammo_proxmine"] = "个感应地雷",
|
||||
["ammo_bzgas"] = "罐毒气",
|
||||
["ammo_ball"] = "个球体",
|
||||
["ammo_snowball"] = "个雪球",
|
||||
["ammo_flare"] = "发信号弹",
|
||||
["ammo_flaregun"] = "发信号弹",
|
||||
|
||||
-- Weapon Tints
|
||||
["tint_default"] = "默认涂装",
|
||||
["tint_green"] = "绿色涂装",
|
||||
["tint_gold"] = "金色涂装",
|
||||
["tint_pink"] = "粉色涂装",
|
||||
["tint_army"] = "迷彩涂装",
|
||||
["tint_lspd"] = "警用蓝色涂装",
|
||||
["tint_orange"] = "橙色涂装",
|
||||
["tint_platinum"] = "铂金涂装",
|
||||
-- MK2 Weapon Tints
|
||||
["tint_classic_black"] = "经典黑",
|
||||
["tint_classic_gray"] = "经典灰",
|
||||
["tint_classic_two_tone"] = "经典双色",
|
||||
["tint_classic_white"] = "经典白",
|
||||
["tint_classic_beige"] = "经典米色",
|
||||
["tint_classic_green"] = "经典绿",
|
||||
["tint_classic_blue"] = "经典蓝",
|
||||
["tint_classic_earth"] = "经典大地色",
|
||||
["tint_classic_brown_black"] = "经典棕黑",
|
||||
["tint_contrast_red"] = "对比红",
|
||||
["tint_contrast_blue"] = "对比蓝",
|
||||
["tint_contrast_yellow"] = "对比黄",
|
||||
["tint_contrast_orange"] = "对比橙",
|
||||
["tint_bold_pink"] = "炫彩粉",
|
||||
["tint_bold_purple_yellow"] = "炫彩紫黄",
|
||||
["tint_bold_orange"] = "炫彩橙",
|
||||
["tint_bold_green_purple"] = "炫彩绿紫",
|
||||
["tint_bold_red_feat"] = "炫彩红特调",
|
||||
["tint_bold_green_feat"] = "炫彩绿特调",
|
||||
["tint_bold_cyan_feat"] = "炫彩青特调",
|
||||
["tint_bold_yellow_feat"] = "炫彩黄特调",
|
||||
["tint_bold_red_white"] = "炫彩红白",
|
||||
["tint_bold_blue_white"] = "炫彩蓝白",
|
||||
["tint_metallic_gold"] = "金属金",
|
||||
["tint_metallic_platinum"] = "金属铂金",
|
||||
["tint_metallic_gray_lilac"] = "金属灰紫色",
|
||||
["tint_metallic_purple_lime"] = "金属紫柠色",
|
||||
["tint_metallic_red"] = "金属红",
|
||||
["tint_metallic_green"] = "金属绿",
|
||||
["tint_metallic_blue"] = "金属蓝",
|
||||
["tint_metallic_white_aqua"] = "金属白水色",
|
||||
["tint_metallic_red_yellow"] = "金属红黄色"
|
||||
}
|
||||
Reference in New Issue
Block a user