0.0.1
This commit is contained in:
4
resources/[core]/esx_notify/Config.lua
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resources/[core]/esx_notify/Config.lua
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Config = {}
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Config.notificationSoundEnabled = true
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Config.position = "middle-right" -- top-right, top-left, top-middle, bottom-right, bottom-left, bottom-middle, middle-left, middle-right
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674
resources/[core]/esx_notify/LICENSE
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674
resources/[core]/esx_notify/LICENSE
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GNU GENERAL PUBLIC LICENSE
|
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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Preamble
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The GNU General Public License is a free, copyleft license for
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licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
esx_notify
|
||||
Copyright (C) 2022-2024 ESX Framework
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
esx_notify Copyright (C) 2022-2024 ESX Framework
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
89
resources/[core]/esx_notify/Notify.lua
Normal file
89
resources/[core]/esx_notify/Notify.lua
Normal file
@@ -0,0 +1,89 @@
|
||||
local Debug = ESX.GetConfig().EnableDebug
|
||||
|
||||
local possiblePosition = {
|
||||
["top-right"] = true,
|
||||
["top-left"] = true,
|
||||
["top-middle"] = true,
|
||||
["bottom-right"] = true,
|
||||
["bottom-left"] = true,
|
||||
["bottom-middle"] = true,
|
||||
["middle-left"] = true,
|
||||
["middle-right"] = true
|
||||
}
|
||||
|
||||
---@param notificatonType string the notification type
|
||||
---@param length number the length of the notification
|
||||
---@param message any the message :D
|
||||
---@param title string optional title for the notification
|
||||
---@param position string optional position for the notification
|
||||
local function Notify(notificatonType, length, message, title, position)
|
||||
if Debug then
|
||||
print("1 ".. tostring(notificatonType))
|
||||
print("2 "..tostring(length))
|
||||
print("3 "..message)
|
||||
print("4 "..tostring(title))
|
||||
print("5 "..tostring(position))
|
||||
end
|
||||
|
||||
if type(notificatonType) ~= "string" then
|
||||
notificatonType = "info"
|
||||
end
|
||||
|
||||
if type(length) ~= "number" then
|
||||
length = 3000
|
||||
end
|
||||
|
||||
if not possiblePosition[position] then
|
||||
position = Config.position or "middle-right"
|
||||
end
|
||||
|
||||
if Debug then
|
||||
print("6 ".. tostring(notificatonType))
|
||||
print("7 "..tostring(length))
|
||||
print("8 "..message)
|
||||
print("9 "..tostring(title))
|
||||
print("10 "..tostring(position))
|
||||
end
|
||||
|
||||
if type(message) == "string" then
|
||||
message = message:gsub("~br~", "<br>")
|
||||
end
|
||||
|
||||
SendNuiMessage(json.encode({
|
||||
type = notificatonType or "info",
|
||||
length = length or 5000,
|
||||
message = message or "ESX-Notify",
|
||||
title = title or "New Notification",
|
||||
position = position,
|
||||
notificationSoundEnabled = Config.notificationSoundEnabled or false
|
||||
}))
|
||||
end
|
||||
|
||||
exports('Notify', Notify)
|
||||
RegisterNetEvent("ESX:Notify", Notify)
|
||||
|
||||
if Debug then
|
||||
RegisterCommand("oldnotify", function()
|
||||
ESX.ShowNotification('No Waypoint Set.', true, false, 140)
|
||||
end)
|
||||
|
||||
RegisterCommand("notify", function()
|
||||
ESX.ShowNotification("You Received <br>1x ball!", "success", 3000)
|
||||
end)
|
||||
|
||||
RegisterCommand("notify1", function()
|
||||
ESX.ShowNotification("Well ~g~Done~s~!", "success", 3000, "Achievement")
|
||||
end)
|
||||
|
||||
