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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
esx_drugs
|
||||
Copyright (C) 2015-2025 Jérémie N'gadi
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
esx_drugs Copyright (C) 2015-2025 Jérémie N'gadi
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
15
resources/[esx_addons]/esx_drugs/README.md
Normal file
15
resources/[esx_addons]/esx_drugs/README.md
Normal file
@@ -0,0 +1,15 @@
|
||||
<h1 align='center'>[ESX] Drugs</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
|
||||
|
||||
Who loves some good old Marijuana? I hope you do! Cause this resource lets you grow, pick, proccess and roll your own to either use for personal use or do some shady deals to sell off your stock to earn **lots** of money!
|
||||
|
||||
# Legal
|
||||
|
||||
esx_drugs - Drugs Job
|
||||
|
||||
Copyright (C) 2015-2025 Jérémie N'gadi
|
||||
|
||||
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
|
||||
|
||||
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
|
||||
|
||||
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
|
||||
162
resources/[esx_addons]/esx_drugs/client/main.lua
Normal file
162
resources/[esx_addons]/esx_drugs/client/main.lua
Normal file
@@ -0,0 +1,162 @@
|
||||
local menuOpen = false
|
||||
local inZoneDrugShop = false
|
||||
local inRangeMarkerDrugShop = false
|
||||
local cfgMarker = Config.Marker;
|
||||
|
||||
--slow loop
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local playerPed = PlayerPedId()
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
local distDrugShop = #(coords - Config.CircleZones.DrugDealer.coords)
|
||||
|
||||
inRangeMarkerDrugShop = false
|
||||
if(distDrugShop <= Config.Marker.Distance) then
|
||||
inRangeMarkerDrugShop = true
|
||||
end
|
||||
|
||||
if distDrugShop < 1 then
|
||||
inZoneDrugShop = true
|
||||
else
|
||||
inZoneDrugShop = false
|
||||
if menuOpen then
|
||||
menuOpen=false
|
||||
end
|
||||
end
|
||||
|
||||
Wait(500)
|
||||
end
|
||||
end)
|
||||
|
||||
--drawk marker
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local Sleep = 1500
|
||||
if(inRangeMarkerDrugShop) then
|
||||
Sleep = 0
|
||||
local coordsMarker = Config.CircleZones.DrugDealer.coords
|
||||
local color = cfgMarker.Color
|
||||
DrawMarker(cfgMarker.Type, coordsMarker.x, coordsMarker.y,coordsMarker.z - 1.0,
|
||||
0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
|
||||
cfgMarker.Size, color.r,color.g,color.b,color.a,
|
||||
false, true, 2, false, nil, nil, false)
|
||||
end
|
||||
Wait(Sleep)
|
||||
end
|
||||
end)
|
||||
|
||||
--main loop
|
||||
CreateThread(function ()
|
||||
while true do
|
||||
local Sleep = 1500
|
||||
if inZoneDrugShop and not menuOpen then
|
||||
Sleep = 0
|
||||
ESX.ShowHelpNotification(TranslateCap('dealer_prompt'),true)
|
||||
if IsControlJustPressed(0, 38) then
|
||||
OpenDrugShop()
|
||||
end
|
||||
end
|
||||
Wait(Sleep)
|
||||
end
|
||||
end)
|
||||
|
||||
function OpenDrugShop()
|
||||
local elements = {
|
||||
{unselectable = true, icon = "fas fa-cannabis", title = TranslateCap('dealer_title')}
|
||||
}
|
||||
menuOpen = true
|
||||
|
||||
for k, v in pairs(ESX.GetPlayerData().inventory) do
|
||||
local price = Config.DrugDealerItems[v.name]
|
||||
|
||||
if price and v.count > 0 then
|
||||
elements[#elements+1] = {
|
||||
icon = "fas fa-shopping-basket",
|
||||
title = ('%s - <span style="color:green;">%s</span>'):format(v.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(price))),
|
||||
name = v.name,
|
||||
price = price,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
ESX.OpenContext("right", elements, function(menu,element)
|
||||
local elements2 = {
|
||||
{unselectable = true, icon = "fas fa-shopping-basket", title = element.title},
|
||||
{icon = "fas fa-shopping-basket", title = "Amount", input = true, inputType = "number", inputPlaceholder = "Amount you want to sell", inputValue=0, inputMin = Config.SellMenu.Min, inputMax = Config.SellMenu.Max},
|
||||
{icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
|
||||
}
|
||||
|
||||
ESX.OpenContext("right", elements2, function(menu2,element2)
|
||||
ESX.CloseContext()
|
||||
local count = tonumber(menu2.eles[2].inputValue)
|
||||
|
||||
if count < 1 then
|
||||
return
|
||||
end
|
||||
|
||||
TriggerServerEvent('esx_drugs:sellDrug',tostring(element.name), count)
|
||||
end, function(menu)
|
||||
menuOpen = false
|
||||
end)
|
||||
end, function(menu)
|
||||
menuOpen = false
|
||||
end)
|
||||
end
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
if resource == GetCurrentResourceName() then
|
||||
if menuOpen then
|
||||
ESX.CloseContext()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function OpenBuyLicenseMenu(licenseName)
|
||||
menuOpen = true
|
||||
local license = Config.LicensePrices[licenseName]
|
||||
|
||||
local elements = {
|
||||
{unselectable = true, title = TranslateCap('purchase_license')},
|
||||
{title = ('%s - <span style="color:green;">%s</span>'):format(license.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(license.price))), value = licenseName, price = license.price, licenseName = license.label}
|
||||
}
|
||||
|
||||
ESX.OpenContext("right", elements, function(menu,element)
|
||||
ESX.TriggerServerCallback('esx_drugs:buyLicense', function(boughtLicense)
|
||||
if boughtLicense then
|
||||
ESX.CloseContext()
|
||||
ESX.ShowNotification(TranslateCap('license_bought', element.licenseName, ESX.Math.GroupDigits(element.price)))
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('license_bought_fail', element.licenseName))
