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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
esx_garage
|
||||
Copyright (C) 2015-2025 Jérémie N'gadi
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
esx_garage Copyright (C) 2015-2025 Jérémie N'gadi
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
15
resources/[esx_addons]/esx_garage/README.md
Normal file
15
resources/[esx_addons]/esx_garage/README.md
Normal file
@@ -0,0 +1,15 @@
|
||||
<h1 align='center'>[ESX] Garage</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
|
||||
|
||||
Store Your vehicles in style! ESX garage has an amazing New UI to help you be stylish while parking your broken, rusty Nissan Micra!
|
||||
|
||||
# Legal
|
||||
|
||||
esx_Garage - store vehicles in style!
|
||||
|
||||
Copyright (C) ESX-Framework
|
||||
|
||||
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
|
||||
|
||||
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
|
||||
|
||||
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
|
||||
444
resources/[esx_addons]/esx_garage/client/main.lua
Normal file
444
resources/[esx_addons]/esx_garage/client/main.lua
Normal file
@@ -0,0 +1,444 @@
|
||||
local LastMarker, LastPart, thisGarage, thisPound = nil, nil, nil, nil
|
||||
local next = next
|
||||
local nearMarker, menuIsShowed = false, false
|
||||
local vehiclesList, vehiclesImpoundedList = {}, {}
|
||||
|
||||
RegisterNetEvent('esx_garage:closemenu')
|
||||
AddEventHandler('esx_garage:closemenu', function()
|
||||
menuIsShowed = false
|
||||
vehiclesList, vehiclesImpoundedList = {}, {}
|
||||
|
||||
SetNuiFocus(false)
|
||||
SendNUIMessage({
|
||||
hideAll = true
|
||||
})
|
||||
|
||||
if not menuIsShowed and thisGarage then
|
||||
ESX.TextUI(TranslateCap('access_parking'))
|
||||
end
|
||||
if not menuIsShowed and thisPound then
|
||||
ESX.TextUI(TranslateCap('access_Impound'))
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNUICallback('escape', function(data, cb)
|
||||
TriggerEvent('esx_garage:closemenu')
|
||||
cb('ok')
|
||||
end)
|
||||
|
||||
RegisterNUICallback('spawnVehicle', function(data, cb)
|
||||
local spawnCoords = vector3(data.spawnPoint.x, data.spawnPoint.y, data.spawnPoint.z)
|
||||
if thisGarage then
|
||||
|
||||
if ESX.Game.IsSpawnPointClear(spawnCoords, 2.5) then
|
||||
thisGarage = nil
|
||||
TriggerServerEvent('esx_garage:updateOwnedVehicle', false, nil, nil, data, spawnCoords)
|
||||
TriggerEvent('esx_garage:closemenu')
|
||||
|
||||
ESX.ShowNotification(TranslateCap('veh_released'))
|
||||
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('veh_block'), 'error')
|
||||
end
|
||||
|
||||
elseif thisPound then
|
||||
|
||||
ESX.TriggerServerCallback('esx_garage:checkMoney', function(hasMoney)
|
||||
if hasMoney then
|
||||
if ESX.Game.IsSpawnPointClear(spawnCoords, 2.5) then
|
||||
TriggerServerEvent('esx_garage:payPound', data.exitVehicleCost)
|
||||
thisPound = nil
|
||||
|
||||
TriggerServerEvent('esx_garage:updateOwnedVehicle', false, nil, nil, data, spawnCoords)
|
||||
TriggerEvent('esx_garage:closemenu')
|
||||
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('veh_block'), 'error')
|
||||
end
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('missing_money'))
|
||||
end
|
||||
end, data.exitVehicleCost)
|
||||
|
||||
end
|
||||
|
||||
cb('ok')
|
||||
end)
|
||||
|
||||
RegisterNUICallback('impound', function(data, cb)
|
||||
local poundCoords = {
|
||||
x = data.poundSpawnPoint.x,
|
||||
y = data.poundSpawnPoint.y
|
||||
}
|
||||
|
||||
TriggerServerEvent('esx_garage:setImpound', data.poundName, data.vehicleProps)
|
||||
TriggerEvent('esx_garage:closemenu')
|
||||
|
||||
SetNewWaypoint(poundCoords.x, poundCoords.y)
|
||||
|
||||
cb('ok')
|
||||
end)
|
||||
|
||||
-- Create Blips
|
||||
CreateThread(function()
|
||||
for k, v in pairs(Config.Garages) do
|
||||
local blip = AddBlipForCoord(v.EntryPoint.x, v.EntryPoint.y, v.EntryPoint.z)
|
||||
|
||||
SetBlipSprite(blip, v.Sprite)
|
||||
SetBlipDisplay(blip, 4)
|
||||
SetBlipScale(blip, v.Scale)
|
||||
SetBlipColour(blip, v.Colour)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentSubstringPlayerName(TranslateCap('parking_blip_name'))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
|
||||
for k, v in pairs(Config.Impounds) do
|
||||
local blip = AddBlipForCoord(v.GetOutPoint.x, v.GetOutPoint.y, v.GetOutPoint.z)
|
||||
|
||||
SetBlipSprite(blip, v.Sprite)
|
||||
SetBlipDisplay(blip, 4)
|
||||
SetBlipScale(blip, v.Scale)
|
||||
SetBlipColour(blip, v.Colour)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
|
||||
BeginTextCommandSetBlipName("STRING")
|
||||
AddTextComponentSubstringPlayerName(TranslateCap('Impound_blip_name'))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_garage:hasEnteredMarker', function(name, part)
|
||||
if part == 'EntryPoint' then
|
||||
local isInVehicle = IsPedInAnyVehicle(ESX.PlayerData.ped, false)
|
||||
local garage = Config.Garages[name]
|
||||
thisGarage = garage
|
||||
|
||||
if isInVehicle then
|
||||
ESX.TextUI(TranslateCap('park_veh'))
|
||||
else
|
||||
ESX.TextUI(TranslateCap('access_parking'))
|
||||
end
|
||||
end
|
||||
|
||||
if part == 'GetOutPoint' then
|
||||
local pound = Config.Impounds[name]
|
||||
thisPound = pound
|
||||
|
||||
ESX.TextUI(TranslateCap('access_Impound'))
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_garage:hasExitedMarker', function()
|
||||
thisGarage = nil
|
||||
thisPound = nil
|
||||
ESX.HideUI()
|
||||
TriggerEvent('esx_garage:closemenu')
|
||||
end)
|
||||
|
||||
-- Display markers
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local sleep = 500
|
||||
|
||||
local playerPed = ESX.PlayerData.ped
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
local inVehicle = IsPedInAnyVehicle(playerPed, false)
|
||||
|
||||
-- parking
|
||||
for k, v in pairs(Config.Garages) do
|
||||
if (#(coords - vector3(v.EntryPoint.x, v.EntryPoint.y, v.EntryPoint.z)) < Config.DrawDistance) then
|
||||
DrawMarker(Config.Markers.EntryPoint.Type, v.EntryPoint.x, v.EntryPoint.y, v.EntryPoint.z, 0.0, 0.0,
|
||||
0.0, 0, 0.0, 0.0, Config.Markers.EntryPoint.Size.x, Config.Markers.EntryPoint.Size.y,
|
||||
Config.Markers.EntryPoint.Size.z, Config.Markers.EntryPoint.Color.r,
|
||||
Config.Markers.EntryPoint.Color.g, Config.Markers.EntryPoint.Color.b, 100, false, true, 2, false,
|
||||
false, false, false)
|
||||
sleep = 0
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- Impound
|
||||
for k, v in pairs(Config.Impounds) do
|
||||
if (#(coords - vector3(v.GetOutPoint.x, v.GetOutPoint.y, v.GetOutPoint.z)) < Config.DrawDistance) then
|
||||
DrawMarker(Config.Markers.GetOutPoint.Type, v.GetOutPoint.x, v.GetOutPoint.y, v.GetOutPoint.z, 0.0, 0.0,
|
||||
0.0, 0, 0.0, 0.0, Config.Markers.GetOutPoint.Size.x, Config.Markers.GetOutPoint.Size.y,
|
||||
Config.Markers.GetOutPoint.Size.z, Config.Markers.GetOutPoint.Color.r,
|
||||
Config.Markers.GetOutPoint.Color.g, Config.Markers.GetOutPoint.Color.b, 100, false, true, 2, false,
|
||||
false, false, false)
|
||||
sleep = 0
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if sleep == 0 then
|
||||
nearMarker = true
|
||||
else
|
||||
nearMarker = false
|
||||
end
|
||||
|
||||
Wait(sleep)
|
||||
end
|
||||
end)
|
||||
|
||||
-- Enter / Exit marker events (parking)
|
||||
CreateThread(function()
|
||||
while true do
|
||||
if nearMarker then
|
||||
local playerPed = ESX.PlayerData.ped
|
||||
local coords = GetEntityCoords(playerPed)
|
||||
local isInMarker = false
|
||||
local currentMarker = nil
|
||||
local currentPart = nil
|
||||
|
||||
for k, v in pairs(Config.Garages) do
|
||||
if (#(coords - vector3(v.EntryPoint.x, v.EntryPoint.y, v.EntryPoint.z)) <
|
||||
Config.Markers.EntryPoint.Size.x) then
|
||||
isInMarker = true
|
||||
currentMarker = k
|
||||
currentPart = 'EntryPoint'
|
||||
local isInVehicle = IsPedInAnyVehicle(playerPed, false)
|
||||
|
||||
if not isInVehicle then
|
||||
if IsControlJustReleased(0, 38) and not menuIsShowed then
|
||||