RegisterCommand("notify2", function()
|
||||
ESX.ShowNotification("Information Received", "info", 3000, "System Info")
|
||||
end)
|
||||
|
||||
RegisterCommand("notify3", function()
|
||||
ESX.ShowNotification("You Did something ~r~WRONG~s~!", "error", 3000, "Error")
|
||||
end)
|
||||
|
||||
RegisterCommand("notify4", function()
|
||||
ESX.ShowNotification("You Did something ~r~WRONG~s~!", "warning", 3000, "~y~Warning~s~")
|
||||
end)
|
||||
end
|
||||
19
resources/[core]/esx_notify/fxmanifest.lua
Normal file
19
resources/[core]/esx_notify/fxmanifest.lua
Normal file
@@ -0,0 +1,19 @@
|
||||
fx_version 'adamant'
|
||||
|
||||
lua54 'yes'
|
||||
game 'gta5'
|
||||
version '1.13.5'
|
||||
author 'ESX-Framework'
|
||||
description 'A beautiful and simple NUI notification system for ESX'
|
||||
|
||||
shared_script '@es_extended/imports.lua'
|
||||
|
||||
client_scripts { 'Config.lua', 'Notify.lua'}
|
||||
|
||||
ui_page 'nui/index.html'
|
||||
|
||||
files {
|
||||
'nui/index.html',
|
||||
'nui/js/*.js',
|
||||
'nui/css/*.css',
|
||||
}
|
||||
337
resources/[core]/esx_notify/nui/css/style.css
Normal file
337
resources/[core]/esx_notify/nui/css/style.css
Normal file
@@ -0,0 +1,337 @@
|
||||
@import url("https://fonts.googleapis.com/css2?family=Poppins:wght@300;400;500;600&display=swap");
|
||||
|
||||
:root {
|
||||
--background: rgba(20, 20, 20, 0.9);
|
||||
--text-color: #ffffff;
|
||||
--text-secondary: rgba(255, 255, 255, 0.7);
|
||||
--success-color: #2ecc71;
|
||||
--success-border: #1f9c4d;
|
||||
--error-color: #e74c3c;
|
||||
--error-border: #c0392b;
|
||||
--info-color: #3498db;
|
||||
--info-border: #2980b9;
|
||||
--warning-color: #f39c12;
|
||||
--warning-border: #d35400;
|
||||
}
|
||||
|
||||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
font-family: "Poppins", sans-serif;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.notification-container {
|
||||
position: fixed;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-end;
|
||||
gap: 10px;
|
||||
max-height: 80vh;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
#middle-right {
|
||||
right: 2rem;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
}
|
||||
|
||||
#middle-left {
|
||||
left: 2rem;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
}
|
||||
|
||||
#top-right {
|
||||
right: 2rem;
|
||||
top: 2rem;
|
||||
}
|
||||
|
||||
#top-left {
|
||||
left: 2rem;
|
||||
top: 2rem;
|
||||
}
|
||||
|
||||
#top-middle {
|
||||
left: 50%;
|
||||
top: 2rem;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
#bottom-right {
|
||||
right: 2rem;
|
||||
bottom: 2rem;
|
||||
}
|
||||
|
||||
#bottom-left {
|
||||
left: 2rem;
|
||||
bottom: 2rem;
|
||||
}
|
||||
|
||||
#bottom-middle {
|
||||
left: 50%;
|
||||
bottom: 2rem;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
.notify {
|
||||
display: flex;
|
||||
width: 300px;
|
||||
background: var(--background);
|
||||
border-radius: 8px;
|
||||
overflow: hidden;
|
||||
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
|
||||
position: relative;
|
||||
padding: 12px;
|
||||
align-items: center;
|
||||
border-left: 4px solid #555;
|
||||
}
|
||||
|
||||
.notify-success {
|
||||
border-left-color: var(--success-border);
|
||||
}
|
||||
|
||||
.notify-error {
|
||||
border-left-color: var(--error-border);
|
||||
}
|
||||
|
||||
.notify-info {
|
||||
border-left-color: var(--info-border);
|
||||
}
|
||||
|
||||
.notify-warning {
|
||||
border-left-color: var(--warning-border);
|
||||
}
|
||||
|
||||
.notify-icon-container {
|
||||
margin-right: 12px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.hexagon {
|
||||
position: relative;
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
clip-path: polygon(50% 0%, 95% 25%, 95% 75%, 50% 100%, 5% 75%, 5% 25%);
|
||||
background: linear-gradient(145deg, var(--icon-color), rgba(0, 0, 0, 0.7));
|
||||
box-shadow: 0 0 10px rgba(0, 0, 0, 0.3);
|
||||
}
|
||||
|
||||
