0.0.1
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local moduleType = "textui" -- Module category
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local moduleName = "esxTextUI" -- THIS module name
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-- Don't touch, required to appear in in-game settings
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Integrations.modules = Integrations.modules or {}
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Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
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Integrations[moduleType] = Integrations[moduleType] or {}
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Integrations[moduleType][moduleName] = {}
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table.insert(Integrations.modules[moduleType], moduleName)
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--[[
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You can edit below here
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]]
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Integrations[moduleType][moduleName].show = function(message)
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ESX.TextUI(message, "info")
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end
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Integrations[moduleType][moduleName].hide = function()
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ESX.HideUI()
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end
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@@ -0,0 +1,20 @@
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local moduleType = "textui" -- Module category
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local moduleName = "jg-textui" -- THIS module name
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-- Don't touch, required to appear in in-game settings
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Integrations.modules = Integrations.modules or {}
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Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
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Integrations[moduleType] = Integrations[moduleType] or {}
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Integrations[moduleType][moduleName] = {}
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table.insert(Integrations.modules[moduleType], moduleName)
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--[[
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You can edit below here
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]]
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Integrations[moduleType][moduleName].show = function(message)
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exports['jg-textui']:DrawText(message)
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end
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Integrations[moduleType][moduleName].hide = function()
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exports['jg-textui']:HideText()
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end
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@@ -0,0 +1,20 @@
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local moduleType = "textui" -- Module category
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local moduleName = "none" -- THIS module name
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-- Don't touch, required to appear in in-game settings
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Integrations.modules = Integrations.modules or {}
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Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
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Integrations[moduleType] = Integrations[moduleType] or {}
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Integrations[moduleType][moduleName] = {}
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table.insert(Integrations.modules[moduleType], moduleName)
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--[[
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You can edit below here
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]]
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Integrations[moduleType][moduleName].show = function(message)
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end
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Integrations[moduleType][moduleName].hide = function()
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end
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@@ -0,0 +1,20 @@
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local moduleType = "textui" -- Module category
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local moduleName = "ox_lib" -- THIS module name
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-- Don't touch, required to appear in in-game settings
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Integrations.modules = Integrations.modules or {}
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Integrations.modules[moduleType] = Integrations.modules[moduleType] or {}
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Integrations[moduleType] = Integrations[moduleType] or {}
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Integrations[moduleType][moduleName] = {}
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table.insert(Integrations.modules[moduleType], moduleName)
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--[[
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You can edit below here
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]]
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Integrations[moduleType][moduleName].show = function(message)
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lib.showTextUI(message)
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end
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Integrations[moduleType][moduleName].hide = function()
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lib.hideTextUI()
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end
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