|
||||
end
|
||||
end, element.value)
|
||||
end, function(menu)
|
||||
menuOpen = false
|
||||
end)
|
||||
end
|
||||
|
||||
function CreateBlipCircle(coords, text, radius, color, sprite)
|
||||
local blip = AddBlipForRadius(coords, radius)
|
||||
|
||||
SetBlipHighDetail(blip, true)
|
||||
SetBlipColour(blip, 1)
|
||||
SetBlipAlpha (blip, 128)
|
||||
|
||||
-- create a blip in the middle
|
||||
blip = AddBlipForCoord(coords)
|
||||
|
||||
SetBlipHighDetail(blip, true)
|
||||
SetBlipSprite (blip, sprite)
|
||||
SetBlipScale (blip, 1.0)
|
||||
SetBlipColour (blip, color)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentSubstringPlayerName(text)
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
|
||||
CreateThread(function()
|
||||
for k,zone in pairs(Config.CircleZones) do
|
||||
CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite)
|
||||
end
|
||||
end)
|
||||
203
resources/[esx_addons]/esx_drugs/client/weed.lua
Normal file
203
resources/[esx_addons]/esx_drugs/client/weed.lua
Normal file
@@ -0,0 +1,203 @@
|
||||
local spawnedWeeds = 0
|
||||
local weedPlants = {}
|
||||
local isPickingUp, isProcessing = false, false
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
Wait(700)
|
||||
local coords = GetEntityCoords(PlayerPedId())
|
||||
|
||||
if #(coords - Config.CircleZones.WeedField.coords) < 50 then
|
||||
SpawnWeedPlants()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local wait = 1000
|
||||
local playerPed = PlayerPedId()
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
|
||||
if #(coords - Config.CircleZones.WeedProcessing.coords) < 1 then
|
||||
wait = 2
|
||||
if not isProcessing then
|
||||
ESX.ShowHelpNotification(TranslateCap('weed_processprompt'))
|
||||
end
|
||||
|
||||
if IsControlJustReleased(0, 38) and not isProcessing then
|
||||
ESX.TriggerServerCallback('esx_drugs:cannabis_count', function(xCannabis)
|
||||
if Config.LicenseEnable then
|
||||
ESX.TriggerServerCallback('esx_license:checkLicense', function(hasProcessingLicense)
|
||||
if hasProcessingLicense then
|
||||
ProcessWeed(xCannabis)
|
||||
else
|
||||
OpenBuyLicenseMenu('weed_processing')
|
||||
end
|
||||
end, GetPlayerServerId(PlayerId()), 'weed_processing')
|
||||
else
|
||||
ProcessWeed(xCannabis)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
Wait(wait)
|
||||
end
|
||||
end)
|
||||
|
||||
function ProcessWeed(xCannabis)
|
||||
isProcessing = true
|
||||
ESX.ShowNotification(TranslateCap('weed_processingstarted'))
|
||||
TriggerServerEvent('esx_drugs:processCannabis')
|
||||
if(xCannabis <= 3) then
|
||||
xCannabis = 0
|
||||
end
|
||||
local timeLeft = (Config.Delays.WeedProcessing * xCannabis) / 1000
|
||||
local playerPed = PlayerPedId()
|
||||
|
||||
while timeLeft > 0 do
|
||||
Wait(1000)
|
||||
timeLeft = timeLeft - 1
|
||||
|
||||
if #(GetEntityCoords(playerPed) - Config.CircleZones.WeedProcessing.coords) > 4 then
|
||||
ESX.ShowNotification(TranslateCap('weed_processingtoofar'))
|
||||
TriggerServerEvent('esx_drugs:cancelProcessing')
|
||||
TriggerServerEvent('esx_drugs:outofbound')
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
isProcessing = false
|
||||
end
|
||||
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local Sleep = 1500
|
||||
|
||||
local playerPed = PlayerPedId()
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
local nearbyObject, nearbyID
|
||||
|
||||
for i=1, #weedPlants, 1 do
|
||||
if #(coords - GetEntityCoords(weedPlants[i])) < 1.5 then
|
||||
nearbyObject, nearbyID = weedPlants[i], i
|
||||
end
|
||||
end
|
||||
|
||||
if nearbyObject and IsPedOnFoot(playerPed) then
|
||||
Sleep = 0
|
||||
if not isPickingUp then
|
||||
ESX.ShowHelpNotification(TranslateCap('weed_pickupprompt'))
|
||||
end
|
||||
|
||||
if IsControlJustReleased(0, 38) and not isPickingUp then
|
||||
isPickingUp = true
|
||||
|
||||
ESX.TriggerServerCallback('esx_drugs:canPickUp', function(canPickUp)
|
||||
if canPickUp then
|
||||
TaskStartScenarioInPlace(playerPed, 'world_human_gardener_plant', 0, false)
|
||||
|
||||
Wait(2000)
|
||||
ClearPedTasks(playerPed)
|
||||
Wait(1500)
|
||||
|
||||
ESX.Game.DeleteObject(nearbyObject)
|
||||
|
||||
table.remove(weedPlants, nearbyID)
|
||||
spawnedWeeds = spawnedWeeds - 1
|
||||
|
||||
TriggerServerEvent('esx_drugs:pickedUpCannabis')
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('weed_inventoryfull'))
|
||||
end
|
||||
|
||||
isPickingUp = false
|
||||
end, 'cannabis')
|
||||
end
|
||||
end
|
||||
Wait(Sleep)
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('onResourceStop', function(resource)
|
||||
if resource == GetCurrentResourceName() then
|
||||
for k, v in pairs(weedPlants) do
|
||||
ESX.Game.DeleteObject(v)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function SpawnWeedPlants()
|
||||
while spawnedWeeds < 25 do
|
||||
Wait(0)
|
||||
local weedCoords = GenerateWeedCoords()
|
||||
|
||||
ESX.Game.SpawnLocalObject('prop_weed_02', weedCoords, function(obj)
|
||||
PlaceObjectOnGroundProperly(obj)
|
||||
FreezeEntityPosition(obj, true)
|
||||
|
||||
table.insert(weedPlants, obj)
|
||||
spawnedWeeds = spawnedWeeds + 1
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function ValidateWeedCoord(plantCoord)
|
||||
if spawnedWeeds > 0 then
|
||||
local validate = true
|
||||
|
||||
for k, v in pairs(weedPlants) do
|
||||
if #(plantCoord - GetEntityCoords(v)) < 5 then
|
||||
validate = false
|
||||
end
|
||||
end
|
||||
|
||||
if #(plantCoord - Config.CircleZones.WeedField.coords) > 50 then
|
||||
validate = false
|
||||
end
|
||||
|
||||
return validate
