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2026-07-07 21:08:52 +02:00
commit 4c20cfc716
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---@class InventoryElement
---@field type "item_account" | "item_standard" | "item_weapon"
---@field label string
---@field icon string
---@field count number
---@field value string
---@field usable boolean
---@field rare boolean
---@field canRemove boolean
---@field unselectable boolean?
---@field ammo number?
---@field canGiveAmmo boolean?
---@alias InventoryAction "use" | "give" | "remove" | "give_ammo" | "return"
if not ESX.GetConfig("EnableDefaultInventory") then
error("ESX Default Inventory is disabled in config, please enable it to use this resource.")
end
--------------------------------
-- Inventory Element Builders --
--------------------------------
---@param elements InventoryElement[]
local function appendAccounts(elements)
for i = 1, #(ESX.PlayerData.accounts) do
local account = ESX.PlayerData.accounts[i]
if account.money > 0 then
local formattedMoney = TranslateCap("locale_currency", ESX.Math.GroupDigits(account.money))
local canDrop = account.name ~= "bank"
elements[#elements + 1] = {
type = "item_account",
label = ('%s: <span style="color:green;">%s</span>'):format(account.label, formattedMoney),
icon = "fas fa-money-bill-wave",
count = account.money,
value = account.name,
usable = false,
rare = false,
canRemove = canDrop
}
end
end
end
---@param elements InventoryElement[]
---@return number
local function appendItems(elements)
local weight = 0
for i = 1, #ESX.PlayerData.inventory do
local item = ESX.PlayerData.inventory[i]
if item.count > 0 then
weight = weight + (item.weight * item.count)
elements[#elements + 1] = {
type = "item_standard",
label = ("%s x%s"):format(item.label, item.count),
icon = "fas fa-box",
count = item.count,
value = item.name,
usable = item.usable,
rare = item.rare,
canRemove = item.canRemove
}
end
end
return weight
end
---@param elements InventoryElement[]
---@return number
local function appendLoadout(elements)
local weight = 0
local playerPed = ESX.PlayerData.ped
for i = 1, #ESX.PlayerData.loadout do
local weapon = ESX.PlayerData.loadout[i]
local weaponHash = joaat(weapon.name)
local ammo = GetAmmoInPedWeapon(playerPed, weaponHash)
local label = weapon.ammo and ("%s - %s %s"):format(weapon.label, weapon.ammo, TranslateCap("ammo_rounds")) or weapon.label
elements[#elements + 1] = {
type = "item_weapon",
label = label,
icon = "fas fa-gun",
count = 1,
value = weapon.name,
usable = false,
rare = false,
ammo = ammo,
canGiveAmmo = (weapon.ammo ~= nil),
canRemove = true
}
end
return weight
end
---@return InventoryElement[], number
local function buildInventoryElements()
local elements = {} ---@type InventoryElement[]
local totalWeight = 0
appendAccounts(elements)
totalWeight += appendItems(elements)
totalWeight += appendLoadout(elements)
---@diagnostic disable-next-line: missing-fields
elements[#elements + 1] = {
label = "Current Weight: " .. totalWeight,
icon = "fas fa-box",
usable = false
}
return elements, totalWeight
end
---------------------------------
-- Item Action Menu & Handling --
---------------------------------
---@param selected InventoryElement
---@param playerNearby boolean
---@return table
local function buildItemActionMenu(selected, playerNearby)
local elements2 = {}
if selected.usable then
elements2[#elements2 + 1] = { action = "use", label = TranslateCap("use"), icon = "fas fa-utensils", type = selected.type, value = selected.value }
end
if selected.canRemove then
if playerNearby then
elements2[#elements2 + 1] = { action = "give", label = TranslateCap("give"), icon = "fas fa-hands", type = selected.type, value = selected.value }
end
elements2[#elements2 + 1] = { action = "remove", label = TranslateCap("remove"), icon = "fas fa-trash", type = selected.type, value = selected.value }
end
if selected.type == "item_weapon" and selected.canGiveAmmo and selected.ammo > 0 and playerNearby then
elements2[#elements2 + 1] = { action = "give_ammo", label = TranslateCap("giveammo"), icon = "fas fa-gun", type = selected.type, value = selected.value }
end
elements2[#elements2 + 1] = { action = "return", label = TranslateCap("return"), icon = "fas fa-arrow-left", disableRightArrow = true }
return elements2
end
---@param title string
---@param maxCount number
---@return number?
local function openQuantityDialog(title, maxCount)
local p = promise:new()
ESX.UI.Menu.Open("dialog", ESX.currentResourceName, "esx_inventory_quantity", {
title = title
}, function(data, menu)
local qty = tonumber(data.value)
if not qty or qty <= 0 or qty > maxCount then
ESX.ShowNotification(TranslateCap("amount_invalid"))
p:resolve(nil)
else
menu.close()
p:resolve(qty)
end
end, function(_, menu)
menu.close()
p:resolve(nil)
end)
return Citizen.Await(p)
end
---@param action InventoryAction
---@param selected InventoryElement
---@param closestPlayer number
local function handleInventoryAction(action, selected, closestPlayer)
local itemType, itemName, playerPed = selected.type, selected.value, ESX.PlayerData.ped
if action == "give" then
local qty = openQuantityDialog(TranslateCap("amount"), selected.count)
if not qty then return end
TriggerServerEvent("esx:giveInventoryItem", GetPlayerServerId(closestPlayer), itemType, itemName, qty)
