0.0.1
This commit is contained in:
115
resources/[esx_addons]/esx_jobs/locales/cs.lua
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115
resources/[esx_addons]/esx_jobs/locales/cs.lua
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Locales['cs'] = {
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-- Global menus
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['cloakroom'] = 'satna',
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['cloak_change'] = 'stiskni ~INPUT_PICKUP~ pro prevleceni.',
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['citizen_wear'] = 'civilni obleceni',
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['job_wear'] = 'pracovni obleceni',
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['bank_deposit_returned'] = 'bezpecnostni poplatek $%s ti byl vracen.',
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['bank_deposit_taken'] = 'bezpecnostni poplatek ~r~$%s ti byl odebram.',
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['caution_afford'] = 'nemuzes si dovolit kauci $%s',
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['foot_work'] = 'musis byt na nohach, aby jsi mohl pracovat.',
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['next_point'] = 'bez do dalsiho bodu po dokonceni tohoto.',
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['not_your_vehicle'] = 'nejsi ridic tohoto vozidla.',
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['in_vehicle'] = 'musis byt ve vozidle.',
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['wrong_point'] = 'nejsi na spravnem bodu doruceni.',
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['max_limit'] = 'neuneses vic %s',
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['not_enough'] = 'nemas dostatek %s pro pokracovani v tomto ukolu.',
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['spawn_veh'] = 'spawnout vozidlo',
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['spawn_veh_button'] = 'stiksni ~INPUT_PICKUP~ pro privolani dorucovaciho voziidla.',
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['spawn_truck_button'] = 'stiskni ~INPUT_PICKUP~ pro spawnuti trucku.',
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['spawn_blocked'] = 'vozidlo blokuje spawn!',
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['service_vh'] = 'opravit vozidlo',
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['return_vh'] = 'vraceni vozidla',
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['return_vh_button'] = 'stiskni ~INPUT_PICKUP~ pro navrat vozidla.',
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['delivery_point'] = 'dorucovaci bod',
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['delivery'] = 'doruceni',
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['public_enter'] = 'stiskni ~INPUT_PICKUP~ pro vstup do budovy.',
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['public_leave'] = 'stiskni ~INPUT_PICKUP~ pro odchod z budovy.',
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-- Lumber Jack job
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['lj_locker_room'] = 'drevorubcova satna',
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['lj_mapblip'] = 'vyroba dreva',
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['lj_wood'] = 'drevo',
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['lj_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani dreva.',
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['lj_woodcutting'] = 'rezani dreva',
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['lj_cutwood_button'] = 'stiskni ~INPUT_PICKUP~ pro rezani dreva.',
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['lj_board'] = 'prkna',
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['lj_planks'] = 'baleni prken',
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['lj_cutwood'] = 'rezat drevo',
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['lj_pick_boards'] = 'stiskni ~INPUT_PICKUP~ pro ziskani prken.',
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['lj_deliver_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni prken.',
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-- Fisherman
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['fm_fish_locker'] = 'rybarova satna',
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['fm_fish'] = 'ryba',
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['fm_fish_area'] = 'rybarska oblast',
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['fm_fish_button'] = 'stiskni ~INPUT_PICKUP~ pro rybareni.',
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['fm_spawnboat_title'] = 'spawnout lod',
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['fm_spawnboat'] = 'stiskni ~INPUT_PICKUP~ pro privolani lodi.',
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['fm_boat_title'] = 'lod',
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['fm_boat_return_title'] = 'vraceni lodi',
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['fm_boat_return_button'] = 'stiskni ~INPUT_PICKUP~ pro vraceni lodi.',
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['fm_deliver_fish'] = 'stiskni ~INPUT_PICKUP~ pro doruceni ryby.',
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-- Fuel
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['f_oil_refiner'] = 'satna ropne rafinerie',
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['f_drill_oil'] = 'ropny vrtak',
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['f_fuel'] = 'ropa',
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['f_drillbutton'] = 'stiskni ~INPUT_PICKUP~ pro vrtani.',
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['f_fuel_refine'] = 'refinovat ropu',
