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2026-07-07 21:08:52 +02:00
commit 4c20cfc716
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Installation: https://jaksam1074.gitbook.io/jaksams-scripts-documentation/jobs-creator/installation
Replace default notifications: https://jaksam1074.gitbook.io/jaksams-scripts-documentation/jobs-creator/client/notifications/replace-default-notifications
Replace default progress bar: https://documentation.jaksam-scripts.com/jobs-creator/modules
Replace default stash/inventory: https://documentation.jaksam-scripts.com/jobs-creator/client/replace-stash-safe-armory
Support Discord: https://discord.gg/7prxECaP6J
If for any reason the script doesn't start, there will be an error explaining you what's the cause of it.
Here you can find all solutions to the errors related to the escrow system, that will solve the explained errors https://jaksam1074.gitbook.io/jaksams-scripts-documentation/fivem-escrow-system-errors/home

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local moduleType = "banking" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
Nothing to edit, the code is internal
]]

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local moduleType = "banking" -- Module category
local moduleName = "example" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
-- This is just an EXAMPLE, so you have to edit it to make it work
Integrations[moduleType][moduleName].getSocietyMoney = function(societyName)
local money = exports['example-banking']:getMoney(societyName)
return money
end
-- This is just an EXAMPLE, so you have to edit it to make it work
Integrations[moduleType][moduleName].giveMoneyToSociety = function(societyName, amount)
local success = exports['example-banking']:giveMoney(societyName, amount)
return success -- Return true if success, false if not
end
-- This is just an EXAMPLE, so you have to edit it to make it work
Integrations[moduleType][moduleName].removeMoneyFromSociety = function(societyName, amount)
local success = exports['example-banking']:removeMoney(societyName, amount)
return success -- Return true if success, false if not
end

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local moduleType = "banking" -- Module category
local moduleName = "okokbanking" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
Integrations[moduleType][moduleName].getSocietyMoney = function(societyName)
local money = exports['okokBanking']:GetAccount(societyName)
return money
end
Integrations[moduleType][moduleName].giveMoneyToSociety = function(societyName, amount)
local success = exports['okokBanking']:AddMoney(societyName, amount)
return success -- Return true if success, false if not
end
Integrations[moduleType][moduleName].removeMoneyFromSociety = function(societyName, amount)
local success = exports['okokBanking']:RemoveMoney(societyName, amount)
return success -- Return true if success, false if not
end

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local moduleType = "boss" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
Nothing to edit, the code is internal
]]

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local moduleType = "boss" -- Module category
local moduleName = "example" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
-- Example function to modify the employees list
-- This function is called before returning the employees list to the client
-- You can modify the employees table to add or filter employees
Integrations[moduleType][moduleName].modifyEmployeesList = function(employeesArray, jobName)
-- Example: Do your edits to the employeesArray
return employeesArray -- Return the modified employees list
end
--- Example function to modify the fire employee behavior
--- This function is called when an employee is fired
--- @return boolean|nil true if the employee is fired, nil if you don't want to edit the default behavior
Integrations[moduleType][moduleName].fireEmployee = function(playerId, employeeIdentifier, jobName)
-- Write your code if you want to
-- nil will not edit the default behavior, so if nil is returned, after this function finish the default fire employee will start
return nil
end
-- Example function to modify the recruit player behavior
-- This function is called before recruiting a player
-- @return boolean|nil true if the player is recruited, nil if you don't want to edit the default behavior
Integrations[moduleType][moduleName].recruitPlayer = function(playerId, targetId, jobName)
-- nil will not edit the default behavior, so if nil is returned, after this function finish the default recruit player will start
return nil
end
-- Example function to modify the change grade behavior
-- This function is called before changing an employee's grade
-- @return boolean|nil true if the grade is changed, nil if you don't want to edit the default behavior
Integrations[moduleType][moduleName].changeGradeToEmployee = function(playerId, employeeIdentifier, newGrade, jobName)
-- Write your code if you want to
-- nil will not edit the default behavior, so if nil is returned, after this function finish the default change grade will start
return nil
end

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--[[
You can edit below here
]]
RegisterNetEvent(Utils.eventsPrefix .. ":temporary_garage:vehicleSpawned", function(vehicle, vehicleName, vehiclePlate)
TriggerEvent("vehiclekeys:client:SetOwner", Framework.trim(vehiclePlate))
end)
RegisterNetEvent(Utils.eventsPrefix .. ":permanent_garage:vehicleSpawned", function(vehicle, vehicleName, vehiclePlate)
TriggerEvent("vehiclekeys:client:SetOwner", Framework.trim(vehiclePlate))
end)
RegisterNetEvent(Utils.eventsPrefix .. ":garage_owned:vehicleSpawned", function(vehicle, vehicleName, vehiclePlate)
TriggerEvent("vehiclekeys:client:SetOwner", Framework.trim(vehiclePlate))
end)

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local moduleType = "menu" -- Module category
local moduleName = "menu_default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
table.insert(Integrations.modules[moduleType], moduleName)

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local moduleType = "menu"
local moduleName = "ox_lib"
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
table.insert(Integrations.modules[moduleType], moduleName)

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local moduleType = "notify" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
Nothing to edit, the code is internal
]]

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local moduleType = "notify" -- Module category
local moduleName = "example" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
Integrations[moduleType][moduleName].showNotification = function(message, coloredMessage)
-- ADD YOUR EXPORT HERE, THIS IS JUST AN EXAMPLE
exports["notification_script"]:notify(message)
end

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local moduleType = "notify" -- Module category
local moduleName = "origen_notify" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
Integrations[moduleType][moduleName].showNotification = function(message, coloredMessage)
-- ADD YOUR EXPORT HERE, THIS IS JUST AN EXAMPLE
exports["origen_notify"]:ShowNotification(message)
end

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local moduleType = "notify" -- Module category
local moduleName = "ox_lib" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].showNotification = function(uncoloredMessage, message)
lib.notify({
title = uncoloredMessage,
})
end

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local moduleType = "outfits" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
Nothing to edit, the code is internal
]]
-- This function has to return true if you want to use external menu, false to use Jobs Creator menu
Integrations[moduleType][moduleName].openExternalMenu = function()
return false
end

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local moduleType = "outfits" -- Module category
local moduleName = "illenium" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
local function convertComponentsToOutfit(components, props)
if not components or not props then return end
local outfit = {}
-- Map component IDs to outfit keys
local componentMap = {
[1] = {name = "mask_1", color = "mask_2"},
[3] = {name = "arms", color = "arms_2"},
[4] = {name = "pants_1", color = "pants_2"},
[5] = {name = "bags_1", color = "bags_2"},
[6] = {name = "shoes_1", color = "shoes_2"},
[7] = {name = "chain_1", color = "chain_2"},
[8] = {name = "tshirt_1", color = "tshirt_2"},
[9] = {name = "bproof_1", color = "bproof_2"},
[10] = {name = "decals_1", color = "decals_2"},
[11] = {name = "torso_1", color = "torso_2"}
}
-- Convert each component
for _, component in ipairs(components) do
local mapping = componentMap[component.component_id]
if mapping then
outfit[mapping.name] = component.drawable
outfit[mapping.color] = component.texture
end
end
-- Search for props with prop_id 0 (helmet) and 1 (glasses)
for _, prop in ipairs(props) do
if prop.prop_id == 0 then
outfit.helmet_1 = prop.drawable
outfit.helmet_2 = prop.texture
elseif prop.prop_id == 1 then
outfit.glasses_1 = prop.drawable
outfit.glasses_2 = prop.texture
end
end
return outfit
end
local function convertOutfitToComponents(outfit)
if not outfit then return end
local components = {}
local props = {}
-- Map outfit keys to component IDs
local componentMap = {
{id = 1, drawable = "mask_1", texture = "mask_2"},
{id = 3, drawable = "arms", texture = "arms_2"},
{id = 4, drawable = "pants_1", texture = "pants_2"},
{id = 5, drawable = "bags_1", texture = "bags_2"},
{id = 6, drawable = "shoes_1", texture = "shoes_2"},
{id = 7, drawable = "chain_1", texture = "chain_2"},
{id = 8, drawable = "tshirt_1", texture = "tshirt_2"},
{id = 9, drawable = "bproof_1", texture = "bproof_2"},
{id = 10, drawable = "decals_1", texture = "decals_2"},
{id = 11, drawable = "torso_1", texture = "torso_2"}
}
-- Convert outfit to components
for _, mapping in ipairs(componentMap) do
-- Always add component even if not in outfit, defaulting to -1
table.insert(components, {
component_id = mapping.id,
drawable = outfit[mapping.drawable] or -1,
texture = outfit[mapping.texture] or 0
})
end
-- Always add props with default -1 values
props = {
{
prop_id = 0,
drawable = outfit.helmet_1 or -1,
texture = outfit.helmet_2 or -1
},
{
prop_id = 1,
drawable = outfit.glasses_1 or -1,
texture = outfit.glasses_2 or 0
}
}
return components, props
end
-- This function has to open saved player outfits menu from your own script
Integrations[moduleType][moduleName].openWardrobe = function()
TriggerEvent(EXTERNAL_EVENTS_NAMES["illenium-appearance:client:openOutfitMenu"])
end
--[[
return true will call openJobOutfits, so getPlayerClothes and setPlayerClothes will be ignored
return false will override current getPlayerClothes and setPlayerClothes functions, using Jobs Creator menu
]]
Integrations[moduleType][moduleName].openExternalMenu = function()
return false
end
-- This function has to open saved job outfits menu from your own script, completely replacing Jobs Creator job outfit feature
Integrations[moduleType][moduleName].openJobOutfits = function()
TriggerEvent(EXTERNAL_EVENTS_NAMES["illenium-apearance:client:outfitsCommand"], true)
end
-- This function has return current player's outfit. The required format is shown below
Integrations[moduleType][moduleName].getPlayerClothes = function()
local ped = PlayerPedId()
local components = exports['illenium-appearance']:getPedComponents(ped)
local props = exports['illenium-appearance']:getPedProps(ped)
-- Convert illenium-appearance format to the required format
local outfit = convertComponentsToOutfit(components, props)
return outfit
end
-- This function has set current player's outfit. The required format is shown below
Integrations[moduleType][moduleName].setPlayerClothes = function(outfit, saveAfterRestart)
local ped = PlayerPedId()
-- Convert the required format to illenium-appearance format using the conversion function
local components, props = convertOutfitToComponents(outfit)
-- Set components one by one
for _, component in pairs(components) do
exports['illenium-appearance']:setPedComponent(ped, component)
end
-- Set props one by one
for _, prop in pairs(props) do
exports['illenium-appearance']:setPedProp(ped, prop)
end
if saveAfterRestart then
-- Save the appearance to the database
local appearance = exports['illenium-appearance']:getPedAppearance(ped)
TriggerServerEvent('illenium-appearance:server:saveAppearance', appearance)
end
end
-- EXAMPLE FORMAT FOR OUTFIT
--[[
------------------------------
| Key | Value |
|---------------|------------|
| tshirt_1 | NUMBER |
| tshirt_2 | NUMBER |
| torso_1 | NUMBER |
| torso_2 | NUMBER |
| decals_1 | NUMBER |
| decals_2 | NUMBER |
| arms | NUMBER |
| arms_2 | NUMBER |
| pants_1 | NUMBER |
| pants_2 | NUMBER |
| shoes_1 | NUMBER |
| shoes_2 | NUMBER |
| mask_1 | NUMBER |
| mask_2 | NUMBER |
| bproof_1 | NUMBER |
| bproof_2 | NUMBER |
| chain_1 | NUMBER |
| chain_2 | NUMBER |
| helmet_1 | NUMBER |
| helmet_2 | NUMBER |
| glasses_1 | NUMBER |
| glasses_2 | NUMBER |
| bags_1 | NUMBER |
| bags_2 | NUMBER |
------------------------------
]]

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local moduleType = "outfits" -- Module category
local moduleName = "rcore_clothingV2" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
-- This function has to open saved player outfits menu from your own script
Integrations[moduleType][moduleName].openWardrobe = function()
TriggerEvent('rcore_clothing:openChangingRoom')
end
--[[
return true will call openJobOutfits, so getPlayerClothes and setPlayerClothes will be ignored
return false will override current getPlayerClothes and setPlayerClothes functions, using Jobs Creator menu
]]
Integrations[moduleType][moduleName].openExternalMenu = function()
return false
end
-- This function has to open saved job outfits menu from your own script, completely replacing Jobs Creator job outfit feature
Integrations[moduleType][moduleName].openJobOutfits = function()
TriggerEvent('rcore_clothing:openJobChangingRoom', Framework.getPlayerJob())
end
-- This function has return current player's outfit. The required format is shown below
Integrations[moduleType][moduleName].getPlayerClothes = function()
local promise = promise.new()
TriggerEvent('skinchanger:getSkin', function(skin)
promise:resolve(skin)
end)
return Citizen.Await(promise)
end
-- This function has set current player's outfit. The required format is shown below
Integrations[moduleType][moduleName].setPlayerClothes = function(outfit, saveAfterRestart)
TriggerEvent('skinchanger:loadSkin', outfit)
end
-- EXAMPLE FORMAT FOR OUTFIT
--[[
------------------------------
| Key | Value |
|---------------|------------|
| tshirt_1 | NUMBER |
| tshirt_2 | NUMBER |
| torso_1 | NUMBER |
| torso_2 | NUMBER |
| decals_1 | NUMBER |
| decals_2 | NUMBER |
| arms | NUMBER |
| arms_2 | NUMBER |
| pants_1 | NUMBER |
| pants_2 | NUMBER |
| shoes_1 | NUMBER |
| shoes_2 | NUMBER |
| mask_1 | NUMBER |
| mask_2 | NUMBER |
| bproof_1 | NUMBER |
| bproof_2 | NUMBER |
| chain_1 | NUMBER |
| chain_2 | NUMBER |
| helmet_1 | NUMBER |
| helmet_2 | NUMBER |
| glasses_1 | NUMBER |
| glasses_2 | NUMBER |
| bags_1 | NUMBER |
| bags_2 | NUMBER |
------------------------------
]]

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local moduleType = "progressbar" -- Module category
local moduleName = "jaksam" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].start = function(time, text, hexColor)
Dialogs.startProgressBar(time, text, hexColor)
end

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local moduleType = "progressbar" -- Module category
local moduleName = "ox_lib" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].start = function(time, text, hexColor)
lib.progressBar({
duration = time,
label = text,
})
end

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local moduleType = "progressbar" -- Module category
local moduleName = "qb_core" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].start = function(time, text, hexColor)
QBCore.Functions.Progressbar("jobs_creator_progressbar", text, time - 1000, false, false, {})
end

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local moduleType = "search_player" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)

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local moduleType = "search_player" -- Module category
local moduleName = "jaksam_inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
local function canOpenTarget(ped)
local isPedDead = IsPedDeadOrDying(ped, false)
local isDeadAnim = IsEntityPlayingAnim(ped, 'dead', 'dead_a', 3)
local configFlag120 = GetPedConfigFlag(ped, 120, true)
local isArrestingIdle = IsEntityPlayingAnim(ped, 'mp_arresting', 'idle', 3)
local isHandsupBase = IsEntityPlayingAnim(ped, 'missminuteman_1ig_2', 'handsup_base', 3)
local isHandsupEnter = IsEntityPlayingAnim(ped, 'missminuteman_1ig_2', 'handsup_enter', 3)
local isMuggingHandsup = IsEntityPlayingAnim(ped, 'random@mugging3', 'handsup_standing_base', 3)
return isPedDead
or isDeadAnim
or configFlag120
or isArrestingIdle
or isHandsupBase
or isHandsupEnter
or isMuggingHandsup
end
Integrations[moduleType][moduleName].search = function(targetServerId)
local targetPly = GetPlayerFromServerId(targetServerId)
local targetPed = GetPlayerPed(targetPly)
if(not canOpenTarget(targetPed)) then
notifyClient(getLocalizedText("actions:the_player_must_be_handcuffed"))
return
end
local scriptName = "jaksam_inventory"
exports[scriptName]:openInventory(targetServerId)
end

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local moduleType = "search_player" -- Module category
local moduleName = "ox_inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
local function canOpenTarget(ped)
return IsPedFatallyInjured(ped)
or IsEntityPlayingAnim(ped, 'dead', 'dead_a', 3)
or GetPedConfigFlag(ped, 120, true)
or IsEntityPlayingAnim(ped, 'mp_arresting', 'idle', 3)
or IsEntityPlayingAnim(ped, 'missminuteman_1ig_2', 'handsup_base', 3)
or IsEntityPlayingAnim(ped, 'missminuteman_1ig_2', 'handsup_enter', 3)
or IsEntityPlayingAnim(ped, 'random@mugging3', 'handsup_standing_base', 3)
end
Integrations[moduleType][moduleName].search = function(targetServerId)
local targetPed = GetPlayerPed(targetServerId)
if(not canOpenTarget(targetPed)) then
notifyClient(getLocalizedText("actions:the_player_must_be_handcuffed"))
return
end
local scriptName = Utils.getScriptName("ox_inventory")
exports[scriptName]:openInventory('player', targetServerId)
end

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local moduleType = "skillcheck" -- Module category
local moduleName = "jaksam" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
-- You can edit down here
Integrations[moduleType][moduleName].start = function(difficulty, speed)
local success = Dialogs.skillcheck(difficulty, speed)
return success
end
-- To cancel minigame before ends
Integrations[moduleType][moduleName].cancel = function()
Dialogs.cancelSkillcheck()
end

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local moduleType = "skillcheck" -- Module category
local moduleName = "ox_lib" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
-- You can edit down here
Integrations[moduleType][moduleName].start = function(difficulty, speed)
local success = lib.skillCheck("hard")
return success
end
-- To cancel minigame before ends
Integrations[moduleType][moduleName].cancel = function()
if not lib.skillCheckActive() then return end
lib.cancelSkillCheck()
end

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@@ -0,0 +1,7 @@
local moduleType = "stash" -- Module category
local moduleName = "default" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
table.insert(Integrations.modules[moduleType], moduleName)

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@@ -0,0 +1,18 @@
local moduleType = "stash" -- Module category
local moduleName = "hc_inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[ You can edit below here ]]
Integrations[moduleType][moduleName].open =
function(type, markerId)
local id = type .. "_" .. markerId
TriggerServerEvent(
Utils.eventsPrefix .. ":hc_inventory:server:stashNew", id)
end

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@@ -0,0 +1,14 @@
local info = {
maxweight = 1000000,
slots = 50
-- label = "Stash" -- Uncomment this line if you want a fixed label
}
-- hc_inventory requirement for stash
RegisterNetEvent(Utils.eventsPrefix .. ":hc_inventory:server:stashNew",
function(stashId)
local playerId = source
local scriptName = Utils.getScriptName("hc_inventory")
exports[scriptName]:openExternalStash(playerId, stashId, info)
end)

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@@ -0,0 +1,15 @@
local moduleType = "stash" -- Module category
local moduleName = "jaksam_inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[ You can edit below here ]]
Integrations[moduleType][moduleName].open = function(type, markerId)
local id = "job_stash_" .. markerId
exports['jaksam_inventory']:openInventory(id)
end

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@@ -0,0 +1,66 @@
--[[ You can edit below here ]]
local STASH_CONFIG = {
slots = 50,
weight = 100000,
}
local function extractAllowedJobsFromMarker(marker)
if marker.job_name == "public_marker" then return nil end
if marker.grades_type == "minimumGrade" then
return { [marker.job_name] = marker.min_grade }
end
local minGrade = math.huge
local grades = json.decode(marker.specific_grades)
for gradeId, _ in pairs(grades) do
gradeId = tonumber(gradeId)
minGrade = math.min(minGrade, gradeId)
end
if minGrade == math.huge then
minGrade = 0
end
return { [marker.job_name] = minGrade }
end
local function isMarkerDifferentForEachPlayer(marker)
local markerData = json.decode(marker.data)
if marker.type ~= "armory" then return false end
return markerData?.isShared and true or false
end
local function registerStashes()
if(config.modules.stash ~= "jaksam_inventory") then return end
local scriptName = "jaksam_inventory"
local results = MySQL.Sync.fetchAll('SELECT id, job_name, type, coords, label, grades_type, specific_grades, min_grade, data FROM jobs_data WHERE type="stash" OR type="safe" OR type="armory"')
for i=1, #results do
local currentMarker = results[i]
local stashId = "job_stash_" .. currentMarker.id
local coords = vecFromTable(json.decode(currentMarker.coords) or {})
local jobs = extractAllowedJobsFromMarker(currentMarker)
local stash = {
id = stashId,
label = currentMarker.label,
maxSlots = STASH_CONFIG.slots,
maxWeight = STASH_CONFIG.weight,
isPrivate = isMarkerDifferentForEachPlayer(currentMarker),
coords = vecFromTable(coords),
allowedJobs = jobs,
}
exports[scriptName]:registerStash(stash)
end
print("^2" .. #results .. " jaksam_inventory stashes registered^7")
end
RegisterNetEvent(Utils.eventsPrefix .. ":refreshMarkers", registerStashes)
RegisterNetEvent(Utils.eventsPrefix .. ":serverConfigLoadedOnStart", registerStashes)

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local moduleType = "stash" -- Module category
local moduleName = "ox_inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
local scriptName = Utils.getScriptName("ox_inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game
--[[ You can edit below here ]]
Integrations[moduleType][moduleName].open = function(type, markerId)
local id = "job_stash_" .. markerId
exports[scriptName]:openInventory('stash', id)
end

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@@ -0,0 +1,56 @@
--[[ You can edit below here ]]
local STASH_CONFIG = {
slots = 50,
weight = 100000,
}
local function extractAllowedJobsFromMarker(marker)
if marker.job_name == "public_marker" then return nil end
if marker.grades_type == "minimumGrade" then
return { [marker.job_name] = marker.min_grade }
end
local minGrade = math.huge
local grades = json.decode(marker.specific_grades)
for gradeId, _ in pairs(grades) do
gradeId = tonumber(gradeId)
minGrade = math.min(minGrade, gradeId)
end
if minGrade == math.huge then
minGrade = 0
end
return { [marker.job_name] = minGrade }
end
local function isMarkerDifferentForEachPlayer(marker)
local markerData = json.decode(marker.data)
if marker.type ~= "armory" then return false end
return markerData?.isShared and true or false
end
local function registerStashes()
if(config.modules.stash ~= "ox_inventory") then return end
local scriptName = Utils.getScriptName("ox_inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game
local results = MySQL.Sync.fetchAll('SELECT id, job_name, type, coords, label, grades_type, specific_grades, min_grade, data FROM jobs_data WHERE type="stash" OR type="safe" OR type="armory"')
for i=1, #results do
local currentMarker = results[i]
local stashId = "job_stash_" .. currentMarker.id
local coords = vecFromTable(json.decode(currentMarker.coords) or {})
local jobs = extractAllowedJobsFromMarker(currentMarker)
exports[scriptName]:RegisterStash(stashId, currentMarker.label, STASH_CONFIG.slots, STASH_CONFIG.weight, isMarkerDifferentForEachPlayer(currentMarker), jobs, vecFromTable(coords))
end
print("^2" .. #results .. " OX stashes registered^7")
end
RegisterNetEvent(Utils.eventsPrefix .. ":refreshMarkers", registerStashes)
RegisterNetEvent(Utils.eventsPrefix .. ":serverConfigLoadedOnStart", registerStashes)

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@@ -0,0 +1,15 @@
local moduleType = "stash" -- Module category
local moduleName = "qb-inventory" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[ You can edit below here ]]
Integrations[moduleType][moduleName].open = function(type, markerId)
local id = type .. "_" .. markerId
TriggerServerEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", id)
end

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@@ -0,0 +1,12 @@
local info = {
maxweight = 1000000,
slots = 50,
--label = "Stash" -- Uncomment this line if you want a fixed label
}
-- New qb-inventory requirement for stash
RegisterNetEvent(Utils.eventsPrefix .. ":qb-inventory:server:stashNew", function(stashId)
local playerId = source
local scriptName = Utils.getScriptName("qb-inventory") -- DO NOT EDIT! If you want to edit the name, you can do it in-game
exports[scriptName]:OpenInventory(playerId, stashId, info)
end)

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local moduleType = "textui" -- Module category
local moduleName = "esxTextUI" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].show = function(message)
ESX.TextUI(message, "info")
end
Integrations[moduleType][moduleName].hide = function()
ESX.HideUI()
end

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@@ -0,0 +1,20 @@
local moduleType = "textui" -- Module category
local moduleName = "jg-textui" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].show = function(message)
exports['jg-textui']:DrawText(message)
end
Integrations[moduleType][moduleName].hide = function()
exports['jg-textui']:HideText()
end

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@@ -0,0 +1,20 @@
local moduleType = "textui" -- Module category
local moduleName = "none" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].show = function(message)
end
Integrations[moduleType][moduleName].hide = function()
end

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@@ -0,0 +1,20 @@
local moduleType = "textui" -- Module category
local moduleName = "ox_lib" -- THIS module name
-- Don't touch, required to appear in in-game settings
Integrations.modules = Integrations.modules or {}
Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
Integrations[moduleType] = Integrations[moduleType] or {}
Integrations[moduleType][moduleName] = {}
table.insert(Integrations.modules[moduleType], moduleName)
--[[
You can edit below here
]]
Integrations[moduleType][moduleName].show = function(message)
lib.showTextUI(message)
end
Integrations[moduleType][moduleName].hide = function()
lib.hideTextUI()
end

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local canDoAnyAction = false
JobsCreator.activeActions = {} -- This saves Utils.eventsPrefix .. ':checkAllowedActions' data
local canCheckDrivingLicense = false
local canCheckWeaponLicense = false
local canPlaceAnyObject = false
local placeableObjects = {}
local actionsMenuEnabled = false
-- If the ONLY allowed "actions" are these one, the actions menu wont't open
local ACTIONS_BLACKLIST = {
["whitelisted"] = true,
["actionsMenuEnabled"] = true,
["placeableObjects"] = true,
}
local menuElements = {}
local function checkAllowedActions()
while not config do Citizen.Wait(100) end
canDoAnyAction = false
canPlaceAnyObject = false
JobsCreator.activeActions = TriggerServerPromise(Utils.eventsPrefix .. ':checkAllowedActions')
for action, enabled in pairs(JobsCreator.activeActions) do
if(enabled and not ACTIONS_BLACKLIST[action]) then canDoAnyAction = true break end
end
actionsMenuEnabled = JobsCreator.activeActions.actionsMenuEnabled
placeableObjects = JobsCreator.activeActions.placeableObjects
if(placeableObjects) then
for objectModel, _ in pairs(placeableObjects) do
canPlaceAnyObject = true
canDoAnyAction = true
break
end
end
local actions = {
{condition = JobsCreator.activeActions.enableBilling, label = getLocalizedText('actions_billing'), value = 'createBilling', type = 'player'},
{condition = JobsCreator.activeActions.canRob, label = getLocalizedText('actions_search'), value = 'search', type = 'player'},
{condition = JobsCreator.activeActions.canHandcuff, label = getLocalizedText('actions_put_soft_handcuffs'), value = 'softHandcuff', type = 'player'},
{condition = JobsCreator.activeActions.canHandcuff, label = getLocalizedText('actions_put__hard_handcuffs'), value = 'hardHandcuff', type = 'player'},
{condition = JobsCreator.activeActions.canHandcuff, label = getLocalizedText('actions_start_dragging'), value = 'drag', type = 'player'},
{condition = JobsCreator.activeActions.canHandcuff, label = getLocalizedText('actions_put_in_car'), value = 'putInCar', type = 'player'},
{condition = JobsCreator.activeActions.canHandcuff, label = getLocalizedText('actions_take_from_car'), value = 'takeFromCar', type = 'vehicle'},
{condition = JobsCreator.activeActions.canLockpickCars, label = getLocalizedText('actions_lockpick_car'), value = 'lockpickCar', type = 'vehicle'},
{condition = JobsCreator.activeActions.canWashVehicles, label = getLocalizedText('actions:wash_vehicle'), value = 'washVehicle', type = 'vehicle'},
{condition = JobsCreator.activeActions.canRepairVehicles, label = getLocalizedText('actions:repair_vehicle'), value = 'repairVehicle', type = 'vehicle'},
{condition = JobsCreator.activeActions.canImpoundVehicles, label = getLocalizedText('actions:impound_vehicle'), value = 'impoundVehicle', type = 'vehicle'},
{condition = JobsCreator.activeActions.canCheckIdentity, label = getLocalizedText('actions:check_identity'), value = 'checkIdentity', type = 'player'},
{condition = JobsCreator.activeActions.canCheckVehicleOwner, label = getLocalizedText('actions:check_vehicle_owner'), value = 'checkVehicleOwner', type = 'vehicle'},
{condition = JobsCreator.activeActions.canCheckDrivingLicense or JobsCreator.activeActions.canCheckWeaponLicense, label = getLocalizedText('actions:check_licenses'), value = 'checkLicenses', type = 'player'},
{condition = JobsCreator.activeActions.canHeal, label = getLocalizedText('actions:heal_small'), value = 'healSmall', type = 'player'},
{condition = JobsCreator.activeActions.canHeal, label = getLocalizedText('actions:heal_big'), value = 'healBig', type = 'player'},
{condition = JobsCreator.activeActions.canRevive, label = getLocalizedText('actions:revive'), value = 'revive', type = 'player'},
{condition = canPlaceAnyObject, label = getLocalizedText('actions:place_object'), value = 'placeObject', type = nil},
}
menuElements = {}
for i=1, #actions do
local action = actions[i]
if action.condition then
table.insert(menuElements, {
icon = "fas fa-user",
label = action.label,
value = action.value,
extraData = action.extraData,
})
if(action.type == "player") then
Target.addGlobalPlayerToTargeting(action.value, action.label, {onSelect = function(data) local entity = type(data) == "table" and data.entity or data; TriggerEvent(Utils.eventsPrefix .. ':actions:' .. action.value, entity) end })
elseif(action.type == "vehicle") then
Target.addGlobalVehicleToTargeting(action.value, action.label, {onSelect = function(data) local entity = type(data) == "table" and data.entity or data; TriggerEvent(Utils.eventsPrefix .. ':actions:' .. action.value, entity) end })
end
else
if(action.type == "player") then
Target.removeGlobalPlayerFromTargeting(action.value)
elseif(action.type == "vehicle") then
Target.removeGlobalVehicleFromTargeting(action.value)
end
end
JobsCreator.activeActions[action.value] = action.condition
end
return JobsCreator.activeActions
end
function getClosestPlayerId(maxDistance)
maxDistance = maxDistance or 2.0
local plyPed = PlayerPedId()
local plyCoords = GetEntityCoords(plyPed)
local closestPlayerId, closestDistance = ESX.Game.GetClosestPlayer(plyCoords)
if(closestPlayerId == PlayerId()) then
closestPlayerId, closestDistance = ESX.Game.GetClosestPlayer()
end
if(closestPlayerId ~= -1 and closestDistance and closestDistance < maxDistance) then
return closestPlayerId
else
return false
end
end
function getClosestPed(maxDistance)
maxDistance = maxDistance or 2.0
local closestPlayer, closestDistance = ESX.Game.GetClosestPed()
if(closestPlayer ~= -1 and closestDistance and closestDistance < maxDistance) then
return closestPlayer
else
return false
end
end
RegisterNetEvent(Utils.eventsPrefix .. ':actions:checkLicenses', function()
local elements = {}
if(JobsCreator.activeActions.canCheckDrivingLicense) then
table.insert(elements, {
label = getLocalizedText('actions:driving_license'),
value = "driver"
})
end
if(JobsCreator.activeActions.canCheckWeaponLicense) then
table.insert(elements, {
label = getLocalizedText('actions:weapon_license'),
value = "weapon"
})
end
Utils.openInteractionMenu("actions_check_licenses", getLocalizedText('actions_menu'), elements, function(selected, scrollIndex, args)
local licenseCategory = args.value
openLicenseMenu(licenseCategory)
end)
end)
local function openActionsMenu()
if not canDoAnyAction or not actionsMenuEnabled or IsPedDeadOrDyingCustom(PlayerPedId()) then return end
if(canDoAnyAction and (not config.canUseActionsMenuWhileOffDuty and not isOnDuty)) then
notifyClient(getLocalizedText("you_are_not_on_duty"))
return
end
if(exports[ GetCurrentResourceName() ]:isPlayerHandcuffed()) then
notifyClient(getLocalizedText("you_cant_while_handcuffed"))
return
end
Utils.hideInteractionMenu()
Utils.openInteractionMenu("actions", getLocalizedText('actions_menu'), menuElements, function(selected, scrollIndex, args)
TriggerEvent(Utils.eventsPrefix .. ':actions:' .. args.value, args.extraData)
end)
end
RegisterNetEvent(Utils.eventsPrefix .. ':openActionsMenu', openActionsMenu)
AddEventHandler(Utils.eventsPrefix .. ":clientConfigLoaded", function()
local message = getLocalizedText('open_actions_menu') or "Open actions menu"
registerAdvancedKeymap("_jobcreator_openactionsmenu", config.actionsMenuKey, "action_key", message, openActionsMenu)
end)
-- Reload allowed actions
RegisterNetEvent('esx:setJob', checkAllowedActions)
RegisterNetEvent('QBCore:Client:OnJobUpdate', checkAllowedActions)
RegisterNetEvent(Utils.eventsPrefix .. ':framework:ready', checkAllowedActions)
-- To refresh manually the allowed actions
RegisterNetEvent(Utils.eventsPrefix .. ':checkAllowedActions', checkAllowedActions)
-- Retrieve player allowed actions from anywhere
exports('getAllowedActions', checkAllowedActions)

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@@ -0,0 +1,142 @@
local GARAGE_TYPE = "owned_garage"
local function openPlayerVehicles(markerId)
TriggerServerCallback(Utils.eventsPrefix .. ':garage_owned:getVehicles', function(vehicles, spawnPoints)
local plyPed = PlayerPedId()
local elements = {}
for k, vehicleData in pairs(vehicles) do
local vehicleProps = {}
local vehicleName = nil
local isVehicleOutside = nil
if(Framework.getFramework() == "ESX") then
vehicleProps = json.decode(vehicleData.vehicle)
vehicleName = vehicleProps.model
isVehicleOutside = vehicleData.stored == 0 or not vehicleData.stored
elseif(Framework.getFramework() == "QB-core") then
vehicleProps = json.decode(vehicleData.mods)
vehicleName = vehicleData.vehicle
isVehicleOutside = vehicleData.state == 0 or not vehicleData.state
end
local vehicleLabel = getVehicleNameFromModel(vehicleName)
if(vehicleData.plate) then
vehicleLabel = vehicleLabel .. " - " .. vehicleData.plate
end
if(isVehicleOutside) then
vehicleLabel = getLocalizedText('buyable_vehicle:outside', vehicleLabel)
end
table.insert(elements, {
label = vehicleLabel,
vehicleName = vehicleName,
vehicleProps = vehicleProps,
vehiclePlate = vehicleData.plate,
isOutside = isVehicleOutside
})
end
if(#elements == 0) then
table.insert(elements, {label = getLocalizedText('no_vehicles_in_garage')})
end
Utils.hideInteractionMenu()
Utils.openInteractionMenu("garage_owned", getLocalizedText('garage'), elements,
function(selected, scrollIndex, args) -- On confirm
local vehicleName = args.vehicleName
local vehicleProps = args.vehicleProps
local vehiclePlate = args.vehiclePlate
local isOutside = args.isOutside
if(isOutside) then
notifyClient(getLocalizedText('vehicle_outside'))
return
end
local freeSpawnpointData = getFreeSpawnpoint(spawnPoints)
if(not freeSpawnpointData) then notifyClient(getLocalizedText("no_free_spawnpoints")) return end
openedMenu = nil
Utils.hideInteractionMenu()
RequestModel(vehicleName)
while not HasModelLoaded(vehicleName) do Citizen.Wait(0) end
local vehicle = CreateVehicle(vehicleName, freeSpawnpointData.coords, freeSpawnpointData.heading, true, false)
TriggerServerEvent(Utils.eventsPrefix .. ':garage_owned:spawnedVehicle', vehiclePlate)
SetEntityAsMissionEntity(vehicle, true, true)
Framework.setVehicleProperties(vehicle, vehicleProps)
if(vehiclePlate) then
SetVehicleNumberPlateText(vehicle, vehiclePlate)
end
TaskEnterVehicle(plyPed, vehicle, 1000, -1, 2.0, 16, 0)
TriggerEvent(Utils.eventsPrefix .. ":garage_owned:vehicleSpawned", vehicle, vehicleName, GetVehicleNumberPlateText(vehicle))
addVehicleToOutsideVehicles(GARAGE_TYPE, vehicle)
end,
function(keyPressed) -- On close
Utils.hideInteractionMenu()
end
)
end, markerId)
end
function openGarageOwned(markerId)
local plyPed = PlayerPedId()
Utils.hideInteractionMenu()
local elements = {
{label = getLocalizedText('garage'), value = "garage"},
{label = getLocalizedText('park_vehicle'), value = "deposit"}
}
Utils.openInteractionMenu("garage_owned_options", getLocalizedText('garage'), elements,
function(selected, scrollIndex, args) -- On confirm
local action = args.value
if(action == "garage") then
openPlayerVehicles(markerId)
elseif(action == "deposit") then
local vehicleToDelete = IsPedInAnyVehicle(plyPed, false) and GetVehiclePedIsIn(plyPed, false) or getOutsideVehicleInRange(GARAGE_TYPE)
if(DoesEntityExist(vehicleToDelete)) then
local props = Framework.getVehicleProperties(vehicleToDelete)
local plate = GetVehicleNumberPlateText(vehicleToDelete)
local vehicleModel = GetEntityModel(vehicleToDelete)
TriggerServerCallback(Utils.eventsPrefix .. ':garage_owned:updateVehicleProps', function(isSuccessful)
if(isSuccessful) then
if(DoesEntityExist(vehicleToDelete)) then
Framework.deleteVehicle(vehicleToDelete)
deleteVehicleFromOutsideVehicles(GARAGE_TYPE, vehicleToDelete)
TriggerEvent(Utils.eventsPrefix .. ":garage_owned:vehicleParked", vehicleModel, plate)
end
end
end, markerId, props, plate)
else
notifyClient(getLocalizedText("no_car_found"))
end
end
end,
function(keyPressed) -- On close
Utils.hideInteractionMenu()
end
)
end

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@@ -0,0 +1,144 @@
version '8.16.11'
author 'jaksam1074'
shared_scripts {
"shared/shared.lua",
"@ox_lib/init.lua"
}
client_scripts {
-- Callbacks
"utils/callbacks/cl_callbacks.lua",
-- Miscellaneous
"utils/miscellaneous/sh_miscellaneous.lua",
"utils/miscellaneous/cl_miscellaneous.lua",
-- Targeting
"utils/targeting/cl_targeting.lua",
-- Integrations
'integrations/**/sh_*.lua',
'integrations/**/cl_*.lua',
-- Settings
"utils/settings/cl_settings.lua",
-- Dialogs
"utils/dialogs/**/cl_*.lua",
-- Framework
'utils/framework/sh_framework.lua',
'utils/framework/cl_framework.lua',
-- Locales
"locales/*",
-- Modules
'_modules/**/sh_*.lua',
'_modules/**/cl_*.lua',
-- Actual client files
'client/actions/*.lua',
'client/markers/*.lua',
'client/main.lua',
'client/nui_callbacks.lua'
}
server_scripts {
-- Warnings
"utils/warnings/sv_*.lua",
-- Dependency
'@mysql-async/lib/MySQL.lua',
-- Callbacks
"utils/callbacks/sv_callbacks.lua",
-- Miscellaneous
"utils/miscellaneous/sh_miscellaneous.lua",
"utils/miscellaneous/sv_miscellaneous.lua",
-- Integrations
'integrations/**/sh_*.lua',
'integrations/**/sv_*.lua',
-- Settings
"utils/settings/sv_settings.lua",
-- Dialogs
"utils/dialogs/**/sv_*.lua",
-- Framework
'utils/framework/sh_framework.lua',
'utils/framework/sv_framework.lua',
-- Locales
'locales/*.lua',
-- Database creation
'utils/database/database.lua',
-- Wrapper
'utils/wrapper/sv_wrapper.lua',
'utils/wrapper/sv_wrapper.js',
-- Modules
'_modules/**/sh_*.lua',
'_modules/**/sv_*.lua',
-- Actual server files
'server/main.lua',
'server/code_integrator.lua',
'server/functions.lua',
'server/actions.lua',
'server/markers/*.lua',
}
ui_page 'html/index.html'
files {
'html/menu_translations/*.json',
'html/index.html',
'html/index.js',
'html/index.css',
'html/assets/**/*.*',
"utils/dialogs/**/*.js",
"utils/dialogs/**/*.css",
}
fx_version 'cerulean'
game 'gta5'
dependencies {
'/onesync',
'/server:4752'
}
lua54 'yes'
this_is_a_map 'yes'
data_file 'DLC_ITYP_REQUEST' 'stream/L1_1.ytyp'
files {
'stream/L1_1.ytyp',
'stream/L1_1.ydr',
}
escrow_ignore {
-- Integration files
"integrations/**/*.lua",
"_modules/**/*.lua",
-- Locales
"locales/*.lua",
-- Exceptions
"client/actions/actions.lua",
"client/markers/garage_owned.lua",
"server/markers/garage_owned.lua",
}
dependency '/assetpacks'