ESX.TriggerServerCallback('esx_garage:getVehiclesInParking', function(vehicles)
|
||||
if next(vehicles) then
|
||||
menuIsShowed = true
|
||||
|
||||
for i = 1, #vehicles, 1 do
|
||||
table.insert(vehiclesList, {
|
||||
model = GetDisplayNameFromVehicleModel(vehicles[i].vehicle.model),
|
||||
plate = vehicles[i].plate,
|
||||
props = vehicles[i].vehicle
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
local spawnPoint = {
|
||||
x = v.SpawnPoint.x,
|
||||
y = v.SpawnPoint.y,
|
||||
z = v.SpawnPoint.z,
|
||||
heading = v.SpawnPoint.heading
|
||||
}
|
||||
|
||||
ESX.TriggerServerCallback('esx_garage:getVehiclesImpounded', function(vehicles)
|
||||
if next(vehicles) then
|
||||
|
||||
for i = 1, #vehicles, 1 do
|
||||
table.insert(vehiclesImpoundedList, {
|
||||
model = GetDisplayNameFromVehicleModel(vehicles[i].vehicle.model),
|
||||
plate = vehicles[i].plate,
|
||||
props = vehicles[i].vehicle
|
||||
})
|
||||
end
|
||||
|
||||
local poundSpawnPoint = {
|
||||
x = Config.Impounds[v.ImpoundedName].GetOutPoint.x,
|
||||
y = Config.Impounds[v.ImpoundedName].GetOutPoint.y
|
||||
}
|
||||
|
||||
SendNUIMessage({
|
||||
showMenu = true,
|
||||
type = 'garage',
|
||||
vehiclesList = {json.encode(vehiclesList)},
|
||||
vehiclesImpoundedList = {json.encode(vehiclesImpoundedList)},
|
||||
poundName = v.ImpoundedName,
|
||||
poundSpawnPoint = poundSpawnPoint,
|
||||
spawnPoint = spawnPoint,
|
||||
locales = {
|
||||
action = TranslateCap('veh_exit'),
|
||||
veh_model = TranslateCap('veh_model'),
|
||||
veh_plate = TranslateCap('veh_plate'),
|
||||
veh_condition = TranslateCap('veh_condition'),
|
||||
veh_action = TranslateCap('veh_action'),
|
||||
impound_action = TranslateCap('impound_action')
|
||||
}
|
||||
})
|
||||
else
|
||||
SendNUIMessage({
|
||||
showMenu = true,
|
||||
type = 'garage',
|
||||
vehiclesList = {json.encode(vehiclesList)},
|
||||
spawnPoint = spawnPoint,
|
||||
locales = {
|
||||
action = TranslateCap('veh_exit'),
|
||||
veh_model = TranslateCap('veh_model'),
|
||||
veh_plate = TranslateCap('veh_plate'),
|
||||
veh_condition = TranslateCap('veh_condition'),
|
||||
veh_action = TranslateCap('veh_action'),
|
||||
no_veh_impounded = TranslateCap('no_veh_impounded')
|
||||
}
|
||||
})
|
||||
end
|
||||
end)
|
||||
|
||||
SetNuiFocus(true, true)
|
||||
|
||||
if menuIsShowed then
|
||||
ESX.HideUI()
|
||||
end
|
||||
else
|
||||
menuIsShowed = true
|
||||
|
||||
ESX.TriggerServerCallback('esx_garage:getVehiclesImpounded', function(vehicles)
|
||||
if next(vehicles) then
|
||||
|
||||
for i = 1, #vehicles, 1 do
|
||||
table.insert(vehiclesImpoundedList, {
|
||||
model = GetDisplayNameFromVehicleModel(vehicles[i].vehicle.model),
|
||||
plate = vehicles[i].plate,
|
||||
props = vehicles[i].vehicle
|
||||
})
|
||||
end
|
||||
|
||||
local poundSpawnPoint = {
|
||||
x = Config.Impounds[v.ImpoundedName].GetOutPoint.x,
|
||||
y = Config.Impounds[v.ImpoundedName].GetOutPoint.y
|
||||
}
|
||||
|
||||
SendNUIMessage({
|
||||
showMenu = true,
|
||||
type = 'garage',
|
||||
vehiclesImpoundedList = {json.encode(vehiclesImpoundedList)},
|
||||
poundName = v.ImpoundedName,
|
||||
poundSpawnPoint = poundSpawnPoint,
|
||||
locales = {
|
||||
action = TranslateCap('veh_exit'),
|
||||
veh_model = TranslateCap('veh_model'),
|
||||
veh_plate = TranslateCap('veh_plate'),
|
||||
veh_condition = TranslateCap('veh_condition'),
|
||||
veh_action = TranslateCap('veh_action'),
|
||||
no_veh_parking = TranslateCap('no_veh_parking'),
|
||||
no_veh_impounded = TranslateCap('no_veh_impounded'),
|
||||
impound_action = TranslateCap('impound_action')
|
||||
}
|
||||
})
|
||||
else
|
||||
SendNUIMessage({
|
||||
showMenu = true,
|
||||
type = 'garage',
|
||||
locales = {
|
||||
action = TranslateCap('veh_exit'),
|
||||
veh_model = TranslateCap('veh_model'),
|
||||
veh_plate = TranslateCap('veh_plate'),
|
||||
veh_condition = TranslateCap('veh_condition'),
|
||||
veh_action = TranslateCap('veh_action'),
|
||||
no_veh_parking = TranslateCap('no_veh_parking')
|
||||
}
|
||||
})
|
||||
end
|
||||
end)
|
||||
|
||||
SetNuiFocus(true, true)
|
||||
|
||||
if menuIsShowed then
|
||||
ESX.HideUI()
|
||||
end
|
||||
end
|
||||
end, currentMarker)
|
||||
end
|
||||
end
|
||||
|
||||
if isInVehicle then
|
||||
if IsControlJustReleased(0, 38) then
|
||||
local vehicle = GetVehiclePedIsIn(playerPed, false)
|
||||
local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)
|
||||
ESX.TriggerServerCallback('esx_garage:checkVehicleOwner', function(owner)
|
||||
if owner then
|
||||
ESX.Game.DeleteVehicle(vehicle)
|
||||
TriggerServerEvent('esx_garage:updateOwnedVehicle', true, currentMarker, nil,
|
||||
{vehicleProps = vehicleProps})
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('not_owning_veh'), 'error')
|
||||
end
|
||||
end, vehicleProps.plate)
|
||||
end
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs(Config.Impounds) do
|
||||
|
||||
if (#(coords - vector3(v.GetOutPoint.x, v.GetOutPoint.y, v.GetOutPoint.z)) < 2.0) then
|
||||
isInMarker = true
|
||||
currentMarker = k
|
||||
currentPart = 'GetOutPoint'
|
||||
|
||||
if IsControlJustReleased(0, 38) and not menuIsShowed then
|
||||
ESX.TriggerServerCallback('esx_garage:getVehiclesInPound', function(vehicles)
|
||||
if next(vehicles) then
|
||||
menuIsShowed = true
|
||||
|
||||
for i = 1, #vehicles, 1 do
|
||||
table.insert(vehiclesList, {
|
||||
model = GetDisplayNameFromVehicleModel(vehicles[i].vehicle.model),
|
||||
plate = vehicles[i].plate,
|
||||
props = vehicles[i].vehicle
|
||||
})
|
||||
end
|
||||
|
||||
local spawnPoint = {
|
||||
x = v.SpawnPoint.x,
|
||||
y = v.SpawnPoint.y,
|
||||
z = v.SpawnPoint.z,
|
||||
heading = v.SpawnPoint.heading
|
||||
}
|
||||
|
||||
SendNUIMessage({
|
||||
showMenu = true,
|
||||
type = 'impound',
|
||||
vehiclesList = {json.encode(vehiclesList)},
|
||||
spawnPoint = spawnPoint,
|
||||
poundCost = v.Cost,
|
||||
locales = {
|
||||
action = TranslateCap('pay_impound'),
|
||||
veh_model = TranslateCap('veh_model'),
|
||||
veh_plate = TranslateCap('veh_plate'),
|
||||
veh_condition = TranslateCap('veh_condition'),
|
||||
veh_action = TranslateCap('veh_action')
|
||||
}
|
||||
})
|
||||
|
||||
SetNuiFocus(true, true)
|
||||
|
||||
if menuIsShowed then
|
||||
ESX.HideUI()
|
||||
end
|
||||
else
|
||||
ESX.ShowNotification(TranslateCap('no_veh_Impound'))
|
||||
end
|
||||
end, currentMarker)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if isInMarker and not HasAlreadyEnteredMarker or
|
||||
(isInMarker and (LastMarker ~= currentMarker or LastPart ~= currentPart)) then
|
||||
|
||||
if LastMarker ~= currentMarker or LastPart ~= currentPart then
|
||||
TriggerEvent('esx_garage:hasExitedMarker')
|
||||
end
|
||||
|
||||
HasAlreadyEnteredMarker = true
|
||||
LastMarker = currentMarker
|
||||
LastPart = currentPart
|
||||
|
||||
TriggerEvent('esx_garage:hasEnteredMarker', currentMarker, currentPart)
|
||||
end
|
||||
|
||||
if not isInMarker and HasAlreadyEnteredMarker then
|
||||
HasAlreadyEnteredMarker = false
|
||||
|
||||
TriggerEvent('esx_garage:hasExitedMarker')
|
||||
end
|
||||
|
||||
Wait(0)
|
||||
else
|
||||
Wait(500)
|
||||
end
|
||||
end
|
||||
end)
|
||||
131
resources/[esx_addons]/esx_garage/config.lua
Normal file
131
resources/[esx_addons]/esx_garage/config.lua
Normal file
@@ -0,0 +1,131 @@
|
||||
Config = {}
|
||||
Config.Locale = GetConvar('esx:locale', 'en')
|
||||
|
||||
Config.DrawDistance = 10.0
|
||||
|
||||
Config.Markers = {
|
||||
EntryPoint = {
|
||||
Type = 21,
|
||||
Size = {
|
||||
x = 1.0,
|
||||
y = 1.0,
|
||||
z = 0.5,
|
||||
},
|
||||
Color = {
|
||||
r = 50,
|
||||
g = 200,
|
||||
b = 50,
|
||||
},
|
||||
},
|
||||
GetOutPoint = {
|
||||
Type = 21,
|
||||
Size = {
|
||||
x = 1.0,
|
||||
y = 1.0,
|
||||
z = 0.5,
|
||||
},
|
||||
Color = {
|
||||
r = 200,
|
||||
g = 51,
|
||||
b = 51,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
Config.Garages = {
|
||||
VespucciBoulevard = {
|
||||
EntryPoint = {
|
||||
x = -285.2,
|
||||
y = -886.5,
|
||||
z = 31.0,
|
||||