elseif action == "remove" then
local qty = openQuantityDialog(TranslateCap("amount"), selected.count)
if not qty then return end
TriggerServerEvent("esx:removeInventoryItem", itemType, itemName, qty)
elseif action == "use" then
TriggerServerEvent("esx:useItem", itemName)
elseif action == "give_ammo" then
local pedAmmo = GetAmmoInPedWeapon(playerPed, joaat(itemName))
local qty = openQuantityDialog(TranslateCap("amount"), pedAmmo)
if not qty then return end
TriggerServerEvent("esx:giveInventoryItem", GetPlayerServerId(closestPlayer), "item_ammo", itemName, qty)
end
end
----------------------
-- Main Inventory UI --
----------------------
local function showInventory()
local elements, totalWeight = buildInventoryElements()
ESX.UI.Menu.Open("default", ESX.currentResourceName, "esx_inventory_main", {
title = TranslateCap("inventory", totalWeight, ESX.PlayerData.maxWeight),
elements = elements,
}, function(data, menu)
local selected = data.current --[[@as InventoryElement]]
if selected.unselectable then return end
local closestPlayer, dist = ESX.Game.GetClosestPlayer()
local playerNearby = closestPlayer ~= -1 and dist <= 3.0
ESX.UI.Menu.Open("default", ESX.currentResourceName, "esx_inventory_actions", {
title = selected.label,
elements = buildItemActionMenu(selected, playerNearby),
}, function(data2, menu2)
local action = data2.current.action
if action == "return" then
menu2.close()
return
end
handleInventoryAction(action, selected, closestPlayer)
end, function(_, menu2) menu2.close() end)
end, function(_, menu) menu.close() end)
end
exports("ShowInventory", showInventory)
ESX.RegisterInput("showinv", TranslateCap("keymap_showinventory"), "keyboard", "F2", function()
if not ESX.PlayerData.dead then
showInventory()
end
end)
local function refreshInventory()
if not ESX.UI.Menu.IsOpen("default", ESX.currentResourceName, "esx_inventory_main") and
not ESX.UI.Menu.IsOpen("default", ESX.currentResourceName, "esx_inventory_actions") and
not ESX.UI.Menu.IsOpen("dialog", ESX.currentResourceName, "esx_inventory_quantity") then
return
end
Citizen.Wait(0)
ESX.UI.Menu.CloseAll()
showInventory()
end
RegisterNetEvent("esx:addInventoryItem", refreshInventory)
RegisterNetEvent("esx:removeInventoryItem", refreshInventory)

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Config = {
Locale = GetConvar("esx:locale", "en"),
}

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fx_version "cerulean"
game "gta5"
description "Inventory for the ESX framework"
lua54 "yes"
use_fxv2_oal "yes"
version '1.13.5'
shared_scripts {
"/config/main.lua",
"@es_extended/imports.lua",
"@es_extended/locale.lua",
}
client_scripts {
"/client/main.lua",
}
files {
"/locales/*.lua"
}

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return {
["inventory"] = "الحقيبة ( الوزن %s / %s )",
["use"] = "استخدام",
["give"] = "إعطاء",
["remove"] = "رمي",
["return"] = "رجوع",
["give_to"] = "إعطاء إلى",
["amount"] = "الكمية",
["giveammo"] = "إعطاء ذخيرة",
["amountammo"] = "عدد الطلقات",
["noammo"] = "لا يوجد ما يكفي!",
["gave_item"] = "تم إعطاء %sx %s إلى %s",
["received_item"] = "استلمت %sx %s من %s",
["gave_weapon"] = "تم إعطاء %s إلى %s",
["gave_weapon_ammo"] = "تم إعطاء ~o~%sx %s لسلاح %s إلى %s",
["gave_weapon_withammo"] = "تم إعطاء %s مع ~o~%sx %s إلى %s",
["gave_weapon_hasalready"] = "%s لديه بالفعل %s",
["gave_weapon_noweapon"] = "%s لا يملك هذا السلاح",
["received_weapon"] = "استلمت %s من %s",
["received_weapon_ammo"] = "استلمت ~o~%sx %s لسلاحك %s من %s",
["received_weapon_withammo"] = "استلمت %s مع ~o~%sx %s من %s",
["received_weapon_hasalready"] = "%s حاول أن يعطيك %s، لكنك تملك هذا السلاح بالفعل",
["received_weapon_noweapon"] = "%s حاول أن يعطيك ذخيرة لسلاح %s، لكنك لا تملك هذا السلاح",
["gave_account_money"] = "تم إعطاء $%s (%s) إلى %s",
["received_account_money"] = "استلمت $%s (%s) من %s",
["amount_invalid"] = "كمية غير صالحة",
["players_nearby"] = "لا يوجد لاعبين قريبين",
["ex_inv_lim"] = "لا يمكن تنفيذ العملية، الوزن تجاوز الحد %s",
["imp_invalid_quantity"] = "لا يمكن تنفيذ العملية، الكمية غير صالحة",
["imp_invalid_amount"] = "لا يمكن تنفيذ العملية، المبلغ غير صالح",
["threw_standard"] = "تم رمي %sx %s",
["threw_account"] = "تم رمي $%s %s",
["threw_weapon"] = "تم رمي %s",
["threw_weapon_ammo"] = "تم رمي %s مع ~o~%sx %s",
["threw_weapon_already"] = "لديك هذا السلاح بالفعل",
["threw_cannot_pickup"] = "الحقيبة ممتلئ، لا يمكنك الالتقاط!",
["threw_pickup_prompt"] = "اضغط E للالتقاط",
["keymap_showinventory"] = "فتح الحقيبة",
["locale_currency"] = "$%s",
["ammo_rounds"] = "طلقات"
}

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return {
["inventory"] = "Inventář ( Váha %s / %s )",
["use"] = "Použít",
["give"] = "Darovat",
["remove"] = "Odhodit",
["return"] = "Vrátit",
["give_to"] = "Darováno",
["amount"] = "Počet",
["giveammo"] = "Podat náboje",
["amountammo"] = "Počet nábojů",
["noammo"] = "Nedostatek!",
["gave_item"] = "Daroval %sx %s pro %s",
["received_item"] = "Získáno %sx %s od %s",
["gave_weapon"] = "Předání %s pro %s",
["gave_weapon_ammo"] = "Darování ~o~%sx %s do %s pro %s",
["gave_weapon_withammo"] = "Darování %s s ~o~%sx %s pro %s",
["gave_weapon_hasalready"] = "%s již vlastní %s",
["gave_weapon_noweapon"] = "%s nemá tuto zbraň",
["received_weapon"] = "Obdrženo %s od %s",