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['f_refine_fuel_button'] = 'stiskni ~INPUT_PICKUP~ pro refinovani.',
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['f_fuel_mixture'] = 'mix. rafinovaneho oleje',
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['f_gas'] = 'palivo',
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['f_fuel_mixture_button'] = 'stiskni ~INPUT_PICKUP~ pro smichani ropy.',
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['f_deliver_gas'] = 'doruceni paliva',
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['f_deliver_gas_button'] = 'stiskni ~INPUT_PICKUP~ pro doruceni paliva.',
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-- Miner
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['m_miner_locker'] = 'hornikova satna',
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['m_rock'] = 'kamen',
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['m_pickrocks'] = 'stiskni ~INPUT_PICKUP~ pro ziskani kamenu.',
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['m_washrock'] = 'myti kamenu',
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['m_rock_button'] = 'stiskni ~INPUT_PICKUP~ pro myti kamenu.',
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['m_rock_smelting'] = 'drceni kamenu',
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['m_copper'] = 'med',
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['m_sell_copper'] = 'prodejce medi',
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['m_deliver_copper'] = 'stiskni ~INPUT_PICKUP~ pro doruceni medi.',
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['m_iron'] = 'zelezo',
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['m_sell_iron'] = 'prodejce zeleza',
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['m_deliver_iron'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zeleza.',
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['m_gold'] = 'zlato',
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['m_sell_gold'] = 'zlaty prodejce',
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['m_deliver_gold'] = 'stiskni ~INPUT_PICKUP~ pro doruceni zlata.',
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['m_diamond'] = 'diamant',
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['m_sell_diamond'] = 'diamantovy prodejce',
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['m_deliver_diamond'] = 'stiskni ~INPUT_PICKUP~ pro doruceni diamantu.',
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['m_melt_button'] = 'stiskni ~INPUT_PICKUP~ pro drceni kamenu.',
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-- Reporter
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['reporter_name'] = 'noviny San Andreas',
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['reporter_garage'] = 'stiskni ~INPUT_PICKUP~ pro pristup do garaze.',
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-- Slaughterer
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['s_slaughter_locker'] = 'reznikova satna',
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['s_hen'] = 'kurnik',
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['s_alive_chicken'] = 'zive kure',
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['s_catch_hen'] = 'stiskni ~INPUT_PICKUP~ pro chyceni ziveho kurete.',
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['s_slaughtered_chicken'] = 'kure na zabaleni',
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['s_chop_animal'] = 'stiskni ~INPUT_PICKUP~ pro nasekani kurat.',
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['s_slaughtered'] = 'reznikuv dum',
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['s_package'] = 'baleni',
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['s_packagechicken'] = 'kure v zasobniku',
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['s_unpackaged'] = 'kure k zabaleni',
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['s_unpackaged_button'] = 'stiskni ~INPUT_PICKUP~ pro vlozeni kurete do prihradky.',
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['s_deliver'] = 'stiskni ~INPUT_PICKUP~ pro doruceni kurat v prihradkach.',
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-- Dress Designer
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['dd_dress_locker'] = 'satna navrhare obleceni',
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['dd_wool'] = 'vlna',
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['dd_pickup'] = 'stiskni ~INPUT_PICKUP~ pro ziskani vlny.',
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['dd_fabric'] = 'latka',
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['dd_makefabric'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu latky.',
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['dd_clothing'] = 'obleceni',
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['dd_makeclothing'] = 'stiskni ~INPUT_PICKUP~ pro vyrobu obleceni.',
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['dd_deliver_clothes'] = 'stiskni ~INPUT_PICKUP~ pro doruceni obleceni.',
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}
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119
resources/[esx_addons]/esx_jobs/locales/de.lua
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119
resources/[esx_addons]/esx_jobs/locales/de.lua
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@@ -0,0 +1,119 @@
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Locales['de'] = {
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-- Global menus
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['cloakroom'] = 'Umkleide',
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['cloak_change'] = 'Drücke [E] um dich umzuziehen.',