},
|
||||
SpawnPoint = {
|
||||
x = -309.3,
|
||||
y = -897.0,
|
||||
z = 31.0,
|
||||
heading = 351.8,
|
||||
},
|
||||
Sprite = 357,
|
||||
Scale = 0.8,
|
||||
Colour = 3,
|
||||
ImpoundedName = "LosSantos",
|
||||
},
|
||||
SanAndreasAvenue = {
|
||||
EntryPoint = {
|
||||
x = 216.4,
|
||||
y = -786.6,
|
||||
z = 30.8,
|
||||
},
|
||||
SpawnPoint = {
|
||||
x = 218.9,
|
||||
y = -779.7,
|
||||
z = 30.8,
|
||||
heading = 338.8,
|
||||
},
|
||||
Sprite = 357,
|
||||
Scale = 0.8,
|
||||
Colour = 3,
|
||||
ImpoundedName = "LosSantos",
|
||||
},
|
||||
}
|
||||
|
||||
Config.Impounds = {
|
||||
LosSantos = {
|
||||
GetOutPoint = {
|
||||
x = 400.7,
|
||||
y = -1630.5,
|
||||
z = 29.3,
|
||||
},
|
||||
SpawnPoint = {
|
||||
x = 401.9,
|
||||
y = -1647.4,
|
||||
z = 29.2,
|
||||
heading = 323.3,
|
||||
},
|
||||
Sprite = 524,
|
||||
Scale = 0.8,
|
||||
Colour = 1,
|
||||
Cost = 3000,
|
||||
},
|
||||
PaletoBay = {
|
||||
GetOutPoint = {
|
||||
x = -211.4,
|
||||
y = 6206.5,
|
||||
z = 31.4,
|
||||
},
|
||||
SpawnPoint = {
|
||||
x = -204.6,
|
||||
y = 6221.6,
|
||||
z = 30.5,
|
||||
heading = 227.2,
|
||||
},
|
||||
Sprite = 524,
|
||||
Scale = 0.8,
|
||||
Colour = 1,
|
||||
Cost = 3000,
|
||||
},
|
||||
SandyShores = {
|
||||
GetOutPoint = {
|
||||
x = 1728.2,
|
||||
y = 3709.3,
|
||||
z = 33.2,
|
||||
},
|
||||
SpawnPoint = {
|
||||
x = 1722.7,
|
||||
y = 3713.6,
|
||||
z = 33.2,
|
||||
heading = 19.9,
|
||||
},
|
||||
Sprite = 524,
|
||||
Scale = 0.8,
|
||||
Colour = 1,
|
||||
Cost = 3000,
|
||||
},
|
||||
}
|
||||
|
||||
exports("getGarages", function()
|
||||
return Config.Garages
|
||||
end)
|
||||
exports("getImpounds", function()
|
||||
return Config.Impounds
|
||||
end)
|
||||
3
resources/[esx_addons]/esx_garage/esx_garage.sql
Normal file
3
resources/[esx_addons]/esx_garage/esx_garage.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
DROP TABLE `user_parkings`;
|
||||
ALTER TABLE `owned_vehicles` ADD `parking` VARCHAR(60) NULL AFTER `stored`;
|
||||
ALTER TABLE `owned_vehicles` ADD `pound` VARCHAR(60) NULL AFTER `parking`;
|
||||
20
resources/[esx_addons]/esx_garage/fxmanifest.lua
Normal file
20
resources/[esx_addons]/esx_garage/fxmanifest.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
fx_version 'cerulean'
|
||||
game 'gta5'
|
||||
|
||||
author 'ESX-Framework'
|
||||
description 'Allows Players to Store & Retrieve their vehicles'
|
||||
|
||||
version '1.0'
|
||||
legacyversion '1.13.4'
|
||||
|
||||
lua54 'yes'
|
||||
|
||||
shared_script '@es_extended/imports.lua'
|
||||
|
||||
server_scripts { '@es_extended/locale.lua', 'locales/*.lua', '@oxmysql/lib/MySQL.lua', 'config.lua', 'server/main.lua' }
|
||||
|
||||
client_scripts { '@es_extended/locale.lua', 'locales/*.lua', 'config.lua', 'client/main.lua' }
|
||||
|
||||
ui_page 'nui/ui.html'
|
||||
|
||||
files {'nui/ui.html', 'nui/js/*.js', 'nui/css/*.css', 'nui/roboto.ttf', 'nui/img/*.png'}
|
||||
25
resources/[esx_addons]/esx_garage/locales/da.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/da.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["en"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'Beslaglæggelse',
|
||||
["access_parking"] = 'tryk på [E] for at få adgang til parkeringspladsen.',
|
||||
["access_Impound"] = 'tryk på [E] for at få adgang til deponeringen.',
|
||||
["park_veh"] = 'tryk på [E] for at parkere køretøjet.',
|
||||
["not_owning_veh"] = 'Du ejer ikke dette køretøj!',
|
||||
['veh_released'] = 'Succesfuldt hentet køretøj.',
|
||||
['veh_Impound_released'] = 'Succesfuldt hentet køretøj fra beslaglæggelse.',
|
||||
['veh_stored'] = 'Succesfuldt gemt køretøj',
|
||||
['veh_impounded'] = 'Beslaglage køretøj',
|
||||
['no_veh_parking'] = 'Ingen køretøjer opbevaret her.',
|
||||
['no_veh_impounded'] = 'Ingen beslaglagte køretøjer.',
|
||||
['no_veh_Impound'] = 'du har ingen beslaglagte køretøjer.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Nummerplade',
|
||||
['veh_condition'] = 'Stand',
|
||||
['veh_action'] = 'Muligheder',
|
||||
['impound_action'] = 'Beslaglæg',
|
||||
['veh_exit'] = 'Hent køretøj',
|
||||
['pay_impound'] = 'Betal beslaglægnings afgiften',
|
||||
['veh_block'] = 'Kan ikke hente køretøjet, Spawn-positionen er blokeret.',
|
||||
['pay_Impound_bill'] = 'Betalte ~g~DKK%s~s~ med succes til beslaglæggelsen.',
|
||||
['missing_money'] = 'Du har ikke penge nok.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/de.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/de.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["de"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'Abschlepphof',
|
||||
["access_parking"] = 'Drücke [E] um auf die Garage zuzugreifen.',
|
||||
["access_Impound"] = 'Drücke [E] um auf den Abschlepphof zuzugreifen.',
|
||||
["park_veh"] = 'Drücke [E] um das Fahrzeug einzuparken.',
|
||||
["not_owning_veh"] = 'Dies ist nicht dein Fahrzeug!',
|
||||
['veh_released'] = 'Erfolgreich zurückgeholtes Fahrzeug.',
|
||||
['veh_Impound_released'] = 'Du hastb erfolgreich dein Fahrzeug aus dem Abschlepphof geholt!',
|
||||
['veh_stored'] = 'Fahrzeug erfolgreich eingeparkt',
|
||||
['veh_impounded'] = 'Abgeschlepptes Fahrzeug',
|
||||
['no_veh_parking'] = 'Keine Fahrzeuge sind hier eingeparkt.',
|
||||
['no_veh_impounded'] = 'Kein abgeschlepptes Fahrzeug.',
|
||||
['no_veh_Impound'] = 'Du hast keine abgeschleppten Fahrzeuge.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Kennzeichen',
|
||||
['veh_condition'] = 'Condition',
|
||||
['veh_action'] = 'Aktion',
|
||||
['impound_action'] = 'Abschlepphof',
|
||||
['veh_exit'] = 'Fahrzeug zurückholen',
|
||||
['pay_impound'] = 'Abschleppkosten bezahlen',
|
||||
['veh_block'] = 'Fahrzeug konnte nicht zurückgeholt werden, Ausparkpunkt belegt.',
|
||||
['pay_Impound_bill'] = 'Du hast erfolgreich ~g~%s€~s~ an den Abschlepphof gezahlt.',
|
||||
['missing_money'] = 'Du hast nicht genug Geld!'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/en.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/en.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["en"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'Impound',
|
||||
["access_parking"] = 'press [E] to access the car park.',
|
||||
["access_Impound"] = 'press [E] to access the impound.',
|
||||
["park_veh"] = 'press [E] to park the vehicle.',
|
||||
["not_owning_veh"] = 'You do not own this vehicle!',
|
||||
['veh_released'] = 'Successfully Retrieved Vehicle.',
|
||||
['veh_Impound_released'] = 'Successfully Retrieved Vehicle From Impound.',
|
||||
['veh_stored'] = 'Successfully Stored Vehicle',
|
||||
['veh_impounded'] = 'Impounded Vehicle',
|
||||
['no_veh_parking'] = 'No Vehicles Stored Here.',
|
||||
['no_veh_impounded'] = 'No Impounded Vehicles.',
|
||||
['no_veh_Impound'] = 'you have No Impounded Vehicles.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Plate',
|
||||
['veh_condition'] = 'Condition',
|
||||
['veh_action'] = 'Action',
|
||||
['impound_action'] = 'Impound',
|
||||
['veh_exit'] = 'Retrieve Vehicle',
|
||||
['pay_impound'] = 'Pay Impound',
|
||||
['veh_block'] = 'Unable to retrieve vehicle, Spawn Position is blocked.',
|
||||
['pay_Impound_bill'] = 'Successfully Paid ~g~$%s~s~ to the Impound.',
|
||||
['missing_money'] = 'You don`t have enough money.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/fr.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/fr.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["fr"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'Fourrière',
|
||||
["access_parking"] = "Appuyez sur [E] pour accéder au garage.",
|
||||
["access_Impound"] = 'Appuyez sur [E] pour accéder à la fourrière.',
|
||||
["park_veh"] = "Appuyez sur [E] pour ranger le véhicule.",
|
||||
["not_owning_veh"] = "Ce véhicule ne vous appartient pas!",
|
||||
['veh_released'] = 'Le véhicule a bien été sorti du garage.',
|
||||
['veh_Impound_released'] = 'Le véhicule a été sorti de la fourrière.',
|
||||
['veh_stored'] = 'Le véhicule a bien été rangé',
|
||||
