0.0.1
This commit is contained in:
162
resources/[esx_addons]/esx_drugs/client/main.lua
Normal file
162
resources/[esx_addons]/esx_drugs/client/main.lua
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@@ -0,0 +1,162 @@
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local menuOpen = false
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local inZoneDrugShop = false
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local inRangeMarkerDrugShop = false
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local cfgMarker = Config.Marker;
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--slow loop
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CreateThread(function()
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while true do
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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local distDrugShop = #(coords - Config.CircleZones.DrugDealer.coords)
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inRangeMarkerDrugShop = false
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if(distDrugShop <= Config.Marker.Distance) then
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inRangeMarkerDrugShop = true
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end
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if distDrugShop < 1 then
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inZoneDrugShop = true
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else
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inZoneDrugShop = false
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if menuOpen then
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menuOpen=false
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end
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end
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Wait(500)
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end
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end)
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--drawk marker
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CreateThread(function()
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while true do
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local Sleep = 1500
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if(inRangeMarkerDrugShop) then
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Sleep = 0
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local coordsMarker = Config.CircleZones.DrugDealer.coords
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local color = cfgMarker.Color
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DrawMarker(cfgMarker.Type, coordsMarker.x, coordsMarker.y,coordsMarker.z - 1.0,
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0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
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cfgMarker.Size, color.r,color.g,color.b,color.a,
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false, true, 2, false, nil, nil, false)
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end
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Wait(Sleep)
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end
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end)
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--main loop
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CreateThread(function ()
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while true do
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local Sleep = 1500
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if inZoneDrugShop and not menuOpen then
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Sleep = 0
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ESX.ShowHelpNotification(TranslateCap('dealer_prompt'),true)
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if IsControlJustPressed(0, 38) then
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OpenDrugShop()
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end
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end
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Wait(Sleep)
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end
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end)
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function OpenDrugShop()
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local elements = {
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{unselectable = true, icon = "fas fa-cannabis", title = TranslateCap('dealer_title')}
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}
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menuOpen = true
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for k, v in pairs(ESX.GetPlayerData().inventory) do
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local price = Config.DrugDealerItems[v.name]
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if price and v.count > 0 then
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elements[#elements+1] = {
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icon = "fas fa-shopping-basket",
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title = ('%s - <span style="color:green;">%s</span>'):format(v.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(price))),
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name = v.name,
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price = price,
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}
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end
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end
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ESX.OpenContext("right", elements, function(menu,element)
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local elements2 = {
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{unselectable = true, icon = "fas fa-shopping-basket", title = element.title},
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{icon = "fas fa-shopping-basket", title = "Amount", input = true, inputType = "number", inputPlaceholder = "Amount you want to sell", inputValue=0, inputMin = Config.SellMenu.Min, inputMax = Config.SellMenu.Max},
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{icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
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}
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ESX.OpenContext("right", elements2, function(menu2,element2)
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ESX.CloseContext()
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local count = tonumber(menu2.eles[2].inputValue)
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if count < 1 then
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return
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end
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TriggerServerEvent('esx_drugs:sellDrug',tostring(element.name), count)
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end, function(menu)
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menuOpen = false
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end)
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end, function(menu)
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menuOpen = false
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end)
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end
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AddEventHandler('onResourceStop', function(resource)
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if resource == GetCurrentResourceName() then
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if menuOpen then
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ESX.CloseContext()
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end
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end
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end)
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function OpenBuyLicenseMenu(licenseName)
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menuOpen = true
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local license = Config.LicensePrices[licenseName]
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local elements = {
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{unselectable = true, title = TranslateCap('purchase_license')},
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{title = ('%s - <span style="color:green;">%s</span>'):format(license.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(license.price))), value = licenseName, price = license.price, licenseName = license.label}
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}
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ESX.OpenContext("right", elements, function(menu,element)
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ESX.TriggerServerCallback('esx_drugs:buyLicense', function(boughtLicense)
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if boughtLicense then
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ESX.CloseContext()
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ESX.ShowNotification(TranslateCap('license_bought', element.licenseName, ESX.Math.GroupDigits(element.price)))
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else
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ESX.ShowNotification(TranslateCap('license_bought_fail', element.licenseName))
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end
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end, element.value)
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end, function(menu)
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menuOpen = false
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end)
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end
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function CreateBlipCircle(coords, text, radius, color, sprite)
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local blip = AddBlipForRadius(coords, radius)
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SetBlipHighDetail(blip, true)
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SetBlipColour(blip, 1)
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SetBlipAlpha (blip, 128)
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-- create a blip in the middle
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blip = AddBlipForCoord(coords)
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SetBlipHighDetail(blip, true)
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SetBlipSprite (blip, sprite)
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SetBlipScale (blip, 1.0)
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SetBlipColour (blip, color)
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SetBlipAsShortRange(blip, true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentSubstringPlayerName(text)
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EndTextCommandSetBlipName(blip)
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end
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CreateThread(function()
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for k,zone in pairs(Config.CircleZones) do
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CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite)
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end
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end)
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203
resources/[esx_addons]/esx_drugs/client/weed.lua
Normal file
203
resources/[esx_addons]/esx_drugs/client/weed.lua
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@@ -0,0 +1,203 @@
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local spawnedWeeds = 0
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local weedPlants = {}
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local isPickingUp, isProcessing = false, false
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CreateThread(function()
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while true do
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Wait(700)
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local coords = GetEntityCoords(PlayerPedId())