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['citizen_wear'] = 'Zivilkleidung',
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['job_wear'] = 'Arbeitskleidung',
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['bank_deposit_returned'] = 'Ein Sicherheitscheck von %s€ wurde dir zurückgezahlt.',
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['bank_deposit_taken'] = 'Ein Sicherheitscheck von %s€ wurde dir abgezogen!',
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['caution_afford'] = 'Du kannst dir die Kaution in höhe von %s€ nicht leisten..!',
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['foot_work'] = 'Du musst zu Fuß sein um zu Arbeiten.',
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['next_point'] = 'Gehe zum nächsten Schritt nachdem du diesen Vollendet hast.',
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['not_your_vehicle'] = 'Du bist nicht der Fahrer des Fahrzeugs!',
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['in_vehicle'] = 'Du musst in einem Fahrzeug sitzen.',
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['wrong_point'] = 'Du bist nicht an dem richten Ort zur Lieferung.',
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['onduty'] = "Du bist im Dienst!",
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['offduty'] = "Du bist aus dem Dienst!",
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['no_male_clothing'] = "Warunung: Job hat keine Männliche Kleidung!",
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['no_female_clothing'] = "Warunung: Job hat keine Weibliche Kleidung!",
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['max_limit'] = 'Du kannst nicht mehr als %s tragen',
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['not_enough'] = 'Du hast nicht genug %s um diese Aufgabe weiterzuführen.',
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['spawn_veh'] = 'Fahrzeug ausparken',
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['spawn_veh_button'] = 'Drücke [E] um das Lieferfahrzeug auszuparken',
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['spawn_truck_button'] = 'Drücke [E] um dem Truck auszuparken.',
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['spawn_blocked'] = 'Ein Fahrzeug blockiert den ausparkpunkt!',
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['service_vh'] = 'Service Fahrzeug',
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['return_vh'] = 'Fahrzeug rückgabe',
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['return_vh_button'] = 'Drücke [E] um das Fahrzeug zurückzugeben.',
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['delivery_point'] = 'Lieferungspunkt',
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['delivery'] = 'Lieferung',
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['public_enter'] = 'Drücke [E] um das Gebäude zu betreten.',
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['public_leave'] = 'Drücke [E] um zum eingang des Gebäudes zu gehen.',
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-- Lumber Jack job
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['lj_locker_room'] = "Holzfäller Umkleide",
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['lj_mapblip'] = 'Holzstamm',
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['lj_wood'] = 'Holz',
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['lj_pickup'] = 'Drücke [E] um Holz zu bergen.',
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['lj_woodcutting'] = 'Holz Schneiden',
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['lj_cutwood_button'] = 'Drücke [E] um Holz zu schneiden.',
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['lj_board'] = 'Bretter',
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['lj_planks'] = 'Paketbrett',
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['lj_cutwood'] = 'Holz Schneiden',
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['lj_pick_boards'] = 'Drücke [E] um Bretter wiederherzustellen.',
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['lj_deliver_button'] = 'Drücke [E] um Bretter zu liefern.',
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-- Fisherman
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['fm_fish_locker'] = 'Angler Umkleide',
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['fm_fish'] = 'Fisch',
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['fm_fish_area'] = 'Angelbereich',
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['fm_fish_button'] = 'Drücke [E] um zu Angeln.',
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['fm_spawnboat_title'] = 'Boot ausparken',
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['fm_spawnboat'] = 'Drücke [E] um das Boot auszuparken.',
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['fm_boat_title'] = 'Boot',
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['fm_boat_return_title'] = 'Bootrückgabe',
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['fm_boat_return_button'] = 'Drücke [E] um das Boot zurückzugeben.',
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['fm_deliver_fish'] = 'Drücke [E] um den Fisch zu liefern.',
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-- Fuel
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['f_oil_refiner'] = 'Tanker Umkleide',
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['f_drill_oil'] = 'Graben für Öl',
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['f_fuel'] = 'Öl',
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['f_drillbutton'] = 'Drücke [E] um zu Graben.',
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['f_fuel_refine'] = 'Öl verfeinern',
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['f_refine_fuel_button'] = 'Drücke [E] um zu verfeinern.',