.hexagon::before {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 3px;
|
||||
left: 3px;
|
||||
right: 3px;
|
||||
bottom: 3px;
|
||||
background: var(--background);
|
||||
clip-path: polygon(50% 0%, 95% 25%, 95% 75%, 50% 100%, 5% 75%, 5% 25%);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.hexagon::after {
|
||||
content: "";
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(145deg, var(--icon-color) 10%, transparent 70%);
|
||||
opacity: 0.4;
|
||||
clip-path: polygon(50% 0%, 95% 25%, 95% 75%, 50% 100%, 5% 75%, 5% 25%);
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.hexagon .material-symbols-outlined {
|
||||
color: var(--icon-color);
|
||||
font-size: 20px;
|
||||
position: relative;
|
||||
z-index: 3;
|
||||
filter: drop-shadow(0 0 2px rgba(0, 0, 0, 0.5));
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
height: 24px;
|
||||
width: 24px;
|
||||
margin-top: -1px;
|
||||
}
|
||||
|
||||
.notify-content {
|
||||
flex: 1;
|
||||
position: relative;
|
||||
padding-bottom: 8px;
|
||||
}
|
||||
|
||||
.notify-title {
|
||||
color: var(--text-color);
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
margin-bottom: 2px;
|
||||
}
|
||||
|
||||
.notify-text {
|
||||
color: var(--text-secondary);
|
||||
font-size: 12px;
|
||||
font-weight: 400;
|
||||
}
|
||||
|
||||
.notify-progress {
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
height: 2px;
|
||||
width: 100%;
|
||||
border-radius: 1px;
|
||||
}
|
||||
|
||||
.material-symbols-outlined {
|
||||
font-variation-settings: "FILL" 1, "wght" 400, "GRAD" 0, "opsz" 48;
|
||||
}
|
||||
|
||||
.notify-warning .material-symbols-outlined,
|
||||
.notify-error .material-symbols-outlined {
|
||||
margin-top: -2px;
|
||||
}
|
||||
|
||||
#top-right .fadeIn,
|
||||
#bottom-right .fadeIn,
|
||||
#middle-right .fadeIn {
|
||||
animation: fadeIn-right 0.3s ease-in-out;
|
||||
}
|
||||
|
||||
#top-left .fadeIn,
|
||||
#bottom-left .fadeIn,
|
||||
#middle-left .fadeIn {
|
||||
animation: fadeIn-left 0.3s ease-in-out;
|
||||
}
|
||||
|
||||
#top-middle .fadeIn {
|
||||
animation: fadeIn-top 0.3s ease-in-out;
|
||||
}
|
||||
|
||||
#bottom-middle .fadeIn {
|
||||
animation: fadeIn-bottom 0.3s ease-in-out;
|
||||
}
|
||||
|
||||
.fadeOut {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
#top-right .fadeOut,
|
||||
#bottom-right .fadeOut,
|
||||
#middle-right .fadeOut {
|
||||
animation: fadeOut-right 0.5s ease-in-out;
|
||||
}
|
||||
|
||||
#top-left .fadeOut,
|
||||
#bottom-left .fadeOut,
|
||||
#middle-left .fadeOut {
|
||||
animation: fadeOut-left 0.5s ease-in-out;
|
||||
}
|
||||
|
||||
#top-middle .fadeOut {
|
||||
animation: fadeOut-top 0.5s ease-in-out;
|
||||
}
|
||||
#bottom-middle .fadeOut {
|
||||
animation: fadeOut-bottom 0.5s ease-in-out;
|
||||
}
|
||||
|
||||
@keyframes fadeIn-right {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateX(50px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateX(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeIn-left {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateX(-50px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateX(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeIn-top {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(-50px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeIn-bottom {
|
||||
from {
|
||||
opacity: 0;
|
||||
transform: translateY(50px);
|
||||
}
|
||||
to {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeOut-right {
|
||||
from {
|
||||
opacity: 1;
|
||||
transform: translateX(0);
|
||||
}
|
||||
to {
|
||||
opacity: 0;
|
||||
transform: translateX(50px);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeOut-left {
|
||||
from {
|
||||
opacity: 1;
|
||||
transform: translateX(0);
|
||||
}
|
||||
to {
|
||||
opacity: 0;
|
||||
transform: translateX(-50px);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeOut-top {
|
||||
from {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