['veh_impounded'] = 'Le véhicule a bien été mis en fourrière.',
|
||||
['no_veh_parking'] = 'Il n\'y a aucun véhicule dans ce garage.',
|
||||
['no_veh_impounded'] = 'Il n\'y a aucun véhicule en fourrière.',
|
||||
['no_veh_Impound'] = 'Vous n\'avez aucun véhicule en fourrière.',
|
||||
['veh_model'] = 'Modèle',
|
||||
['veh_plate'] = 'Plaque d\'immatriculation',
|
||||
['veh_condition'] = 'État',
|
||||
['veh_action'] = 'Action',
|
||||
['impound_action'] = 'Mettre en fourrière',
|
||||
['veh_exit'] = 'Sortir le véhicule',
|
||||
['pay_Impound'] = 'Payer la fourrière',
|
||||
['veh_block'] = 'Impossible de sortir le véhicule, le point d\'apparition est encombré.',
|
||||
['pay_Impound_bill'] = 'Vous avez bien payé $%s à la fourrière.',
|
||||
['missing_money'] = 'Vous n\'avez pas assez d\'argent.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/hu.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/hu.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["hu"] = {
|
||||
["parking_blip_name"] = 'Garázs',
|
||||
["Impound_blip_name"] = 'Lefoglaltak',
|
||||
["access_parking"] = 'Nyomd meg az [E] gombot a parkoló megtekintéséhez.',
|
||||
["access_Impound"] = 'Nyomd meg az [E] gombot a lefoglaltak megtekintéséhez.',
|
||||
["park_veh"] = 'Nyomd meg az [E] gombot a jármű parkolásához.',
|
||||
["not_owning_veh"] = 'Ez a jármű nem a te tulajdonod!',
|
||||
['veh_released'] = 'Sikeresen kivetted a járművet.',
|
||||
['veh_Impound_released'] = 'Jármű sikeresen kiváltva a legfolalásból.',
|
||||
['veh_stored'] = 'Jármű sikeresen tárolva',
|
||||
['veh_impounded'] = 'Lefoglalt jármű megjelölve a térképen',
|
||||
['no_veh_parking'] = 'Nincsenek itt tárolt járművek.',
|
||||
['no_veh_impounded'] = 'Nincs lefoglalt jármű.',
|
||||
['no_veh_Impound'] = 'nincs lefoglalt járműved.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Rendszám',
|
||||
['veh_condition'] = 'Állapot',
|
||||
['veh_action'] = 'Művelet',
|
||||
['impound_action'] = 'Lefoglal',
|
||||
['veh_exit'] = 'Jármű visszakérése',
|
||||
['pay_impound'] = 'Lefoglalás fizetése',
|
||||
['veh_block'] = 'Jármű lekérés sikertelen, a spawn hely foglalt.',
|
||||
['pay_Impound_bill'] = 'Kiváltottad a járművet ~g~%s$~s~-ért',
|
||||
['missing_money'] = 'Nincs elég pénzed!'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/it.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/it.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["it"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'Sequestro',
|
||||
["access_parking"] = 'premi [E] per accedere al parcheggio.',
|
||||
["access_Impound"] = 'premi [E] per accedere al sequestro.',
|
||||
["park_veh"] = 'premi [E] per parcheggiare il veicolo.',
|
||||
["not_owning_veh"] = 'non possiedi questo veicolo!',
|
||||
['veh_released' ] = ' Veicolo recuperato con successo. ' ,
|
||||
['veh_Impound_released'] = ' Veicolo recuperato con successo dal sequestro. ' ,
|
||||
['veh_stored'] = ' Veicolo depositato con successo ' ,
|
||||
['veh_impounded'] = ' Veicolo sequestrato ' ,
|
||||
['no_veh_parking'] = ' Nessun veicolo immagazzinato qui. ' ,
|
||||
['no_veh_impounded'] = ' Nessun veicolo sequestrato. ' ,
|
||||
['no_veh_Impound'] = ' non hai veicoli sequestrati. ' ,
|
||||
['veh_model'] = ' Modello ' ,
|
||||
['veh_plate'] = ' Targa ' ,
|
||||
['veh_condition'] = ' Condizione Veicolo ' ,
|
||||
['veh_action ' ] = ' Azione ' ,
|
||||
['impound_action' ] = ' Sequestro ' ,
|
||||
['veh_exit' ] = ' Ritira veicolo ' ,
|
||||
['pay_impound' ] = ' Paga sequestro ' ,
|
||||
['veh_block' ] = ' Impossibile recuperare il veicolo, la posizione di spawn è bloccata. ' ,
|
||||
['pay_Impound_bill' ] = 'hai pagato ~g~$%s~s~ al sequestro. ' ,
|
||||
['missing_money' ] = ' Non hai abbastanza soldi. '
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/nl.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/nl.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["nl"] = {
|
||||
["parking_blip_name"] = 'Garage',
|
||||
["Impound_blip_name"] = 'In beslag genomen',
|
||||
["access_parking"] = 'klik op [E] om je garage te gebruiken.',
|
||||
["access_Impound"] = 'klik op [E] om je in beslag genomen voertuigen te krijgen.',
|
||||
["park_veh"] = 'klik op [E] om je voertuig te parkeren.',
|
||||
["not_owning_veh"] = 'Dit is niet jouw voertuig!',
|
||||
['veh_released'] = 'Succesvol je voertuig opgehaald.',
|
||||
['veh_Impound_released'] = 'Succesvol je voertuig terug gekregen van de politie.',
|
||||
['veh_stored'] = 'Succesvol je voertuig geparkeerd',
|
||||
['veh_impounded'] = 'In beslag genomen voertuig',
|
||||
['no_veh_parking'] = 'Er staan hier geen voertuigen.',
|
||||
['no_veh_impounded'] = 'Geen in beslag genomen voertuigen.',
|
||||
['no_veh_Impound'] = 'Er zijn geen voertuigen in beslag genomen.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Kenteken',
|
||||
['veh_condition'] = 'Conditie',
|
||||
['veh_action'] = 'Actie',
|
||||
['impound_action'] = 'Neem in beslag',
|
||||
['veh_exit'] = 'Haal voertuig op',
|
||||
['pay_impound'] = 'Betaal boete',
|
||||
['veh_block'] = 'Kan het voertuig niet ophalen, iets blokkeert de uitgang.',
|
||||
['pay_Impound_bill'] = 'Succesvol ~g~€%s~s~ betaald aan de politie.',
|
||||
['missing_money'] = 'Je hebt niet genoeg geld.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/sl.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/sl.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["sl"] = {
|
||||
["parking_blip_name"] = 'Garaza',
|
||||
["Impound_blip_name"] = 'Zasezba',
|
||||
["access_parking"] = 'Pritisni [E] Da odprete Garazo.',
|
||||
["access_Impound"] = 'Pritisni [E] Da odprete Zasezbo vozil.',
|
||||
["park_veh"] = 'Pritisni [E] da parkirate vase vozilo.',
|
||||
["not_owning_veh"] = 'Vi niste lastnik tega vozila',
|
||||
['veh_released'] = 'Uspesno predano vozilo.',
|
||||
['veh_Impound_released'] = 'Uspesno predano vozilo iz zasezbe.',
|
||||
['veh_stored'] = 'Uspesno pospravljeno vozilo',
|
||||
['veh_impounded'] = 'Zasezena vozila',
|
||||
['no_veh_parking'] = 'Ni vozil pospravljenih tukaj.',
|
||||
['no_veh_impounded'] = 'Ni zasezenih vozil.',
|
||||
['no_veh_Impound'] = 'Vi nimate zasezenih vozil.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Tablica',
|
||||
['veh_condition'] = 'Condition',
|
||||
['veh_action'] = 'Delo',
|
||||
['impound_action'] = 'Zasezba',
|
||||
['veh_exit'] = 'Pridobivanje vozila',
|
||||
['pay_impound'] = 'Placaj zaseg',
|
||||
['veh_block'] = 'Nemoremo pridobiti vozila! Odmaknite vse kar je napoti.',
|
||||
['pay_Impound_bill'] = 'Uspesno placano~g~$%s~s~ na zasezbo.',
|
||||
['missing_money'] = 'Vi nimate dovolj denarja.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/sr.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/sr.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["sr"] = {
|
||||
["parking_blip_name"] = 'Garaža',
|
||||
["Impound_blip_name"] = 'Zaplena',
|
||||
["access_parking"] = 'Pritisnite [E] da pristupite garaži.',
|
||||
["access_Impound"] = 'Pritisnite [E] da pristupite zapleni.',
|
||||
["park_veh"] = 'Pritisnite [E] da parkirate vozilo.',
|
||||
["not_owning_veh"] = 'Ovo vozilo nije vaše!',
|
||||
['veh_released'] = 'Uspešno ste vratili vozilo.',
|
||||
['veh_Impound_released'] = 'Uspešno ste vratili vozilo sa zaplene.',
|
||||
['veh_stored'] = 'Uspešno ste parkirali vozilo',
|
||||
['veh_impounded'] = 'Vozilo je zaplenjeno',
|
||||
['no_veh_parking'] = 'Nemate parkiranih vozila ovde.',
|
||||
['no_veh_impounded'] = 'Nema zaplenjenih vozila.',
|
||||
['no_veh_Impound'] = 'Nemate zaplenjenih vozila.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Tablice',
|
||||
['veh_condition'] = 'Stanje',
|
||||
['veh_action'] = 'Akcije',
|
||||
['impound_action'] = 'Zapleni',
|
||||
['veh_exit'] = 'Vrati Vozilo',
|
||||
['pay_impound'] = 'Plati Zaplenu',
|
||||
['veh_block'] = 'Ne možete vratiti vozilo , parking mesto je zauzeto.',
|
||||
['pay_Impound_bill'] = 'Uspešno plaćeno ~g~$%s~s~ za zaplenu vozila',
|
||||
['missing_money'] = 'Nemate dovoljno novca.'