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.clickable {
cursor: pointer;
}
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color: #00dcff;
font-family: 'Archivo Black', sans-serif;
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font-size: 2.5rem!important;
line-height: 10vh
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will-change: unset !important;
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display: none;
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display: block;
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Poslovi",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Javni markeri",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistika",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Podesavanja",
"menu:create_new_job": "Kreiraj posao",
"menu:job_label": "Posao label",
"menu:job_id": "Posao ID",
"menu:ranks": "Rankovi",
"menu:create_new_marker": "Kreiraj novi marker",
"menu:marker:id": "ID",
"menu:marker:label": "Label",
"menu:marker:type": "Tip",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimalna razina",
"menu:online_players": "Online igraci",
"menu:total_players": "Totalni broj igraca",
"menu:society_money": "Society novac",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Rankovi",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markeri",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistika",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Postavke",
"menu:create_new_rank": "Kreiraj novi rank",
"menu:rank:id": "ID",
"menu:rank:label": "Label",
"menu:rank:name": "Ime",
"menu:rank:grade": "Razina",
"menu:rank:salary": "Plata",
"menu:job_settings:whitelisted": "Whitelistovan",
"menu:job_settings:enable_billing": "Dozvoli racune",
"menu:job_settings:enable_search_players": "Dozvoli pretrazivanje igraca",
"menu:job_settings:enable_handcuff_players": "Dozvoli vezanje igraca",
"menu:job_settings:enable_lockpick_players": "Dozvoli obijanje vozila",
"menu:job_settings:enable_wash_vehicles": "Dozvoli pranje vozila",
"menu:job_settings:enable_repair_vehicles": "Dozvoli popravljanje vozila",
"menu:job_settings:enable_impound_vehicles": "Dozvoli impound vozila",
"menu:job_settings:enable_check_identities": "Dozvoli provjeru identiteta",
"menu:job_settings:enable_check_vehicle_owner": "Dozvoli provjeru vlasnika vozila",
"menu:job_settings:enable_check_driving_license": "Dozvoli provjeru vozackih dozvola",
"menu:job_settings:enable_check_weapon_license": "Dozvoli provjeru dozvole za oruzje",
"menu:job_settings:enable_heal": "Dozvoli heal-anje",
"menu:job_settings:enable_revive": "Dozvoli revive-anje",
"menu:job_settings:delete_job": "Obrisi posao",
"menu:job_settings:save_changes": "Sacuvaj podesavanja",
"menu:rank_creation:create_rank": "Kreiraj rank",
"menu:rank_creation:label": "Label",
"menu:rank_creation:name": "Ime (id)",
"menu:rank_creation:grade": "Razina",
"menu:rank_creation:salary": "Plata",
"menu:rank_creation:close": "Zatvori",
"menu:rank_creation:create": "Kreiraj",
"menu:rank_edit:edit": "Uredi rank",
"menu:rank_edit:label": "Label",
"menu:rank_edit:name_id": "Ime (id)",
"menu:rank_edit:grade": "Razina",
"menu:rank_edit:salary": "Plata",
"menu:rank_edit:delete": "Obrisi",
"menu:rank_edit:close": "Zatvori",
"menu:rank_edit:save": "Sacuvaj",
"menu:delete_dialog:delete": "Obrisi",
"menu:delete_dialog:close": "Zatvori",
"menu:edit_marker:edit_marker": "Uredi marker",
"menu:edit_marker:label": "Label",
"menu:edit_marker:marker_type": "Marker Tip",
"menu:edit_marker:minimum_grade": "Minimalna razina",
"menu:edit_marker:specific_grades": "Specificna razina",
"menu:edit_marker:choose_grades": "Odaberi razinu",
"menu:edit_marker:use_minimum_grade": "Koristi najmanju razinu",
"menu:edit_marker:use_specific_grades": "Koristi specificnu razinu",
"menu:edit_marker:marker_size": "Marker velicina",
"menu:edit_marker:scale_x": "Velicina X",
"menu:edit_marker:scale_y": "Velicina Y",
"menu:edit_marker:scale_z": "Velicina Z",
"menu:edit_marker:marker_coordinates": "Marker koordinate",
"menu:edit_marker:coord_x": "Pozicija X",
"menu:edit_marker:coord_y": "Pozicija Y",
"menu:edit_marker:coord_z": "Pozicija Z",
"menu:edit_marker:current_coords": "Trenutne koordinate",
"menu:edit_marker:marker_color": "Marker boja",
"menu:edit_marker:marker_opacity": "Marker jacina",
"menu:edit_marker:map_blip": "Mapa blip",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Boja",
"menu:edit_marker:blip_scale": "Velicina",
"menu:edit_marker:standing_npc": "NPC kao marker",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Rotacija",
"menu:edit_marker:object": "Objekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Nagib",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Skretanje",
"menu:grades_dialog:title": "Posao razina",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Vozilo Spawnpoint",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpoint rotacija",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Trenutne koordinate i rotacija",
"menu:edit_marker:temporary_garage:vehicle_model": "Vozilo Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Vozilo Ime",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Primarna boja",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Sekundarna boja",
"menu:edit_marker:temporary_garage:vehicle_plate": "Tablice",
"menu:edit_marker:temporary_garage:delete": "Obrisi",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Novi model vozila",
"menu:edit_marker:temporary_garage:cant_be_empty": "Ne moze biti prazno",
"menu:edit_marker:temporary_garage:add_vehicle": "Dodaj vozilo",
"menu:edit_marker:boss:can_wash_money": "Moze prati novac?",
"menu:edit_marker:boss:return_percentage_after_wash": "Procenat povrata nakon pranja",
"menu:edit_marker:boss:add_money_to_society_account": "Dodaj novac na racun firme",
"menu:edit_marker:boss:can_withdraw_money": "Moze podignuti novac?",
"menu:edit_marker:boss:can_deposit_money": "Moze poliziti novac?",
"menu:edit_marker:boss:can_manage_employees": "Moze upravljati zaposlenima?",
"menu:edit_marker:boss:can_manage_wages": "Moze upravljati platama/rankovima?",
"menu:edit_marker:shop:add_to_shop": "Dodaj shop",
"menu:edit_marker:shop:item_id": "Item ID",
"menu:edit_marker:shop:item_price": "Item cijena",
"menu:edit_marker:shop:black_money": "Prljav novac",
"menu:edit_marker:shop:remove_item": "Ukolini item",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Vozilo Spawnpoint",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpoint rotacija",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Trenutne koordinate i rotacija",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Novi model vozila",
"menu:edit_marker:garage_buyable:add_vehicle": "Dodaj vozilo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Vozilo Spawnpoint",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpoint rotacija",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Trenutne koordinate i rotacija",
"menu:edit_marker:crafting_table:create_new_craft": "Kreiraj novi krafting spot",
"menu:edit_marker:armory:is_armory_shared": "Dijeljena oruzarnica?",
"menu:edit_marker:armory:max_ammo_when_take": "Maximalan broj metaka?",
"menu:edit_marker:armory:delete_armory_content": "Isprazni oruzarnicu",
"menu:edit_marker:stash:delete_stash_content": "Isprazni stash",
"menu:edit_marker:job_outfit:create_new_outfit": "Kreiraj novi outfit",
"menu:edit_marker:teleport:teleport_to": "Teleport do",
"menu:edit_marker:teleport:current_coords": "Trenutne koordinate",
"menu:edit_marker:market:item_id": "Item ID",
"menu:edit_marker:market:item_min_price": "Item minimalna cijena",
"menu:edit_marker:market:item_max_price": "Item maksimalna cijena",
"menu:edit_marker:market:black_money": "Prljav novac?",
"menu:edit_marker:market:time_to_sell": "Vrijeme prodaje",
"menu:edit_marker:market:remove": "Ukloni item",
"menu:edit_marker:market:add_item": "Dodaj item",
"menu:edit_marker:harvest:requires_a_tool": "Potreban alat?",
"menu:edit_marker:harvest:tool_to_harvest": "Alat za branje",
"menu:edit_marker:harvest:lose_on_use": "Oduzmi nakon koriscenja",
"menu:edit_marker:harvest:quantity_to_lose": "Oduzmi kolicina",
"menu:edit_marker:harvest:probability_to_lose": "Vjerovatnoca za izgubiti",
"menu:edit_marker:harvest:disappear_after_use": "Oduzmi nakon koriscenja",
"menu:edit_marker:harvest:disappear_seconds": "Oduzmi nakon _ sekundi",
"menu:edit_marker:harvest:animations": "Animacije",
"menu:edit_marker:harvest:add_item": "Dodaj item",
"menu:edit_marker:process:remove_item": "Ukloni item",
"menu:edit_marker:process:give_item": "Daj item",
"menu:edit_marker:process:time_to_process": "Vrijeme procesuiranja",
"menu:edit_marker:process:animations": "Animacije",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Okvir",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Okvir",
"menu:edit_marker:weapon_upgrader:flashlight": "Lampica",
"menu:edit_marker:weapon_upgrader:suppressor": "Prigusivac",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Default tint",
"menu:edit_marker:weapon_upgrader:green_tint": "Green tint",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold tint",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink tint",
"menu:edit_marker:weapon_upgrader:army_tint": "Army tint",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange tint",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum tint",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Posao koji moze prodavati iteme?",
"menu:edit_marker:job_shop:allowed_job": "Dozvoli poslu da moze prodavati",
"menu:edit_marker:job_shop:minimum_grade": "Minimalna razina za prodaju",
"menu:edit_marker:delete_marker": "Obrisi marker",
"menu:edit_marker:close": "Zatvori",
"menu:edit_marker:save": "Sacuvaj",
"menu:input_text:close": "Zatvori",
"menu:input_text:confirm": "Potvrdi",
"menu:notification:notification": "Notifikacija",
"menu:notification:close": "Zatvori",
"menu:not_allowed:you_are_not_allowed": "Nemas dozvolu za kristenje ovog menija!",
"menu:not_allowed:if_you_are_admin": "Gdje si posao??? If you are a server admin, you need to add ACE permission to your server.cfg",
"menu:animations:animations": "Animacije",
"menu:animations:add_animation": "Dodaj animaciju",
"menu:animations:close": "Zatvori",
"menu:animations:save": "Sacuvaj",
"menu:dynamic:create_new_job": "Kreiraj novi posao",
"menu:dynamic:new_job_label": "Novi posao label:",
"menu:dynamic:new_job_name": "Novi posao ime (id):",
"menu:dynamic:delete_job_confirm": "Da li si siguran da zelis obrisati posao?",
"menu:dynamic:job_markers:create_marker": "Kreiraj marker",
"menu:dynamic:job_markers:label": "Label",
"menu:dynamic:job_markers:coord_x": "Pozicija X",
"menu:dynamic:job_markers:coord_y": "Pozicija Y",
"menu:dynamic:job_markers:coord_z": "Pozicija Z",
"menu:dynamic:job_markers:current_coords": "Trenutne koordinate",
"menu:dynamic:job_markers:min_grade": "Minimalna razina",
"menu:dynamic:public_markers:create_public_marker": "Kreiraj javni marker",
"menu:dynamic:public_markers:label": "Label",
"menu:dynamic:public_markers:coord_x": "Pozicija X",
"menu:dynamic:public_markers:coord_y": "Pozicija Y",
"menu:dynamic:public_markers:coord_z": "Pozicija Z",
"menu:dynamic:public_markers:current_coords": "Trenutne koordinate",
"menu:dynamic:harvest:name": "Ime (ID)",
"menu:dynamic:harvest:min_quantity": "Minimalna kolicina",
"menu:dynamic:harvest:max_quantity": "Maksimalna kolicina",
"menu:dynamic:harvest:time_to_harvest": "Vrijeme branja (sekunde)",
"menu:dynamic:harvest:probabilty": "Probability to find",
"menu:dynamic:default": "Default",
"menu:dynamic:animations:animation_dictionary": "Animacije:",
"menu:dynamic:animations:animation_name": "Ime animacije:",
"menu:dynamic:animations:animation_duration": "Trajanje animacije (sekunde):",
"menu:dynamic:animations:scenario_name": "Ime scenarija",
"menu:dynamic:animations:scenario_duration": "Trajanje scenarija (sekunde):",
"menu:dynamic:animations:remove": "Obrisi",
"menu:dynamic:marker_info:stash": "Stash",
"menu:dynamic:marker_info:stash_settings": "Stash podesavanja",
"menu:dynamic:marker_info:armory": "Oruzarnica",
"menu:dynamic:marker_info:armory_settings": "Oruzarnica podesavanja",
"menu:dynamic:marker_info:safe": "Sef",
"menu:dynamic:marker_info:temporary_garage": "Garaza - Privremena vozila",
"menu:dynamic:marker_info:temporary_garage_settings": "Garaza podesavanja",
"menu:dynamic:marker_info:garage_buyable": "Garaza - Vozila na kupovinu",
"menu:dynamic:marker_info:garage_buyable_settings": "Garaza podesavanja",
"menu:dynamic:marker_info:garage_owned": "Vozila u vlasnistvu",
"menu:dynamic:marker_info:garage_owned_settings": "Garaza podesavanja",
"menu:dynamic:marker_info:boss": "Sef",
"menu:dynamic:marker_info:boss_settings": "Sef podesavanja",
"menu:dynamic:marker_info:wardrobe": "Uniforma - Sacuvane uniforme",
"menu:dynamic:marker_info:job_outfit": "Posao Outfit",
"menu:dynamic:marker_info:job_outfit_settings": "Outfiti",
"menu:dynamic:marker_info:shop": "Trgovina (kupi iteme)",
"menu:dynamic:marker_info:shop_settings": "Kupovina stvari",
"menu:dynamic:marker_info:market": "Trgovina (prodaj iteme)",
"menu:dynamic:marker_info:market_settings": "Prodaja stvari",
"menu:dynamic:marker_info:harvest": "Branje pozicija",
"menu:dynamic:marker_info:harvest_settings": "Item za branje",
"menu:dynamic:marker_info:process": "Procesurianje pozicija",
"menu:dynamic:marker_info:process_settings": "Item za procesuiranje",
"menu:dynamic:marker_info:crafting_table": "Stol za kraftanje",
"menu:dynamic:marker_info:crafting_table_settings": "Recepti za kraftanje",
"menu:dynamic:marker_info:teleport": "Teleporter",
"menu:dynamic:marker_info:teleport_settings": "Teleporter podesavanja",
"menu:dynamic:marker_info:weapon_upgrader": "Nadogradnja oruzja",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Komponente/Tinte cijene",
"menu:dynamic:marker_info:duty": "On/Off Duznost",
"menu:dynamic:marker_info:job_shop": "Posao trgovina",
"menu:dynamic:marker_info:job_shop_settings": "Trgovina podesavanja",
"menu:dynamic:marker:crafting_table:time_to_craft": "Vrijeme kraftanja (sekunde)",
"menu:dynamic:marker:crafting_table:result_item": "Item koji dobije",
"menu:dynamic:marker:crafting_table:quantity": "Kolicina",
"menu:dynamic:marker:crafting_table:item_id": "Item ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Item kolicina",
"menu:dynamic:marker:crafting_table:lose_on_use": "Oduzmi na koriscenje",
"menu:dynamic:marker:crafting_table:remove": "Oduzmi",
"menu:dynamic:marker:crafting_table:animations": "Animacije",
"menu:dynamic:marker:crafting_table:add_to_craft": "Dodaj na kraftovanje",
"menu:dynamic:marker:crafting_table:remove_craft": "Ukloni sa kraftovanja",
"menu:dynamic:marker:temporary_garage:delete": "Obrisi",
"menu:dynamic:marker:temporary_garage:random_plate": "Random tablice",
"menu:datatable:lengthMenu": "Pokazi _MENU_ rezultati",
"menu:datatable:zeroRecords": "Nema rezultata",
"menu:datatable:info": "Pokazivanje _PAGE_ od _PAGES_",
"menu:datatable:infoEmpty": "Nema rezultata",
"menu:datatable:infoFiltered": "(filter od _MAX_ rezultata)",
"menu:datatable:search": "Pretrazi:",
"menu:datatable:next": "Dalje",
"menu:datatable:previous": "Predhodno",
"menu:chart:players_in_rank": "Igraci sa rankom",
"menu:settings:player_menu_position": "Pozicija menija",
"menu:settings:player_menu_position:bottom_right": "Dole desno",
"menu:settings:player_menu_position:top_right": "Gore desno",
"menu:settings:player_menu_position:bottom_left": "Dole lijevo",
"menu:settings:player_menu_position:top_left": "Gore lijevo",
"menu:settings:max_distance_marker": "Maksimalna distanca vidljivosti markera",
"menu:settings:use3Dtext": "Koristi 3D text",
"menu:settings:text_size": "Text velicina",
"menu:settings:font_to_use": "Font texta",
"menu:settings:seconds_to_lockpick_car": "Trajanje lockpickpickovanja",
"menu:settings:vehicle_alarm": "Ukljuci alarm vozila?",
"menu:settings:jsfour_idcard": "Koristi jsfour-idcard skriptu (if you have it) to view target ID card in check identity/vehicle license/weapon license action",
"menu:settings:can_use_actions_off_duty": "Moze li koristiti F6 menu ako nije na duznosti?",
"menu:settings:car_driving_licenses_ids": "Vozacke dozvole",
"menu:settings:weapon_licenses_ids": "Oruzje dozvole",
"menu:settings:new_driving_license": "Nove vozacke dozvole",
"menu:settings:add": "Dodaj",
"menu:settings:new_weapon_license": "Nove dozvole za oruzje",
"menu:settings:can_sell_multiple_items": "Moze prodati vecu kolicinu?",
"menu:settings:language": "Jezik",
"menu:settings:allow_afk_farming": "Dozvoli automatsko branje i procesuiranje",
"menu:settings:unemployed_job_id": "Nezaposlen posao ID",
"menu:settings:unemployed_job_grade": "Nezaposlen posao razina",
"menu:settings:ace_permission": "ACE premisija",
"menu:settings:enable_discord_logs": "Dozvoli discord logove",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Glavni webhook",
"menu:settings:separated_webhooks": "Odvojeni webhooks",
"menu:settings:handcuffs_requires_item": "Vezanje zahtjeva item",
"menu:settings:handcuffs_item_name": "Lisice item",
"menu:settings:lockpick_requires_item": "Lockpickovanje zahtjeva item",
"menu:settings:lockpick_item_name": "Lockpick item ime",
"menu:settings:lockpickRemoveOnUse": "Oduzmi nakon koriscenja?",
"menu:settings:robbable_accounts": "Racuni moguci za oplajckati",
"menu:settings:new_robbable_account": "Novi racun",
"menu:settings:canAlwaysCarryItem": "Moze uvjek nositi iteme",
"menu:settings:accounts_depositable_in_safe": "Vrste novca koje se mogu ostaviti u sef",
"menu:settings:enable_cash_in_safes_old_esx": "Dozvoli kes u efovima za stari ESX",
"menu:settings:vehicle_reparation": "Popravka vozila",
"menu:settings:repair_vehicle_requires_item": "Popravi vozilo zahtjeva item",
"menu:settings:repair_vehicle_item_name": "Fixkit item ime",
"menu:settings:lose_fixkit_on_use": "Oduzmi nakon koriscenja?",
"menu:settings:vehicle_cleaning": "Pranje vozila",
"menu:settings:clean_vehicle_requires_item": "Pranje zahtjeva item",
"menu:settings:clean_vehicle_item_name": "Spuzva item ime",
"menu:settings:lose_sponge_on_use": "Oduzmi nakon koriscenja?",
"menu:settings:healing": "Lijecenje",
"menu:settings:healing_requires_item": "Lijecenje zahtjeva item",
"menu:settings:healing_item_name": "Bandage item ime",
"menu:settings:lose_bandage_on_use": "Oduzmi nakon koriscenja?",
"menu:settings:reviving": "Reanimacija",
"menu:settings:reviving_requires_item": "Reanimacija zahtjeva item",
"menu:settings:reviving_item_name": "Medikit item ime",
"menu:settings:lose_medikit_on_use": "Oduzmi nakon koriscenja?",
"menu:settings:enable_property_outfits": "Dozvoli outfite iz property datastore u ormaricima za presvlacenje",
"menu:settings:apply_changes": "Potvrdi promjene",
"menu:settings:restore_default_config": "Vrati na tvornicke",
"menu:are_you_sure_to_restore_settings": "Da li si siguran da zelis sve obrisati?",
"menu:items_dialog:title": "Lista item",
"menu:items_dialog:search_item": "Trazi item",
"menu:weapons_dialog:title": "Lista oruzja",
"menu:weapons_dialog:search_weapon": "Trazi oruzje",
"menu:dialog:choose_item": "Odaberi item",
"menu:dialog:choose_weapon": "Odaberi oruzje"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Pracovní nabídky",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Veřejné značky",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiky",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Nastavení",
"menu:create_new_job": "Vytvoření nové práce",
"menu:job_label": "Označení práce",
"menu:job_id": "Práce ID",
"menu:ranks": "Hodnosti",
"menu:create_new_marker": "Vytvořit nový marker",
"menu:marker:id": "ID",
"menu:marker:label": "Označení",
"menu:marker:type": "Typ",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimální známka",
"menu:online_players": "Online hráči",
"menu:total_players": "Celkový počet hráčů",
"menu:society_money": "Peníze společnosti",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Hodnosti",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markery",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiky",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Nastavení",
"menu:create_new_rank": "Vytvoření nové hodnosti",
"menu:rank:id": "ID",
"menu:rank:label": "Označení",
"menu:rank:name": "Název",
"menu:rank:grade": "Třída",
"menu:rank:salary": "Plat",
"menu:job_settings:whitelisted": "Whitelisted",
"menu:job_settings:enable_billing": "Povolení fakturace",
"menu:job_settings:enable_search_players": "Povolit okrádání/vyhledávání hráčů",
"menu:job_settings:enable_handcuff_players": "Povolit pouta hráčů",
"menu:job_settings:enable_lockpick_players": "Povolení lockpick vozů",
"menu:job_settings:enable_wash_vehicles": "Povolit mytí vozidel",
"menu:job_settings:enable_repair_vehicles": "Umožnit opravu vozidel",
"menu:job_settings:enable_impound_vehicles": "Povolit zabavení vozidel",
"menu:job_settings:enable_check_identities": "Povolení kontrolních identit",
"menu:job_settings:enable_check_vehicle_owner": "Povolit kontrolu vlastníka vozidla",
"menu:job_settings:enable_check_driving_license": "Povolit kontrolu řidičského průkazu",
"menu:job_settings:enable_check_weapon_license": "Povolit kontrolu zbrojního průkazu",
"menu:job_settings:enable_heal": "Povolit léčení",
"menu:job_settings:enable_revive": "Povolit oživení",
"menu:job_settings:delete_job": "Odstranění úlohy",
"menu:job_settings:save_changes": "Uložení změn",
"menu:rank_creation:create_rank": "Vytvořit hodnost",
"menu:rank_creation:label": "Označení",
"menu:rank_creation:name": "Název (id)",
"menu:rank_creation:grade": "Třída",
"menu:rank_creation:salary": "Salary",
"menu:rank_creation:close": "Zavřít",
"menu:rank_creation:create": "Vytvořit",
"menu:rank_edit:edit": "Upravit hodnost",
"menu:rank_edit:label": "Označení",
"menu:rank_edit:name_id": "Název (id)",
"menu:rank_edit:grade": "Grade",
"menu:rank_edit:salary": "SSalaryalary",
"menu:rank_edit:delete": "Odstranit",
"menu:rank_edit:close": "Zavřít",
"menu:rank_edit:save": "Uložit",
"menu:delete_dialog:delete": "Odstranit",
"menu:delete_dialog:close": "Zavřít",
"menu:edit_marker:edit_marker": "Upravit marker",
"menu:edit_marker:label": "Označení",
"menu:edit_marker:marker_type": "Typ markeru",
"menu:edit_marker:minimum_grade": "Minimální stupeň",
"menu:edit_marker:specific_grades": "Specifické třídy",
"menu:edit_marker:choose_grades": "Zvolte si stupně",
"menu:edit_marker:use_minimum_grade": "Použijte minimální stupeň",
"menu:edit_marker:use_specific_grades": "Použití specifických tříd",
"menu:edit_marker:marker_size": "Velikost markeru",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Souřadnice markerů",
"menu:edit_marker:coord_x": "Koordinace X",
"menu:edit_marker:coord_y": "Koordinace Y",
"menu:edit_marker:coord_z": "Koordinace Z",
"menu:edit_marker:current_coords": "Aktuální souřadnice",
"menu:edit_marker:marker_color": "Barva markeru",
"menu:edit_marker:marker_opacity": "Neprůhlednost markeru",
"menu:edit_marker:map_blip": "Mapa blipu",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Barva",
"menu:edit_marker:blip_scale": "Scale",
"menu:edit_marker:standing_npc": "Stojící NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Heading",
"menu:edit_marker:object": "Objekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Stupně práce",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Spawnpoint vozidla",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Aktuální souřadnice a kurz",
"menu:edit_marker:temporary_garage:vehicle_model": "Model vozidla",
"menu:edit_marker:temporary_garage:vehicle_name": "Název vozidla",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Základní barva",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Sekundární barva",
"menu:edit_marker:temporary_garage:vehicle_plate": "SPZ",
"menu:edit_marker:temporary_garage:delete": "Smazat",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nový model vozidla",
"menu:edit_marker:temporary_garage:cant_be_empty": "Nemůže být prázdný",
"menu:edit_marker:temporary_garage:add_vehicle": "Přidat vozidlo",
"menu:edit_marker:boss:can_wash_money": "Umí prát peníze?",
"menu:edit_marker:boss:return_percentage_after_wash": "Procento návratnosti po praní",
"menu:edit_marker:boss:add_money_to_society_account": "Přidat peníze na účet společnosti",
"menu:edit_marker:boss:can_withdraw_money": "Můžete si vybrat peníze?",
"menu:edit_marker:boss:can_deposit_money": "Můžete vložit peníze?",
"menu:edit_marker:boss:can_manage_employees": "Může spravovat zaměstnance?",
"menu:edit_marker:boss:can_manage_wages": "Může spravovat mzdy/třídy?",
"menu:edit_marker:boss:maximum_salary": "Maximální plat",
"menu:edit_marker:shop:add_to_shop": "Přidat do obchodu",
"menu:edit_marker:shop:item_id": "Item ID",
"menu:edit_marker:shop:item_price": "Cena položky",
"menu:edit_marker:shop:black_money": "Špivané peníze",
"menu:edit_marker:shop:remove_item": "Odstranit položku",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Spawnpoint vozidla",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Aktuální souřadnice a kurz",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nový model vozidla",
"menu:edit_marker:garage_buyable:add_vehicle": "Přidat vozidlo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Spawnpoint vozidla",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Aktuální souřadnice a kurz",
"menu:edit_marker:crafting_table:create_new_craft": "Vytvořit nové řemeslo",
"menu:edit_marker:armory:is_armory_shared": "Je zbrojnice společná?",
"menu:edit_marker:armory:max_ammo_when_take": "Max. munice při převzetí?",
"menu:edit_marker:armory:delete_armory_content": "Smazat obsah zbrojnice",
"menu:edit_marker:stash:delete_stash_content": "Smazat obsah skrýše",
"menu:edit_marker:job_outfit:create_new_outfit": "Vytvořit nový outfit",
"menu:edit_marker:teleport:teleport_to": "Teleport do",
"menu:edit_marker:teleport:current_coords": "Aktuální souřadnice",
"menu:edit_marker:market:item_id": "ID položky",
"menu:edit_marker:market:item_min_price": "Minimální cena položky",
"menu:edit_marker:market:item_max_price": "Maximální cena položky",
"menu:edit_marker:market:black_money": "Špinavé peníze?",
"menu:edit_marker:market:time_to_sell": "Čas do prodeje",
"menu:edit_marker:market:remove": "Odstranit",
"menu:edit_marker:market:add_item": "Přidat položku",
"menu:edit_marker_market:society_percentage": "Procento, které společnost obdrží",
"menu:edit_marker:harvest:requires_a_tool": "Vyžaduje nástroj?",
"menu:edit_marker:harvest:tool_to_harvest": "Nástroj pro sklizeň",
"menu:edit_marker:harvest:lose_on_use": "Ztráta při použití",
"menu:edit_marker:harvest:quantity_to_lose": "Množství ke ztrátě",
"menu:edit_marker:harvest:probability_to_lose": "Pravděpodobnost prohry",
"menu:edit_marker:harvest:disappear_after_use": "Po použití zmizí",
"menu:edit_marker:harvest:disappear_seconds": "Zmizet vteřiny",
"menu:edit_marker:harvest:animations": "Animace",
"menu:edit_marker:harvest:add_item": "Přidat položku",
"menu:edit_marker:process:remove_item": "Odstranit položku",
"menu:edit_marker:process:give_item": "Dejte položku",
"menu:edit_marker:process:time_to_process": "Čas do zpracování",
"menu:edit_marker:process:animations": "Animace",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Clip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Flashlight",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppressor",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Výchozí odstín",
"menu:edit_marker:weapon_upgrader:green_tint": "Zelený odstín",
"menu:edit_marker:weapon_upgrader:gold_tint": "Zlatý odstín",
"menu:edit_marker:weapon_upgrader:pink_tint": "Růžový odstín",
"menu:edit_marker:weapon_upgrader:army_tint": "Armádní odstín",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Oranžový odstín",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinový odstín",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Práce, která může dát na prodejní položky",
"menu:edit_marker:job_shop:allowed_job": "Povolená práce k prodeji",
"menu:edit_marker:job_shop:minimum_grade": "Minimální třída povolená k prodeji",
"menu:edit_marker:delete_marker": "Odstranit značku",
"menu:edit_marker:close": "Zavřít",
"menu:edit_marker:save": "Uložit",
"menu:input_text:close": "Zavřít",
"menu:input_text:confirm": "Potvrďte",
"menu:notification:notification": "Notification",
"menu:notification:close": "Zavřít",
"menu:not_allowed:you_are_not_allowed": "Tuto nabídku nesmíte používat",
"menu:not_allowed:if_you_are_admin": "Pokud jste správce serveru, musíte do souboru server.cfg přidat oprávnění ACE.",
"menu:animations:animations": "Animace",
"menu:animations:add_animation": "Přidání animace",
"menu:animations:close": "Zavřít",
"menu:animations:save": "Uložit",
"menu:dynamic:create_new_job": "Vytvoření nové úlohy",
"menu:dynamic:new_job_label": "Nové označení pracovních míst:",
"menu:dynamic:new_job_name": "Název nového pracovního místa (id):",
"menu:dynamic:delete_job_confirm": "Opravdu chcete tuto úlohu odstranit?",
"menu:dynamic:job_markers:create_marker": "Vytvořit značku",
"menu:dynamic:job_markers:label": "Označení",
"menu:dynamic:job_markers:coord_x": "Koordinace X",
"menu:dynamic:job_markers:coord_y": "Koordinace Y",
"menu:dynamic:job_markers:coord_z": "Koordinace Z",
"menu:dynamic:job_markers:current_coords": "Aktuální souřadnice",
"menu:dynamic:job_markers:min_grade": "Minimální stupeň",
"menu:dynamic:public_markers:create_public_marker": "Vytvořit veřejnou značku",
"menu:dynamic:public_markers:label": "Označení",
"menu:dynamic:public_markers:coord_x": "Koordinace X",
"menu:dynamic:public_markers:coord_y": "Koordinace Y",
"menu:dynamic:public_markers:coord_z": "Koordinace Z",
"menu:dynamic:public_markers:current_coords": "Aktuální souřadnice",
"menu:dynamic:harvest:name": "Název (ID)",
"menu:dynamic:harvest:min_quantity": "Minimální množství",
"menu:dynamic:harvest:max_quantity": "Maximální množství",
"menu:dynamic:harvest:time_to_harvest": "Doba do sklizně (sekundy)",
"menu:dynamic:harvest:probabilty": "Pravděpodobnost nalezení",
"menu:dynamic:default": "Výchozí",
"menu:dynamic:animations:animation_dictionary": "Animační slovník:",
"menu:dynamic:animations:animation_name": "Název animace:",
"menu:dynamic:animations:animation_duration": "Doba trvání animace (sekundy):",
"menu:dynamic:animations:scenario_name": "Název scénáře",
"menu:dynamic:animations:scenario_duration": "Doba trvání scénáře (v sekundách):",
"menu:dynamic:animations:remove": "Odstranit",
"menu:dynamic:marker_info:stash": "Úschovna",
"menu:dynamic:marker_info:stash_settings": "Nastavení skrýše",
"menu:dynamic:marker_info:armory": "Zbrojnice",
"menu:dynamic:marker_info:armory_settings": "Nastavení zbrojnice",
"menu:dynamic:marker_info:safe": "Safe",
"menu:dynamic:marker_info:temporary_garage": "Garáž - Dočasná vozidla",
"menu:dynamic:marker_info:temporary_garage_settings": "Nastavení garáže",
"menu:dynamic:marker_info:garage_buyable": "Garáž - Zakoupitelná vozidla",
"menu:dynamic:marker_info:garage_buyable_settings": "Nastavení garáže",
"menu:dynamic:marker_info:garage_owned": "Vlastní vozidla",
"menu:dynamic:marker_info:garage_owned_settings": "Nastavení garáže",
"menu:dynamic:marker_info:boss": "Šéf",
"menu:dynamic:marker_info:boss_settings": "Nastavení šéfa",
"menu:dynamic:marker_info:wardrobe": "Šatník - oblečení uložené hráčem",
"menu:dynamic:marker_info:job_outfit": "Pracovní oblečení",
"menu:dynamic:marker_info:job_outfit_settings": "Oblečení",
"menu:dynamic:marker_info:shop": "Obchod (nákup položek)",
"menu:dynamic:marker_info:shop_settings": "Položky obchodu",
"menu:dynamic:marker_info:market": "Trh (prodej zboží)",
"menu:dynamic:marker_info:market_settings": "Položky na trhu",
"menu:dynamic:marker_info:harvest": "Bod sklizně",
"menu:dynamic:marker_info:harvest_settings": "Položky, které lze sklízet",
"menu:dynamic:marker_info:process": "Procesní bod",
"menu:dynamic:marker_info:process_settings": "Zpracovatelná položka",
"menu:dynamic:marker_info:crafting_table": "Stůl pro řemeslníky",
"menu:dynamic:marker_info:crafting_table_settings": "Recepty pro řemeslnou výrobu",
"menu:dynamic:marker_info:teleport": "Teleportační bod",
"menu:dynamic:marker_info:teleport_settings": "Nastavení teleportu",
"menu:dynamic:marker_info:weapon_upgrader": "Vylepšovač zbraní",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Komponenty/Ceny odstínů",
"menu:dynamic:marker_info:duty": "On/Off Duty",
"menu:dynamic:marker_info:job_shop": "Obchod s pracovními příležitostmi",
"menu:dynamic:marker_info:job_shop_settings": "Nastavení obchodu",
"menu:dynamic:marker:crafting_table:time_to_craft": "Čas do craftingu (sekundy)",
"menu:dynamic:marker:crafting_table:result_item": "Položka výsledku",
"menu:dynamic:marker:crafting_table:quantity": "Množství",
"menu:dynamic:marker:crafting_table:item_id": "Item ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Množství položky",
"menu:dynamic:marker:crafting_table:lose_on_use": "Ztratit při použití",
"menu:dynamic:marker:crafting_table:remove": "Odstranění adresy",
"menu:dynamic:marker:crafting_table:animations": "Animace",
"menu:dynamic:marker:crafting_table:add_to_craft": "Přidat do řemesla",
"menu:dynamic:marker:crafting_table:remove_craft": "Odebrat plavidlo",
"menu:dynamic:marker:temporary_garage:delete": "Odstranit",
"menu:dynamic:marker:temporary_garage:random_plate": "Náhodná spz",
"menu:datatable:lengthMenu": "Zobrazit výsledky _MENU_",
"menu:datatable:zeroRecords": "Žádné výsledky",
"menu:datatable:info": "Zobrazení _PAGE_ of _PAGES_",
"menu:datatable:infoEmpty": "Nejsou k dispozici žádné výsledky",
"menu:datatable:infoFiltered": "(filtrováno z _MAX_ výsledků)",
"menu:datatable:search": "Hledat:",
"menu:datatable:next": "Další",
"menu:datatable:previous": "Předchozí",
"menu:chart:players_in_rank": "Hráči v pořadí",
"menu:settings:player_menu_position": "Pozice nabídky hráče",
"menu:settings:player_menu_position:bottom_right": "Vpravo dole",
"menu:settings:player_menu_position:top_right": "Vpravo nahoře",
"menu:settings:player_menu_position:right": "Vpravo",
"menu:settings:player_menu_position:bottom_left": "Vlevo dole",
"menu:settings:player_menu_position:top_left": "Vlevo nahoře",
"menu:settings:player_menu_position:left": "Vlevo",
"menu:settings:max_distance_marker": "Max. vzdálenost, ve které je marker vidět",
"menu:settings:use3Dtext": "Použít 3D text místo značek",
"menu:settings:text_size": "Velikost textu",
"menu:settings:font_to_use": "Použité písmo",
"menu:settings:seconds_to_lockpick_car": "Sekundy na odemknutí auta",
"menu:settings:vehicle_alarm": "Má mít vozidlo při lockpickování alarm?",
"menu:settings:jsfour_idcard": "Použijte skript jsfour-idcard (pokud jej máte) pro zobrazení cílové ID karty v akci kontrola totožnosti/licence vozidla/licence zbraně",
"menu:settings:can_use_actions_off_duty": "Může hráč používat nabídku akcí F6, když je mimo službu?",
"menu:settings:car_driving_licenses_ids": "ID řidičských průkazů automobilů",
"menu:settings:weapon_licenses_ids": "ID licencí na zbraně",
"menu:settings:new_driving_licence": "Nový řidičský průkaz",
"menu:settings:add": "Přidat",
"menu:settings:new_weapon_licence": "Nový zbrojní průkaz",
"menu:settings:can_sell_multiple_items": "Lze na trhu prodávat více položek najednou?",
"menu:settings:language": "Jazyk",
"menu:settings:allow_afk_farming": "Povolení automatické sklizně a zpracování markerů v zemědělství",
"menu:settings:unemployed_job_id": "ID nezaměstnaného zaměstnání",
"menu:settings:unemployed_job_grade": "Třída nezaměstnanosti",
"menu:settings:ace_permission": "Povolení ACE",
"menu:settings:enable_discord_logs": "Povolit protokoly diskordu",
"menu:settings:discord_webhooks": "Discord webhook",
"menu:settings:main_webhook": "Hlavní webhook",
"menu:settings:separated_webhooks": "Oddělené webhooky",
"menu:settings:handcuffs_requires_item": "Pouta vyžadují položku",
"menu:settings:handcuffs_item_name": "Název položky Pouta",
"menu:settings:lockpick_requires_item": "Lockpick vozidla vyžaduje položku",
"menu:settings:lockpick_item_name": "Název položky Lockpick",
"menu:settings:lockpickRemoveOnUse": "Ztráta lockpicku při použití",
"menu:settings:robbable_accounts": "Robbovatelné účty",
"menu:settings:new_robbable_account": "Nový účet",
"menu:settings:canAlwaysCarryItem": "Může vždy nosit předměty",
"menu:settings:accounts_depositable_in_safe": "Účty ukládané do trezoru",
"menu:settings:enable_cash_in_safes_old_esx": "Povolení hotovosti v trezoru pro starou verzi ESX",
"menu:settings:vehicle_reparation": "Vehicle reparation",
"menu:settings:repair_vehicle_requires_item": "Oprava vozidla vyžaduje položku",
"menu:settings:repair_vehicle_item_name": "Název položky sady Fixkit",
"menu:settings:lose_fixkit_on_use": "Ztráta sady fixkit při použití",
"menu:settings:vehicle_cleaning": "Čištění vozidel",
"menu:settings:clean_vehicle_requires_item": "Čisté vozidlo vyžaduje položku",
"menu:settings:clean_vehicle_item_name": "Název položky houby",
"menu:settings:lose_sponge_on_use": "Ztráta houby při použití",
"menu:settings:healing": "Léčení",
"menu:settings:healing_requires_item": "Léčení vyžaduje položku",
"menu:settings:healing_item_name": "Název položky obvazu",
"menu:settings:lose_bandage_on_use": "Ztráta obvazu při použití",
"menu:settings:reviving": "Oživení",
"menu:settings:reviving_requires_item": "Oživení vyžaduje položku",
"menu:settings:reviving_item_name": "Název položky Medikit",
"menu:settings:lose_medikit_on_use": "Lose Ztráta lékárničky při použitímedikit on use",
"menu:settings:enable_property_outfits": "Povolit oblečení z datového skladu majetku ve značce skříně",
"menu:settings:apply_changes": "Použít změny",
"menu:settings:restore_default_config": "Obnovit výchozí konfiguraci",
"menu:are_you_sure_to_restore_settings": "Určitě chcete obnovit výchozí nastavení?",
"menu:items_dialog:title": "Seznam položek",
"menu:items_dialog:search_item": "Hledat položku",
"menu:weapons_dialog:title": "Seznam zbraní",
"menu:weapons_dialog:search_weapon": "Hledat zbraň",
"menu:dialog:choose_item": "Vyberte si položku",
"menu:dialog:choose_weapon": "Výběr zbraně",
"menu:settings:actions_menu_key": "Klávesa pro otevření nabídky akcí",
"menu:settings:park_all_owned_vehicles_on_restart": "Zaparkujte všechna vlastní vozidla na restartu",
"menu:account_name": "Název účtu",
"menu:accounts_dialog:title": "Seznam účtů",
"menu:minimum_amount": "Minimální částka",
"menu:edit_marker:requires_minimum_account_money": "Vyžaduje minimální částku na účtu?",
"menu:actions": "Akce",
"menu:settings:freeze_when_soft_handcuffed": "Zmrazení při použití měkkých pout",
"menu:settings:freeze_when_hard_handcuffed": "Zamrznutí při pevném spoutání",
"menu:coords": "Souřadnice",
"menu:heading": "Heading",
"menu:add_spawnpoint": "Přidání spawnpointu",
"menu:spawnpoints": "Spawnpointy",
"menu:radius": "Poloměr"
}