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['f_fuel_mixture'] = 'Raffiniertes Öl mischen',
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['f_gas'] = 'Benzin',
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['f_fuel_mixture_button'] = 'Drücke [E] um Öl zu Mischen.',
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['f_deliver_gas'] = 'Benzin Liefern',
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['f_deliver_gas_button'] = 'Drücke [E] um Benzin an die Tankstelle zu liefern.',
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-- Miner
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['m_miner_locker'] = 'Miner Umkleide',
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['m_rock'] = 'Stein',
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['m_pickrocks'] = 'Drücke [E] um Steine zu verfeinern.',
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['m_washrock'] = 'Stein Waschen',
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['m_rock_button'] = 'Drücke [E] steine zu Waschen.',
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['m_rock_smelting'] = 'Steinschmilze',
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['m_copper'] = 'Kupfer',
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['m_sell_copper'] = 'Kupfer Verkäufer',
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['m_deliver_copper'] = 'Drücke [E] to deliver the copper.',
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['m_iron'] = 'Eisen',
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['m_sell_iron'] = 'Eisen Verkäufer',
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['m_deliver_iron'] = 'Drücke [E] to deliver the iron.',
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['m_gold'] = 'Gold',
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['m_sell_gold'] = 'Gold Verkäufer',
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['m_deliver_gold'] = 'Drücke [E] um das Gold zu liefern.',
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['m_diamond'] = 'Diamant',
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['m_sell_diamond'] = 'Diamanten Verkäufer',
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['m_deliver_diamond'] = 'Drücke [E] um die Diamanten zu liefern.',
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['m_melt_button'] = 'Drücke [E] um die Steine zu Schmelzen.',
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-- Reporter
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['reporter_name'] = 'San Andreas Times',
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['reporter_garage'] = 'Drücke [E] um die Garage runter zu gehen.',
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-- Slaughterer
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['s_slaughter_locker'] = 'Schlachter Umkleide',
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['s_hen'] = 'Hühnerstall',
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['s_alive_chicken'] = 'Lebendes Huhn',
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['s_catch_hen'] = 'Drücke [E] um ein Lebendes Huhn zu fangen.',
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['s_slaughtered_chicken'] = 'Huhn was gepackt werden soll',
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['s_chop_animal'] = 'Drücke [E] um das Huhn zu Kotlett zu machen.',
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['s_slaughtered'] = 'Schlachter',
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['s_package'] = 'Verpacken',
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['s_packagechicken'] = 'Huhn auf dem Tablett',
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['s_unpackaged'] = 'Huhn was verpackt werden soll',
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['s_unpackaged_button'] = 'Drücke [E] um das Huhn in ein Tablett zu setzen.',
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['s_deliver'] = 'Drücke [E] die Hähnchentabletts zu liefern.',
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-- Dress Designer
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['dd_dress_locker'] = 'Kleid Designer Umkleide',
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['dd_wool'] = 'Wolle',
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['dd_pickup'] = 'Drücke [E] um Wolle zu gewinnen.',
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['dd_fabric'] = 'Fabrik',
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['dd_makefabric'] = 'Drücke [E] zur Herstellung von Stoffen.',
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['dd_clothing'] = 'Klamotten',
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['dd_makeclothing'] = 'Drücke [E] um Klamotten zu gewinnen.',
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['dd_deliver_clothes'] = 'Drücke [E] um Klamotten zu liefern.',
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}
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119
resources/[esx_addons]/esx_jobs/locales/en.lua
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119
resources/[esx_addons]/esx_jobs/locales/en.lua
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@@ -0,0 +1,119 @@
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Locales['en'] = {
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-- Global menus
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['cloakroom'] = 'locker Room',
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['cloak_change'] = 'press ~INPUT_PICKUP~ to change clothes.',
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['citizen_wear'] = 'civilian clothes',
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['job_wear'] = 'workers clothes',
