0.0.1
This commit is contained in:
60
resources/[core]/esx_multicharacter/client/main.lua
Normal file
60
resources/[core]/esx_multicharacter/client/main.lua
Normal file
@@ -0,0 +1,60 @@
|
||||
local nuiReady = false
|
||||
|
||||
CreateThread(function()
|
||||
while not ESX.PlayerLoaded do
|
||||
Wait(100)
|
||||
|
||||
if NetworkIsPlayerActive(ESX.playerId) then
|
||||
ESX.DisableSpawnManager()
|
||||
DoScreenFadeOut(0)
|
||||
Multicharacter:SetupCharacters()
|
||||
break
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Events
|
||||
|
||||
ESX.SecureNetEvent("esx_multicharacter:SetupUI", function(data, slots)
|
||||
if not nuiReady then
|
||||
print('[WARNING]', 'NUI not ready yet, awaiting...')
|
||||
ESX.Await(function()
|
||||
return nuiReady == true
|
||||
end, 'NUI Failed to load after 10000ms', 10000)
|
||||
end
|
||||
Multicharacter:SetupUI(data, slots)
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx:playerLoaded', function(playerData, isNew, skin)
|
||||
Multicharacter:PlayerLoaded(playerData, isNew, skin)
|
||||
end)
|
||||
|
||||
ESX.SecureNetEvent('esx:onPlayerLogout', function()
|
||||
DoScreenFadeOut(500)
|
||||
Wait(5000)
|
||||
|
||||
Multicharacter.spawned = false
|
||||
|
||||
Multicharacter:SetupCharacters()
|
||||
TriggerEvent("esx_skin:resetFirstSpawn")
|
||||
end)
|
||||
|
||||
-- Relog
|
||||
|
||||
if Config.Relog then
|
||||
RegisterCommand("relog", function()
|
||||
if Multicharacter.canRelog then
|
||||
Multicharacter.canRelog = false
|
||||
TriggerServerEvent("esx_multicharacter:relog")
|
||||
|
||||
ESX.SetTimeout(10000, function()
|
||||
Multicharacter.canRelog = true
|
||||
end)
|
||||
end
|
||||
end, false)
|
||||
end
|
||||
|
||||
RegisterNuiCallback('nuiReady', function(_, cb)
|
||||
nuiReady = true
|
||||
cb(1)
|
||||
end)
|
||||
Reference in New Issue
Block a user