to {
|
||||
opacity: 0;
|
||||
transform: translateY(-50px);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadeOut-bottom {
|
||||
from {
|
||||
opacity: 1;
|
||||
transform: translateY(0);
|
||||
}
|
||||
to {
|
||||
opacity: 0;
|
||||
transform: translateY(50px);
|
||||
}
|
||||
}
|
||||
39
resources/[core]/esx_notify/nui/index.html
Normal file
39
resources/[core]/esx_notify/nui/index.html
Normal file
@@ -0,0 +1,39 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<script src="nui://game/ui/jquery.js" type="text/javascript"></script>
|
||||
<link rel="stylesheet" href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@20..48,100..700,0..1,-50..200" />
|
||||
<link rel="stylesheet" href="css/style.css" />
|
||||
<title>ESX Notifications</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="top-right" class="notification-container">
|
||||
<!-- Top Right notifications will be added here -->
|
||||
</div>
|
||||
<div id="top-left" class="notification-container">
|
||||
<!-- Top Left notifications will be added here -->
|
||||
</div>
|
||||
<div id="top-middle" class="notification-container">
|
||||
<!-- Top Middle notifications will be added here -->
|
||||
</div>
|
||||
<div id="middle-left" class="notification-container">
|
||||
<!-- Middle Left notifications will be added here -->
|
||||
</div>
|
||||
<div id="middle-right" class="notification-container">
|
||||
<!-- Middle Right notifications will be added here -->
|
||||
</div>
|
||||
<div id="bottom-left" class="notification-container">
|
||||
<!-- Bottom Left notifications will be added here -->
|
||||
</div>
|
||||
<div id="bottom-middle" class="notification-container">
|
||||
<!-- Bottom Middle notifications will be added here -->
|
||||
</div>
|
||||
<div id="bottom-right" class="notification-container">
|
||||
<!-- Bottom Right notifications will be added here -->
|
||||
</div>
|
||||
<script src="js/script.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
200
resources/[core]/esx_notify/nui/js/script.js
Normal file
200
resources/[core]/esx_notify/nui/js/script.js
Normal file
@@ -0,0 +1,200 @@
|
||||
const w = window;
|
||||
|
||||
const types = {
|
||||
["success"]: {
|
||||
["icon"]: "check_circle",
|
||||
["frequency"]: 800,
|
||||
["duration"]: 100,
|
||||
["color"]: "#2ecc71",
|
||||
["borderColor"]: "#1f9c4d",
|
||||
},
|
||||
["error"]: {
|
||||
["icon"]: "error",
|
||||
["frequency"]: 300,
|
||||
["duration"]: 150,
|
||||
["color"]: "#e74c3c",
|
||||
["borderColor"]: "#c0392b",
|
||||
},
|
||||
["info"]: {
|
||||
["icon"]: "info",
|
||||
["frequency"]: 600,
|
||||
["duration"]: 100,
|
||||
["color"]: "#3498db",
|
||||
["borderColor"]: "#2980b9",
|
||||
},
|
||||
["warning"]: {
|
||||
["icon"]: "warning_amber",
|
||||
["frequency"]: 450,
|
||||
["duration"]: 125,
|
||||
["color"]: "#f39c12",
|
||||
["borderColor"]: "#d35400",
|
||||
},
|
||||
};
|
||||
|
||||
// the color codes example `i ~r~love~s~ donuts`
|
||||
const codes = {
|
||||
"~r~": "#c0392b",
|
||||
"~b~": "#378cbf",
|
||||
"~g~": "#2ecc71",
|
||||
"~y~": "yellow",
|
||||
"~p~": "purple",
|
||||
"~c~": "grey",
|
||||
"~m~": "#212121",
|
||||
"~u~": "black",
|
||||
"~o~": "#fb9b04",
|
||||
};
|
||||
|
||||
// Audio context for sound effects
|
||||
let audioContext;
|
||||
|
||||
// Initialize audio context on user interaction
|
||||
document.addEventListener("click", initAudioContext, { once: true });
|
||||
document.addEventListener("keydown", initAudioContext, { once: true });
|
||||
|
||||
function initAudioContext() {
|
||||
if (!audioContext) {
|
||||
audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
||||
}
|
||||
}
|
||||
|
||||
function playNotificationSound(type) {
|
||||
if (!audioContext) initAudioContext();
|
||||
|
||||
const typeConfig = types[type] || types["info"];
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.type = "sine";
|
||||
