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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
esx_jobs
Copyright (C) 2015-2025 Jérémie N'gadi
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
esx_jobs Copyright (C) 2015-2025 Jérémie N'gadi
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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@@ -0,0 +1,48 @@
<h1 align='center'>[ESX] Jobs</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
## Requirements
- [esx_addonaccount](https://github.com/esx-framework/esx_addonaccount)
- [esx_skin](https://github.com/esx-framework/esx_core/tree/main/%5Bcore%5D/esx_skin)
### Features
- Jobs: slaughterer, miner, fisherman, journalist, fueler, tailor
- Security deposit when renting a job vehicle (given back in case of crash, to the amount of damage the vehicle has already taken)
- Easy system to create jobs (samples in jobs folder)
- Item farming jobs
This addon is an easy way to have farming jobs on your server, there is no player management.
## iZone integreation (optional)
- You can use iZone with esx_jobs by creating polynomial zones with iZone. When you finish the zone creation, take the zone name and set a Zone field on the job like so:
```
CloakRoom = {
Zone = "miner_room", -- HERE
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap("m_miner_locker"),
Type = "cloakroom",
Hint = TranslateCap("cloak_change"),
GPS = {x = 884.86, y = -2176.51, z = 29.51}
}
```
- Note that this is just to have custom zone and avoid using radius.
### [How to install and use iZone](https://github.com/izio38/iZone)
## Legal
esx_jobs - jobs
Copyright (C) 2015-2025 Jérémie N'gadi
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
You should have received a copy Of the GNU General Public License along with this program. If Not, see <http://www.gnu.org/licenses/>.

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local Blips, JobBlips, isInMarker, hintToDisplay, onDuty, spawner, myPlate, vehicleObjInCaseofDrop, vehicleInCaseofDrop, vehicleMaxHealth =
{}, {}, false, "no hint to display", false, 0, {}, nil, nil, nil
local PlayerPedId = PlayerPedId
local IsPedInAnyVehicle = IsPedInAnyVehicle
local GetVehiclePedIsIn = GetVehiclePedIsIn
local GetVehicleNumberPlateText = GetVehicleNumberPlateText
local GetPedInVehicleSeat = GetPedInVehicleSeat
local GetVehicleEngineHealth = GetVehicleEngineHealth
RegisterNetEvent('esx:playerLoaded', function(xPlayer)
ESX.PlayerLoaded = true
refreshBlips()
end)
RegisterNetEvent('esx:onPlayerLogout', function()
ESX.PlayerLoaded = false
end)
function OpenMenu()
local elements = {
{ unselectable = true, icon = "fas fa-shirt", title = TranslateCap('cloakroom') },
{ icon = "fas fa-shirt", title = TranslateCap('job_wear'), value = "job_wear" },
{ icon = "fas fa-shirt", title = TranslateCap('citizen_wear'), value = "citizen_wear" },
}
ESX.OpenContext("right", elements, function(menu, element)
if element.value == "citizen_wear" then
onDuty = false
ESX.ShowNotification(TranslateCap('offduty'), "success")
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
local isMale = skin.sex == 0
TriggerEvent('skinchanger:loadDefaultModel', isMale, function()
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin)
TriggerEvent('skinchanger:loadSkin', skin)
end)
end)
end)
elseif element.value == "job_wear" then
onDuty = true
ESX.ShowNotification(TranslateCap('onduty'), "success")
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
if skin.sex == 0 then
if ESX.Table.SizeOf(jobSkin.skin_male) >= 1 then
TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_male)
else
ESX.ShowNotification(TranslateCap('no_male_clothing'), "error")
end
else
if ESX.Table.SizeOf(jobSkin.skin_female) >= 1 then
TriggerEvent('skinchanger:loadClothes', skin, jobSkin.skin_female)
else
ESX.ShowNotification(TranslateCap('no_female_clothing'), "error")
end
end
end)
end
end)
end
AddEventHandler('esx_jobs:action', function(job, zone, zoneKey)
menuIsShowed = true
local playerJob = ESX.PlayerData.job.name
if zone.Type == "cloakroom" then
OpenMenu()
elseif zone.Type == "work" then
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(playerPed, false) then
ESX.ShowNotification(TranslateCap('foot_work'))
else
TriggerServerEvent('esx_jobs:startWork', zone.Item, zoneKey)
end
elseif zone.Type == "vehspawner" then
local spawnPoint = nil
local vehicle = nil
for k, v in pairs(Config.Jobs) do
if playerJob == k then
for l, w in pairs(v.Zones) do
if w.Type == "vehspawnpt" and w.Spawner == zone.Spawner then
spawnPoint = w
spawner = w.Spawner
end
end
for m, x in pairs(v.Vehicles) do
if x.Spawner == zone.Spawner then
vehicle = x
end
end
end
end
if ESX.Game.IsSpawnPointClear(spawnPoint.Pos, 5.0) then
spawnVehicle(spawnPoint, vehicle, zone.Caution)
else
ESX.ShowNotification(TranslateCap('spawn_blocked'))
end
elseif zone.Type == "vehdelete" then
local looping = true
for k, v in pairs(Config.Jobs) do
if playerJob == k then
for l, w in pairs(v.Zones) do
if w.Type == "vehdelete" and w.Spawner == zone.Spawner then
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local plate = GetVehicleNumberPlateText(vehicle)
plate = string.gsub(plate, " ", "")
local driverPed = GetPedInVehicleSeat(vehicle, -1)
local vehicleMaxHealth = GetVehicleEngineHealth(vehicle)
if playerPed == driverPed then
for i = 1, #myPlate, 1 do
if myPlate[i] == plate then
local vehicleHealth = GetVehicleEngineHealth(vehicleInCaseofDrop)
local giveBack = ESX.Math.Round(vehicleHealth / vehicleMaxHealth, 2)
TriggerServerEvent('esx_jobs:caution', "give_back", giveBack, 0, 0)
DeleteVehicle(GetVehiclePedIsIn(playerPed, false))
if w.Teleport ~= 0 then
ESX.Game.Teleport(playerPed, w.Teleport)
end
table.remove(myPlate, i)
if vehicleObjInCaseofDrop.HasCaution then
vehicleInCaseofDrop = nil
vehicleObjInCaseofDrop = nil
vehicleMaxHealth = nil
end
break
end
end
else
ESX.ShowNotification(TranslateCap('not_your_vehicle'))
end
end
looping = false
break
end
if looping == false then
break
end
end
end
if looping == false then
break
end
end
elseif zone.Type == "delivery" then
if Blips['delivery'] ~= nil then
RemoveBlip(Blips['delivery'])
Blips['delivery'] = nil
end
TriggerServerEvent('esx_jobs:startWork', zone.Item, zoneKey)
end
--nextStep(zone.GPS)
end)
function nextStep(gps)
if gps == 0 then return end
if Blips['delivery'] ~= nil then
RemoveBlip(Blips['delivery'])
Blips['delivery'] = nil
end
Blips['delivery'] = AddBlipForCoord(gps.x, gps.y, gps.z)
SetBlipRoute(Blips['delivery'], true)
ESX.ShowNotification(TranslateCap('next_point'))
end
AddEventHandler('esx_jobs:hasExitedMarker', function(zone)
TriggerServerEvent('esx_jobs:stopWork')
menuIsShowed = false
isInMarker = false
end)
RegisterNetEvent('esx:setJob', function(job)
ESX.PlayerData.job = job
onDuty = false
myPlate = {} -- loosing vehicle caution in case player changes job.
spawner = 0
deleteBlips()
refreshBlips()
end)
function deleteBlips()
if JobBlips[1] ~= nil then
for i = 1, #JobBlips, 1 do
RemoveBlip(JobBlips[i])
JobBlips[i] = nil
end
end
end
function refreshBlips()
local zones = {}
local blipInfo = {}
while not ESX.PlayerLoaded do
Wait(500)
end
local playerJob = ESX.PlayerData.job?.name
for jobKey, jobValues in pairs(Config.Jobs) do
if jobKey == playerJob then
for zoneKey, zoneValues in pairs(jobValues.Zones) do
if not zoneValues.Blip then goto continue end
local _Pos = {}
if not (zoneValues.Zone) then
_Pos = zoneValues.Pos
end
TriggerEvent("izone:getZoneCenter", zoneValues.Zone, function(_center)
if (_center) then
_Pos = _center
end
end)
local blip = AddBlipForCoord(_Pos.x, _Pos.y, _Pos.z)
SetBlipSprite(blip, jobValues.BlipInfos.Sprite)
SetBlipDisplay(blip, 4)
SetBlipScale(blip, 0.8)
SetBlipCategory(blip, 3)
SetBlipColour(blip, jobValues.BlipInfos.Color)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName(zoneValues.Name)
EndTextCommandSetBlipName(blip)
table.insert(JobBlips, blip)
::continue::
end
end
end
end
function spawnVehicle(spawnPoint, vehicle, vehicleCaution)
hintIsShowed = false
TriggerServerEvent('esx_jobs:caution', 'take', vehicleCaution, spawnPoint, vehicle)
end
RegisterNetEvent('esx_jobs:spawnJobVehicle', function(spawnPoint, vehicle)
local playerPed = PlayerPedId()
ESX.Game.SpawnVehicle(vehicle.Hash, spawnPoint.Pos, spawnPoint.Heading, function(spawnedVehicle)
if vehicle.Trailer ~= "none" then
ESX.Game.SpawnVehicle(vehicle.Trailer, spawnPoint.Pos, spawnPoint.Heading, function(trailer)
AttachVehicleToTrailer(spawnedVehicle, trailer, 1.1)
end)
end
-- save & set plate
local plate = 'WORK' .. math.random(100, 900)
SetVehicleNumberPlateText(spawnedVehicle, plate)
table.insert(myPlate, plate)
plate = string.gsub(plate, " ", "")
TaskWarpPedIntoVehicle(playerPed, spawnedVehicle, -1)
if not vehicle.HasCaution then return end
vehicleInCaseofDrop = spawnedVehicle
vehicleObjInCaseofDrop = vehicle
vehicleMaxHealth = GetVehicleEngineHealth(spawnedVehicle)
end)
end)
-- Display markers (only if on duty and the player's job ones)
CreateThread(function()
while true do
local Sleep = 1500
local zones = {}
if ESX.PlayerLoaded then
local playerJob = ESX.PlayerData.job.name
if playerJob then
for k, v in pairs(Config.Jobs) do
if playerJob == k then
Sleep = 0
zones = v.Zones
end
end
local coords = GetEntityCoords(PlayerPedId())
for k, v in pairs(zones) do
if onDuty or v.Type == "cloakroom" then
if (v.Zone) then
TriggerEvent("izone:getZoneCenter", v.Zone, function(center)
if (not (center == nil)) then
if (v.Marker ~= -1 and #(coords - center) < Config.DrawDistance) then
Sleep = 0
DrawMarker(v.Marker, center.x, center.y, center.z - 1, 0.0, 0.0, 0.0, 0, 0.0, 0.0,
v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false,
true,
2, false, false, false, false)
end
end
end)
else
local Pos = vector3(v.Pos.x, v.Pos.y, v.Pos.z)
if (v.Marker ~= -1 and #(coords - Pos) < Config.DrawDistance) then
Sleep = 0
DrawMarker(v.Marker, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x,
v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false,
false,
false, false)
end
end
end
end
end
end
Wait(Sleep)
end
end)
-- Display public markers
CreateThread(function()
while true do
local Sleep = 1500
local coords = GetEntityCoords(PlayerPedId())
for k, v in pairs(Config.PublicZones) do
if (v.Marker ~= -1 and #(coords - v.Pos) < Config.DrawDistance) then
Sleep = 0
DrawMarker(v.Marker, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z,
v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false)
end
end
Wait(Sleep)
end
end)
-- Activate public marker
CreateThread(function()
while true do
local Sleep = 1500
local coords = GetEntityCoords(PlayerPedId())
for k, v in pairs(Config.PublicZones) do
if #(coords - v.Pos) < v.Size.x / 2 then
Sleep = 0
ESX.ShowHelpNotification(v.Hint)
hintIsShowed = true
if IsControlJustReleased(0, 38) then
ESX.Game.Teleport(PlayerPedId(), v.Teleport)
end
end
end
Wait(Sleep)
end
end)
-- Activate menu when player is inside marker
CreateThread(function()
while true do
local Sleep = 500
if ESX.PlayerLoaded then
local playerJob = ESX.PlayerData.job.name
if playerJob and playerJob ~= 'unemployed' then
local zones = nil
local job = nil
for k, v in pairs(Config.Jobs) do
if playerJob == k then
Sleep = 0
job = v
zones = v.Zones
end
end
if zones then
local coords = GetEntityCoords(PlayerPedId())
local currentZone = nil
local zone = nil
local lastZone = nil
for k, v in pairs(zones) do
-- If we defined a zone from iZone
if v.Zone then
TriggerEvent("izone:isPlayerInZone", v.Zone, function(isIn)
if isIn then
Sleep = 0
isInMarker = true
currentZone = k
zone = v
return
else
isInMarker = false
end
end)
-- Because we were in a routine
if isInMarker then
break
end
-- Else use radius defined from center
else
local Pos = vector3(v.Pos.x, v.Pos.y, v.Pos.z)
if #(coords - Pos) < v.Size.x then
Sleep = 0
isInMarker = true
currentZone = k
zone = v
break
else
isInMarker = false
end
end
end
if IsControlJustReleased(0, 38) and not menuIsShowed and isInMarker then
if onDuty or zone.Type == "cloakroom" then
TriggerEvent('esx_jobs:action', job, zone, currentZone)
end
end
-- hide or show top left zone hints
if isInMarker and not menuIsShowed then
hintIsShowed = true
if (onDuty or zone.Type == "cloakroom") and zone.Type ~= "vehdelete" then
if zone.Hint then
hintToDisplay = zone.Hint
ESX.ShowHelpNotification(hintToDisplay)
end
elseif zone.Type == "vehdelete" and (onDuty) then
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local driverPed = GetPedInVehicleSeat(vehicle, -1)
local plate = GetVehicleNumberPlateText(vehicle)
plate = string.gsub(plate, " ", "")
if playerPed == driverPed then
for i = 1, #myPlate, 1 do
if myPlate[i] == plate then
hintToDisplay = zone.Hint
break
end
end
else
hintToDisplay = TranslateCap('not_your_vehicle')
ESX.ShowHelpNotification(hintToDisplay)
end
else
hintToDisplay = TranslateCap('in_vehicle')
ESX.ShowHelpNotification(hintToDisplay)
end
hintIsShowed = true
elseif onDuty and zone.Spawner ~= spawner then
hintToDisplay = TranslateCap('wrong_point')
ESX.ShowHelpNotification(hintToDisplay)
end
end
if isInMarker and not hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = true
end
if not isInMarker and hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = false
TriggerEvent('esx_jobs:hasExitedMarker', zone)
end
end
end
end
Wait(Sleep)
end
end)
if Config.RequestIPL then
CreateThread(function()
-- Slaughterer
RemoveIpl("CS1_02_cf_offmission")
RequestIpl("CS1_02_cf_onmission1")
RequestIpl("CS1_02_cf_onmission2")
RequestIpl("CS1_02_cf_onmission3")
RequestIpl("CS1_02_cf_onmission4")
-- Tailor
RequestIpl("id2_14_during_door")
RequestIpl("id2_14_during1")
end)
end
if ESX.PlayerLoaded then refreshBlips() end