["received_weapon_ammo"] = "Obdrženo ~o~%sx %s pro zbraň %s od %s",
["received_weapon_withammo"] = "Obdrženo %s s ~o~%sx %s od %s",
["received_weapon_hasalready"] = "%s se snažil darovat %s, ale již tuto zbraň máš",
["received_weapon_noweapon"] = "%s se snažil ti dát náboje %s, ale nemáš potřebnou zbrań",
["gave_account_money"] = "Darováno $%s (%s) pro %s",
["received_account_money"] = "Získáno $%s (%s) od %s",
["amount_invalid"] = "Špatné množství",
["players_nearby"] = "Žádný hráč není poblíž",
["ex_inv_lim"] = "Nelze sebrat,protože máš plné kapsy %s",
["imp_invalid_quantity"] = "Neplatné množství",
["imp_invalid_amount"] = "Nelze provést, neplatné množství",
["threw_standard"] = "Zahozeno %sx %s",
["threw_account"] = "Zahozeno $%s %s",
["threw_weapon"] = "Zahozeno %s",
["threw_weapon_ammo"] = "Zahozeno %s s ~o~%sx %s",
["threw_weapon_already"] = "Již vlastníš tuto zbraň",
["threw_cannot_pickup"] = "Kapsy máš plné, nemůžeš sebrat!",
["threw_pickup_prompt"] = "Zmáčkni E pro sebrání!",
["keymap_showinventory"] = "Otevřít inventář",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventar ( Gewicht %s / %s )",
["use"] = "Benutzen",
["give"] = "Geben",
["remove"] = "Entsorgen",
["return"] = "Zurück",
["give_to"] = "Geben an",
["amount"] = "Anzahl",
["giveammo"] = "Munition geben",
["amountammo"] = "Munitions Anzahl",
["noammo"] = "Nicht Genug!",
["gave_item"] = "Du gibst %sx %s an %s",
["received_item"] = "Du bekommst %sx %s von %s",
["gave_weapon"] = "Du gibst %s an %s",
["gave_weapon_ammo"] = "Du gibst ~o~%sx %s für %s an %s",
["gave_weapon_withammo"] = "Du gibst %s mit ~o~%sx %s an %s",
["gave_weapon_hasalready"] = "%s hat bereits %s",
["gave_weapon_noweapon"] = "%s hat diese Waffe nicht",
["received_weapon"] = "Du bekommst %s von %s",
["received_weapon_ammo"] = "Du bekommst ~o~%sx %s für deine %s von %s",
["received_weapon_withammo"] = "Du bekommst %s mit ~o~%sx %s von %s",
["received_weapon_hasalready"] = "%s hat versucht dir eine %s zu geben, jedoch hast du diese Waffe bereits!",
["received_weapon_noweapon"] = "%s hat versucht dir Munition für eine %s zu geben, jedoch hast du diese Waffe nicht!",
["gave_account_money"] = "Du gibst %s€ (%s) an %s",
["received_account_money"] = "Du bekommst %s€ (%s) von %s",
["amount_invalid"] = "Ungültige Anzahl",
["players_nearby"] = "Keine Personen in der Nähe!",
["ex_inv_lim"] = "Du kannst diese Aktion nicht ausführen!, Inventarlimit für %s überschritten.",
["imp_invalid_quantity"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl!",
["imp_invalid_amount"] = "Du kannst diese Aktion nicht ausführen!, Ungültige Anzahl",
["threw_standard"] = "Du entsorgst %sx %s",
["threw_account"] = "Du Entsorgst %s€ %s",
["threw_weapon"] = "Du entsorgst %s",
["threw_weapon_ammo"] = "Du entsorgst %s mit ~o~%sx %s",
["threw_weapon_already"] = "Du hast diese Waffe bereits!",
["threw_cannot_pickup"] = "Inventar ist voll! Du kannst dies nicht aufheben",
["threw_pickup_prompt"] = "Drücke [E] zum aufheben",
["keymap_showinventory"] = "Inventar Anzeigen",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Αποθήκη ( Βάρος %s / %s )",
["use"] = "Χρήση",
["give"] = "Δώσε",
["remove"] = "Πέτα",
["return"] = "Επιστροφή",
["give_to"] = "Δώσε σε",
["amount"] = "Ποσότητα",
["giveammo"] = "Δώσε σφαίρες",
["amountammo"] = "Ποσότητα σφαιρών",
["noammo"] = "Δεν υπάρχουν αρκετές σφαίρες!",
["gave_item"] = "Δώσατε %sx %s στον/στην %s",
["received_item"] = "Λάβατε %sx %s από τον/την %s",
["gave_weapon"] = "Δίνετε %s στον/στην %s",
["gave_weapon_ammo"] = "Δίνετε ~o~%sx %s για %s στον/στην %s",
["gave_weapon_withammo"] = "Δίνετε %s με ~o~%sx %s στον/στην %s",
["gave_weapon_hasalready"] = "Ο/Η %s έχει ήδη ένα %s",
["gave_weapon_noweapon"] = "Ο/Η %s δεν έχει αυτό το όπλο",
["received_weapon"] = "Λάβατε %s από τον/την %s",
["received_weapon_ammo"] = "Λάβατε ~o~%sx %s για το %s από τον/την %s",
["received_weapon_withammo"] = "Λάβατε %s για ~o~%sx %s από τον/την %s",
["received_weapon_hasalready"] = "Ο/Η %s προσπάθησε να σας δώσει ένα %s, αλλά το έχετε ήδη",
["received_weapon_noweapon"] = "Ο/Η %s προσπάθησε να σας δώσει σφαίρες για το %s, αλλά δεν έχετε αυτό το όπλο",
["gave_account_money"] = "Δίνετε $%s (%s) στον/στην %s",
["received_account_money"] = "Λάβατε $%s (%s) από τον/την %s",
["amount_invalid"] = "Μη έγκυρη ποσότητα",
["players_nearby"] = "Δεν υπάρχουν κοντινοί παίκτες",
["ex_inv_lim"] = "Δεν είναι δυνατή η ενέργεια, υπέρβαση του μέγιστου βάρους των %s",
["imp_invalid_quantity"] = "Δεν είναι δυνατή η ενέργεια, η ποσότητα δεν είναι έγκυρη",
["imp_invalid_amount"] = "Δεν είναι δυνατή η ενέργεια, το ποσό δεν είναι έγκυρο",
["threw_standard"] = "Ρίχνοντας %sx %s",
["threw_account"] = "Ρίχνοντας $%s %s",
["threw_weapon"] = "Ρίχνοντας %s",
["threw_weapon_ammo"] = "Ρίχνοντας %s με ~o~%sx %s",
["threw_weapon_already"] = "Ήδη έχετε αυτό το όπλο",
["threw_cannot_pickup"] = "Η αποθήκη είναι γεμάτη, δεν μπορείτε να σηκώσετε!",
["threw_pickup_prompt"] = "Πατήστε E για να σηκώσετε",
["keymap_showinventory"] = "Εμφάνιση Αποθήκης",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventory ( Weight %s / %s )",
["use"] = "Use",
["give"] = "Give",
["remove"] = "Throw",
["return"] = "Return",
["give_to"] = "Give to",
["amount"] = "Amount",
["giveammo"] = "Give ammo",
["amountammo"] = "Ammo Amount",
["noammo"] = "Not Enough!",