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function GenerateWeedCoords()
|
||||
while true do
|
||||
Wait(0)
|
||||
|
||||
local weedCoordX, weedCoordY
|
||||
|
||||
math.randomseed(GetGameTimer())
|
||||
local modX = math.random(-90, 90)
|
||||
|
||||
Wait(100)
|
||||
|
||||
math.randomseed(GetGameTimer())
|
||||
local modY = math.random(-90, 90)
|
||||
|
||||
weedCoordX = Config.CircleZones.WeedField.coords.x + modX
|
||||
weedCoordY = Config.CircleZones.WeedField.coords.y + modY
|
||||
|
||||
local coordZ = GetCoordZ(weedCoordX, weedCoordY)
|
||||
local coord = vector3(weedCoordX, weedCoordY, coordZ)
|
||||
|
||||
if ValidateWeedCoord(coord) then
|
||||
return coord
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function GetCoordZ(x, y)
|
||||
local groundCheckHeights = { 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0, 56.0, 57.0, 58.0 }
|
||||
|
||||
for i, height in ipairs(groundCheckHeights) do
|
||||
local foundGround, z = GetGroundZFor_3dCoord(x, y, height)
|
||||
|
||||
if foundGround then
|
||||
return z
|
||||
end
|
||||
end
|
||||
|
||||
return 43.0
|
||||
end
|
||||
40
resources/[esx_addons]/esx_drugs/config.lua
Normal file
40
resources/[esx_addons]/esx_drugs/config.lua
Normal file
@@ -0,0 +1,40 @@
|
||||
Config = {}
|
||||
|
||||
Config.Locale = GetConvar('esx:locale', 'en')
|
||||
|
||||
Config.Delays = {
|
||||
WeedProcessing = 1000 * 7
|
||||
}
|
||||
|
||||
Config.DrugDealerItems = {
|
||||
marijuana = 91
|
||||
}
|
||||
|
||||
Config.LicenseEnable = false -- enable processing licenses? The player will be required to buy a license in order to process drugs. Requires esx_license
|
||||
|
||||
Config.LicensePrices = {
|
||||
weed_processing = {label = TranslateCap('license_weed'), price = 15000}
|
||||
}
|
||||
|
||||
Config.GiveBlack = true -- give black money? if disabled it'll give regular cash.
|
||||
|
||||
Config.CircleZones = {
|
||||
WeedField = {coords = vector3(2220.72, 5582.52, 53.81), name = TranslateCap('blip_weedfield'), color = 25, sprite = 496, radius = 100.0},
|
||||
WeedProcessing = {coords = vector3(2329.02, 2571.29, 46.68), name = TranslateCap('blip_weedprocessing'), color = 25, sprite = 496},
|
||||
|
||||
DrugDealer = {coords = vector3(-1172.02, -1571.98, 4.66), name = TranslateCap('blip_drugdealer'), color = 6, sprite = 378},
|
||||
}
|
||||
|
||||
Config.Marker = {
|
||||
Distance = 100.0,
|
||||
Color = {r=60,g=230,b=60,a=255},
|
||||
Size = vector3(1.5,1.5,1.0),
|
||||
Type = 1,
|
||||
}
|
||||
|
||||
-- min amount of Config.DrugDealerItems to sell
|
||||
-- max amount of Config.DrugDealerItems to sell
|
||||
Config.SellMenu = {
|
||||
Min = 1,
|
||||
Max = 50
|
||||
}
|
||||
8
resources/[esx_addons]/esx_drugs/esx_drugs.sql
Normal file
8
resources/[esx_addons]/esx_drugs/esx_drugs.sql
Normal file
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Weed Processing License')
|
||||
;
|
||||
29
resources/[esx_addons]/esx_drugs/fxmanifest.lua
Normal file
29
resources/[esx_addons]/esx_drugs/fxmanifest.lua
Normal file
@@ -0,0 +1,29 @@
|
||||
fx_version 'adamant'
|
||||
|
||||
game 'gta5'
|
||||
lua54 'yes'
|
||||
description 'Allows players to harvest and sell marijuana'
|
||||
version '1.0.1'
|
||||
legacyversion '1.13.4'
|
||||
|
||||
shared_script '@es_extended/imports.lua'
|
||||
|
||||
server_scripts {
|
||||
'@oxmysql/lib/MySQL.lua',
|
||||
'@es_extended/locale.lua',
|
||||
'locales/*.lua',
|
||||
'config.lua',
|
||||
'server/main.lua'
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
'@es_extended/locale.lua',
|
||||
'locales/*.lua',
|
||||
'config.lua',
|
||||
'client/main.lua',
|
||||
'client/weed.lua'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
'es_extended'
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/de.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/de.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['de'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'Drücke [E] um Cannabis zu ernten.',
|
||||
['weed_quitprocess'] = 'Drücke [E] um den Cannabis fortschritt zu verwerfen.',
|
||||
['weed_inventoryfull'] = 'Du hast nicht genügend Platz im inventar für Cannabis.',
|
||||
['weed_processprompt'] = 'Drücke [E] um Cannabis zu produzieren.',
|
||||
['weed_processingstarted'] = 'Cannabis wird in Marijuana umgewandelt...',
|
||||
['weed_processingfull'] = 'Produzieren wurde ~r~abgebrochen da dein Inventar voll ist!',
|
||||
['weed_processingenough'] = 'Du musst 3x Cannabis besitzen um zu Produzieren.',
|
||||
['weed_processed'] = 'Du produzierst 3x Cannabis zu 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'Der prozess wurde ~r~abgebrochen da du den Bereich verlassen hast!',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'Drücke [E] um mit dem ~r~Drogen Dealer~r~ zu reden!',
|
||||
['dealer_title'] = 'Drogen Dealer',
|
||||
['dealer_item'] = '%s€',
|
||||
['dealer_notenough'] = 'Du hast davon nicht Genug um es zu Verkaufen!',
|
||||
['dealer_sold'] = 'Du verkaufst %sx %s für %s€',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'Du brauchst eine Lizenz zum Produzieren! Eine Lizenz kannst du hier kaufen.',
|
||||
['license_no'] = 'Nein',
|
||||
['license_bought'] = 'Du kaufst die %s für ~r~%s€',
|
||||
['license_bought_fail'] = 'Du kannst dir kein %s leisten!',
|
||||
['license_weed'] = 'Gras Produzieren Lizenz',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Gras Feld',
|
||||
['blip_weedprocessing'] = 'Gras Produzent',
|
||||