|
||||
}
|
||||
25
resources/[esx_addons]/esx_garage/locales/tr.lua
Normal file
25
resources/[esx_addons]/esx_garage/locales/tr.lua
Normal file
@@ -0,0 +1,25 @@
|
||||
Locales["tr"] = {
|
||||
["parking_blip_name"] = 'Garaj',
|
||||
["Impound_blip_name"] = 'Depo',
|
||||
["access_parking"] = 'Araç parkına erişmek için [E] tuşuna basın.',
|
||||
["access_Impound"] = 'Depoya erişmek için [E] tuşuna basın.',
|
||||
["park_veh"] = 'Araç park etmek için [E] tuşuna basın.',
|
||||
["not_owning_veh"] = 'Bu aracın sahibi değilsiniz!',
|
||||
['veh_released'] = 'Araç başarıyla alındı.',
|
||||
['veh_Impound_released'] = 'Araç başarıyla depodan alındı.',
|
||||
['veh_stored'] = 'Araç başarıyla garaja kaldırıldı',
|
||||
['veh_impounded'] = 'Araç depolandı',
|
||||
['no_veh_parking'] = 'Burada saklanmış araç yok.',
|
||||
['no_veh_impounded'] = 'Depolanmış araç yok.',
|
||||
['no_veh_Impound'] = 'Depolanmış aracınız bulunmamaktadır.',
|
||||
['veh_model'] = 'Model',
|
||||
['veh_plate'] = 'Plaka',
|
||||
['veh_condition'] = 'Durum',
|
||||
['veh_action'] = 'İşlem',
|
||||
['impound_action'] = 'Depo',
|
||||
['veh_exit'] = 'Araç al',
|
||||
['pay_impound'] = 'Depo ücretini öde',
|
||||
['veh_block'] = 'Araç alınamıyor, Spawn konumu engellenmiş.',
|
||||
['pay_Impound_bill'] = 'Depo ücreti başarıyla ödendi ~g~$%s~s~.',
|
||||
['missing_money'] = 'Yeterli paranız yok.'
|
||||
}
|
||||
458
resources/[esx_addons]/esx_garage/nui/css/app.css
Normal file
458
resources/[esx_addons]/esx_garage/nui/css/app.css
Normal file
@@ -0,0 +1,458 @@
|
||||
@font-face {
|
||||
font-family: 'Roboto';
|
||||
src: url("../roboto.ttf");
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
:root {
|
||||
--brand: #FB9B04;
|
||||
--darkest: #161616;
|
||||
--dark: #252525;
|
||||
--mid: #383838;
|
||||
--light: #969696;
|
||||
--lightest: #F2F2F2;
|
||||
|
||||
--toolbar-h: 50px;
|
||||
--radius-lg: 16px;
|
||||
--radius-md: 12px;
|
||||
--radius-sm: 8px;
|
||||
|
||||
--shadow-1: 0 10px 30px rgba(0,0,0,.35);
|
||||
--shadow-2: 0 6px 18px rgba(0,0,0,.25);
|
||||
|
||||
--transition-fast: 160ms cubic-bezier(.2,.7,.2,1);
|
||||
--transition-med: 260ms cubic-bezier(.2,.7,.2,1);
|
||||
}
|
||||
|
||||
html, body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
background: transparent;
|
||||
color: var(--lightest);
|
||||
font: 500 14px/1.45 'Roboto', system-ui, -apple-system, Segoe UI, Arial, sans-serif;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#container {
|
||||
position: absolute;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
width: min(1000px, calc(100vw - 64px));
|
||||
height: min(700px, calc(100vh - 64px));
|
||||
display: none;
|
||||
background: linear-gradient(180deg, var(--dark), var(--darkest));
|
||||
border: 1px solid rgba(255,255,255,.06);
|
||||
border-radius: var(--radius-lg);
|
||||
box-shadow: var(--shadow-1);
|
||||
grid-template-columns: 280px 1fr;
|
||||
grid-template-rows: 1fr;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
#container::before {
|
||||
content: '';
|
||||
height: 56px;
|
||||
background:
|
||||
linear-gradient(90deg, rgba(251,155,4,.24) 0%, transparent 40%),
|
||||
linear-gradient(180deg, rgba(255,255,255,.06), transparent);
|
||||
border-bottom: 1px solid rgba(255,255,255,.06);
|
||||
position: absolute;
|
||||
top: 0; left: 0; right: 0;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Header
|
||||
=============
|
||||
*/
|
||||
|
||||
#header {
|
||||
grid-column: 1 / 2;
|
||||
padding-top: 56px;
|
||||
}
|
||||
|
||||
/* Title + close */
|
||||
#header .title {
|
||||
padding: 18px 20px 10px 20px;
|
||||
font-size: 20px;
|
||||
font-weight: 700;
|
||||
letter-spacing: .2px;
|
||||
color: var(--lightest);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
#header .close {
|
||||
position: absolute;
|
||||
top: 10px;
|
||||
right: 12px;
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
display: grid;
|
||||
place-items: center;
|
||||
color: var(--lightest);
|
||||
background: rgba(255,255,255,.06);
|
||||
border: 1px solid rgba(255,255,255,.08);
|
||||
border-radius: 50%;
|
||||
cursor: pointer;
|
||||
font-size: 18px;
|
||||
transition: transform var(--transition-fast), background var(--transition-fast), border-color var(--transition-fast);
|
||||
}
|
||||
|
||||
#header .close:hover {
|
||||
transform: scale(1.06);
|
||||
background: rgba(251,155,4,.15);
|
||||
border-color: rgba(251,155,4,.35);
|
||||
}
|
||||
|
||||
/* Sidebar tabs */
|
||||
#header ul {
|
||||
list-style: none;
|
||||
margin: 8px 0 0 0;
|
||||
padding: 10px 8px 8px 12px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
#header li {
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 12px 0px 12px 22px;
|
||||
width: 100%;
|
||||
box-sizing: border-box;
|
||||
color: var(--lightest);
|
||||
border-radius: var(--radius-md);
|
||||
border: 1px solid transparent;
|
||||
position: relative;
|
||||
transition: background var(--transition-fast), border-color var(--transition-fast), color var(--transition-fast);
|
||||
}
|
||||
|
||||
#header li::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
left: 6px;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
width: 4px;
|
||||
height: 60%;
|
||||
border-radius: 4px;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
#header li:hover {
|
||||
background: rgba(56,56,56,.45);
|
||||
border-color: rgba(255,255,255,.08);
|
||||
}
|
||||
|
||||
#header li.selected {
|
||||
background: rgba(56,56,56,.6);
|
||||
border-color: rgba(251,155,4,.45);
|
||||
color: var(--lightest);
|
||||
}
|
||||
|
||||
#header li.selected::before {
|
||||
background: var(--brand);
|
||||
}
|
||||
|
||||
/* Main content area */
|
||||
#menu {
|
||||
grid-column: 2 / -1;
|
||||
padding-top: 56px;
|
||||
padding-left:8px;
|
||||
height: 100%;
|
||||
box-sizing: border-box;
|
||||
min-height: 0;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.content,
|
||||
.impounded_content {
|
||||
width: 100%;
|
||||
flex: 1 1 auto;
|
||||
min-height: 0;
|
||||
color: var(--lightest);
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.content .empty,
|
||||
.impounded_content .empty {
|
||||
opacity: .7;
|
||||
font-weight: 500;
|
||||
text-align: center;
|
||||
margin-top: 18vh;
|
||||
}
|
||||
|
||||
.content .vehicle-list,
|
||||
.impounded_content .vehicle-list {
|
||||
flex: 1 1 0%;
|
||||
min-height: 0;
|
||||
overflow-y: scroll;
|
||||
scrollbar-gutter: auto;
|
||||
-ms-overflow-style: none;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
overscroll-behavior: contain;
|
||||
overflow-x: hidden;
|
||||
height: calc(100% - var(--toolbar-h));
|
||||
width: 96%;
|
||||
max-width: 96%;
|
||||
margin: 0 auto;
|
||||
box-sizing: border-box;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
column-gap: 12px;
|
||||
padding: 10px 0 0 0;
|
||||
row-gap: 36px;
|
||||
align-content: start;
|
||||
align-items: start;
|
||||
justify-items: stretch;
|
||||
grid-auto-rows: auto;
|
||||
}
|
||||
|
||||
.content .vehicle-list::after,
|
||||
.impounded_content .vehicle-list::after {
|
||||
content: '';
|
||||
display: block;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Search Bar
|
||||
=============
|
||||
*/
|
||||
.toolbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
min-width: 0;
|
||||
width: 96%;
|
||||
padding:10px 0px 0px 0px;
|
||||
margin: 0 auto;
|
||||
box-sizing: border-box;
|
||||
overflow: hidden;
|
||||
flex: 0 0 auto;
|
||||
height: var(--toolbar-h);
|
||||
}
|
||||
|
||||
.toolbar input[type="search"] {
|
||||
flex: 1 1 auto;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: block;
|
||||
padding: 10px 12px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid rgba(255,255,255,.08);
|
||||
background: rgba(56,56,56,.55);
|
||||
color: var(--lightest);
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.toolbar input[type="search"]::placeholder {
|
||||
color: rgba(242,242,242,.55);
|
||||
}
|
||||
|
||||
.toolbar input[type="search"]:focus {
|
||||