["gave_item"] = "Giving %sx %s to %s",
["received_item"] = "Received %sx %s from %s",
["gave_weapon"] = "Giving %s to %s",
["gave_weapon_ammo"] = "Giving ~o~%sx %s for %s to %s",
["gave_weapon_withammo"] = "Giving %s with ~o~%sx %s to %s",
["gave_weapon_hasalready"] = "%s already has a %s",
["gave_weapon_noweapon"] = "%s does not have that weapon",
["received_weapon"] = "Received %s from %s",
["received_weapon_ammo"] = "Received ~o~%sx %s for your %s from %s",
["received_weapon_withammo"] = "Received %s with ~o~%sx %s from %s",
["received_weapon_hasalready"] = "%s has attempted to give you a %s, but you already this weapon",
["received_weapon_noweapon"] = "%s has attempted to give you ammo for a %s, but you do not have this weapon",
["gave_account_money"] = "Giving $%s (%s) to %s",
["received_account_money"] = "Received $%s (%s) from %s",
["amount_invalid"] = "Invalid quantity",
["players_nearby"] = "No nearby Players",
["ex_inv_lim"] = "Cannot perfom action,exceeding max weight of %s",
["imp_invalid_quantity"] = "Cannot perfom action, the quantity is invalid",
["imp_invalid_amount"] = "Cannot perfom action, the amount is invalid",
["threw_standard"] = "Throwing %sx %s",
["threw_account"] = "Throwing $%s %s",
["threw_weapon"] = "Throwing %s",
["threw_weapon_ammo"] = "Throwing %s with ~o~%sx %s",
["threw_weapon_already"] = "You already have this weapon",
["threw_cannot_pickup"] = "Inventory is full, Cannot Pickup!",
["threw_pickup_prompt"] = "Press E to Pickup",
["keymap_showinventory"] = "Show Inventory",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventario (Peso %s / %s)",
["use"] = "Usar",
["give"] = "Dar",
["remove"] = "Tirar",
["return"] = "Devolver",
["give_to"] = "Dar a",
["amount"] = "Cantidad",
["giveammo"] = "Dar munición",
["amountammo"] = "Cantidad de munición",
["noammo"] = "¡Insuficiente!",
["gave_item"] = "Dando %sx %s a %s",
["received_item"] = "Recibido %sx %s de %s",
["gave_weapon"] = "Dando %s a %s",
["gave_weapon_ammo"] = "Dando ~o~%sx %s para %s a %s",
["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s",
["gave_weapon_hasalready"] = "%s ya tiene un %s",
["gave_weapon_noweapon"] = "%s no tiene esa arma",
["received_weapon"] = "Recibido %s de %s",
["received_weapon_ammo"] = "Recibido ~o~%sx %s para tu %s de %s",
["received_weapon_withammo"] = "Recibido %s con ~o~%sx %s de %s",
["received_weapon_hasalready"] = "%s ha intentado darte un %s, pero ya tienes esta arma",
["received_weapon_noweapon"] = "%s ha intentado darte munición para un %s, pero no tienes esta arma",
["gave_account_money"] = "Dando $%s (%s) a %s",
["received_account_money"] = "Recibido $%s (%s) de %s",
["amount_invalid"] = "Cantidad inválida",
["players_nearby"] = "No hay jugadores cerca",
["ex_inv_lim"] = "No se puede realizar la acción, se excede el peso máximo de %s",
["imp_invalid_quantity"] = "No se puede realizar la acción, la cantidad es inválida",
["imp_invalid_amount"] = "No se puede realizar la acción, la cantidad es inválida",
["threw_standard"] = "Tirando %sx %s",
["threw_account"] = "Tirando $%s %s",
["threw_weapon"] = "Tirando %s",
["threw_weapon_ammo"] = "Tirando %s con ~o~%sx %s",
["threw_weapon_already"] = "Ya tienes esta arma",
["threw_cannot_pickup"] = "¡Inventario lleno, no se puede recoger!",
["threw_pickup_prompt"] = "Pulsa E para recoger",
["keymap_showinventory"] = "Mostrar inventario",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Reppu %s / %s",
["use"] = "Käytä",
["give"] = "Anna",
["remove"] = "Poista",
["return"] = "Takaisin",
["give_to"] = "Anna henkilölle",
["amount"] = "Määrä",
["giveammo"] = "Anna ammuksia",
["amountammo"] = "Ammusten määrä",
["noammo"] = "Sinulla ei ole ammuksia!",
["gave_item"] = "Sinä annoit %sx %s henkilölle %s",
["received_item"] = "Sinä sait %sx %s henkilöltä %s",
["gave_weapon"] = "Sinä annoit 1x %s henkilölle %s",
["gave_weapon_ammo"] = "Annoit ~o~%sx %s kohteelle %s henkilölle %s",
["gave_weapon_withammo"] = "Sinä annoit 1x %s ammuksella ~o~%sx %s henkilölle %s",
["gave_weapon_hasalready"] = "%s omistaa jo %s",
["gave_weapon_noweapon"] = "%s ei ole kyseistä asetta",
["received_weapon"] = "Vastaanotit 1x %s henkilöltä %s",
["received_weapon_ammo"] = "Sinä sait ~o~%sx %s sinun %s varten henkilöltä %s",
["received_weapon_withammo"] = "Sinä sait 1x %s ammuksella ~o~%sx %s henkilöltä %s",
["received_weapon_hasalready"] = "%s yritti antaa sinulle %s, mutta sinulla on jo sellainen",
["received_weapon_noweapon"] = "%s yritti antaa sinulle ammuksia %s:lle, mutta sinulla ei ole sellaista",
["gave_account_money"] = "Sinä annoit $%s (%s) henkilölle %s",
["received_account_money"] = "Sinä sait $%s (%s) henkilöltä %s",
["amount_invalid"] = "Virheellinen määrä",
["players_nearby"] = "Ei pelaajia lähettyvillä",
["ex_inv_lim"] = "Toiminto mahdoton, reppu alkaa olla täysi %s",
["imp_invalid_quantity"] = "Toiminto mahdoton, virheellinen määrä",
["imp_invalid_amount"] = "Toiminto mahdoton, virhellinen summa",
["threw_standard"] = "Sinä heitit %sx %s",
["threw_account"] = "Sinä heitit $%s %s",
["threw_weapon"] = "Sinä heitit 1x %s",
["threw_weapon_ammo"] = "Heitit 1x %s ammuksella ~o~%sx %s",
["threw_weapon_already"] = "Sinulla on jo sama ase",
["threw_cannot_pickup"] = "Et voi kerätä sitä, koska reppusi on täynnä",
["threw_pickup_prompt"] = "Paina E kerätäksesi",