['blip_drugdealer'] = 'Drogen Dealer',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/en.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/en.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['en'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'press [E] to harvest the Cannabis plant.',
|
||||
['weed_quitprocess'] = 'press [E] to stop Process Cannabis.',
|
||||
['weed_inventoryfull'] = 'you do not have any more inventory space for Cannabis.',
|
||||
['weed_processprompt'] = 'press [E] to start Process Cannabis.',
|
||||
['weed_processingstarted'] = 'processing Cannabis into Marijuana...',
|
||||
['weed_processingfull'] = 'processing ~r~canceled due to full inventory!',
|
||||
['weed_processingenough'] = 'you must have 3x Cannabis in order to process.',
|
||||
['weed_processed'] = 'you\'ve processed 3x Cannabis to 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'the processing has been ~r~canceled due to you abandoning the area.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'press [E] to talk with the ~r~Drug Dealer.',
|
||||
['dealer_title'] = 'drug Dealer',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'you don\'t have enough of that to sell!',
|
||||
['dealer_sold'] = 'you\'ve sold %sx %s for $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'you are required to own a processing license to process this product, it can be bought here.',
|
||||
['license_no'] = 'no',
|
||||
['license_bought'] = 'you bought the %s for ~r~$%s',
|
||||
['license_bought_fail'] = 'you cannot afford an %s!',
|
||||
['license_weed'] = 'weed Processing License',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'weed Field',
|
||||
['blip_weedprocessing'] = 'weed Processing',
|
||||
['blip_drugdealer'] = 'drug Dealer',
|
||||
}
|
||||
30
resources/[esx_addons]/esx_drugs/locales/es.lua
Normal file
30
resources/[esx_addons]/esx_drugs/locales/es.lua
Normal file
@@ -0,0 +1,30 @@
|
||||
Locales ['es'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'pulsa [E] para recolectar Marijuana húmeda.',
|
||||
['weed_inventoryfull'] = 'no puedes llevar más Marijuana húmeda!',
|
||||
['weed_processprompt'] = 'pulsa [E] para secar la Marijuana.',
|
||||
['weed_processingstarted'] = 'secando la Marijuana húmeda...',
|
||||
['weed_processingfull'] = 'no puedes llevar más Marijuana!',
|
||||
['weed_processingenough'] = 'necesitas 3x Marijuana húmeda.',
|
||||
['weed_processed'] = 'de 3x Marijuana húmeda has obtenido 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'el secado se ha ~r~cancelado por que has abandonado el área.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'pulsa [E] para hablar con el ~r~Camello.',
|
||||
['dealer_title'] = 'camello',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'esa mierda no es cantidad suficiente para vender!',
|
||||
['dealer_sold'] = 'has vendido %sx %s por $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'necesitas un permiso para poder tratar con ese producto, puedes comprarlo aquí.',
|
||||
['license_no'] = 'no',
|
||||
['license_bought'] = 'has comprado %s por ~r~$%s',
|
||||
['license_bought_fail'] = 'no puedes permitirte %s!',
|
||||
['license_weed'] = 'permiso de cultivo de Marijuana',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'plantación de Marijuana',
|
||||
['blip_weedprocessing'] = 'preparación de Marijuana',
|
||||
['blip_drugdealer'] = 'camello'
|
||||
}
|
||||
17
resources/[esx_addons]/esx_drugs/locales/fi.lua
Normal file
17
resources/[esx_addons]/esx_drugs/locales/fi.lua
Normal file
@@ -0,0 +1,17 @@
|
||||
Locales ['fi'] = {
|
||||
["license_shop_title"] = "Lisenssikauppa",
|
||||
["weapon_shop_menu_title"] = "Asekauppa",
|
||||
["weapon_shop_menu_description"] = "Osta aseita",
|
||||
["menu_cancel"] = "Peruuta",
|
||||
['buy_license'] = 'Osta lisenssi?',
|
||||
['yes'] = '%s',
|
||||
['no'] = 'Ei',
|
||||
['weapon_bought'] = 'Osta hintaan %s EUR',
|
||||
['not_enough_black'] = 'Ei tarpeeksi likaista rahaa',
|
||||
['not_enough'] = 'Ei tarpeeksi rahaa',
|
||||
['already_owned'] = 'Sinulla on jo tämä ase!',
|
||||
['shop_menu_title'] = 'Kauppa',
|
||||
['shop_menu_prompt'] = 'Paina [E] avataksesi kauppa valikko.',
|
||||
['shop_menu_item'] = '%s EUR',
|
||||
['map_blip'] = 'Asekauppa',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/fr.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/fr.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['fr'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'appuyez sur [E] pour récolter un plan de Cannabis.',
|
||||
['weed_quitprocess'] = 'appuyez sur [E] pour arrêter la tranformation du Cannabis.',
|
||||
['weed_inventoryfull'] = 'vous n\'avez plus assez de place dans votre inventaire pour récolter du Cannabis.',
|
||||
['weed_processprompt'] = 'appuyez [E] pour démarrer la tranformation du Cannabis.',
|
||||
['weed_processingstarted'] = 'transformation du Cannabis en Marijuana...',
|
||||
['weed_processingfull'] = 'transformation ~r~annulée car votre inventaire est plein!',
|
||||
['weed_processingenough'] = 'vous devez avoir 3x Cannabis pour commencer la transformation.',
|
||||
['weed_processed'] = 'vous avez transformé 3x Cannabis en 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'la transformation a été ~r~annulée car vous vous êtes trop éloigné',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'appuyez sur [E] pour parler avec le ~r~Dealer de drogue.',
|
||||
['dealer_title'] = 'Dealer de drogue',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'tu n\'en as pas assez à vendre!',
|
||||
['dealer_sold'] = 'vous avez vendu %sx %s pour $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'vous devez posséder une license pour traiter ce produit. Vous pouvez l\'acheter ici.',