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['bank_deposit_returned'] = 'a security deposit of $%s was returned to you.',
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['bank_deposit_taken'] = 'a security deposit of $%s was taken from you.',
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['caution_afford'] = 'you cannot afford the caution of $%s',
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['foot_work'] = 'you have to be on foot to be able to work.',
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['next_point'] = 'go to the next step after completing this one.',
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['not_your_vehicle'] = 'you are not the driver of this vehicle.',
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['in_vehicle'] = 'you must sit in a vehicle.',
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['wrong_point'] = 'you are not at the right point of delivery.',
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['onduty'] = "You are On-Duty!",
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['offduty'] = "You are Off-Duty!",
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['no_male_clothing'] = "Warning: Job has no male clothing!",
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['no_female_clothing'] = "Warning: Job has no female clothing!",
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['max_limit'] = 'you cannot carry more %s',
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['not_enough'] = 'you do not have enough %s to continue this task.',
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['spawn_veh'] = 'spawn vehicle',
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['spawn_veh_button'] = 'press ~INPUT_PICKUP~ to call the delivery vehicle.',
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['spawn_truck_button'] = 'press ~INPUT_PICKUP~ to spawn the truck.',
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['spawn_blocked'] = 'a vehicle is blocking the spawnpoint!',
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['service_vh'] = 'service vehicle',
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['return_vh'] = 'vehicle return',
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['return_vh_button'] = 'press ~INPUT_PICKUP~ to return the vehicle.',
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['delivery_point'] = 'delivery point',
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['delivery'] = 'delivery',
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['public_enter'] = 'press ~INPUT_PICKUP~ to enter the building.',
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['public_leave'] = 'press ~INPUT_PICKUP~ to go to the entrance of the building.',
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-- Lumber Jack job
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['lj_locker_room'] = "lumberjack's Locker Room",
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['lj_mapblip'] = 'wood pile',
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['lj_wood'] = 'wood',
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['lj_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wood.',
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['lj_woodcutting'] = 'wood cutting',
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['lj_cutwood_button'] = 'press ~INPUT_PICKUP~ to cut wood.',
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['lj_board'] = 'boards',
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['lj_planks'] = 'package board',
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['lj_cutwood'] = 'cut wood',
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['lj_pick_boards'] = 'press ~INPUT_PICKUP~ to retrieve boards.',
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['lj_deliver_button'] = 'press ~INPUT_PICKUP~ to deliver the boards.',
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-- Fisherman
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['fm_fish_locker'] = 'fishermen\'s Locker Room',
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['fm_fish'] = 'fish',
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['fm_fish_area'] = 'fishing area',
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['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.',
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['fm_spawnboat_title'] = 'spawn boat',
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['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.',
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['fm_boat_title'] = 'boat',
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['fm_boat_return_title'] = 'boat return',
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['fm_boat_return_button'] = 'press ~INPUT_PICKUP~ to return the boat.',
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['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.',
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-- Fuel
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['f_oil_refiner'] = 'oil Refiner Locker Room',
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['f_drill_oil'] = 'drill for oil',
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['f_fuel'] = 'oil',
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['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.',
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['f_fuel_refine'] = 'refine oil',
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['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.',
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['f_fuel_mixture'] = 'mix refined oil',
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['f_gas'] = 'gas',