["keymap_showinventory"] = "Avaa reppu",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventaire ( Poids %s / %s )",
["use"] = "Utiliser",
["give"] = "Donner",
["remove"] = "Jeter",
["return"] = "Retour",
["give_to"] = "Donner à",
["amount"] = "Quantité",
["giveammo"] = "Donner des munitions",
["amountammo"] = "Nombre de munitions",
["noammo"] = "Vous n'avez pas autant de munitions!",
["gave_item"] = "Vous avez donné %sx %s à %s",
["received_item"] = "Vous avez reçu %sx %s de %s",
["gave_weapon"] = "Vous avez donné 1x %s à %s",
["gave_weapon_ammo"] = "Vous avez donné ~o~%sx %s pour %s à %s",
["gave_weapon_withammo"] = "Vous avez donné 1x %s avec ~o~%sx %s à %s",
["gave_weapon_hasalready"] = "%s a déjà 1x %s",
["gave_weapon_noweapon"] = "%s n'a pas cette arme",
["received_weapon"] = "Vous avez reçu 1x %s de %s",
["received_weapon_ammo"] = "Vous avez reçu ~o~%sx %s pour votre %s de %s",
["received_weapon_withammo"] = "Vous avez reçu 1x %s avec ~o~%sx %s de %s",
["received_weapon_hasalready"] = "%s a tenté de vous donner 1x %s, mais vous en aviez déjà un exemplaire",
["received_weapon_noweapon"] = "%s a tenté de vous donner des munitions pour %s, mais vous n'avez pas cette arme",
["gave_account_money"] = "Vous avez donné $%s (%s) à %s",
["received_account_money"] = "Vous avez reçu $%s (%s) de %s",
["amount_invalid"] = "Le montant est invalide",
["players_nearby"] = "Aucun joueur n'est à proximité",
["ex_inv_lim"] = "Action impossible, dépassement du poids maximum de %s",
["imp_invalid_quantity"] = "Action impossible, la quantité est invalide",
["imp_invalid_amount"] = "Action impossible, le montant est invalide",
["threw_standard"] = "Vous avez jeté %sx %s",
["threw_account"] = "Vous avez jeté $%s %s",
["threw_weapon"] = "Vous avez jeté 1x %s",
["threw_weapon_ammo"] = "Vous avez jeté 1x %s avec ~o~%sx %s",
["threw_weapon_already"] = "Vous avez déjà cette arme",
["threw_cannot_pickup"] = "Votre inventaire est plein, vous ne pouvez donc pas ramasser cela!",
["threw_pickup_prompt"] = "Appuyez sur E pour ramasser",
["keymap_showinventory"] = "Afficher l'inventaire",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "מלאי ( משקל %s / %s )",
["use"] = "השתמש",
["give"] = "תן",
["remove"] = "זרוק",
["return"] = "חזור",
["give_to"] = "תן ל",
["amount"] = "כמות",
["giveammo"] = "תן תחמושת",
["amountammo"] = "כמות תחמושת",
["noammo"] = "לא מספיק!",
["gave_item"] = "ניתן %sx %s ל %s",
["received_item"] = "קיבלת %sx %s מ %s",
["gave_weapon"] = "ניתן %s ל %s",
["gave_weapon_ammo"] = "ניתן ~o~%sx %s ל %s ל %s",
["gave_weapon_withammo"] = "ניתן %s עם ~o~%sx %s ל %s",
["gave_weapon_hasalready"] = "%s כבר יש לו %s",
["gave_weapon_noweapon"] = "%s אין לו את הנשק הזה",
["received_weapon"] = "קיבלת %s מ %s",
["received_weapon_ammo"] = "קיבלת ~o~%sx %s ל %s שלך מ %s",
["received_weapon_withammo"] = "קיבלת %s עם ~o~%sx %s מ %s",
["received_weapon_hasalready"] = "%s ניסה לתת לך %s, אך יש לך כבר נשק זה",
["received_weapon_noweapon"] = "%s ניסה לתת לך תחמושת ל %s, אך אין לך נשק זה",
["gave_account_money"] = "ניתן $%s (%s) ל %s",
["received_account_money"] = "קיבלת $%s (%s) מ %s",
["amount_invalid"] = "כמות לא חוקית",
["players_nearby"] = "אין שחקנים קרובים",
["ex_inv_lim"] = "לא ניתן לבצע פעולה, חורג מהמשקל המרבי של %s",
["imp_invalid_quantity"] = "לא ניתן לבצע פעולה, הכמות אינה חוקית",
["imp_invalid_amount"] = "לא ניתן לבצע פעולה, הסכום אינו חוקי",
["threw_standard"] = "זורק %sx %s",
["threw_account"] = "זורק $%s %s",
["threw_weapon"] = "זורק %s",
["threw_weapon_ammo"] = "זורק %s עם ~o~%sx %s",
["threw_weapon_already"] = "כבר יש לך נשק זה",
["threw_cannot_pickup"] = "המלאי מלא, לא ניתן לאסוף!",
["threw_pickup_prompt"] = "לחץ E כדי לאסוף",
["keymap_showinventory"] = "הצג מלאי",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventory ( Súly %s / %s )",
["use"] = "Használ",
["give"] = "Átad",
["remove"] = "Eldob",
["return"] = "Visszatérés",
["give_to"] = "Adni valakinek",
["amount"] = "Mennyiség",
["giveammo"] = "Lőszer adás",
["amountammo"] = "Lőszer mennyiség",
["noammo"] = "Nincsen több lövedéked!",
["gave_item"] = "Átadtál: %sx %s neki: %s",
["received_item"] = "Kaptál: %sx %s töle: %s",
["gave_weapon"] = "Átadtál: %s neki: %s",
["gave_weapon_ammo"] = "Átadtál ~o~%sx %s %s neki: %s",
["gave_weapon_withammo"] = "Átadtál %s ~o~%sx %s neki: %s",
["gave_weapon_hasalready"] = "%s már rendelkezik %s",
["gave_weapon_noweapon"] = "%s nincsen ilyen fegyere",
["received_weapon"] = "Kaptál: %s töle: %s",
["received_weapon_ammo"] = "Kaptál ~o~%sx %s %s töle: %s",
["received_weapon_withammo"] = "Kaptál %s ~o~%sx %s töle: %s",
["received_weapon_hasalready"] = "%s megpróbálta átadni a következöt: %s, nem már van rendelkezel egy ilyennel",
["received_weapon_noweapon"] = "%s átakart adni %s, de nincsen ilyen fegyvered",
["gave_account_money"] = "Átadtál: $%s (%s) neki: %s",
["received_account_money"] = "Kaptál: $%s (%s) töle: %s",
["amount_invalid"] = "Érvénytelen mennyiség",
["players_nearby"] = "Nincsen játékos a közeledben",
["ex_inv_lim"] = "Nincsen elég szabad helyed %s",
["imp_invalid_quantity"] = "Érvénytelen mennyiség",
["imp_invalid_amount"] = "Érvénytelen összeg",
["threw_standard"] = "Kidobtál: %sx %s",
["threw_account"] = "Kidobtál: $%s %s",
["threw_weapon"] = "Kidobtál: %s",