|
||||
['license_no'] = 'non',
|
||||
['license_bought'] = 'vous avez acheté %s pour ~r~$%s',
|
||||
['license_bought_fail'] = 'vous n\'avez pas assez d\'argent pour vous acheter un %s!',
|
||||
['license_weed'] = 'permis de transformation de weed',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Champs de weed',
|
||||
['blip_weedprocessing'] = 'Transformation de weed',
|
||||
['blip_drugdealer'] = 'Dealer de drogue',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/hu.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/hu.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['hu'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'Nyomd meg a [E] gombot a betakarításhoz Kannabisz',
|
||||
['weed_quitprocess'] = 'Nyomd meg a [E] gombot a betakarítás befejezéséhez',
|
||||
['weed_inventoryfull'] = 'Nincs több hely a Kannabisz számára.',
|
||||
['weed_processprompt'] = 'Nyomd meg a [E] gombot a kezdéshez Kannabisz betakarítása.',
|
||||
['weed_processingstarted'] = 'Folyamatban Kannabisz into Marihuana...',
|
||||
['weed_processingfull'] = 'Betakarítás ~r~befejezve a raktár tele',
|
||||
['weed_processingenough'] = 'Rendelkezned kell 3x Kannabisz a végrehajtáshoz',
|
||||
['weed_processed'] = 'Feldolgoztad 3x Kannabisz to 1x Marihuana',
|
||||
['weed_processingtoofar'] = 'A feldolgozás ~r~megszakadt elhagytad a területet.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'Nyomd meg a [E] gombot a találkozáshoz a ~r~Dílerrel.',
|
||||
['dealer_title'] = 'Díler',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'Nincs elég anyagod az eladáshoz',
|
||||
['dealer_sold'] = 'Sikeres eladás %sx %s for $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'A feldolgozáshoz engedélyek kellenek, melyeket itt megvehetsz',
|
||||
['license_no'] = 'Nem',
|
||||
['license_bought'] = 'Megvetted a %s for ~r~$%s',
|
||||
['license_bought_fail'] = 'Nincs elég pénzed %s!',
|
||||
['license_weed'] = 'Kannabisz Feldolgozási Engedély',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Kannabisz ültetvény',
|
||||
['blip_weedprocessing'] = 'Kannabisz feldolgozás',
|
||||
['blip_drugdealer'] = 'Díler',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/it.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/it.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['it'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'premi [E] per raccogliere la pianta di Cannabis.',
|
||||
['weed_quitprocess'] = 'premi [E] per interrompere il Processo di Cannabis.',
|
||||
['weed_inventoryfull'] = 'non hai più spazio nell\'inventario per la Cannabis.',
|
||||
['weed_processprompt'] = 'premi [E] per avviare il processo di Cannabis.',
|
||||
['weed_processingstarted'] = 'trasformando la Cannabis in Marijuana...',
|
||||
['weed_processingfull'] = 'elaborazione ~r~annullata a causa dell\'inventario pieno!',
|
||||
['weed_processingenough'] = 'devi avere 3x Cannabis per poter processare.',
|
||||
['weed_processed'] = 'hai trasformato 3x di Cannabis in 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'la trasformazione è stata ~r~annullata a causa dell\'abbandono dell\'area .',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'premi [E] per parlare con lo ~r~Spacciatore.',
|
||||
['dealer_title'] = 'spacciatore',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'non hai abbastanza merce da vendere!',
|
||||
['dealer_sold'] = 'hai venduto %sx %s per $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'devi possedere una licenza per elaborare questo prodotto, può essere acquistata qui.',
|
||||
['license_no'] = 'no',
|
||||
['license_bought'] = 'hai comprato %s per ~r~$%s',
|
||||
['license_bought_fail'] = 'non puoi permetterti un %s!',
|
||||
['license_weed'] = 'licenza Commerciale Cannabinoidi',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'campo erba',
|
||||
['blip_weedprocessing'] = 'elaborazione erba',
|
||||
['blip_drugdealer'] = 'spacciatore',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/nl.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/nl.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['nl'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'druk op [E] om de Cannabis plant te oogsten.',
|
||||
['weed_quitprocess'] = 'druk op [E] om Proces Cannabis te stoppen.',
|
||||
['weed_inventoryfull'] = 'je hebt geen voorraadruimte meer voor Cannabis.',
|
||||
['weed_processprompt'] = 'druk op [E] om Proces Cannabis te starten.',
|
||||
['weed_processingstarted'] = 'Cannabis verwerken tot marihuana...',
|
||||
['weed_processingfull'] = 'verwerking ~r~geannuleerd wegens volle voorraad!',
|
||||
['weed_processingenough'] = 'u moet 3 Cannabis planten hebben om te kunnen verwerken.',
|
||||
['weed_processed'] = 'je hebt 3 Cannabis planten verwerkt tot 1x Marihuana',
|
||||
['weed_processingtoofar'] = 'het proces is geannuleerd omdat u het gebied verlaten heeft.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'druk op [E] om met de ~r~Drugs Dealer te praten.',
|
||||
['dealer_title'] = 'drugsdealer',
|
||||
['dealer_item'] = '€%s',
|
||||
['dealer_notenough'] = 'Je hebt hier niet genoeg van om te verkopen !',
|
||||
['dealer_sold'] = 'je hebt %sx %s verkocht voor €%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'u moet een verwerkingsvergunning hebben om dit product te verwerken, die kunt u hier kopen.',
|
||||
['license_no'] = 'nee',
|
||||
['license_bought'] = 'je kocht de %s voor ~r~€%s',
|
||||
['license_bought_fail'] = 'je kunt je geen %s veroorloven!',
|
||||