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['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix oil.',
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['f_deliver_gas'] = 'deliver Gas',
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['f_deliver_gas_button'] = 'press ~INPUT_PICKUP~ to deliver gasoline.',
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-- Miner
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['m_miner_locker'] = 'miner\'s Locker Room',
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['m_rock'] = 'rock',
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['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.',
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['m_washrock'] = 'rock Washing',
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['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.',
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['m_rock_smelting'] = 'rock Smelting',
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['m_copper'] = 'copper',
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['m_sell_copper'] = 'copper Seller',
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['m_deliver_copper'] = 'press ~INPUT_PICKUP~ to deliver the copper.',
|
||||
['m_iron'] = 'iron',
|
||||
['m_sell_iron'] = 'iron Seller',
|
||||
['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.',
|
||||
['m_gold'] = 'gold',
|
||||
['m_sell_gold'] = 'gold Seller',
|
||||
['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.',
|
||||
['m_diamond'] = 'diamond',
|
||||
['m_sell_diamond'] = 'diamond Seller',
|
||||
['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.',
|
||||
['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.',
|
||||
|
||||
-- Reporter
|
||||
['reporter_name'] = 'san Andreas Times',
|
||||
['reporter_garage'] = 'press ~INPUT_PICKUP~ to go down to the garage.',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'butcher\'s Locker Room',
|
||||
['s_hen'] = 'chicken coop',
|
||||
['s_alive_chicken'] = 'live Chicken',
|
||||
['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.',
|
||||
['s_slaughtered_chicken'] = 'chicken to be packed',
|
||||
['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.',
|
||||
['s_slaughtered'] = 'slaughter house',
|
||||
['s_package'] = 'packaging',
|
||||
['s_packagechicken'] = 'chicken in tray',
|
||||
['s_unpackaged'] = 'chicken to be packed',
|
||||
['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.',
|
||||
['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'dress Designer\'s Locker Room',
|
||||
['dd_wool'] = 'wool',
|
||||
['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.',
|
||||
['dd_fabric'] = 'fabric',
|
||||
['dd_makefabric'] = 'press ~INPUT_PICKUP~ to make fabric.',
|
||||
['dd_clothing'] = 'clothing',
|
||||
['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.',
|
||||
['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.',
|
||||
}
|
||||
117
resources/[esx_addons]/esx_jobs/locales/es.lua
Normal file
117
resources/[esx_addons]/esx_jobs/locales/es.lua
Normal file
@@ -0,0 +1,117 @@
|
||||
Locales['es'] = {
|
||||
-- Global menus
|
||||
['cloakroom'] = 'guardarropas',
|
||||
['cloak_change'] = 'presiona ~INPUT_PICKUP~ para cambiarte la ropa.',
|
||||
['citizen_wear'] = 'ropa de civil',
|
||||
['job_wear'] = 'ropa de trabajo',
|
||||
['bank_deposit_returned'] = 'El deposito de seguro te ha devuelto $%s',
|
||||
['bank_deposit_taken'] = 'El deposito te ha tomado ~r~$%s por el seguro del vehiculo',
|
||||
['caution_afford'] = 'no puedes pagar el deposito de seguro de $%s',
|
||||
['foot_work'] = 'debes estar en pie para trabajar.',
|
||||
['next_point'] = 've al siguiente punto tras terminar este.',
|
||||
['not_your_vehicle'] = 'no eres el conductor.',
|
||||
['in_vehicle'] = 'debes estar en un vehiculo.',
|
||||
['wrong_point'] = 'no estas en el punto correcto de entrega.',
|
||||
['onduty'] = "Estás en servicio!",
|
||||
['offduty'] = "Estás fuera de servicio!",
|
||||
['max_limit'] = 'no puedes llevar mas %s',
|
||||
['not_enough'] = 'no tienes suficientes %s para continuar esta tarea.',
|
||||
['spawn_veh'] = 'spawnear vehiculo',
|
||||
['spawn_veh_button'] = 'presiona ~INPUT_PICKUP~ para pedir el vehiculo de entrega.',
|
||||
['spawn_truck_button'] = 'presiona ~INPUT_PICKUP~ para spawnear un camion.',
|
||||
['spawn_blocked'] = 'el punto de spawn esta bloqueado!',
|
||||
['service_vh'] = 'vehiculo de servicio',
|
||||
['return_vh'] = 'devolver vehiculo',
|
||||
['return_vh_button'] = 'presiona ~INPUT_PICKUP~ para devolver vehiculo.',
|
||||
['delivery_point'] = 'punto de entrega',
|
||||
['delivery'] = 'entrega',
|
||||
['public_enter'] = 'presiona ~INPUT_PICKUP~ para entrar al edificio.',
|
||||
['public_leave'] = 'presiona ~INPUT_PICKUP~ para ir a la entrada del edificio.',
|
||||
|
||||
-- Lumber Jack job
|
||||
['lj_locker_room'] = 'guardarropas',
|
||||
['lj_mapblip'] = 'pila de madera',
|
||||
['lj_wood'] = 'madera',
|
||||
['lj_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar madera.',
|
||||
['lj_woodcutting'] = 'cortar madera',
|
||||
['lj_cutwood_button'] = 'presiona ~INPUT_PICKUP~ para cortar madera.',
|
||||
['lj_board'] = 'tablas',
|
||||
['lj_planks'] = 'empaquetar',
|
||||
['lj_cutwood'] = 'cortar madera',
|
||||
['lj_pick_boards'] = 'presiona ~INPUT_PICKUP~ para agarrar tablas.',
|
||||
['lj_deliver_button'] = 'presiona ~INPUT_PICKUP~ para entregar tablas.',
|
||||
|
||||
-- Fisherman
|
||||
['fm_fish_locker'] = 'guardarropas',
|
||||
['fm_fish'] = 'pescar',
|
||||
['fm_fish_area'] = 'area de pesca',
|
||||
['fm_fish_button'] = 'presiona ~INPUT_PICKUP~ para pescar.',
|
||||
['fm_spawnboat_title'] = 'spawnear bote',