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Config = {}
Config.DrawDistance = 10.0
Config.Locale = GetConvar('esx:locale', 'en')
Config.Jobs = {}
Config.MaxCaution = 10000 -- the max caution allowed
Config.RequestIPL = true
Config.PublicZones = {
EnterBuilding = {
Pos = vector3(-118.21, -607.14, 35.28),
Size = {x = 3.0, y = 3.0, z = 0.2},
Color = {r = 50, g = 200, b = 50},
Marker= 1,
Blip = false,
Name = TranslateCap('reporter_name'),
Type = "teleport",
Hint = TranslateCap('public_enter'),
Teleport = vector3(-139.09,-620.74, 167.82)
},
ExitBuilding = {
Pos = vector3( -139.45, -617.32, 167.82),
Size = {x = 3.0, y = 3.0, z = 0.2},
Color = {r = 50, g = 200, b = 50},
Marker= 1,
Blip = false,
Name = TranslateCap('reporter_name'),
Type = "teleport",
Hint = TranslateCap('public_leave'),
Teleport = vector3(-113.07, -604.93, 35.28 ),
}
}

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INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'Caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Abatteur'),
('fisherman', 'Pêcheur'),
('miner', 'Mineur'),
('lumberjack', 'Bûcheron'),
('fueler', 'Raffineur'),
('reporter', 'Journaliste'),
('tailor', 'Couturier')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Employee', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Employee', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Employee', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Employee', 0, '{}', '{}'),
('tailor',0,'employee','Employee',0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Employee', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer',0,'employee','Employee',0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Poulet vivant', 1),
('slaughtered_chicken', 'Poulet abattu', 1),
('packaged_chicken', 'Poulet en barquette', 1),
('fish', 'Poisson', 1),
('stone', 'Pierre', 1),
('washed_stone', 'Pierre Lavée', 1),
('copper', 'Cuivre', 1),
('iron', 'Fer', 1),
('gold', 'Or', 1),
('diamond', 'Diamant', 1),
('wood', 'Bois', 1),
('cutted_wood', 'Bois coupé', 1),
('packaged_plank', 'Paquet de planches', 1),
('petrol', 'Pétrole', 1),
('petrol_raffin', 'Pétrole Raffiné', 1),
('essence', 'Essence', 1),
('wool', 'Laine', 1),
('fabric', 'Tissu', 1),
('clothe', 'Vêtement', 1)
;

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fx_version 'adamant'
game 'gta5'
description 'Provides basic Jobs For Players to RP as.'
lua54 'yes'
version '1.0'
legacyversion '1.13.4'
shared_scripts {
'@es_extended/imports.lua',
'@es_extended/locale.lua',
'locales/*.lua',
'config.lua',
'jobs/*.lua',
}
server_scripts {
'server/main.lua',
}
client_scripts {
'client/main.lua',
}
dependency 'es_extended'

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Config.Jobs.fisherman = {
BlipInfos = {
Sprite = 68,
Color = 38
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'benson',
Trailer = 'none',
HasCaution = true
},
Boat = {
Spawner = 2,
Hash = 'tug',
Trailer = 'none',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 868.39, y = -1639.75, z = 30.33},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('fm_fish_locker'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change'),
GPS = {x = 880.74, y = -1663.96, z = 29.37}
},
FishingSpot = {
Pos = {x = 4435.21, y = 4829.60, z = 0.34},
Size = {x = 100.0, y = 100.0, z = 50.0},
Color = {r = 50, g = 200, b = 50},
Marker= 1,
Blip = true,
Name = TranslateCap('fm_fish_area'),
Type = 'work',
Hint = TranslateCap('fm_fish_button'),
GPS = {x = 3859.43, y = 4448.83, z = 0.39},
Item = {
{
name = TranslateCap('fm_fish'),
db_name= 'fish',
time = 10,
max = 100,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
},
BoatSpawner = {
Pos = {x = 3866.268, y = 4463.868, z = 2.72},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('fm_spawnboat_title'),
Type = 'vehspawner',
Spawner = 2,
Hint = TranslateCap('fm_spawnboat'),
Caution = 0,
GPS = {x = 4435.21, y = 4829.60, z = 0.34}
},
BoatSpawnPoint = {
Pos = {x = 3888.3, y = 4468.09, z = 0.0},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= -1,
Blip = false,
Name = TranslateCap('fm_boat_title'),
Type = 'vehspawnpt',
Spawner = 2,
GPS = 0,
Heading = 270.1
},
BoatDeletePoint = {
Pos = {x = 3859.43, y = 4448.83, z = 0.39},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = false,
Name = TranslateCap('fm_boat_return_title'),
Type = 'vehdelete',
Hint = TranslateCap('fm_boat_return_button'),
Spawner = 2,
Caution = 0,
GPS = {x = -1012.64, y = -1354.62, z = 5.54},
Teleport = {x = 3867.44, y = 4463.62, z = 1.72}
},
VehicleSpawner = {
Pos = {x = 880.74, y = -1663.96, z = 29.37},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_veh_button'),
Caution = 2000,
GPS = {x = 3867.44, y = 4463.62, z = 1.72}
},
VehicleSpawnPoint = {
Pos = {x = 859.35, y = -1656.21, z = 29.56},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
GPS = 0,
Heading = 70.1
},
VehicleDeletePoint = {
Pos = {x = 863.23, y = -1718.28, z = 28.63},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
Delivery = {
Pos = {x = -1037.96, y = -1397.09, z = 5.54},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('delivery_point'),
Type = 'delivery',
Spawner = 2,
Hint = TranslateCap('fm_deliver_fish'),
GPS = {x = 3867.44, y = 4463.62, z = 1.72},
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 11,
requires = 'fish',
requires_name = TranslateCap('fm_fish'),
drop = 100
}
}
}
}
}

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Config.Jobs.fueler = {
BlipInfos = {
Sprite = 436,
Color = 5
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'phantom',
Trailer = 'tanker',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 557.93, y = -2327.90, z = 5.82},
Size = {x = 0.5, y = 0.5, z = 0.8},
Color = {r = 50, g = 200, b = 50},
Marker = 20,
Blip = true,
Name = TranslateCap('f_oil_refiner'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change'),
GPS = {x = 554.59, y = -2314.43, z = 4.86}
},
OilFarm = {
Pos = {x = 609.58, y = 2856.74, z = 38.90},
Size = {x = 20.0, y = 20.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('f_drill_oil'),
Type = 'work',
Item = {
{
name = TranslateCap('f_fuel'),
db_name = 'petrol',
time = 5,
max = 24,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
Hint = TranslateCap('f_drillbutton'),
GPS = {x = 2736.94, y = 1417.99, z = 23.48}
},
OilRefinement = {
Pos = {x = 2736.94, y = 1417.99, z = 23.48},
Size = {x = 10.0, y = 10.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('f_fuel_refine'),
Type = 'work',
Item = {
{
name = TranslateCap('f_fuel_refine'),
db_name = 'petrol_raffin',
time = 5,
max = 24,
add = 1,
remove = 2,
requires = 'petrol',
requires_name = TranslateCap('f_fuel'),
drop = 100
}
},
Hint = TranslateCap('f_refine_fuel_button'),
GPS = {x = 265.75, y = -3013.39, z = 4.73}
},
OilMix = {
Pos = {x = 265.75, y = -3013.39, z = 4.73},
Size = {x = 10.0, y = 10.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('f_fuel_mixture'),
Type = 'work',
Item = {
{
name = TranslateCap('f_gas'),
db_name = 'essence',
time = 5,
max = 24,
add = 2,
remove = 1,
requires = 'petrol_raffin',
requires_name = TranslateCap('f_fuel_refine'),
drop = 100
}
},
Hint = TranslateCap('f_fuel_mixture_button'),
GPS = {x = 491.40, y = -2163.37, z = 4.91}
},
VehicleSpawner = {
Pos = {x = 554.59, y = -2314.43, z = 4.86},
Size = {x = 3.0, y = 3.0, z = 2.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_truck_button'),
Caution = 2000,
GPS = {x = 602.25, y = 2926.62, z = 39.68}
},
VehicleSpawnPoint = {
Pos = {x = 570.54, y = -2309.70, z = 4.90},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = -1,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
GPS = 0,
Heading = 0
},
VehicleDeletePoint = {
Pos = {x = 520.68, y = -2124.21, z = 4.98},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
Delivery = {
Pos = {x = 491.40, y = -2163.37, z = 4.91},
Color = {r = 50, g = 200, b = 50},
Size = {x = 10.0, y = 10.0, z = 1.0},
Marker = 1,
Blip = true,
Name = TranslateCap('f_deliver_gas'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 61,
requires = 'essence',
requires_name = TranslateCap('f_gas'),
drop = 100
}
},
Hint = TranslateCap('f_deliver_gas_button'),
GPS = {x = 609.58, y = 2856.74, z = 39.49}
}
}
}

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Config.Jobs.lumberjack = {
BlipInfos = {
Sprite = 237,
Color = 4
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'phantom',
Trailer = 'trailers',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 1200.63, y = -1276.87, z = 35.38},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('lj_locker_room'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change')
},
Wood = {
Pos = {x = -534.32, y = 5373.79, z = 69.50},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('lj_mapblip'),
Type = 'work',
Item = {
{
name = TranslateCap('lj_wood'),
db_name = 'wood',
time = 3,
max = 20,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
Hint = TranslateCap('lj_pickup')
},
CuttedWood = {
Pos = {x = -552.21, y = 5326.90, z = 72.59},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('lj_woodcutting'),
Type = 'work',
Item = {
{
name = TranslateCap('lj_cutwood'),
db_name = 'cutted_wood',
time = 5,
max = 20,
add = 1,
remove = 1,
requires = 'wood',
requires_name = TranslateCap('lj_wood'),
drop = 100
}
},
Hint = TranslateCap('lj_cutwood_button')
},
Planks = {
Pos = {x = -501.38, y = 5280.53, z = 79.61},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('lj_board'),
Type = 'work',
Item = {
{
name = TranslateCap('lj_planks'),
db_name = 'packaged_plank',
time = 4,
max = 100,
add = 5,
remove = 1,
requires = 'cutted_wood',
requires_name = TranslateCap('lj_cutwood'),
drop = 100
}
},
Hint = TranslateCap('lj_pick_boards')
},
VehicleSpawner = {
Pos = {x = 1191.96, y = -1261.77, z = 34.17},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_veh_button'),
Caution = 2000
},
VehicleSpawnPoint = {
Pos = {x = 1194.62, y = -1286.95, z = 34.12},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
Heading = 264.40
},
VehicleDeletePoint = {
Pos = {x = 1216.89, y = -1229.23, z = 34.40},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
Delivery = {
Pos = {x = 1201.35, y = -1327.51, z = 34.22},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('delivery_point'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 13,
requires = 'packaged_plank',
requires_name = TranslateCap('lj_planks'),
drop = 100
}
},
Hint = TranslateCap('lj_deliver_button')
}
}
}

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Config.Jobs.miner = {
BlipInfos = {
Sprite = 68,
Color = 5
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'rubble',
Trailer = 'none',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 892.35, y = -2172.77, z = 32.28},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('m_miner_locker'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change'),
GPS = {x = 884.86, y = -2176.51, z = 29.51}
},
Mine = {
Pos = {x = 2962.40, y = 2746.20, z = 42.39},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('m_rock'),
Type = 'work',
Item = {
{
name = TranslateCap('m_rock'),
db_name = 'stone',
time = 3,
max = 7,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
Hint = TranslateCap('m_pickrocks'),
GPS = {x = 289.24, y = 2862.90, z = 42.64}
},
StoneWash = {
Pos = {x = 289.24, y = 2862.90, z = 42.64},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('m_washrock'),
Type = 'work',
Item = {
{
name = TranslateCap('m_washrock'),
db_name = 'washed_stone',
time = 5,
max = 7,
add = 1,
remove = 1,
requires = 'stone',
requires_name = TranslateCap('m_rock'),
drop = 100
}
},
Hint = TranslateCap('m_rock_button'),
GPS = {x = 1109.14, y = -2007.87, z = 30.01}
},
Foundry = {
Pos = {x = 1109.14, y = -2007.87, z = 30.01},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('m_rock_smelting'),
Type = 'work',
Item = {
{
name = TranslateCap('m_copper'),
db_name = 'copper',
time = 4,
max = 56,
add = 8,
remove = 1,
requires = 'washed_stone',
requires_name = TranslateCap('m_washrock'),
drop = 100
},
{
name = TranslateCap('m_iron'),
db_name = 'iron',
max = 42,
add = 6,
drop = 100
},
{
name = TranslateCap('m_gold'),
db_name = 'gold',
max = 21,
add = 3,
drop = 100
},
{
name = TranslateCap('m_diamond'),
db_name = 'diamond',
max = 50,
add = 1,
drop = 5
}
},
Hint = TranslateCap('m_melt_button'),
GPS = {x = -169.48, y = -2659.16, z = 5.00}
},
VehicleSpawner = {
Pos = {x = 884.86, y = -2176.51, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_veh_button'),
Caution = 2000,
GPS = {x = 2962.40, y = 2746.20, z = 42.39}
},
VehicleSpawnPoint = {
Pos = {x = 879.55, y = -2189.79, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Marker = -1,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
Heading = 90.1,
GPS = 0
},
VehicleDeletePoint = {
Pos = {x = 881.93, y = -2198.01, z = 29.51},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
CopperDelivery = {
Pos = {x = -169.481, y = -2659.16, z = 5.00103},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('m_sell_copper'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 56, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 5,
requires = 'copper',
requires_name = TranslateCap('m_copper'),
drop = 100
}
},
Hint = TranslateCap('m_deliver_copper'),
GPS = {x = -148.78, y = -1040.38, z = 26.27}
},
IronDelivery = {
Pos = {x = -148.78, y = -1040.38, z = 26.27},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('m_sell_iron'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 42, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 9,
requires = 'iron',
requires_name = TranslateCap('m_iron'),
drop = 100
}
},
Hint = TranslateCap('m_deliver_iron'),
GPS = {x = 261.48, y = 207.35, z = 109.28}
},
GoldDelivery = {
Pos = {x = 261.48, y = 207.35, z = 109.28},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('m_sell_gold'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 21, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 25,
requires = 'gold',
requires_name = TranslateCap('m_gold'),
drop = 100
}
},
Hint = TranslateCap('m_deliver_gold'),
GPS = {x = -621.04, y = -228.53, z = 37.05}
},
DiamondDelivery = {
Pos = {x = -621.04, y = -228.53, z = 37.05},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('m_sell_diamond'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 50, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 250,
requires = 'diamond',
requires_name = TranslateCap('m_diamond'),
drop = 100
}
},
Hint = TranslateCap('m_deliver_diamond'),
GPS = {x = 2962.40, y = 2746.20, z = 42.39}
}
}
}

View File

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Config.Jobs.slaughterer = {
BlipInfos = {
Sprite = 256,
Color = 5
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'benson',
Trailer = 'none',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = -1071.13, y = -2003.78, z = 15.78},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('s_slaughter_locker'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change')
},
AliveChicken = {
Pos = {x = -62.90, y = 6241.46, z = 30.09},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('s_hen'),
Type = 'work',
Item = {
{
name = TranslateCap('s_alive_chicken'),
db_name = 'alive_chicken',
time = 3,
max = 20,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
Hint = TranslateCap('s_catch_hen')
},
SlaughterHouse = {
Pos = {x = -77.99, y = 6229.06, z = 30.09},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('s_slaughtered'),
Type = 'work',
Item = {
{
name = TranslateCap('s_slaughtered_chicken'),
db_name = 'slaughtered_chicken',
time = 5,
max = 20,
add = 1,
remove = 1,
requires = 'alive_chicken',
requires_name = TranslateCap('s_alive_chicken'),
drop = 100
}
},
Hint = TranslateCap('s_chop_animal')
},
Packaging = {
Pos = {x = -101.97, y = 6208.79, z = 30.02},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('s_package'),
Type = 'work',
Item = {
{
name = TranslateCap('s_packagechicken'),
db_name = 'packaged_chicken',
time = 4,
max = 100,
add = 5,
remove = 1,
requires = 'slaughtered_chicken',
requires_name = TranslateCap('s_unpackaged'),
drop = 100
}
},
Hint = TranslateCap('s_unpackaged_button')
},
VehicleSpawner = {
Pos = {x = -1042.94, y = -2023.25, z = 12.16},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_veh_button'),
Caution = 2000
},
VehicleSpawnPoint = {
Pos = {x = -1048.85, y = -2025.32, z = 12.16},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
Heading = 130.1
},
VehicleDeletePoint = {
Pos = {x = -1061.51, y = -2008.35, z = 12.16},
Size = {x = 5.0, y = 5.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
Delivery = {
Pos = {x = -596.15, y = -889.32, z = 24.50},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 1.0},
Marker = 1,
Blip = true,
Name = TranslateCap('delivery_point'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 23,
requires = 'packaged_chicken',
requires_name = TranslateCap('s_packagechicken'),
drop = 100
}
},
Hint = TranslateCap('s_deliver')
}
}
}