['license_weed'] = 'Licentie voor wietverwerking',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'weedveld',
|
||||
['blip_weedprocessing'] = 'weedverwerking',
|
||||
['blip_drugdealer'] = 'drugsdealer',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/pl.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/pl.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['pl'] = {
|
||||
-- weed (marihuana)
|
||||
['weed_pickupprompt'] = 'naciśnij [E] aby zebrać liście Konopii.',
|
||||
['weed_quitprocess'] = 'naciśnij [E] aby przestać Przerabianie Marihuany.',
|
||||
['weed_inventoryfull'] = '~r~Nie możesz zebrać więcej konopii, nie masz wystarczająco miejsca w ekwipunku!',
|
||||
['weed_processprompt'] = 'naciśnij [E] aby rozpocząć Przerabianie Marihuany.',
|
||||
['weed_processingstarted'] = 'przerabianie Konopii na Marihuane...',
|
||||
['weed_processingfull'] = 'przerabianie ~r~przerwane ponieważ masz pełny ekwipunek!',
|
||||
['weed_processingenough'] = 'potrzebujesz 3x Konopii aby rozpocząć przerabianie.',
|
||||
['weed_processed'] = 'przerobiłeś 3x Konopii na 1x Marihuane',
|
||||
['weed_processingtoofar'] = 'przerabianie zostało ~r~przerwane ponieważ opuściłeś teren.',
|
||||
|
||||
-- drug dealer (dealer narkotyków)
|
||||
['dealer_prompt'] = 'naciśnij [E] aby rozmawiać z ~r~Dealerem Narkotyków.',
|
||||
['dealer_title'] = 'dealer Narkotyków',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'nie masz tego wystarczająco aby to sprzedać!',
|
||||
['dealer_sold'] = 'sprzedałeś %sx %s za $%s',
|
||||
|
||||
-- license (licencje)
|
||||
['license_title'] = 'musisz posiadać licencję na przetwarzanie aby przerobić ten produkt, możesz zakupić ją tutaj.',
|
||||
['license_no'] = 'nie',
|
||||
['license_bought'] = 'kupiłeś %s za ~r~$%s',
|
||||
['license_bought_fail'] = 'nie stać cię na %s!',
|
||||
['license_weed'] = 'licencja na przetwarzanie zioła',
|
||||
|
||||
-- blips (znaczniki)
|
||||
['blip_weedfield'] = 'plantacja Marihuany',
|
||||
['blip_weedprocessing'] = 'przeróbka Marihuany',
|
||||
['blip_drugdealer'] = 'dealer Narkotyków',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/sl.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/sl.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['sl'] = {
|
||||
-- trava
|
||||
['weed_pickupprompt'] = 'Pritisnite [E] Da poberete Cannabis liste.',
|
||||
['weed_quitprocess'] = 'Pritisnite [E] Da ustavite Procesiranje Cannabis listov.',
|
||||
['weed_inventoryfull'] = 'Nimate dovolj prostora v vašem inventarju za Cannabis Liste.',
|
||||
['weed_processprompt'] = 'Pritisnite [E] Da začnete procesirati Cannabis liste.',
|
||||
['weed_processingstarted'] = 'Procesiranje Cannabisa v Marihuano...',
|
||||
['weed_processingfull'] = 'Proces ~r~zaustavljen ker ste polni tega',
|
||||
['weed_processingenough'] = 'Vi morate imeti 3 cannabis liste za ustvaritev.',
|
||||
['weed_processed'] = 'Vi ste naredili iz 3x Cannabisa 1x Marihuane',
|
||||
['weed_processingtoofar'] = 'Proces se je ~r~zaključil Ker ste odšli ven iz območja.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'Pritisnite [E] da se pogovorite s ~r~Drug Dealer-jem.',
|
||||
['dealer_title'] = 'Dealer Drog',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'Vi nimate dovolj tega da bi prodali!',
|
||||
['dealer_sold'] = 'Vi ste prodali %sx %s za $%s',
|
||||
|
||||
-- licence
|
||||
['license_title'] = 'Vi potrebujete licenco za procesiranje trave če želite početi to dejavnost, kupite ga lahko tukaj.',
|
||||
['license_no'] = 'Ne',
|
||||
['license_bought'] = 'Vi ste kupili %s za ~r~$%s',
|
||||
['license_bought_fail'] = 'Vi si nemorate privoščiti %s!',
|
||||
['license_weed'] = 'Licenca za procesiranje trave',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Del trave',
|
||||
['blip_weedprocessing'] = 'Procesiranje Trave',
|
||||
['blip_drugdealer'] = 'Dealer Drog',
|
||||
}
|
||||
32
resources/[esx_addons]/esx_drugs/locales/sr.lua
Normal file
32
resources/[esx_addons]/esx_drugs/locales/sr.lua
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
Locales ['sr'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'Pritisni [E] da obereš kanabis.',
|
||||
['weed_quitprocess'] = 'Pritisni [E] da prekineš preradu kanabisa.',
|
||||
['weed_inventoryfull'] = 'Nemaš više mesta u inventaru!',
|
||||
['weed_processprompt'] = 'Pritisni [E] da započneš preradu kanabisa.',
|
||||
['weed_processingstarted'] = 'Prerada kanabisa u marihuanu...',
|
||||
['weed_processingfull'] = 'Prerada je ~r~otkazana jer je inventar pun!',
|
||||
['weed_processingenough'] = 'Morate imati 3x Kanabisa da bi mogli da prerađujete.',
|
||||
['weed_processed'] = 'Preradili ste 3x Kanabis u 1x Marihuanu',
|
||||
['weed_processingtoofar'] = 'Prerada je ~r~otkazana jer ste napustili mesto prerade.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'Pritisni [E] da razgovaraš sa ~r~Dilerom.',
|
||||
['dealer_title'] = 'Diler',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = 'Nemaš dovoljno za prodaju!',
|
||||
['dealer_sold'] = 'Prodao si %sx %s za $%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'Moraš posedovati dozvolu za prerađivanje, možeš je kupiti ovde.',
|
||||
['license_no'] = 'Ne',
|
||||
['license_bought'] = 'Kupio si %s za ~r~$%s',
|
||||
['license_bought_fail'] = 'Nemaš dovoljno novca za %s!',
|
||||
['license_weed'] = 'Dozvola za Preradu Trave',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Polje Trave',
|
||||
['blip_weedprocessing'] = 'Prerada Trave',
|
||||