|
||||
['fm_spawnboat'] = 'presiona ~INPUT_PICKUP~ para pedir un bote.',
|
||||
['fm_boat_title'] = 'bote',
|
||||
['fm_boat_return_title'] = 'devolver bote',
|
||||
['fm_boat_return_button'] = 'presiona ~INPUT_PICKUP~ para devolver un bote.',
|
||||
['fm_deliver_fish'] = 'presiona ~INPUT_PICKUP~ para entregar pescados.',
|
||||
|
||||
-- Fuel
|
||||
['f_oil_refiner'] = 'guardarropas',
|
||||
['f_drill_oil'] = 'agujerear para encontrar petroleo',
|
||||
['f_fuel'] = 'petroleo',
|
||||
['f_drillbutton'] = 'presiona ~INPUT_PICKUP~ para agujerear.',
|
||||
['f_fuel_refine'] = 'refinar petroleo',
|
||||
['f_refine_fuel_button'] = 'presiona ~INPUT_PICKUP~ para refinar.',
|
||||
['f_fuel_mixture'] = 'mezclar petroleo refinado',
|
||||
['f_gas'] = 'gas',
|
||||
['f_fuel_mixture_button'] = 'presiona ~INPUT_PICKUP~ para mezclar petroleo.',
|
||||
['f_deliver_gas'] = 'entregar gas',
|
||||
['f_deliver_gas_button'] = 'presiona ~INPUT_PICKUP~ para entregar gasolina.',
|
||||
|
||||
-- Miner
|
||||
['m_miner_locker'] = 'guardarropas',
|
||||
['m_rock'] = 'roca',
|
||||
['m_pickrocks'] = 'presiona ~INPUT_PICKUP~ para agarrar rocas.',
|
||||
['m_washrock'] = 'lavado de rocas',
|
||||
['m_rock_button'] = 'presiona ~INPUT_PICKUP~ para lavar rocas.',
|
||||
['m_rock_smelting'] = 'derretir rocas',
|
||||
['m_copper'] = 'cobre',
|
||||
['m_sell_copper'] = 'vender cobre',
|
||||
['m_deliver_copper'] = 'presiona ~INPUT_PICKUP~ para entregar el cobre.',
|
||||
['m_iron'] = 'hierro',
|
||||
['m_sell_iron'] = 'vender hierro',
|
||||
['m_deliver_iron'] = 'presiona ~INPUT_PICKUP~ para entregar el hierro.',
|
||||
['m_gold'] = 'oro',
|
||||
['m_sell_gold'] = 'vender oro',
|
||||
['m_deliver_gold'] = 'presiona ~INPUT_PICKUP~ para entregar oro.',
|
||||
['m_diamond'] = 'diamantes',
|
||||
['m_sell_diamond'] = 'vender diamantes',
|
||||
['m_deliver_diamond'] = 'presiona ~INPUT_PICKUP~ para entregar los diamantes.',
|
||||
['m_melt_button'] = 'presiona ~INPUT_PICKUP~ para derretir rocas.',
|
||||
|
||||
-- Reporter
|
||||
['reporter_name'] = 'periódico San Andreas',
|
||||
['reporter_garage'] = 'presiona ~INPUT_PICKUP~ para ir al garage.',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'guardarropas',
|
||||
['s_hen'] = 'Gallinero',
|
||||
['s_alive_chicken'] = 'pollos vivos',
|
||||
['s_catch_hen'] = 'presiona ~INPUT_PICKUP~ para agarrar pollos vivos.',
|
||||
['s_slaughtered_chicken'] = 'pollo listo para empaquetar',
|
||||
['s_chop_animal'] = 'presiona ~INPUT_PICKUP~ para cortar los pollos.',
|
||||
['s_slaughtered'] = 'matadero',
|
||||
['s_package'] = 'empaquetando',
|
||||
['s_packagechicken'] = 'pollo en bandeja',
|
||||
['s_unpackaged'] = 'pollo para empaquetar',
|
||||
['s_unpackaged_button'] = 'presiona ~INPUT_PICKUP~ para poner el pollo en una bandeja.',
|
||||
['s_deliver'] = 'presiona ~INPUT_PICKUP~ para entregar bandejas de pollos.',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'guardarropas',
|
||||
['dd_wool'] = 'lana',
|
||||
['dd_pickup'] = 'presiona ~INPUT_PICKUP~ para agarrar lana.',
|
||||
['dd_fabric'] = 'tela',
|
||||
['dd_makefabric'] = 'presiona ~INPUT_PICKUP~ para hacer tela.',
|
||||
['dd_clothing'] = 'ropa',
|
||||
['dd_makeclothing'] = 'presiona ~INPUT_PICKUP~ para agarrar ropa.',
|
||||
['dd_deliver_clothes'] = 'presiona ~INPUT_PICKUP~ para entregar ropa.',
|
||||
}
|
||||
115
resources/[esx_addons]/esx_jobs/locales/fi.lua
Normal file
115
resources/[esx_addons]/esx_jobs/locales/fi.lua
Normal file
@@ -0,0 +1,115 @@
|
||||
Locales['fi'] = {
|
||||
-- Global menus
|
||||
['cloakroom'] = 'Pukulokero',
|
||||
['cloak_change'] = 'paina ~INPUT_PICKUP~ vaihtaaksesi vaatteet',
|
||||
['citizen_wear'] = 'siviilivaatteet',
|
||||
['job_wear'] = 'työvaatteet',
|
||||
['bank_deposit_returned'] = 'vakuuden summa €%s palautettiin sinulle.',
|
||||
['bank_deposit_taken'] = 'vakuuden summa ~r~€%s otettiin sinulta.',
|
||||
['caution_afford'] = 'Sinulla ei ole varaa tähän $%s',
|
||||
['foot_work'] = 'sinun täytyy olla jalan, jotta voit työskennellä',
|
||||
['next_point'] = 'mene seuraavaan pisteeseen kun olet valmis täällä',
|
||||
['not_your_vehicle'] = 'tämä ei ole sinun ajoneuvo tai et ole sen kuski',
|
||||
['in_vehicle'] = 'sinun täytyy olla ajoneuvossa',
|
||||
['wrong_point'] = 'et ole oikeassa paikassa',
|
||||
['max_limit'] = 'sinulla on jo maksimi määrä %s',
|
||||
['not_enough'] = 'sinulla ei ole tarpeeksi %s jatkaaksesi täällä.',
|
||||
['spawn_veh'] = 'spawnaa ajoneuvo',
|
||||
['spawn_veh_button'] = 'paina ~INPUT_PICKUP~ soittaaksesi kuljetus ajoneuvo',
|
||||
['spawn_truck_button'] = 'paina ~INPUT_PICKUP~ spawnataksesi rekka.',
|
||||
['spawn_blocked'] = 'an vehicle is blocking the spawnpoint!',
|
||||
['service_vh'] = 'huolla ajonevuo',
|
||||
['return_vh'] = 'palauta ajoneuvo',
|
||||
['return_vh_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi ajoneuvo.',
|
||||
['delivery_point'] = 'toimituspiste',
|
||||
['delivery'] = 'toimitus',
|
||||
['public_enter'] = 'paina ~INPUT_PICKUP~ mennäksesi taloon sisälle.',
|
||||
['public_leave'] = 'paina ~INPUT_PICKUP~ poistuaksesi talosta.',
|
||||
|
||||
-- Lumber Jack job
|
||||
['lj_locker_room'] = 'metsurin Pukulokero',
|
||||
['lj_mapblip'] = 'puukasa',
|
||||
['lj_wood'] = 'puu',
|
||||
['lj_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi puita',
|
||||
['lj_woodcutting'] = 'puun hakkuu',
|
||||
['lj_cutwood_button'] = 'paina ~INPUT_PICKUP~ pilkkoaksesi puita.',
|
||||
['lj_board'] = 'lankkuja',
|
||||
['lj_planks'] = 'paketoituja lankkuja',
|
||||
['lj_cutwood'] = 'pilko puita',
|
||||
['lj_pick_boards'] = 'paina ~INPUT_PICKUP~ saadaksesi lankkuja',
|
||||
['lj_deliver_button'] = 'paina ~INPUT_PICKUP~ toimitaaksesi lankut.',
|
||||
|
||||