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Config.Jobs.tailor = {
BlipInfos = {
Sprite = 366,
Color = 4
},
Vehicles = {
Truck = {
Spawner = 1,
Hash = 'youga2',
Trailer = 'none',
HasCaution = true
}
},
Zones = {
CloakRoom = {
Pos = {x = 706.73, y = -960.90, z = 30.39},
Size = {x = 0.8, y = 0.5, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker= 20,
Blip = true,
Name = TranslateCap('dd_dress_locker'),
Type = 'cloakroom',
Hint = TranslateCap('cloak_change'),
GPS = {x = 740.80, y = -970.06, z = 23.46}
},
Wool = {
Pos = {x = 1978.92, y = 5171.70, z = 46.63},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = true,
Name = TranslateCap('dd_wool'),
Type = 'work',
Item = {
{
name = TranslateCap('dd_wool'),
db_name = 'wool',
time = 3,
max = 40,
add = 1,
remove = 0,
requires = 'nothing',
requires_name = 'Nothing',
drop = 100
}
},
Hint = TranslateCap('dd_pickup'),
GPS = {x = 715.95, y = -959.63, z = 29.39}
},
Fabric = {
Pos = {x = 715.95, y = -959.63, z = 29.39},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('dd_fabric'),
Type = 'work',
Item = {
{
name = TranslateCap('dd_fabric'),
db_name = 'fabric',
time = 5,
max = 80,
add = 2,
remove = 1,
requires = 'wool',
requires_name = TranslateCap('dd_wool'),
drop = 100
}
},
Hint = TranslateCap('dd_makefabric'),
GPS = {x = 712.92, y = -970.58, z = 29.39}
},
Clothe = {
Pos = {x = 712.92, y = -970.58, z = 29.39},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('dd_clothing'),
Type = 'work',
Item = {
{
name = TranslateCap('dd_clothing'),
db_name = 'clothe',
time = 4,
max = 40,
add = 1,
remove = 2,
requires = 'fabric',
requires_name = TranslateCap('dd_fabric'),
drop = 100
}
},
Hint = TranslateCap('dd_makeclothing'),
GPS = {x = 429.59, y = -807.34, z = 28.49}
},
VehicleSpawner = {
Pos = {x = 740.80, y = -970.06, z = 23.46},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 50, g = 200, b = 50},
Marker = 1,
Blip = false,
Name = TranslateCap('spawn_veh'),
Type = 'vehspawner',
Spawner = 1,
Hint = TranslateCap('spawn_veh_button'),
Caution = 2000,
GPS = {x = 1978.92, y = 5171.70, z = 46.63}
},
VehicleSpawnPoint = {
Pos = {x = 747.31, y = -966.23, z = 23.70},
Size = {x = 3.0, y = 3.0, z = 1.0},
Marker = -1,
Blip = false,
Name = TranslateCap('service_vh'),
Type = 'vehspawnpt',
Spawner = 1,
Heading = 270.1,
GPS = 0
},
VehicleDeletePoint = {
Pos = {x = 693.79, y = -963.01, z = 22.82},
Size = {x = 3.0, y = 3.0, z = 1.0},
Color = {r = 255, g = 0, b = 0},
Marker = 1,
Blip = false,
Name = TranslateCap('return_vh'),
Type = 'vehdelete',
Hint = TranslateCap('return_vh_button'),
Spawner = 1,
Caution = 2000,
GPS = 0,
Teleport = 0
},
Delivery = {
Pos = {x = 429.59, y = -807.34, z = 28.49},
Color = {r = 50, g = 200, b = 50},
Size = {x = 5.0, y = 5.0, z = 3.0},
Marker = 1,
Blip = true,
Name = TranslateCap('delivery_point'),
Type = 'delivery',
Spawner = 1,
Item = {
{
name = TranslateCap('delivery'),
time = 0.5,
remove = 1,
max = 100, -- if not present, probably an error at itemQtty >= item.max in esx_jobs_sv.lua
price = 40,
requires = 'clothe',
requires_name = TranslateCap('dd_clothing'),
drop = 100
}
},
Hint = TranslateCap('dd_deliver_clothes'),
GPS = {x = 1978.92, y = 5171.70, z = 46.63}
}
}
}

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Locales['cs'] = {
-- Global menus
['cloakroom'] = 'satna',
['cloak_change'] = 'stiskni ~INPUT_PICKUP~ pro prevleceni.',
['citizen_wear'] = 'civilni obleceni',
['job_wear'] = 'pracovni obleceni',
['bank_deposit_returned'] = 'bezpecnostni poplatek $%s ti byl vracen.',
['bank_deposit_taken'] = 'bezpecnostni poplatek ~r~$%s ti byl odebram.',
['caution_afford'] = 'nemuzes si dovolit kauci $%s',
['foot_work'] = 'musis byt na nohach, aby jsi mohl pracovat.',
['next_point'] = 'bez do dalsiho bodu po dokonceni tohoto.',
['not_your_vehicle'] = 'nejsi ridic tohoto vozidla.',
['in_vehicle'] = 'musis byt ve vozidle.',
['wrong_point'] = 'nejsi na spravnem bodu doruceni.',
['max_limit'] = 'neuneses vic %s',
['not_enough'] = 'nemas dostatek %s pro pokracovani v tomto ukolu.',
['spawn_veh'] = 'spawnout vozidlo',
['spawn_veh_button'] = 'stiksni ~INPUT_PICKUP~ pro privolani dorucovaciho voziidla.',
['spawn_truck_button'] = 'stiskni ~INPUT_PICKUP~ pro spawnuti trucku.',
['spawn_blocked'] = 'vozidlo blokuje spawn!',
['service_vh'] = 'opravit vozidlo',
['return_vh'] = 'vraceni vozidla',
['return_vh_button'] = 'stiskni ~INPUT_PICKUP~ pro navrat vozidla.',
['delivery_point'] = 'dorucovaci bod',
['delivery'] = 'doruceni',
['public_enter'] = 'stiskni ~INPUT_PICKUP~ pro vstup do budovy.',
['public_leave'] = 'stiskni ~INPUT_PICKUP~ pro odchod z budovy.',
-- Lumber Jack job
['lj_locker_room'] = 'drevorubcova satna',
['lj_mapblip'] = 'vyroba dreva',
['lj_wood'] = 'drevo',
['lj_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani dreva.',
['lj_woodcutting'] = 'rezani dreva',
['lj_cutwood_button'] = 'stiskni ~INPUT_PICKUP~ pro rezani dreva.',
['lj_board'] = 'prkna',
['lj_planks'] = 'baleni prken',
['lj_cutwood'] = 'rezat drevo',
['lj_pick_boards'] = 'stiskni ~INPUT_PICKUP~ pro ziskani prken.',
['lj_deliver_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni prken.',
-- Fisherman
['fm_fish_locker'] = 'rybarova satna',
['fm_fish'] = 'ryba',
['fm_fish_area'] = 'rybarska oblast',
['fm_fish_button'] = 'stiskni ~INPUT_PICKUP~ pro rybareni.',
['fm_spawnboat_title'] = 'spawnout lod',
['fm_spawnboat'] = 'stiskni ~INPUT_PICKUP~ pro privolani lodi.',
['fm_boat_title'] = 'lod',
['fm_boat_return_title'] = 'vraceni lodi',
['fm_boat_return_button'] = 'stiskni ~INPUT_PICKUP~ pro vraceni lodi.',
['fm_deliver_fish'] = 'stiskni ~INPUT_PICKUP~ pro doruceni ryby.',
-- Fuel
['f_oil_refiner'] = 'satna ropne rafinerie',
['f_drill_oil'] = 'ropny vrtak',
['f_fuel'] = 'ropa',
['f_drillbutton'] = 'stiskni ~INPUT_PICKUP~ pro vrtani.',
['f_fuel_refine'] = 'refinovat ropu',
['f_refine_fuel_button'] = 'stiskni ~INPUT_PICKUP~ pro refinovani.',
['f_fuel_mixture'] = 'mix. rafinovaneho oleje',
['f_gas'] = 'palivo',
['f_fuel_mixture_button'] = 'stiskni ~INPUT_PICKUP~ pro smichani ropy.',
['f_deliver_gas'] = 'doruceni paliva',
['f_deliver_gas_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni paliva.',
-- Miner
['m_miner_locker'] = 'hornikova satna',
['m_rock'] = 'kamen',
['m_pickrocks'] = 'stiskni ~INPUT_PICKUP~ pro ziskani kamenu.',
['m_washrock'] = 'myti kamenu',
['m_rock_button'] = 'stiskni ~INPUT_PICKUP~ pro myti kamenu.',
['m_rock_smelting'] = 'drceni kamenu',
['m_copper'] = 'med',
['m_sell_copper'] = 'prodejce medi',
['m_deliver_copper'] = 'stiskni ~INPUT_PICKUP~ pro doruceni medi.',
['m_iron'] = 'zelezo',
['m_sell_iron'] = 'prodejce zeleza',
['m_deliver_iron'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zeleza.',
['m_gold'] = 'zlato',
['m_sell_gold'] = 'zlaty prodejce',
['m_deliver_gold'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zlata.',
['m_diamond'] = 'diamant',
['m_sell_diamond'] = 'diamantovy prodejce',
['m_deliver_diamond'] = 'stiskni ~INPUT_PICKUP~ pro doruceni diamantu.',
['m_melt_button'] = 'stiskni ~INPUT_PICKUP~ pro drceni kamenu.',
-- Reporter
['reporter_name'] = 'noviny San Andreas',
['reporter_garage'] = 'stiskni ~INPUT_PICKUP~ pro pristup do garaze.',
-- Slaughterer
['s_slaughter_locker'] = 'reznikova satna',
['s_hen'] = 'kurnik',
['s_alive_chicken'] = 'zive kure',
['s_catch_hen'] = 'stiskni ~INPUT_PICKUP~ pro chyceni ziveho kurete.',
['s_slaughtered_chicken'] = 'kure na zabaleni',
['s_chop_animal'] = 'stiskni ~INPUT_PICKUP~ pro nasekani kurat.',
['s_slaughtered'] = 'reznikuv dum',
['s_package'] = 'baleni',
['s_packagechicken'] = 'kure v zasobniku',
['s_unpackaged'] = 'kure k zabaleni',
['s_unpackaged_button'] = 'stiskni ~INPUT_PICKUP~ pro vlozeni kurete do prihradky.',
['s_deliver'] = 'stiskni ~INPUT_PICKUP~ pro doruceni kurat v prihradkach.',
-- Dress Designer
['dd_dress_locker'] = 'satna navrhare obleceni',
['dd_wool'] = 'vlna',
['dd_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani vlny.',
['dd_fabric'] = 'latka',
['dd_makefabric'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu latky.',
['dd_clothing'] = 'obleceni',
['dd_makeclothing'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu obleceni.',
['dd_deliver_clothes'] = 'stiskni ~INPUT_PICKUP~ pro doruceni obleceni.',
}

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Locales['de'] = {
-- Global menus
['cloakroom'] = 'Umkleide',
['cloak_change'] = 'Drücke [E] um dich umzuziehen.',
['citizen_wear'] = 'Zivilkleidung',
['job_wear'] = 'Arbeitskleidung',
['bank_deposit_returned'] = 'Ein Sicherheitscheck von %s€ wurde dir zurückgezahlt.',
['bank_deposit_taken'] = 'Ein Sicherheitscheck von %s€ wurde dir abgezogen!',
['caution_afford'] = 'Du kannst dir die Kaution in höhe von %s€ nicht leisten..!',
['foot_work'] = 'Du musst zu Fuß sein um zu Arbeiten.',
['next_point'] = 'Gehe zum nächsten Schritt nachdem du diesen Vollendet hast.',
['not_your_vehicle'] = 'Du bist nicht der Fahrer des Fahrzeugs!',
['in_vehicle'] = 'Du musst in einem Fahrzeug sitzen.',
['wrong_point'] = 'Du bist nicht an dem richten Ort zur Lieferung.',
['onduty'] = "Du bist im Dienst!",
['offduty'] = "Du bist aus dem Dienst!",
['no_male_clothing'] = "Warunung: Job hat keine Männliche Kleidung!",
['no_female_clothing'] = "Warunung: Job hat keine Weibliche Kleidung!",
['max_limit'] = 'Du kannst nicht mehr als %s tragen',
['not_enough'] = 'Du hast nicht genug %s um diese Aufgabe weiterzuführen.',
['spawn_veh'] = 'Fahrzeug ausparken',
['spawn_veh_button'] = 'Drücke [E] um das Lieferfahrzeug auszuparken',
['spawn_truck_button'] = 'Drücke [E] um dem Truck auszuparken.',
['spawn_blocked'] = 'Ein Fahrzeug blockiert den ausparkpunkt!',
['service_vh'] = 'Service Fahrzeug',
['return_vh'] = 'Fahrzeug rückgabe',
['return_vh_button'] = 'Drücke [E] um das Fahrzeug zurückzugeben.',
['delivery_point'] = 'Lieferungspunkt',
['delivery'] = 'Lieferung',
['public_enter'] = 'Drücke [E] um das Gebäude zu betreten.',
['public_leave'] = 'Drücke [E] um zum eingang des Gebäudes zu gehen.',
-- Lumber Jack job
['lj_locker_room'] = "Holzfäller Umkleide",
['lj_mapblip'] = 'Holzstamm',
['lj_wood'] = 'Holz',
['lj_pickup'] = 'Drücke [E] um Holz zu bergen.',
['lj_woodcutting'] = 'Holz Schneiden',
['lj_cutwood_button'] = 'Drücke [E] um Holz zu schneiden.',
['lj_board'] = 'Bretter',
['lj_planks'] = 'Paketbrett',
['lj_cutwood'] = 'Holz Schneiden',
['lj_pick_boards'] = 'Drücke [E] um Bretter wiederherzustellen.',
['lj_deliver_button'] = 'Drücke [E] um Bretter zu liefern.',
-- Fisherman
['fm_fish_locker'] = 'Angler Umkleide',
['fm_fish'] = 'Fisch',
['fm_fish_area'] = 'Angelbereich',
['fm_fish_button'] = 'Drücke [E] um zu Angeln.',
['fm_spawnboat_title'] = 'Boot ausparken',
['fm_spawnboat'] = 'Drücke [E] um das Boot auszuparken.',
['fm_boat_title'] = 'Boot',
['fm_boat_return_title'] = 'Bootrückgabe',
['fm_boat_return_button'] = 'Drücke [E] um das Boot zurückzugeben.',
['fm_deliver_fish'] = 'Drücke [E] um den Fisch zu liefern.',
-- Fuel
['f_oil_refiner'] = 'Tanker Umkleide',
['f_drill_oil'] = 'Graben für Öl',
['f_fuel'] = 'Öl',
['f_drillbutton'] = 'Drücke [E] um zu Graben.',
['f_fuel_refine'] = 'Öl verfeinern',
['f_refine_fuel_button'] = 'Drücke [E] um zu verfeinern.',
['f_fuel_mixture'] = 'Raffiniertes Öl mischen',
['f_gas'] = 'Benzin',
['f_fuel_mixture_button'] = 'Drücke [E] um Öl zu Mischen.',
['f_deliver_gas'] = 'Benzin Liefern',
['f_deliver_gas_button'] = 'Drücke [E] um Benzin an die Tankstelle zu liefern.',
-- Miner
['m_miner_locker'] = 'Miner Umkleide',
['m_rock'] = 'Stein',
['m_pickrocks'] = 'Drücke [E] um Steine zu verfeinern.',
['m_washrock'] = 'Stein Waschen',
['m_rock_button'] = 'Drücke [E] steine zu Waschen.',
['m_rock_smelting'] = 'Steinschmilze',
['m_copper'] = 'Kupfer',
['m_sell_copper'] = 'Kupfer Verkäufer',
['m_deliver_copper'] = 'Drücke [E] to deliver the copper.',
['m_iron'] = 'Eisen',
['m_sell_iron'] = 'Eisen Verkäufer',
['m_deliver_iron'] = 'Drücke [E] to deliver the iron.',
['m_gold'] = 'Gold',
['m_sell_gold'] = 'Gold Verkäufer',
['m_deliver_gold'] = 'Drücke [E] um das Gold zu liefern.',
['m_diamond'] = 'Diamant',
['m_sell_diamond'] = 'Diamanten Verkäufer',
['m_deliver_diamond'] = 'Drücke [E] um die Diamanten zu liefern.',
['m_melt_button'] = 'Drücke [E] um die Steine zu Schmelzen.',
-- Reporter
['reporter_name'] = 'San Andreas Times',
['reporter_garage'] = 'Drücke [E] um die Garage runter zu gehen.',
-- Slaughterer
['s_slaughter_locker'] = 'Schlachter Umkleide',
['s_hen'] = 'Hühnerstall',
['s_alive_chicken'] = 'Lebendes Huhn',
['s_catch_hen'] = 'Drücke [E] um ein Lebendes Huhn zu fangen.',
['s_slaughtered_chicken'] = 'Huhn was gepackt werden soll',
['s_chop_animal'] = 'Drücke [E] um das Huhn zu Kotlett zu machen.',
['s_slaughtered'] = 'Schlachter',
['s_package'] = 'Verpacken',
['s_packagechicken'] = 'Huhn auf dem Tablett',
['s_unpackaged'] = 'Huhn was verpackt werden soll',
['s_unpackaged_button'] = 'Drücke [E] um das Huhn in ein Tablett zu setzen.',
['s_deliver'] = 'Drücke [E] die Hähnchentabletts zu liefern.',
-- Dress Designer
['dd_dress_locker'] = 'Kleid Designer Umkleide',
['dd_wool'] = 'Wolle',
['dd_pickup'] = 'Drücke [E] um Wolle zu gewinnen.',
['dd_fabric'] = 'Fabrik',
['dd_makefabric'] = 'Drücke [E] zur Herstellung von Stoffen.',
['dd_clothing'] = 'Klamotten',
['dd_makeclothing'] = 'Drücke [E] um Klamotten zu gewinnen.',
['dd_deliver_clothes'] = 'Drücke [E] um Klamotten zu liefern.',
}