['blip_drugdealer'] = 'Diler',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/sv.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/sv.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales ['sv'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = 'Tryck [E] för att skörda cannabis plantan.',
|
||||
['weed_quitprocess'] = 'Tryck [E] för att avsluta processera cannabisen.',
|
||||
['weed_inventoryfull'] = 'Du har ingen mer plats i inventoryt för cannabis.',
|
||||
['weed_processprompt'] = 'Tryck [E] för att påbörja processera cannabis.',
|
||||
['weed_processingstarted'] = 'Processerar cannabis till marijuana...',
|
||||
['weed_processingfull'] = 'processeringen ~r~avslutad då inventoryt är fullt!',
|
||||
['weed_processingenough'] = 'Du måste ha 3x Cannabis minst för att processera.',
|
||||
['weed_processed'] = 'Du har processerat 3x Cannabis till 1x Marijuana',
|
||||
['weed_processingtoofar'] = 'Processeringen har ~r~avbrutits då du lämnade området.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = 'Tryck [E] för att prata med ~r~Langaren.',
|
||||
['dealer_title'] = 'Langaren',
|
||||
['dealer_item'] = 'SEK: %s',
|
||||
['dealer_notenough'] = 'Du har inte tillräckligt för att sälja!',
|
||||
['dealer_sold'] = 'Du sålde %sx %s för SEK: %s',
|
||||
|
||||
-- license
|
||||
['license_title'] = 'Du måste ha licens för att processera denna produkt, den kan inte köpas här.',
|
||||
['license_no'] = 'Nej',
|
||||
['license_bought'] = 'Du köpte %s för ~r~SEK: %s',
|
||||
['license_bought_fail'] = 'Du har inte råd med %s!',
|
||||
['license_weed'] = 'Weed processerings licens',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = 'Weed farm',
|
||||
['blip_weedprocessing'] = 'Weed processering',
|
||||
['blip_drugdealer'] = 'Langaren',
|
||||
}
|
||||
31
resources/[esx_addons]/esx_drugs/locales/zh-cn.lua
Normal file
31
resources/[esx_addons]/esx_drugs/locales/zh-cn.lua
Normal file
@@ -0,0 +1,31 @@
|
||||
Locales['zh-cn'] = {
|
||||
-- weed
|
||||
['weed_pickupprompt'] = '键下 [E] 收获大麻原叶.',
|
||||
['weed_quitprocess'] = '键下 [E] 暂时取消加工.',
|
||||
['weed_inventoryfull'] = '很抱歉! 您当前暂无足够的背包空间放置大麻.',
|
||||
['weed_processprompt'] = '键下 [E] 开始加工大麻原叶.',
|
||||
['weed_processingstarted'] = '正在加工大麻原叶...',
|
||||
['weed_processingfull'] = '由于背包剩余空间已满! ~r~加工已被取消!',
|
||||
['weed_processingenough'] = '很抱歉! 您必须拥有至少三个大麻原叶才可进行加工.',
|
||||
['weed_processed'] = '完成加工一个成品大麻(损耗:三个大麻原叶)',
|
||||
['weed_processingtoofar'] = '由于您离开了当前加工区域,此次加工过程已被自动取消.',
|
||||
|
||||
-- drug dealer
|
||||
['dealer_prompt'] = '键下 [E] 访问经销商.',
|
||||
['dealer_title'] = '毒品经销商',
|
||||
['dealer_item'] = '$%s',
|
||||
['dealer_notenough'] = '很抱歉!当前暂无持有足够的物品可供售卖',
|
||||
['dealer_sold'] = '成功售出%s个%s, 获得赃款:$%s',
|
||||
|
||||
-- license
|
||||
['license_title'] = '你需要拥有一个加工许可证才可进行加工,您可快捷支付购买.',
|
||||
['license_no'] = '取消购买',
|
||||
['license_bought'] = '已购买%s, 支付~r~$%s',
|
||||
['license_bought_fail'] = '您无法承担起一笔%s的支出!',
|
||||
['license_weed'] = '毒品加工证书',
|
||||
|
||||
-- blips
|
||||
['blip_weedfield'] = '大麻农场',
|
||||
['blip_weedprocessing'] = '大麻加工厂',
|
||||
['blip_drugdealer'] = '大麻经销商',
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Gras Herstellungserlaubnis')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Weed Processing License')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Marijuana húmeda', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'permiso de cultivo de Marijuana')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Licence de traitement de cannabis')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marihuána', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Fű termesztési engedély')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Licenza Commerciale Cannabinoidi')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Onvewerkte Wiet', 3, 0, 1),
|
||||
('marijuana', 'Wiet', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Wiet Verwerkings vergunning')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marihuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Licenca za procesiranje trave')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Kanabis', 3, 0, 1),
|
||||
('marijuana', 'Marihuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Licenca za preradu trave')
|
||||
;
|
||||
@@ -0,0 +1,8 @@
|
||||
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
|
||||
('cannabis', 'Cannabis', 3, 0, 1),
|
||||
('marijuana', 'Marijuana', 2, 0, 1)
|
||||
;
|
||||
|
||||
INSERT INTO `licenses` (`type`, `label`) VALUES
|
||||
('weed_processing', 'Weed processerings licens')
|
||||
;
|
||||
178
resources/[esx_addons]/esx_drugs/server/main.lua
Normal file
178
resources/[esx_addons]/esx_drugs/server/main.lua
Normal file
@@ -0,0 +1,178 @@
|
||||
local playersProcessingCannabis = {}
|
||||
local outofbound = true
|
||||
local alive = true
|
||||
|
||||
local function ValidatePickupCannabis(src)
|
||||
local ECoords = Config.CircleZones.WeedField.coords
|
||||
local PCoords = GetEntityCoords(GetPlayerPed(src))
|
||||
local Dist = #(PCoords-ECoords)
|
||||
if Dist <= 90 then return true end
|
||||
end
|
||||
|
||||
local function ValidateProcessCannabis(src)
|
||||
local ECoords = Config.CircleZones.WeedProcessing.coords
|
||||
local PCoords = GetEntityCoords(GetPlayerPed(src))
|
||||
local Dist = #(PCoords-ECoords)
|
||||
if Dist <= 5 then return true end
|
||||
end
|
||||
|
||||
local function FoundExploiter(src,reason)
|
||||
-- ADD YOUR BAN EVENT HERE UNTIL THEN IT WILL ONLY KICK THE PLAYER --
|
||||
DropPlayer(src,reason)
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:sellDrug')
|
||||
AddEventHandler('esx_drugs:sellDrug', function(itemName, amount)
|
||||