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@@ -0,0 +1,412 @@
{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Jobs",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> offetlige markers",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistikker",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Indstillinger",
"menu:create_new_job": "Lav nyt job",
"menu:job_label": "Job label",
"menu:job_id": "Job ID",
"menu:ranks": "Stillinger",
"menu:create_new_marker": "Lav ny marker",
"menu:marker:id": "ID",
"menu:marker:label": "Label",
"menu:marker:type": "Type",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimum stilling",
"menu:online_players": "Online spillere",
"menu:total_players": "Alle Spillere",
"menu:society_money": "Firma penge",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Stillinger",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markers",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistikker",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Indstillinger",
"menu:create_new_rank": "Lav ny stilling",
"menu:rank:id": "ID",
"menu:rank:label": "Label",
"menu:rank:name": "Navn",
"menu:rank:grade": "Grad",
"menu:rank:salary": "Løn",
"menu:job_settings:whitelisted": "Whitelisted",
"menu:job_settings:enable_billing": "Kan skrive regninger",
"menu:job_settings:enable_search_players": "Kan røve/visitere spillere",
"menu:job_settings:enable_handcuff_players": "Kan bruge håndjern",
"menu:job_settings:enable_lockpick_players": "Kan dirke låse",
"menu:job_settings:enable_wash_vehicles": "Kan vaske køretøjer",
"menu:job_settings:enable_repair_vehicles": "Kan lave køretøjer",
"menu:job_settings:enable_impound_vehicles": "Kan beslaglægge biler",
"menu:job_settings:enable_check_identities": "Kan tjekke id",
"menu:job_settings:enable_check_vehicle_owner": "Kan tjekker køretøjsejer",
"menu:job_settings:enable_check_driving_license": "Kan tjekke kørekort",
"menu:job_settings:enable_check_weapon_license": "Kan tjekke jagtegn",
"menu:job_settings:enable_heal": "Kan heale",
"menu:job_settings:enable_revive": "Kan kurer",
"menu:job_settings:delete_job": "Slet job",
"menu:job_settings:save_changes": "Gem ændringer",
"menu:rank_creation:create_rank": "Lav ny stilling",
"menu:rank_creation:label": "Label",
"menu:rank_creation:name": "Navn (id)",
"menu:rank_creation:grade": "Grad",
"menu:rank_creation:salary": "Løn",
"menu:rank_creation:close": "Luk",
"menu:rank_creation:create": "Lav",
"menu:rank_edit:edit": "Rediger stilling",
"menu:rank_edit:label": "Label",
"menu:rank_edit:name_id": "Navn (id)",
"menu:rank_edit:grade": "Stilling",
"menu:rank_edit:salary": "Løn",
"menu:rank_edit:delete": "Slet",
"menu:rank_edit:close": "Luk",
"menu:rank_edit:save": "Gem",
"menu:delete_dialog:delete": "Slet",
"menu:delete_dialog:close": "Luk",
"menu:edit_marker:edit_marker": "Rediger marker",
"menu:edit_marker:label": "Label",
"menu:edit_marker:marker_type": "Marker Type",
"menu:edit_marker:minimum_grade": "Minimum Stilling",
"menu:edit_marker:specific_grades": "Specifik stilling",
"menu:edit_marker:choose_grades": "Vælg Stillinger",
"menu:edit_marker:use_minimum_grade": "Brug minimum stilling",
"menu:edit_marker:use_specific_grades": "Brug specifik stilling",
"menu:edit_marker:marker_size": "Marker størrelse",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Marker kordinater",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Nuværende kordinater",
"menu:edit_marker:marker_color": "Marker farve",
"menu:edit_marker:marker_opacity": "Marker synlighed",
"menu:edit_marker:map_blip": "Map blip",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Color",
"menu:edit_marker:blip_scale": "Scale",
"menu:edit_marker:standing_npc": "Stående NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Rotation",
"menu:edit_marker:object": "Objekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Job Stillinger",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Køretøj spawnpunkt",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpunkt rotation",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Nurværende kordinater og rotation",
"menu:edit_marker:temporary_garage:vehicle_model": "Køretøj Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Køretøj Navn",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Primær farve",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Sekunder farve",
"menu:edit_marker:temporary_garage:vehicle_plate": "Nummerplade",
"menu:edit_marker:temporary_garage:delete": "Slet",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Ny køretøjs model",
"menu:edit_marker:temporary_garage:cant_be_empty": "Kan ikke være tom",
"menu:edit_marker:temporary_garage:add_vehicle": "Tilføj køretøj",
"menu:edit_marker:boss:can_wash_money": "Kan vaske penge?",
"menu:edit_marker:boss:return_percentage_after_wash": "Retur procent efter hvidvask",
"menu:edit_marker:boss:add_money_to_society_account": "Tilføj penge til firmakonto",
"menu:edit_marker:boss:can_withdraw_money": "Kan hæve penge?",
"menu:edit_marker:boss:can_deposit_money": "Kan indsætte penge?",
"menu:edit_marker:boss:can_manage_employees": "Kan administere ansatte?",
"menu:edit_marker:boss:can_manage_wages": "Kan administere ansatte løn?",
"menu:edit_marker:boss:maximum_salary": "Maksimum løn",
"menu:edit_marker:shop:add_to_shop": "Tilføj til shop",
"menu:edit_marker:shop:item_id": "Genstand ID",
"menu:edit_marker:shop:item_price": "Genstand pris",
"menu:edit_marker:shop:black_money": "Sorte penge",
"menu:edit_marker:shop:remove_item": "Fjern genstand",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Køretøj spawnpunkt",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpunkt rotation",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Nuværende kordinater og rotation",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Ny køretøjs model",
"menu:edit_marker:garage_buyable:add_vehicle": "Tilføj køretøj",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Køretøj spawnpunkt",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpunkt rotation",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Nuværende kordinater og rotation",
"menu:edit_marker:crafting_table:create_new_craft": "Lav ny crafting-opskrift",
"menu:edit_marker:armory:is_armory_shared": "Er våbenskab delt melle spillere?",
"menu:edit_marker:armory:max_ammo_when_take": "Maks ammunition der kan tages?",
"menu:edit_marker:armory:delete_armory_content": "Slet våbenskabs indhold",
"menu:edit_marker:stash:delete_stash_content": "Slet kiste indhold",
"menu:edit_marker:job_outfit:create_new_outfit": "Lav nyt outfit",
"menu:edit_marker:teleport:teleport_to": "Teleporter til",
"menu:edit_marker:teleport:current_coords": "Nuværende kordinater",
"menu:edit_marker:market:item_id": "Item ID",
"menu:edit_marker:market:item_min_price": "Genstand minimum pris",
"menu:edit_marker:market:item_max_price": "Genstand maksimum pris",
"menu:edit_marker:market:black_money": "Sorte penge?",
"menu:edit_marker:market:time_to_sell": "Hvor lang tid tager det at sælge",
"menu:edit_marker:market:remove": "Fjern",
"menu:edit_marker:market:add_item": "Tilføj genstand",
"menu:edit_marker_market:society_percentage": "Procentdel firmaet vil modtage",
"menu:edit_marker:harvest:requires_a_tool": "Kræver værktøj?",
"menu:edit_marker:harvest:tool_to_harvest": "Værktøj der bruges til at høste",
"menu:edit_marker:harvest:lose_on_use": "Fjern når det bruges?",
"menu:edit_marker:harvest:quantity_to_lose": "Mængde der skal mistes",
"menu:edit_marker:harvest:probability_to_lose": "Chance for at miste",
"menu:edit_marker:harvest:disappear_after_use": "Fjern efter brug",
"menu:edit_marker:harvest:disappear_seconds": "Fjern efter hvor mange sekunder",
"menu:edit_marker:harvest:animations": "Animationer",
"menu:edit_marker:harvest:add_item": "Tilføj genstand",
"menu:edit_marker:process:remove_item": "Fjern genstand",
"menu:edit_marker:process:give_item": "Giv genstand",
"menu:edit_marker:process:time_to_process": "Tid",
"menu:edit_marker:process:animations": "Animationer",
"menu:edit_marker:weapon_upgrader:extended_clip": "Udvidet magazin",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum magazin",
"menu:edit_marker:weapon_upgrader:flashlight": "Lommelygte",
"menu:edit_marker:weapon_upgrader:suppressor": "Lyddæmper",
"menu:edit_marker:weapon_upgrader:scope": "Sigtekorn",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanceret sigtekorn",
"menu:edit_marker:weapon_upgrader:grip": "Greb",
"menu:edit_marker:weapon_upgrader:box_clip": "Boks magazin",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Standard farve",
"menu:edit_marker:weapon_upgrader:green_tint": "Grøn farve",
"menu:edit_marker:weapon_upgrader:gold_tint": "Guld farve",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink farve",
"menu:edit_marker:weapon_upgrader:army_tint": "Militær farve",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD farve",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange farve",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum farve",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Genstande jobbet kan sælge",
"menu:edit_marker:job_shop:allowed_job": "Tilladte jobs det kan sælge",
"menu:edit_marker:job_shop:minimum_grade": "Minimum stilling der kan sælge",
"menu:edit_marker:delete_marker": "Slet marker",
"menu:edit_marker:close": "Luk",
"menu:edit_marker:save": "Gem",
"menu:input_text:close": "Luk",
"menu:input_text:confirm": "Godkend",
"menu:notification:notification": "Notifikation",
"menu:notification:close": "Luk",
"menu:not_allowed:you_are_not_allowed": "Du har ikke tilladelse til at bruge denne menu",
"menu:not_allowed:if_you_are_admin": "Hvis du er server admin skal du tilføje ACE tilladelser til server.cfg",
"menu:animations:animations": "Animationer",
"menu:animations:add_animation": "Tilføj animation",
"menu:animations:close": "Luk",
"menu:animations:save": "Gem",
"menu:dynamic:create_new_job": "Lav nyt job",
"menu:dynamic:new_job_label": "Nyt job label:",
"menu:dynamic:new_job_name": "Nyt job navn (id):",
"menu:dynamic:delete_job_confirm": "Er du sikker på at du vil slette det job?",
"menu:dynamic:job_markers:create_marker": "Lav marker",
"menu:dynamic:job_markers:label": "Label",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Nuværende kordinater",
"menu:dynamic:job_markers:min_grade": "Minimum stilling",
"menu:dynamic:public_markers:create_public_marker": "Lav offenligt marker",
"menu:dynamic:public_markers:label": "Label",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "Nurværende kordinater",
"menu:dynamic:harvest:name": "Navn (ID)",
"menu:dynamic:harvest:min_quantity": "Minimum mængde",
"menu:dynamic:harvest:max_quantity": "Maksimum mængde",
"menu:dynamic:harvest:time_to_harvest": "Tid det tager at høste (sekunder)",
"menu:dynamic:harvest:probabilty": "Chance for at finde",
"menu:dynamic:default": "Standard",
"menu:dynamic:animations:animation_dictionary": "Animations liste:",
"menu:dynamic:animations:animation_name": "Animations navn:",
"menu:dynamic:animations:animation_duration": "Animation varighed (Sekunder):",
"menu:dynamic:animations:scenario_name": "Scenarie navn",
"menu:dynamic:animations:scenario_duration": "Scenarie varighed (Sekunder):",
"menu:dynamic:animations:remove": "Fjen",
"menu:dynamic:marker_info:stash": "Kiste",
"menu:dynamic:marker_info:stash_settings": "Kiste indstillinder",
"menu:dynamic:marker_info:armory": "Våbenskab",
"menu:dynamic:marker_info:armory_settings": "Våbenskabs indstillinger",
"menu:dynamic:marker_info:safe": "Pengeskab",
"menu:dynamic:marker_info:temporary_garage": "Garage - Midlertidige køretøjer",
"menu:dynamic:marker_info:temporary_garage_settings": "Garage indstillinger",
"menu:dynamic:marker_info:garage_buyable": "Garage - Bil Butiks garage",
"menu:dynamic:marker_info:garage_buyable_settings": "Garage indstillinger",
"menu:dynamic:marker_info:garage_owned": "Ejet Køretøjer",
"menu:dynamic:marker_info:garage_owned_settings": "Garage indstillinger",
"menu:dynamic:marker_info:boss": "Boss",
"menu:dynamic:marker_info:boss_settings": "Boss indstillinger",
"menu:dynamic:marker_info:wardrobe": "Garderobe - Spiller gemte outfits",
"menu:dynamic:marker_info:job_outfit": "Job outfits",
"menu:dynamic:marker_info:job_outfit_settings": "Outfits",
"menu:dynamic:marker_info:shop": "Butik (Køb genstande)",
"menu:dynamic:marker_info:shop_settings": "Butiks genstande",
"menu:dynamic:marker_info:market": "Marked (Sælg genstande)",
"menu:dynamic:marker_info:market_settings": "Marked genstande",
"menu:dynamic:marker_info:harvest": "Høste punkt",
"menu:dynamic:marker_info:harvest_settings": "Genstande der kan høstes",
"menu:dynamic:marker_info:process": "Omdaningspunkr",
"menu:dynamic:marker_info:process_settings": "Omdanlige genstande",
"menu:dynamic:marker_info:crafting_table": "Arbejdsbord (craft)",
"menu:dynamic:marker_info:crafting_table_settings": "Crafting opskrifte",
"menu:dynamic:marker_info:teleport": "Teleporterings punkter",
"menu:dynamic:marker_info:teleport_settings": "Teleporterings indstillinger",
"menu:dynamic:marker_info:weapon_upgrader": "Våben reparering/upgrader",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Komponenter/Farve priser",
"menu:dynamic:marker_info:duty": "Af/på job",
"menu:dynamic:marker_info:job_shop": "Job butik",
"menu:dynamic:marker_info:job_shop_settings": "Butik - indstillinger",
"menu:dynamic:marker:crafting_table:time_to_craft": "Tid at lave (sekunder)",
"menu:dynamic:marker:crafting_table:result_item": "Modtagende genstand",
"menu:dynamic:marker:crafting_table:quantity": "Mængde",
"menu:dynamic:marker:crafting_table:item_id": "Item ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Genstands mængde",
"menu:dynamic:marker:crafting_table:lose_on_use": "Fjern ved brug",
"menu:dynamic:marker:crafting_table:remove": "Fjern",
"menu:dynamic:marker:crafting_table:animations": "Animationer",
"menu:dynamic:marker:crafting_table:add_to_craft": "Tilføj til crafing",
"menu:dynamic:marker:crafting_table:remove_craft": "Fjern craft",
"menu:dynamic:marker:temporary_garage:delete": "Slet",
"menu:dynamic:marker:temporary_garage:random_plate": "Tilfældig nummerplade",
"menu:datatable:lengthMenu": "Vis _MENU_ resultater",
"menu:datatable:zeroRecords": "Ingen resultater",
"menu:datatable:info": "Vise _PAGE_ af _PAGES_",
"menu:datatable:infoEmpty": "Ingen resultater",
"menu:datatable:infoFiltered": "(Fitreret fra _MAX_ resultater)",
"menu:datatable:search": "Søg:",
"menu:datatable:next": "Næste",
"menu:datatable:previous": "Forrige",
"menu:chart:players_in_rank": "Spiller i stilling",
"menu:settings:player_menu_position": "Spiller menu postion",
"menu:settings:player_menu_position:bottom_right": "Bund højre",
"menu:settings:player_menu_position:top_right": "Top højre",
"menu:settings:player_menu_position:right": "Højre",
"menu:settings:player_menu_position:bottom_left": "Bund venstre",
"menu:settings:player_menu_position:top_left": "Top venstre",
"menu:settings:player_menu_position:left": "Venstre",
"menu:settings:max_distance_marker": "Maks distance maker kan blive set fra",
"menu:settings:use3Dtext": "Brug 3D tekst istedet for markers",
"menu:settings:text_size": "Tekst størrelse",
"menu:settings:font_to_use": "Skrifttype",
"menu:settings:seconds_to_lockpick_car": "Sekunder for at dirke lås op",
"menu:settings:vehicle_alarm": "Aktiver bilalarm når den dirkes?",
"menu:settings:jsfour_idcard": "Brug jsfour-idcard script (Hvis du har det) For at vise ID kort i check Identitet/køretøj lisens/våben lisens",
"menu:settings:can_use_actions_off_duty": "Kan spillere bruge f6 menuen når de ikke er på job?",
"menu:settings:car_driving_licenses_ids": "Kørekort IDs",
"menu:settings:weapon_licenses_ids": "Jagtegn IDs",
"menu:settings:new_driving_license": "Nyt kørekort",
"menu:settings:add": "Tilføj",
"menu:settings:new_weapon_license": "Nyt jagttegn",
"menu:settings:can_sell_multiple_items": "Kan sælge forskellige genstande på marked?",
"menu:settings:language": "Sprog:",
"menu:settings:allow_afk_farming": "Aktiver automatisk høstning",
"menu:settings:unemployed_job_id": "Arbejdsløs job id",
"menu:settings:unemployed_job_grade": "Arbejdsløs job stillinge",
"menu:settings:ace_permission": "ACE tilladelser",
"menu:settings:enable_discord_logs": "Aktiver discord logs",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Primær webhook",
"menu:settings:separated_webhooks": "Separate webhooks",
"menu:settings:handcuffs_requires_item": "Håndjern skal bruge genstand",
"menu:settings:handcuffs_item_name": "Håndjern genstand navn",
"menu:settings:freeze_when_handcuffed": "Frys spiller i håndjen",
"menu:settings:lockpick_requires_item": "Dirkning af biler skal bruge genstand",
"menu:settings:lockpick_item_name": "Lockpick item navn",
"menu:settings:lockpickRemoveOnUse": "Fjern lockpick ved brug",
"menu:settings:robbable_accounts": "Konto plyndring",
"menu:settings:new_robbable_account": "Ny konto",
"menu:settings:canAlwaysCarryItem": "Kan altid bære genstand",
"menu:settings:accounts_depositable_in_safe": "Konto der kan indsættes i pengeskab",
"menu:settings:enable_cash_in_safes_old_esx": "Aktiver penge i pengeskab for gamle ESX version",
"menu:settings:vehicle_reparation": "Køretøjs reparation",
"menu:settings:repair_vehicle_requires_item": "Reperaring af køretøj kræver genstand",
"menu:settings:repair_vehicle_item_name": "Fixkit item navn",
"menu:settings:lose_fixkit_on_use": "Fjern fixkit ved brug",
"menu:settings:vehicle_cleaning": "køretøj rensning",
"menu:settings:clean_vehicle_requires_item": "Rensning af køretøj skal bruge genstand",
"menu:settings:clean_vehicle_item_name": "Sponge item navn",
"menu:settings:lose_sponge_on_use": "Fjern sponge ved brug",
"menu:settings:healing": "Healing",
"menu:settings:healing_requires_item": "Healing skal bruge genstand",
"menu:settings:healing_item_name": "Bandage item navn",
"menu:settings:lose_bandage_on_use": "Fjern bandage ved brug",
"menu:settings:reviving": "Genoplivning",
"menu:settings:reviving_requires_item": "Genoplivning skal bruge genstand",
"menu:settings:reviving_item_name": "Medikit item name",
"menu:settings:lose_medikit_on_use": "Fjern medikit ved brug",
"menu:settings:enable_property_outfits": "Aktiver outfits af egendom i garderobe-marker",
"menu:settings:apply_changes": "Gem ændringer",
"menu:settings:restore_default_config": "Gå tilbage til standard config",
"menu:are_you_sure_to_restore_settings": "Er du sikker på at du vil gå tilbage til standard configgen?",
"menu:items_dialog:title": "Genstands liste",
"menu:items_dialog:search_item": "Søg genstand",
"menu:weapons_dialog:title": "Våben liste",
"menu:weapons_dialog:search_weapon": "Søg våben",
"menu:dialog:choose_item": "Vælg genstand",
"menu:dialog:choose_weapon": "Vælg våben",
"menu:settings:actions_menu_key": "Knap for at åbne action menuen",
"menu:settings:park_all_owned_vehicles_on_restart": "Parker alle spillerejet køretøjer ved genstart",
"menu:account_name": "Konto navn",
"menu:accounts_dialog:title": "Konto liste",
"menu:minimum_amount": "Minimums pris",
"menu:edit_marker:requires_minimum_account_money": "mindst penge på kontoen?"
}

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@@ -0,0 +1,397 @@
{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Jobs",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Öffentliche Markierungen",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiken",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Einstellungen",
"menu:create_new_job": "Job erstellen",
"menu:job_label": "Job Kategorie",
"menu:job_id": "Job ID",
"menu:ranks": "Ränge",
"menu:create_new_marker": "Neuer Aktionspunkt",
"menu:marker:id": "ID",
"menu:marker:label": "Titel",
"menu:marker:type": "Marker ID",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimaler Rang",
"menu:online_players": "Spieler Online",
"menu:total_players": "Alle Spieler",
"menu:society_money": "Gesellschafts Geld",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Ränge",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Aktionspunkte",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiken",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Einstelungen",
"menu:create_new_rank": "Neuer Rang",
"menu:rank:id": "ID",
"menu:rank:label": "Anzeigename",
"menu:rank:name": "Name",
"menu:rank:grade": "Stufe",
"menu:rank:salary": "Gehalt",
"menu:job_settings:whitelisted": "Whitelisted",
"menu:job_settings:enable_billing": "Rechnungsmenü",
"menu:job_settings:enable_search_players": "Durchsuchen",
"menu:job_settings:enable_handcuff_players": "Fesseln",
"menu:job_settings:enable_lockpick_players": "Fahrzeuge aufbrechen",
"menu:job_settings:enable_wash_vehicles": "Fahrzeuge waschen",
"menu:job_settings:enable_repair_vehicles": "Fahrzeuge reparieren",
"menu:job_settings:enable_impound_vehicles": "Fahrzeuge abschleppen",
"menu:job_settings:enable_check_identities": "Identitäten abrufen",
"menu:job_settings:enable_check_vehicle_owner": "Fahrzeugbesitzer identifizieren",
"menu:job_settings:enable_check_driving_license": "Fahrlizenz abrufen",
"menu:job_settings:enable_check_weapon_license": "Waffenlizenz abrufen",
"menu:job_settings:enable_heal": "Heilen",
"menu:job_settings:enable_revive": "Wiederbeleben",
"menu:job_settings:delete_job": "Job löschen",
"menu:job_settings:save_changes": "Anwenden",
"menu:rank_creation:create_rank": "Neuer Rang",
"menu:rank_creation:label": "Anzeigename",
"menu:rank_creation:name": "Name (ID)",
"menu:rank_creation:grade": "Stufe",
"menu:rank_creation:salary": "Gehalt",
"menu:rank_creation:close": "Schließen",
"menu:rank_creation:create": "Erstellen",
"menu:rank_edit:edit": "Rang editieren",
"menu:rank_edit:label": "Anzeigename",
"menu:rank_edit:name_id": "Name (ID)",
"menu:rank_edit:grade": "Stufe",
"menu:rank_edit:salary": "Gehalt",
"menu:rank_edit:delete": "Löschen",
"menu:rank_edit:close": "Schließen",
"menu:rank_edit:save": "Speichern",
"menu:delete_dialog:delete": "Löschen",
"menu:delete_dialog:close": "Schließen",
"menu:edit_marker:edit_marker": "Aktionspunkt bearbeiten",
"menu:edit_marker:label": "Kategorie",
"menu:edit_marker:marker_type": "Marker-Typ",
"menu:edit_marker:minimum_grade": "Minimale Stufe",
"menu:edit_marker:specific_grades": "Spezifische Stufe",
"menu:edit_marker:choose_grades": "Wähle Stufe",
"menu:edit_marker:use_minimum_grade": "Minimale Stufe",
"menu:edit_marker:use_specific_grades": "Spezifische Stufe ",
"menu:edit_marker:marker_size": "Aktions Bereich",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Aktions Koordinaten",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Aktuelle Koordinaten",
"menu:edit_marker:marker_color": "Aktions Farbe",
"menu:edit_marker:marker_opacity": "Deckkraft",
"menu:edit_marker:map_blip": "Karten Blip",
"menu:edit_marker:blip_sprite": "Blip ID",
"menu:edit_marker:blip_color": "Farbe",
"menu:edit_marker:blip_scale": "Größe",
"menu:edit_marker:standing_npc": "Stehender NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Richtung",
"menu:edit_marker:object": "Objekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "x",
"menu:edit_marker:object_rotation_roll": "y",
"menu:edit_marker:object_rotation_yaw": "z",
"menu:grades_dialog:title": "Job Stufen",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Fahrzeug ausparkpunkt",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Erscheinungsrichtung",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Aktuelle Koordinaten und Richtung",
"menu:edit_marker:temporary_garage:vehicle_model": "Fahrzeug Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Fahrzeug Name",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Primär Farbe",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Zweit Farbe",
"menu:edit_marker:temporary_garage:vehicle_plate": "Nummernschild",
"menu:edit_marker:temporary_garage:delete": "Löschen",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Neues Auto Model",
"menu:edit_marker:temporary_garage:cant_be_empty": "Kann nicht leer sein",
"menu:edit_marker:temporary_garage:add_vehicle": "Fahrzeug hinzufügen",
"menu:edit_marker:boss:can_wash_money": "Geldwäsche?",
"menu:edit_marker:boss:return_percentage_after_wash": "Rückgabequote in %",
"menu:edit_marker:boss:add_money_to_society_account": "Gemeinschaftsgeld einzahlen",
"menu:edit_marker:boss:can_withdraw_money": "Gemeinschaftsgeld abheben?",
"menu:edit_marker:boss:can_deposit_money": "Gemeinschaftsgeld einzahlen?",
"menu:edit_marker:boss:can_manage_employees": "Mitarbeiter - Verwaltung?",
"menu:edit_marker:boss:can_manage_wages": "Rang | Gehalt - Verwaltung?",
"menu:edit_marker:shop:add_to_shop": "Zum Laden hinzufügen",
"menu:edit_marker:shop:item_id": "Gegenstand ID",
"menu:edit_marker:shop:item_price": "Preis",
"menu:edit_marker:shop:black_money": "Schwarzgeld?",
"menu:edit_marker:shop:remove_item": "Gegenstand entfernen",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Fahrzeug ausparkpunkt",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Erscheinungsrichtung",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Aktuelle Koordinaten und Richtung",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Neues Fahrzeug Model",
"menu:edit_marker:garage_buyable:add_vehicle": "Füge Fahrzeug hinzu",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Fahrzeug ausparkpunkt",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Erscheinugsrichtung",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Aktuelle Koordinaten und Richtung",
"menu:edit_marker:crafting_table:create_new_craft": "Neues Handwerk",
"menu:edit_marker:armory:is_armory_shared": "Gemeinsame nutzung?",
"menu:edit_marker:armory:max_ammo_when_take": "Maximale Munition beim herausnehmen",
"menu:edit_marker:armory:delete_armory_content": "Inhalt der Waffenkammer löschen",
"menu:edit_marker:stash:delete_stash_content": "Inhalt des Lagers löschen",
"menu:edit_marker:job_outfit:create_new_outfit": "Erstelle ein neues Outfit",
"menu:edit_marker:teleport:teleport_to": "Teleportiere zu",
"menu:edit_marker:teleport:current_coords": "Aktuelle Koordinaten",
"menu:edit_marker:market:item_id": "Gegenstands ID",
"menu:edit_marker:market:item_min_price": "Minimaler Preis",
"menu:edit_marker:market:item_max_price": "Maximaler Preis",
"menu:edit_marker:market:black_money": "Schwarzgeld?",
"menu:edit_marker:market:time_to_sell": "Verkaufszeit",
"menu:edit_marker:market:remove": "Entfernen",
"menu:edit_marker:market:add_item": "Gegenstand hinzufügen",
"menu:edit_marker:harvest:requires_a_tool": "Benötigt ein Werkzeug?",
"menu:edit_marker:harvest:tool_to_harvest": "Werkzeug zum sammeln",
"menu:edit_marker:harvest:lose_on_use": "Verlieren bei nutzung?",
"menu:edit_marker:harvest:quantity_to_lose": "Anzahl zu verlieren",
"menu:edit_marker:harvest:probability_to_lose": "Wahrscheinlichkeit zu verlieren",
"menu:edit_marker:harvest:disappear_after_use": "Verschwinden nach Gebrauch",
"menu:edit_marker:harvest:disappear_seconds": "Wieviele Sekunden?",
"menu:edit_marker:harvest:animations": "Animationen",
"menu:edit_marker:harvest:add_item": "Gegenstand hinzufügen",
"menu:edit_marker:process:remove_item": "Entferne Gegenstand",
"menu:edit_marker:process:give_item": "Gebe Gegenstand",
"menu:edit_marker:process:time_to_process": "Herstellungszeit",
"menu:edit_marker:process:animations": "Animationen",
"menu:edit_marker:weapon_upgrader:extended_clip": "Erweitertes Magazin",
"menu:edit_marker:weapon_upgrader:drum_clip": "Trommelmagazin",
"menu:edit_marker:weapon_upgrader:flashlight": "Taschenlampe",
"menu:edit_marker:weapon_upgrader:suppressor": "Schalldämpfer",
"menu:edit_marker:weapon_upgrader:scope": "Zielvisier",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Verbessertes Zielvisier",
"menu:edit_marker:weapon_upgrader:grip": "Griff",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxuriöse Ausführung",
"menu:edit_marker:weapon_upgrader:default_tint": "Standart Farbe",
"menu:edit_marker:weapon_upgrader:green_tint": "Green farbe",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold farbe",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pinke farbe",
"menu:edit_marker:weapon_upgrader:army_tint": "Army farbe",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD farbe",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange farbe",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum farbe",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Zugelassener Job",
"menu:edit_marker:job_shop:allowed_job": "Erlaubt Job zu verkaufen",
"menu:edit_marker:job_shop:minimum_grade": "Minimaler Rang um zu verkaufen",
"menu:edit_marker:delete_marker": "Lösche Markierung",
"menu:edit_marker:close": "Schließen",
"menu:edit_marker:save": "Speichern",
"menu:input_text:close": "Schließen",
"menu:input_text:confirm": "Bestätigen",
"menu:notification:notification": "Benachrichtigung",
"menu:notification:close": "Schließen",
"menu:not_allowed:you_are_not_allowed": "Du bist nicht dazu berechtigt dieses Menü zu benutzen!",
"menu:not_allowed:if_you_are_admin": "Wenn Sie ein Server-Administrator sind, müssen Sie die ACE-Berechtigung zu Ihrer server.cfg hinzufügen",
"menu:animations:animations": "Animationen",
"menu:animations:add_animation": "Füge Animation hinzu",
"menu:animations:close": "Schließen",
"menu:animations:save": "Speichern",
"menu:dynamic:create_new_job": "Neuer Job",
"menu:dynamic:new_job_label": "Neuer Name:",
"menu:dynamic:new_job_name": "Neuer Job Name (ID):",
"menu:dynamic:delete_job_confirm": "Bist du dir sicher, dass du den Job löschen möchtest?",
"menu:dynamic:job_markers:create_marker": "Neue Markierung",
"menu:dynamic:job_markers:label": "Name",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Aktuelle Koordinaten",
"menu:dynamic:job_markers:min_grade": "Stufe",
"menu:dynamic:public_markers:create_public_marker": "Erstelle eine öffentliche Markierung",
"menu:dynamic:public_markers:label": "Name",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "Aktuelle Koordinaten",
"menu:dynamic:harvest:name": "Name (ID)",
"menu:dynamic:harvest:min_quantity": "Mindestanzahl",
"menu:dynamic:harvest:max_quantity": "Maximalanzahl",
"menu:dynamic:harvest:time_to_harvest": "Erntedauer (Sec)",
"menu:dynamic:harvest:probabilty": "Ernte - Warscheinlichkeit",
"menu:dynamic:default": "Standart",
"menu:dynamic:animations:animation_dictionary": "Liste der Animationen:",
"menu:dynamic:animations:animation_name": "Animations name:",
"menu:dynamic:animations:animation_duration": "Animations länge (Sec):",
"menu:dynamic:animations:scenario_name": "Name des Szenarios",
"menu:dynamic:animations:scenario_duration": "Szenario dauer (Sec):",
"menu:dynamic:animations:remove": "Entferne",
"menu:dynamic:marker_info:stash": "Lager",
"menu:dynamic:marker_info:stash_settings": "Lager Einstellungen",
"menu:dynamic:marker_info:armory": "Waffenkammer",
"menu:dynamic:marker_info:armory_settings": "Waffenkammer Einstellungen",
"menu:dynamic:marker_info:safe": "Tresor",
"menu:dynamic:marker_info:temporary_garage": "Garage - Temporäre Fahrzeuge",
"menu:dynamic:marker_info:temporary_garage_settings": "Garage - Einstellungen",
"menu:dynamic:marker_info:garage_buyable": "Garage - Kaufbare Fahrzeuge",
"menu:dynamic:marker_info:garage_buyable_settings": "Garage - Einstellungen",
"menu:dynamic:marker_info:garage_owned": "Autos im Besitz",
"menu:dynamic:marker_info:garage_owned_settings": "Garage - Einstellungen",
"menu:dynamic:marker_info:boss": "Boss",
"menu:dynamic:marker_info:boss_settings": "Boss - Einstellungen",
"menu:dynamic:marker_info:wardrobe": "Garderobe - Gespeicherte Outfits vom Spieler",
"menu:dynamic:marker_info:job_outfit": "Job Outfit",
"menu:dynamic:marker_info:job_outfit_settings": "Outfits",
"menu:dynamic:marker_info:shop": "Geschäft (kaufbare Gegenstände)",
"menu:dynamic:marker_info:shop_settings": "Geschäft Gegenstände",
"menu:dynamic:marker_info:market": "Markt (verkaufe Gegenstände)",
"menu:dynamic:marker_info:market_settings": "Markt Gegenstände",
"menu:dynamic:marker_info:harvest": "Ernte punkt",
"menu:dynamic:marker_info:harvest_settings": "Erntbare Gegenstände",
"menu:dynamic:marker_info:process": "Verarbeitungspunkt",
"menu:dynamic:marker_info:process_settings": "Verarbeitungs Gegenstände",
"menu:dynamic:marker_info:crafting_table": "Werkzeugtisch",
"menu:dynamic:marker_info:crafting_table_settings": "Handwerksrezepte",
"menu:dynamic:marker_info:teleport": "Teleportions Punkt",
"menu:dynamic:marker_info:teleport_settings": "Teleportions Einstellungen",
"menu:dynamic:marker_info:weapon_upgrader": "Waffen Verbesserer",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Komponenten/Farben preise",
"menu:dynamic:marker_info:duty": "An/Aus Dienst",
"menu:dynamic:marker_info:job_shop": "Job Geschäft",
"menu:dynamic:marker_info:job_shop_settings": "Geschäfts einstellungen",
"menu:dynamic:marker:crafting_table:time_to_craft": "Herstellungszeit (Sec)",
"menu:dynamic:marker:crafting_table:result_item": "Ergebnis",
"menu:dynamic:marker:crafting_table:quantity": "Menge",
"menu:dynamic:marker:crafting_table:item_id": "Gegenstand ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Menge",
"menu:dynamic:marker:crafting_table:lose_on_use": "Verlieren beim benutzen",
"menu:dynamic:marker:crafting_table:remove": "Entferne",
"menu:dynamic:marker:crafting_table:animations": "Animationen",
"menu:dynamic:marker:crafting_table:add_to_craft": "Hinzufügen zum herstellen",
"menu:dynamic:marker:crafting_table:remove_craft": "Entferne Herstellung",
"menu:dynamic:marker:temporary_garage:delete": "Lösche",
"menu:dynamic:marker:temporary_garage:random_plate": "Zufalls Nummernschild",
"menu:datatable:lengthMenu": "_MENU_ Ergebnisse anzeigen",
"menu:datatable:zeroRecords": "Keine Ergebnisse",
"menu:datatable:info": "Zeige _Seiten_ von _Seiten_",
"menu:datatable:infoEmpty": "Keine ergebnisse verfügbar",
"menu:datatable:infoFiltered": "(gefiltert aus _MAX_ Ergebnissen)",
"menu:datatable:search": "Suche:",
"menu:datatable:next": "Nächste",
"menu:datatable:previous": "vorherige",
"menu:chart:players_in_rank": "Spieler im rang",
"menu:settings:player_menu_position": "Menü Position",
"menu:settings:player_menu_position:bottom_right": "Unten Rechts",
"menu:settings:player_menu_position:top_right": "Oben Rechts",
"menu:settings:player_menu_position:bottom_left": "Unten Links",
"menu:settings:player_menu_position:top_left": "Oben Links",
"menu:settings:max_distance_marker": "Maximale Betrachtungsdistanz",
"menu:settings:use3Dtext": "3D-Text anstelle von Markierungen verwenden",
"menu:settings:text_size": "Text Größe",
"menu:settings:font_to_use": "Zu verwendende Schriftart",
"menu:settings:seconds_to_lockpick_car": "Sekunden, um ein Auto zu knacken",
"menu:settings:vehicle_alarm": "Alarm während Fahrzeug aufbruch?",
"menu:settings:jsfour_idcard": "Verwendung von 'jsfour-idcard'?",
"menu:settings:can_use_actions_off_duty": "F6 Menü außerhalb vom Dienst nutzbar?",
"menu:settings:car_driving_licenses_ids": "Fahrzeuglizenzen IDs",
"menu:settings:weapon_licenses_ids": "Waffenlizenzen IDs",
"menu:settings:new_driving_license": "Neue Fahrzeuglizenz",
"menu:settings:add": "Hinzufügen",
"menu:settings:new_weapon_license": "Neue Waffenlizenz",
"menu:settings:can_sell_multiple_items": "Mehrere Items gleichzeitig verkaufen?",
"menu:settings:language": "Sprache",
"menu:settings:allow_afk_farming": "Automatisches ernten am Farm-Aktionspunkt?",
"menu:settings:unemployed_job_id": "Arbeitslosen Job-ID",
"menu:settings:unemployed_job_grade": "Arbeitslosigkeitsgrad",
"menu:settings:ace_permission": "ACE-Rechte",
"menu:settings:enable_discord_logs": "Discord-Webhooks aktivieren",
"menu:settings:discord_webhooks": "Discord-Webhooks",
"menu:settings:main_webhook": "Haupt Webhook",
"menu:settings:separated_webhooks": "Getrennte webhooks",
"menu:settings:handcuffs_requires_item": "Fesseln erfordert Item?",
"menu:settings:handcuffs_item_name": "Handschellen Item-ID",
"menu:settings:lockpick_requires_item": "Fahrzeug aufbrechen erfordert Item?",
"menu:settings:lockpick_item_name": "Dietrich Item-ID",
"menu:settings:lockpickRemoveOnUse": "Item nach benutzung verlieren?",
"menu:settings:robbable_accounts": "Ausraubare Accounts",
"menu:settings:new_robbable_account": "Neuer Account",
"menu:settings:canAlwaysCarryItem": "Kein Gewicht-Bypass?",
"menu:settings:accounts_depositable_in_safe": "Im Tresor hinterlegbare Konten",
"menu:settings:enable_cash_in_safes_old_esx": "Bargeld im Tresor für alte ESX-Version aktivieren?",
"menu:settings:vehicle_reparation": "Fahrzeug Reparatur",
"menu:settings:repair_vehicle_requires_item": "Reparatur benötigt Item?",
"menu:settings:repair_vehicle_item_name": "Reparaturkasten Item-ID",
"menu:settings:lose_fixkit_on_use": "Verliere Item beim benutzen?",
"menu:settings:vehicle_cleaning": "Fahrzeuge waschen",
"menu:settings:clean_vehicle_requires_item": "Fahrzeug waschen benötigt Item?",
"menu:settings:clean_vehicle_item_name": "Fahrzeug Wäsche Item-ID",
"menu:settings:lose_sponge_on_use": "Verliere Item beim benutzen?",
"menu:settings:healing": "Heilen",
"menu:settings:healing_requires_item": "Heilen benötigt Item?",
"menu:settings:healing_item_name": "Heilen Item-ID",
"menu:settings:lose_bandage_on_use": "Verliere Item beim benutzen?",
"menu:settings:reviving": "Wiederbeleben",
"menu:settings:reviving_requires_item": "Wiederbleben benötigt Item?",
"menu:settings:reviving_item_name": "Wiederbeleben Item-ID",
"menu:settings:lose_medikit_on_use": "Verliere Item beim benutzen?",
"menu:settings:enable_property_outfits": "Fraktions Outfits in Kleiderkammer aktivieren?",
"menu:settings:apply_changes": "Änderungen anwenden",
"menu:settings:restore_default_config": "Standardkonfiguration wiederherstellen",
"menu:are_you_sure_to_restore_settings": "Sind Sie sicher, dass Sie die Standardeinstellungen wiederherstellen wollen?",
"menu:items_dialog:title": "Gegenstandsliste",
"menu:items_dialog:search_item": "Suche Gegenstand",
"menu:weapons_dialog:title": "Waffenliste",
"menu:weapons_dialog:search_weapon": "Suche Waffe",
"menu:dialog:choose_item": "Wähle Gegendstand",
"menu:dialog:choose_weapon": "Wähle Waffe"
}