["threw_weapon_ammo"] = "Kidobtál: %s ~o~%sx %s",
["threw_weapon_already"] = "Van már ilyen fegyvered",
["threw_cannot_pickup"] = "Nincsen elég szabad helyed",
["threw_pickup_prompt"] = "E hogy felvedd",
["keymap_showinventory"] = "Leltár mutatása",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventaris ( Berat %s / %s )",
["use"] = "Gunakan",
["give"] = "Beri",
["remove"] = "Buang",
["return"] = "Kembali",
["give_to"] = "Beri ke",
["amount"] = "Jumlah",
["giveammo"] = "Beri amunisi",
["amountammo"] = "Jumlah Amunisi",
["noammo"] = "Tidak cukup!",
["gave_item"] = "Memberi %sx %s ke %s",
["received_item"] = "Menerima %sx %s dari %s",
["gave_weapon"] = "Memberi %s ke %s",
["gave_weapon_ammo"] = "Memberi ~o~%sx %s untuk %s ke %s",
["gave_weapon_withammo"] = "Memberi %s dengan ~o~%sx %s ke %s",
["gave_weapon_hasalready"] = "%s sudah memiliki %s",
["gave_weapon_noweapon"] = "%s tidak memiliki senjata tersebut",
["received_weapon"] = "Menerima %s dari %s",
["received_weapon_ammo"] = "Menerima ~o~%sx %s untuk %s Anda dari %s",
["received_weapon_withammo"] = "Menerima %s dengan ~o~%sx %s dari %s",
["received_weapon_hasalready"] = "%s mencoba memberimu %s, tapi kamu sudah memiliki senjata ini",
["received_weapon_noweapon"] = "%s mencoba memberimu amunisi untuk %s, tapi kamu tidak memiliki senjata ini",
["gave_account_money"] = "Memberi $%s (%s) ke %s",
["received_account_money"] = "Menerima $%s (%s) dari %s",
["amount_invalid"] = "Jumlah salah",
["players_nearby"] = "Tidak ada Player di sekitar",
["ex_inv_lim"] = "Tidak dapat melakukan aksi, melebihi batas berat dari %s",
["imp_invalid_quantity"] = "Tidak dapat melakukan aksi, jumlah salah",
["imp_invalid_amount"] = "Tidak dapat melakukan aksi, jumlah salah",
["threw_standard"] = "Membuang %sx %s",
["threw_account"] = "Membuang $%s %s",
["threw_weapon"] = "Membuang %s",
["threw_weapon_ammo"] = "Membuang %s dengan ~o~%sx %s",
["threw_weapon_already"] = "Kamu sudah memiliki senjata ini",
["threw_cannot_pickup"] = "Inventaris penuh, Tidak dapat mengambil!",
["threw_pickup_prompt"] = "Tekan E untuk Mengambil",
["keymap_showinventory"] = "Buka Inventaris",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventario ( Peso %s / %s )",
["use"] = "Usa",
["give"] = "Dai",
["remove"] = "Butta",
["return"] = "Ritorna",
["give_to"] = "Dai a",
["amount"] = "Quantità",
["giveammo"] = "Dai munizioni",
["amountammo"] = "Quantità munizioni",
["noammo"] = "Non abbastanza!",
["gave_item"] = "Dando %sx %s a %s",
["received_item"] = "Ricevuto %sx %s da %s",
["gave_weapon"] = "Dando %s a %s",
["gave_weapon_ammo"] = "Dando ~o~%sx %s for %s to %s",
["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s",
["gave_weapon_hasalready"] = "%s possiede già %s",
["gave_weapon_noweapon"] = "%s non ha quell' arma",
["received_weapon"] = "Ricevuto %s da %s",
["received_weapon_ammo"] = "Ricevuto ~o~%sx %s per il tuo %s da %s",
["received_weapon_withammo"] = "Ricevuto %s con ~o~%sx %s per %s",
["received_weapon_hasalready"] = "%s ha tentato di darti %s, ma hai già l'arma",
["received_weapon_noweapon"] = "%s ha tentato di darti munizioni per %s, ma non hai l'arma",
["gave_account_money"] = "Dando $%s (%s) a %s",
["received_account_money"] = "Ricevuto $%s (%s) da %s",
["amount_invalid"] = "Quantità non valida",
["players_nearby"] = "Nessun giocatore vicino",
["ex_inv_lim"] = "Non puoi farlo, eccedi il peso di %s",
["imp_invalid_quantity"] = "Non puoi farlo, quantità non valida",
["imp_invalid_amount"] = "Non puoi farlo, importo non valido",
["threw_standard"] = "Gettando %sx %s",
["threw_account"] = "Gettando $%s %s",
["threw_weapon"] = "Gettando %s",
["threw_weapon_ammo"] = "Gettando %s con ~o~%sx %s",
["threw_weapon_already"] = "Hai gia quest' arma",
["threw_cannot_pickup"] = "Inventario pieno, non puoi raccogliere!",
["threw_pickup_prompt"] = "Premi E per raccogliere",
["keymap_showinventory"] = "Apri inventario",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventaris ( Gewicht %s / %s )",
["use"] = "Gebruik",
["give"] = "Geef",
["remove"] = "Gooi",
["return"] = "Terug",
["give_to"] = "Geef aan",
["amount"] = "Aantal",
["giveammo"] = "Geef munitie",
["amountammo"] = "Hoeveelheid munitie",
["noammo"] = "Niet genoeg munitie!",
["gave_item"] = "%sx %s gegeven aan %s",
["received_item"] = "%sx %s ontvangen van %s",
["gave_weapon"] = "%s gegeven aan %s",
["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
["gave_weapon_hasalready"] = "%s heeft al een %s",
["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
["received_weapon"] = "%s ontvangen van %s",
["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
["gave_account_money"] = "€%s (%s) gegeven aan %s",
["received_account_money"] = "€%s (%s) ontvangen van %s",
["amount_invalid"] = "Ongeldige hoeveelheid",
["players_nearby"] = "Geen spelers in de buurt",
["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
["threw_standard"] = "%sx %s weggegooid",
["threw_account"] = "€%s %s weggegooid",
["threw_weapon"] = "%s weggegooid",
["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
["threw_weapon_already"] = "Je hebt dit wapen al !",
["threw_cannot_pickup"] = "Inventaris is vol, je kan dit niet oppakken!",
["threw_pickup_prompt"] = "Druk op E om op te pakken",