border-color: rgba(251,155,4,.55);
|
||||
box-shadow: 0 0 0 3px rgba(251,155,4,.12);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=============
|
||||
Vehicle List
|
||||
=============
|
||||
*/
|
||||
|
||||
@media (max-width: 820px) {
|
||||
.content .vehicle-list,
|
||||
.impounded_content .vehicle-list {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
}
|
||||
|
||||
.vehicle-listing:hover {
|
||||
border-color: rgba(251,155,4,.45);
|
||||
box-shadow: var(--shadow-2);
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.vehicle-listing div {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
color: var(--lightest);
|
||||
}
|
||||
|
||||
.vehicle-listing strong {
|
||||
color: var(--lightest);
|
||||
}
|
||||
|
||||
.content .vehicle-list,
|
||||
.impounded_content .vehicle-list {
|
||||
scrollbar-width: none;
|
||||
}
|
||||
|
||||
.content .vehicle-list::-webkit-scrollbar,
|
||||
.impounded_content .vehicle-list::-webkit-scrollbar { width: 0 !important; height: 0 !important; }
|
||||
.content .vehicle-list::-webkit-scrollbar-track,
|
||||
.impounded_content .vehicle-list::-webkit-scrollbar-track { background: transparent; }
|
||||
.content .vehicle-list::-webkit-scrollbar-thumb,
|
||||
.impounded_content .vehicle-list::-webkit-scrollbar-thumb {
|
||||
background: transparent;
|
||||
border: 0;
|
||||
min-height: 0;
|
||||
}
|
||||
.content .vehicle-list::-webkit-scrollbar-thumb:hover,
|
||||
.impounded_content .vehicle-list::-webkit-scrollbar-thumb:hover { filter: brightness(1.05); }
|
||||
|
||||
/* Vehicle card */
|
||||
.vehicle-listing {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
background: linear-gradient(180deg, rgba(56,56,56,.45), rgba(37,37,37,.85));
|
||||
border: 1px solid rgba(255,255,255,.06);
|
||||
border-radius: var(--radius-md);
|
||||
padding: 16px;
|
||||
min-height: 148px;
|
||||
width: 100%;
|
||||
box-sizing: border-box;
|
||||
position: relative;
|
||||
z-index: 0;
|
||||
transition: border-color var(--transition-fast), box-shadow var(--transition-fast);
|
||||
}
|
||||
|
||||
/* Condition bar */
|
||||
.condition {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
.condition .bar {
|
||||
flex: 1;
|
||||
height: 8px;
|
||||
background: rgba(255,255,255,.08);
|
||||
border-radius: 999px;
|
||||
overflow: hidden;
|
||||
}
|
||||
.condition .fill {
|
||||
height: 100%;
|
||||
width: 0%;
|
||||
background: linear-gradient(90deg, #ffad2e, var(--brand));
|
||||
border-radius: 999px;
|
||||
transition: width var(--transition-med);
|
||||
}
|
||||
.condition .percent {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
/* Buttons */
|
||||
.unstyled-button {
|
||||
background: none;
|
||||
border: none;
|
||||
padding: 0;
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
}
|
||||
|
||||
.vehicle-action {
|
||||
align-self: stretch;
|
||||
display: inline-flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 12px 14px;
|
||||
border-radius: var(--radius-sm);
|
||||
border: 1px solid rgba(255,255,255,.08);
|
||||
color: var(--darkest);
|
||||
background: linear-gradient(180deg, #ffad2e, var(--brand));
|
||||
font-weight: 700;
|
||||
letter-spacing: .2px;
|
||||
cursor: pointer;
|
||||
transition: transform var(--transition-fast), box-shadow var(--transition-fast), background var(--transition-fast), border-color var(--transition-fast);
|
||||
}
|
||||
|
||||
.vehicle-action:hover {
|
||||
transform: translateY(-1px);
|
||||
box-shadow: 0 6px 18px rgba(251,155,4,.25);
|
||||
border-color: rgba(251,155,4,.55);
|
||||
}
|
||||
|
||||
.vehicle-action.red {
|
||||
color: var(--lightest);
|
||||
background: linear-gradient(180deg, #d87070, #b35252);
|
||||
border-color: rgba(255,255,255,.08);
|
||||
}
|
||||
|
||||
.vehicle-action.red:hover {
|
||||
box-shadow: 0 6px 18px rgba(179,82,82,.25);
|
||||
border-color: rgba(179,82,82,.55);
|
||||
}
|
||||
|
||||
.group {
|
||||
margin: 20px;
|
||||
color: var(--lightest);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
padding: 14px;
|
||||
border: 1px solid rgba(255,255,255,.08);
|
||||
border-radius: var(--radius-md);
|
||||
background: rgba(37,37,37,.7);
|
||||
}
|
||||
|
||||
.impounded_content { display: none; }
|
||||
|
||||
.group > button {
|
||||
color: var(--darkest);
|
||||
background: var(--brand);
|
||||
border: 1px solid rgba(251,155,4,.55);
|
||||
border-radius: var(--radius-sm);
|
||||
padding: 10px 12px;
|
||||
}
|
||||
|
||||
.group > input {
|
||||
color: var(--lightest);
|
||||
width: 100%;
|
||||
padding: 12px 14px;
|
||||
background: var(--mid);
|
||||
border: 1px solid rgba(255,255,255,.08);
|
||||
border-radius: var(--radius-sm);
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.group > input:focus {
|
||||
border-color: rgba(251,155,4,.55);
|
||||
box-shadow: 0 0 0 3px rgba(251,155,4,.12);
|
||||
}
|
||||
|
||||
.clear-both { clear: both; }
|
||||
.right-side { width: 50%; }
|
||||
.webgl { position: fixed; left: 0; top: 0; outline: none; }
|
||||
|
||||
.logo-left {
|
||||
position: absolute;
|
||||
left: 1.5%;
|
||||
top: 1.5%;
|
||||
height: 3vh;
|
||||
width: auto;
|
||||
filter: drop-shadow(0 4px 14px rgba(0,0,0,.35));
|
||||
user-select: none;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
* { transition: none !important; animation: none !important; }
|
||||
}
|
||||
BIN
resources/[esx_addons]/esx_garage/nui/img/logo.png
Normal file
BIN
resources/[esx_addons]/esx_garage/nui/img/logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 13 KiB |
275
resources/[esx_addons]/esx_garage/nui/js/app.js
Normal file
275
resources/[esx_addons]/esx_garage/nui/js/app.js
Normal file
@@ -0,0 +1,275 @@
|
||||
$(window).ready(function () {
|
||||
window.addEventListener("message", function (event) {
|
||||
let data = event.data;
|
||||
|
||||
if (data.showMenu) {
|
||||
$("#container").css({ display: 'grid', opacity: 0 }).animate({ opacity: 1 }, 200);
|
||||
$("#menu").show();
|
||||
|
||||
if (data.type === "impound") {
|
||||
$("#header ul").hide();
|
||||
} else {
|
||||
$("#header ul").show();
|
||||
}
|
||||
|
||||
if (data.vehiclesList != undefined) {
|
||||
$("#container").data("spawnpoint", data.spawnPoint);
|
||||
if (data.poundCost) $("#container").data("poundcost", data.poundCost);
|
||||
|
||||
if (data.poundCost != undefined) {
|
||||
$(".content .vehicle-list").html(
|
||||
getVehicles(data.locales, data.vehiclesList, data.poundCost)
|
||||
);
|
||||
} else {
|
||||
$(".content .vehicle-list").html(
|
||||
getVehicles(data.locales, data.vehiclesList)
|
||||
);
|
||||
}
|
||||
|
||||
$(".content h2").hide();
|
||||
} else {
|
||||
$(".content h2").show();
|
||||
$(".content .vehicle-list").empty();
|
||||
}
|
||||
|
||||
if (data.vehiclesImpoundedList != undefined) {
|
||||
$(".impounded_content").data("poundName", data.poundName);
|
||||
$(".impounded_content").data("poundSpawnPoint", data.poundSpawnPoint);
|
||||
|
||||
if (data.poundCost) $("#container").data("poundcost", data.poundCost);
|
||||
|
||||
$(".impounded_content .vehicle-list").html(
|
||||
getImpoundedVehicles(data.locales, data.vehiclesImpoundedList)
|
||||
);
|
||||
$(".impounded_content h2").hide();
|
||||
} else {
|
||||
$(".impounded_content h2").show();
|
||||
$(".impounded_content .vehicle-list").empty();
|
||||
}
|
||||
|
||||
// Locales
|
||||
|
||||
// needs a rework
|
||||
// $(".content h2").html(function (i, text) {
|
||||
// return text.replace("No vehicle in this garage.", data.locales.no_veh_parking);
|
||||
// });
|
||||
|
||||
// $(".impounded_content h2").html(function (i, text) {
|
||||
// return text.replace("No vehicle impounded.", data.locales.no_veh_impounded);
|
||||
// });
|
||||
|
||||
$(".vehicle-listing").html(function (i, text) {
|
||||
return text.replace("Model", data.locales.veh_model);
|
||||
});
|
||||
$(".vehicle-listing").html(function (i, text) {
|
||||
return text.replace("Plate", data.locales.veh_plate);
|
||||
});
|
||||
$(".vehicle-listing").html(function (i, text) {
|
||||