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Locales['en'] = {
-- Global menus
['cloakroom'] = 'locker Room',
['cloak_change'] = 'press ~INPUT_PICKUP~ to change clothes.',
['citizen_wear'] = 'civilian clothes',
['job_wear'] = 'workers clothes',
['bank_deposit_returned'] = 'a security deposit of $%s was returned to you.',
['bank_deposit_taken'] = 'a security deposit of $%s was taken from you.',
['caution_afford'] = 'you cannot afford the caution of $%s',
['foot_work'] = 'you have to be on foot to be able to work.',
['next_point'] = 'go to the next step after completing this one.',
['not_your_vehicle'] = 'you are not the driver of this vehicle.',
['in_vehicle'] = 'you must sit in a vehicle.',
['wrong_point'] = 'you are not at the right point of delivery.',
['onduty'] = "You are On-Duty!",
['offduty'] = "You are Off-Duty!",
['no_male_clothing'] = "Warning: Job has no male clothing!",
['no_female_clothing'] = "Warning: Job has no female clothing!",
['max_limit'] = 'you cannot carry more %s',
['not_enough'] = 'you do not have enough %s to continue this task.',
['spawn_veh'] = 'spawn vehicle',
['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.',
['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.',
['spawn_blocked'] = 'a vehicle is blocking the spawnpoint!',
['service_vh'] = 'service vehicle',
['return_vh'] = 'vehicle return',
['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.',
['delivery_point'] = 'delivery point',
['delivery'] = 'delivery',
['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.',
['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.',
-- Lumber Jack job
['lj_locker_room'] = "lumberjack's Locker Room",
['lj_mapblip'] = 'wood pile',
['lj_wood'] = 'wood',
['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.',
['lj_woodcutting'] = 'wood cutting',
['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.',
['lj_board'] = 'boards',
['lj_planks'] = 'package board',
['lj_cutwood'] = 'cut wood',
['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.',
['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.',
-- Fisherman
['fm_fish_locker'] = 'fishermen\'s Locker Room',
['fm_fish'] = 'fish',
['fm_fish_area'] = 'fishing area',
['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.',
['fm_spawnboat_title'] = 'spawn boat',
['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.',
['fm_boat_title'] = 'boat',
['fm_boat_return_title'] = 'boat return',
['fm_boat_return_button'] = 'press ~INPUT_PICKUP~ to return the boat.',
['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.',
-- Fuel
['f_oil_refiner'] = 'oil Refiner Locker Room',
['f_drill_oil'] = 'drill for oil',
['f_fuel'] = 'oil',
['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.',
['f_fuel_refine'] = 'refine oil',
['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.',
['f_fuel_mixture'] = 'mix refined oil',
['f_gas'] = 'gas',
['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.',
['f_deliver_gas'] = 'deliver Gas',
['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.',
-- Miner
['m_miner_locker'] = 'miner\'s Locker Room',
['m_rock'] = 'rock',
['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.',
['m_washrock'] = 'rock Washing',
['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.',
['m_rock_smelting'] = 'rock Smelting',
['m_copper'] = 'copper',
['m_sell_copper'] = 'copper Seller',
['m_deliver_copper'] = 'press ~INPUT_PICKUP~ to deliver the copper.',
['m_iron'] = 'iron',
['m_sell_iron'] = 'iron Seller',
['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.',
['m_gold'] = 'gold',
['m_sell_gold'] = 'gold Seller',
['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.',
['m_diamond'] = 'diamond',
['m_sell_diamond'] = 'diamond Seller',
['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.',
['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.',
-- Reporter
['reporter_name'] = 'san Andreas Times',
['reporter_garage'] = 'press ~INPUT_PICKUP~ to go down to the garage.',
-- Slaughterer
['s_slaughter_locker'] = 'butcher\'s Locker Room',
['s_hen'] = 'chicken coop',
['s_alive_chicken'] = 'live Chicken',
['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.',
['s_slaughtered_chicken'] = 'chicken to be packed',
['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.',
['s_slaughtered'] = 'slaughter house',
['s_package'] = 'packaging',
['s_packagechicken'] = 'chicken in tray',
['s_unpackaged'] = 'chicken to be packed',
['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.',
['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.',
-- Dress Designer
['dd_dress_locker'] = 'dress Designer\'s Locker Room',
['dd_wool'] = 'wool',
['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.',
['dd_fabric'] = 'fabric',
['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.',
['dd_clothing'] = 'clothing',
['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.',
['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.',
}

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Locales['es'] = {
-- Global menus
['cloakroom'] = 'guardarropas',
['cloak_change'] = 'presiona ~INPUT_PICKUP~ para cambiarte la ropa.',
['citizen_wear'] = 'ropa de civil',
['job_wear'] = 'ropa de trabajo',
['bank_deposit_returned'] = 'El deposito de seguro te ha devuelto $%s',
['bank_deposit_taken'] = 'El deposito te ha tomado ~r~$%s por el seguro del vehiculo',
['caution_afford'] = 'no puedes pagar el deposito de seguro de $%s',
['foot_work'] = 'debes estar en pie para trabajar.',
['next_point'] = 've al siguiente punto tras terminar este.',
['not_your_vehicle'] = 'no eres el conductor.',
['in_vehicle'] = 'debes estar en un vehiculo.',
['wrong_point'] = 'no estas en el punto correcto de entrega.',
['onduty'] = "Estás en servicio!",
['offduty'] = "Estás fuera de servicio!",
['max_limit'] = 'no puedes llevar mas %s',
['not_enough'] = 'no tienes suficientes %s para continuar esta tarea.',
['spawn_veh'] = 'spawnear vehiculo',
['spawn_veh_button'] = 'presiona ~INPUT_PICKUP~ para pedir el vehiculo de entrega.',
['spawn_truck_button'] = 'presiona ~INPUT_PICKUP~ para spawnear un camion.',
['spawn_blocked'] = 'el punto de spawn esta bloqueado!',
['service_vh'] = 'vehiculo de servicio',
['return_vh'] = 'devolver vehiculo',
['return_vh_button'] = 'presiona ~INPUT_PICKUP~ para devolver vehiculo.',
['delivery_point'] = 'punto de entrega',
['delivery'] = 'entrega',
['public_enter'] = 'presiona ~INPUT_PICKUP~ para entrar al edificio.',
['public_leave'] = 'presiona ~INPUT_PICKUP~ para ir a la entrada del edificio.',
-- Lumber Jack job
['lj_locker_room'] = 'guardarropas',
['lj_mapblip'] = 'pila de madera',
['lj_wood'] = 'madera',
['lj_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar madera.',
['lj_woodcutting'] = 'cortar madera',
['lj_cutwood_button'] = 'presiona ~INPUT_PICKUP~ para cortar madera.',
['lj_board'] = 'tablas',
['lj_planks'] = 'empaquetar',
['lj_cutwood'] = 'cortar madera',
['lj_pick_boards'] = 'presiona ~INPUT_PICKUP~ para agarrar tablas.',
['lj_deliver_button'] = 'presiona ~INPUT_PICKUP~ para entregar tablas.',
-- Fisherman
['fm_fish_locker'] = 'guardarropas',
['fm_fish'] = 'pescar',
['fm_fish_area'] = 'area de pesca',
['fm_fish_button'] = 'presiona ~INPUT_PICKUP~ para pescar.',
['fm_spawnboat_title'] = 'spawnear bote',
['fm_spawnboat'] = 'presiona ~INPUT_PICKUP~ para pedir un bote.',
['fm_boat_title'] = 'bote',
['fm_boat_return_title'] = 'devolver bote',
['fm_boat_return_button'] = 'presiona ~INPUT_PICKUP~ para devolver un bote.',
['fm_deliver_fish'] = 'presiona ~INPUT_PICKUP~ para entregar pescados.',
-- Fuel
['f_oil_refiner'] = 'guardarropas',
['f_drill_oil'] = 'agujerear para encontrar petroleo',
['f_fuel'] = 'petroleo',
['f_drillbutton'] = 'presiona ~INPUT_PICKUP~ para agujerear.',
['f_fuel_refine'] = 'refinar petroleo',
['f_refine_fuel_button'] = 'presiona ~INPUT_PICKUP~ para refinar.',
['f_fuel_mixture'] = 'mezclar petroleo refinado',
['f_gas'] = 'gas',
['f_fuel_mixture_button'] = 'presiona ~INPUT_PICKUP~ para mezclar petroleo.',
['f_deliver_gas'] = 'entregar gas',
['f_deliver_gas_button'] = 'presiona ~INPUT_PICKUP~ para entregar gasolina.',
-- Miner
['m_miner_locker'] = 'guardarropas',
['m_rock'] = 'roca',
['m_pickrocks'] = 'presiona ~INPUT_PICKUP~ para agarrar rocas.',
['m_washrock'] = 'lavado de rocas',
['m_rock_button'] = 'presiona ~INPUT_PICKUP~ para lavar rocas.',
['m_rock_smelting'] = 'derretir rocas',
['m_copper'] = 'cobre',
['m_sell_copper'] = 'vender cobre',
['m_deliver_copper'] = 'presiona ~INPUT_PICKUP~ para entregar el cobre.',
['m_iron'] = 'hierro',
['m_sell_iron'] = 'vender hierro',
['m_deliver_iron'] = 'presiona ~INPUT_PICKUP~ para entregar el hierro.',
['m_gold'] = 'oro',
['m_sell_gold'] = 'vender oro',
['m_deliver_gold'] = 'presiona ~INPUT_PICKUP~ para entregar oro.',
['m_diamond'] = 'diamantes',
['m_sell_diamond'] = 'vender diamantes',
['m_deliver_diamond'] = 'presiona ~INPUT_PICKUP~ para entregar los diamantes.',
['m_melt_button'] = 'presiona ~INPUT_PICKUP~ para derretir rocas.',
-- Reporter
['reporter_name'] = 'periódico San Andreas',
['reporter_garage'] = 'presiona ~INPUT_PICKUP~ para ir al garage.',
-- Slaughterer
['s_slaughter_locker'] = 'guardarropas',
['s_hen'] = 'Gallinero',
['s_alive_chicken'] = 'pollos vivos',
['s_catch_hen'] = 'presiona ~INPUT_PICKUP~ para agarrar pollos vivos.',
['s_slaughtered_chicken'] = 'pollo listo para empaquetar',
['s_chop_animal'] = 'presiona ~INPUT_PICKUP~ para cortar los pollos.',
['s_slaughtered'] = 'matadero',
['s_package'] = 'empaquetando',
['s_packagechicken'] = 'pollo en bandeja',
['s_unpackaged'] = 'pollo para empaquetar',
['s_unpackaged_button'] = 'presiona ~INPUT_PICKUP~ para poner el pollo en una bandeja.',
['s_deliver'] = 'presiona ~INPUT_PICKUP~ para entregar bandejas de pollos.',
-- Dress Designer
['dd_dress_locker'] = 'guardarropas',
['dd_wool'] = 'lana',
['dd_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar lana.',
['dd_fabric'] = 'tela',
['dd_makefabric'] = 'presiona ~INPUT_PICKUP~ para hacer tela.',
['dd_clothing'] = 'ropa',
['dd_makeclothing'] = 'presiona ~INPUT_PICKUP~ para agarrar ropa.',
['dd_deliver_clothes'] = 'presiona ~INPUT_PICKUP~ para entregar ropa.',
}