local xPlayer = ESX.Player(source)
|
||||
local price = Config.DrugDealerItems[itemName]
|
||||
local xItem = xPlayer.getInventoryItem(itemName)
|
||||
local identifier = xPlayer.getIdentifier()
|
||||
-- If this fails its 99% a mod-menu, the variables client sided are setup to provide the exact right arguments
|
||||
if type(amount) ~= 'number' or type(itemName) ~= 'string' then
|
||||
print(('esx_drugs: %s attempted to sell with invalid input type!'):format(identifier))
|
||||
FoundExploiter(xPlayer.src,'SellDrugs Event Trigger')
|
||||
return
|
||||
end
|
||||
if not price then
|
||||
print(('esx_drugs: %s attempted to sell an invalid drug!'):format(identifier))
|
||||
return
|
||||
end
|
||||
if amount < 0 then
|
||||
print(('esx_drugs: %s attempted to sell an minus amount!'):format(identifier))
|
||||
return
|
||||
end
|
||||
if xItem == nil or xItem.count < amount then
|
||||
xPlayer.showNotification(TranslateCap('dealer_notenough'))
|
||||
return
|
||||
end
|
||||
|
||||
price = ESX.Math.Round(price * amount)
|
||||
|
||||
if Config.GiveBlack then
|
||||
xPlayer.addAccountMoney('black_money', price, "Drugs Sold")
|
||||
else
|
||||
xPlayer.addMoney(price, "Drugs Sold")
|
||||
end
|
||||
|
||||
xPlayer.removeInventoryItem(xItem.name, amount)
|
||||
xPlayer.showNotification(TranslateCap('dealer_sold', amount, xItem.label, ESX.Math.GroupDigits(price)))
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_drugs:buyLicense', function(source, cb, licenseName)
|
||||
local xPlayer = ESX.Player(source)
|
||||
local license = Config.LicensePrices[licenseName]
|
||||
|
||||
if license then
|
||||
if xPlayer.getMoney() >= license.price then
|
||||
xPlayer.removeMoney(license.price)
|
||||
|
||||
TriggerEvent('esx_license:addLicense', source, licenseName, function()
|
||||
cb(true)
|
||||
end)
|
||||
else
|
||||
cb(false)
|
||||
end
|
||||
else
|
||||
print(('esx_drugs: %s attempted to buy an invalid license!'):format(xPlayer.getIdentifier()))
|
||||
cb(false)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:pickedUpCannabis')
|
||||
AddEventHandler('esx_drugs:pickedUpCannabis', function()
|
||||
local src = source
|
||||
local xPlayer = ESX.Player(src)
|
||||
local cime = math.random(5,10)
|
||||
if ValidatePickupCannabis(src) then
|
||||
if xPlayer.canCarryItem('cannabis', cime) then
|
||||
xPlayer.addInventoryItem('cannabis', cime)
|
||||
else
|
||||
xPlayer.showNotification(TranslateCap('weed_inventoryfull'))
|
||||
end
|
||||
else
|
||||
FoundExploiter(src,'Event Trigger')
|
||||
end
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_drugs:canPickUp', function(source, cb, item)
|
||||
local xPlayer = ESX.Player(source)
|
||||
cb(xPlayer.canCarryItem(item, 1))
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:outofbound')
|
||||
AddEventHandler('esx_drugs:outofbound', function()
|
||||
outofbound = true
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_drugs:cannabis_count', function(source, cb)
|
||||
local xPlayer = ESX.Player(source)
|
||||
local xCannabis = xPlayer.getInventoryItem('cannabis').count
|
||||
cb(xCannabis)
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_drugs:processCannabis')
|
||||
AddEventHandler('esx_drugs:processCannabis', function()
|
||||
if not playersProcessingCannabis[source] then
|
||||
local source = source
|
||||
if ValidateProcessCannabis(source) then
|
||||
local xPlayer = ESX.Player(source)
|
||||
local xCannabis = xPlayer.getInventoryItem('cannabis')
|
||||
local can = true
|
||||
outofbound = false
|
||||
if xCannabis.count >= 3 then
|
||||
while outofbound == false and can do
|
||||
if playersProcessingCannabis[source] == nil then
|
||||
playersProcessingCannabis[source] = ESX.SetTimeout(Config.Delays.WeedProcessing , function()
|
||||
if xCannabis.count >= 3 then
|
||||
if xPlayer.canSwapItem('cannabis', 3, 'marijuana', 1) then
|
||||
xPlayer.removeInventoryItem('cannabis', 3)
|
||||
xPlayer.addInventoryItem('marijuana', 1)
|
||||
xPlayer.showNotification(TranslateCap('weed_processed'))
|
||||
else
|
||||
can = false
|
||||
xPlayer.showNotification(TranslateCap('weed_processingfull'))
|
||||
TriggerEvent('esx_drugs:cancelProcessing')
|
||||
end
|
||||
else
|
||||
can = false
|
||||
xPlayer.showNotification(TranslateCap('weed_processingenough'))
|
||||
TriggerEvent('esx_drugs:cancelProcessing')
|
||||
end
|
||||
playersProcessingCannabis[source] = nil
|
||||
end)
|
||||
else
|
||||
Wait(Config.Delays.WeedProcessing)
|
||||
end
|
||||
end
|
||||
else
|
||||
xPlayer.showNotification(TranslateCap('weed_processingenough'))
|
||||
TriggerEvent('esx_drugs:cancelProcessing')
|
||||
end
|
||||
else
|
||||
FoundExploiter(source,'Event Trigger')
|
||||
end
|
||||
else
|
||||
print(('esx_drugs: %s attempted to exploit weed processing!'):format(GetPlayerIdentifiers(source)[1]))
|
||||
end
|
||||
end)
|
||||
|
||||
function CancelProcessing(playerId)
|
||||
if playersProcessingCannabis[playerId] then
|
||||
ESX.ClearTimeout(playersProcessingCannabis[playerId])
|
||||
playersProcessingCannabis[playerId] = nil
|
||||
end
|
||||
end
|
||||
|
||||
RegisterServerEvent('esx_drugs:cancelProcessing')
|
||||
AddEventHandler('esx_drugs:cancelProcessing', function()
|
||||
CancelProcessing(source)
|
||||
end)
|
||||
|
||||
AddEventHandler('esx:playerDropped', function(playerId, reason)
|
||||
CancelProcessing(playerId)
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx:onPlayerDeath')
|
||||
AddEventHandler('esx:onPlayerDeath', function(data)
|
||||
CancelProcessing(source)
|
||||
end)
|
||||
Reference in New Issue
Block a user