oscillator.frequency.setValueAtTime(typeConfig.frequency, audioContext.currentTime);
|
||||
|
||||
gainNode.gain.setValueAtTime(0.3, audioContext.currentTime);
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + typeConfig.duration / 1000);
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
gainNode.connect(audioContext.destination);
|
||||
|
||||
oscillator.start();
|
||||
oscillator.stop(audioContext.currentTime + typeConfig.duration / 1000);
|
||||
}
|
||||
|
||||
w.addEventListener("message", (event) => {
|
||||
notification({
|
||||
type: event.data.type,
|
||||
title: event.data.title || "New Notification",
|
||||
message: event.data.message,
|
||||
length: event.data.length,
|
||||
position: event.data.position,
|
||||
notificationSoundEnabled: event.data.notificationSoundEnabled,
|
||||
});
|
||||
});
|
||||
|
||||
const replaceColors = (str, obj) => {
|
||||
let strToReplace = str;
|
||||
|
||||
for (const id in obj) {
|
||||
strToReplace = strToReplace.replace(new RegExp(id, "g"), obj[id]);
|
||||
}
|
||||
|
||||
return strToReplace;
|
||||
};
|
||||
|
||||
const sanitizeHTML = (str) => {
|
||||
const temp = document.createElement("div");
|
||||
temp.textContent = str;
|
||||
return temp.innerHTML;
|
||||
};
|
||||
|
||||
const processLineBreaks = (str) => {
|
||||
// Replace <br> tags with actual line breaks
|
||||
return str.replace(/<br>/g, "<br>");
|
||||
};
|
||||
|
||||
const notification = (data) => {
|
||||
if (typeof $ === "undefined") {
|
||||
console.error("jQuery is not loaded. Please ensure jQuery is included in your project.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (data.message) {
|
||||
// Remove any standalone ~s~ tags (not preceded by a color code)
|
||||
data.message = data.message.replace(/~s~/g, "");
|
||||
}
|
||||
|
||||
if (data.title) {
|
||||
// Remove any standalone ~s~ tags (not preceded by a color code)
|
||||
data.title = data.title.replace(/~s~/g, "");
|
||||
}
|
||||
|
||||
let sanitizedTitle = data.title ? sanitizeHTML(data.title) : "";
|
||||
let sanitizedMessage = data.message ? sanitizeHTML(data.message) : "";
|
||||
|
||||
if (data.title) {
|
||||
for (const color in codes) {
|
||||
if (sanitizedTitle.includes(color)) {
|
||||
const objArr = {};
|
||||
objArr[color] = `<span style="color: ${codes[color]}">`;
|
||||
objArr["~s~"] = "</span>";
|
||||
sanitizedTitle = replaceColors(sanitizedTitle, objArr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const color in codes) {
|
||||
if (sanitizedMessage.includes(color)) {
|
||||
const objArr = {};
|
||||
objArr[color] = `<span style="color: ${codes[color]}">`;
|
||||
objArr["~s~"] = "</span>";
|
||||
sanitizedMessage = replaceColors(sanitizedMessage, objArr);
|
||||
}
|
||||
}
|
||||
|
||||
sanitizedMessage = processLineBreaks(sanitizedMessage);
|
||||
sanitizedTitle = processLineBreaks(sanitizedTitle);
|
||||
|
||||
const id = Math.floor(Math.random() * 100000);
|
||||
const typeInfo = types[data.type] || types["info"];
|
||||
const duration = data.length || 3000;
|
||||
const containerToAppend = data.position ? `#${data.position}` : "#middle-right";
|
||||
|
||||
if (!$(containerToAppend).length) {
|
||||
console.error(`Container ${containerToAppend} to add the notification not found.`);
|
||||
return;
|
||||
}
|
||||
|
||||
const notificationElement = $(`
|
||||
<div id="${id}" class="notify notify-${data.type} fadeIn">
|
||||
<div class="notify-icon-container">
|
||||
<div class="hexagon" style="--icon-color: ${typeInfo.color}; --border-color: ${typeInfo.borderColor}">
|
||||
<span class="material-symbols-outlined">${typeInfo.icon}</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="notify-content">
|
||||
<h3 class="notify-title">${sanitizedTitle}</h3>
|
||||
<p class="notify-text">${sanitizedMessage}</p>
|
||||
<div class="notify-progress" style="background-color: ${typeInfo.color}"></div>
|
||||
</div>
|
||||
</div>
|
||||
`).appendTo(containerToAppend);
|
||||