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@@ -0,0 +1,397 @@
{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Δουλειές",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Δημόσια Markers",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Στατιστικά",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Ρυθμίσεις",
"menu:create_new_job": "Δημιουργήστε νέα δουλειά",
"menu:job_label": "Όνομα δουλειάς",
"menu:job_id": "Αναγνωριστικό δουλειάς(SetJob)",
"menu:ranks": "Βαθμοί",
"menu:create_new_marker": "Δημιουργία νέου Μarker",
"menu:marker:id": "ID",
"menu:marker:label": "Όνομα",
"menu:marker:type": "Τύπος Marker",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Ελάχιστος βαθμός",
"menu:online_players": "Ενεργοί παίκτες",
"menu:total_players": "Σύνολο παικτών",
"menu:society_money": "Χρήματα Επιχείρησης",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Βαθμοί",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markers",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Στατιστικά",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Ρυθμίσεις",
"menu:create_new_rank": "Δημιουργία νέου Βαθμού",
"menu:rank:id": "ID",
"menu:rank:label": "Όνομα",
"menu:rank:name": "Όνομα",
"menu:rank:grade": "Βαθμός",
"menu:rank:salary": "Μισθός",
"menu:job_settings:whitelisted": "Public/Private",
"menu:job_settings:enable_billing": "Ενεργοποίηση χρέωσης",
"menu:job_settings:enable_search_players": "Ενεργοποίηση κλοπή/ψάξιμο παικτών",
"menu:job_settings:enable_handcuff_players": "Ενεργοποίηση επιλογής για χειροπέδες",
"menu:job_settings:enable_lockpick_players": "Ενεργοποίηση κλοπής οχήματως",
"menu:job_settings:enable_wash_vehicles": "Ενεργοποίηση πλύσης οχήματως",
"menu:job_settings:enable_repair_vehicles": "Ενεργοποίηση επισκευής οχήματως",
"menu:job_settings:enable_impound_vehicles": "Ενεργοποίηση κατάσχεσης οχήματως",
"menu:job_settings:enable_check_identities": "Ενεργοποίηση ελέγχου ταυτότητας",
"menu:job_settings:enable_check_vehicle_owner": "Ενεργοποίηση ελέγχου ιδιοκτήτη οχήματος",
"menu:job_settings:enable_check_driving_license": "Ενεργοποίηση ελέγχου άδειας οδήγησης",
"menu:job_settings:enable_check_weapon_license": "Ενεργοποίηση ελέγχου άδειας όπλου",
"menu:job_settings:enable_heal": "Ενεργοποίηση Heal",
"menu:job_settings:enable_revive": "Ενεργοποίηση Revive",
"menu:job_settings:delete_job": "Διαγραφή δουλειάς",
"menu:job_settings:save_changes": "Αποθήκευση αλλαγών",
"menu:rank_creation:create_rank": "Δημιουργία βαθμού",
"menu:rank_creation:label": "Όνομα",
"menu:rank_creation:name": "Όνομα (ID)",
"menu:rank_creation:grade": "Βαθμός",
"menu:rank_creation:salary": "Μισθός",
"menu:rank_creation:close": "Κλείσε",
"menu:rank_creation:create": "Δημιουργία",
"menu:rank_edit:edit": "Επεξεργασία Βαθμού",
"menu:rank_edit:label": "Όνομα",
"menu:rank_edit:name_id": "Όνομα (ID)",
"menu:rank_edit:grade": "Βαθμός",
"menu:rank_edit:salary": "Μισθός",
"menu:rank_edit:delete": "Διαγραφή",
"menu:rank_edit:close": "Κλείσε",
"menu:rank_edit:save": "Αποθηκεύση",
"menu:delete_dialog:delete": "Διαγραφή",
"menu:delete_dialog:close": "Κλείσε",
"menu:edit_marker:edit_marker": "Επεξεργασία Marker",
"menu:edit_marker:label": "Όνομα",
"menu:edit_marker:marker_type": "Τύπος Marker",
"menu:edit_marker:minimum_grade": "Ελάχιστος Βαθμός",
"menu:edit_marker:specific_grades": "Συγκεκριμένοι βαθμοί",
"menu:edit_marker:choose_grades": "Διάλεξε βαθμούς",
"menu:edit_marker:use_minimum_grade": "Χρήση ελάχιστου βαθμού",
"menu:edit_marker:use_specific_grades": "Χρησιμοποιήστε συγκεκριμένους βαθμούς",
"menu:edit_marker:marker_size": "Μέγεθος Marker",
"menu:edit_marker:scale_x": "Κλίμακα X",
"menu:edit_marker:scale_y": "Κλίμακα Y",
"menu:edit_marker:scale_z": "Κλίμακα Z",
"menu:edit_marker:marker_coordinates": "Συντεταγμένες Marker",
"menu:edit_marker:coord_x": "Κλίμακα X",
"menu:edit_marker:coord_y": "Κλίμακα Y",
"menu:edit_marker:coord_z": "Κλίμακα Z",
"menu:edit_marker:current_coords": "Τωρινή Τοποθεσία",
"menu:edit_marker:marker_color": "Χρώμα Marker",
"menu:edit_marker:marker_opacity": "Ορατότητα Marker",
"menu:edit_marker:map_blip": "Map blip",
"menu:edit_marker:blip_sprite": "ID",
"menu:edit_marker:blip_color": "Χρώμα",
"menu:edit_marker:blip_scale": "Κλίμακα",
"menu:edit_marker:standing_npc": "Θέση NPC",
"menu:edit_marker:npc_model": "Μοντέλο",
"menu:edit_marker:npc_heading": "Οπτική γωνία",
"menu:edit_marker:object": "Αντικείμενο",
"menu:edit_marker:object_model": "Μοντέλο",
"menu:edit_marker:object_rotation_pitch": "Κλίση",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Βαθμοί εργασίας",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Σημείο Spawn οχήματος",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Κατεύθυνση Spawn Point",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Τρέχουσες συντεταγμένες και Κατεύθυνση",
"menu:edit_marker:temporary_garage:vehicle_model": "Μοντέλο οχήματος",
"menu:edit_marker:temporary_garage:vehicle_name": "Όνομα οχήματος",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Κύριο χρώμα",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Δευτερεύον χρώμα",
"menu:edit_marker:temporary_garage:vehicle_plate": "Πινακίδα",
"menu:edit_marker:temporary_garage:delete": "Διαγραφή",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Νέο μοντέλο οχήματος",
"menu:edit_marker:temporary_garage:cant_be_empty": "Δεν μπορεί να είναι άδειο",
"menu:edit_marker:temporary_garage:add_vehicle": "Προσθήκη οχήματος",
"menu:edit_marker:boss:can_wash_money": "Μπορεί να πλύνει χρήματα?",
"menu:edit_marker:boss:return_percentage_after_wash": "Ποσοστό επιστροφής μετά το πλύσιμο",
"menu:edit_marker:boss:add_money_to_society_account": "Προσθέστε τα χρήματα στον λογαριασμό της επιχείρησης",
"menu:edit_marker:boss:can_withdraw_money": "Μπορεί να κάνει ανάληψη χρημάτων?",
"menu:edit_marker:boss:can_deposit_money": "Μπορεί να καταθέσει χρήματα?",
"menu:edit_marker:boss:can_manage_employees": "Μπορεί να διαχειριστεί υπαλλήλους?",
"menu:edit_marker:boss:can_manage_wages": "Μπορεί να διαχειριστεί μισθούς/βαθμούς?",
"menu:edit_marker:shop:add_to_shop": "Προσθήκη στο κατάστημα",
"menu:edit_marker:shop:item_id": "Αναγνωριστικό αντικειμένου",
"menu:edit_marker:shop:item_price": "Τιμη προιοντος",
"menu:edit_marker:shop:black_money": "Μαύρα χρήματα",
"menu:edit_marker:shop:remove_item": "Αφαίρεση αντικειμένου",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Σημείο Spawn οχήματος",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Κατεύθυνση Spawn Point",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Τρέχουσες συντεταγμένες και Κατεύθυνση",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Νέο μοντέλο οχήματος",
"menu:edit_marker:garage_buyable:add_vehicle": "Προσθήκη οχήματος",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Σημείο Spawn οχήματος",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Κατεύθυνση Spawn Point",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Τρέχουσες συντεταγμένες και Κατεύθυνση",
"menu:edit_marker:crafting_table:create_new_craft": "Δημιουργία νέου Crafting",
"menu:edit_marker:armory:is_armory_shared": "Το οπλοστάσιο είναι κοινόχρηστο?",
"menu:edit_marker:armory:max_ammo_when_take": "Αναπλήρωση σφαιρών όταν λαμβάνεται?",
"menu:edit_marker:armory:delete_armory_content": "Διαγραφή περιεχομένου οπλοστάσιο",
"menu:edit_marker:stash:delete_stash_content": "Διαγραφή περιεχομένου κρυφής αποθήκης",
"menu:edit_marker:job_outfit:create_new_outfit": "Δημιούργησε νέο ντύσιμο",
"menu:edit_marker:teleport:teleport_to": "Τηλεμεταφορά προς",
"menu:edit_marker:teleport:current_coords": "Τωρινή Τοποθεσία",
"menu:edit_marker:market:item_id": "Αναγνωριστικό αντικειμένου",
"menu:edit_marker:market:item_min_price": "Ελάχιστη τιμή προϊόντος",
"menu:edit_marker:market:item_max_price": "Μέγιστη τιμή προϊόντος",
"menu:edit_marker:market:black_money": "Μαύρα χρήματα?",
"menu:edit_marker:market:time_to_sell": "Time to sell",
"menu:edit_marker:market:remove": "Αφαίρεση",
"menu:edit_marker:market:add_item": "Πρόσθεσε αντικέιμενο",
"menu:edit_marker:harvest:requires_a_tool": "Απαιτεί εργαλείο?",
"menu:edit_marker:harvest:tool_to_harvest": "Εργαλείο για τη συγκομιδή",
"menu:edit_marker:harvest:lose_on_use": "Χάνεται μετά από πολλή χρήση",
"menu:edit_marker:harvest:quantity_to_lose": "Ποσότητα για να χαθεί",
"menu:edit_marker:harvest:probability_to_lose": "Πιθανότητα να χαθεί",
"menu:edit_marker:harvest:disappear_after_use": "Εξαφανίζεται μετά τη χρήση",
"menu:edit_marker:harvest:disappear_seconds": "Εξαφάνιση δευτερολέπτων",
"menu:edit_marker:harvest:animations": "Animations",
"menu:edit_marker:harvest:add_item": "Πρόσθεσε αντικέιμενο",
"menu:edit_marker:process:remove_item": "Αφαίρεση αντικειμένου",
"menu:edit_marker:process:give_item": "Δώσε αντικείμενο",
"menu:edit_marker:process:time_to_process": "Ώρα για την επεξεργασία",
"menu:edit_marker:process:animations": "Animations",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Clip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Flashlight",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppressor",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Default tint",
"menu:edit_marker:weapon_upgrader:green_tint": "Green tint",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold tint",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink tint",
"menu:edit_marker:weapon_upgrader:army_tint": "Army tint",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange tint",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum tint",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Δουλειά που μπορεί να βάλει προς πώληση αντικείμενα",
"menu:edit_marker:job_shop:allowed_job": "Δουλειά που μπορεί να βάλει προς πώληση αντικείμενα",
"menu:edit_marker:job_shop:minimum_grade": "Ελάχιστος βαθμός που επιτρέπεται να βάλει προς πώληση αντικείμενα",
"menu:edit_marker:delete_marker": "Διαγραφή Marker",
"menu:edit_marker:close": "Κλείσε",
"menu:edit_marker:save": "Αποθηκεύση",
"menu:input_text:close": "Κλείσε",
"menu:input_text:confirm": "Επιβεβαίωση",
"menu:notification:notification": "Ειδοποίηση",
"menu:notification:close": "Κλείσε",
"menu:not_allowed:you_are_not_allowed": "Δεν επιτρέπεται να χρησιμοποιήσετε αυτό το μενού",
"menu:not_allowed:if_you_are_admin": "Εάν είστε διαχειριστής διακομιστή, πρέπει να προσθέσετε άδεια ACE στον server.cfg",
"menu:animations:animations": "Animations",
"menu:animations:add_animation": "Προσθήκη Animation",
"menu:animations:close": "Κλείσε",
"menu:animations:save": "Αποθηκεύση",
"menu:dynamic:create_new_job": "Δημιουργία νέας δουλειάς",
"menu:dynamic:new_job_label": "Όνομα νέας δουλειάς:",
"menu:dynamic:new_job_name": "Αναγνωριστικό νέας δουλειάς(SetJob):",
"menu:dynamic:delete_job_confirm": "Είστε σίγουροι ότι θέλετε να διαγράψετε αυτή την δουλειά?",
"menu:dynamic:job_markers:create_marker": "Δημιουργία marker",
"menu:dynamic:job_markers:label": "Όνομα",
"menu:dynamic:job_markers:coord_x": "Κλίμακα X",
"menu:dynamic:job_markers:coord_y": "Κλίμακα Y",
"menu:dynamic:job_markers:coord_z": "Κλίμακα Z",
"menu:dynamic:job_markers:current_coords": "Τωρινή Τοποθεσία",
"menu:dynamic:job_markers:min_grade": "Minimum grade",
"menu:dynamic:public_markers:create_public_marker": "Δημιουργία δημόσιου Marker",
"menu:dynamic:public_markers:label": "Όνομα",
"menu:dynamic:public_markers:coord_x": "Κλίμακα X",
"menu:dynamic:public_markers:coord_y": "Κλίμακα Y",
"menu:dynamic:public_markers:coord_z": "Κλίμακα Z",
"menu:dynamic:public_markers:current_coords": "Τωρινή Τοποθεσία",
"menu:dynamic:harvest:name": "Όνομα (ID)",
"menu:dynamic:harvest:min_quantity": "Ελάχιστη ποσότητα",
"menu:dynamic:harvest:max_quantity": "Μέγιστη ποσότητα",
"menu:dynamic:harvest:time_to_harvest": "Χρόνος συγκομιδής (δευτερόλεπτα)",
"menu:dynamic:harvest:probabilty": "Πιθανότητα εύρεσης",
"menu:dynamic:default": "Default",
"menu:dynamic:animations:animation_dictionary": "Animation dictionary:",
"menu:dynamic:animations:animation_name": "Animation name:",
"menu:dynamic:animations:animation_duration": "Animation duration (seconds):",
"menu:dynamic:animations:scenario_name": "Scenario name",
"menu:dynamic:animations:scenario_duration": "Scenario duration (seconds):",
"menu:dynamic:animations:remove": "Αφαίρεση",
"menu:dynamic:marker_info:stash": "Αποθήκη",
"menu:dynamic:marker_info:stash_settings": "Ρυθμίσεις Αποθήκης",
"menu:dynamic:marker_info:armory": "Οπλοστάσιο",
"menu:dynamic:marker_info:armory_settings": "Ρυθμίσεις οπλοστάσιο",
"menu:dynamic:marker_info:safe": "Χρηματοκιβώτιο",
"menu:dynamic:marker_info:temporary_garage": "Γκαράζ - Προσωρινά αυτοκίνητα",
"menu:dynamic:marker_info:temporary_garage_settings": "Ρυθμίσεις γκαράζ",
"menu:dynamic:marker_info:garage_buyable": "Γκαράζ - Αγορά οχημάτων",
"menu:dynamic:marker_info:garage_buyable_settings": "Ρυθμίσεις γκαράζ",
"menu:dynamic:marker_info:garage_owned": "Ιδιόκτητα οχήματα(Owner Vehicle)",
"menu:dynamic:marker_info:garage_owned_settings": "Ρυθμίσεις γκαράζ",
"menu:dynamic:marker_info:boss": "Aφεντικό",
"menu:dynamic:marker_info:boss_settings": "Ρυθμίσεις αφεντικού",
"menu:dynamic:marker_info:wardrobe": "Ντουλάπα - Αποθηκευμένες ρούχα παικτών",
"menu:dynamic:marker_info:job_outfit": "Στολή εργασίας",
"menu:dynamic:marker_info:job_outfit_settings": "Στολές",
"menu:dynamic:marker_info:shop": "Αγορά (αγορά αντικειμένων)",
"menu:dynamic:marker_info:shop_settings": "Αγορά ειδών",
"menu:dynamic:marker_info:market": "Αγορά (πώληση αντικειμένων)",
"menu:dynamic:marker_info:market_settings": "Είδη αγοράς",
"menu:dynamic:marker_info:harvest": "Σημείο συγκομιδής(Harvest)",
"menu:dynamic:marker_info:harvest_settings": "Αντικείμενα Συγκομιδής",
"menu:dynamic:marker_info:process": "Σημείο επεξεργασίας",
"menu:dynamic:marker_info:process_settings": "Επεξεργάσιμο στοιχείο",
"menu:dynamic:marker_info:crafting_table": "Crafting Table",
"menu:dynamic:marker_info:crafting_table_settings": "Crafting recipes",
"menu:dynamic:marker_info:teleport": "Σημείο Teleport",
"menu:dynamic:marker_info:teleport_settings": "Ρυθμίσεις Teleport",
"menu:dynamic:marker_info:weapon_upgrader": "Weapon Upgrader",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Components/Tints prices",
"menu:dynamic:marker_info:duty": "On/Off Duty",
"menu:dynamic:marker_info:job_shop": "Job Shop",
"menu:dynamic:marker_info:job_shop_settings": "Shop settings",
"menu:dynamic:marker:crafting_table:time_to_craft": "Time to craft (seconds)",
"menu:dynamic:marker:crafting_table:result_item": "Result item",
"menu:dynamic:marker:crafting_table:quantity": "Quantity",
"menu:dynamic:marker:crafting_table:item_id": "Αναγνωριστικό αντικειμένου",
"menu:dynamic:marker:crafting_table:item_quantity": "Item quantity",
"menu:dynamic:marker:crafting_table:lose_on_use": "Lose on use",
"menu:dynamic:marker:crafting_table:remove": "Αφαίρεση",
"menu:dynamic:marker:crafting_table:animations": "Animations",
"menu:dynamic:marker:crafting_table:add_to_craft": "Add to craft",
"menu:dynamic:marker:crafting_table:remove_craft": "Remove craft",
"menu:dynamic:marker:temporary_garage:delete": "Διαγραφή",
"menu:dynamic:marker:temporary_garage:random_plate": "Random plate",
"menu:datatable:lengthMenu": "Προβολή _MENU_ Αποτελέσματα",
"menu:datatable:zeroRecords": "Κανένα αποτέλεσμα",
"menu:datatable:info": "Εμφάνιση _PAGE_ από _PAGES_",
"menu:datatable:infoEmpty": "Δεν υπάρχουν διαθέσιμα αποτελέσματα",
"menu:datatable:infoFiltered": "(filtred from _MAX_ Αποτελέσματα)",
"menu:datatable:search": "Αναζήτηση:",
"menu:datatable:next": "Επόμενο",
"menu:datatable:previous": "Προηγούμενο",
"menu:chart:players_in_rank": "Παίκτες στην κατάταξη",
"menu:settings:player_menu_position": "Player menu position",
"menu:settings:player_menu_position:bottom_right": "Bottom right",
"menu:settings:player_menu_position:top_right": "Top right",
"menu:settings:player_menu_position:bottom_left": "Bottom left",
"menu:settings:player_menu_position:top_left": "Top left",
"menu:settings:max_distance_marker": "Μέγιστη απόσταση όπου θα φαίνονται τα Marker",
"menu:settings:use3Dtext": "Χρησιμοποιήστε 3D Text αντί για Marker",
"menu:settings:text_size": "3D Text Size",
"menu:settings:font_to_use": "Γραμματοσειρά για χρήση",
"menu:settings:seconds_to_lockpick_car": "Δευτερόλεπτα για να ξεκλειδώσετε ένα αυτοκίνητο",
"menu:settings:vehicle_alarm": "Πρέπει το όχημα να έχει συναγερμό κατά το ξεκλείδωμα?",
"menu:settings:jsfour_idcard": "Αν χρησιμοποιείται το jsfour-idcard για να βλέπετε την ταυτότητα του παίκτη στον έλεγχο ταυτότητα/άδεια οχήματος/άδεια όπλου",
"menu:settings:can_use_actions_off_duty": "Μπορεί ο παίκτης να χρησιμοποιήσει το μενού ενεργειών F6 όταν είναι εκτός υπηρεσίας?",
"menu:settings:car_driving_licenses_ids": "Ταυτότητες άδειας οδήγησης αυτοκινήτου",
"menu:settings:weapon_licenses_ids": "Ταυτότητες αδειών οπλοφορίας",
"menu:settings:new_driving_license": "Νέα άδεια οδήγησης",
"menu:settings:add": "Προσθήκη",
"menu:settings:new_weapon_license": "Νέα άδεια οπλοφορίας",
"menu:settings:can_sell_multiple_items": "Μπορεί να πουλήσει πολλά αντικείμενα ταυτόχρονα στην αγορά?",
"menu:settings:language": "Γλώσσα",
"menu:settings:allow_afk_farming": "Ενεργοποίηση αυτόματου Harvest και Process δεικτών διεργασίας",
"menu:settings:unemployed_job_id": "Δουλειά άνεργου ID",
"menu:settings:unemployed_job_grade": "Δουλειά άνεργου grade",
"menu:settings:ace_permission": "ACE permission",
"menu:settings:enable_discord_logs": "Ενεργοποιήσετε τα Discord Logs",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Κύριο webhook",
"menu:settings:separated_webhooks": "Χωριστά webhooks",
"menu:settings:handcuffs_requires_item": "Απαιτούμενο αντικείμενο για της χειροπέδες",
"menu:settings:handcuffs_item_name": "Όνομα αντικειμένου",
"menu:settings:lockpick_requires_item": "Απαιτείται αντικείμενο για το ξεκλείδωμα του οχήματος",
"menu:settings:lockpick_item_name": "Όνομα αντικειμένου",
"menu:settings:lockpickRemoveOnUse": "Να χάνετε το αντικείμενο μετά το ξεκλείδωμα",
"menu:settings:robbable_accounts": "Λογαριασμοί που μπορούν κλαπούν",
"menu:settings:new_robbable_account": "Νέος λογαριασμός",
"menu:settings:canAlwaysCarryItem": "Μπορεί να μεταφέρει πάντα αντικείμενα",
"menu:settings:accounts_depositable_in_safe": "Λογαριασμοί που κατατίθενται σε χρηματοκιβώτιο",
"menu:settings:enable_cash_in_safes_old_esx": "Ενεργοποίηση μετρητών σε χρηματοκιβώτιο για την παλιά έκδοση ESX",
"menu:settings:vehicle_reparation": "Επισκευή οχήματος",
"menu:settings:repair_vehicle_requires_item": "Για την επισκευή οχήματος απαιτεί αντικείμενο",
"menu:settings:repair_vehicle_item_name": "Όνομα αντικειμένου",
"menu:settings:lose_fixkit_on_use": "Να χάνετε το αντικείμενο μετά την επισκευή",
"menu:settings:vehicle_cleaning": "Καθαρισμός οχημάτων",
"menu:settings:clean_vehicle_requires_item": "Για τον καθαρισμό οχήματος απαιτεί αντικείμενο",
"menu:settings:clean_vehicle_item_name": "Όνομα αντικειμένου",
"menu:settings:lose_sponge_on_use": "Να χάνετε το αντικείμενο μετά τον καθαρισμό",
"menu:settings:healing": "Healing",
"menu:settings:healing_requires_item": "To Heal απαιτεί αντικείμενο",
"menu:settings:healing_item_name": "Όνομα αντικειμένου",
"menu:settings:lose_bandage_on_use": "Να χάνετε το αντικείμενο μετά το Heal",
"menu:settings:reviving": "Reviving",
"menu:settings:reviving_requires_item": "To Revive απαιτεί αντικείμενο",
"menu:settings:reviving_item_name": "Όνομα αντικειμένου",
"menu:settings:lose_medikit_on_use": "Να χάνετε το αντικείμενο μετά το Revive",
"menu:settings:enable_property_outfits": "Ενεργοποίηση εξαρτημάτων αποθήκευσης δεδομένων ιδιοκτησίας στη ντουλάπα",
"menu:settings:apply_changes": "Εφαρμογή αλλαγών",
"menu:settings:restore_default_config": "Επαναφορά προεπιλεγμένων ρυθμίσεων",
"menu:are_you_sure_to_restore_settings": "Είστε βέβαιοι ότι θα επαναφέρετε τις προεπιλεγμένες ρυθμίσεις?",
"menu:items_dialog:title": "Λίστα αντικειμένων",
"menu:items_dialog:search_item": "Αναζήτηση αντικειμένου",
"menu:weapons_dialog:title": "Λίστα όπλων",
"menu:weapons_dialog:search_weapon": "Αναζήτηση όπλου",
"menu:dialog:choose_item": "Διαλέξτε αντικείμενο",
"menu:dialog:choose_weapon": "Διάλεξε όπλο"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Jobs",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Public markers",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistics",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Settings",
"menu:create_new_job": "Create new job",
"menu:job_label": "Job label",
"menu:job_id": "Job ID",
"menu:ranks": "Ranks",
"menu:create_new_marker": "Create new marker",
"menu:marker:id": "ID",
"menu:marker:label": "Label",
"menu:marker:type": "Type",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimum grade",
"menu:online_players": "Online players",
"menu:total_players": "Total players",
"menu:society_money": "Society money",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Ranks",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markers",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistics",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Settings",
"menu:create_new_rank": "Create new rank",
"menu:rank:id": "ID",
"menu:rank:label": "Label",
"menu:rank:name": "Name",
"menu:rank:grade": "Grade",
"menu:rank:salary": "Salary",
"menu:job_settings:whitelisted": "Whitelisted",
"menu:job_settings:enable_billing": "Enable billing",
"menu:job_settings:enable_search_players": "Enable rob/search players",
"menu:job_settings:enable_handcuff_players": "Enable handcuff players",
"menu:job_settings:enable_lockpick_players": "Enable lockpick cars",
"menu:job_settings:enable_wash_vehicles": "Enable wash vehicles",
"menu:job_settings:enable_repair_vehicles": "Enable repair vehicles",
"menu:job_settings:enable_impound_vehicles": "Enable impound vehicles",
"menu:job_settings:enable_check_identities": "Enable check identities",
"menu:job_settings:enable_check_vehicle_owner": "Enable check vehicle owner",
"menu:job_settings:enable_check_driving_license": "Enable check driving license",
"menu:job_settings:enable_check_weapon_license": "Enable check weapon license",
"menu:job_settings:enable_heal": "Enable heal",
"menu:job_settings:enable_revive": "Enable revive",
"menu:job_settings:delete_job": "Delete job",
"menu:job_settings:save_changes": "Save changes",
"menu:rank_creation:create_rank": "Create rank",
"menu:rank_creation:label": "Label",
"menu:rank_creation:name": "Name (id)",
"menu:rank_creation:grade": "Grade",
"menu:rank_creation:salary": "Salary",
"menu:rank_creation:close": "Close",
"menu:rank_creation:create": "Create",
"menu:rank_edit:edit": "Edit rank",
"menu:rank_edit:label": "Label",
"menu:rank_edit:name_id": "Name (id)",
"menu:rank_edit:grade": "Grade",
"menu:rank_edit:salary": "Salary",
"menu:rank_edit:delete": "Delete",
"menu:rank_edit:close": "Close",
"menu:rank_edit:save": "Save",
"menu:delete_dialog:delete": "Delete",
"menu:delete_dialog:close": "Close",
"menu:edit_marker:edit_marker": "Edit marker",
"menu:edit_marker:label": "Label",
"menu:edit_marker:marker_type": "Marker Type",
"menu:edit_marker:minimum_grade": "Minimum Grade",
"menu:edit_marker:specific_grades": "Specific grades",
"menu:edit_marker:choose_grades": "Choose grades",
"menu:edit_marker:use_minimum_grade": "Use minimum Grade",
"menu:edit_marker:use_specific_grades": "Use specific grades",
"menu:edit_marker:marker_size": "Marker size",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Marker coordinates",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Current coords",
"menu:edit_marker:marker_color": "Marker color",
"menu:edit_marker:marker_opacity": "Marker opacity",
"menu:edit_marker:map_blip": "Map blip",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Color",
"menu:edit_marker:blip_scale": "Scale",
"menu:edit_marker:standing_npc": "Standing NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Heading",
"menu:edit_marker:object": "Object",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Job grades",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Vehicle Spawnpoint",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Current coords and heading",
"menu:edit_marker:temporary_garage:vehicle_model": "Vehicle Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Vehicle Name",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Primary Color",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Secondary Color",
"menu:edit_marker:temporary_garage:vehicle_plate": "Plate",
"menu:edit_marker:temporary_garage:delete": "Delete",
"menu:edit_marker:temporary_garage:new_vehicle_model": "New vehicle model",
"menu:edit_marker:temporary_garage:cant_be_empty": "Can't be empty",
"menu:edit_marker:temporary_garage:add_vehicle": "Add vehicle",
"menu:edit_marker:boss:can_wash_money": "Can wash money?",
"menu:edit_marker:boss:return_percentage_after_wash": "Return percentage after wash",
"menu:edit_marker:boss:add_money_to_society_account": "Add money to society account",
"menu:edit_marker:boss:can_withdraw_money": "Can withdraw money?",
"menu:edit_marker:boss:can_deposit_money": "Can deposit money?",
"menu:edit_marker:boss:can_manage_employees": "Can manage employees?",
"menu:edit_marker:boss:can_manage_wages": "Can manage wages/grades?",
"menu:edit_marker:boss:maximum_salary": "Maximum salary",
"menu:edit_marker:shop:add_to_shop": "Add to shop",
"menu:edit_marker:shop:item_id": "Item ID",
"menu:edit_marker:shop:item_price": "Item Price",
"menu:edit_marker:shop:black_money": "Black money",
"menu:edit_marker:shop:remove_item": "Remove item",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Vehicle Spawnpoint",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Current coords and heading",
"menu:edit_marker:garage_buyable:new_vehicle_model": "New vehicle model",
"menu:edit_marker:garage_buyable:add_vehicle": "Add vehicle",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Vehicle Spawnpoint",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Current coords and heading",
"menu:edit_marker:crafting_table:create_new_craft": "Create new craft",
"menu:edit_marker:armory:is_armory_shared": "Is armory shared?",
"menu:edit_marker:armory:max_ammo_when_take": "Max ammo when take?",
"menu:edit_marker:armory:delete_armory_content": "Delete armory content",
"menu:edit_marker:stash:delete_stash_content": "Delete stash content",
"menu:edit_marker:job_outfit:create_new_outfit": "Create new outfit",
"menu:edit_marker:teleport:teleport_to": "Teleport to",
"menu:edit_marker:teleport:current_coords": "Current coords",
"menu:edit_marker:market:item_id": "Item ID",
"menu:edit_marker:market:item_min_price": "Item minimum price",
"menu:edit_marker:market:item_max_price": "Item maximum price",
"menu:edit_marker:market:black_money": "Black money?",
"menu:edit_marker:market:time_to_sell": "Time to sell",
"menu:edit_marker:market:remove": "Remove",
"menu:edit_marker:market:add_item": "Add item",
"menu:edit_marker_market:society_percentage": "Percentage that the society will receive",
"menu:edit_marker:harvest:requires_a_tool": "Requires a tool?",
"menu:edit_marker:harvest:tool_to_harvest": "Tool to harvest",
"menu:edit_marker:harvest:lose_on_use": "Lose on use",
"menu:edit_marker:harvest:quantity_to_lose": "Quantity to lose",
"menu:edit_marker:harvest:probability_to_lose": "Probability to lose",
"menu:edit_marker:harvest:disappear_after_use": "Disappear after use",
"menu:edit_marker:harvest:disappear_seconds": "Disappear seconds",
"menu:edit_marker:harvest:animations": "Animations",
"menu:edit_marker:harvest:add_item": "Add item",
"menu:edit_marker:process:remove_item": "Remove item",
"menu:edit_marker:process:give_item": "Give item",
"menu:edit_marker:process:time_to_process": "Time to process",
"menu:edit_marker:process:animations": "Animations",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Clip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Flashlight",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppressor",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Default tint",
"menu:edit_marker:weapon_upgrader:green_tint": "Green tint",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold tint",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink tint",
"menu:edit_marker:weapon_upgrader:army_tint": "Army tint",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange tint",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum tint",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Job that can put on sale items",
"menu:edit_marker:job_shop:allowed_job": "Allowed job to sell",
"menu:edit_marker:job_shop:minimum_grade": "Minimum grade allowed to sell",
"menu:edit_marker:delete_marker": "Delete marker",
"menu:edit_marker:close": "Close",
"menu:edit_marker:save": "Save",
"menu:input_text:close": "Close",
"menu:input_text:confirm": "Confirm",
"menu:notification:notification": "Notification",
"menu:notification:close": "Close",
"menu:not_allowed:you_are_not_allowed": "You are not allowed to use this menu",
"menu:not_allowed:if_you_are_admin": "If you are a server admin, you need to add ACE permission to your server.cfg",
"menu:animations:animations": "Animations",
"menu:animations:add_animation": "Add animation",
"menu:animations:close": "Close",
"menu:animations:save": "Save",
"menu:dynamic:create_new_job": "Create new job",
"menu:dynamic:new_job_label": "New job label:",
"menu:dynamic:new_job_name": "New job name (id):",
"menu:dynamic:delete_job_confirm": "Are you sure you want to delete this job?",
"menu:dynamic:job_markers:create_marker": "Create marker",
"menu:dynamic:job_markers:label": "Label",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Current coords",
"menu:dynamic:job_markers:min_grade": "Minimum grade",
"menu:dynamic:public_markers:create_public_marker": "Create public marker",
"menu:dynamic:public_markers:label": "Label",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "Current coords",
"menu:dynamic:harvest:name": "Name (ID)",
"menu:dynamic:harvest:min_quantity": "Minimum quantity",
"menu:dynamic:harvest:max_quantity": "Maximum quantity",
"menu:dynamic:harvest:time_to_harvest": "Time to harvest (seconds)",
"menu:dynamic:harvest:probabilty": "Probability to find",
"menu:dynamic:default": "Default",
"menu:dynamic:animations:animation_dictionary": "Animation dictionary:",
"menu:dynamic:animations:animation_name": "Animation name:",
"menu:dynamic:animations:animation_duration": "Animation duration (seconds):",
"menu:dynamic:animations:scenario_name": "Scenario name",
"menu:dynamic:animations:scenario_duration": "Scenario duration (seconds):",
"menu:dynamic:animations:remove": "Remove",
"menu:dynamic:marker_info:stash": "Stash",
"menu:dynamic:marker_info:stash_settings": "Stash settings",
"menu:dynamic:marker_info:armory": "Armory",
"menu:dynamic:marker_info:armory_settings": "Armory settings",
"menu:dynamic:marker_info:safe": "Safe",
"menu:dynamic:marker_info:temporary_garage": "Garage - Temporary vehicles",
"menu:dynamic:marker_info:temporary_garage_settings": "Garage settings",
"menu:dynamic:marker_info:garage_buyable": "Garage - Buyable vehicles",
"menu:dynamic:marker_info:garage_buyable_settings": "Garage settings",
"menu:dynamic:marker_info:garage_owned": "Owned vehicles",
"menu:dynamic:marker_info:garage_owned_settings": "Garage settings",
"menu:dynamic:marker_info:boss": "Boss",
"menu:dynamic:marker_info:boss_settings": "Boss settings",
"menu:dynamic:marker_info:wardrobe": "Wardrobe - Player saved outfits",
"menu:dynamic:marker_info:job_outfit": "Job Outfit",
"menu:dynamic:marker_info:job_outfit_settings": "Outfits",
"menu:dynamic:marker_info:shop": "Shop (buy items)",
"menu:dynamic:marker_info:shop_settings": "Shop items",
"menu:dynamic:marker_info:market": "Market (sell items)",
"menu:dynamic:marker_info:market_settings": "Market items",
"menu:dynamic:marker_info:harvest": "Harvest point",
"menu:dynamic:marker_info:harvest_settings": "Harvestable items",
"menu:dynamic:marker_info:process": "Process point",
"menu:dynamic:marker_info:process_settings": "Processable item",
"menu:dynamic:marker_info:crafting_table": "Crafting Table",
"menu:dynamic:marker_info:crafting_table_settings": "Crafting recipes",
"menu:dynamic:marker_info:teleport": "Teleport point",
"menu:dynamic:marker_info:teleport_settings": "Teleport settings",
"menu:dynamic:marker_info:weapon_upgrader": "Weapon Upgrader",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Components/Tints prices",
"menu:dynamic:marker_info:duty": "On/Off Duty",
"menu:dynamic:marker_info:job_shop": "Job Shop",
"menu:dynamic:marker_info:job_shop_settings": "Shop settings",
"menu:dynamic:marker:crafting_table:time_to_craft": "Time to craft (seconds)",
"menu:dynamic:marker:crafting_table:result_item": "Result item",
"menu:dynamic:marker:crafting_table:quantity": "Quantity",
"menu:dynamic:marker:crafting_table:item_id": "Item ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Item quantity",
"menu:dynamic:marker:crafting_table:lose_on_use": "Lose on use",
"menu:dynamic:marker:crafting_table:remove": "Remove",
"menu:dynamic:marker:crafting_table:animations": "Animations",
"menu:dynamic:marker:crafting_table:add_to_craft": "Add to craft",
"menu:dynamic:marker:crafting_table:remove_craft": "Remove craft",
"menu:dynamic:marker:temporary_garage:delete": "Delete",
"menu:dynamic:marker:temporary_garage:random_plate": "Random plate",
"menu:datatable:lengthMenu": "Show _MENU_ results",
"menu:datatable:zeroRecords": "No results",
"menu:datatable:info": "Showing _PAGE_ of _PAGES_",
"menu:datatable:infoEmpty": "No results available",
"menu:datatable:infoFiltered": "(filtred from _MAX_ results)",
"menu:datatable:search": "Search:",
"menu:datatable:next": "Next",
"menu:datatable:previous": "Previous",
"menu:chart:players_in_rank": "Players in rank",
"menu:settings:player_menu_position": "Player menu position",
"menu:settings:player_menu_position:bottom_right": "Bottom right",
"menu:settings:player_menu_position:top_right": "Top right",
"menu:settings:player_menu_position:right": "Right",
"menu:settings:player_menu_position:bottom_left": "Bottom left",
"menu:settings:player_menu_position:top_left": "Top left",
"menu:settings:player_menu_position:left": "Left",
"menu:settings:max_distance_marker": "Max distance where marker can be seen",
"menu:settings:use3Dtext": "Use 3D text instead of markers",
"menu:settings:text_size": "Text size",
"menu:settings:font_to_use": "Font to use",
"menu:settings:seconds_to_lockpick_car": "Seconds to lockpick a car",
"menu:settings:vehicle_alarm": "Should the vehicle have alarm while lockpicking?",
"menu:settings:jsfour_idcard": "Use jsfour-idcard script (if you have it) to view target ID card in check identity/vehicle license/weapon license action",
"menu:settings:can_use_actions_off_duty": "Can the player use the F6 actions menu when it's off duty?",
"menu:settings:car_driving_licenses_ids": "Car driving licenses IDs",
"menu:settings:weapon_licenses_ids": "Weapon licenses IDs",
"menu:settings:new_driving_license": "New driving license",
"menu:settings:add": "Add",
"menu:settings:new_weapon_license": "New weapon license",
"menu:settings:can_sell_multiple_items": "Can sell multiple items at a time in market?",
"menu:settings:language": "Language",
"menu:settings:allow_afk_farming": "Enable automatic harvest and process marker farming",
"menu:settings:unemployed_job_id": "Unemployed job ID",
"menu:settings:unemployed_job_grade": "Unemployed job grade",
"menu:settings:ace_permission": "ACE permission",
"menu:settings:enable_discord_logs": "Enable discord logs",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Main webhook",
"menu:settings:separated_webhooks": "Separated webhooks",
"menu:settings:handcuffs": "Handcuffs",
"menu:settings:handcuffs_requires_item": "Handcuffs requires item",
"menu:settings:handcuffs_item_name": "Handcuffs item name",
"menu:settings:lockpick_requires_item": "Lockpick vehicle requires item",
"menu:settings:lockpick_item_name": "Lockpick item name",
"menu:settings:lockpickRemoveOnUse": "Lose lockpick on use",
"menu:settings:robbable_accounts": "Robbable accounts",
"menu:settings:new_robbable_account": "New account",
"menu:settings:canAlwaysCarryItem": "Can always carry items",
"menu:settings:accounts_depositable_in_safe": "Accounts depositable in safe",
"menu:settings:enable_cash_in_safes_old_esx": "Enable cash in safe for old ESX version",
"menu:settings:vehicle_reparation": "Vehicle reparation",
"menu:settings:repair_vehicle_requires_item": "Repair vehicle requires item",
"menu:settings:repair_vehicle_item_name": "Fixkit item name",
"menu:settings:lose_fixkit_on_use": "Lose fixkit on use",
"menu:settings:vehicle_cleaning": "Vehicle cleaning",
"menu:settings:clean_vehicle_requires_item": "Clean vehicle requires item",
"menu:settings:clean_vehicle_item_name": "Sponge item name",
"menu:settings:lose_sponge_on_use": "Lose sponge on use",
"menu:settings:healing": "Healing",
"menu:settings:healing_requires_item": "Healing requires item",
"menu:settings:healing_item_name": "Bandage item name",
"menu:settings:lose_bandage_on_use": "Lose bandage on use",
"menu:settings:reviving": "Reviving",
"menu:settings:reviving_requires_item": "Reviving requires item",
"menu:settings:reviving_item_name": "Medikit item name",
"menu:settings:lose_medikit_on_use": "Lose medikit on use",
"menu:settings:enable_property_outfits": "Enable outfits of property datastore in wardrobe marker",
"menu:settings:apply_changes": "Apply changes",
"menu:settings:restore_default_config": "Restore default config",
"menu:are_you_sure_to_restore_settings": "Are you sure to restore to default settings?",
"menu:items_dialog:title": "Items list",
"menu:items_dialog:search_item": "Search item",
"menu:weapons_dialog:title": "Weapons list",
"menu:weapons_dialog:search_weapon": "Search weapon",
"menu:dialog:choose_item": "Choose item",
"menu:dialog:choose_weapon": "Choose weapon",
"menu:settings:actions_menu_key": "Key to open actions menu",
"menu:settings:park_all_owned_vehicles_on_restart": "Park all owned vehicles on restart",
"menu:account_name": "Account name",
"menu:accounts_dialog:title": "Accounts list",
"menu:minimum_amount": "Minimum amount",
"menu:edit_marker:requires_minimum_account_money": "Requires minimum money in account?",
"menu:actions": "Actions",
"menu:settings:freeze_when_soft_handcuffed": "Freeze when soft handcuffed",
"menu:settings:freeze_when_hard_handcuffed": "Freeze when hard handcuffed",
"menu:coords": "Coords",
"menu:heading": "Heading",
"menu:add_spawnpoint": "Add spawnpoint",
"menu:spawnpoints": "Spawnpoints",
"menu:radius": "Radius",
"menu:settings:target_must_be_handcuffed_for_search": "Target must be handcuffed for search/rob",
"menu:job_settings:can_open_actions_menu": "Can open actions menu",
"menu:intro:welcome": "Welcome to <strong>jaksam's Jobs Creator</strong><br>I hope that you'll enjoy using this script!",
"menu:intro:next": "Next",
"menu:intro:okay": "Okay",
"menu:intro:skip": "Skip",
"menu:intro:jobs": "You can create new jobs here, they'll be seen by other scripts as normal jobs",
"menu:intro:jobs_table": "Jobs will be shown here and you can click on them for more options",
"menu:intro:public_markers": "Public markers are points that everyone will see, ignoring their job",
"menu:intro:ranks": "Be sure to create ranks for your jobs, otherwise players can't use them",
"menu:intro:job_settings": "Also, don't forget to decide what actions the job can do in the settings (handcuffs, repair, heal, etc.)",
"menu:note": "Note",
"menu:job_outfit_warning": "Based on your outfits module configuration, you can't configure job outfits from this menu",
"menu:are_you_sure": "Are you sure?",
"menu:do_you_want_to_delete_the_rank": "Do you want to delete the rank?",
"menu:do_you_want_to_delete_this_marker": "Do you want to delete this marker?",
"menu:do_you_want_to_delete_armory_content": "Do you want to delete this armory's content?",
"menu:do_you_want_to_delete_stash_content": "Do you want to delete this stash content?",
"menu:do_you_want_to_delete_outfit": "Do you want to delete this outfit?",
"menu:do_you_want_to_create_it_also_for_off_duty_job": "Do you want to create it also for off duty job?",
"menu:job_settings:placeable_objects": "Placeable objects",
"menu:add_object": "Add object",
"menu:object_model": "Object model",
"menu:limit_per_player": "Limit per player",
"menu:label": "Label",
"menu:settings:new_job": "New job",
"menu:job_settings:no_objects_to_place": "No objects to place",
"menu:market_info": "In the script settings, you can choose whether to sell items one at a time or select the quantity to sell",
"menu:nexus:name": "Name",
"menu:nexus:author": "Author",
"menu:nexus:rating": "Rating",
"menu:nexus:not_rated": "Not rated",
"menu:nexus:info": "Info",
"menu:nexus:votes": "Votes",
"menu:nexus:no_description": "No description",
"menu:nexus:import_job": "Import job",
"menu:nexus:share_job": "Share job",
"menu:nexus:description": "Description",
"menu:nexus:upload": "Upload",
"menu:nexus:not_available": "Not available",
"menu:nexus:upload_success": "Successful upload",
"menu:nexus:upload:include_job_markers": "Include job markers",
"menu:nexus:included_markers": "Included markers",
"menu:nexus:markers_included_with_this_job": "Markers included with this job:",
"menu:nexus:included_markers_description": "These markers will be included in the job, but you MUST configure them first!",
"menu:close": "Close",
"menu:jobs_dialog:title": "Choose jobs",
"menu:jobs_dialog:search_job": "Search job",
"menu:settings:new_depositable_account": "New depositable account",
"menu:settings:targeting_script": "Targeting script",
"menu:probably_requires_script_restart": "Probably requires script restart",
"menu:none": "None",
"menu:settings:help_notification": "Help notification",
"menu:settings:generic": "<i class=\"bi bi-tools\"></i> Generic",
"menu:settings:discord": "<i class=\"bi bi-discord\"></i> Discord",
"menu:settings:job_actions": "<i class=\"bi bi-briefcase-fill\"></i> Job Actions",
"menu:settings:markers": "<i class=\"bi bi-pin-map-fill\"></i> Markers",
"menu:settings:lockpick": "Lockpick",
"menu:settings:market": "Market",
"menu:settings:farming": "Farming",
"menu:settings:garage": "Garage",
"menu:settings:wardrobe": "Wardrobe",
"menu:settings:other": "Other",
"menu:logs_warning": "Only works when using default Jobs Creator feature, it can't log external scripts",
"menu:missing_menu_default": "Missing menu_default script",
"menu:missing_menu_default:description": "You must install menu_default script, be sure to start it without renaming",
"menu:download": "Download",
"menu:settings:whitelisted_controls_while_handcuffed": "Whitelisted controls while handcuffed",
"menu:settings:whitelisted_controls_while_handcuffed:description": "These controls won't be disabled while handcuffed",
"menu:control_number": "Control number",
"menu:controls_dialog:title": "Choose control",
"menu:controls_dialog:info_1": "Press the control you want to use",
"menu:controls_dialog:info_2": "Multiple actions are associated with the key you pressed. Some controls may only work under specific circumstances due to GTA 5's mechanics. If a control doesn't work, try selecting another",
"menu:controls_dialog:info_3": "Changing the key here won't update the translations. Edit them manually in the script files",
"menu:enable_toggle_drag": "Enable toggle drag",
"menu:default_toggle_drag_key": "Default toggle drag key",
"menu:settings:lose_handcuffs_on_use": "Lose handcuffs on use",
"menu:choose_object": "Choose object",
"menu:settings:black_money": "Black money",
"menu:settings:black_money:quantity": "When giving black money, will give this item with this QUANTITY as worth",
"menu:settings:black_money:metadata": "When giving black money, will give this item with this METADATA as worth",
"menu:add_something_to_continue": "Add something to continue",
"menu:settings:external_scripts_links": "<i class=\"bi bi-link-45deg\"></i> External scripts links",
"menu:settings:external_scripts_links:description": "Replace what scripts names are used when calling exports instead of default ones",
"menu:settings:external_scripts_links:info": "Note: Replace ONLY if the other script has the same exports of the script you are replacing, otherwise keep it default",
"menu:dialogs:resources": "Scripts list",
"menu:settings:modules": "<i class=\"bi bi-puzzle-fill\"></i> Modules",
"menu:edit_marker:temporary_garage:livery": "Livery",
"menu:intro:settings": "It's important to configure properly the script to not have issues later",
"menu:intro:settings_external_names": "Are you using a script that replaces the default exports of another script? An example is a banking script replacing qb-banking, if so you can configure it here",
"menu:intro:settings_modules": "Do you want to replace a Jobs Creator feature? You can do that here, visit documentation to learn how to create your own modules",
"menu:settings:handcuffs_enable_self_release_skillcheck": "Enable self release skillcheck",
"menu:settings:boss": "Boss menu",
"menu:settings:reset_employee_work_time": "Number of past days to include in employee work time (max 14)",
"menu:other": "Other",
"menu:settings:modules:description": "Do you want to replace a Jobs Creator feature? You can do that here, visit documentation to learn how to create your own modules"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Trabajos",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Marcadores públicos",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Estadísticas",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Ajustes",
"menu:create_new_job": "Crear nuevo trabajo",
"menu:job_label": "Etiqueta del trabajo",
"menu:job_id": "Id del trabajo",
"menu:ranks": "Rangos",
"menu:create_new_marker": "Crear un nuevo marcador",
"menu:marker:id": "ID",
"menu:marker:label": "Etiqueta",
"menu:marker:type": "Tipo",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Grado mínimo",
"menu:online_players": "Jugadores conectados",
"menu:total_players": "Jugadores en total",
"menu:society_money": "Dinero de la sociedad",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Rangos",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Marcadores",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Estadísticas",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Ajustes",
"menu:create_new_rank": "Crear nuevo rango",
"menu:rank:id": "ID",
"menu:rank:label": "Etiqueta",
"menu:rank:name": "Normbre",
"menu:rank:grade": "Grado",
"menu:rank:salary": "Salario",
"menu:job_settings:whitelisted": "Lista blanca",
"menu:job_settings:enable_billing": "Activar multas",
"menu:job_settings:enable_search_players": "Activar robo a jugadores",
"menu:job_settings:enable_handcuff_players": "Activar esposar a jugadores",
"menu:job_settings:enable_lockpick_players": "Activar forzar vehículos",
"menu:job_settings:enable_wash_vehicles": "Activar limpiar vehículos",
"menu:job_settings:enable_repair_vehicles": "Activar reparar coches",
"menu:job_settings:enable_impound_vehicles": "Activar incautar vehículos",
"menu:job_settings:enable_check_identities": "Activar chequear identidad",
"menu:job_settings:enable_check_vehicle_owner": "Activar chequear propietario del vehículo",
"menu:job_settings:enable_check_driving_license": "Activar chequear licencia de conducir",
"menu:job_settings:enable_check_weapon_license": "Activar chequear licencia armas",
"menu:job_settings:enable_heal": "Activar curar",
"menu:job_settings:enable_revive": "Activar revivir",
"menu:job_settings:delete_job": "Eliminar trabajo",
"menu:job_settings:save_changes": "Guardar cambios",
"menu:rank_creation:create_rank": "Crear rango",
"menu:rank_creation:label": "Etiqueta",
"menu:rank_creation:name": "Nombre (id)",
"menu:rank_creation:grade": "Grado",
"menu:rank_creation:salary": "Salario",
"menu:rank_creation:close": "Cerrar",
"menu:rank_creation:create": "Crear",
"menu:rank_edit:edit": "Editar el rango",
"menu:rank_edit:label": "Etiqueta",
"menu:rank_edit:name_id": "Nombre (id)",
"menu:rank_edit:grade": "Grado",
"menu:rank_edit:salary": "Salario",
"menu:rank_edit:delete": "Eliminar",
"menu:rank_edit:close": "Cerrar",
"menu:rank_edit:save": "Guardar",
"menu:delete_dialog:delete": "Eliminar",
"menu:delete_dialog:close": "Cerrar",
"menu:edit_marker:edit_marker": "Editar marcador",
"menu:edit_marker:label": "Etiqueta",
"menu:edit_marker:marker_type": "Tipo de marcador",
"menu:edit_marker:minimum_grade": "Grado mínimo",
"menu:edit_marker:specific_grades": "Grados especificos",
"menu:edit_marker:choose_grades": "Eligir grado",
"menu:edit_marker:use_minimum_grade": "Use grado mínimo",
"menu:edit_marker:use_specific_grades": "Usar grados específicos",
"menu:edit_marker:marker_size": "Tamaño del marcador",
"menu:edit_marker:scale_x": "Escala X",
"menu:edit_marker:scale_y": "Escala Y",
"menu:edit_marker:scale_z": "Escala Z",
"menu:edit_marker:marker_coordinates": "Coordenadas del marcador",
"menu:edit_marker:coord_x": "Coordenadas X",
"menu:edit_marker:coord_y": "Coordenadas Y",
"menu:edit_marker:coord_z": "Coordenadas Z",
"menu:edit_marker:current_coords": "Coordenadas actuales",
"menu:edit_marker:marker_color": "Color del marcador",
"menu:edit_marker:marker_opacity": "Opacidad del marcador",
"menu:edit_marker:map_blip": "Punto en el mapa",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Color",
"menu:edit_marker:blip_scale": "Escala",
"menu:edit_marker:standing_npc": "NPC permanente",
"menu:edit_marker:npc_model": "Modelo",
"menu:edit_marker:npc_heading": "Rumbo",
"menu:edit_marker:object": "Objeto",
"menu:edit_marker:object_model": "Modelo",
"menu:edit_marker:object_rotation_pitch": "Inclinar",
"menu:edit_marker:object_rotation_roll": "Rodar",
"menu:edit_marker:object_rotation_yaw": "Virar",
"menu:edit_marker:object_current_rotation": "Rotación actual",
"menu:grades_dialog:title": "Grados del trabajo",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Spawn de coches",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Rumbo del spawn",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Coordenadas y rumbo actual",
"menu:edit_marker:temporary_garage:vehicle_model": "Modelo del vehículo",
"menu:edit_marker:temporary_garage:vehicle_name": "Nombre del vehículo",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Color primario",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Color secundario",
"menu:edit_marker:temporary_garage:vehicle_plate": "Matrícula",
"menu:edit_marker:temporary_garage:delete": "Eliminar",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nuevo modelo del vehículo",
"menu:edit_marker:temporary_garage:cant_be_empty": "No puede estar vacio",
"menu:edit_marker:temporary_garage:add_vehicle": "Añadir vehículo",
"menu:edit_marker:boss:can_wash_money": "Se puede lavar el dinero?",
"menu:edit_marker:boss:return_percentage_after_wash": "Porcentaje de devolución después del lavado",
"menu:edit_marker:boss:add_money_to_society_account": "Añadir dinero a la sociedad",
"menu:edit_marker:boss:can_withdraw_money": "Puede retirar el dinero?",
"menu:edit_marker:boss:can_deposit_money": "Se puede depositar dinero?",
"menu:edit_marker:boss:can_manage_employees": "Puede gestionar a los empleados?",
"menu:edit_marker:boss:can_manage_wages": "Puede manejar los salarios/ grados?",
"menu:edit_marker:shop:add_to_shop": "Añadir a la tienda",
"menu:edit_marker:shop:item_id": "ID del artículo",
"menu:edit_marker:shop:item_price": "Precio del artículo",
"menu:edit_marker:shop:black_money": "Dinero negro",
"menu:edit_marker:shop:remove_item": "Remover artículo",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Spawn de coches",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Dirección del spawn",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Coordenadas y dirección actual",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nuevo modelo del vehículo",
"menu:edit_marker:garage_buyable:add_vehicle": "Añadir vehículo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Spawn de coches",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Dirección del spawn",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Coordenadas y dirección actual",
"menu:edit_marker:crafting_table:create_new_craft": "Crear nuevos crafteos",
"menu:edit_marker:armory:is_armory_shared": "La armería es compartida?",
"menu:edit_marker:armory:max_ammo_when_take": "Munición máxima cuando se toma?",
"menu:edit_marker:armory:delete_armory_content": "Eliminar el contenido del arsenal",
"menu:edit_marker:stash:delete_stash_content": "Eliminar el contenido escondido",
"menu:edit_marker:job_outfit:create_new_outfit": "Crear un nuevo equipo",
"menu:edit_marker:teleport:teleport_to": "Teletransportarse a",
"menu:edit_marker:teleport:current_coords": "Coordenadas actuales",
"menu:edit_marker:market:item_id": "ID del artículo",
"menu:edit_marker:market:item_min_price": "Precio mínimo del artículo",
"menu:edit_marker:market:item_max_price": "Precio maximo del artículo",
"menu:edit_marker:market:black_money": "Dinero negro?",
"menu:edit_marker:market:time_to_sell": "Tiempo para vender",
"menu:edit_marker:market:remove": "Remover",
"menu:edit_marker:market:add_item": "Añadir artículo",
"menu:edit_marker:harvest:requires_a_tool": "Requiere de una herramienta?",
"menu:edit_marker:harvest:tool_to_harvest": "Herramienta para cosechar",
"menu:edit_marker:harvest:lose_on_use": "Perder al usar",
"menu:edit_marker:harvest:quantity_to_lose": "Cantidad que pierde",
"menu:edit_marker:harvest:probability_to_lose": "Probabilidad de perder",
"menu:edit_marker:harvest:disappear_after_use": "Desaparecer después de su uso",
"menu:edit_marker:harvest:disappear_seconds": "Segundos de desaparición",
"menu:edit_marker:harvest:animations": "Animaciones",
"menu:edit_marker:harvest:add_item": "Añadir artículo",
"menu:edit_marker:process:remove_item": "Remover artículo",
"menu:edit_marker:process:give_item": "Dar artículo",
"menu:edit_marker:process:time_to_process": "Tiempo para procesar",
"menu:edit_marker:process:animations": "Animaciones",
"menu:edit_marker:weapon_upgrader:extended_clip": "Cargador ampliado",
"menu:edit_marker:weapon_upgrader:drum_clip": "Cargador de tambor",
"menu:edit_marker:weapon_upgrader:flashlight": "Linterna",
"menu:edit_marker:weapon_upgrader:suppressor": "Silenciador",
"menu:edit_marker:weapon_upgrader:scope": "Alcance",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Alcance avanzado",
"menu:edit_marker:weapon_upgrader:grip": "Empuñadura",
"menu:edit_marker:weapon_upgrader:box_clip": "Cargador grande",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Acabado de lujo",
"menu:edit_marker:weapon_upgrader:default_tint": "Tinte predeterminado",
"menu:edit_marker:weapon_upgrader:green_tint": "Tinte verde",
"menu:edit_marker:weapon_upgrader:gold_tint": "Tinte de oro",
"menu:edit_marker:weapon_upgrader:pink_tint": "Tinte rosa",
"menu:edit_marker:weapon_upgrader:army_tint": "Tinte militar",
"menu:edit_marker:weapon_upgrader:lspd_tint": "Tinte policial",
"menu:edit_marker:weapon_upgrader:orange_tint": "Tinte naranja",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Tinte de plata",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Trabajo que puede poner en venta artículos",
"menu:edit_marker:job_shop:allowed_job": "Trabajo permitido para vender",
"menu:edit_marker:job_shop:minimum_grade": "Grado mínimo permitido para vender",
"menu:edit_marker:delete_marker": "Borrar marcador",
"menu:edit_marker:close": "Cerrar",
"menu:edit_marker:save": "Guardar",
"menu:input_text:close": "Cerrar",
"menu:input_text:confirm": "Confirmar",
"menu:notification:notification": "Notificación",
"menu:notification:close": "Cerrar",
"menu:not_allowed:you_are_not_allowed": "No se le permite utilizar este menú",
"menu:not_allowed:if_you_are_admin": "Si usted es un administrador del servidor, necesita agregar permiso ACE a su server.cfg",
"menu:animations:animations": "Animaciones",
"menu:animations:add_animation": "Añador animación",
"menu:animations:close": "Cerrar",
"menu:animations:save": "Guardar",
"menu:dynamic:create_new_job": "Crear nuevo trabajo",
"menu:dynamic:new_job_label": "Nueva etiqueta del trabajo:",
"menu:dynamic:new_job_name": "Nuevo nombre del trabajo (id):",
"menu:dynamic:delete_job_confirm": "Seguro que quieres borrar este trabajo?",
"menu:dynamic:job_markers:create_marker": "Crear marcador",
"menu:dynamic:job_markers:label": "Etiqueta",
"menu:dynamic:job_markers:coord_x": "Coordenadas X",
"menu:dynamic:job_markers:coord_y": "Coordenadas Y",
"menu:dynamic:job_markers:coord_z": "Coordenadas Z",
"menu:dynamic:job_markers:current_coords": "Coordenadas actuales",
"menu:dynamic:job_markers:min_grade": "Grado mínimo",
"menu:dynamic:public_markers:create_public_marker": "Crear un marcador publico",
"menu:dynamic:public_markers:label": "Etiqueta",
"menu:dynamic:public_markers:coord_x": "Coordenadas X",
"menu:dynamic:public_markers:coord_y": "Coordenadas Y",
"menu:dynamic:public_markers:coord_z": "Coordenadas Z",
"menu:dynamic:public_markers:current_coords": "Coordenadas actuales",
"menu:dynamic:harvest:name": "Nombre (ID)",
"menu:dynamic:harvest:min_quantity": "Cantidad mínima",
"menu:dynamic:harvest:max_quantity": "Cantidad máxima",
"menu:dynamic:harvest:time_to_harvest": "Tiempo de cosechar (segundos)",
"menu:dynamic:harvest:probabilty": "probabilidad de encontrar",
"menu:dynamic:default": "Predeterminado",
"menu:dynamic:animations:animation_dictionary": "Diccionario de animación:",
"menu:dynamic:animations:animation_name": "Nombre de la animación:",
"menu:dynamic:animations:animation_duration": "Duración de la animación (segundos):",
"menu:dynamic:animations:scenario_name": "Nombre del escenario",
"menu:dynamic:animations:scenario_duration": "Duración del escenario (segundos):",
"menu:dynamic:animations:remove": "Remover",
"menu:dynamic:marker_info:stash": "Armario",
"menu:dynamic:marker_info:stash_settings": "Ajustes del armario",
"menu:dynamic:marker_info:armory": "Armeria",
"menu:dynamic:marker_info:armory_settings": "Ajustes de la armería",
"menu:dynamic:marker_info:safe": "Armario propio",
"menu:dynamic:marker_info:temporary_garage": "Garaje temporal",
"menu:dynamic:marker_info:temporary_garage_settings": "Ajustes del garaje",
"menu:dynamic:marker_info:garage_buyable": "Garaje de coches comprables",
"menu:dynamic:marker_info:garage_buyable_settings": "Ajustes del garajes",
"menu:dynamic:marker_info:garage_owned": "vehículos propios",
"menu:dynamic:marker_info:garage_owned_settings": "Ajustes del garaje",
"menu:dynamic:marker_info:boss": "Jefe",
"menu:dynamic:marker_info:boss_settings": "Ajsutes de jefe",
"menu:dynamic:marker_info:wardrobe": "Armario propio",
"menu:dynamic:marker_info:job_outfit": "Ropa del trabajo",
"menu:dynamic:marker_info:job_outfit_settings": "Estilos",
"menu:dynamic:marker_info:shop": "Tienda (Comprar artículos)",
"menu:dynamic:marker_info:shop_settings": "Tienda de artículos",
"menu:dynamic:marker_info:market": "Venta (Vender artículos)",
"menu:dynamic:marker_info:market_settings": "Venta de artículos",
"menu:dynamic:marker_info:harvest": "Punto de cosecha",
"menu:dynamic:marker_info:harvest_settings": "Punto de cosecha",
"menu:dynamic:marker_info:process": "Punto de proceso",
"menu:dynamic:marker_info:process_settings": "Artículo procesable",
"menu:dynamic:marker_info:crafting_table": "Mesa de trabajo",
"menu:dynamic:marker_info:crafting_table_settings": "Recetas de elaboración",
"menu:dynamic:marker_info:teleport": "Punto de teletransporte",
"menu:dynamic:marker_info:teleport_settings": "Ajustes de teletransporte",
"menu:dynamic:marker_info:weapon_upgrader": "Mejorador de armas",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Precios de componentes/tintes",
"menu:dynamic:marker_info:duty": "De servicio/fuera de servicio",
"menu:dynamic:marker_info:job_shop": "Tienda del trabajo",
"menu:dynamic:marker_info:job_shop_settings": "Configuración de la tienda",
"menu:dynamic:marker:crafting_table:time_to_craft": "Tiempo hasta la embarcación (segundos)",
"menu:dynamic:marker:crafting_table:result_item": "Elemento de resultado",
"menu:dynamic:marker:crafting_table:quantity": "Cantidad",
"menu:dynamic:marker:crafting_table:item_id": "ID del artículo",
"menu:dynamic:marker:crafting_table:item_quantity": "Cantidad de artículos",
"menu:dynamic:marker:crafting_table:lose_on_use": "Perder en uso",
"menu:dynamic:marker:crafting_table:remove": "Remover",
"menu:dynamic:marker:crafting_table:animations": "Animaciones",
"menu:dynamic:marker:crafting_table:add_to_craft": "Añadir a la embarcación",
"menu:dynamic:marker:crafting_table:remove_craft": "Retirar la embarcación",
"menu:dynamic:marker:temporary_garage:delete": "Eliminar",
"menu:dynamic:marker:temporary_garage:random_plate": "Matrícula aleatoria",
"menu:datatable:lengthMenu": "Mostrar _MENU_ resultados",
"menu:datatable:zeroRecords": "No hay resultados",
"menu:datatable:info": "Mostrando _PAGE_ de _PAGES_",
"menu:datatable:infoEmpty": "No hay resultados disponibles",
"menu:datatable:infoFiltered": "(filtrado por los _MAX_ resultados)",
"menu:datatable:search": "Buscar:",
"menu:datatable:next": "Siguiente",
"menu:datatable:previous": "Anterior",
"menu:chart:players_in_rank": "Jugadores en rango",
"menu:settings:player_menu_position": "Posición del menú del jugador",
"menu:settings:player_menu_position:bottom_right": "Parte inferior derecha",
"menu:settings:player_menu_position:top_right": "Abajo a la derecha",
"menu:settings:player_menu_position:bottom_left": "Parte inferior izquierda",
"menu:settings:player_menu_position:top_left": "Abajo a la izquierda",
"menu:settings:max_distance_marker": "Distancia máxima donde se puede ver el marcador",
"menu:settings:use3Dtext": "Usar texto 3D en lugar de marcadores",
"menu:settings:text_size": "Tamaño del texto",
"menu:settings:font_to_use": "Tipo de letra usado",
"menu:settings:seconds_to_lockpick_car": "Segundos para desbloquear un coche",
"menu:settings:vehicle_alarm": "Debería el vehículo tener alarma mientras se abre la cerradura?",
"menu:settings:jsfour_idcard": "Use el script jsfour-idcard (si lo tiene) para ver la tarjeta de identificación de destino en la acción comprobar identidad/permiso de conducir/licencia de armas",
"menu:settings:can_use_actions_off_duty": "Puede el jugador utilizar el menú de acciones F6 cuando está fuera de servicio?",
"menu:settings:car_driving_licenses_ids": "Carnets de conducir de coche",
"menu:settings:weapon_licenses_ids": "Carnets de armas",
"menu:settings:new_driving_license": "Nuevo permiso de conducir",
"menu:settings:add": "Añadir",
"menu:settings:new_weapon_license": "Nueva licencia de armas",
"menu:settings:can_sell_multiple_items": "Puede vender varios artículos a la vez en el mercado?",
"menu:settings:language": "Idioma",
"menu:settings:allow_afk_farming": "Permitir la cosecha automática y el proceso de marcaje agrícola",
"menu:settings:unemployed_job_id": "Número de desempleados",
"menu:settings:unemployed_job_grade": "Grado de desempleo",
"menu:settings:ace_permission": "permiso ACE",
"menu:settings:enable_discord_logs": "Activar registros de discord",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Webhook principal",
"menu:settings:separated_webhooks": "Webhooks separado",
"menu:settings:handcuffs_requires_item": "Esposar requiere artículo",
"menu:settings:handcuffs_item_name": "Nombre del artículo de las esposas",
"menu:settings:lockpick_requires_item": "Ganzuar vehículo requiere elemento",
"menu:settings:lockpick_item_name": "Nombre del artículo ganzúa",
"menu:settings:lockpickRemoveOnUse": "Perder ganzúa tras el uso",
"menu:settings:robbable_accounts": "Cuentas robables",
"menu:settings:new_robbable_account": "Nueva cuenta",
"menu:settings:canAlwaysCarryItem": "Siempre puede llevar artículos",
"menu:settings:accounts_depositable_in_safe": "Cuentas depositables en el armario propio",
"menu:settings:enable_cash_in_safes_old_esx": "Habilitar efectivo en el armario propio para la versión antigua de ESX",
"menu:settings:vehicle_reparation": "Reparación de vehículos",
"menu:settings:repair_vehicle_requires_item": "Reparación de vehículos",
"menu:settings:repair_vehicle_item_name": "Nombre del artículo kit de reparacion",
"menu:settings:lose_fixkit_on_use": "Perder kit de reparacion tras su uso",
"menu:settings:vehicle_cleaning": "Limpieza de vehículos",
"menu:settings:clean_vehicle_requires_item": "Para lavar coches necesitas una espoja",
"menu:settings:clean_vehicle_item_name": "Nombre del artículo esponja",
"menu:settings:lose_sponge_on_use": "Perder esponja tras su uso",
"menu:settings:healing": "Curar",
"menu:settings:healing_requires_item": "Para curar necesitas una venda",
"menu:settings:healing_item_name": "Nombre del artículo venda",
"menu:settings:lose_bandage_on_use": "Perder venda cuando se use",
"menu:settings:reviving": "Revivir",
"menu:settings:reviving_requires_item": "Para revivir necesitas un kit medico",
"menu:settings:reviving_item_name": "Nombre del artículo kit medico",
"menu:settings:lose_medikit_on_use": "Perder kit medico cuando se use",
"menu:settings:enable_property_outfits": "Habilitar outfits propios en el marcador de armario",
"menu:settings:apply_changes": "Aplicar cambios",
"menu:settings:restore_default_config": "Restaurar la configuración predeterminada",
"menu:are_you_sure_to_restore_settings": "Está seguro de restaurar la configuración predeterminada?",
"menu:items_dialog:title": "Lista de artículos",
"menu:items_dialog:search_item": "Buscar artículo",
"menu:weapons_dialog:title": "Lista de armas",
"menu:weapons_dialog:search_weapon": "Buscar arma",
"menu:dialog:choose_item": "Elegir artículo",
"menu:dialog:choose_weapon": "Elegir arma"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Emploi",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Marqueurs Publique",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiques",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Réglages",
"menu:create_new_job": "Créer un nouvel emploi",
"menu:job_label": "Libellé de l'emploi",
"menu:job_id": "ID de tâche",
"menu:ranks": "Rangs",
"menu:create_new_marker": "Créer un nouveau marqueur",
"menu:marker:id": "ID",
"menu:marker:label": "Étiqueter",
"menu:marker:type": "Type",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "grade Minimum",
"menu:online_players": "Joueurs en ligne",
"menu:total_players": "Nombre total de joueurs",
"menu:society_money": "L'argent de la société",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Rangs",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Marqueurs",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiques",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Réglages",
"menu:create_new_rank": "Créer un nouveau rang",
"menu:rank:id": "ID",
"menu:rank:label": "Étiqueter",
"menu:rank:name": "Nom",
"menu:rank:grade": "Grade",
"menu:rank:salary": "Un salaire",
"menu:job_settings:whitelisted": "Whitelisted",
"menu:job_settings:enable_billing": "Activer la facturation",
"menu:job_settings:enable_search_players": "Activer le vol/la recherche de joueurs",
"menu:job_settings:enable_handcuff_players": "Activer les joueurs menottes",
"menu:job_settings:enable_lockpick_players": "Activer les voitures de crochetage",
"menu:job_settings:enable_wash_vehicles": "Activer les véhicules de lavage",
"menu:job_settings:enable_repair_vehicles": "Activer les véhicules de réparation",
"menu:job_settings:enable_impound_vehicles": "Autoriser les véhicules en fourrière",
"menu:job_settings:enable_check_identities": "Activer la vérification des identités",
"menu:job_settings:enable_check_vehicle_owner": "Activer la vérification du propriétaire du véhicule",
"menu:job_settings:enable_check_driving_license": "Activer la vérification du permis de conduire",
"menu:job_settings:enable_check_weapon_license": "Activer la vérification de la licence d'arme",
"menu:job_settings:enable_heal": "Activer la guérison",
"menu:job_settings:enable_revive": "Activer la réanimation",
"menu:job_settings:delete_job": "Supprimer le travail",
"menu:job_settings:save_changes": "Sauvegarder les modifications",
"menu:rank_creation:create_rank": "Créer un classement",
"menu:rank_creation:label": "Étiqueter",
"menu:rank_creation:name": "Nom (identifiant)",
"menu:rank_creation:grade": "Grade",
"menu:rank_creation:salary": "Un salaire",
"menu:rank_creation:close": "Fermé",
"menu:rank_creation:create": "Créer",
"menu:rank_edit:edit": "Modifier le classement",
"menu:rank_edit:label": "Étiqueter",
"menu:rank_edit:name_id": "Nom (identifiant)",
"menu:rank_edit:grade": "Grade",
"menu:rank_edit:salary": "Un salaire",
"menu:rank_edit:delete": "Effacer",
"menu:rank_edit:close": "Fermé",
"menu:rank_edit:save": "Sauvegarder",
"menu:delete_dialog:delete": "Effacer",
"menu:delete_dialog:close": "fermé",
"menu:edit_marker:edit_marker": "Modifier le marqueur",
"menu:edit_marker:label": "Étiqueter",
"menu:edit_marker:marker_type": "Type de marqueur",
"menu:edit_marker:minimum_grade": "Minimum Grade",
"menu:edit_marker:specific_grades": "Grades spécifiques",
"menu:edit_marker:choose_grades": "Choisissez les Grades",
"menu:edit_marker:use_minimum_grade": "Utiliser le Grades minimale",
"menu:edit_marker:use_specific_grades": "Utiliser des Grades spécifiques",
"menu:edit_marker:marker_size": "Taille du marqueur",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Coordonnées du marqueur",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Coordonnées actuelles",
"menu:edit_marker:marker_color": "Couleur du marqueur",
"menu:edit_marker:marker_opacity": "Opacité du marqueur",
"menu:edit_marker:map_blip": "Blip de carte",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Couleur",
"menu:edit_marker:blip_scale": "Escalader",
"menu:edit_marker:standing_npc": "PNJ debout",
"menu:edit_marker:npc_model": "Modèle",
"menu:edit_marker:npc_heading": "Titre",
"menu:edit_marker:object": "Objet",
"menu:edit_marker:object_model": "Modèle",
"menu:edit_marker:object_rotation_pitch": "Terrain",
"menu:edit_marker:object_rotation_roll": "Rouler",
"menu:edit_marker:object_rotation_yaw": "Embardée",
"menu:grades_dialog:title": "Niveaux d'emploi",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Point d'apparition du véhicule",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "En-tête du point d'apparition",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Coordonnées actuelles et cap",
"menu:edit_marker:temporary_garage:vehicle_model": "Modèle de véhicule",
"menu:edit_marker:temporary_garage:vehicle_name": "Nom du véhicule",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Couleur primaire",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Couleur secondaire",
"menu:edit_marker:temporary_garage:vehicle_plate": "Plaque",
"menu:edit_marker:temporary_garage:delete": "Effacer",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nouveau modèle de véhicule",
"menu:edit_marker:temporary_garage:cant_be_empty": "Ne peut pas être vide",
"menu:edit_marker:temporary_garage:add_vehicle": "Ajouter un véhicule",
"menu:edit_marker:boss:can_wash_money": "Peut laver l'argent?",
"menu:edit_marker:boss:return_percentage_after_wash": "Pourcentage de retour après lavage",
"menu:edit_marker:boss:add_money_to_society_account": "Ajouter de l'argent au compte de la société",
"menu:edit_marker:boss:can_withdraw_money": "Peut retirer de l'argent?",
"menu:edit_marker:boss:can_deposit_money": "Peut-on déposer de l'argent ?",
"menu:edit_marker:boss:can_manage_employees": "Peut gérer les employés?",
"menu:edit_marker:boss:can_manage_wages": "Peut gérer les salaires/grades?",
"menu:edit_marker:shop:add_to_shop": "Ajouter à la boutique",
"menu:edit_marker:shop:item_id": "ID de l'article",
"menu:edit_marker:shop:item_price": "Prix de l'article",
"menu:edit_marker:shop:black_money": "Argent sale",
"menu:edit_marker:shop:remove_item": "Retirer l'objet",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Point d'apparition du véhicule",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "En-tête du point d'apparition",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Coordonnées actuelles et cap",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nouveau modèle de véhicule",
"menu:edit_marker:garage_buyable:add_vehicle": "Ajouter un véhicule",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Point d'apparition du véhicule",
"menu:edit_marker:garage_owned:spawnpoint_heading": "En-tête du point d'apparition",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Coordonnées actuelles et cap",
"menu:edit_marker:crafting_table:create_new_craft": "Créer un nouveau métier",
"menu:edit_marker:armory:is_armory_shared": "L'armurerie est-elle partagée ?",
"menu:edit_marker:armory:max_ammo_when_take": "Munitions max quand prendre?",
"menu:edit_marker:armory:delete_armory_content": "Supprimer le contenu de l'armurerie",
"menu:edit_marker:stash:delete_stash_content": "Supprimer le contenu de la cachette",
"menu:edit_marker:job_outfit:create_new_outfit": "Créer une nouvelle tenue",
"menu:edit_marker:teleport:teleport_to": "Se téléporter vers",
"menu:edit_marker:teleport:current_coords": "Coordonnées actuelles",
"menu:edit_marker:market:item_id": "ID de l'article",
"menu:edit_marker:market:item_min_price": "Prix minimum de l'article",
"menu:edit_marker:market:item_max_price": "Prix maximum de l'article",
"menu:edit_marker:market:black_money": "Argent noir?",
"menu:edit_marker:market:time_to_sell": "Il est temps de vendre",
"menu:edit_marker:market:remove": "Supprimer",
"menu:edit_marker:market:add_item": "Ajouter un item",
"menu:edit_marker:harvest:requires_a_tool": "Besoin d'un outil ?",
"menu:edit_marker:harvest:tool_to_harvest": "Outil pour récolter",
"menu:edit_marker:harvest:lose_on_use": "Perdre à l'usage",
"menu:edit_marker:harvest:quantity_to_lose": "Quantité à perdre",
"menu:edit_marker:harvest:probability_to_lose": "Probabilité de perdre",
"menu:edit_marker:harvest:disappear_after_use": "Disparaître après utilisation",
"menu:edit_marker:harvest:disappear_seconds": "Disparaître secondes",
"menu:edit_marker:harvest:animations": "Animations",
"menu:edit_marker:harvest:add_item": "Ajouter un item",
"menu:edit_marker:process:remove_item": "Retirer l'objet",
"menu:edit_marker:process:give_item": "Donner l'article",
"menu:edit_marker:process:time_to_process": "Temps de traitement",
"menu:edit_marker:process:animations": "Animations",
"menu:edit_marker:weapon_upgrader:extended_clip": "Clip prolongé",
"menu:edit_marker:weapon_upgrader:drum_clip": "Clip de batterie",
"menu:edit_marker:weapon_upgrader:flashlight": "Lampe de poche",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppresseur",
"menu:edit_marker:weapon_upgrader:scope": "Porté",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Portée avancée",
"menu:edit_marker:weapon_upgrader:grip": "Saisir",
"menu:edit_marker:weapon_upgrader:box_clip": "Clip de boîte",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Finition de luxe",
"menu:edit_marker:weapon_upgrader:default_tint": "Teinte par défaut",
"menu:edit_marker:weapon_upgrader:green_tint": "Teinte verte",
"menu:edit_marker:weapon_upgrader:gold_tint": "Teinte dorée",
"menu:edit_marker:weapon_upgrader:pink_tint": "Teinte rose",
"menu:edit_marker:weapon_upgrader:army_tint": "teinte armée",
"menu:edit_marker:weapon_upgrader:lspd_tint": "teinte LSPD",
"menu:edit_marker:weapon_upgrader:orange_tint": "Teinte orangée",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Teinte platine",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Emploi pouvant mettre en vente des objets",
"menu:edit_marker:job_shop:allowed_job": "Emploi autorisé à vendre",
"menu:edit_marker:job_shop:minimum_grade": "Grade minimum autorisé à vendre",
"menu:edit_marker:delete_marker": "Supprimer le marqueur",
"menu:edit_marker:close": "Fermé",
"menu:edit_marker:save": "Sauvegarder",
"menu:input_text:close": "Fermé",
"menu:input_text:confirm": "Confirmer",
"menu:notification:notification": "Notification",
"menu:notification:close": "Fermé",
"menu:not_allowed:you_are_not_allowed": "Vous n'êtes pas autorisé à utiliser ce menu",
"menu:not_allowed:if_you_are_admin": "Si vous êtes un administrateur de serveur, vous devez ajouter l'autorisation ACE à votre server.cfg",
"menu:animations:animations": "Animations",
"menu:animations:add_animation": "Ajouter une animation",
"menu:animations:close": "fermé",
"menu:animations:save": "sauvegarder",
"menu:dynamic:create_new_job": "Créer un nouvel emploi",
"menu:dynamic:new_job_label": "Nouvelle étiquette d'emploi :",
"menu:dynamic:new_job_name": "Nom du nouveau travail (identifiant) :",
"menu:dynamic:delete_job_confirm": "Êtes-vous sûr de vouloir supprimer ce travail?",
"menu:dynamic:job_markers:create_marker": "Étiqueter",
"menu:dynamic:job_markers:label": "Étiqueter",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Coordonnées actuelles",
"menu:dynamic:job_markers:min_grade": "Note minimale",
"menu:dynamic:public_markers:create_public_marker": "Créer un marqueur public",
"menu:dynamic:public_markers:label": "Étiqueter",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "Coordonnées actuelles",
"menu:dynamic:harvest:name": "Nom (ID)",
"menu:dynamic:harvest:min_quantity": "Quantité minimum",
"menu:dynamic:harvest:max_quantity": "Quantité maximale",
"menu:dynamic:harvest:time_to_harvest": "Temps de récolte (secondes)",
"menu:dynamic:harvest:probabilty": "Probabilité de trouver",
"menu:dynamic:default": "Défaut",
"menu:dynamic:animations:animation_dictionary": "Dictionnaire d'animations :",
"menu:dynamic:animations:animation_name": "Nom de l'animation :",
"menu:dynamic:animations:animation_duration": "Durée de l'animation (secondes) :",
"menu:dynamic:animations:scenario_name": "Nom du scénario",
"menu:dynamic:animations:scenario_duration": "Durée du scénario (secondes) :",
"menu:dynamic:animations:remove": "Supprimer",
"menu:dynamic:marker_info:stash": "Cache",
"menu:dynamic:marker_info:stash_settings": "Paramètres de cache",
"menu:dynamic:marker_info:armory": "Armurerie",
"menu:dynamic:marker_info:armory_settings": "Paramètres de l'armurerie",
"menu:dynamic:marker_info:safe": "En sécurité",
"menu:dynamic:marker_info:temporary_garage": "Garage - Véhicules temporaires",
"menu:dynamic:marker_info:temporary_garage_settings": "Paramètres du garage",
"menu:dynamic:marker_info:garage_buyable": "Garage - Véhicules achetables",
"menu:dynamic:marker_info:garage_buyable_settings": "Paramètres du garage",
"menu:dynamic:marker_info:garage_owned": "Véhicules possédés",
"menu:dynamic:marker_info:garage_owned_settings": "Paramètres du garage",
"menu:dynamic:marker_info:boss": "Patron",
"menu:dynamic:marker_info:boss_settings": "Paramètres du patron",
"menu:dynamic:marker_info:wardrobe": "Garde-robe - Tenues enregistrées par le joueur",
"menu:dynamic:marker_info:job_outfit": "Tenue de travail",
"menu:dynamic:marker_info:job_outfit_settings": "Tenues",
"menu:dynamic:marker_info:shop": "Boutique (acheter des articles)",
"menu:dynamic:marker_info:shop_settings": "Articles de la boutique",
"menu:dynamic:marker_info:market": "Marché (vendre des objets)",
"menu:dynamic:marker_info:market_settings": "Articles du marché",
"menu:dynamic:marker_info:harvest": "Point de récolte",
"menu:dynamic:marker_info:harvest_settings": "Objets récoltables",
"menu:dynamic:marker_info:process": "Point de traitement",
"menu:dynamic:marker_info:process_settings": "Article traitable",
"menu:dynamic:marker_info:crafting_table": "Table d'artisanat",
"menu:dynamic:marker_info:crafting_table_settings": "Recettes d'artisanat",
"menu:dynamic:marker_info:teleport": "Point de téléportation",
"menu:dynamic:marker_info:teleport_settings": "Paramètres de téléportation",
"menu:dynamic:marker_info:weapon_upgrader": "Améliorateur d'armes",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Prix des composants/teintes",
"menu:dynamic:marker_info:duty": "Marche/Arrêt",
"menu:dynamic:marker_info:job_shop": "Atelier d'emploi",
"menu:dynamic:marker_info:job_shop_settings": "Paramètres de la boutique",
"menu:dynamic:marker:crafting_table:time_to_craft": "Temps de fabrication (secondes)",
"menu:dynamic:marker:crafting_table:result_item": "Élément de résultat",
"menu:dynamic:marker:crafting_table:quantity": "Quantité",
"menu:dynamic:marker:crafting_table:item_id": "ID de l'article",
"menu:dynamic:marker:crafting_table:item_quantity": "Quantité d'article",
"menu:dynamic:marker:crafting_table:lose_on_use": "Perdre à l'usage",
"menu:dynamic:marker:crafting_table:remove": "Supprimer",
"menu:dynamic:marker:crafting_table:animations": "Animations",
"menu:dynamic:marker:crafting_table:add_to_craft": "Ajouter à l'artisanat",
"menu:dynamic:marker:crafting_table:remove_craft": "Supprimer l'artisanat",
"menu:dynamic:marker:temporary_garage:delete": "Effacer",
"menu:dynamic:marker:temporary_garage:random_plate": "Plaque aléatoire",
"menu:datatable:lengthMenu": "Afficher les résultats de _MENU_",
"menu:datatable:zeroRecords": "Aucun résultat",
"menu:datatable:info": "Affichage de _PAGE_ sur _PAGES_",
"menu:datatable:infoEmpty": "Aucun résultat disponible",
"menu:datatable:infoFiltered": "(filtré à partir des résultats MAX)",
"menu:datatable:search": "Chercher:",
"menu:datatable:next": "Suivant",
"menu:datatable:previous": "Précédent",
"menu:chart:players_in_rank": "Joueurs classés",
"menu:settings:player_menu_position": "Position du menu du lecteur",
"menu:settings:player_menu_position:bottom_right": "En bas à droite",
"menu:settings:player_menu_position:top_right": "En haut à droite",
"menu:settings:player_menu_position:bottom_left": "En bas à gauche",
"menu:settings:player_menu_position:top_left": "En haut à gauche",
"menu:settings:max_distance_marker": "Distance maximale où le marqueur peut être vu",
"menu:settings:use3Dtext": "Utilisez du texte 3D au lieu de marqueurs",
"menu:settings:text_size": "Taille du texte",
"menu:settings:font_to_use": "Police à utiliser",
"menu:settings:seconds_to_lockpick_car": "Secondes pour crocheter une voiture",
"menu:settings:vehicle_alarm": "Le véhicule doit-il avoir une alarme pendant le crochetage ?",
"menu:settings:jsfour_idcard": "Utilisez le script jsfour-idcard (si vous l'avez) pour afficher la carte d'identité cible dans l'action de vérification d'identité/licence de véhicule/licence d'arme",
"menu:settings:can_use_actions_off_duty": "Le joueur peut-il utiliser le menu d'actions F6 lorsqu'il n'est pas en service ?",
"menu:settings:car_driving_licenses_ids": "Identifiants de permis de conduire",
"menu:settings:weapon_licenses_ids": "Identifiants des licences d'armes",
"menu:settings:new_driving_license": "Nouveau permis de conduire",
"menu:settings:add": "Ajouter",
"menu:settings:new_weapon_license": "Nouveau permis d'armes",
"menu:settings:can_sell_multiple_items": "Peut-on vendre plusieurs objets à la fois sur le marché ?",
"menu:settings:language": "Langue",