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Locales['fi'] = {
-- Global menus
['cloakroom'] = 'Pukulokero',
['cloak_change'] = 'paina ~INPUT_PICKUP~ vaihtaaksesi vaatteet',
['citizen_wear'] = 'siviilivaatteet',
['job_wear'] = 'työvaatteet',
['bank_deposit_returned'] = 'vakuuden summa €%s palautettiin sinulle.',
['bank_deposit_taken'] = 'vakuuden summa ~r~€%s otettiin sinulta.',
['caution_afford'] = 'Sinulla ei ole varaa tähän $%s',
['foot_work'] = 'sinun täytyy olla jalan, jotta voit työskennellä',
['next_point'] = 'mene seuraavaan pisteeseen kun olet valmis täällä',
['not_your_vehicle'] = 'tämä ei ole sinun ajoneuvo tai et ole sen kuski',
['in_vehicle'] = 'sinun täytyy olla ajoneuvossa',
['wrong_point'] = 'et ole oikeassa paikassa',
['max_limit'] = 'sinulla on jo maksimi määrä %s',
['not_enough'] = 'sinulla ei ole tarpeeksi %s jatkaaksesi täällä.',
['spawn_veh'] = 'spawnaa ajoneuvo',
['spawn_veh_button'] = 'paina ~INPUT_PICKUP~ soittaaksesi kuljetus ajoneuvo',
['spawn_truck_button'] = 'paina ~INPUT_PICKUP~ spawnataksesi rekka.',
['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
['service_vh'] = 'huolla ajonevuo',
['return_vh'] = 'palauta ajoneuvo',
['return_vh_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi ajoneuvo.',
['delivery_point'] = 'toimituspiste',
['delivery'] = 'toimitus',
['public_enter'] = 'paina ~INPUT_PICKUP~ mennäksesi taloon sisälle.',
['public_leave'] = 'paina ~INPUT_PICKUP~ poistuaksesi talosta.',
-- Lumber Jack job
['lj_locker_room'] = 'metsurin Pukulokero',
['lj_mapblip'] = 'puukasa',
['lj_wood'] = 'puu',
['lj_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi puita',
['lj_woodcutting'] = 'puun hakkuu',
['lj_cutwood_button'] = 'paina ~INPUT_PICKUP~ pilkkoaksesi puita.',
['lj_board'] = 'lankkuja',
['lj_planks'] = 'paketoituja lankkuja',
['lj_cutwood'] = 'pilko puita',
['lj_pick_boards'] = 'paina ~INPUT_PICKUP~ saadaksesi lankkuja',
['lj_deliver_button'] = 'paina ~INPUT_PICKUP~ toimitaaksesi lankut.',
-- Fisherman
['fm_fish_locker'] = 'kalastajan Pukulokero',
['fm_fish'] = 'kala',
['fm_fish_area'] = 'kalastus alue',
['fm_fish_button'] = 'paina ~INPUT_PICKUP~ kalastaaksesi',
['fm_spawnboat_title'] = 'spawnaa laiva',
['fm_spawnboat'] = 'paina ~INPUT_PICKUP~ soittaaksesi laiva.',
['fm_boat_title'] = 'laiva',
['fm_boat_return_title'] = 'laivan palautus',
['fm_boat_return_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi laiva',
['fm_deliver_fish'] = 'paina ~INPUT_PICKUP~ myydäksesi kalat',
-- Fuel
['f_oil_refiner'] = 'öljynjalostajan Pukulokero',
['f_drill_oil'] = 'poraa että saat öljyä',
['f_fuel'] = 'öljy',
['f_drillbutton'] = 'paina ~INPUT_PICKUP~ porataksesi',
['f_fuel_refine'] = 'puhdista öljy',
['f_refine_fuel_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi',
['f_fuel_mixture'] = 'sekoita puhdistettu öljy',
['f_gas'] = 'polttoöljy',
['f_fuel_mixture_button'] = 'paina ~INPUT_PICKUP~ sekoita',
['f_deliver_gas'] = 'toimita polttoöljy',
['f_deliver_gas_button'] = 'paina ~INPUT_PICKUP~ myydäksesi Polttoöljyä',
-- Miner
['m_miner_locker'] = 'kaivostyöläisen Pukulokero',
['m_rock'] = 'kivi',
['m_pickrocks'] = 'paina ~INPUT_PICKUP~ louhiaksesi kiviä.',
['m_washrock'] = 'puhdistettu kivi',
['m_rock_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi kiviä',
['m_rock_smelting'] = 'sulatus',
['m_copper'] = 'kupari',
['m_sell_copper'] = 'myy kupari',
['m_deliver_copper'] = 'paina ~INPUT_PICKUP~ myydäksesi kuparit',
['m_iron'] = 'metalli',
['m_sell_iron'] = 'myy metalli',
['m_deliver_iron'] = 'paina ~INPUT_PICKUP~ myydäksesi metallit',
['m_gold'] = 'kulta',
['m_sell_gold'] = 'myy kulta',
['m_deliver_gold'] = 'paina ~INPUT_PICKUP~ myydäksesi kullat',
['m_diamond'] = 'timantti',
['m_sell_diamond'] = 'myy timantti',
['m_deliver_diamond'] = 'paina ~INPUT_PICKUP~ myydäksesi timantit',
['m_melt_button'] = 'paina ~INPUT_PICKUP~ sulattaaksesi kivet',
-- Reporter
['reporter_name'] = 'Uutistoimisto San Andreas Times',
['reporter_garage'] = 'paina ~INPUT_PICKUP~ mennäksesi alas talliin',
-- Slaughterer
['s_slaughter_locker'] = 'teurastajan Pukulokero',
['s_hen'] = 'kanakoppi',
['s_alive_chicken'] = 'elävä kana',
['s_catch_hen'] = 'paina ~INPUT_PICKUP~ ottaaksesi kana kiinni',
['s_slaughtered_chicken'] = 'teurasta kana',
['s_chop_animal'] = 'paina ~INPUT_PICKUP~ teurastaaksesi kanoja.',
['s_slaughtered'] = 'teurastamo',
['s_package'] = 'paketointi',
['s_packagechicken'] = 'kananfilee',
['s_unpackaged'] = 'kana paketoitavaksi',
['s_unpackaged_button'] = 'paina ~INPUT_PICKUP~ laittaaksesi kanoja pakettiin',
['s_deliver'] = 'paina ~INPUT_PICKUP~ myydäksesi kananfileet',
-- Dress Designer
['dd_dress_locker'] = 'vaatevalmistajan Pukulokero',
['dd_wool'] = 'villa',
['dd_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi villaa',
['dd_fabric'] = 'kangas',
['dd_makefabric'] = 'paina ~INPUT_PICKUP~ tehdäksesi kangasta',
['dd_clothing'] = 'asuste',
['dd_makeclothing'] = 'paina ~INPUT_PICKUP~ tehdäksesi asusteita',
['dd_deliver_clothes'] = 'paina ~INPUT_PICKUP~ myydäksesi asusteita',
}

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Locales["fr"] = {
-- Global menus
["cloakroom"] = "vestiaire",
["cloak_change"] = "appuyez sur ~INPUT_PICKUP~ pour vous changer.",
["citizen_wear"] = "tenue civile",
["job_wear"] = "tenue de travail",
["bank_deposit_returned"] = "une caution de $%s vous a été rendue.",
["bank_deposit_taken"] = "une caution de $%s vous a été prélevée.",
["caution_afford"] = "vous n'avez pas assez d'argent pour payer la caution de $%s",
["foot_work"] = "vous devez être à pied pour pouvoir travailler.",
["next_point"] = "rendez-vous à la prochaine étape après avoir complété celle-ci.",
["not_your_vehicle"] = "Vous n'êtes pas le conducteur du véhicule.",
["in_vehicle"] = "vous devez être dans un véhicule.",
["wrong_point"] = "vous n'êtes pas au bon point de livraison.",
["onduty"] = "Vous êtes en service!",
["offduty"] = "Vous êtes hors-service!",
["no_male_clothing"] = "Attention: Le métier n'a pas de vêtements pour homme!",
["no_female_clothing"] = "Attention: Le métier n'a pas de vêtements pour femme!",
["max_limit"] = "vous ne pouvez pas porter plus de %s",
["not_enough"] = "vous n'avez plus assez de %s pour continuer cette tâche.",
["spawn_veh"] = "faire apparaître un véhicule de fonction",
["spawn_veh_button"] = "appuyez sur ~INPUT_PICKUP~ pour faire apparaître le véhicule de livraison.",
["spawn_truck_button"] = "appuyez sur ~INPUT_PICKUP~ pour faire apparaître le camion.",
["spawn_blocked"] = "le point d'apparition du véhicule est encombré",
["service_vh"] = "véhicule de fonction",
["return_vh"] = "rendre le véhicule",
["return_vh_button"] = "appuyez sur ~INPUT_PICKUP~ pour rendre le véhicule.",
["delivery_point"] = "point de livraison",
["delivery"] = "livraison",
["public_enter"] = "appuyez sur ~INPUT_PICKUP~ pour entrer dans l'immeuble.",
["public_leave"] = "appuyez sur ~INPUT_PICKUP~ pour retourner à l'entrée de l'immeuble.",
-- Lumber Jack job
["lj_locker_room"] = "vestiaire du bûcheron",
["lj_mapblip"] = "tas de bois",
["lj_wood"] = "bois",
["lj_pickup"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer du bois.",
["lj_woodcutting"] = "découpe du bois",
["lj_cutwood_button"] = "appuyez sur ~INPUT_PICKUP~ pour couper du bois.",
["lj_board"] = "planches",
["lj_planks"] = "paquet de planche",
["lj_cutwood"] = "bois coupé",
["lj_pick_boards"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer des planches.",
["lj_deliver_button"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les planches.",
-- Fisherman
["fm_fish_locker"] = "vestiaire du pêcheur",
["fm_fish"] = "poisson",
["fm_fish_area"] = "zone de pêche",
["fm_fish_button"] = "appuyez sur ~INPUT_PICKUP~ pour pêcher.",
["fm_spawnboat_title"] = "faire apparaître un bateau",
["fm_spawnboat"] = "appuyez sur ~INPUT_PICKUP~ pour sortir le bateau.",
["fm_boat_title"] = "bateau",
["fm_boat_return_title"] = "rendre le bateau",
["fm_boat_return_button"] = "appuyez sur ~INPUT_PICKUP~ pour rendre le bateau.",
["fm_deliver_fish"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le poisson.",
-- Fuel
["f_oil_refiner"] = "vestiaire du raffineur",
["f_drill_oil"] = "extraction le pétrole",
["f_fuel"] = "pétrole",
["f_drillbutton"] = "appuyez sur ~INPUT_PICKUP~ pour forer.",
["f_fuel_refine"] = "pétrol raffiné",
["f_refine_fuel_button"] = "appuyez sur ~INPUT_PICKUP~ pour raffiner le pétrole.",
["f_fuel_mixture"] = "mélange d'huiles raffinées",
["f_gas"] = "essence",
["f_fuel_mixture_button"] = "appuyez sur ~INPUT_PICKUP~ pour mélanger.",
["f_deliver_gas"] = "livraison d'essence.",
["f_deliver_gas_button"] = "appuyez sur ~INPUT_PICKUP~ pour livrer l'essence.",
-- Miner
["m_miner_locker"] = "vestiaire du mineur",
["m_rock"] = "roche",
["m_pickrocks"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer de la roche.",
["m_washrock"] = "roche lavée",
["m_rock_button"] = "appuyez sur ~INPUT_PICKUP~ pour laver les roches.",
["m_rock_smelting"] = "fonderie",
["m_copper"] = "cuivre",
["m_sell_copper"] = "revente de cuivre",
["m_deliver_copper"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le cuivre.",
["m_iron"] = "fer",
["m_sell_iron"] = "revente de fer",
["m_deliver_iron"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le fer.",
["m_gold"] = "or",
["m_sell_gold"] = "revente d'or",
["m_deliver_gold"] = "appuyez sur ~INPUT_PICKUP~ pour livrer l'or.",
["m_diamond"] = "diamant",
["m_sell_diamond"] = "revente de diamants",
["m_deliver_diamond"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les diamants.",
["m_melt_button"] = "appuyez sur ~INPUT_PICKUP~ pour fondre les roches.",
-- Reporter
["reporter_name"] = "San Andreas Times",
["reporter_garage"] = "appuyez sur ~INPUT_PICKUP~ pour descendre au garage.",
-- Slaughterer
["s_slaughter_locker"] = "vestiaire de l'abatteur",
["s_hen"] = "poulailler",
["s_alive_chicken"] = "poulet vivant",
["s_catch_hen"] = "appuyez sur ~INPUT_PICKUP~ pour attrapper des poulets vivants.",
["s_slaughtered_chicken"] = "poulet à emballer",
["s_chop_animal"] = "appuyez sur ~INPUT_PICKUP~ pour dépecer les poulets.",
["s_slaughtered"] = "abattoir",
["s_package"] = "emballage",
["s_packagechicken"] = "poulet en barquette",
["s_unpackaged"] = "poulet à emballer",
["s_unpackaged_button"] = "appuyez sur ~INPUT_PICKUP~ pour mettre le poulet en barquette.",
["s_deliver"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les barquettes de poulet.",
-- Dress Designer
["dd_dress_locker"] = "vestiaire du couturier",
["dd_wool"] = "laine",
["dd_pickup"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer de la laine.",
["dd_fabric"] = "tissu",
["dd_makefabric"] = "appuyez sur ~INPUT_PICKUP~ pour fabriquer du tissu.",
["dd_clothing"] = "vêtement",
["dd_makeclothing"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer des vêtements.",
["dd_deliver_clothes"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les vêtements.",
}