|
||||
$(`#${id} .notify-progress`).css({
|
||||
transition: `width ${duration}ms linear`,
|
||||
width: "0%",
|
||||
});
|
||||
|
||||
if (data.notificationSoundEnabled) {
|
||||
playNotificationSound(data.type);
|
||||
}
|
||||
|
||||
setTimeout(() => {
|
||||
$(`#${id} .notify-progress`).css("width", "100%");
|
||||
}, 10);
|
||||
|
||||
setTimeout(() => {
|
||||
$(`#${id}`).removeClass("fadeIn").addClass("fadeOut");
|
||||
setTimeout(() => {
|
||||
$(`#${id}`).remove();
|
||||
}, 500);
|
||||
}, duration);
|
||||
|
||||
return notificationElement;
|
||||
};
|
||||
98
resources/[core]/esx_notify/readme.md
Normal file
98
resources/[core]/esx_notify/readme.md
Normal file
@@ -0,0 +1,98 @@
|
||||
`<h1 align='center'>`[ESX] Notify`</a>``</h1>``<p align='center'>``<b>``<a href='https://discord.esx-framework.org/'>`Discord`</a>` - `<a href='https://esx-framework.org/'>`Website`</a>` - `<a href='https://docs.esx-framework.org/legacy/installation'>`Documentation`</a>``</b>``</h5>`
|
||||
|
||||
A beautiful and simple NUI notification system for ESX
|
||||
|
||||
# Example Code
|
||||
|
||||
`<h3>`Change style and time`</h3>`
|
||||
|
||||
```lua
|
||||
---usage: message/type/length
|
||||
ESX.ShowNotification("message here", "error", 3000)
|
||||
ESX.ShowNotification("message here", "success", 3000)
|
||||
ESX.ShowNotification("message here", "info", 3000)
|
||||
ESX.ShowNotification("message here", "warning", 3000)
|
||||
|
||||
ESX.ShowNotification("text here") -- Default will time and type will be info/3000
|
||||
|
||||
-- With title (optional 4th parameter)
|
||||
ESX.ShowNotification("message here", "success", 3000, "Achievement")
|
||||
|
||||
--[[
|
||||
With position (optional 5th parameter)
|
||||
Possible positions:
|
||||
"top-right"
|
||||
"top-left"
|
||||
"top-middle"
|
||||
"bottom-right"
|
||||
"bottom-left"
|
||||
"bottom-middle"
|
||||
"middle-left"
|
||||
"middle-right"
|
||||
]]
|
||||
ESX.ShowNotification("Your message here", "info", 3000, "Info Title", "top-right")
|
||||
```
|
||||
|
||||
`<h3>`Export Usage`</h3>`
|
||||
|
||||
```lua
|
||||
-- Basic usage
|
||||
exports["esx_notify"]:Notify("info", 3000, "message here")
|
||||
|
||||
-- With title
|
||||
exports["esx_notify"]:Notify("success", 3000, "Item purchased!", "Shop")
|
||||
|
||||
-- With position
|
||||
exports["esx_notify"]:Notify("warning", 4000, "Inventory full!", "Warning", "bottom-left")
|
||||
|
||||
-- With line break
|
||||
exports["esx_notify"]:Notify("warning", 4000, "Inventory full!~br~Some items were dropped.", "Warning")
|
||||
```
|
||||
|
||||
`<h3>`Event Usage`</h3>`
|
||||
|
||||
```lua
|
||||
-- Basic usage
|
||||
TriggerEvent("ESX:Notify", "info", 3000, "message here")
|
||||
|
||||
-- With title
|
||||
TriggerEvent("ESX:Notify", "error", 5000, "You don't have enough money!", "Transaction Failed")
|
||||
|
||||
-- With position
|
||||
TriggerEvent("ESX:Notify", "success", 4000, "Welcome!", "Greetings", "top-middle")
|
||||
```
|
||||
|
||||
`<h3>`Color Code Usage`</h3>`
|
||||
|
||||
```lua
|
||||
~r~ = Red
|
||||
~b~ = Blue
|
||||
~g~ = Green
|
||||
~y~ = Yellow
|
||||
~p~ = Purple
|
||||
~c~ = Grey
|
||||
~m~ = Dark Grey
|
||||
~u~ = Black
|
||||
~o~ = Orange
|
||||
|
||||
ESX.ShowNotification("I i ~r~love~s~ donuts", "success", 3000)
|
||||
|
||||
-- Line break example
|
||||
ESX.ShowNotification("You received ~br~1x ~g~ball~s~!", "success", 3000, "Item Received")
|
||||
```
|
||||
|
||||
# Previews
|
||||
|
||||

|
||||
|
||||
## Legal
|
||||
|
||||
esx_notify- Notify!
|
||||
|
||||
Copyright (C) 2022-2024 ESX-Framework
|
||||
|
||||
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
|
||||
|
||||
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
|
||||
|
||||
You should have received a copy Of the GNU General Public License along with this program. If Not, see `<http://www.gnu.org/licenses/>`.
|
||||
Reference in New Issue
Block a user