["keymap_showinventory"] = "Laat inventaris zien",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "ekwipunek %s / %s",
["use"] = "użyj",
["give"] = "daj",
["remove"] = "usuń",
["return"] = "wróć",
["give_to"] = "daj dla",
["amount"] = "ilość",
["giveammo"] = "daj amunicje",
["amountammo"] = "ilość amunicji",
["noammo"] = "nie posiadasz wystarczającej ilości amunicji!",
["gave_item"] = "dałeś/aś %sx %s dla %s",
["received_item"] = "otrzymałeś/aś %sx %s od %s",
["gave_weapon"] = "dałeś/aś %s dla %s",
["gave_weapon_ammo"] = "dałeś/aś ~o~%sx %s do %s dla %s",
["gave_weapon_withammo"] = "dałeś/aś %s z ~o~%sx %s dla %s",
["gave_weapon_hasalready"] = "%s już posiada %s",
["gave_weapon_noweapon"] = "%s nie posiada tej broni",
["received_weapon"] = "otrzymałeś/aś %s od %s",
["received_weapon_ammo"] = "otrzymałeś/aś ~o~%sx %s do twojego %s od %s",
["received_weapon_withammo"] = "otrzymałeś/aś %s z ~o~%sx %s od %s",
["received_weapon_hasalready"] = "%s próbował/a przekazać ci %s, lecz już posiadasz jedno",
["received_weapon_noweapon"] = "%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni",
["gave_account_money"] = "dałeś/aś %s$ (%s) dla %s",
["received_account_money"] = "otrzymałeś/aś %s$ (%s) od %s",
["amount_invalid"] = "nieprawidłowa ilość",
["players_nearby"] = "brak graczy w pobliżu",
["ex_inv_lim"] = "akcja nie jest możliwa, nie możesz mieć więcej %s",
["imp_invalid_quantity"] = "akcja jest niemożliwa, nieprawidłowa ilość",
["imp_invalid_amount"] = "akcja jest niemożliwa, nieprawidłowa kwota",
["threw_standard"] = "wyrzuciłeś/aś %sx %s",
["threw_account"] = "wyrzuciłeś/aś $%s %s",
["threw_weapon"] = "wyrzuciłeś/aś %s",
["threw_weapon_ammo"] = "wyrzuciłeś/aś %s z ~o~%sx %s",
["threw_weapon_already"] = "już posiadasz taką samą broń",
["threw_cannot_pickup"] = "nie możesz tego podnieść, gdyż masz pełny ekwipunek!",
["threw_pickup_prompt"] = "naciśnij E aby podnieść",
["keymap_showinventory"] = "pokaż ekwipunek",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Shramba ( Teza %s / %s )",
["use"] = "Uporabi",
["give"] = "Daj",
["remove"] = "Vrzi",
["return"] = "Povratek",
["give_to"] = "Daj",
["amount"] = "Vsota",
["giveammo"] = "Daj Strelivo",
["amountammo"] = "Količina streliva",
["noammo"] = "Ni dovolj!",
["gave_item"] = "Dal si %sx %s k %s",
["received_item"] = "Dobil si %sx %s od %s",
["gave_weapon"] = "Dajanje %s do %s",
["gave_weapon_ammo"] = "Dajanje ~o~%sx %s za %s do %s",
["gave_weapon_withammo"] = "Dajanje %s z ~o~%sx %s do %s",
["gave_weapon_hasalready"] = "%s ze ima %s",
["gave_weapon_noweapon"] = "%s se nima tega orozja",
["received_weapon"] = "Dobil si %s od %s",
["received_weapon_ammo"] = "Dobil ~o~%sx %s za tvoj/o %s od %s",
["received_weapon_withammo"] = "Dobil si %s z ~o~%sx %s od %s",
["received_weapon_hasalready"] = "%s vam je poskušal dati %s, vendar že imate to orožje",
["received_weapon_noweapon"] = "%s vam je poskušal dati strelivo za %s, vendar nimate tega orožja",
["gave_account_money"] = "Dajanje $%s (%s) do %s",
["received_account_money"] = "Dobil $%s (%s) od %s",
["amount_invalid"] = "Neveljavna količina",
["players_nearby"] = "V blizini ni ljudi",
["ex_inv_lim"] = "Dejanja ni mogoče izvesti, saj presega največjo težo %s",
["imp_invalid_quantity"] = "Dejanja ni mogoče izvesti, količina je neveljavna",
["imp_invalid_amount"] = "Dejanja ni mogoče izvesti, znesek je neveljaven",
["threw_standard"] = "Metanje %sx %s",
["threw_account"] = "Metanje $%s %s",
["threw_weapon"] = "Metanje %s",
["threw_weapon_ammo"] = "Metanje %s z ~o~%sx %s",
["threw_weapon_already"] = "Ti ze imas to orozje",
["threw_cannot_pickup"] = "Shramba je poln, nemorem pobrati!",
["threw_pickup_prompt"] = "Pritisni E da poberes",
["keymap_showinventory"] = "Pokazi Shrambo",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventar ( Težina %s / %s )",
["use"] = "Koristi",
["give"] = "Daj",
["remove"] = "Baci",
["return"] = "Nazad",
["give_to"] = "Daj",
["amount"] = "Količina",
["giveammo"] = "Daj municiju",
["amountammo"] = "Količina municije",
["noammo"] = "Nemate dovoljno!",
["gave_item"] = "Davanje %sx %s igraču %s",
["received_item"] = "Dobijeno %sx %s od %s",
["gave_weapon"] = "Davanje %s igraču %s",
["gave_weapon_ammo"] = "Davanje ~o~%sx %s za %s igraču %s",
["gave_weapon_withammo"] = "Davanje %s sa ~o~%sx %s igraču %s",
["gave_weapon_hasalready"] = "%s već ima %s",
["gave_weapon_noweapon"] = "%s nema to oružje",
["received_weapon"] = "Dobijeno %s od %s",
["received_weapon_ammo"] = "Dobijeno ~o~%sx %s za vaš %s od %s",
["received_weapon_withammo"] = "Dobijeno %s sa ~o~%sx %s od %s",
["received_weapon_hasalready"] = "%s je pokušao da Vam da %s, ali vi već imate to oružje",
["received_weapon_noweapon"] = "%s je pokušao da Vam da municiju za %s, ali vi nemate to oružje",
["gave_account_money"] = "Davanje $%s (%s) igraču %s",
["received_account_money"] = "Dobijeno $%s (%s) od %s",
["amount_invalid"] = "Nevažeća količina",
["players_nearby"] = "Nema igrača u blizini",
["ex_inv_lim"] = "Ne možete uraditi to, premašuje max težinu od %s",
["imp_invalid_quantity"] = "Nevažeća količina",
["imp_invalid_amount"] = "Nevažeći iznos",
["threw_standard"] = "Bacanje %sx %s",
["threw_account"] = "Bacanje $%s %s",
["threw_weapon"] = "Bacanje %s",
["threw_weapon_ammo"] = "Bacanje %s sa ~o~%sx %s",
["threw_weapon_already"] = "Vi već imate to oružje",