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Locales["hu"] = {
-- Global menus
["cloakroom"] = "Öltözö szoba",
["cloak_change"] = "Nyomj [E] gombot a ruha választáshos.",
["citizen_wear"] = "Civil ruha",
["job_wear"] = "Munka ruha",
["bank_deposit_returned"] = "Visszakaptál $%s letétet.",
["bank_deposit_taken"] = "Biztonsági letétet ~r~$%s fizettél.",
["caution_afford"] = "nem engedheted meg magadnak az óvatosságot $%s",
["foot_work"] = "gyalog kell dolgoznod.",
["next_point"] = "Menj a következö lépéshez ha ezzel kész vagy.",
["not_your_vehicle"] = "Ez nem a te kocsid vagy soförnek kell lenned.",
["in_vehicle"] = "kocsiban kell ülnöd.",
["wrong_point"] = "nem a megfelelö szállítási ponton vagy.",
["onduty"] = "Szolgálatban vagy!",
["offduty"] = "Nem vagy szolgálatban!",
["no_male_clothing"] = "Figyelmeztetés: A munkának nincs férfi ruházata",
["no_female_clothing"] = "Figyelmeztetés: A munkának nincs női ruházata!",
["max_limit"] = "nem tudsz többet szállítani %s",
["not_enough"] = "Nincs elég %s hogy folytasd.",
["spawn_veh"] = "Autó lekérés",
["spawn_veh_button"] = "Nyomj [E] hogy lekérd a szállító autót.",
["spawn_truck_button"] = "Nyomj [E] hogy lekérd az autót.",
["spawn_blocked"] = "egy autó elzárja a lekérési pontot!",
["service_vh"] = "munka autó",
["return_vh"] = "autó visszakérés",
["return_vh_button"] = "Nyomj [E] gombot hogy vissza add az autót.",
["delivery_point"] = "szállítási pont",
["delivery"] = "szállítás",
["public_enter"] = "nyomj [E] gombot hogy belépj az épületbe.",
["public_leave"] = "nyomj [E] gombot hogy kilépj az épületböl.",
-- Lumber Jack job
["lj_locker_room"] = "favágó Öltözö szoba",
["lj_mapblip"] = "farakás",
["lj_wood"] = "fa",
["lj_pickup"] = "nyomj [E] gombot hogy kiszedd a fát.",
["lj_woodcutting"] = "favágás",
["lj_cutwood_button"] = "nyomj [E] gombot a favágáshoz.",
["lj_board"] = "táblák",
["lj_planks"] = "tábla csomagolás",
["lj_cutwood"] = "favágás",
["lj_pick_boards"] = "nyomj [E] gombot hogy kiszedd a táblát.",
["lj_deliver_button"] = "nyomj [E] gombot hogy leszállítsd a táblát.",
-- Fisherman
["fm_fish_locker"] = "horgász Öltözö szoba",
["fm_fish"] = "hal",
["fm_fish_area"] = "horgászati terület",
["fm_fish_button"] = "nyomjd [E] gombot a horgászathoz.",
["fm_spawnboat_title"] = "hajó lekérés",
["fm_spawnboat"] = "nyomjd [E] gombot hogy hívd a hajót.",
["fm_boat_title"] = "hajó",
["fm_boat_return_title"] = "visszetérés a hajóra",
["fm_boat_return_button"] = "nyomj [E] gombot hogy visszatért a hajóra.",
["fm_deliver_fish"] = "nyomj [E] gombot hogy leszállítsd a halat.",
-- Fuel
["f_oil_refiner"] = "olajfinomító Öltözö szoba",
["f_drill_oil"] = "olaj fúrása",
["f_fuel"] = "olaj",
["f_drillbutton"] = "nyomj [E] gombot a fúráshoz.",
["f_fuel_refine"] = "olaj finomítás",
["f_refine_fuel_button"] = "nyomj [E] gombot a finomításhoz.",
["f_fuel_mixture"] = "újra finomított olaj mix",
["f_gas"] = "gáz",
["f_fuel_mixture_button"] = "nyomj [E] gombot a mixeléshez.",
["f_deliver_gas"] = "gáz szállítás",
["f_deliver_gas_button"] = "nyomj [E] gombot hogy leszállítsd a gázt.",
-- Miner
["m_miner_locker"] = "bányász Öltözö szoba",
["m_rock"] = "",
["m_pickrocks"] = "nyomj [E] gombot hogy kiszedd a követ.",
["m_washrock"] = "kő mosás",
["m_rock_button"] = "nyomj [E] gombot a kövek mosásához.",
["m_rock_smelting"] = "kő olvasztás",
["m_copper"] = "réz",
["m_sell_copper"] = "réz eladás",
["m_deliver_copper"] = "nyomj [E] gombot a réz eladásához.",
["m_iron"] = "vas",
["m_sell_iron"] = "vas eladás",
["m_deliver_iron"] = "nyomj [E] gombot hogy leszállítsd a vasat.",
["m_gold"] = "arany",
["m_sell_gold"] = "arany eladás",
["m_deliver_gold"] = "nyomj [E] gombot hogy leszállítsd az aranyat.",
["m_diamond"] = "gyémánt",
["m_sell_diamond"] = "gyémánt eladás",
["m_deliver_diamond"] = "nyomj [E] gombot hogy leszállítsd a gyémántot.",
["m_melt_button"] = "nyomj [E] gombot a szikla olvasztáshoz.",
-- Reporter
["reporter_name"] = "Fivem hírek",
["reporter_garage"] = "nyomj [E] gombot a garázshoz.",
-- Slaughterer
["s_slaughter_locker"] = "hentes Öltözö szoba",
["s_hen"] = "csírkefarm",
["s_alive_chicken"] = "élő csírke",
["s_catch_hen"] = "nyomj [E] gombot hogy megfogj egy csírkét.",
["s_slaughtered_chicken"] = "csírke csomagolás",
["s_chop_animal"] = "nyomj [E] gombot a csírkék csomagolásához.",
["s_slaughtered"] = "Hentes ház",
["s_package"] = "csomagolás",
["s_packagechicken"] = "csírke a tálcán",
["s_unpackaged"] = "csírke kicsomagolás",
["s_unpackaged_button"] = "nyomj [E] gombot hogy kitedd egy tálcára a csírkét.",
["s_deliver"] = "nyomj [E] gombot hogy leszállítsd a csírketálat.",
-- Dress Designer
["dd_dress_locker"] = "ruha tervező Öltözö szoba",
["dd_wool"] = "gyapjú",
["dd_pickup"] = "nyomj [E] gombot hogy kivedd a gyapjút.",
["dd_fabric"] = "szövet",
["dd_makefabric"] = "nyomj [E] gombot hogy szövetet készíts.",
["dd_clothing"] = "ruha",
["dd_makeclothing"] = "nyomj [E] gombot hogy kivedd a ruhát.",
["dd_deliver_clothes"] = "nyomj [E] gombot hogy leszállítsd a ruhát.",
}

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Locales['it'] = {
-- Global menus
['cloakroom'] = 'Spogliatoio',
['cloak_change'] = 'premi [E] per cambiarti.',
['citizen_wear'] = 'vestiti civili',
['job_wear'] = 'vestiti lavorativi',
['bank_deposit_returned'] = 'una cauzione di $%s ti è stata restituita.',
['bank_deposit_taken'] = 'una cauzione di $%s ti è stata presa.',
['caution_afford'] = 'non puoi permetterti la cauzione di $%s',
['foot_work'] = 'devi essere a piedi per lavorare.',
['next_point'] = 'vai al prossimo step dopo aver concluso questo.',
['not_your_vehicle'] = 'non sei l\' autista del veicolo.',
['in_vehicle'] = 'devi essere in un veicolo.',
['wrong_point'] = 'non sei al punto di consegna corretto.',
['onduty'] = "sei in servizio!",
['offduty'] = "sei fuori servizio!",
['no_male_clothing'] = "Attenzione: il lavoro non ha abiti maschili!",
['no_female_clothing'] = "Attenzione: il lavoro non ha abiti femminili!",
['max_limit'] = 'non puoi portare altro %s',
['not_enough'] = 'non hai abbastanza %s per continuare l\'attività.',
['spawn_veh'] = 'spawna veicolo',
['spawn_veh_button'] = 'premi [E] per chiamare il veicolo delle consegne.',
['spawn_truck_button'] = 'premi [E] per spawnare il camion.',
['spawn_blocked'] = 'Un veicolo sta bloccando lo spawn',
['service_vh'] = 'veicolo di servizio',
['return_vh'] = 'ritorna veicolo',
['return_vh_button'] = 'premi [E] per restituire il veicolo.',
['delivery_point'] = 'punto di consegna',
['delivery'] = 'consegna',
['public_enter'] = 'premi [E] per entrare nell\' edificio.',
['public_leave'] = 'premi [E] per andare all\' entrata dell\' edificio.',
-- Lumber Jack job
['lj_locker_room'] = "spogliatoio falegname",
['lj_mapblip'] = 'pila di legno',
['lj_wood'] = 'legno',
['lj_pickup'] = 'premi [E] per ottenere il legno.',
['lj_woodcutting'] = 'taglia legna',
['lj_cutwood_button'] = 'premi [E] per tagliare la legna.',
['lj_board'] = 'tavole',
['lj_planks'] = 'inscatolamento',
['lj_cutwood'] = 'taglia legna',
['lj_pick_boards'] = 'premi [E] per recuperare le tavole',
['lj_deliver_button'] = 'premi [E] per consegnare le tavole.',
-- Fisherman
['fm_fish_locker'] = 'spogliatoio pescatore',
['fm_fish'] = 'pesce',
['fm_fish_area'] = 'area di pesca',
['fm_fish_button'] = 'premi [E] per pescare.',
['fm_spawnboat_title'] = 'spawna barca',
['fm_spawnboat'] = 'premi [E] per chiamare la barca.',
['fm_boat_title'] = 'barca',
['fm_boat_return_title'] = 'ritorna barca',
['fm_boat_return_button'] = 'premi [E] per ritornare la barca.',
['fm_deliver_fish'] = 'premi [E] per consegnare il pesce.',
-- Fuel
['f_oil_refiner'] = 'spogliatoio petroliere',
['f_drill_oil'] = 'scava per olio',
['f_fuel'] = 'olio',
['f_drillbutton'] = 'premi [E] per scavare.',
['f_fuel_refine'] = 'raffina olio',
['f_refine_fuel_button'] = 'premi [E] per raffinare.',
['f_fuel_mixture'] = 'mischia olio raffinato',
['f_gas'] = 'gas',
['f_fuel_mixture_button'] = 'premi [E] per miscelare olio.',
['f_deliver_gas'] = 'dconscegna gas',
['f_deliver_gas_button'] = 'premi [E] per consegnare carburante.',
-- Miner
['m_miner_locker'] = 'spogliatoio minatore',
['m_rock'] = 'roccia',
['m_pickrocks'] = 'premi [E] per ottenere roccie.',
['m_washrock'] = 'pulizia rocce',
['m_rock_button'] = 'premi [E] per pulire le roccie.',
['m_rock_smelting'] = 'fusione rocce',
['m_copper'] = 'rame',
['m_sell_copper'] = 'vendita di rame',
['m_deliver_copper'] = 'premi [E] per consegnare il rame.',
['m_iron'] = 'ferro',
['m_sell_iron'] = 'vendita ferror',
['m_deliver_iron'] = 'premi [E] per consegnare ferro.',
['m_gold'] = 'oro',
['m_sell_gold'] = 'vendita oror',
['m_deliver_gold'] = 'premi [E] per vendere oro.',
['m_diamond'] = 'diamante',
['m_sell_diamond'] = 'vendita diamanti',
['m_deliver_diamond'] = 'premi [E] per consegnare diamanti.',
['m_melt_button'] = 'premi [E] per sciogliere le rocce.',
-- Reporter
['reporter_name'] = 'san Andreas Times',
['reporter_garage'] = 'premi [E] per scendere in garage.',
-- Slaughterer
['s_slaughter_locker'] = 'spogliatoio macellaio',
['s_hen'] = 'pollaio',
['s_alive_chicken'] = 'pollo vivo',
['s_catch_hen'] = 'premi [E] per catturare polli.',
['s_slaughtered_chicken'] = 'pollo da impacchettare',
['s_chop_animal'] = 'premi [E] per tagliare il pollo.',
['s_slaughtered'] = 'macello',
['s_package'] = 'confezionamento',
['s_packagechicken'] = 'pollo in teglia',
['s_unpackaged'] = 'pollo da impacchettare',
['s_unpackaged_button'] = 'premi [E] per mettere il pollo in una teglia.',
['s_deliver'] = 'premi [E] per consegnare le teglie di pollo.',
-- Dress Designer
['dd_dress_locker'] = 'spogliatoio sarto',
['dd_wool'] = 'lana',
['dd_pickup'] = 'ppremi [E] per prendere la lana.',
['dd_fabric'] = 'tessuto',
['dd_makefabric'] = 'premi [E] per fare del tessuto.',
['dd_clothing'] = 'vestiti',
['dd_makeclothing'] = 'premi [E] per ottenere vestiti.',
['dd_deliver_clothes'] = 'premi [E] per consegnare vestiti.',
}

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Locales['nl'] = {
-- Global menus
['cloakroom'] = 'Kleedkamer',
['cloak_change'] = 'Druk op ~INPUT_PICKUP~ om je werkkleding aan/uit te doen.',
['citizen_wear'] = 'Burgerkleding',
['job_wear'] = 'Werkkleding',
['bank_deposit_returned'] = 'Je hebt een borgsom van €%s teruggekregen.',
['bank_deposit_taken'] = 'Je hebt een borgsom van ~r~€%s betaald.',
['foot_work'] = 'Je moet je voertuig verlaten om te kunnen werken.',
['next_point'] = 'Ga naar de volgende stap zodra je klaar bent met deze.',
['not_your_vehicle'] = 'Dit is niet jou voertuig of je moet de bestuurder zijn.',
['in_vehicle'] = 'Je moet in een voertuig zitten',
['wrong_point'] = 'Je bent bij het verkeerde afleverpunt',
['max_limit'] = 'Je hebt al het maximale %s bij je',
['not_enough'] = 'Je hebt niet genoeg %s om het werk te voltooien',
['spawn_veh'] = 'Pak werkvoertuig',
['spawn_veh_button'] = 'Druk op ~INPUT_PICKUP~ om je werkvoertuig te pakken',
['spawn_truck_button'] = 'Druk op ~INPUT_PICKUP~ om een vrachtwagen te pakken',
['spawn_blocked'] = 'Een voertuig blokkeerd het spawnpoint!',
['service_vh'] = 'werkvoertuig',
['return_vh'] = 'Voertuig terug zetten',
['return_vh_button'] = 'Druk op ~INPUT_PICKUP~ om het voertuig terug te zetten',
['delivery_point'] = 'Afleverpunt',
['delivery'] = 'Afleveren',
['public_enter'] = 'Druk op ~INPUT_PICKUP~ om het gebouw te betreden',
['public_leave'] = 'Druk op ~INPUT_PICKUP~ om het gebouw te verlaten',
-- Lumber Jack job
['lj_locker_room'] = 'Houthakker kleedkamer',
['lj_mapblip'] = 'Houthandel',
['lj_wood'] = 'Hout',
['lj_pickup'] = 'Druk op ~INPUT_PICKUP~ om hout op te halen',
['lj_cutwood'] = 'Het hout word gezaagd',
['lj_cutwood_button'] = 'Druk op ~INPUT_PICKUP~ om het hout te zagen',
['lj_board'] = 'Planken',
['lj_planks'] = 'pakket met planken',
['lj_pick_boards'] = 'Druk op ~INPUT_PICKUP~ om hout te zagen',
['lj_deliver_button'] = 'Druk op ~INPUT_PICKUP~ om het hout te leveren',
-- Fisherman
['fm_fish_locker'] = 'Vissers kleedkamer',
['fm_fish'] = 'Vis',
['fm_fish_area'] = 'Vis gebied',
['fm_fish_button'] = 'Druk op ~INPUT_PICKUP~ om te beginnen met vissen',
['fm_spawnboat_title'] = 'Pak een vissersboot',
['fm_spawnboat'] = 'Druk op ~INPUT_PICKUP~ om een boot te pakken',
['fm_boat_title'] = 'boot',
['fm_boat_return_title'] = 'Boot terugzetten',
['fm_boat_return_button'] = 'Druk op ~INPUT_PICKUP~ om de boot terug te zetten',
['fm_deliver_fish'] = 'Druk op ~INPUT_PICKUP~ om de vis af te leveren',
-- Fuel
['f_oil_refiner'] = 'Olie transporteur kleedkamer',
['f_drill_oil'] = 'Olieboor',
['f_fuel'] = 'Olie',
['f_drillbutton'] = 'Druk op ~INPUT_PICKUP~ om te beginnen met olie te ontginnen',
['f_fuel_refine'] = 'olie raffineren',
['f_refine_fuel_button'] = 'Druk op ~INPUT_PICKUP~ om te raffineren',
['f_fuel_mixture'] = 'mix geraffineerde olie',
['f_gas'] = 'Brandstof',
['f_fuel_mixture_button'] = 'Druk op ~INPUT_PICKUP~ om olie te mixen',
['f_deliver_gas'] = 'Brandstof afleveren',
['f_deliver_gas_button'] = 'Druk op ~INPUT_PICKUP~ om de brandstof af te leveren',
['caution_afford'] = 'Je hebt onvoldoende Geld opzak om een voertuig te leasen!',
-- Miner
['m_miner_locker'] = 'Kleedkamer',
['m_rock'] = 'Metaal erts',
['m_pickrocks'] = 'Druk op ~INPUT_PICKUP~ om erts te verzamelen',
['m_washrock'] = 'erts verwerken',
['m_rock_button'] = 'Druk op ~INPUT_PICKUP~ om de erts te verwerken',
['m_rock_smelting'] = 'erts omsmelten',
['m_copper'] = 'Koper',
['m_sell_copper'] = 'Koper verkopen',
['m_deliver_copper'] = 'druk op ~INPUT_PICKUP~ om Koper te verkopen',
['m_iron'] = 'Aluminium',
['m_sell_iron'] = 'Aluminium verkoop',
['m_deliver_iron'] = 'Drup op ~INPUT_PICKUP~ om Aluminium te verkopen',
['m_gold'] = 'Goud',
['m_sell_gold'] = 'Goud verkopen',
['m_deliver_gold'] = 'Druk op ~INPUT_PICKUP~ om Goud te verkopen',
['m_diamond'] = 'Diamant',
['m_sell_diamond'] = 'Diamanten verkopen',
['m_deliver_diamond'] = 'Druk op ~INPUT_PICKUP~ om Diamant te verkopen',
['m_melt_button'] = 'Druk op ~INPUT_PICKUP~ om de erts om te smelten',
-- Reporter
['reporter_locker'] = 'Kleedkamer',
['reporter_name'] = 'OmroepZeeland',
['reporter_garage'] = 'Druk op ~INPUT_PICKUP~ om naar de garage te gaan',
-- Slaughterer
['s_slaughter_locker'] = 'Slager kleedkamer',
['s_hen'] = 'Kippenhok',
['s_alive_chicken'] = 'Levende Kippen',
['s_catch_hen'] = 'Druk op ~INPUT_PICKUP~ om levende Kippen te vangen',
['s_slaughtered_chicken'] = 'Kippen om te verpakken',
['s_chop_animal'] = 'Druk op ~INPUT_PICKUP~ om de Kippen te slachten',
['s_slaughtered'] = 'Slachthuis',
['s_package'] = 'verpakken',
['s_packagechicken'] = 'krat met Kipfilet',
['s_unpackaged'] = 'Kippen om te verpakken',
['s_unpackaged_button'] = 'Druk op ~INPUT_PICKUP~ om de Kipfilet in de krat te doen',
['s_deliver'] = 'Druk op ~INPUT_PICKUP~ om de kratten met Kippen af te leveren',
-- Dress Designer
['dd_dress_locker'] = 'kleding ontwerper kleedkamer',
['dd_wool'] = 'wol',
['dd_pickup'] = 'Druk op ~INPUT_PICKUP~ om schapenwol te verzamelen',
['dd_fabric'] = 'kleding stof',
['dd_makefabric'] = 'Druk op ~INPUT_PICKUP~ om van wol kleding stof te maken',
['dd_clothing'] = 'Kleding',
['dd_makeclothing'] = 'Druk op ~INPUT_PICKUP~ om kleding te maken',
['dd_deliver_clothes'] = 'Druk op ~INPUT_PICKUP~ om kleding af te leveren',
}