"menu:settings:allow_afk_farming": "Activer la récolte automatique et l'agriculture de marqueur de processus",
"menu:settings:unemployed_job_id": "ID de l'emploi au chômage",
"menu:settings:unemployed_job_grade": "Niveau d'emploi au chômage",
"menu:settings:ace_permission": "Autorisation ACE",
"menu:settings:enable_discord_logs": "Activer les journaux de discorde",
"menu:settings:discord_webhooks": "lien vers discord",
"menu:settings:main_webhook": "lien principal",
"menu:settings:separated_webhooks": "Separated lien",
"menu:settings:handcuffs_requires_item": "Les menottes nécessitent un article",
"menu:settings:handcuffs_item_name": "Nom de l'article menottes",
"menu:settings:lockpick_requires_item": "Le véhicule de crochetage nécessite un élément",
"menu:settings:lockpick_item_name": "Nom de l'élément de Lockpick",
"menu:settings:lockpickRemoveOnUse": "Perdre le Lockpick à l'utilisation",
"menu:settings:robbable_accounts": "Comptes piratables",
"menu:settings:new_robbable_account": "Nouveau compte",
"menu:settings:canAlwaysCarryItem": "Peut toujours transporter des objets",
"menu:settings:accounts_depositable_in_safe": "Comptes déposables en coffre-fort",
"menu:settings:enable_cash_in_safes_old_esx": "Activer les espèces en coffre-fort pour l'ancienne version d'ESX",
"menu:settings:vehicle_reparation": "Réparation de véhicule",
"menu:settings:repair_vehicle_requires_item": "Le véhicule de réparation nécessite un élément",
"menu:settings:repair_vehicle_item_name": "Nom de l'élément du kit de réparation",
"menu:settings:lose_fixkit_on_use": "Perdre le kit de réparation à l'utilisation",
"menu:settings:vehicle_cleaning": "Nettoyage de véhicule",
"menu:settings:clean_vehicle_requires_item": "Véhicule propre nécessite un article",
"menu:settings:clean_vehicle_item_name": "Nom de l'élément éponge",
"menu:settings:lose_sponge_on_use": "Perdre l'éponge à l'utilisation",
"menu:settings:healing": "Guérison",
"menu:settings:healing_requires_item": "La guérison nécessite un objet",
"menu:settings:healing_item_name": "Nom de l'article de pansement",
"menu:settings:lose_bandage_on_use": "Perdre le bandage à l'utilisation",
"menu:settings:reviving": "Faire revivre",
"menu:settings:reviving_requires_item": "La réanimation nécessite un élément",
"menu:settings:reviving_item_name": "Nom de l'élément Medikit",
"menu:settings:lose_medikit_on_use": "Perdre le medikit à l'utilisation",
"menu:settings:enable_property_outfits": "Activer les tenues du magasin de données de propriété dans le marqueur de garde-robe",
"menu:settings:apply_changes": "Appliquer les modifications",
"menu:settings:restore_default_config": "Restaurer la configuration par défaut",
"menu:are_you_sure_to_restore_settings": "Êtes-vous sûr de restaurer les paramètres par défaut?",
"menu:items_dialog:title": "Liste d'articles",
"menu:items_dialog:search_item": "Recherche article",
"menu:weapons_dialog:title": "Liste des armes",
"menu:weapons_dialog:search_weapon": "Rechercher une arme",
"menu:dialog:choose_item": "Choisir l'article",
"menu:dialog:choose_weapon": "Choisir l'arme"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Munkák",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Nyilvános jelzök",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statisztikák",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Beállítások",
"menu:create_new_job": "Új munka létrehozása",
"menu:job_label": "Munka neve",
"menu:job_id": "Munka ID",
"menu:ranks": "Rang",
"menu:create_new_marker": "Új marker létrehozása",
"menu:marker:id": "ID",
"menu:marker:label": "Felirat:",
"menu:marker:type": "Típus",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimális fokozat",
"menu:online_players": "Online játékosok",
"menu:total_players": "Összes játékos",
"menu:society_money": "Társadalmi pénz",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Rangok",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Jelzők",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statisztikák",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Beállítások",
"menu:create_new_rank": "Új rang létrehozása",
"menu:rank:id": "ID",
"menu:rank:label": "Felirat:",
"menu:rank:name": "Név",
"menu:rank:grade": "Fokozat",
"menu:rank:salary": "Fizetés",
"menu:job_settings:whitelisted": "Fehérlistás",
"menu:job_settings:enable_billing": "Számlázás aktiválása",
"menu:job_settings:enable_search_players": "Engedélyezze a rablást/keresést",
"menu:job_settings:enable_handcuff_players": "Engedélyezze a bilincs használatát",
"menu:job_settings:enable_lockpick_players": "Engedélyezze a zárfeltörö autókat",
"menu:job_settings:enable_wash_vehicles": "A jármüvek mosásának engedélyezése",
"menu:job_settings:enable_repair_vehicles": "Jármüvek javításának engedélyezése",
"menu:job_settings:enable_impound_vehicles": "Engedélyezze a jármüvek lefoglalását",
"menu:job_settings:enable_check_identities": "Az identitások ellenörzésének engedélyezése",
"menu:job_settings:enable_check_vehicle_owner": "Engedélyezze a jármü tulajdonosának ellenörzését",
"menu:job_settings:enable_check_driving_license": "Engedélyezze a jogosítvány ellenörzését",
"menu:job_settings:enable_check_weapon_license": "Fegyverengedély ellenörzésének engedélyezése",
"menu:job_settings:enable_heal": "Engedélyezze a gyógyulást",
"menu:job_settings:enable_revive": "Engedélyezze a felélesztést",
"menu:job_settings:delete_job": "Munka törlése",
"menu:job_settings:save_changes": "Változtatások mentése",
"menu:rank_creation:create_rank": "Hozzon létre rangot",
"menu:rank_creation:label": "Címke",
"menu:rank_creation:name": "Név (id)",
"menu:rank_creation:grade": "Fokozat",
"menu:rank_creation:salary": "Fizetés",
"menu:rank_creation:close": "Bezárás",
"menu:rank_creation:create": "létrehoz",
"menu:rank_edit:edit": "Rang szerkesztése",
"menu:rank_edit:label": "Címke",
"menu:rank_edit:name_id": "Név(id)",
"menu:rank_edit:grade": "Fokozat",
"menu:rank_edit:salary": "Fizetés",
"menu:rank_edit:delete": "Töröl",
"menu:rank_edit:close": "Bezárás",
"menu:rank_edit:save": "Mentés",
"menu:delete_dialog:delete": "Töröl",
"menu:delete_dialog:close": "Bezárás",
"menu:edit_marker:edit_marker": "Jelzö szerkesztés",
"menu:edit_marker:label": "Címke",
"menu:edit_marker:marker_type": "Jelölö típusa",
"menu:edit_marker:minimum_grade": "Minimum fokozat",
"menu:edit_marker:specific_grades": "Konkrét fokozatok",
"menu:edit_marker:choose_grades": "Válasszon fokozatot",
"menu:edit_marker:use_minimum_grade": "Használjon minimális fokozatot",
"menu:edit_marker:use_specific_grades": "Használjon speciális fokozatot",
"menu:edit_marker:marker_size": "Jelzö mérete",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Jelzö kordináta",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Aktuális koordináták",
"menu:edit_marker:marker_color": "Jelzöszíne",
"menu:edit_marker:marker_opacity": "Jelzö átlátszatlanság",
"menu:edit_marker:map_blip": "Térkép radar",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Szine",
"menu:edit_marker:blip_scale": "Skála",
"menu:edit_marker:standing_npc": "Álló NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Cím",
"menu:edit_marker:object": "Objekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Hangmagasság",
"menu:edit_marker:object_rotation_roll": "Tekercs",
"menu:edit_marker:object_rotation_yaw": "Legyezömozgás",
"menu:grades_dialog:title": "Munka fokozatai",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Jármü Spawnpoint",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpoint cím",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Aktuális koordináták és irányvonal",
"menu:edit_marker:temporary_garage:vehicle_model": "Jármü Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Jármü Név",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Elsödleges szín",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Másodlagos szín",
"menu:edit_marker:temporary_garage:vehicle_plate": "Lemez",
"menu:edit_marker:temporary_garage:delete": "Töröl",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Új jármümodell",
"menu:edit_marker:temporary_garage:cant_be_empty": "Nem lehet üres",
"menu:edit_marker:temporary_garage:add_vehicle": "Jármü hozzáadása",
"menu:edit_marker:boss:can_wash_money": "Lehet pénzt mosni?",
"menu:edit_marker:boss:return_percentage_after_wash": "Megtérülési százalék mosás után",
"menu:edit_marker:boss:add_money_to_society_account": "Adjon hozzá pénzt a társadalmi számlához",
"menu:edit_marker:boss:can_withdraw_money": "Lehet pénzt felvenni?",
"menu:edit_marker:boss:can_deposit_money": "Lehet pénzt befizetni?",
"menu:edit_marker:boss:can_manage_employees": "Tudja irányítani az alkalmazottakat?",
"menu:edit_marker:boss:can_manage_wages": "Tudja kezelni a béreket/osztályzatokat?",
"menu:edit_marker:boss:maximum_salary": "Maximális fizetés",
"menu:edit_marker:shop:add_to_shop": "Hozzáadás a bolthoz",
"menu:edit_marker:shop:item_id": "Tárgy ID",
"menu:edit_marker:shop:item_price": "Darab ár",
"menu:edit_marker:shop:black_money": "Fekete pénz",
"menu:edit_marker:shop:remove_item": "Elem eltávolítása",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Jármü Spawnpoint",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpoint cím",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Aktuális koordináták és irányvonal",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Új járműmodell",
"menu:edit_marker:garage_buyable:add_vehicle": "Jármü hozzáadása",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Jármü Spawnpoint",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpoint címsor",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Aktuális koordináták és irányvonal",
"menu:edit_marker:crafting_table:create_new_craft": "Hozzon létre új mesterséget",
"menu:edit_marker:armory:is_armory_shared": "A fegyvertár közös?",
"menu:edit_marker:armory:max_ammo_when_take": "Maximális löszer, amikor felveszi?",
"menu:edit_marker:armory:delete_armory_content": "Fegyvertár tartalmának törlése",
"menu:edit_marker:stash:delete_stash_content": "Rejtekhely tartalmának törlése",
"menu:edit_marker:job_outfit:create_new_outfit": "Új ruházat létrehozása",
"menu:edit_marker:teleport:teleport_to": "Teleportálj a",
"menu:edit_marker:teleport:current_coords": "Jelenlegi koordináták",
"menu:edit_marker:market:item_id": "Tárgy ID",
"menu:edit_marker:market:item_min_price": "Tárgy minimális ár",
"menu:edit_marker:market:item_max_price": "Tárgy maximum ár",
"menu:edit_marker:market:black_money": "Fekete pénz?",
"menu:edit_marker:market:time_to_sell": "Ideje eladni",
"menu:edit_marker:market:remove": "Távolítsa el",
"menu:edit_marker:market:add_item": "Tárgy hozzáadása",
"menu:edit_marker_market:society_percentage": "A társadalomnak juttatott százalékos arány",
"menu:edit_marker:harvest:requires_a_tool": "Szerszámra van szükség?",
"menu:edit_marker:harvest:tool_to_harvest": "Eszköz a betakarításhoz",
"menu:edit_marker:harvest:lose_on_use": "Veszteség a használat során",
"menu:edit_marker:harvest:quantity_to_lose": "Elveszítendö mennyiség",
"menu:edit_marker:harvest:probability_to_lose": "Vesztés valószünüsége",
"menu:edit_marker:harvest:disappear_after_use": "Használat után eltünik",
"menu:edit_marker:harvest:disappear_seconds": "Másodpercek alatt eltünik",
"menu:edit_marker:harvest:animations": "Animációk",
"menu:edit_marker:harvest:add_item": "Tárgy hozzáadása",
"menu:edit_marker:process:remove_item": "Eltávolítani az elemet",
"menu:edit_marker:process:give_item": "Adj tárgyat",
"menu:edit_marker:process:time_to_process": "Feldolgozási idő",
"menu:edit_marker:process:animations": "Animációk",
"menu:edit_marker:weapon_upgrader:extended_clip": "Kiterjesztett klip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Dob Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Zseblámpa",
"menu:edit_marker:weapon_upgrader:suppressor": "Szörö",
"menu:edit_marker:weapon_upgrader:scope": "Hatókör",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Haladó hatókör",
"menu:edit_marker:weapon_upgrader:grip": "Fogás",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxus kivitel",
"menu:edit_marker:weapon_upgrader:default_tint": "Alapértelmezett árnyalat",
"menu:edit_marker:weapon_upgrader:green_tint": "Zöld árnyalat",
"menu:edit_marker:weapon_upgrader:gold_tint": "Arany árnyalat",
"menu:edit_marker:weapon_upgrader:pink_tint": "Rózsaszín árnyalat",
"menu:edit_marker:weapon_upgrader:army_tint": "Hadsereg árnyalat",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD árnyalat",
"menu:edit_marker:weapon_upgrader:orange_tint": "narancs árnyalat",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platina árnyalatt",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Munka, amivel árusíthat tárgyakat",
"menu:edit_marker:job_shop:allowed_job": "Eladó engedélyezett állás",
"menu:edit_marker:job_shop:minimum_grade": "Eladható minimális osztályzat",
"menu:edit_marker:delete_marker": "Jelölö törlése",
"menu:edit_marker:close": "Bezárás",
"menu:edit_marker:save": "Mentés",
"menu:input_text:close": "Bezárás",
"menu:input_text:confirm": "Megerösít",
"menu:notification:notification": "Értesítés",
"menu:notification:close": "Bezárás",
"menu:not_allowed:you_are_not_allowed": "Ezt a menüt nem használhatod",
"menu:not_allowed:if_you_are_admin": "Ha te szerveradminisztrátor, ACE-engedélyt kell adnia a server.cfg fájlhoz",
"menu:animations:animations": "Animációk",
"menu:animations:add_animation": "Animáció hozzáadása",
"menu:animations:close": "Bezárás",
"menu:animations:save": "Mentés",
"menu:dynamic:create_new_job": "Hozzon létre új munkát",
"menu:dynamic:new_job_label": "Új munkacímke:",
"menu:dynamic:new_job_name": "Új munkanév(id):",
"menu:dynamic:delete_job_confirm": "Biztosan törlöd ezt a munkát?",
"menu:dynamic:job_markers:create_marker": "Jelzö létrehozása",
"menu:dynamic:job_markers:label": "Címke",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Aktuális koordináták",
"menu:dynamic:job_markers:min_grade": "Minimum fokozat",
"menu:dynamic:public_markers:create_public_marker": "Nyilvános jelölö létrehozása",
"menu:dynamic:public_markers:label": "Címke",
"menu:dynamic:public_markers:coord_x": "koordináta X",
"menu:dynamic:public_markers:coord_y": "koordináta Y",
"menu:dynamic:public_markers:coord_z": "koordináta Z",
"menu:dynamic:public_markers:current_coords": "Aktuális koordináták",
"menu:dynamic:harvest:name": "Név (ID)",
"menu:dynamic:harvest:min_quantity": "Minimális mennyiség",
"menu:dynamic:harvest:max_quantity": "Maximális mennyiség",
"menu:dynamic:harvest:time_to_harvest": "A betakarítás ideje (másodperc)",
"menu:dynamic:harvest:probabilty": "A megtalálás valószínüsége",
"menu:dynamic:default": "Alapértelmezett",
"menu:dynamic:animations:animation_dictionary": "Animációs szótár:",
"menu:dynamic:animations:animation_name": "Animáció neve:",
"menu:dynamic:animations:animation_duration": "Animáció időtartama (másodperc):",
"menu:dynamic:animations:scenario_name": "Forgatókönyv neve:",
"menu:dynamic:animations:scenario_duration": "A forgatókönyv időtartama (másodperc):",
"menu:dynamic:animations:remove": "Távolítsa el",
"menu:dynamic:marker_info:stash": "Rejtekhelyre eltesz",
"menu:dynamic:marker_info:stash_settings": "Rejtekhely beállítások",
"menu:dynamic:marker_info:armory": "Fegyvertár",
"menu:dynamic:marker_info:armory_settings": "Fegyvertár beállítások",
"menu:dynamic:marker_info:safe": "Biztonságos",
"menu:dynamic:marker_info:temporary_garage": "Garázs - Átmeneti jármüvek",
"menu:dynamic:marker_info:temporary_garage_settings": "Garázs beállítások",
"menu:dynamic:marker_info:garage_buyable": "Garázs - Megvásárolható jármüvek",
"menu:dynamic:marker_info:garage_buyable_settings": "Garázs beállítások",
"menu:dynamic:marker_info:garage_owned": "Saját tulajdonú járművek",
"menu:dynamic:marker_info:garage_owned_settings": "Garázs beállítások",
"menu:dynamic:marker_info:boss": "Fönök",
"menu:dynamic:marker_info:boss_settings": "Fünöki beállítások",
"menu:dynamic:marker_info:wardrobe": "Ruhatár - A játékos által elmentett ruhák",
"menu:dynamic:marker_info:job_outfit": "Munkaruha",
"menu:dynamic:marker_info:job_outfit_settings": "Ruházat",
"menu:dynamic:marker_info:shop": "Bolt (tárgyak vásárlása)",
"menu:dynamic:marker_info:shop_settings": "Bolti tárgyak",
"menu:dynamic:marker_info:market": "Piac (tárgyak eladása)",
"menu:dynamic:marker_info:market_settings": "Piaci termékek",
"menu:dynamic:marker_info:harvest": "A betakarítási pont",
"menu:dynamic:marker_info:harvest_settings": "Betakarítható tárgyak",
"menu:dynamic:marker_info:process": "Feldolgozási pont",
"menu:dynamic:marker_info:process_settings": "Feldolgozható termék",
"menu:dynamic:marker_info:crafting_table": "Kézmüves asztal",
"menu:dynamic:marker_info:crafting_table_settings": "Receptek készítése",
"menu:dynamic:marker_info:teleport": "Teleport pont",
"menu:dynamic:marker_info:teleport_settings": "Teleport beálitás",
"menu:dynamic:marker_info:weapon_upgrader": "Fegyver fejlesztö",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Alkatrészek/árnyalatok árai",
"menu:dynamic:marker_info:duty": "Be/ki szolgálat",
"menu:dynamic:marker_info:job_shop": "Munkabolt",
"menu:dynamic:marker_info:job_shop_settings": "Bolt beállításai",
"menu:dynamic:marker:crafting_table:time_to_craft": "A kézmüvességig eltelt idö (másodpercek)",
"menu:dynamic:marker:crafting_table:result_item": "Eredmény elem",
"menu:dynamic:marker:crafting_table:quantity": "Mennyiség",
"menu:dynamic:marker:crafting_table:item_id": "Tárgy ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Cikk mennyisége",
"menu:dynamic:marker:crafting_table:lose_on_use": "Veszteség a használat során",
"menu:dynamic:marker:crafting_table:remove": "Távolítsa el a",
"menu:dynamic:marker:crafting_table:animations": "Animációk",
"menu:dynamic:marker:crafting_table:add_to_craft": "Hozzáadás a kézművességhez",
"menu:dynamic:marker:crafting_table:remove_craft": "Kézmüvesség eltávolítása",
"menu:dynamic:marker:temporary_garage:delete": "Törlés",
"menu:dynamic:marker:temporary_garage:random_plate": "Véletlenszerű tányér",
"menu:datatable:lengthMenu": "Menü eredmények mutatása",
"menu:datatable:zeroRecords": "Nincs eredmény",
"menu:datatable:info": "Az oldal oldalának megjelenítése",
"menu:datatable:infoEmpty": "Nem állnak rendelkezésre eredmények",
"menu:datatable:infoFiltered": "(_MAX_ eredményekből kiszürve)",
"menu:datatable:search": "Keresés:",
"menu:datatable:next": "Következő",
"menu:datatable:previous": "Előző",
"menu:chart:players_in_rank": "A rangsorban szereplö játékosok",
"menu:settings:player_menu_position": "Játékos menü pozíciója",
"menu:settings:player_menu_position:bottom_right": "Jobbra lent",
"menu:settings:player_menu_position:top_right": "Jobbra fent",
"menu:settings:player_menu_position:right": "Jobbra",
"menu:settings:player_menu_position:bottom_left": "Balra lent",
"menu:settings:player_menu_position:top_left": "Balra fent",
"menu:settings:player_menu_position:left": "Balra",
"menu:settings:max_distance_marker": "Maximális távolság, ahol a jelölö látható",
"menu:settings:use3Dtext": " 3D szöveg használata jelölök helyett",
"menu:settings:text_size": "Szöveg mérete",
"menu:settings:font_to_use": "Használható betütípus",
"menu:settings:seconds_to_lockpick_car": "Másodpercek az autó feltöréséhez",
"menu:settings:vehicle_alarm": "Kell-e a jármünek riasztóval rendelkeznie a zárfeltárás során?",
"menu:settings:jsfour_idcard": "Használja a jsfour-idcard szkriptet (ha rendelkezik vele) a személyazonosság/jogosítvány/fegyvertartási engedély ellenőrzése müveletben a célszemélyi igazolvány megtekintéséhez.",
"menu:settings:can_use_actions_off_duty": "Használhatja a játékos az F6 akciók menüt, amikor nincs szolgálatban?",
"menu:settings:car_driving_licenses_ids": "Gépjármű-vezetői engedélyek ID",
"menu:settings:weapon_licenses_ids": "Fegyvertartási engedélyek ID",
"menu:settings:new_driving_license": "Új vezetöi engedély",
"menu:settings:add": "Add",
"menu:settings:new_weapon_license": "Új fegyvertartási engedély",
"menu:settings:can_sell_multiple_items": "Egyszerre több terméket is eladhatok a piacon?",
"menu:settings:language": "Nyelv",
"menu:settings:allow_afk_farming": "Automatikus betakarítás és folyamatjelölö gazdálkodás lehetövé tétele",
"menu:settings:unemployed_job_id": "Munkanélküli állás ID",
"menu:settings:unemployed_job_grade": "Munkanélküliségi besorolás",
"menu:settings:ace_permission": "ACE engedély",
"menu:settings:enable_discord_logs": "Discord naplók engedélyezése",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Fö webhook",
"menu:settings:separated_webhooks": "Elkülönített webhooks",
"menu:settings:handcuffs_requires_item": "Kézbilincs tételre van szükség",
"menu:settings:handcuffs_item_name": "Bilincs termék neve",
"menu:settings:lockpick_requires_item": "Jármö feltörö tárgyat igányel",
"menu:settings:lockpick_item_name": "Zárfeltoro neve",
"menu:settings:lockpickRemoveOnUse": "Elveszíted a lakatpálcát használatakor",
"menu:settings:robbable_accounts": "Kirabolható számlák",
"menu:settings:new_robbable_account": "Új fiók",
"menu:settings:canAlwaysCarryItem": "Mindig szállíthat tárgyakat",
"menu:settings:accounts_depositable_in_safe": "Széfben elhelyezett számlák",
"menu:settings:enable_cash_in_safes_old_esx": "A régi ESX-verzióban a széfben lévő készpénz engedélyezése",
"menu:settings:vehicle_reparation": "Jármüjavítás",
"menu:settings:repair_vehicle_requires_item": "A jármü javításához tárgyra van szükség",
"menu:settings:repair_vehicle_item_name": "javítási készlet neve",
"menu:settings:lose_fixkit_on_use": "A javítási készlet elvesztése használat közben",
"menu:settings:vehicle_cleaning": "Jármütisztítás",
"menu:settings:clean_vehicle_requires_item": "Tiszta jármüvet igényel",
"menu:settings:clean_vehicle_item_name": "Szivacs elem neve",
"menu:settings:lose_sponge_on_use": "Használat közben veszítse el a szivacsot",
"menu:settings:healing": "Gyógyulás",
"menu:settings:healing_requires_item": "A gyógyuláshoz tétel kell",
"menu:settings:healing_item_name": "A kötszer elem neve",
"menu:settings:lose_bandage_on_use": "Használat közben veszítse el a kötszert",
"menu:settings:reviving": "Újraélesztés",
"menu:settings:reviving_requires_item": "Az újraélesztéshez elem szükséges",
"menu:settings:reviving_item_name": "Medkit termék neve",
"menu:settings:lose_medikit_on_use": "Használat közben elveszíti a medikitet",
"menu:settings:enable_property_outfits": "Az ingatlan adattár ruházatának engedélyezése a gardrób jelölönen",
"menu:settings:apply_changes": "Módosítások elfogadása",
"menu:settings:restore_default_config": "Az alapértelmezett konfiguráció visszaállítása",
"menu:are_you_sure_to_restore_settings": "Biztosan visszaállítja az alapértelmezett beállításokat?",
"menu:items_dialog:title": "Tétellista",
"menu:items_dialog:search_item": "Elem keresése",
"menu:weapons_dialog:title": "Fegyverlista",
"menu:weapons_dialog:search_weapon": "Fegyver keresés",
"menu:dialog:choose_item": "Válasszon tárgyat",
"menu:dialog:choose_weapon": "Válasszon fegyvert",
"menu:settings:actions_menu_key": "Kulcs a müveletek menü megnyitásához",
"menu:settings:park_all_owned_vehicles_on_restart": "Az újraindításkor parkolja le az összes saját járművét",
"menu:account_name": "Felhasználónév",
"menu:accounts_dialog:title": "Fiók lista",
"menu:minimum_amount": "Minimális mennyiség",
"menu:edit_marker:requires_minimum_account_money": "Minimum pénz szükséges a számlára?",
"menu:actions": "Tevékenységek",
"menu:settings:freeze_when_soft_handcuffed": "Állj meg, ha puha bilincset viselsz",
"menu:settings:freeze_when_hard_handcuffed": "Állj meg, ha kemény bilincset viselsz",
"menu:coords": "Koordináták",
"menu:heading": "Cím",
"menu:add_spawnpoint": "Add spawnpoint",
"menu:spawnpoints": "Spawnpoints",
"menu:radius": "Sugár",
"menu:settings:target_must_be_handcuffed_for_search": "Target must be handcuffed for search/rob"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Lavori",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markers pubblici",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiche",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Impostazioni",
"menu:create_new_job": "Crea nuovo lavoro",
"menu:job_label": "Nome lavoro",
"menu:job_id": "ID lavoro",
"menu:ranks": "Ranghi",
"menu:create_new_marker": "Crea nuovo marker",
"menu:marker:id": "ID",
"menu:marker:label": "Nome",
"menu:marker:type": "Tipo",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Grado minimo",
"menu:online_players": "Giocatori online",
"menu:total_players": "Tutti i giocatori",
"menu:society_money": "Soldi società",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Ranghi",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markers",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiche",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Impostazioni",
"menu:create_new_rank": "Crea nuovo rango",
"menu:rank:id": "ID",
"menu:rank:label": "Nome mostrato",
"menu:rank:name": "Nome",
"menu:rank:grade": "Grado",
"menu:rank:salary": "Salario",
"menu:job_settings:whitelisted": "Whitelistato",
"menu:job_settings:enable_billing": "Abilita fatture",
"menu:job_settings:enable_search_players": "Abilita perquisizione",
"menu:job_settings:enable_handcuff_players": "Abilita ammanettamento",
"menu:job_settings:enable_lockpick_players": "Abilita scassinamento veicoli",
"menu:job_settings:enable_wash_vehicles": "Abilita pulizia veicoli",
"menu:job_settings:enable_repair_vehicles": "Abilita riparazione veicoli",
"menu:job_settings:enable_impound_vehicles": "Abilita sequestro veicoli",
"menu:job_settings:enable_check_identities": "Abilita check identities",
"menu:job_settings:enable_check_vehicle_owner": "Abilita controllo proprietario veicolo",
"menu:job_settings:enable_check_driving_license": "Abilita controllo patente",
"menu:job_settings:enable_check_weapon_license": "Abilita controllo porto d'armi",
"menu:job_settings:delete_job": "Cancella lavoro",
"menu:job_settings:save_changes": "Applica modifiche",
"menu:rank_creation:create_rank": "Crea rango",
"menu:rank_creation:label": "Nome",
"menu:rank_creation:name": "Nome (id)",
"menu:rank_creation:grade": "Grado",
"menu:rank_creation:salary": "Salario",
"menu:rank_creation:close": "Chiudi",
"menu:rank_creation:create": "Crea",
"menu:rank_edit:edit": "Modifica rango",
"menu:rank_edit:label": "Nome",
"menu:rank_edit:name_id": "Nome (id)",
"menu:rank_edit:grade": "Grado",
"menu:rank_edit:salary": "Salario",
"menu:rank_edit:delete": "Cancella",
"menu:rank_edit:close": "Chiudi",
"menu:rank_edit:save": "Salva",
"menu:delete_dialog:delete": "Cancella",
"menu:delete_dialog:close": "Chiudi",
"menu:edit_marker:edit_marker": "Modifica marker",
"menu:edit_marker:label": "Nome",
"menu:edit_marker:marker_type": "Tipo marker",
"menu:edit_marker:minimum_grade": "Grado minimo",
"menu:edit_marker:specific_grades": "Gradi specifici",
"menu:edit_marker:choose_grades": "Scegli gradi",
"menu:edit_marker:use_minimum_grade": "Usa grado minimo",
"menu:edit_marker:use_specific_grades": "Usa gradi specifici",
"menu:edit_marker:marker_size": "Dimensioni marker",
"menu:edit_marker:scale_x": "Scala X",
"menu:edit_marker:scale_y": "Scala Y",
"menu:edit_marker:scale_z": "Scala Z",
"menu:edit_marker:marker_coordinates": "Coordinate marker",
"menu:edit_marker:coord_x": "Coordinata X",
"menu:edit_marker:coord_y": "Coordinata Y",
"menu:edit_marker:coord_z": "Coordinata Z",
"menu:edit_marker:current_coords": "Coordinate attuali",
"menu:edit_marker:marker_color": "Colore marker",
"menu:edit_marker:marker_opacity": "Trasparenza marker",
"menu:edit_marker:map_blip": "Blip mappa",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Colore",
"menu:edit_marker:blip_scale": "Scala",
"menu:edit_marker:standing_npc": "NPC immobile",
"menu:edit_marker:npc_model": "Modello",
"menu:edit_marker:npc_heading": "Heading",
"menu:edit_marker:object": "Oggetto",
"menu:edit_marker:object_model": "Modello",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Gradi lavoro",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Punto di spawn veicolo",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Heading punto di spawn",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Coordinate e heading attuali",
"menu:edit_marker:temporary_garage:vehicle_model": "Modello veicolo",
"menu:edit_marker:temporary_garage:vehicle_name": "Nome veicolo",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Colore Primario",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Colore Secondario",
"menu:edit_marker:temporary_garage:vehicle_plate": "Targa",
"menu:edit_marker:temporary_garage:delete": "Cancella",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nuovo modello veicolo",
"menu:edit_marker:temporary_garage:cant_be_empty": "Non può essere vuoto",
"menu:edit_marker:temporary_garage:add_vehicle": "Aggiungi veicolo",
"menu:edit_marker:boss:can_wash_money": "Può pulire i soldi?",
"menu:edit_marker:boss:return_percentage_after_wash": "Percentuale di ritorno dopo la pulizia",
"menu:edit_marker:boss:add_money_to_society_account": "Aggiungi i soldi al conto della società",
"menu:edit_marker:boss:can_withdraw_money": "Può ritirare i soldi?",
"menu:edit_marker:boss:can_deposit_money": "Può depositare i soldi?",
"menu:edit_marker:boss:can_manage_employees": "Può gestire i dipendenti?",
"menu:edit_marker:boss:can_manage_wages": "Può gestire i salari dei ranghi?",
"menu:edit_marker:shop:add_to_shop": "Aggiungi al negozio",
"menu:edit_marker:shop:item_id": "ID item",
"menu:edit_marker:shop:item_price": "Prezzo item",
"menu:edit_marker:shop:black_money": "Soldi sporchi",
"menu:edit_marker:shop:remove_item": "Rimuovi item",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Punto di spawn veicolo",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Heading punto di spawn",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Coordinate e heading attuali",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nuovo modello veicolo",
"menu:edit_marker:garage_buyable:add_vehicle": "Aggiungi veicolo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Punto di spawn veicolo",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Heading punto di spawn",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Coordinate e heading attuali",
"menu:edit_marker:crafting_table:create_new_craft": "Crea nuovo craft",
"menu:edit_marker:armory:is_armory_shared": "L'armeria è condivisa?",
"menu:edit_marker:armory:max_ammo_when_take": "Massimo munizioni quando si ritira l'arma?",
"menu:edit_marker:armory:delete_armory_content": "Cancella contenuto armeria",
"menu:edit_marker:stash:delete_stash_content": "Cancella contenuto inventario",
"menu:edit_marker:job_outfit:create_new_outfit": "Crea nuovo outfit",
"menu:edit_marker:teleport:teleport_to": "Teletrasporto a",
"menu:edit_marker:teleport:current_coords": "Coordinate attuali",
"menu:edit_marker:market:item_id": "ID item",
"menu:edit_marker:market:item_price": "Prezzo item",
"menu:edit_marker:market:black_money": "Soldi sporchi?",
"menu:edit_marker:market:time_to_sell": "Tempo per vendere",
"menu:edit_marker:market:remove": "Rimuovi",
"menu:edit_marker:market:add_item": "Aggiungi item",
"menu:edit_marker:harvest:requires_a_tool": "Richiede uno strumento?",
"menu:edit_marker:harvest:tool_to_harvest": "Strumento per raccogliere",
"menu:edit_marker:harvest:lose_on_use": "Perdi all'utilizzo",
"menu:edit_marker:harvest:quantity_to_lose": "Quantità da perdere",
"menu:edit_marker:harvest:animations": "Animazioni",
"menu:edit_marker:harvest:add_item": "Aggiungi oggetto",
"menu:edit_marker:process:remove_item": "Rimuovi item",
"menu:edit_marker:process:give_item": "Dai item",
"menu:edit_marker:process:time_to_process": "Tempo per processare",
"menu:edit_marker:process:animations": "Animazioni",
"menu:edit_marker:weapon_upgrader:extended_clip": "Caricatore esteso",
"menu:edit_marker:weapon_upgrader:drum_clip": "Caricatore a tamburo",
"menu:edit_marker:weapon_upgrader:flashlight": "Torcia",
"menu:edit_marker:weapon_upgrader:suppressor": "Silenziatore",
"menu:edit_marker:weapon_upgrader:scope": "Mirino",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Mirino avanzato",
"menu:edit_marker:weapon_upgrader:grip": "Impugnatura",
"menu:edit_marker:weapon_upgrader:box_clip": "Caricatore a scatola",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Finitura di lusso",
"menu:edit_marker:weapon_upgrader:default_tint": "Vernice predefinita",
"menu:edit_marker:weapon_upgrader:green_tint": "Vernice verde",
"menu:edit_marker:weapon_upgrader:gold_tint": "Vernice oro",
"menu:edit_marker:weapon_upgrader:pink_tint": "Vernice rosa",
"menu:edit_marker:weapon_upgrader:army_tint": "Vernice militare",
"menu:edit_marker:weapon_upgrader:lspd_tint": "Vernice LSPD",
"menu:edit_marker:weapon_upgrader:orange_tint": "Vernice arancione",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Vernice platino",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Lavoro che può vendere oggetti",
"menu:edit_marker:job_shop:allowed_job": "Lavoro abilitato alla vendita",
"menu:edit_marker:job_shop:minimum_grade": "Grado minimo per poter vendere",
"menu:edit_marker:delete_marker": "Elimina marker",
"menu:edit_marker:close": "Chiudi",
"menu:edit_marker:save": "Salva",
"menu:input_text:close": "Chiudi",
"menu:input_text:confirm": "Conferma",
"menu:notification:notification": "Notifica",
"menu:notification:close": "Chiudi",
"menu:not_allowed:you_are_not_allowed": "Non sei autorizzato ad usare questo menù",
"menu:not_allowed:if_you_are_admin": "Se sei un admin, devi aggiungere il permesso ACE al tuo server.cfg",
"menu:animations:animations": "Animazioni",
"menu:animations:add_animation": "Aggiungi animazione",
"menu:animations:close": "Chiudi",
"menu:animations:save": "Salva",
"menu:dynamic:create_new_job": "Crea nuovo lavoro",
"menu:dynamic:new_job_label": "Nome nuovo lavoro:",
"menu:dynamic:new_job_name": "ID nuovo lavoro:",
"menu:dynamic:delete_job_confirm": "Sei sicuro di voler eliminare questo lavoro?",
"menu:dynamic:job_markers:create_marker": "Crea marker",
"menu:dynamic:job_markers:label": "Nome",
"menu:dynamic:job_markers:coord_x": "Coordinata X",
"menu:dynamic:job_markers:coord_y": "Coordinata Y",
"menu:dynamic:job_markers:coord_z": "Coordinata Z",
"menu:dynamic:job_markers:current_coords": "Coordinate attuali",
"menu:dynamic:job_markers:min_grade": "Grado minimo",
"menu:dynamic:public_markers:create_public_marker": "Crea marker pubblico",
"menu:dynamic:public_markers:label": "Nome",
"menu:dynamic:public_markers:coord_x": "Coordinata X",
"menu:dynamic:public_markers:coord_y": "Coordinata Y",
"menu:dynamic:public_markers:coord_z": "Coordinata Z",
"menu:dynamic:public_markers:current_coords": "Coordinate attuali",
"menu:dynamic:harvest:name": "Nome (ID)",
"menu:dynamic:harvest:min_quantity": "Quantità minima",
"menu:dynamic:harvest:max_quantity": "Quantità massima",
"menu:dynamic:harvest:time_to_harvest": "Tempo per raccogliere (secondi)",
"menu:dynamic:harvest:probabilty": "Probabilità di trovarlo",
"menu:dynamic:default": "Predefinito",
"menu:dynamic:animations:animation_dictionary": "Dizionario animazione:",
"menu:dynamic:animations:animation_name": "Nome animazione:",
"menu:dynamic:animations:animation_duration": "Durata animazione (secondi):",
"menu:dynamic:animations:scenario_name": "Nome scenario",
"menu:dynamic:animations:scenario_duration": "Durata scenario (secondi):",
"menu:dynamic:animations:remove": "Rimuovi",
"menu:dynamic:marker_info:stash": "Inventario",
"menu:dynamic:marker_info:stash_settings": "Impostazioni inventario",
"menu:dynamic:marker_info:armory": "Armeria",
"menu:dynamic:marker_info:armory_settings": "Impostazioni armeria",
"menu:dynamic:marker_info:safe": "Cassaforte",
"menu:dynamic:marker_info:temporary_garage": "Garage temporaneo",
"menu:dynamic:marker_info:temporary_garage_settings": "Impostazioni garage",
"menu:dynamic:marker_info:garage_buyable": "Garage veicoli acquistabili",
"menu:dynamic:marker_info:garage_buyable_settings": "Impostazioni garage",
"menu:dynamic:marker_info:garage_owned": "Garage veicoli posseduti",
"menu:dynamic:marker_info:garage_owned_settings": "Impostazioni garage",
"menu:dynamic:marker_info:boss": "Boss",
"menu:dynamic:marker_info:boss_settings": "Impostazioni boss",
"menu:dynamic:marker_info:wardrobe": "Guardaroba - Outfit salvati dei giocatori",
"menu:dynamic:marker_info:job_outfit": "Outfit lavoro",
"menu:dynamic:marker_info:job_outfit_settings": "Outfits",
"menu:dynamic:marker_info:shop": "Negozio (compra items)",
"menu:dynamic:marker_info:shop_settings": "Items negozio",
"menu:dynamic:marker_info:market": "Mercato (vendi items)",
"menu:dynamic:marker_info:market_settings": "Items mercato",
"menu:dynamic:marker_info:harvest": "Raccolta",
"menu:dynamic:marker_info:harvest_settings": "Oggetti raccoglibili",
"menu:dynamic:marker_info:process": "Processo",
"menu:dynamic:marker_info:process_settings": "Oggetto processabile",
"menu:dynamic:marker_info:crafting_table": "Tavola da lavoro",
"menu:dynamic:marker_info:crafting_table_settings": "Ricette tavola da lavoro",
"menu:dynamic:marker_info:teleport": "Punto teletrasporto",
"menu:dynamic:marker_info:teleport_settings": "Impostazioni teletrasporto",
"menu:dynamic:marker_info:weapon_upgrader": "Accessori armi",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Prezzi accessori/vernici",
"menu:dynamic:marker_info:duty": "Dentro/Fuori servizio",
"menu:dynamic:marker_info:job_shop": "Negozio del lavoro",
"menu:dynamic:marker_info:job_shop_settings": "Impostazioni negozio",
"menu:dynamic:marker:crafting_table:time_to_craft": "Tempo per craftare (secondi)",
"menu:dynamic:marker:crafting_table:result_item": "Item da ottenere",
"menu:dynamic:marker:crafting_table:quantity": "Quantità",
"menu:dynamic:marker:crafting_table:item_id": "ID item",
"menu:dynamic:marker:crafting_table:item_quantity": "Quantità item",
"menu:dynamic:marker:crafting_table:lose_on_use": "Perdi con l'utilizzo",
"menu:dynamic:marker:crafting_table:remove": "Rimuovi",
"menu:dynamic:marker:crafting_table:animations": "Animazioni",
"menu:dynamic:marker:crafting_table:add_to_craft": "Aggiungi alla ricetta",
"menu:dynamic:marker:crafting_table:remove_craft": "Rimuovi ricetta",
"menu:dynamic:marker:temporary_garage:delete": "Elimina",
"menu:dynamic:marker:temporary_garage:random_plate": "Targa casuale",
"menu:datatable:lengthMenu": "Mostra _MENU_ risultati",
"menu:datatable:zeroRecords": "Nessun risultato",
"menu:datatable:info": "Mostrando _PAGE_ di _PAGES_",
"menu:datatable:infoEmpty": "Nessun risultato disponibile",
"menu:datatable:infoFiltered": "(filtrati da _MAX_ risultati)",
"menu:datatable:search": "Cerca:",
"menu:datatable:next": "Prossimo",
"menu:datatable:previous": "Precedente",
"menu:chart:players_in_rank": "Giocatori nel rango",
"menu:settings:player_menu_position": "Posizione menù giocatore",
"menu:settings:player_menu_position:bottom_right": "In basso a destra",
"menu:settings:player_menu_position:top_right": "In alto a destra",
"menu:settings:player_menu_position:bottom_left": "In basso a sinistra",
"menu:settings:player_menu_position:top_left": "In alto a sinistra",
"menu:settings:max_distance_marker": "Distanza massima per vedere un marker",
"menu:settings:use3Dtext": "Usa testo 3D invece dei markers",
"menu:settings:text_size": "Dimensioni testo",
"menu:settings:font_to_use": "Font da usare",
"menu:settings:seconds_to_lockpick_car": "Secondi per scassinare una macchina",
"menu:settings:vehicle_alarm": "Il veicolo dovrebbe avere un allarme quando viene scassinato?",
"menu:settings:jsfour_idcard": "Usa lo script jsfour-idcard (se lo hai) per vedere le azioni controllo identità, veicolo e porto d'armi",
"menu:settings:can_use_actions_off_duty": "Il giocatore può usare le azioni del menù F6 quando è fuori servizio?",
"menu:settings:car_driving_licenses_ids": "ID patenti",
"menu:settings:weapon_licenses_ids": "ID porto d'armi",
"menu:settings:new_driving_license": "Nuova patente",
"menu:settings:add": "Aggiungi",
"menu:settings:new_weapon_license": "Nuovo porto d'armi",
"menu:settings:can_sell_multiple_items": "Si possono vendere più oggetti contemporaneamente nel mercato?",
"menu:settings:language": "Lingua",
"menu:settings:allow_afk_farming": "Abilita raccolta e processo automatico",
"menu:settings:unemployed_job_id": "ID lavoro disoccupato",
"menu:settings:unemployed_job_grade": "Grado lavoro disoccupato",
"menu:settings:ace_permission": "Permesso ACE",
"menu:settings:enable_discord_logs": "Abilita logs su discord",
"menu:settings:discord_webhooks": "Discord webhooks",
"menu:settings:main_webhook": "Webhook principale",
"menu:settings:separated_webhooks": "Webhooks separati",
"menu:settings:handcuffs_requires_item": "Le manette richiedono l'item",
"menu:settings:handcuffs_item_name": "ID item manette",
"menu:settings:lockpick_requires_item": "Scassinare un veicolo richiede l'item",
"menu:settings:lockpick_item_name": "ID item grimaldello",
"menu:settings:lockpickRemoveOnUse": "Perdi grimaldello con l'utilizzo",
"menu:settings:robbable_accounts": "Account derubabili",
"menu:settings:new_robbable_account": "Nuovo account",
"menu:settings:canAlwaysCarryItem": "Può sempre trasportare oggetti",
"menu:settings:accounts_depositable_in_safe": "Accounts depositabili nella cassaforte",
"menu:settings:enable_cash_in_safes_old_esx": "Abilita contante nella cassaforte per le vecchie versioni di ESX",
"menu:settings:vehicle_reparation": "Riparazione veicolo",
"menu:settings:repair_vehicle_requires_item": "Repair vehicle requires item",
"menu:settings:repair_vehicle_item_name": "Fixkit item name",
"menu:settings:lose_fixkit_on_use": "Lose fixkit on use",
"menu:settings:vehicle_cleaning": "Pulizia veicolo",
"menu:settings:clean_vehicle_requires_item": "Pulire un veicolo richiede l'item",
"menu:settings:clean_vehicle_item_name": "ID item spugna",
"menu:settings:lose_sponge_on_use": "Perdi spugna con l'utilizzo",
"menu:settings:healing": "Cura",
"menu:settings:healing_requires_item": "Curare richiede l'item",
"menu:settings:healing_item_name": "ID item benda",
"menu:settings:lose_bandage_on_use": "Perdi benda con l'utilizzo",
"menu:settings:reviving": "Rianimazione",
"menu:settings:reviving_requires_item": "Rianimare richiede l'item",
"menu:settings:reviving_item_name": "ID item medikit",
"menu:settings:lose_medikit_on_use": "Perdi medikit con l'utilizzo",
"menu:settings:enable_property_outfits": "Abilita gli outifts delle proprietà",
"menu:settings:apply_changes": "Applica modifiche",
"menu:settings:restore_default_config": "Reimposta impostazioni predefinite",
"menu:are_you_sure_to_restore_settings": "Sei sicuro di voler reimpostare le impostazioni predefinite?",
"menu:items_dialog:title": "Lista items",
"menu:items_dialog:search_item": "Cerca item",
"menu:weapons_dialog:title": "Lista armi",
"menu:weapons_dialog:search_weapon": "Cerca arma",
"menu:dialog:choose_item": "Scegli item",
"menu:dialog:choose_weapon": "Scegli weapon",
"menu:settings:actions_menu_key": "Tasto per aprire menù azioni"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Prace",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Publiczne znaczniki",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statystyki",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Ustawienia",
"menu:create_new_job": "Stwórz nową prace",
"menu:job_label": "Nazwa pracy",
"menu:job_id": "ID pracy",
"menu:ranks": "Rangi",
"menu:create_new_marker": "Stwórz nowy znacznik",
"menu:marker:id": "ID",
"menu:marker:label": "Nazwa",
"menu:marker:type": "Typ",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimalna ranga",
"menu:online_players": "Gracze online",
"menu:total_players": "Ogólna liczba graczy",
"menu:society_money": "Pieniądze z salda",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Rangi",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Znaczniki",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statystyki",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Ustawienia",
"menu:create_new_rank": "Stwórz nową range",
"menu:rank:id": "ID",
"menu:rank:label": "Oznakowanie",
"menu:rank:name": "Nazwa",
"menu:rank:grade": "Stopień",
"menu:rank:salary": "Wynagrodzenie",
"menu:job_settings:whitelisted": "Dodany",
"menu:job_settings:enable_billing": "Włącz rozliczanie",
"menu:job_settings:enable_search_players": "Włącz okradanie/przeszukiwanie graczy",
"menu:job_settings:enable_handcuff_players": "Włącz zakuwanie graczy",
"menu:job_settings:enable_lockpick_players": "Włącz otwieranie za pomocą wytrycha pojazdów",
"menu:job_settings:enable_wash_vehicles": "Włącz mycie pojazdów",
"menu:job_settings:enable_repair_vehicles": "Włącz naprawianie pojazdów",
"menu:job_settings:enable_impound_vehicles": "Włącz odholowanie pojazdów",
"menu:job_settings:enable_check_identities": "Włącz identyfikatory kontrolne",
"menu:job_settings:enable_check_vehicle_owner": "Włącz sprawdzanie właściciela pojazdów",
"menu:job_settings:enable_check_driving_license": "Włącz sprawdzanie prawa jazdy",
"menu:job_settings:enable_check_weapon_license": "Włącz sprawdzanie licencji na broń",
"menu:job_settings:enable_heal": "Włącz leczenie",
"menu:job_settings:enable_revive": "Włącz podnoszenie",
"menu:job_settings:delete_job": "Usuń prace",
"menu:job_settings:save_changes": "Zapisz zmiany",
"menu:rank_creation:create_rank": "Stwórz range",
"menu:rank_creation:label": "Oznakowanie",
"menu:rank_creation:name": "Nazwa (id)",
"menu:rank_creation:grade": "Stopień",
"menu:rank_creation:salary": "Wynagrodzenie",
"menu:rank_creation:close": "Zamknij",
"menu:rank_creation:create": "Otwórz",
"menu:rank_edit:edit": "Zmień range",
"menu:rank_edit:label": "Oznakowanie",
"menu:rank_edit:name_id": "Nazwa (id)",
"menu:rank_edit:grade": "Stopień",
"menu:rank_edit:salary": "Wynagrodzenie",
"menu:rank_edit:delete": "Usuń",
"menu:rank_edit:close": "Zamknij",
"menu:rank_edit:save": "Zapisz",
"menu:delete_dialog:delete": "Usuń",
"menu:delete_dialog:close": "Zamknij",
"menu:edit_marker:edit_marker": "Zmień znacznik",
"menu:edit_marker:label": "Oznakowanie",
"menu:edit_marker:marker_type": "Typ znacznika",
"menu:edit_marker:minimum_grade": "Minimalny stopień",
"menu:edit_marker:specific_grades": "Specificzne stopnie",
"menu:edit_marker:choose_grades": "Wybierz stopnie",
"menu:edit_marker:use_minimum_grade": "Użyj minimalny stopień",
"menu:edit_marker:use_specific_grades": "Użyj specyficznych stopni",
"menu:edit_marker:marker_size": "Wielkość znacznika",
"menu:edit_marker:scale_x": "Skala X",
"menu:edit_marker:scale_y": "Skala Y",
"menu:edit_marker:scale_z": "Skala Z",
"menu:edit_marker:marker_coordinates": "Koordynaty znacznika",
"menu:edit_marker:coord_x": "Koordynat X",
"menu:edit_marker:coord_y": "Koordynat Y",
"menu:edit_marker:coord_z": "Koordynat Z",
"menu:edit_marker:current_coords": "Aktualne koordynaty",
"menu:edit_marker:marker_color": "Kolor znacznika",
"menu:edit_marker:marker_opacity": "Przejrzystość znacznika",
"menu:edit_marker:map_blip": "Blip na mapie",
"menu:edit_marker:blip_sprite": "Ikona",
"menu:edit_marker:blip_color": "Kolor",
"menu:edit_marker:blip_scale": "Skala",
"menu:edit_marker:standing_npc": "Stojący NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Skierowanie",
"menu:edit_marker:object": "Obiekt",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Nachylenie",
"menu:edit_marker:object_rotation_roll": "Przechylenie",
"menu:edit_marker:object_rotation_yaw": "Odchylenie",
"menu:grades_dialog:title": "Stopnie pracy",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Miejsce spawnu pojazdu",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Skierowanie miejsca spawna",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Aktualne koordynaty i skierowanie",
"menu:edit_marker:temporary_garage:vehicle_model": "Model pojazdu",
"menu:edit_marker:temporary_garage:vehicle_name": "Nazwa pojazdu",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Kolor podstawowy",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Kolor dodatkowy",
"menu:edit_marker:temporary_garage:vehicle_plate": "Rejestracja",
"menu:edit_marker:temporary_garage:delete": "Usuń",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nowy model pojazdu",
"menu:edit_marker:temporary_garage:cant_be_empty": "Nie może być puste",
"menu:edit_marker:temporary_garage:add_vehicle": "Dodaj pojazd",
"menu:edit_marker:boss:can_wash_money": "Może prać pieniądze?",
"menu:edit_marker:boss:return_percentage_after_wash": "Zwróć procent po wypraniu",
"menu:edit_marker:boss:add_money_to_society_account": "Dodaj pieniądze do salda konta",
"menu:edit_marker:boss:can_withdraw_money": "Może wypłacać pieniądze?",
"menu:edit_marker:boss:can_deposit_money": "Może wpłacać pieniądze?",
"menu:edit_marker:boss:can_manage_employees": "Może zarządzać pracownikami?",
"menu:edit_marker:boss:can_manage_wages": "Może zarządzać wynagrodzeniami/stopniami?",
"menu:edit_marker:boss:maximum_salary": "Maksymalne wynagrodzenie",
"menu:edit_marker:shop:add_to_shop": "Dodaj do sklepu",
"menu:edit_marker:shop:item_id": "ID przedmiotu",
"menu:edit_marker:shop:item_price": "Cena przedmiotu",
"menu:edit_marker:shop:black_money": "Brudna gotówka",
"menu:edit_marker:shop:remove_item": "Usuń przedmiot",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Miejsce spawnu pojazdu",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Skierowanie miejsca spawnu",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Aktualne koordynaty i skierowanie",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nowy model pojazdu",
"menu:edit_marker:garage_buyable:add_vehicle": "Dodaj pojazd",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Miejsce spawnu pojazdu",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Skierowanie miejsca spawnu",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Aktualne koordynaty i skierowanie",
"menu:edit_marker:crafting_table:create_new_craft": "Stwórz nowy rzemiosło",
"menu:edit_marker:armory:is_armory_shared": "Czy zbrojownia jest wspólna?",
"menu:edit_marker:armory:max_ammo_when_take": "Maksymalna amunicja przy wyciąganiu?",
"menu:edit_marker:armory:delete_armory_content": "Usuń zawartość zbrojowni",
"menu:edit_marker:stash:delete_stash_content": "Usuń zawartość szafki",
"menu:edit_marker:job_outfit:create_new_outfit": "Stwórz nowy strój",
"menu:edit_marker:teleport:teleport_to": "Teleportuj do",
"menu:edit_marker:teleport:current_coords": "Aktualne koordynaty",
"menu:edit_marker:market:item_id": "ID przedmiotu",
"menu:edit_marker:market:item_min_price": "Minimalna cena przedmiotu",
"menu:edit_marker:market:item_max_price": "Maksymalna cena przedmiotu",
"menu:edit_marker:market:black_money": "Brudna gotówka?",
"menu:edit_marker:market:time_to_sell": "Czas na sprzedaż",
"menu:edit_marker:market:remove": "Usuń",
"menu:edit_marker:market:add_item": "Dodaj przedmiot",
"menu:edit_marker_market:society_percentage": "Procent, który otrzyma praca",
"menu:edit_marker:harvest:requires_a_tool": "Potrzebne narzędzie?",
"menu:edit_marker:harvest:tool_to_harvest": "Narzędzie do zbierania",
"menu:edit_marker:harvest:lose_on_use": "Strać przy użyciu",
"menu:edit_marker:harvest:quantity_to_lose": "Ilość do stracenia",
"menu:edit_marker:harvest:probability_to_lose": "Prawdopodobieństwo stracenia",
"menu:edit_marker:harvest:disappear_after_use": "Zniknij po użyciu",
"menu:edit_marker:harvest:disappear_seconds": "Znikanie sekund",
"menu:edit_marker:harvest:animations": "Animacje",
"menu:edit_marker:harvest:add_item": "Dodaj przedmiot",
"menu:edit_marker:process:remove_item": "Usuń przedmiot",
"menu:edit_marker:process:give_item": "Daj przedmiot",
"menu:edit_marker:process:time_to_process": "Czas do produkcji",
"menu:edit_marker:process:animations": "Animacje",
"menu:edit_marker:weapon_upgrader:extended_clip": "Powiększony magazynek",
"menu:edit_marker:weapon_upgrader:drum_clip": "Magazynek bębenkowy",
"menu:edit_marker:weapon_upgrader:flashlight": "Latarka",
"menu:edit_marker:weapon_upgrader:suppressor": "Tłumik",
"menu:edit_marker:weapon_upgrader:scope": "Celownik",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Zaawansowany celownik",
"menu:edit_marker:weapon_upgrader:grip": "Uchwyt",
"menu:edit_marker:weapon_upgrader:box_clip": "Magazynek pudełkowy",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Wykończenie luksusowe",
"menu:edit_marker:weapon_upgrader:default_tint": "Podstawowa barwa",
"menu:edit_marker:weapon_upgrader:green_tint": "Zielona barwa",
"menu:edit_marker:weapon_upgrader:gold_tint": "Złota barwa",
"menu:edit_marker:weapon_upgrader:pink_tint": "Różowa barwa",
"menu:edit_marker:weapon_upgrader:army_tint": "Wojskowa barwa",
"menu:edit_marker:weapon_upgrader:lspd_tint": "Policyjna barwa",
"menu:edit_marker:weapon_upgrader:orange_tint": "Pomarańczowa barwa",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinowa barwa",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Praca, w której można wystawiać produkty na sprzedaż",
"menu:edit_marker:job_shop:allowed_job": "Pozwolenie na sprzedaż pracy",
"menu:edit_marker:job_shop:minimum_grade": "Minimalny stopień dopuszczony do sprzedaży",
"menu:edit_marker:delete_marker": "Usuń znacznik",
"menu:edit_marker:close": "Zamknij",
"menu:edit_marker:save": "Zapisz",
"menu:input_text:close": "Zamknij",
"menu:input_text:confirm": "Akceptuj",
"menu:notification:notification": "Powiadomienie",
"menu:notification:close": "Zamknij",
"menu:not_allowed:you_are_not_allowed": "Nie jesteś upoważniony by używać tego menu",
"menu:not_allowed:if_you_are_admin": "Jeśli jesteś administratorem serwera, musisz dodać uprawnienie ACE do pliku server.cfg",
"menu:animations:animations": "Animacje",
"menu:animations:add_animation": "Dodaj animacje",
"menu:animations:close": "Zamknij",
"menu:animations:save": "Zapisz",
"menu:dynamic:create_new_job": "Stwórz nową prace",
"menu:dynamic:new_job_label": "Nowe oznakowanie pracy:",
"menu:dynamic:new_job_name": "Nowa nazwa pracy (id):",
"menu:dynamic:delete_job_confirm": "Czy jesteś pewny, że chcesz usunąć tą pracę?",
"menu:dynamic:job_markers:create_marker": "Stwórz znacznik",
"menu:dynamic:job_markers:label": "Oznakowanie",
"menu:dynamic:job_markers:coord_x": "Koordynat X",
"menu:dynamic:job_markers:coord_y": "Koordynat Y",
"menu:dynamic:job_markers:coord_z": "Koordynat Z",
"menu:dynamic:job_markers:current_coords": "Aktualne koordynaty",
"menu:dynamic:job_markers:min_grade": "Minimalny stopień",
"menu:dynamic:public_markers:create_public_marker": "Stwórz znacznik publiczny",
"menu:dynamic:public_markers:label": "Oznakowanie",
"menu:dynamic:public_markers:coord_x": "Koordynat X",
"menu:dynamic:public_markers:coord_y": "Koordynat Y",
"menu:dynamic:public_markers:coord_z": "Koordynat Z",
"menu:dynamic:public_markers:current_coords": "Aktualne koordynaty",
"menu:dynamic:harvest:name": "Nazwa (ID)",
"menu:dynamic:harvest:min_quantity": "Minimalna ilość",
"menu:dynamic:harvest:max_quantity": "Maximalna ilość",
"menu:dynamic:harvest:time_to_harvest": "Czas do zebrania (sekundy)",
"menu:dynamic:harvest:probabilty": "Prawdopodobieństwo znalezienia",
"menu:dynamic:default": "Podstawowy",
"menu:dynamic:animations:animation_dictionary": "Słownik animacji:",
"menu:dynamic:animations:animation_name": "Nazwa animacji:",
"menu:dynamic:animations:animation_duration": "Czas animacji (sekundy):",
"menu:dynamic:animations:scenario_name": "Nazwa scenariusza",
"menu:dynamic:animations:scenario_duration": "Czas scenariusza (sekundy):",
"menu:dynamic:animations:remove": "Usuń",
"menu:dynamic:marker_info:stash": "Szafka",
"menu:dynamic:marker_info:stash_settings": "Ustawienia szafki",
"menu:dynamic:marker_info:armory": "Zbrojownia",
"menu:dynamic:marker_info:armory_settings": "Ustawienia zbrojowni",
"menu:dynamic:marker_info:safe": "Sejf",
"menu:dynamic:marker_info:temporary_garage": "Garaż - Pojazdy tymczasowe",
"menu:dynamic:marker_info:temporary_garage_settings": "Ustawienia garażu",
"menu:dynamic:marker_info:garage_buyable": "Garaż - Pojazdy do kupienia",
"menu:dynamic:marker_info:garage_buyable_settings": "Ustawienia garażu",
"menu:dynamic:marker_info:garage_owned": "Posiadane pojazdy",
"menu:dynamic:marker_info:garage_owned_settings": "Ustawienia garażu",
"menu:dynamic:marker_info:boss": "Menu szefa",
"menu:dynamic:marker_info:boss_settings": "Ustawienia menu szefa",
"menu:dynamic:marker_info:wardrobe": "Szafa - Zapisane stroje gracza",
"menu:dynamic:marker_info:job_outfit": "Strój roboczy",
"menu:dynamic:marker_info:job_outfit_settings": "Stroje",
"menu:dynamic:marker_info:shop": "Sklep (Kup przedmioty)",
"menu:dynamic:marker_info:shop_settings": "Przedmioty w sklepie",
"menu:dynamic:marker_info:market": "Market (sprzedaj przedmioty)",
"menu:dynamic:marker_info:market_settings": "Przedmioty w markecie",
"menu:dynamic:marker_info:harvest": "Punkt zbierania",
"menu:dynamic:marker_info:harvest_settings": "Przedmioty do zebrania",
"menu:dynamic:marker_info:process": "Punkt przetwarzania",
"menu:dynamic:marker_info:process_settings": "Przedmiot do wytwarzania",
"menu:dynamic:marker_info:crafting_table": "Stół rzemieślniczy",
"menu:dynamic:marker_info:crafting_table_settings": "Receptura tworzenia",
"menu:dynamic:marker_info:teleport": "Punkt teleportacji",
"menu:dynamic:marker_info:teleport_settings": "Ustawienia teleportu",
"menu:dynamic:marker_info:weapon_upgrader": "Ulepszacz broni",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Cena dodatków/barw",
"menu:dynamic:marker_info:duty": "Wejdź/zejdź na/ze służbe/y",
"menu:dynamic:marker_info:job_shop": "Sklep pracy",
"menu:dynamic:marker_info:job_shop_settings": "Ustawienia sklepu",
"menu:dynamic:marker:crafting_table:time_to_craft": "Czas na stworzenie (sekundy)",
"menu:dynamic:marker:crafting_table:result_item": "Przedmiot wykonany",
"menu:dynamic:marker:crafting_table:quantity": "Ilość",
"menu:dynamic:marker:crafting_table:item_id": "ID przedmiotu",
"menu:dynamic:marker:crafting_table:item_quantity": "Ilość przedmiotów",
"menu:dynamic:marker:crafting_table:lose_on_use": "Strać przy użyciu",
"menu:dynamic:marker:crafting_table:remove": "Usuń",
"menu:dynamic:marker:crafting_table:animations": "Animacje",
"menu:dynamic:marker:crafting_table:add_to_craft": "Dodaj do wytworzenia",
"menu:dynamic:marker:crafting_table:remove_craft": "Usuń wytworzenie",
"menu:dynamic:marker:temporary_garage:delete": "Usuń",
"menu:dynamic:marker:temporary_garage:random_plate": "Losowe rejestracje",
"menu:datatable:lengthMenu": "Pokaż _MENU_ wyników",
"menu:datatable:zeroRecords": "Brak wyników",
"menu:datatable:info": "Pokazywanie _PAGE_ z _PAGES_",
"menu:datatable:infoEmpty": "Brak aktualnych wyników",
"menu:datatable:infoFiltered": "(Przefiltrowane z _MAX_ wyników)",
"menu:datatable:search": "Szukaj:",
"menu:datatable:next": "Następny",
"menu:datatable:previous": "Poprzedni",
"menu:chart:players_in_rank": "Gracze na rangach",
"menu:settings:player_menu_position": "Menu pozycji gracza",
"menu:settings:player_menu_position:bottom_right": "Prawy róg",
"menu:settings:player_menu_position:top_right": "Prawy górny",
"menu:settings:player_menu_position:right": "Prawy",
"menu:settings:player_menu_position:bottom_left": "Lewy dolny",
"menu:settings:player_menu_position:top_left": "Lewy górny",
"menu:settings:player_menu_position:left": "Lewy",
"menu:settings:max_distance_marker": "Maksymalna odległość, z jakiej widoczny jest znacznik",
"menu:settings:use3Dtext": "Użyj tekstu 3D zamiast znacznika",
"menu:settings:text_size": "Rozmiar tekstu",
"menu:settings:font_to_use": "Czcionka do użycia",
"menu:settings:seconds_to_lockpick_car": "Sekundy na otwarcie wytrychem samochodu",
"menu:settings:vehicle_alarm": "Czy pojazd powinien być wyposażony w alarm podczas otwierania wytrychem?",
"menu:settings:jsfour_idcard": "Użyj skryptu jsfour-idcard (jeśli go posiadasz), aby wyświetlić docelowy dowód osobisty w akcji sprawdzania tożsamości/prawa jazdy/licencji na broń",
"menu:settings:can_use_actions_off_duty": "Czy gracz może korzystać z menu akcji F6, gdy jest poza służbą?",
"menu:settings:car_driving_licenses_ids": "Prawo jazdy ",
"menu:settings:weapon_licenses_ids": "Licencja na broń",
"menu:settings:new_driving_license": "Nowe prawo jazdy",
"menu:settings:add": "Dodaj",
"menu:settings:new_weapon_license": "Nowa licencja na broń",
"menu:settings:can_sell_multiple_items": "Czy na rynku można sprzedawać wiele przedmiotów jednocześnie?",
"menu:settings:language": "Język",
"menu:settings:allow_afk_farming": "Włącz automatyczny zbiór i przetwarzanie znaczników rolniczych",
"menu:settings:unemployed_job_id": "ID bezrobotnego",
"menu:settings:unemployed_job_grade": "Stopień bezrobotnego",
"menu:settings:ace_permission": "ACE permisje",
"menu:settings:enable_discord_logs": "Włącz logi discord",
"menu:settings:discord_webhooks": "Discord webhooki",
"menu:settings:main_webhook": "Główny webhook",
"menu:settings:separated_webhooks": "Oddzielne webhooki",
"menu:settings:handcuffs_requires_item": "Przedmiot potrzebny do zakuwania",
"menu:settings:handcuffs_item_name": "Nazwa przedmiotu do zakuwania",
"menu:settings:freeze_when_handcuffed": "Zatrzymaj gdy osoba jest zakuta",
"menu:settings:lockpick_requires_item": "Przedmiot do włamania się wytrychem do pojazdu",
"menu:settings:lockpick_item_name": "Nazwa przedmiotu do włamywania się wytrychem",
"menu:settings:lockpickRemoveOnUse": "Strać wytrych przy użyciu",
"menu:settings:robbable_accounts": "Konta do okradania",
"menu:settings:new_robbable_account": "Nowe konto",
"menu:settings:canAlwaysCarryItem": "Może zawsze nosić przedmioty",
"menu:settings:accounts_depositable_in_safe": "Konta zdeponowane do sejfu",
"menu:settings:enable_cash_in_safes_old_esx": "Włączanie sejfu dla starej wersji ESX",
"menu:settings:vehicle_reparation": "Naprawa pojazdów",
"menu:settings:repair_vehicle_requires_item": "Przedmiot potrzebny do naprawy pojazdu",
"menu:settings:repair_vehicle_item_name": "nazwa zestawu naprawczego",
"menu:settings:lose_fixkit_on_use": "Strać zestaw naprawczy po użyciu",
"menu:settings:vehicle_cleaning": "Mycie pojazdu",
"menu:settings:clean_vehicle_requires_item": "Przedmiot potrzebny do mycia",
"menu:settings:clean_vehicle_item_name": "Nazwa gąbki",
"menu:settings:lose_sponge_on_use": "Strać gąbkę po użyciu",
"menu:settings:healing": "Leczenie",
"menu:settings:healing_requires_item": "Przedmiot potrzebny do leczenia",
"menu:settings:healing_item_name": "Nazwa bandaża",
"menu:settings:lose_bandage_on_use": "Strać bandaż po użyciu",
"menu:settings:reviving": "Podnoszenie",
"menu:settings:reviving_requires_item": "Przedmiot potrzebny do podnoszenia",
"menu:settings:reviving_item_name": "Nazwa zestawu medycznego",
"menu:settings:lose_medikit_on_use": "Strać zestaw medyczny po użyciu",
"menu:settings:enable_property_outfits": "Włącz stroje z magazynu danych właściwości w znaczniku szafy",
"menu:settings:apply_changes": "Zaaplikuj zmiany",
"menu:settings:restore_default_config": "Przywróć konfiguracje domyślną",
"menu:are_you_sure_to_restore_settings": "Czy jesteś pewny że chcesz przywrócić konfiguracje domyślną?",
"menu:items_dialog:title": "Lista przedmiotów",
"menu:items_dialog:search_item": "Szukaj przedmiotu",
"menu:weapons_dialog:title": "Lista broni",
"menu:weapons_dialog:search_weapon": "Szukaj broni",
"menu:dialog:choose_item": "Wybierz przedmiot",
"menu:dialog:choose_weapon": "Wybierz broń",
"menu:settings:actions_menu_key": "Przycisk do otwierania menu akcji",
"menu:settings:park_all_owned_vehicles_on_restart": "Zaparkuj wszystkie posiadane pojazdy na czas restartu",
"menu:account_name": "Nazwa konta",
"menu:accounts_dialog:title": "Lista kont",
"menu:minimum_amount": "Minimalna liczba",
"menu:edit_marker:requires_minimum_account_money": "Potrzebuje minimalną liczbę pieniędzy na koncie?",
"menu:actions": "Actions"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Trabalhos",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Marcadores publicos",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Estatistica",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Definiçoes",
"menu:create_new_job": "Criar novo trabalho",
"menu:job_label": "Rotulo Trabalho",
"menu:job_id": "ID Trabalho",
"menu:ranks": "Postos",
"menu:create_new_marker": "Criar Marcador",
"menu:marker:id": "ID",
"menu:marker:label": "Posto",
"menu:marker:type": "tipo",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Posto minimo",
"menu:online_players": "Jogadores",
"menu:total_players": "Total Jogadores",
"menu:society_money": "Dinheiro da sociedade",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Postos",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> mMrcadores",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Estatisticas",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Definicçoes",
"menu:create_new_rank": "Criar novo ranck",
"menu:rank:id": "ID",
"menu:rank:label": "posto",
"menu:rank:name": "Nome",
"menu:rank:grade": "Categoria",
"menu:rank:salary": "Salario",
"menu:job_settings:whitelisted": "Lista Branca",
"menu:job_settings:enable_billing": "Habilitar faturamento",
"menu:job_settings:enable_search_players": "Habilitar roubar / pesquisar jogadores",
"menu:job_settings:enable_handcuff_players": "Habilitar algemas de jogadores",
"menu:job_settings:enable_lockpick_players": "Habilitar carros lockpick",
"menu:job_settings:enable_wash_vehicles": "Habilitar lavar veiculos",
"menu:job_settings:enable_repair_vehicles": "Habilitar reparar veiculos",
"menu:job_settings:enable_impound_vehicles": "Habilitar apreender veiculos",
"menu:job_settings:enable_check_identities": "Habilitar verificar identidade",
"menu:job_settings:enable_check_vehicle_owner": "Habilitar verificar dono veiculo",
"menu:job_settings:enable_check_driving_license": "Habilitar verificar carta conduçao",
"menu:job_settings:enable_check_weapon_license": "Habilitar verificar porte armas",
"menu:job_settings:enable_heal": "Ativar curar",
"menu:job_settings:enable_revive": "Ativar reviver",
"menu:job_settings:delete_job": "Apagar Trabalho",
"menu:job_settings:save_changes": "Salvar",
"menu:rank_creation:create_rank": "Criar ranck",
"menu:rank_creation:label": "Posto",
"menu:rank_creation:name": "Nome (id)",
"menu:rank_creation:grade": "Categoria",
"menu:rank_creation:salary": "Salario",
"menu:rank_creation:close": "Fechar",
"menu:rank_creation:create": "Criar",
"menu:rank_edit:edit": "Editar rack",
"menu:rank_edit:label": "Posto",
"menu:rank_edit:name_id": "Nome (id)",
"menu:rank_edit:grade": "Categoria",
"menu:rank_edit:salary": "Salario",
"menu:rank_edit:delete": "Apagar",
"menu:rank_edit:close": "Fechar",
"menu:rank_edit:save": "Salvar",
"menu:delete_dialog:delete": "Apagar",
"menu:delete_dialog:close": "Fechar",
"menu:edit_marker:edit_marker": "Editar Marcado",
"menu:edit_marker:label": "Posto",
"menu:edit_marker:marker_type": "Tipo de marcador",
"menu:edit_marker:minimum_grade": "Posto minimo",
"menu:edit_marker:specific_grades": "Posto espesifico",
"menu:edit_marker:choose_grades": "Escolher posto",
"menu:edit_marker:use_minimum_grade": "Usar posto minimo",
"menu:edit_marker:use_specific_grades": "Usar posto especifico",
"menu:edit_marker:marker_size": "Tamanho marcado",
"menu:edit_marker:scale_x": "tamanho X",
"menu:edit_marker:scale_y": "tamanho Y",
"menu:edit_marker:scale_z": "tamanho Z",
"menu:edit_marker:marker_coordinates": "Cordenadas marcador",
"menu:edit_marker:coord_x": "Coordenada X",
"menu:edit_marker:coord_y": "Coordenada Y",
"menu:edit_marker:coord_z": "Coordedana Z",
"menu:edit_marker:current_coords": "Cordenada atual",
"menu:edit_marker:marker_color": "Cor marcador",
"menu:edit_marker:marker_opacity": "Opacidade marcador",
"menu:edit_marker:map_blip": "Blip mapa",
"menu:edit_marker:blip_sprite": "forma",
"menu:edit_marker:blip_color": "Cor",
"menu:edit_marker:blip_scale": "escala",
"menu:edit_marker:standing_npc": "NPC",
"menu:edit_marker:npc_model": "Modelo",
"menu:edit_marker:npc_heading": "Cabeçalho",
"menu:edit_marker:object": "Objeto",
"menu:edit_marker:object_model": "Modelo",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:edit_marker:object_current_rotation": "Current rotation",
"menu:grades_dialog:title": "categorias",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Ponto de Spawn de Veículo",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "ponto de graus",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Coordenadas e cabeçalho atuais",
"menu:edit_marker:temporary_garage:vehicle_model": "Modelo do veículo",
"menu:edit_marker:temporary_garage:vehicle_name": "Nome do veiculo",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "cor primaria",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "cor secundaria",
"menu:edit_marker:temporary_garage:vehicle_plate": "placa",
"menu:edit_marker:temporary_garage:delete": "apagar",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Novo modelo de veículo",
"menu:edit_marker:temporary_garage:cant_be_empty": "Não pode estar vazio",
"menu:edit_marker:temporary_garage:add_vehicle": "Adicionar veículo",
"menu:edit_marker:boss:can_wash_money": "Pode lavar dinheiro?",
"menu:edit_marker:boss:return_percentage_after_wash": "Percentagem de retorno após lavagem",
"menu:edit_marker:boss:add_money_to_society_account": "Adicione dinheiro à conta da sociedade",
"menu:edit_marker:boss:can_withdraw_money": "Pode retirar dinheiro?",
"menu:edit_marker:boss:can_deposit_money": "Pode depositar dinheiro?",
"menu:edit_marker:boss:can_manage_employees": "Pode gerenciar funcionários?",
"menu:edit_marker:boss:can_manage_wages": "Pode gerenciar salários / notas?",
"menu:edit_marker:shop:add_to_shop": "Adicionar a loja",
"menu:edit_marker:shop:item_id": "id item",
"menu:edit_marker:shop:item_price": "preço de item",
"menu:edit_marker:shop:black_money": "dinheiro sujo",
"menu:edit_marker:shop:remove_item": "Remover item",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Ponto de Spawn de Veículo",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Título do ponto de desova",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Coords e cabeçalho atuais",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Novo modelo de veículo",
"menu:edit_marker:garage_buyable:add_vehicle": "adicionar veiculo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Ponto de Spawn de Veículo",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Título do ponto de desova",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Coords e cabeçalho atuais",
"menu:edit_marker:crafting_table:create_new_craft": "criar novo craft",
"menu:edit_marker:armory:is_armory_shared": "arsenal partilhado?",
"menu:edit_marker:armory:max_ammo_when_take": "Munição máxima quando pegar?",
"menu:edit_marker:armory:delete_armory_content": "Excluir o conteúdo do arsenal",
"menu:edit_marker:stash:delete_stash_content": "Excluir conteúdo escondido",
"menu:edit_marker:job_outfit:create_new_outfit": "Crie uma nova roupa",
"menu:edit_marker:teleport:teleport_to": "Teleportar para",
"menu:edit_marker:teleport:current_coords": "Coords atuais",
"menu:edit_marker:market:item_id": "ID item",
"menu:edit_marker:market:item_min_price": "Preço mínimo do item",
"menu:edit_marker:market:item_max_price": "Preço maximo do item",
"menu:edit_marker:market:black_money": "dinheiro sujo?",
"menu:edit_marker:market:time_to_sell": "tempo pra vender",
"menu:edit_marker:market:remove": "Removeer",
"menu:edit_marker:market:add_item": "adicionar item",
"menu:edit_marker:harvest:requires_a_tool": "precisa ferramente?",
"menu:edit_marker:harvest:tool_to_harvest": "ferramenta para colher",
"menu:edit_marker:harvest:lose_on_use": "perder ao usar",
"menu:edit_marker:harvest:quantity_to_lose": "Quantidade ao perder",
"menu:edit_marker:harvest:probability_to_lose": "Probabilidade de perder",
"menu:edit_marker:harvest:disappear_after_use": "Disaparecer depois de usar",
"menu:edit_marker:harvest:disappear_seconds": "Disappear seconds",
"menu:edit_marker:harvest:animations": "animaçoes",
"menu:edit_marker:harvest:add_item": "Adicionar item",
"menu:edit_marker:process:remove_item": "Remover item",
"menu:edit_marker:process:give_item": "Dar item",
"menu:edit_marker:process:time_to_process": "tempo de processo",
"menu:edit_marker:process:animations": "Animaçoes",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Clip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Flashlight",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppressor",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Default tint",
"menu:edit_marker:weapon_upgrader:green_tint": "Green tint",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold tint",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink tint",
"menu:edit_marker:weapon_upgrader:army_tint": "Army tint",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange tint",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum tint",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Trabalho que pode colocar itens à venda",
"menu:edit_marker:job_shop:allowed_job": "Trabalho permitido para vender",
"menu:edit_marker:job_shop:minimum_grade": "Categoria mínima permitida para vender",
"menu:edit_marker:delete_marker": "Apagar marcador",
"menu:edit_marker:close": "fechar",
"menu:edit_marker:save": "salvar",
"menu:input_text:close": "fechar",
"menu:input_text:confirm": "Confirmar",
"menu:notification:notification": "Notificaçoes",
"menu:notification:close": "fechar",
"menu:not_allowed:you_are_not_allowed": "Você não tem permissão para usar este menu",
"menu:not_allowed:if_you_are_admin": "Se você for um administrador de servidor, precisará adicionar permissão ACE ao seu server.cfg",
"menu:animations:animations": "Animaçoes",
"menu:animations:add_animation": "adicionar animaçoes",
"menu:animations:close": "fechar",
"menu:animations:save": "salvar",
"menu:dynamic:create_new_job": "Criar novo emprego",
"menu:dynamic:new_job_label": "Nova categoria de trabalho:",
"menu:dynamic:new_job_name": "Novo nome trabalho (id):",
"menu:dynamic:delete_job_confirm": "Tem certeza que deseja deletar este trabalho?",
"menu:dynamic:job_markers:create_marker": "criar marcador",
"menu:dynamic:job_markers:label": "rotulo",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "cordenada atual",
"menu:dynamic:job_markers:min_grade": "categoria minima",
"menu:dynamic:public_markers:create_public_marker": "criar marcador publico",
"menu:dynamic:public_markers:label": "rotulo",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "cordenada atual",
"menu:dynamic:harvest:name": "Nome (ID)",
"menu:dynamic:harvest:min_quantity": "quantidade minima",
"menu:dynamic:harvest:max_quantity": "quantidade maxima",
"menu:dynamic:harvest:time_to_harvest": "tempo para colher (segundos)",
"menu:dynamic:harvest:probabilty": "Probablidade de encontrar",
"menu:dynamic:default": "Defaulte",
"menu:dynamic:animations:animation_dictionary": "Dicionário de animação:",
"menu:dynamic:animations:animation_name": "Nome de animaçao:",
"menu:dynamic:animations:animation_duration": "Duraçao de animaçao (segundos):",
"menu:dynamic:animations:scenario_name": "Nome senario",
"menu:dynamic:animations:scenario_duration": "Duraçao senario (segundos):",
"menu:dynamic:animations:remove": "Remover",
"menu:dynamic:marker_info:stash": "Armario",
"menu:dynamic:marker_info:stash_settings": "definiçoes do armario",
"menu:dynamic:marker_info:armory": "Arsenal",
"menu:dynamic:marker_info:armory_settings": "definiçoes do arsenal",
"menu:dynamic:marker_info:safe": "Cofre",
"menu:dynamic:marker_info:temporary_garage": "Garagem - veiculos temporarios",
"menu:dynamic:marker_info:temporary_garage_settings": "Definiçoes de garagem",
"menu:dynamic:marker_info:garage_buyable": "Garagem - Veiculos de compra",
"menu:dynamic:marker_info:garage_buyable_settings": "definiçoes de garagem",
"menu:dynamic:marker_info:garage_owned": "Veículos próprios",
"menu:dynamic:marker_info:garage_owned_settings": "Definiçoes de garagen",
"menu:dynamic:marker_info:boss": "Chefe",
"menu:dynamic:marker_info:boss_settings": "Definiçoes de chefe",
"menu:dynamic:marker_info:wardrobe": "Guarda-roupa - Roupas salvas pelo jogador",
"menu:dynamic:marker_info:job_outfit": "Roupa de trabalho",
"menu:dynamic:marker_info:job_outfit_settings": "Roupas",
"menu:dynamic:marker_info:shop": "Loja (comprar items)",
"menu:dynamic:marker_info:shop_settings": "Loja de items",
"menu:dynamic:marker_info:market": "mercado (vender items)",
"menu:dynamic:marker_info:market_settings": "Mercado items",
"menu:dynamic:marker_info:harvest": "Ponto para colher",
"menu:dynamic:marker_info:harvest_settings": "Items para colher",
"menu:dynamic:marker_info:process": "Ponto de porcesso",
"menu:dynamic:marker_info:process_settings": "Processar item",
"menu:dynamic:marker_info:crafting_table": "Mensa de craft",
"menu:dynamic:marker_info:crafting_table_settings": "Items para craft",
"menu:dynamic:marker_info:teleport": "Teleporte",
"menu:dynamic:marker_info:teleport_settings": "definiçoes de teleporte",
"menu:dynamic:marker_info:weapon_upgrader": "Melhorador de armas",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Preços de componentes / tintas",
"menu:dynamic:marker_info:duty": "On/Off serviço",
"menu:dynamic:marker_info:job_shop": "Loja trabalho",
"menu:dynamic:marker_info:job_shop_settings": "definiçao de loja",
"menu:dynamic:marker:crafting_table:time_to_craft": "tempo para criar (segundos)",
"menu:dynamic:marker:crafting_table:result_item": "Item criado",
"menu:dynamic:marker:crafting_table:quantity": "Quantitade",
"menu:dynamic:marker:crafting_table:item_id": "Id item",
"menu:dynamic:marker:crafting_table:item_quantity": "Quantidade de item",
"menu:dynamic:marker:crafting_table:lose_on_use": "Perder ao usar",
"menu:dynamic:marker:crafting_table:remove": "Removeer",
"menu:dynamic:marker:crafting_table:animations": "Animaçoes",
"menu:dynamic:marker:crafting_table:add_to_craft": "adicionar ao craft",
"menu:dynamic:marker:crafting_table:remove_craft": "Remover craft",
"menu:dynamic:marker:temporary_garage:delete": "Apagar",
"menu:dynamic:marker:temporary_garage:random_plate": "Placa aleatória",
"menu:datatable:lengthMenu": "Mostrar _MENU_ resultados",
"menu:datatable:zeroRecords": "sem resultados",
"menu:datatable:info": "Mostrar _PAGINA_ de _PAGINAS_",
"menu:datatable:infoEmpty": "Nenhum resultado disponível",
"menu:datatable:infoFiltered": "(filtrar por _MAXIMO_ resultado)",
"menu:datatable:search": "Procurar:",
"menu:datatable:next": "proximo",
"menu:datatable:previous": "Anterior",
"menu:chart:players_in_rank": "Jogadores na classificação",
"menu:settings:player_menu_position": "Posição do menu do jogador",
"menu:settings:player_menu_position:bottom_right": "Canto inferior direito",
"menu:settings:player_menu_position:top_right": "Canto superior direito",
"menu:settings:player_menu_position:bottom_left": "Inferior esquerdo",
"menu:settings:player_menu_position:top_left": "Superior esquerdo",
"menu:settings:max_distance_marker": "Distância máxima onde o marcador pode ser visto",
"menu:settings:use3Dtext": "Use texto 3D em vez de marcadores",
"menu:settings:text_size": "Tamanho do texto",
"menu:settings:font_to_use": "Fonte para usar",
"menu:settings:seconds_to_lockpick_car": "Segundos para destarncar um carro",
"menu:settings:vehicle_alarm": "O veículo deve ter alarme ao selecionar o bloqueio?",
"menu:settings:jsfour_idcard": "Use o script jsfour-idcard (se tiver) para ver o cartão de identificação do alvo na ação de verificação de identidade / licença de veículo / licença de arma",
"menu:settings:can_use_actions_off_duty": "O jogador pode usar o menu de ações F6 quando está fora de serviço?",
"menu:settings:car_driving_licenses_ids": "IDs de carteiras de habilitação de carro",
"menu:settings:weapon_licenses_ids": "IDs de licenças de armas",
"menu:settings:new_driving_license": "Nova carteira de habilitação",
"menu:settings:add": "Adicionar",
"menu:settings:new_weapon_license": "Nova licença de arma",
"menu:settings:can_sell_multiple_items": "Pode vender vários itens de uma vez no mercado?",
"menu:settings:language": "Lingua",
"menu:settings:allow_afk_farming": "Habilitar colheita automática e cultivo de marcador de processo",
"menu:settings:unemployed_job_id": "ID de trabalho desempregado",
"menu:settings:unemployed_job_grade": "Grau de emprego desempregado",
"menu:settings:ace_permission": "Permissão ACE",
"menu:settings:enable_discord_logs": "Habilitar registros de discord",
"menu:settings:discord_webhooks": "Webhooks do discord",
"menu:settings:main_webhook": "Webhook pincipal",
"menu:settings:separated_webhooks": "Webhooks separados",
"menu:settings:handcuffs_requires_item": "Algemas requerem item",
"menu:settings:handcuffs_item_name": "Nome do item de algemas",
"menu:settings:lockpick_requires_item": "Veículo lockpick requer item",
"menu:settings:lockpick_item_name": "Nome do item Lockpick",
"menu:settings:lockpickRemoveOnUse": "Perder lockpick em uso",
"menu:settings:robbable_accounts": "Contas que podem ser roubadas",
"menu:settings:new_robbable_account": "Nova conta",
"menu:settings:canAlwaysCarryItem": "Sempre pode carregar itens",
"menu:settings:accounts_depositable_in_safe": "Contas depositáveis no cofre",
"menu:settings:enable_cash_in_safes_old_esx": "Habilitar cash in safe para a versão ESX antiga",
"menu:settings:vehicle_reparation": "Reparação de veículos",
"menu:settings:repair_vehicle_requires_item": "Reparar o veículo requer item",
"menu:settings:repair_vehicle_item_name": "Nome do item do fixkit",
"menu:settings:lose_fixkit_on_use": "Perder o fixkit em uso",
"menu:settings:vehicle_cleaning": "Limpeza de veículos",
"menu:settings:clean_vehicle_requires_item": "Veículo limpo requer item",
"menu:settings:clean_vehicle_item_name": "Nome do item esponja",
"menu:settings:lose_sponge_on_use": "Perder a esponja ao usar",
"menu:settings:healing": "Cura",
"menu:settings:healing_requires_item": "A cura requer item",
"menu:settings:healing_item_name": "Nome do item da bandagem",
"menu:settings:lose_bandage_on_use": "Perder a bandagem ao usar",
"menu:settings:reviving": "Reviver",
"menu:settings:reviving_requires_item": "Reviver requer item",
"menu:settings:reviving_item_name": "Medikit item nome",
"menu:settings:lose_medikit_on_use": "Perder medikit em uso",
"menu:settings:enable_property_outfits": "Ativar roupas de armazenamento de dados de propriedade no marcador de guarda-roupa",
"menu:settings:apply_changes": "Aplicar mudanças",
"menu:settings:restore_default_config": "Restaurar configuração padrão",
"menu:are_you_sure_to_restore_settings": "Tem certeza de que deseja restaurar as configurações padrão?",
"menu:items_dialog:title": "Lista de itens",
"menu:items_dialog:search_item": "Item de pesquisa",
"menu:weapons_dialog:title": "Lista de armas",
"menu:weapons_dialog:search_weapon": "Procurar armas",
"menu:dialog:choose_item": "Escolher item",
"menu:dialog:choose_weapon": "Escolher arma"
}