["threw_cannot_pickup"] = "Inventar je pun, ne možete pokupiti to!",
["threw_pickup_prompt"] = "Pritisni E da pokupiš",
["keymap_showinventory"] = "Otvaranje inventara",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Inventory ( Vikt %s / %s )",
["use"] = "Använd",
["give"] = "Ge",
["remove"] = "Kasta",
["return"] = "Tillbaka",
["give_to"] = "Ge",
["amount"] = "Antal",
["giveammo"] = "Ge skott",
["amountammo"] = "Antal skott",
["noammo"] = "Inte tillräckligt!",
["gave_item"] = "Ger %sx %s till %s",
["received_item"] = "Mottog %sx %s från %s",
["gave_weapon"] = "Ger %s till %s",
["gave_weapon_ammo"] = "Ger ~o~%sx %s för %s till %s",
["gave_weapon_withammo"] = "Ger %s med ~o~%sx %s till %s",
["gave_weapon_hasalready"] = "%s har redan en %s",
["gave_weapon_noweapon"] = "%s har inte detta vapen",
["received_weapon"] = "Mottog %s från %s",
["received_weapon_ammo"] = "Mottog ~o~%sx %s för din %s från %s",
["received_weapon_withammo"] = "Mottog %s med ~o~%sx %s från %s",
["received_weapon_hasalready"] = "%s har försökt ge dig en %s, men du har redan detta",
["received_weapon_noweapon"] = "%s har försökt ge dig skott till en %s, men du har inte detta vapen",
["gave_account_money"] = "Ger %skr (%s) till %s",
["received_account_money"] = "Mottog %skr (%s) från %s",
["amount_invalid"] = "Ogiltig mängd",
["players_nearby"] = "Inga spelare nära",
["ex_inv_lim"] = "Kan inte utföra, överskrider maxvikten på %s",
["imp_invalid_quantity"] = "Kan inte utföra, mängden är ogiltig",
["imp_invalid_amount"] = "Kan inte utföra, antalet är ogiltig",
["threw_standard"] = "Kastar %sx %s",
["threw_account"] = "Kastar %skr %s",
["threw_weapon"] = "Kastar %s",
["threw_weapon_ammo"] = "Kastar %s med ~o~%sx %s",
["threw_weapon_already"] = "Du har redan detta vapen",
["threw_cannot_pickup"] = "Inventoryt är fullt, kan inte plocka upp!",
["threw_pickup_prompt"] = "Tryck E för att plocka upp",
["keymap_showinventory"] = "Öppna inventory",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "Envanter ( Ağırlık %s / %s )",
["use"] = "Kullan",
["give"] = "Ver",
["remove"] = "At",
["return"] = "Geri Ver",
["give_to"] = "Şuna Ver",
["amount"] = "Miktar",
["giveammo"] = "Mermi Ver",
["amountammo"] = "Mermi Miktarı",
["noammo"] = "Yeterli Değil!",
["gave_item"] = "Verilen %sx %s %s'ye",
["received_item"] = "Alınan %sx %s %s'den",
["gave_weapon"] = "Verilen %s %s'ye",
["gave_weapon_ammo"] = "Verilen ~o~%sx %s %s için %s'ye",
["gave_weapon_withammo"] = "Verilen %s ile ~o~%sx %s %s'ye",
["gave_weapon_hasalready"] = "%s Zaten Bir %s Sahip",
["gave_weapon_noweapon"] = "%s O Silahı Sahip Değil",
["received_weapon"] = "%s'den %s Alındı",
["received_weapon_ammo"] = "%s'den %s için ~o~%sx %s Alındı",
["received_weapon_withammo"] = "%s'den %s ile ~o~%sx %s Alındı",
["received_weapon_hasalready"] = "%s Size Bir %s Vermeye Çalıştı, Ama Zaten Bu Silahınız Var",
["received_weapon_noweapon"] = "%s Size Bir %s İçin Mermi Vermeye Çalıştı, Ama Bu Silaha Sahip Değilsiniz",
["gave_account_money"] = "Verilen $%s (%s) %s'ye",
["received_account_money"] = "Alınan $%s (%s) %s'den",
["amount_invalid"] = "Geçersiz Miktar",
["players_nearby"] = "Yakınlarda Hiçbir Oyuncu Yok",
["ex_inv_lim"] = "İşlem Yapılamaz, %s Ağırlık Sınırııldı",
["imp_invalid_quantity"] = "İşlem Yapılamaz, Miktar Geçersiz",
["imp_invalid_amount"] = "İşlem Yapılamaz, Miktar Geçersiz",
["threw_standard"] = "Atılan %sx %s",
["threw_account"] = "Atılan $%s %s",
["threw_weapon"] = "Atılan %s",
["threw_weapon_ammo"] = "Atılan %s ile ~o~%sx %s",
["threw_weapon_already"] = "Bu Silaha Zaten Sahipsiniz",
["threw_cannot_pickup"] = "Envanter Dolu, Alınamaz!",
["threw_pickup_prompt"] = "Almak İçin E'ye Basın",
["keymap_showinventory"] = "Envanteri Göster",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}

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return {
["inventory"] = "物品栏 (负重 %s / %s)",
["use"] = "使用",
["give"] = "赠予",
["remove"] = "丢弃",
["return"] = "返回",
["give_to"] = "赠予目标",
["amount"] = "数量",
["giveammo"] = "赠予弹药",
["amountammo"] = "弹药数量",
["noammo"] = "弹药不足!",
["gave_item"] = "您将 %s 个 %s 赠予给 %s",
["received_item"] = "您收到 %s 个 %s, 由 %s 的赠予",
["gave_weapon"] = "您将 %s 赠予给 %s",
["gave_weapon_ammo"] = "您将 ~o~%s 发 %s %s 赠予 %s",
["gave_weapon_withammo"] = "您把 %s 及 ~o~%s 发 %s 赠予 %s",
["gave_weapon_hasalready"] = "%s 已拥有 %s",
["gave_weapon_noweapon"] = "%s 未拥有该武器",
["received_weapon"] = "您收到 %s, 由 %s 赠",
["received_weapon_ammo"] = "您收到 ~o~%s 发 %s 的%s, 由 %s 赠予",
["received_weapon_withammo"] = "您收到 %s 及 ~o~%s 发 %s, 由 %s 赠予",
["received_weapon_hasalready"] = "%s 试图赠予您 %s, 但您已拥有",
["received_weapon_noweapon"] = "%s 试图赠予您 %s 发弹药, 但您未装备该武器",
["gave_account_money"] = "您将 ¥%s (%s) 转账至 %s",
["received_account_money"] = "您收到 ¥%s (%s), 由 %s 转账",
["amount_invalid"] = "无效数量",
["players_nearby"] = "附近暂无其他人员",
["ex_inv_lim"] = "操作失败: 超过最大负重限制 (%s)",
["imp_invalid_quantity"] = "操作失败: 无效数量输入",
["imp_invalid_amount"] = "操作失败: 无效金额输入",
["threw_standard"] = "您已丢弃 %s 个 %s",
["threw_account"] = "您已丢弃 ¥%s 笔 %s",
["threw_weapon"] = "您已丢弃武器 %s",
["threw_weapon_ammo"] = "您已丢弃 %s 及其 ~o~%s 发 %s",
["threw_weapon_already"] = "您已持有相同武器!",
["threw_cannot_pickup"] = "物品栏已满, 无法拾取!",
["threw_pickup_prompt"] = "键下 [E] 拾取",
["keymap_showinventory"] = "显示物品栏",
["locale_currency"] = "$%s",
["ammo_rounds"] = "Rounds"
}