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Locales['sr'] = {
-- Global menus
['cloakroom'] = 'Svlačionica',
['cloak_change'] = 'Pritisni [E] da promeniš odeću.',
['citizen_wear'] = 'civilna odeća',
['job_wear'] = 'radna odeća',
['bank_deposit_returned'] = 'sigurnosni depozit od $%s Vam je vraćen.',
['bank_deposit_taken'] = 'sigurnosni depozit od $%s Vam je uzet.',
['caution_afford'] = 'ne možete priuštiti kauciju od $%s',
['foot_work'] = 'morate ići peške kako bi mogli da radite.',
['next_point'] = 'idite na sledeći korak kada završite ovaj.',
['not_your_vehicle'] = 'vi niste vozač ovog vozila.',
['in_vehicle'] = 'morate sedeti u vozilu.',
['wrong_point'] = 'niste na pravom mestu isporuke.',
['onduty'] = "Vi ste na dužnosti!",
['offduty'] = "Vi ste van dužnosti!",
['no_male_clothing'] = "Upozorenje: Ovde nema muške odeće!",
['no_female_clothing'] = "Upozorenje: Ovde nema ženske odeće!",
['max_limit'] = 'ne možete poneti više %s',
['not_enough'] = 'nemate dovoljno %s da bi nastavili sa zadatkom.',
['spawn_veh'] = 'izvadite vozilo',
['spawn_veh_button'] = 'pritisni [E] da pozoveš vozilo dostave.',
['spawn_truck_button'] = 'pritisni [E] da izvadiš kamion.',
['spawn_blocked'] = 'neko vozilo blokira parking mesto!',
['service_vh'] = 'servisiraj vozilo',
['return_vh'] = 'vrati vozilo',
['return_vh_button'] = 'pritisni [E] da vratiš vozilo.',
['delivery_point'] = 'mesto isporuke',
['delivery'] = 'isporuka',
['public_enter'] = 'pritisni [E] da uđes.',
['public_leave'] = 'pritisni [E] da odeš do ulaza u zgradu.',
-- Lumber Jack job
['lj_locker_room'] = "Svlačionica drvoseče",
['lj_mapblip'] = 'wood pile',
['lj_wood'] = 'drvo',
['lj_pickup'] = 'pritisni [E] da uzmeš drva.',
['lj_woodcutting'] = 'sečenje drveta',
['lj_cutwood_button'] = 'pritisni [E] da isečeš drvo.',
['lj_board'] = 'ploče',
['lj_planks'] = 'zapakuj ploču',
['lj_cutwood'] = 'iseci drvo',
['lj_pick_boards'] = 'pritisni [E] da izvučeš ploče.',
['lj_deliver_button'] = 'pritisni [E] da dostaviš ploče.',
-- Fisherman
['fm_fish_locker'] = 'Svlačionica pecaroša',
['fm_fish'] = 'riba',
['fm_fish_area'] = 'mesto za pecanje',
['fm_fish_button'] = 'pritisni [E] da pecaš.',
['fm_spawnboat_title'] = 'izvadi brod',
['fm_spawnboat'] = 'pritisni [E] da pozoveš brod.',
['fm_boat_title'] = 'brod',
['fm_boat_return_title'] = 'vrati brod',
['fm_boat_return_button'] = 'pritisni [E] da vratiš brod.',
['fm_deliver_fish'] = 'pritisni [E] da dostaviš ribu.',
-- Fuel
['f_oil_refiner'] = 'Svlačionica rafinera nafte',
['f_drill_oil'] = 'bušilica za ulje',
['f_fuel'] = 'ulje',
['f_drillbutton'] = 'pritisni [E] da bušiš.',
['f_fuel_refine'] = 'rafiniraj ulje',
['f_refine_fuel_button'] = 'pritisni [E] da rafiniras.',
['f_fuel_mixture'] = 'mešanje rafiniranog ulja',
['f_gas'] = 'gas',
['f_fuel_mixture_button'] = 'pritisni [E] da promešaš ulje.',
['f_deliver_gas'] = 'dostavi Gas',
['f_deliver_gas_button'] = 'pritisni [E] da dostaviš gas.',
-- Miner
['m_miner_locker'] = 'Svlačionica rudara',
['m_rock'] = 'kamen',
['m_pickrocks'] = 'pritisni [E] da kopaš kamenje.',
['m_washrock'] = 'pranje kamenja',
['m_rock_button'] = 'pritisni [E] da opereš kamenje.',
['m_rock_smelting'] = 'topljenje kamenja',
['m_copper'] = 'bakar',
['m_sell_copper'] = 'prodavac bakra',
['m_deliver_copper'] = 'pritisni [E] da dostaviš bakar.',
['m_iron'] = 'gvožđe',
['m_sell_iron'] = 'prodavac gvozdja',
['m_deliver_iron'] = 'pritisni [E] da dostaviš gvožđe.',
['m_gold'] = 'zlato',
['m_sell_gold'] = 'prodavac zlata',
['m_deliver_gold'] = 'pritisni [E] da dostaviš zlato.',
['m_diamond'] = 'dijamant',
['m_sell_diamond'] = 'prodavac dijamanata',
['m_deliver_diamond'] = 'pritisni [E] da dostaviš dijamante.',
['m_melt_button'] = 'pritisni [E] da rastopiš kamen.',
-- Reporter
['reporter_name'] = 'san Andreas Times',
['reporter_garage'] = 'pritisni [E] da siđeš u garažu.',
-- Slaughterer
['s_slaughter_locker'] = 'Svlačionica mesara',
['s_hen'] = 'kokošinjac',
['s_alive_chicken'] = 'živo pile',
['s_catch_hen'] = 'pritisni [E] da uhvatiš pile.',
['s_slaughtered_chicken'] = 'piletina za pakovanje',
['s_chop_animal'] = 'pritisni [E] da iseckaš pile.',
['s_slaughtered'] = 'klanica',
['s_package'] = 'pakovanje',
['s_packagechicken'] = 'piletina na poslužavniku',
['s_unpackaged'] = 'piletina za pakovanje',
['s_unpackaged_button'] = 'pritisni [E] da staviš piletinu na poslužavnik.',
['s_deliver'] = 'pritisni [E] da dostaviš pile.',
-- Dress Designer
['dd_dress_locker'] = 'Svlačionica dizajnera',
['dd_wool'] = 'vuna',
['dd_pickup'] = 'pritisni [E] da uzmeš vunu.',
['dd_fabric'] = 'fabrika',
['dd_makefabric'] = 'pritisni [E] da napraviš fabriku.',
['dd_clothing'] = 'odeća',
['dd_makeclothing'] = 'pritisni [E] da preuzmeš odeću.',
['dd_deliver_clothes'] = 'pritisni [E] da dostaviš odeću.',
}

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'Deposito', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Abatedor'),
('fisherman', 'Pescador'),
('miner', 'Minerador'),
('lumberjack', 'Lenhador'),
('fueler', 'Refinador'),
('reporter', 'Jornalista'),
('tailor', 'Costureiro')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Temporario', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Temporario', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Temporario', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Temporario', 0, '{}', '{}'),
('tailor',0, 'employee','Temporario',0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Temporario', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer',0,'employee','Temporario',0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Frango Vivo', 1),
('slaughtered_chicken', 'Frango Abatido', 1),
('packaged_chicken', 'Frango na Bandeja', 1),
('fish', 'Peixe', 1),
('stone', 'Pedra', 1),
('washed_stone', 'Pedra Limpa', 1),
('copper', 'Cobre', 1),
('iron', 'Ferro', 1),
('gold', 'Ouro', 1),
('diamond', 'Diamante', 1),
('wood', 'Madeira', 1),
('cutted_wood', 'Madeira Cortada', 1),
('packaged_plank', 'Tábua Embalada', 1),
('petrol', 'Petroleo', 1),
('petrol_raffin', 'Petroleo Refinado', 1),
('essence', 'Gasolina', 1),
('wool', '', 1),
('fabric', 'Tecido', 1),
('clothe', 'Roupa', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'Caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Schlachterei'),
('fisherman', 'Fischerei'),
('miner', 'Bergbau'),
('lumberjack', 'Holzbetrieb'),
('fueler', 'Raffinerie'),
('reporter', 'Kanal 7'),
('tailor', 'Schneiderei')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Mitarbeiter', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Mitarbeiter', 0,'{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Mitarbeiter', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer',0,'employee','Mitarbeiter', 0,'{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'lebendes Huhn', 1),
('slaughtered_chicken', 'geschlachtetes Huhn', 1),
('packaged_chicken', 'Hähnchenfilet', 1),
('fish', 'Fisch', 1),
('stone', 'Felsbrocken', 1),
('washed_stone', 'gewaschener Felsbrocken', 1),
('copper', 'Kupfer', 1),
('iron', 'Eisen', 1),
('gold', 'Gold', 1),
('diamond', 'Diamant', 1),
('wood', 'Holz', 1),
('cutted_wood', 'Holzstämme', 1),
('packaged_plank', 'Bretterpaket', 1),
('petrol', 'Öl', 1),
('petrol_raffin', 'bearbeitetes Öl', 1),
('essence', 'Benzin', 1),
('wool', 'Wolle', 1),
('fabric', 'Tuch', 1),
('clothe', 'Kleidung', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Butcher'),
('fisherman', 'Fisherman'),
('miner', 'Miner'),
('lumberjack', 'Lumberjack'),
('fueler', 'Fueler'),
('reporter', 'Reporter'),
('tailor', 'Tailor')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Employee', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Employee', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Employee', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Employee', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Employee', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Employee', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Employee', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Living chicken', 1),
('slaughtered_chicken', 'Slaughtered chicken', 1),
('packaged_chicken', 'Chicken fillet', 1),
('fish', 'Fish', 1),
('stone', 'Stone', 1),
('washed_stone', 'Washed stone', 1),
('copper', 'Copper', 1),
('iron', 'Iron', 1),
('gold', 'Gold', 1),
('diamond', 'Diamond', 1),
('wood', 'Wood', 1),
('cutted_wood', 'Cut wood', 1),
('packaged_plank', 'Packaged wood', 1),
('petrol', 'Oil', 1),
('petrol_raffin', 'Processed oil', 1),
('essence', 'Gas', 1),
('wool', 'Wool', 1),
('fabric', 'Fabric', 1),
('clothe', 'Cloth', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'Precaución', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Carnicero'),
('fisherman', 'Pescador'),
('miner', 'Minero'),
('lumberjack', 'Leñador'),
('fueler', 'Camionero'),
('reporter', 'Repartidor'),
('tailor', 'Sastre')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Trabajador', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Trabajador', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Trabajador', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Trabajador', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Pollo vivo', 1),
('slaughtered_chicken', 'Pollo sacrificado', 1),
('packaged_chicken', 'Filete de pollo', 1),
('fish', 'Pez', 1),
('stone', 'Piedra', 1),
('washed_stone', 'Piedra pulida', 1),
('copper', 'Cobre', 1),
('iron', 'Hierro', 1),
('gold', 'Oro', 1),
('diamond', 'Diamante', 1),
('wood', 'Madera', 1),
('cutted_wood', 'Madera cortada', 1),
('packaged_plank', 'Madera empaquetada', 1),
('petrol', 'Gasolina', 1),
('petrol_raffin', 'Gasolina destilada', 1),
('essence', 'Gas', 1),
('wool', 'Lana', 1),
('fabric', 'Tela', 1),
('clothe', 'Paño', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Teurastaja'),
('fisherman', 'Kalastaja'),
('miner', 'Kaivostyöläinen'),
('lumberjack', 'Metsuri'),
('fueler', 'Öljynjalostaja'),
('reporter', 'Journalisti'),
('tailor', 'Räätäli')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
('fisherman', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
('fueler', 0, 'interim', 'Työläinen', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Työläinen', 0, '{}', '{}'),
('tailor', 0, 'interim', 'Työläinen', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'interim', 'Työläinen', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'interim', 'Työläinen', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Elävä kana', 1),
('slaughtered_chicken', 'Teurastettu kana', 1),
('packaged_chicken', 'Kananfilee', 1),
('fish', 'Kala', 1),
('stone', 'Kivi', 1),
('washed_stone', 'Puhdistettu Kivi', 1),
('copper', 'Kupari', 1),
('iron', 'Rauta', 1),
('gold', 'Kulta', 1),
('diamond', 'Timantti', 1),
('wood', 'Puu', 1),
('cutted_wood', 'Pilkottu Puu', 1),
('packaged_plank', 'Paketoitu Lankku', 1),
('petrol', 'Öljy', 1),
('petrol_raffin', 'Prosessoitu Öljy', 1),
('essence', 'Polttoöljy', 1),
('wool', 'Villa', 1),
('fabric', 'Kangas', 1),
('clothe', 'Vaate', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'Caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Boucher'),
('fisherman', 'Pêcheur'),
('miner', 'Mineur'),
('lumberjack', 'Bûcheron'),
('fueler', 'Ravitailleur'),
('reporter', 'Journaliste'),
('tailor', 'Tailleur')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Employé', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Employé', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Employé', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Employé', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Employé', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Employé', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Employé', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Poulet vivant', 1),
('slaughtered_chicken', 'Poulet abattu', 1),
('packaged_chicken', 'Filet de poulet', 1),
('fish', 'Poisson', 1),
('stone', 'Pierre', 1),
('washed_stone', 'Pierre lavée', 1),
('copper', 'Cuivre', 1),
('iron', 'Fer', 1),
('gold', 'Or', 1),
('diamond', 'Diamant', 1),
('wood', 'Bois', 1),
('cutted_wood', 'Bois coupé', 1),
('packaged_plank', 'Bois emballé', 1),
('petrol', 'Pétrole', 1),
('petrol_raffin', 'Pétrole raffiné', 1),
('essence', 'Essence', 1),
('wool', 'Laine', 1),
('fabric', 'Tissu', 1),
('clothe', 'Vêtement', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Hentes'),
('fisherman', 'Halász'),
('miner', 'Bányász'),
('lumberjack', 'Favágó'),
('fueler', 'Üzemanyagtöltő'),
('reporter', 'Riporter'),
('tailor', 'Szabó')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Munkavállaló', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Munkavállaló', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Munkavállaló', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Munkavállaló', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Munkavállaló', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Munkavállaló', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Munkavállaló', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Élő csirke', 1),
('slaughtered_chicken', 'Levágott csirke', 1),
('packaged_chicken', 'Csirkefilé', 1),
('fish', 'Hal', 1),
('stone', '', 1),
('washed_stone', 'Mosott kő', 1),
('copper', 'Réz', 1),
('iron', 'Vas', 1),
('gold', 'Arany', 1),
('diamond', 'Gyémánt', 1),
('wood', 'Fa', 1),
('cutted_wood', 'Vágott fa', 1),
('packaged_plank', 'Csomagolt wood', 1),
('petrol', 'Olaj', 1),
('petrol_raffin', 'Feldolgozott oil', 1),
('essence', 'Gáz', 1),
('wool', 'Gyapjú', 1),
('fabric', 'Szövet', 1),
('clothe', 'Ruha', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Macellaio'),
('fisherman', 'Pescatore'),
('miner', 'Minatore'),
('lumberjack', 'Taglialegna'),
('fueler', 'Rifornitore'),
('reporter', 'Giornalista'),
('tailor', 'Sarto')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Dipendente', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Dipendente', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Dipendente', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Dipendente', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Dipendente', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Dipendente', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Dipendente', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Pollo vivo', 1),
('slaughtered_chicken', 'Pollo macellato', 1),
('packaged_chicken', 'Filletto di pollo', 1),
('fish', 'Pesce', 1),
('stone', 'Pietra', 1),
('washed_stone', 'Pietra lavata', 1),
('copper', 'Rame', 1),
('iron', 'Ferro', 1),
('gold', 'Oro', 1),
('diamond', 'Diamante', 1),
('wood', 'Legno', 1),
('cutted_wood', 'Legno tagliato', 1),
('packaged_plank', 'Legno confezionato', 1),
('petrol', 'Olio', 1),
('petrol_raffin', 'Olio raffinato', 1),
('essence', 'Gas', 1),
('wool', 'Lana', 1),
('fabric', 'Tessuto', 1),
('clothe', 'Indumento', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Slager'),
('fisherman', 'Visser'),
('miner', 'Mijnwerker'),
('lumberjack', 'Houthakker'),
('fueler', 'Brandstofpomper'),
('reporter', 'Journalist'),
('tailor', 'Kledingontwerper')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Werknemer', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Werknemer', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Werknemer', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Werknemer', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Werknemer', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Werknemer', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Werknemer', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Levende kippen', 1),
('slaughtered_chicken', 'Geslachte kippen', 1),
('packaged_chicken', 'Kipfillet', 1),
('fish', 'Vis', 1),
('stone', 'Steen', 1),
('washed_stone', 'Gewassen steen', 1),
('copper', 'Koper', 1),
('iron', 'Ijzer', 1),
('gold', 'Goud', 1),
('diamond', 'Diamand', 1),
('wood', 'Hout', 1),
('cutted_wood', 'Gezaagd hout', 1),
('packaged_plank', 'Verpakt hout', 1),
('petrol', 'Olie', 1),
('petrol_raffin', 'Verwerkte olie', 1),
('essence', 'Gas', 1),
('wool', 'Wol', 1),
('fabric', 'Stof', 1),
('clothe', 'Kledij', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Mesar'),
('fisherman', 'Ribic'),
('miner', 'Rudar'),
('lumberjack', 'Gozdar'),
('fueler', 'Gorivnik'),
('reporter', 'Novinar'),
('tailor', 'Krojac')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Delavec', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Delavec', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Delavec', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Delavec', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Delavec', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Delavec', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Delavec', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Living chicken', 1),
('slaughtered_chicken', 'Slaughtered chicken', 1),
('packaged_chicken', 'Chicken fillet', 1),
('fish', 'Fish', 1),
('stone', 'Stone', 1),
('washed_stone', 'Washed stone', 1),
('copper', 'Copper', 1),
('iron', 'Iron', 1),
('gold', 'Gold', 1),
('diamond', 'Diamond', 1),
('wood', 'Wood', 1),
('cutted_wood', 'Cut wood', 1),
('packaged_plank', 'Packaged wood', 1),
('petrol', 'Oil', 1),
('petrol_raffin', 'Processed oil', 1),
('essence', 'Gas', 1),
('wool', 'Wool', 1),
('fabric', 'Fabric', 1),
('clothe', 'Cloth', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'opreznost', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Mesar'),
('fisherman', 'Pecaroš'),
('miner', 'Rudar'),
('lumberjack', 'Drvoseča'),
('fueler', 'Ulje'),
('reporter', 'Reporter'),
('tailor', 'Krojač')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Radnik', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Radnik', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Radnik', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Radnik', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Radnik', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Radnik', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Radnik', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Živa Kokoška', 1),
('slaughtered_chicken', 'Zaklana kokoška', 1),
('packaged_chicken', 'Pileći file', 1),
('fish', 'Riba', 1),
('stone', 'Kamen', 1),
('washed_stone', 'Oprani kamen', 1),
('copper', 'Bakar', 1),
('iron', 'Gvožđe', 1),
('gold', 'Zlato', 1),
('diamond', 'Dijamant', 1),
('wood', 'Drvo', 1),
('cutted_wood', 'Isečeno drvo', 1),
('packaged_plank', 'Upakovano drvo', 1),
('petrol', 'Ulje', 1),
('petrol_raffin', 'Prerađeno ulje', 1),
('essence', 'Gas', 1),
('wool', 'Vuna', 1),
('fabric', 'Fabrika', 1),
('clothe', 'Tkanina', 1)
;