return text.replace("Condition", data.locales.veh_condition);
|
||||
});
|
||||
} else if (data.hideAll) {
|
||||
$("#container").stop(true, true).fadeOut(150, function(){
|
||||
$(this).css('display','none');
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
$("#container").hide();
|
||||
|
||||
$(".close").click(function (event) {
|
||||
$("#container").hide();
|
||||
$.post("https://esx_garage/escape", "{}");
|
||||
|
||||
$(".impounded_content").hide();
|
||||
$(".content").show();
|
||||
$('li[data-page="garage"]').addClass("selected");
|
||||
$('li[data-page="impounded"]').removeClass("selected");
|
||||
});
|
||||
|
||||
document.onkeyup = function (data) {
|
||||
if (data.which == 27) {
|
||||
$.post("https://esx_garage/escape", "{}");
|
||||
|
||||
$(".impounded_content").hide();
|
||||
$(".content").show();
|
||||
$('li[data-page="garage"]').addClass("selected");
|
||||
$('li[data-page="impounded"]').removeClass("selected");
|
||||
}
|
||||
};
|
||||
|
||||
function clamp(n, min, max){ return Math.max(min, Math.min(max, n)); }
|
||||
|
||||
function getVehicles(locale, vehicle, amount = null) {
|
||||
let html = "";
|
||||
let vehicleData = JSON.parse(vehicle);
|
||||
let bodyHealth = 1000;
|
||||
let engineHealth = 1000;
|
||||
let tankHealth = 1000;
|
||||
let vehicleDamagePercent = "";
|
||||
|
||||
for (let i = 0; i < vehicleData.length; i++) {
|
||||
const p = vehicleData[i].props || {};
|
||||
const b = typeof p.bodyHealth === 'number' ? p.bodyHealth : 1000;
|
||||
const e = typeof p.engineHealth === 'number' ? p.engineHealth : 1000;
|
||||
const t = typeof p.tankHealth === 'number' ? p.tankHealth : 1000;
|
||||
|
||||
bodyHealth = clamp((b / 1000) * 100, 0, 100);
|
||||
engineHealth = clamp((e / 1000) * 100, 0, 100);
|
||||
tankHealth = clamp((t / 1000) * 100, 0, 100);
|
||||
|
||||
const percentNumber = clamp(Math.round(((bodyHealth + engineHealth + tankHealth) / 300) * 100), 0, 100);
|
||||
vehicleDamagePercent = percentNumber + "%";
|
||||
|
||||
const model = String(vehicleData[i].model || '').toLowerCase();
|
||||
const plate = String(vehicleData[i].plate || '').toLowerCase();
|
||||
|
||||
html += "<div class='vehicle-listing' data-model='" + model + "' data-plate='" + plate + "'>";
|
||||
html += "<div>Model: <strong>" + vehicleData[i].model + "</strong></div>";
|
||||
html += "<div>Plate: <strong>" + vehicleData[i].plate + "</strong></div>";
|
||||
html +=
|
||||
"<div class='condition'><span>Condition</span><div class='bar'><div class='fill' style='width:" + vehicleDamagePercent + "'></div></div><strong class='percent'>" + vehicleDamagePercent + "</strong></div>";
|
||||
html +=
|
||||
"<button data-button='spawn' class='vehicle-action unstyled-button' data-vehprops='" +
|
||||
JSON.stringify(vehicleData[i].props) +
|
||||
"'>" +
|
||||
locale.action +
|
||||
(amount ? " ($" + amount + ")" : "") +
|
||||
"</button>";
|
||||
html += "</div>";
|
||||
}
|
||||
|
||||
return html;
|
||||
}
|
||||
|
||||
function getImpoundedVehicles(locale, vehicle) {
|
||||
let html = "";
|
||||
let vehicleData = JSON.parse(vehicle);
|
||||
let bodyHealth = 1000;
|
||||
let engineHealth = 1000;
|
||||
let tankHealth = 1000;
|
||||
let vehicleDamagePercent = "";
|
||||
|
||||
for (let i = 0; i < vehicleData.length; i++) {
|
||||
const p = vehicleData[i].props || {};
|
||||
const b = typeof p.bodyHealth === 'number' ? p.bodyHealth : 1000;
|
||||
const e = typeof p.engineHealth === 'number' ? p.engineHealth : 1000;
|
||||
const t = typeof p.tankHealth === 'number' ? p.tankHealth : 1000;
|
||||
|
||||
bodyHealth = clamp((b / 1000) * 100, 0, 100);
|
||||
engineHealth = clamp((e / 1000) * 100, 0, 100);
|
||||
tankHealth = clamp((t / 1000) * 100, 0, 100);
|
||||
|
||||
const percentNumber = clamp(Math.round(((bodyHealth + engineHealth + tankHealth) / 300) * 100), 0, 100);
|
||||
vehicleDamagePercent = percentNumber + "%";
|
||||
|
||||
const model = String(vehicleData[i].model || '').toLowerCase();
|
||||
const plate = String(vehicleData[i].plate || '').toLowerCase();
|
||||
|
||||
html += "<div class='vehicle-listing' data-model='" + model + "' data-plate='" + plate + "'>";
|
||||
html += "<div>Model: <strong>" + vehicleData[i].model + "</strong></div>";
|
||||
html += "<div>Plate: <strong>" + vehicleData[i].plate + "</strong></div>";
|
||||
html +=
|
||||
"<div class='condition'><span>Condition</span><div class='bar'><div class='fill' style='width:" + vehicleDamagePercent + "'></div></div><strong class='percent'>" + vehicleDamagePercent + "</strong></div>";
|
||||
html +=
|
||||
"<button data-button='impounded' class='vehicle-action red unstyled-button' data-vehprops='" +
|
||||
JSON.stringify(vehicleData[i].props) +
|
||||
"'>" +
|
||||
locale.impound_action +
|
||||
"</button>";
|
||||
html += "</div>";
|
||||
}
|
||||
|
||||
return html;
|
||||
}
|
||||
|
||||
function applyFilter($container, query) {
|
||||
const q = String(query || '').trim().toLowerCase();
|
||||
const $cards = $container.find('.vehicle-listing');
|
||||
if (!q) {
|
||||
$cards.show();
|
||||
return;
|
||||
}
|
||||
$cards.each(function () {
|
||||
const model = String($(this).data('model') || '');
|
||||
const plate = String($(this).data('plate') || '');
|
||||
if (model.indexOf(q) !== -1 || plate.indexOf(q) !== -1) {
|
||||
$(this).show();
|
||||
} else {
|
||||
$(this).hide();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
$(document).on('input', '#search-garage', function () {
|
||||
applyFilter($('.content .vehicle-list'), $(this).val());
|
||||
});
|
||||
$(document).on('input', '#search-impounded', function () {
|
||||
applyFilter($('.impounded_content .vehicle-list'), $(this).val());
|
||||
});
|
||||
|
||||
// Helpers (none for now)
|
||||
|
||||
$('li[data-page="garage"]').click(function (event) {
|
||||
$(".impounded_content").hide();
|
||||
$(".content").show();
|
||||
$('li[data-page="garage"]').addClass("selected");
|
||||
$('li[data-page="impounded"]').removeClass("selected");
|
||||
});
|
||||
|
||||
$('li[data-page="impounded"]').click(function (event) {
|
||||
$(".content").hide();
|
||||
$(".impounded_content").show();
|
||||
$('li[data-page="impounded"]').addClass("selected");
|
||||
$('li[data-page="garage"]').removeClass("selected");
|
||||
});
|
||||
|
||||
$(document).on(
|
||||
"click",
|
||||
"button[data-button='spawn'].vehicle-action",
|
||||
function (event) {
|
||||
let spawnPoint = $("#container").data("spawnpoint");
|
||||
let poundCost = $("#container").data("poundcost");
|
||||
let vehicleProps = $(this).data("vehprops");
|
||||
|
||||
// prevent empty cost
|
||||
if (poundCost === undefined) poundCost = 0;
|
||||
|
||||
$.post(
|
||||
"https://esx_garage/spawnVehicle",
|
||||
JSON.stringify({
|
||||
vehicleProps: vehicleProps,
|
||||
spawnPoint: spawnPoint,
|
||||
exitVehicleCost: poundCost,
|
||||
})
|
||||
);
|
||||
|
||||
$(".impounded_content").hide();
|
||||
$(".content").show();
|
||||
$('li[data-page="garage"]').addClass("selected");
|
||||
$('li[data-page="impounded"]').removeClass("selected");
|
||||
}
|
||||
);
|
||||
|
||||
$(document).on(
|
||||
"click",
|
||||
"button[data-button='impounded'].vehicle-action",
|
||||
function (event) {
|
||||
let vehicleProps = $(this).data("vehprops");
|
||||
let poundName = $(".impounded_content").data("poundName");
|
||||
let poundSpawnPoint = $(".impounded_content").data("poundSpawnPoint");
|
||||
$.post(
|
||||
"https://esx_garage/impound",
|
||||
JSON.stringify({
|
||||
vehicleProps: vehicleProps,
|
||||
poundName: poundName,
|
||||
poundSpawnPoint: poundSpawnPoint,
|
||||
})
|
||||
);
|
||||
|
||||
$(".impounded_content").hide();
|
||||
$(".content").show();
|
||||
$('li[data-page="garage"]').addClass("selected");
|
||||
$('li[data-page="impounded"]').removeClass("selected");
|
||||
}
|
||||
);
|
||||
});
|
||||
BIN
resources/[esx_addons]/esx_garage/nui/roboto.ttf
Normal file
BIN
resources/[esx_addons]/esx_garage/nui/roboto.ttf
Normal file
Binary file not shown.