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{
"menu:jobs": "<i class=\"bi bi-briefcase-fill\"></i> Joby",
"menu:public_markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Verejne markery",
"menu:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiky",
"menu:settings": "<i class=\"bi bi-gear-fill\"></i> Nastavenia",
"menu:create_new_job": "Vytvorit novy job",
"menu:job_label": "Job popis",
"menu:job_id": "Job ID",
"menu:ranks": "Hodnosti",
"menu:create_new_marker": "Vytovorit novy marker",
"menu:marker:id": "ID",
"menu:marker:label": "Popis",
"menu:marker:type": "Typ",
"menu:marker:x": "X",
"menu:marker:y": "Y",
"menu:marker:z": "Z",
"menu:marker:minimum_grade": "Minimalna hodnost",
"menu:online_players": "Online hraci",
"menu:total_players": "Vsetci hraci",
"menu:society_money": "Firemne peniaze",
"menu:job:ranks": "<i class=\"bi bi-briefcase-fill\"></i> Hodnosti",
"menu:job:markers": "<i class=\"bi bi-suit-diamond-fill\"></i> Markery",
"menu:job:statistics": "<i class=\"bi bi-bar-chart-fill\"></i> Statistiky",
"menu:job:settings": "<i class=\"bi bi-gear-fill\"></i> Nastavenia",
"menu:create_new_rank": "Vytvorit novu hodnost",
"menu:rank:id": "ID",
"menu:rank:label": "Popis",
"menu:rank:name": "Meno",
"menu:rank:grade": "Hodnost",
"menu:rank:salary": "Plat",
"menu:job_settings:whitelisted": "Whitelisted Job",
"menu:job_settings:enable_billing": "Povolit faktury",
"menu:job_settings:enable_search_players": "Povolit okradanie a prehladavanie hracov",
"menu:job_settings:enable_handcuff_players": "Povolit putanie hracov",
"menu:job_settings:enable_lockpick_players": "Povolit vypacit zamok na vozidle",
"menu:job_settings:enable_wash_vehicles": "Povolit umyvanie vozidla",
"menu:job_settings:enable_repair_vehicles": "Povolit opravu vozidla",
"menu:job_settings:enable_impound_vehicles": "Povolit odtiahnut vozidlo",
"menu:job_settings:enable_check_identities": "Povolit zobrazenie ID",
"menu:job_settings:enable_check_vehicle_owner": "Povolit zobrazenie majitela vozidla",
"menu:job_settings:enable_check_driving_license": "Povolit zobrazenie vodicskeho preukazu",
"menu:job_settings:enable_check_weapon_license": "Povolot zobrazenie zbrojneho preukazu",
"menu:job_settings:enable_heal": "Povolit liecenie",
"menu:job_settings:enable_revive": "Povolit ozivovanie",
"menu:job_settings:delete_job": "Vymazat job",
"menu:job_settings:save_changes": "Ulozit zmeny",
"menu:rank_creation:create_rank": "Vytvorit hodnost",
"menu:rank_creation:label": "Popis",
"menu:rank_creation:name": "Meno (id)",
"menu:rank_creation:grade": "Hodnost",
"menu:rank_creation:salary": "Plat",
"menu:rank_creation:close": "Zatvorit",
"menu:rank_creation:create": "Vytvorit",
"menu:rank_edit:edit": "Upravit hodnost",
"menu:rank_edit:label": "Popis",
"menu:rank_edit:name_id": "Meno (id)",
"menu:rank_edit:grade": "Hodnost",
"menu:rank_edit:salary": "Plat",
"menu:rank_edit:delete": "Vymazat",
"menu:rank_edit:close": "Zavri",
"menu:rank_edit:save": "Ulozit",
"menu:delete_dialog:delete": "Vymazat",
"menu:delete_dialog:close": "Zavri",
"menu:edit_marker:edit_marker": "Upravit marker",
"menu:edit_marker:label": "Popis",
"menu:edit_marker:marker_type": "Marker Typ",
"menu:edit_marker:minimum_grade": "Minimalna Hodnost",
"menu:edit_marker:specific_grades": "Specificka hodnost",
"menu:edit_marker:choose_grades": "Vybrat hodnost",
"menu:edit_marker:use_minimum_grade": "Pouzit minimalnu Hodnost",
"menu:edit_marker:use_specific_grades": "Pouzit specificku hodnost",
"menu:edit_marker:marker_size": "Marker velkost",
"menu:edit_marker:scale_x": "Scale X",
"menu:edit_marker:scale_y": "Scale Y",
"menu:edit_marker:scale_z": "Scale Z",
"menu:edit_marker:marker_coordinates": "Marker suradnice",
"menu:edit_marker:coord_x": "Coord X",
"menu:edit_marker:coord_y": "Coord Y",
"menu:edit_marker:coord_z": "Coord Z",
"menu:edit_marker:current_coords": "Aktualne suradnice",
"menu:edit_marker:marker_color": "Marker farba",
"menu:edit_marker:marker_opacity": "Marker vyraznost",
"menu:edit_marker:map_blip": "Map blip",
"menu:edit_marker:blip_sprite": "Sprite",
"menu:edit_marker:blip_color": "Color",
"menu:edit_marker:blip_scale": "Scale",
"menu:edit_marker:standing_npc": "Stojace NPC",
"menu:edit_marker:npc_model": "Model",
"menu:edit_marker:npc_heading": "Heading",
"menu:edit_marker:object": "Object",
"menu:edit_marker:object_model": "Model",
"menu:edit_marker:object_rotation_pitch": "Pitch",
"menu:edit_marker:object_rotation_roll": "Roll",
"menu:edit_marker:object_rotation_yaw": "Yaw",
"menu:grades_dialog:title": "Job hodnosti",
"menu:edit_marker:temporary_garage:vehicle_spawnpoint": "Vozidlo Spawnpoint",
"menu:edit_marker:temporary_garage:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:temporary_garage:current_cooords_and_heading": "Aktualne suradnice a heading",
"menu:edit_marker:temporary_garage:vehicle_model": "Vozidlo Model",
"menu:edit_marker:temporary_garage:vehicle_name": "Vozidlo Name",
"menu:edit_marker:temporary_garage:vehicle_primary_color": "Primarna Farba",
"menu:edit_marker:temporary_garage:vehicle_secondary_color": "Sekundarna Farba",
"menu:edit_marker:temporary_garage:vehicle_plate": "Znacka",
"menu:edit_marker:temporary_garage:delete": "Vymazat",
"menu:edit_marker:temporary_garage:new_vehicle_model": "Nove vozidlo model",
"menu:edit_marker:temporary_garage:cant_be_empty": "Nemoze byt prazdne",
"menu:edit_marker:temporary_garage:add_vehicle": "Pridat vozidlo",
"menu:edit_marker:boss:can_wash_money": "Moze vyprat peniaze?",
"menu:edit_marker:boss:return_percentage_after_wash": "Precento navratnosti po vyprani",
"menu:edit_marker:boss:add_money_to_society_account": "Pridaj peniaze do firmy",
"menu:edit_marker:boss:can_withdraw_money": "Vybrat peniaze?",
"menu:edit_marker:boss:can_deposit_money": "Vlozit penmiaze?",
"menu:edit_marker:boss:can_manage_employees": "Upravovat zamestnancov?",
"menu:edit_marker:boss:can_manage_wages": "Uprava platu a hodnosti?",
"menu:edit_marker:boss:maximum_salary": "Maximalna vyplata",
"menu:edit_marker:shop:add_to_shop": "Pridat do shopu",
"menu:edit_marker:shop:item_id": "Item ID",
"menu:edit_marker:shop:item_price": "Item Cena",
"menu:edit_marker:shop:black_money": "Spinave peniaze",
"menu:edit_marker:shop:remove_item": "Odstranit item",
"menu:edit_marker:garage_buyable:vehicle_spawnpoint": "Vozidlo Spawnpoint",
"menu:edit_marker:garage_buyable:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_buyable:current_cooords_and_heading": "Aktualne suradnice a heading",
"menu:edit_marker:garage_buyable:new_vehicle_model": "Nove vozidlo model",
"menu:edit_marker:garage_buyable:add_vehicle": "Pridaj vozidlo",
"menu:edit_marker:garage_owned:vehicle_spawnpoint": "Vozidlo Spawnpoint",
"menu:edit_marker:garage_owned:spawnpoint_heading": "Spawnpoint heading",
"menu:edit_marker:garage_owned:current_cooords_and_heading": "Aktualne suradnice a heading",
"menu:edit_marker:crafting_table:create_new_craft": "Vytvorit craftenie",
"menu:edit_marker:armory:is_armory_shared": "Zdielana zbrojnica?",
"menu:edit_marker:armory:max_ammo_when_take": "Maximalna municia pri vybere?",
"menu:edit_marker:armory:delete_armory_content": "Vymazat obsah zbrojnice",
"menu:edit_marker:stash:delete_stash_content": "Vymazat obsah ",
"menu:edit_marker:job_outfit:create_new_outfit": "Vytvorit novy outfit",
"menu:edit_marker:teleport:teleport_to": "Teleport na",
"menu:edit_marker:teleport:current_coords": "Aktualne suradnice",
"menu:edit_marker:market:item_id": "Item ID",
"menu:edit_marker:market:item_min_price": "Item minimalna cena",
"menu:edit_marker:market:item_max_price": "Item maximalna cena",
"menu:edit_marker:market:black_money": "Spinave peniaze?",
"menu:edit_marker:market:time_to_sell": "Cas predaja",
"menu:edit_marker:market:remove": "Odstranit",
"menu:edit_marker:market:add_item": "Pridat item",
"menu:edit_marker_market:society_percentage": "Percento, ktore dostane frakcia",
"menu:edit_marker:harvest:requires_a_tool": "Potrebny nastroj?",
"menu:edit_marker:harvest:tool_to_harvest": "Nastroj na zber",
"menu:edit_marker:harvest:lose_on_use": "Strata pri pouziti",
"menu:edit_marker:harvest:quantity_to_lose": "Mnozstvo",
"menu:edit_marker:harvest:probability_to_lose": "Pravdepodobnost straty",
"menu:edit_marker:harvest:disappear_after_use": "Po pouziti zmizne",
"menu:edit_marker:harvest:disappear_seconds": "Zmniznut sekundy",
"menu:edit_marker:harvest:animations": "Animacie",
"menu:edit_marker:harvest:add_item": "Pridat item",
"menu:edit_marker:process:remove_item": "Odstranit item",
"menu:edit_marker:process:give_item": "Dat item",
"menu:edit_marker:process:time_to_process": "Cas procesu",
"menu:edit_marker:process:animations": "Animacie",
"menu:edit_marker:weapon_upgrader:extended_clip": "Extended Clip",
"menu:edit_marker:weapon_upgrader:drum_clip": "Drum Clip",
"menu:edit_marker:weapon_upgrader:flashlight": "Flashlight",
"menu:edit_marker:weapon_upgrader:suppressor": "Suppressor",
"menu:edit_marker:weapon_upgrader:scope": "Scope",
"menu:edit_marker:weapon_upgrader:advanced_scope": "Advanced Scope",
"menu:edit_marker:weapon_upgrader:grip": "Grip",
"menu:edit_marker:weapon_upgrader:box_clip": "Box Clip",
"menu:edit_marker:weapon_upgrader:luxary_finish": "Luxary Finish",
"menu:edit_marker:weapon_upgrader:default_tint": "Default tint",
"menu:edit_marker:weapon_upgrader:green_tint": "Green tint",
"menu:edit_marker:weapon_upgrader:gold_tint": "Gold tint",
"menu:edit_marker:weapon_upgrader:pink_tint": "Pink tint",
"menu:edit_marker:weapon_upgrader:army_tint": "Army tint",
"menu:edit_marker:weapon_upgrader:lspd_tint": "LSPD tint",
"menu:edit_marker:weapon_upgrader:orange_tint": "Orange tint",
"menu:edit_marker:weapon_upgrader:platinum_tint": "Platinum tint",
"menu:edit_marker:job_shop:job_allowed_to_sell": "Job ktory moze predavat veci",
"menu:edit_marker:job_shop:allowed_job": "Povolene joby predaja",
"menu:edit_marker:job_shop:minimum_grade": "Minimalna hodnost",
"menu:edit_marker:delete_marker": "Vymazat marker",
"menu:edit_marker:close": "Zatvorit",
"menu:edit_marker:save": "Ulozit",
"menu:input_text:close": "Zatvorit",
"menu:input_text:confirm": "Potvrdit",
"menu:notification:notification": "Notifikacie",
"menu:notification:close": "Zatvorit",
"menu:not_allowed:you_are_not_allowed": "Na poutzivanie menu nemate potrebne opravnenie",
"menu:not_allowed:if_you_are_admin": "Ak ste admin pridajte povolenia /add ACE/ do suboru server.cfg",
"menu:animations:animations": "Animacie",
"menu:animations:add_animation": "Pridat animaciu",
"menu:animations:close": "Zatvorit",
"menu:animations:save": "Ulozit",
"menu:dynamic:create_new_job": "Vytvorit novy job",
"menu:dynamic:new_job_label": "Novy job popis:",
"menu:dynamic:new_job_name": "Meno jobu (id):",
"menu:dynamic:delete_job_confirm": "Naozaj chcete vymazat job?",
"menu:dynamic:job_markers:create_marker": "Vytvorit marker",
"menu:dynamic:job_markers:label": "Popis",
"menu:dynamic:job_markers:coord_x": "Coord X",
"menu:dynamic:job_markers:coord_y": "Coord Y",
"menu:dynamic:job_markers:coord_z": "Coord Z",
"menu:dynamic:job_markers:current_coords": "Aktualne suradnice",
"menu:dynamic:job_markers:min_grade": "Minimalna hodnost",
"menu:dynamic:public_markers:create_public_marker": "Vytvorit verejny marker",
"menu:dynamic:public_markers:label": "Popis",
"menu:dynamic:public_markers:coord_x": "Coord X",
"menu:dynamic:public_markers:coord_y": "Coord Y",
"menu:dynamic:public_markers:coord_z": "Coord Z",
"menu:dynamic:public_markers:current_coords": "Aktualne suradnice",
"menu:dynamic:harvest:name": "Meno (ID)",
"menu:dynamic:harvest:min_quantity": "Minimalne mnozstvo",
"menu:dynamic:harvest:max_quantity": "Maximalne mnozstvo",
"menu:dynamic:harvest:time_to_harvest": "Cas zbierania (sekundy)",
"menu:dynamic:harvest:probabilty": "Pravdepodobnost najdenia",
"menu:dynamic:default": "Predvolene",
"menu:dynamic:animations:animation_dictionary": "Animacia nastavenie:",
"menu:dynamic:animations:animation_name": "Animacia meno:",
"menu:dynamic:animations:animation_duration": "Animacia trvanie (sekundy):",
"menu:dynamic:animations:scenario_name": "Scenario nazov",
"menu:dynamic:animations:scenario_duration": "Scenario trvanie (sekundy):",
"menu:dynamic:animations:remove": "Odstranit",
"menu:dynamic:marker_info:stash": "Sklad",
"menu:dynamic:marker_info:stash_settings": "Sklad nastavenia",
"menu:dynamic:marker_info:armory": "Zbrojnica",
"menu:dynamic:marker_info:armory_settings": "Zbrojnica nastavenie",
"menu:dynamic:marker_info:safe": "Trezor",
"menu:dynamic:marker_info:temporary_garage": "Garaz - Job vozidla",
"menu:dynamic:marker_info:temporary_garage_settings": "Garaz nastavenia",
"menu:dynamic:marker_info:garage_buyable": "Garaz - Kupitelne vozidla",
"menu:dynamic:marker_info:garage_buyable_settings": "Garaz nastavenia",
"menu:dynamic:marker_info:garage_owned": "Vlastnene vozidla",
"menu:dynamic:marker_info:garage_owned_settings": "Garaz nastavenia",
"menu:dynamic:marker_info:boss": "Boss",
"menu:dynamic:marker_info:boss_settings": "Boss nastavenia",
"menu:dynamic:marker_info:wardrobe": "Satnik - Hrac ulozene outfity",
"menu:dynamic:marker_info:job_outfit": "Job Outfit",
"menu:dynamic:marker_info:job_outfit_settings": "Outfity",
"menu:dynamic:marker_info:shop": "Obchod (Kupit itemy)",
"menu:dynamic:marker_info:shop_settings": "Obchod itemy",
"menu:dynamic:marker_info:market": "Obchod (Predaj itemov)",
"menu:dynamic:marker_info:market_settings": "Obchod itemy",
"menu:dynamic:marker_info:harvest": "Zbieranie point",
"menu:dynamic:marker_info:harvest_settings": "Itemy na zber",
"menu:dynamic:marker_info:process": "Vyroba point",
"menu:dynamic:marker_info:process_settings": "Vyroba item",
"menu:dynamic:marker_info:crafting_table": "Pracovny stolik",
"menu:dynamic:marker_info:crafting_table_settings": "Vytvaranie nastavenia",
"menu:dynamic:marker_info:teleport": "Teleport point",
"menu:dynamic:marker_info:teleport_settings": "Teleport nastavenia",
"menu:dynamic:marker_info:weapon_upgrader": "Zbrane uprava",
"menu:dynamic:marker_info:weapon_upgrader_settings": "Ceny komponentov/odtienov",
"menu:dynamic:marker_info:duty": "On/Off Duty",
"menu:dynamic:marker_info:job_shop": "Job Obchod",
"menu:dynamic:marker_info:job_shop_settings": "Obchod nastavenia",
"menu:dynamic:marker:crafting_table:time_to_craft": "Cas vyroby (sekundy)",
"menu:dynamic:marker:crafting_table:result_item": "Vysledny item",
"menu:dynamic:marker:crafting_table:quantity": "Mnozstvo",
"menu:dynamic:marker:crafting_table:item_id": "Item ID",
"menu:dynamic:marker:crafting_table:item_quantity": "Item mnozstvo",
"menu:dynamic:marker:crafting_table:lose_on_use": "Stratenie po pouziti",
"menu:dynamic:marker:crafting_table:remove": "Odstranit",
"menu:dynamic:marker:crafting_table:animations": "Animacie",
"menu:dynamic:marker:crafting_table:add_to_craft": "Pridat do vyroby",
"menu:dynamic:marker:crafting_table:remove_craft": "Odstranit z vyroby",
"menu:dynamic:marker:temporary_garage:delete": "Vymazat",
"menu:dynamic:marker:temporary_garage:random_plate": "Nahodna znacka",
"menu:datatable:lengthMenu": "Zobrazenie _MENU_ vysledky",
"menu:datatable:zeroRecords": "Ziadne vysledky",
"menu:datatable:info": "Zobrazenie _STRANKA_ z _STRANOK_",
"menu:datatable:infoEmpty": "Nie su ziadne vysledky",
"menu:datatable:infoFiltered": "(filtracia z _MAX_ vysledkov)",
"menu:datatable:search": "Hladaj:",
"menu:datatable:next": "Dalej",
"menu:datatable:previous": "Spat",
"menu:chart:players_in_rank": "Hraci v poradi",
"menu:settings:player_menu_position": "Hrac menu pozicia",
"menu:settings:player_menu_position:bottom_right": "Vpravo dole",
"menu:settings:player_menu_position:top_right": "Vpravo hore",
"menu:settings:player_menu_position:right": "V pravo",
"menu:settings:player_menu_position:bottom_left": "Vlavo dole",
"menu:settings:player_menu_position:top_left": "Vlavo hore",
"menu:settings:player_menu_position:left": "Vlavo",
"menu:settings:max_distance_marker": "Maximalny distanc markeru",
"menu:settings:use3Dtext": "Pouzit 3D text na markery",
"menu:settings:text_size": "Text velkost",
"menu:settings:font_to_use": "Pismo",
"menu:settings:seconds_to_lockpick_car": "Pocet sekund na vypacenie zamku",
"menu:settings:vehicle_alarm": "Ma mat vozidlo spusteny alarm pocas pacenia?",
"menu:settings:jsfour_idcard": "Na zobrazenie ID karty pouzite skript jsfour-idcard (ak ho mate).",
"menu:settings:can_use_actions_off_duty": "Moze pouzivat hrac F6 menu ak je off duty?",
"menu:settings:car_driving_licenses_ids": "ID vodicskeho preukazu",
"menu:settings:weapon_licenses_ids": "ID zbrojnych preukazov",
"menu:settings:new_driving_license": "Nova vodicska licencia",
"menu:settings:add": "Pridat",
"menu:settings:new_weapon_license": "Nova zbrojna licencia",
"menu:settings:can_sell_multiple_items": "Moze predavat viacero poloziek a itemov naraz?",
"menu:settings:language": "Jazyk",
"menu:settings:allow_afk_farming": "Zapnute automatickeho zberu a spracovania",
"menu:settings:unemployed_job_id": "ID nezamestnaneho zamestnania",
"menu:settings:unemployed_job_grade": "Nezamestnany job hodnosti",
"menu:settings:ace_permission": "ACE povolenia",
"menu:settings:enable_discord_logs": "Polvolit discord logy",
"menu:settings:discord_webhooks": "Discord webhooky",
"menu:settings:main_webhook": "Hlavny webhook",
"menu:settings:separated_webhooks": "Oddelene webhooky",
"menu:settings:handcuffs_requires_item": "Putanie potrebny item",
"menu:settings:handcuffs_item_name": "Puta item nazov",
"menu:settings:freeze_when_handcuffed": "Freeze hraca po sputani",
"menu:settings:lockpick_requires_item": "Vypacovanie zamku na vozidle potrebny item",
"menu:settings:lockpick_item_name": "Lockpick item nazov",
"menu:settings:lockpickRemoveOnUse": "Stratit lockpick po pouziti",
"menu:settings:robbable_accounts": "Robbable ucty",
"menu:settings:new_robbable_account": "Novy ucet",
"menu:settings:canAlwaysCarryItem": "Vzdy moze nosit itemy",
"menu:settings:accounts_depositable_in_safe": "Peniaze ulozene v trezore",
"menu:settings:enable_cash_in_safes_old_esx": "Povolte peniaze v trezore pre starsiu verziu ESX",
"menu:settings:vehicle_reparation": "Vozidla opravy",
"menu:settings:repair_vehicle_requires_item": "Opravovat vozidlo iba s itemom",
"menu:settings:repair_vehicle_item_name": "Fixkit item nazov",
"menu:settings:lose_fixkit_on_use": "Vymazat fixkit item po pouzity",
"menu:settings:vehicle_cleaning": "Vozidlo umyvanie",
"menu:settings:clean_vehicle_requires_item": "Umyt vozidlo iba s itemom",
"menu:settings:clean_vehicle_item_name": "Spongia nazov",
"menu:settings:lose_sponge_on_use": "Vymazat spongiu item po pouziti",
"menu:settings:healing": "Liecenie",
"menu:settings:healing_requires_item": "Liecenie potrebny item",
"menu:settings:healing_item_name": "Bandaz nazov itemu",
"menu:settings:lose_bandage_on_use": "Vymazat spongiu po puziti",
"menu:settings:reviving": "Ozivenie hraca",
"menu:settings:reviving_requires_item": "Ozivenie hraca potreby item",
"menu:settings:reviving_item_name": "Medikit item nazov",
"menu:settings:lose_medikit_on_use": "Vymazat medikit po pouziti",
"menu:settings:enable_property_outfits": "Povolit outfity v property",
"menu:settings:apply_changes": "Aplikovat zmeny",
"menu:settings:restore_default_config": "Obnovit defaultne nastavenia",
"menu:are_you_sure_to_restore_settings": "Naozaj chces obnovit defaultne nastavenia?",
"menu:items_dialog:title": "Itemy zoznam",
"menu:items_dialog:search_item": "Hladaj item",
"menu:weapons_dialog:title": "Zbrane zoznam",
"menu:weapons_dialog:search_weapon": "Hladaj zbran",
"menu:dialog:choose_item": "Vybrat item",
"menu:dialog:choose_weapon": "Vybrat zbran",
"menu:settings:actions_menu_key": "Klavesnica pre akcne menu",
"menu:settings:park_all_owned_vehicles_on_restart": "Zaparkovat vsetky vozidla do garaze po restarte",
"menu:account_name": "Ucet nazov",
"menu:accounts_dialog:title": "Ucet zoznam",
"menu:minimum_amount": "Minimalna suma",
"menu:edit_marker:requires_minimum_account_money": "Vyzadovat mininimum penazi na ucte?"
}