View File

@@ -0,0 +1,45 @@
INSERT INTO `addon_account` (name, label, shared) VALUES
('caution', 'caution', 0)
;
INSERT INTO `jobs` (name, label) VALUES
('slaughterer', 'Slaktare'),
('fisherman', 'Fiskare'),
('miner', 'Gruvarbetare'),
('lumberjack', 'Skogshuggare'),
('fueler', 'Bensintankare'),
('reporter', 'Reporter'),
('tailor', 'Skräddare')
;
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
('lumberjack', 0, 'employee', 'Anställd', 0, '{}', '{}'),
('fisherman', 0, 'employee', 'Anställd', 0, '{}', '{}'),
('fueler', 0, 'employee', 'Anställd', 0, '{}', '{}'),
('reporter', 0, 'employee', 'Anställd', 0, '{}', '{}'),
('tailor', 0, 'employee', 'Anställd', 0, '{\"mask_1\":0,\"arms\":1,\"glasses_1\":0,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":0,\"torso_1\":24,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":0,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":0,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":36,\"tshirt_2\":0,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":48,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}','{\"mask_1\":0,\"arms\":5,\"glasses_1\":5,\"hair_color_2\":4,\"makeup_1\":0,\"face\":19,\"glasses\":0,\"mask_2\":0,\"makeup_3\":0,\"skin\":29,\"helmet_2\":0,\"lipstick_4\":0,\"sex\":1,\"torso_1\":52,\"makeup_2\":0,\"bags_2\":0,\"chain_2\":0,\"ears_1\":-1,\"bags_1\":0,\"bproof_1\":0,\"shoes_2\":1,\"lipstick_2\":0,\"chain_1\":0,\"tshirt_1\":23,\"eyebrows_3\":0,\"pants_2\":0,\"beard_4\":0,\"torso_2\":0,\"beard_2\":6,\"ears_2\":0,\"hair_2\":0,\"shoes_1\":42,\"tshirt_2\":4,\"beard_3\":0,\"hair_1\":2,\"hair_color_1\":0,\"pants_1\":36,\"helmet_1\":-1,\"bproof_2\":0,\"eyebrows_4\":0,\"eyebrows_2\":0,\"decals_1\":0,\"age_2\":0,\"beard_1\":5,\"shoes\":10,\"lipstick_1\":0,\"eyebrows_1\":0,\"glasses_2\":0,\"makeup_4\":0,\"decals_2\":0,\"lipstick_3\":0,\"age_1\":0}'),
('miner', 0, 'employee', 'Anställd', 0, '{"tshirt_2":1,"ears_1":8,"glasses_1":15,"torso_2":0,"ears_2":2,"glasses_2":3,"shoes_2":1,"pants_1":75,"shoes_1":51,"bags_1":0,"helmet_2":0,"pants_2":7,"torso_1":71,"tshirt_1":59,"arms":2,"bags_2":0,"helmet_1":0}', '{}'),
('slaughterer', 0, 'employee', 'Anställd', 0, '{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":67,\"pants_1\":36,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":0,\"torso_1\":56,\"beard_2\":6,\"shoes_1\":12,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":15,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":0,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}','{\"age_1\":0,\"glasses_2\":0,\"beard_1\":5,\"decals_2\":0,\"beard_4\":0,\"shoes_2\":0,\"tshirt_2\":0,\"lipstick_2\":0,\"hair_2\":0,\"arms\":72,\"pants_1\":45,\"skin\":29,\"eyebrows_2\":0,\"shoes\":10,\"helmet_1\":-1,\"lipstick_1\":0,\"helmet_2\":0,\"hair_color_1\":0,\"glasses\":0,\"makeup_4\":0,\"makeup_1\":0,\"hair_1\":2,\"bproof_1\":0,\"bags_1\":0,\"mask_1\":0,\"lipstick_3\":0,\"chain_1\":0,\"eyebrows_4\":0,\"sex\":1,\"torso_1\":49,\"beard_2\":6,\"shoes_1\":24,\"decals_1\":0,\"face\":19,\"lipstick_4\":0,\"tshirt_1\":9,\"mask_2\":0,\"age_2\":0,\"eyebrows_3\":0,\"chain_2\":0,\"glasses_1\":5,\"ears_1\":-1,\"bags_2\":0,\"ears_2\":0,\"torso_2\":0,\"bproof_2\":0,\"makeup_2\":0,\"eyebrows_1\":0,\"makeup_3\":0,\"pants_2\":0,\"beard_3\":0,\"hair_color_2\":4}')
;
INSERT INTO `items` (`name`, `label`, `weight`) VALUES
('alive_chicken', 'Levande kyckling', 1),
('slaughtered_chicken', 'Slaktad kyckling', 1),
('packaged_chicken', 'Paketerad kyckling', 1),
('fish', 'Fisk', 1),
('stone', 'Sten', 1),
('washed_stone', 'Tvättad sten', 1),
('copper', 'Koppar', 1),
('iron', 'Järn', 1),
('gold', 'Guld', 1),
('diamond', 'Diamant', 1),
('wood', 'Trä', 1),
('cutted_wood', 'Sågat trä', 1),
('packaged_plank', 'Paketerad trä', 1),
('petrol', 'Råolja', 1),
('petrol_raffin', 'Raffinerad olja', 1),
('essence', 'Gas', 1),
('wool', 'Ull', 1),
('fabric', 'Textil', 1),
('clothe', 'Tyg', 1)
;

View File

@@ -0,0 +1,132 @@
local playersWorking = {}
CreateThread(function()
while true do
Wait(1000)
local timeNow = os.clock()
for playerId,data in pairs(playersWorking) do
Wait(0)
local xPlayer = ESX.Player(playerId)
-- is player still online?
if xPlayer then
local distance = #(xPlayer.getCoords(true) - data.zoneCoords)
-- player still within zone limits?
if distance <= data.zoneMaxDistance then
-- calculate the elapsed time
local timeElapsed = timeNow - data.time
if timeElapsed > data.jobItem[1].time then
data.time = os.clock()
for k,v in ipairs(data.jobItem) do
local itemQtty, requiredItemQtty = 0, 0
if v.name ~= TranslateCap('delivery') then
itemQtty = xPlayer.getInventoryItem(v.db_name).count
end
if data.jobItem[1].requires ~= 'nothing' then
requiredItemQtty = xPlayer.getInventoryItem(data.jobItem[1].requires).count
end
if v.name ~= TranslateCap('delivery') and itemQtty >= v.max then
xPlayer.showNotification(TranslateCap('max_limit', v.name))
playersWorking[playerId] = nil
elseif v.requires ~= 'nothing' and requiredItemQtty <= 0 then
xPlayer.showNotification(TranslateCap('not_enough', data.jobItem[1].requires_name))
playersWorking[playerId] = nil
else
if v.name ~= TranslateCap('delivery') then
-- chances to drop the item
if v.drop == 100 then
xPlayer.addInventoryItem(v.db_name, v.add)
else
local chanceToDrop = math.random(100)
if chanceToDrop <= v.drop then
xPlayer.addInventoryItem(v.db_name, v.add)
end
end
else
xPlayer.addMoney(v.price, "Job Payment")
end
end
end
if data.jobItem[1].requires ~= 'nothing' then
local itemToRemoveQtty = xPlayer.getInventoryItem(data.jobItem[1].requires).count
if itemToRemoveQtty > 0 then
xPlayer.removeInventoryItem(data.jobItem[1].requires, data.jobItem[1].remove)
end
end
end
else
playersWorking[playerId] = nil
end
else
playersWorking[playerId] = nil
end
end
end
end)
RegisterServerEvent('esx_jobs:startWork', function(zoneIndex, zoneKey)
if not playersWorking[source] then
local xPlayer = ESX.Player(source)
if xPlayer then
local jobObject = Config.Jobs[xPlayer.getJob().name]
if jobObject then
local jobZone = jobObject.Zones[zoneKey]
if jobZone and jobZone.Item then
playersWorking[source] = {
jobItem = jobZone.Item,
zoneCoords = vector3(jobZone.Pos.x, jobZone.Pos.y, jobZone.Pos.z),
zoneMaxDistance = jobZone.Size.x,
time = os.clock()
}
end
end
end
end
end)
RegisterServerEvent('esx_jobs:stopWork', function()
if playersWorking[source] then
playersWorking[source] = nil
end
end)
RegisterNetEvent('esx_jobs:caution', function(cautionType, cautionAmount, spawnPoint, vehicle)
local xPlayer = ESX.Player(source)
local identifier = xPlayer.getIdentifier()
if cautionType == 'take' then
if cautionAmount <= Config.MaxCaution and cautionAmount >= 0 then
TriggerEvent('esx_addonaccount:getAccount', 'caution', identifier, function(account)
if xPlayer.getAccount('bank').money >= cautionAmount then
xPlayer.removeAccountMoney('bank', cautionAmount, "Caution Fine")
account.addMoney(cautionAmount)
xPlayer.showNotification(TranslateCap('bank_deposit_taken', ESX.Math.GroupDigits(cautionAmount)))
TriggerClientEvent('esx_jobs:spawnJobVehicle', xPlayer.src, spawnPoint, vehicle)
else
xPlayer.showNotification(TranslateCap('caution_afford', ESX.Math.GroupDigits(cautionAmount)))
end
end)
end
elseif cautionType == 'give_back' then
if cautionAmount <= 1 and cautionAmount > 0 then
TriggerEvent('esx_addonaccount:getAccount', 'caution', identifier, function(account)
local caution = account.money
local toGive = ESX.Math.Round(caution * cautionAmount)
xPlayer.addAccountMoney('bank', toGive, "Caution Return")
account.removeMoney(toGive)
TriggerClientEvent('esx:showNotification', source, TranslateCap('bank_deposit_returned', ESX.Math.GroupDigits(toGive)))
end)
end
end
end)