0.0.1
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@@ -0,0 +1,112 @@
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local function parkAllVehicles()
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if(not config.parkAllOwnedVehiclesOnRestart) then return end
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if(Framework.getFramework() == "ESX") then
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MySQL.Async.execute("UPDATE owned_vehicles SET `stored` = 1 WHERE `stored` = 0")
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elseif(Framework.getFramework() == "QB-core") then
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MySQL.Async.execute("UPDATE player_vehicles SET `state` = 1 WHERE `state` = 0")
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end
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end
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RegisterNetEvent(Utils.eventsPrefix .. ":framework:ready", parkAllVehicles)
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local function getPlayerOwnedVehicles(playerId, cb, markerId)
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local identifier = Framework.getPlayerCharIdentifier(playerId)
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local spawnPoints = JobsCreator.Markers[markerId].data.spawnPoints
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if(Framework.getFramework() == "ESX") then
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MySQL.Async.fetchAll("SELECT * FROM owned_vehicles WHERE `owner`=@identifier", {
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["@identifier"] = identifier
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}, function(results)
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cb(results, spawnPoints)
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end)
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elseif(Framework.getFramework() == "QB-core") then
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MySQL.Async.fetchAll("SELECT * FROM player_vehicles WHERE citizenid=@citizenid", {
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["@citizenid"] = identifier
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}, function(results)
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cb(results, spawnPoints)
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end)
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end
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end
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RegisterServerCallback(Utils.eventsPrefix .. ":garage_owned:getVehicles", getPlayerOwnedVehicles)
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local function garageOwnedUpdateVehicleProps(playerId, cb, markerId, props, plate)
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local identifier = Framework.getPlayerCharIdentifier(playerId)
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local trimmedPlate = Framework.trim(plate)
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if(Framework.getFramework() == "ESX") then
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MySQL.Async.fetchScalar("SELECT vehicle FROM owned_vehicles WHERE (plate=@plate OR plate=@trimmedPlate) AND `owner`=@identifier", {
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["@identifier"] = identifier,
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["@plate"] = plate,
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["@trimmedPlate"] = trimmedPlate
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}, function(oldProps)
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if(oldProps) then
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oldProps = json.decode(oldProps)
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if(oldProps.model ~= props.model) then
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cb(false)
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return
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end
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MySQL.Async.execute("UPDATE owned_vehicles SET vehicle=@props, `stored`=1 WHERE (plate=@plate OR plate=@trimmedPlate) AND `owner`=@identifier", {
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["@props"] = json.encode(props),
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["@plate"] = plate,
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["@trimmedPlate"] = trimmedPlate,
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["@identifier"] = identifier,
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}, function(affectedRows)
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cb(affectedRows > 0)
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end)
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else
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cb(false)
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end
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end)
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elseif(Framework.getFramework() == "QB-core") then
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MySQL.Async.fetchScalar("SELECT mods FROM player_vehicles WHERE (plate=@plate OR plate=@trimmedPlate) AND `citizenid`=@citizenid", {
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["@citizenid"] = identifier,
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["@plate"] = plate,
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["@trimmedPlate"] = trimmedPlate
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}, function(oldProps)
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if(oldProps) then
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oldProps = json.decode(oldProps)
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if(oldProps.model ~= props.model) then
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cb(false)
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return
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end
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MySQL.Async.execute("UPDATE player_vehicles SET mods = @props, state = 1 WHERE (plate=@plate OR plate=@trimmedPlate) AND citizenid=@citizenid", {
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["@props"] = json.encode(props),
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["@plate"] = plate,
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["@trimmedPlate"] = trimmedPlate,
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["@citizenid"] = identifier,
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}, function(affectedRows)
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cb(affectedRows > 0)
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end)
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else
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cb(false)
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end
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end)
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end
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end
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RegisterServerCallback(Utils.eventsPrefix .. ":garage_owned:updateVehicleProps", garageOwnedUpdateVehicleProps)
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local function spawnedVehicle(plate)
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local playerId = source
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local identifier = Framework.getPlayerCharIdentifier(playerId)
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if(Framework.getFramework() == "ESX") then
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MySQL.Async.execute("UPDATE owned_vehicles SET `stored`=0 WHERE plate=@plate AND `owner`=@identifier", {
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["@plate"] = plate,
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["@identifier"] = identifier,
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})
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elseif(Framework.getFramework() == "QB-core") then
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MySQL.Async.execute("UPDATE player_vehicles SET `state`=0 WHERE citizenid=@citizenid AND plate=@plate", {
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["@citizenid"] = identifier,
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["@plate"] = plate,
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})
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end
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end
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RegisterNetEvent(Utils.eventsPrefix .. ':garage_owned:spawnedVehicle', spawnedVehicle)
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