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EXTERNAL_EVENTS_NAMES = {
["esx:getSharedObject"] = nil, -- This is nil because it will be found automatically, change it to your one ONLY in the case it can't be found
["esx_skin:save"] = "esx_skin:save",
["esx_billing:sendBill"] = "esx_billing:sendBill",
["jsfour-idcard:open"] = "jsfour-idcard:open",
["esx_license:removeLicense"] = "esx_license:removeLicense",
["esx_license:addLicense"] = "esx_license:addLicense",
["esx_skin:getPlayerSkin"] = "esx_skin:getPlayerSkin",
-- Just used if you choose illenium instead of framework "outfit manager"
["illenium-appearance:client:openOutfitMenu"] = "illenium-appearance:client:openOutfitMenu",
["illenium-apearance:client:outfitsCommand"] = "illenium-apearance:client:outfitsCommand",
}
-- If true, the markers will be hidden when the player is not on duty, if false, they will be visible but it can't be used
COMPLETELY_HIDE_MARKERS_WHEN_OFF_DUTY = false
--[[
Default progressbar color (must be a hex code). Examples:
"#0fffef" - Light blue
"#ff0f0f" - Red
"#0f0fff" - Blue
]]
DEFAULT_PROGRESSBAR_COLOR = "#0fffef"
-- If you use an ambulance script that edits death behavior, making native IsPedDeadOrDying return false when the player is dead
function IsPedDeadOrDyingCustom(ped)
if not IsPedAPlayer(ped) then return IsPedDeadOrDying(ped) end -- Most likely you don't need to touch this
-- EDIT THIS FUNCTION TO RETURN TRUE WHEN THE PLAYER IS DEAD AND FALSE WHEN THE PLAYER IS ALIVE
local isPlayerDead = IsPedDeadOrDying(ped)
return isPlayerDead
end
-- This function is called right before a vehicle is parked in a permanent garage, you can return false to cancel the park
function PreVehicleParking(vehicle, plate, model)
-- Add your code here, return false only if you want to cancel the park
return true
end