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if #(coords - Config.CircleZones.WeedField.coords) < 50 then
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SpawnWeedPlants()
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end
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end
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end)
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CreateThread(function()
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while true do
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local wait = 1000
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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if #(coords - Config.CircleZones.WeedProcessing.coords) < 1 then
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wait = 2
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if not isProcessing then
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ESX.ShowHelpNotification(TranslateCap('weed_processprompt'))
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end
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if IsControlJustReleased(0, 38) and not isProcessing then
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ESX.TriggerServerCallback('esx_drugs:cannabis_count', function(xCannabis)
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if Config.LicenseEnable then
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ESX.TriggerServerCallback('esx_license:checkLicense', function(hasProcessingLicense)
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if hasProcessingLicense then
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ProcessWeed(xCannabis)
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else
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OpenBuyLicenseMenu('weed_processing')
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end
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end, GetPlayerServerId(PlayerId()), 'weed_processing')
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else
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ProcessWeed(xCannabis)
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end
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end)
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end
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end
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Wait(wait)
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end
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end)
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function ProcessWeed(xCannabis)
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isProcessing = true
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ESX.ShowNotification(TranslateCap('weed_processingstarted'))
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TriggerServerEvent('esx_drugs:processCannabis')
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if(xCannabis <= 3) then
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xCannabis = 0
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end
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local timeLeft = (Config.Delays.WeedProcessing * xCannabis) / 1000
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local playerPed = PlayerPedId()
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while timeLeft > 0 do
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Wait(1000)
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timeLeft = timeLeft - 1
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if #(GetEntityCoords(playerPed) - Config.CircleZones.WeedProcessing.coords) > 4 then
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ESX.ShowNotification(TranslateCap('weed_processingtoofar'))
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TriggerServerEvent('esx_drugs:cancelProcessing')
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TriggerServerEvent('esx_drugs:outofbound')
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break
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end
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end
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isProcessing = false
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end
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CreateThread(function()
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while true do
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local Sleep = 1500
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local playerPed = PlayerPedId()
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local coords = GetEntityCoords(playerPed)
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local nearbyObject, nearbyID
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for i=1, #weedPlants, 1 do
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if #(coords - GetEntityCoords(weedPlants[i])) < 1.5 then
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nearbyObject, nearbyID = weedPlants[i], i
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end
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end
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if nearbyObject and IsPedOnFoot(playerPed) then
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Sleep = 0
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if not isPickingUp then
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ESX.ShowHelpNotification(TranslateCap('weed_pickupprompt'))
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end
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if IsControlJustReleased(0, 38) and not isPickingUp then
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isPickingUp = true
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ESX.TriggerServerCallback('esx_drugs:canPickUp', function(canPickUp)
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if canPickUp then
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TaskStartScenarioInPlace(playerPed, 'world_human_gardener_plant', 0, false)
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Wait(2000)
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ClearPedTasks(playerPed)
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Wait(1500)
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ESX.Game.DeleteObject(nearbyObject)
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table.remove(weedPlants, nearbyID)
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spawnedWeeds = spawnedWeeds - 1
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TriggerServerEvent('esx_drugs:pickedUpCannabis')
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else
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ESX.ShowNotification(TranslateCap('weed_inventoryfull'))
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end
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isPickingUp = false
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end, 'cannabis')
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end
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end
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Wait(Sleep)
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end
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end)
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AddEventHandler('onResourceStop', function(resource)
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if resource == GetCurrentResourceName() then
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for k, v in pairs(weedPlants) do
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ESX.Game.DeleteObject(v)
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end
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end
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end)
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function SpawnWeedPlants()
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while spawnedWeeds < 25 do
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Wait(0)
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local weedCoords = GenerateWeedCoords()
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ESX.Game.SpawnLocalObject('prop_weed_02', weedCoords, function(obj)
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PlaceObjectOnGroundProperly(obj)
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FreezeEntityPosition(obj, true)
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table.insert(weedPlants, obj)
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spawnedWeeds = spawnedWeeds + 1
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end)
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end
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end
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function ValidateWeedCoord(plantCoord)
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if spawnedWeeds > 0 then
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local validate = true
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for k, v in pairs(weedPlants) do
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if #(plantCoord - GetEntityCoords(v)) < 5 then
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validate = false
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end
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end
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if #(plantCoord - Config.CircleZones.WeedField.coords) > 50 then
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validate = false
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end
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return validate
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else
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return true
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end
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end
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function GenerateWeedCoords()
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while true do
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Wait(0)
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local weedCoordX, weedCoordY
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math.randomseed(GetGameTimer())
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local modX = math.random(-90, 90)
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Wait(100)
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math.randomseed(GetGameTimer())
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local modY = math.random(-90, 90)
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weedCoordX = Config.CircleZones.WeedField.coords.x + modX
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weedCoordY = Config.CircleZones.WeedField.coords.y + modY
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local coordZ = GetCoordZ(weedCoordX, weedCoordY)
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local coord = vector3(weedCoordX, weedCoordY, coordZ)
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if ValidateWeedCoord(coord) then
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return coord
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end
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end
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end
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function GetCoordZ(x, y)
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local groundCheckHeights = { 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0, 56.0, 57.0, 58.0 }
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for i, height in ipairs(groundCheckHeights) do
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local foundGround, z = GetGroundZFor_3dCoord(x, y, height)
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if foundGround then
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return z
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end
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end
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return 43.0
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end
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