43
resources/[esx_addons]/esx_garage/nui/ui.html
Normal file
43
resources/[esx_addons]/esx_garage/nui/ui.html
Normal file
@@ -0,0 +1,43 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>ESX Garage</title>
|
||||
<link rel="stylesheet" href="css/app.css" type="text/css" />
|
||||
</head>
|
||||
<body>
|
||||
<div id="container" role="dialog" style="display:none;">
|
||||
<div id="header">
|
||||
<div class="title" id="garage-title">Garage</div>
|
||||
<ul role="tablist">
|
||||
<li data-page="garage" class="selected" role="tab">Garage</li>
|
||||
<li data-page="impounded" role="tab">Impounded</li>
|
||||
</ul>
|
||||
<img class="logo-left" src="./img/logo.png" alt="ESX logo"/>
|
||||
<button class="close" title="Close">×</button>
|
||||
</div>
|
||||
|
||||
<div id="menu">
|
||||
<div class="content" role="tabpanel">
|
||||
<div class="toolbar">
|
||||
<input id="search-garage" type="search" placeholder="Search by model or plate…" />
|
||||
</div>
|
||||
<h2 class="empty">No Vehicles Stored Here.</h2>
|
||||
<div class="vehicle-list"></div>
|
||||
</div>
|
||||
|
||||
<div class="impounded_content" role="tabpanel">
|
||||
<div class="toolbar">
|
||||
<input id="search-impounded" type="search" placeholder="Search by model or plate…" />
|
||||
</div>
|
||||
<h2 class="empty">No Impounded Vehicles.</h2>
|
||||
<div class="vehicle-list"></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="nui://game/ui/jquery.js" type="text/javascript"></script>
|
||||
<script src="js/app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
141
resources/[esx_addons]/esx_garage/server/main.lua
Normal file
141
resources/[esx_addons]/esx_garage/server/main.lua
Normal file
@@ -0,0 +1,141 @@
|
||||
RegisterServerEvent('esx_garage:updateOwnedVehicle')
|
||||
AddEventHandler('esx_garage:updateOwnedVehicle', function(stored, parking, Impound, data, spawn)
|
||||
local source = source
|
||||
local xPlayer = ESX.Player(source)
|
||||
MySQL.update('UPDATE owned_vehicles SET `stored` = @stored, `parking` = @parking, `pound` = @Impound, `vehicle` = @vehicle WHERE `plate` = @plate AND `owner` = @identifier',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
['@vehicle'] = json.encode(data.vehicleProps),
|
||||
['@plate'] = data.vehicleProps.plate,
|
||||
['@stored'] = stored,
|
||||
['@parking'] = parking,
|
||||
['@Impound'] = Impound
|
||||
})
|
||||
|
||||
if stored then
|
||||
xPlayer.showNotification(TranslateCap('veh_stored'))
|
||||
else
|
||||
ESX.OneSync.SpawnVehicle(data.vehicleProps.model, spawn, data.spawnPoint.heading,data.vehicleProps, function(vehicle)
|
||||
local vehicle = NetworkGetEntityFromNetworkId(vehicle)
|
||||
Wait(300)
|
||||
TaskWarpPedIntoVehicle(GetPlayerPed(source), vehicle, -1)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_garage:setImpound')
|
||||
AddEventHandler('esx_garage:setImpound', function(Impound, vehicleProps)
|
||||
local source = source
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
MySQL.update('UPDATE owned_vehicles SET `stored` = @stored, `pound` = @Impound, `vehicle` = @vehicle WHERE `plate` = @plate AND `owner` = @identifier',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
['@vehicle'] = json.encode(vehicleProps),
|
||||
['@plate'] = vehicleProps.plate,
|
||||
['@stored'] = 2,
|
||||
['@Impound'] = Impound
|
||||
})
|
||||
|
||||
xPlayer.showNotification(TranslateCap('veh_impounded'))
|
||||
end)
|
||||
|
||||
|
||||
ESX.RegisterServerCallback('esx_garage:getVehiclesInParking', function(source, cb, parking)
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
MySQL.query('SELECT * FROM `owned_vehicles` WHERE `owner` = @identifier AND `parking` = @parking AND `stored` = 1',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
['@parking'] = parking
|
||||
}, function(result)
|
||||
|
||||
local vehicles = {}
|
||||
for i = 1, #result, 1 do
|
||||
table.insert(vehicles, {
|
||||
vehicle = json.decode(result[i].vehicle),
|
||||
plate = result[i].plate
|
||||
})
|
||||
end
|
||||
|
||||
cb(vehicles)
|
||||
end)
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_garage:checkVehicleOwner', function(source, cb, plate)
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
MySQL.query('SELECT COUNT(*) as count FROM `owned_vehicles` WHERE `owner` = @identifier AND `plate` = @plate',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
['@plate'] = plate
|
||||
}, function(result)
|
||||
|
||||
if tonumber(result[1].count) > 0 then
|
||||
return cb(true)
|
||||
else
|
||||
return cb(false)
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
-- Pounds part
|
||||
ESX.RegisterServerCallback('esx_garage:getVehiclesImpounded', function(source, cb)
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
MySQL.query('SELECT * FROM `owned_vehicles` WHERE `owner` = @identifier AND `stored` = 0',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
}, function(result)
|
||||
local vehicles = {}
|
||||
|
||||
for i = 1, #result, 1 do
|
||||
table.insert(vehicles, {
|
||||
vehicle = json.decode(result[i].vehicle),
|
||||
plate = result[i].plate
|
||||
})
|
||||
end
|
||||
|
||||
cb(vehicles)
|
||||
end)
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_garage:getVehiclesInPound', function(source, cb, Impound)
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
MySQL.query('SELECT * FROM `owned_vehicles` WHERE `owner` = @identifier AND `pound` = @Impound AND `stored` = 2',
|
||||
{
|
||||
['@identifier'] = xPlayer.getIdentifier(),
|
||||
['@Impound'] = Impound
|
||||
}, function(result)
|
||||
local vehicles = {}
|
||||
|
||||
for i = 1, #result, 1 do
|
||||
table.insert(vehicles, {
|
||||
vehicle = json.decode(result[i].vehicle),
|
||||
plate = result[i].plate
|
||||
})
|
||||
end
|
||||
|
||||
cb(vehicles)
|
||||
end)
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_garage:checkMoney', function(source, cb, amount)
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
cb(xPlayer.getMoney() >= amount)
|
||||
end)
|
||||
|
||||
RegisterServerEvent("esx_garage:payPound")
|
||||
AddEventHandler("esx_garage:payPound", function(amount)
|
||||
local source = source
|
||||
local xPlayer = ESX.Player(source)
|
||||
|
||||
if xPlayer.getMoney() >= amount then
|
||||
xPlayer.removeMoney(amount, "Impound Fee")
|
||||
xPlayer.showNotification(TranslateCap('pay_Impound_bill', amount))
|
||||
else
|
||||
xPlayer.showNotification(TranslateCap('missing_money'))
|
||||
end
|
||||
end)
|
||||
Reference in New Issue
Block a user