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--[[
This is the plate format that will be used to create random plates
Configure the plate format using # for fixed characters
Examples:
"#LSPD#123" -> LSPD920, LSPD945, LSPD984 (as you can see, LSPD doesn't change)
"AB123CD" -> XC111EW, SI849TW, YS364KD
"CBZ 629" -> EGP 015, VHS 687, SXN 296
"72 QT 15" -> 63 VD 85, 27 AC 66, 63 HR 75
]]
EXAMPLE_PLATE = "AB123CD"
--[[
The shared object of the framework will refresh each X seconds. If for any reason you don't want it to refresh, set to nil
]]
SECONDS_TO_REFRESH_SHARED_OBJECT = nil

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-- You can edit the events on the right side if you for any reason don't use the default event name
EXTERNAL_EVENTS_NAMES = {
["esx:getSharedObject"] = nil, -- This is nil because it will be found automatically, change it to your one ONLY in the case it can't be found
["esx_society:registerSociety"] = "esx_society:registerSociety",
["esx_society:getSociety"] = "esx_society:getSociety",
["esx_addonaccount:getSharedAccount"] = "esx_addonaccount:getSharedAccount",
["esx_datastore:getSharedDataStore"] = "esx_datastore:getSharedDataStore",
["esx_datastore:getDataStore"] = "esx_datastore:getDataStore",
["esx_ambulancejob:revive"] = "esx_ambulancejob:revive",
["esx_ambulancejob:heal"] = "esx_ambulancejob:heal",
}
-- Skips or not if an item exists (useful with inventories that doesn't save items in database or in ESX.Items table, example ox_inventory)
SKIP_ITEM_EXISTS_CHECK = false
--[[
Default duty status on join for QBCore
true = on duty
false = off duty
nil = use qbcore default
]]
DEFAULT_DUTY_STATUS = true

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