-- Fisherman
|
||||
['fm_fish_locker'] = 'kalastajan Pukulokero',
|
||||
['fm_fish'] = 'kala',
|
||||
['fm_fish_area'] = 'kalastus alue',
|
||||
['fm_fish_button'] = 'paina ~INPUT_PICKUP~ kalastaaksesi',
|
||||
['fm_spawnboat_title'] = 'spawnaa laiva',
|
||||
['fm_spawnboat'] = 'paina ~INPUT_PICKUP~ soittaaksesi laiva.',
|
||||
['fm_boat_title'] = 'laiva',
|
||||
['fm_boat_return_title'] = 'laivan palautus',
|
||||
['fm_boat_return_button'] = 'paina ~INPUT_PICKUP~ palautaaksesi laiva',
|
||||
['fm_deliver_fish'] = 'paina ~INPUT_PICKUP~ myydäksesi kalat',
|
||||
|
||||
-- Fuel
|
||||
['f_oil_refiner'] = 'öljynjalostajan Pukulokero',
|
||||
['f_drill_oil'] = 'poraa että saat öljyä',
|
||||
['f_fuel'] = 'öljy',
|
||||
['f_drillbutton'] = 'paina ~INPUT_PICKUP~ porataksesi',
|
||||
['f_fuel_refine'] = 'puhdista öljy',
|
||||
['f_refine_fuel_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi',
|
||||
['f_fuel_mixture'] = 'sekoita puhdistettu öljy',
|
||||
['f_gas'] = 'polttoöljy',
|
||||
['f_fuel_mixture_button'] = 'paina ~INPUT_PICKUP~ sekoita',
|
||||
['f_deliver_gas'] = 'toimita polttoöljy',
|
||||
['f_deliver_gas_button'] = 'paina ~INPUT_PICKUP~ myydäksesi Polttoöljyä',
|
||||
|
||||
-- Miner
|
||||
['m_miner_locker'] = 'kaivostyöläisen Pukulokero',
|
||||
['m_rock'] = 'kivi',
|
||||
['m_pickrocks'] = 'paina ~INPUT_PICKUP~ louhiaksesi kiviä.',
|
||||
['m_washrock'] = 'puhdistettu kivi',
|
||||
['m_rock_button'] = 'paina ~INPUT_PICKUP~ puhdistaaksesi kiviä',
|
||||
['m_rock_smelting'] = 'sulatus',
|
||||
['m_copper'] = 'kupari',
|
||||
['m_sell_copper'] = 'myy kupari',
|
||||
['m_deliver_copper'] = 'paina ~INPUT_PICKUP~ myydäksesi kuparit',
|
||||
['m_iron'] = 'metalli',
|
||||
['m_sell_iron'] = 'myy metalli',
|
||||
['m_deliver_iron'] = 'paina ~INPUT_PICKUP~ myydäksesi metallit',
|
||||
['m_gold'] = 'kulta',
|
||||
['m_sell_gold'] = 'myy kulta',
|
||||
['m_deliver_gold'] = 'paina ~INPUT_PICKUP~ myydäksesi kullat',
|
||||
['m_diamond'] = 'timantti',
|
||||
['m_sell_diamond'] = 'myy timantti',
|
||||
['m_deliver_diamond'] = 'paina ~INPUT_PICKUP~ myydäksesi timantit',
|
||||
['m_melt_button'] = 'paina ~INPUT_PICKUP~ sulattaaksesi kivet',
|
||||
|
||||
-- Reporter
|
||||
['reporter_name'] = 'Uutistoimisto San Andreas Times',
|
||||
['reporter_garage'] = 'paina ~INPUT_PICKUP~ mennäksesi alas talliin',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'teurastajan Pukulokero',
|
||||
['s_hen'] = 'kanakoppi',
|
||||
['s_alive_chicken'] = 'elävä kana',
|
||||
['s_catch_hen'] = 'paina ~INPUT_PICKUP~ ottaaksesi kana kiinni',
|
||||
['s_slaughtered_chicken'] = 'teurasta kana',
|
||||
['s_chop_animal'] = 'paina ~INPUT_PICKUP~ teurastaaksesi kanoja.',
|
||||
['s_slaughtered'] = 'teurastamo',
|
||||
['s_package'] = 'paketointi',
|
||||
['s_packagechicken'] = 'kananfilee',
|
||||
['s_unpackaged'] = 'kana paketoitavaksi',
|
||||
['s_unpackaged_button'] = 'paina ~INPUT_PICKUP~ laittaaksesi kanoja pakettiin',
|
||||
['s_deliver'] = 'paina ~INPUT_PICKUP~ myydäksesi kananfileet',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'vaatevalmistajan Pukulokero',
|
||||
['dd_wool'] = 'villa',
|
||||
['dd_pickup'] = 'paina ~INPUT_PICKUP~ kerätäksesi villaa',
|
||||
['dd_fabric'] = 'kangas',
|
||||
['dd_makefabric'] = 'paina ~INPUT_PICKUP~ tehdäksesi kangasta',
|
||||
['dd_clothing'] = 'asuste',
|
||||
['dd_makeclothing'] = 'paina ~INPUT_PICKUP~ tehdäksesi asusteita',
|
||||
['dd_deliver_clothes'] = 'paina ~INPUT_PICKUP~ myydäksesi asusteita',
|
||||
}
|
||||
119
resources/[esx_addons]/esx_jobs/locales/fr.lua
Normal file
119
resources/[esx_addons]/esx_jobs/locales/fr.lua
Normal file
@@ -0,0 +1,119 @@
|
||||
Locales["fr"] = {
|
||||
-- Global menus
|
||||
["cloakroom"] = "vestiaire",
|
||||
["cloak_change"] = "appuyez sur ~INPUT_PICKUP~ pour vous changer.",
|
||||
["citizen_wear"] = "tenue civile",
|
||||
["job_wear"] = "tenue de travail",
|
||||
["bank_deposit_returned"] = "une caution de $%s vous a été rendue.",
|
||||
["bank_deposit_taken"] = "une caution de $%s vous a été prélevée.",
|
||||
["caution_afford"] = "vous n'avez pas assez d'argent pour payer la caution de $%s",
|
||||
["foot_work"] = "vous devez être à pied pour pouvoir travailler.",
|
||||
["next_point"] = "rendez-vous à la prochaine étape après avoir complété celle-ci.",
|
||||
["not_your_vehicle"] = "Vous n'êtes pas le conducteur du véhicule.",
|
||||
["in_vehicle"] = "vous devez être dans un véhicule.",
|
||||
["wrong_point"] = "vous n'êtes pas au bon point de livraison.",
|
||||
["onduty"] = "Vous êtes en service!",
|
||||
["offduty"] = "Vous êtes hors-service!",
|
||||
["no_male_clothing"] = "Attention: Le métier n'a pas de vêtements pour homme!",
|
||||
["no_female_clothing"] = "Attention: Le métier n'a pas de vêtements pour femme!",
|
||||
["max_limit"] = "vous ne pouvez pas porter plus de %s",
|
||||
["not_enough"] = "vous n'avez plus assez de %s pour continuer cette tâche.",
|
||||
["spawn_veh"] = "faire apparaître un véhicule de fonction",
|
||||
["spawn_veh_button"] = "appuyez sur ~INPUT_PICKUP~ pour faire apparaître le véhicule de livraison.",
|
||||
["spawn_truck_button"] = "appuyez sur ~INPUT_PICKUP~ pour faire apparaître le camion.",
|
||||
["spawn_blocked"] = "le point d'apparition du véhicule est encombré",
|
||||
["service_vh"] = "véhicule de fonction",
|
||||
["return_vh"] = "rendre le véhicule",
|
||||
["return_vh_button"] = "appuyez sur ~INPUT_PICKUP~ pour rendre le véhicule.",
|
||||
["delivery_point"] = "point de livraison",
|
||||
["delivery"] = "livraison",
|
||||
["public_enter"] = "appuyez sur ~INPUT_PICKUP~ pour entrer dans l'immeuble.",
|
||||
["public_leave"] = "appuyez sur ~INPUT_PICKUP~ pour retourner à l'entrée de l'immeuble.",
|
||||
|
||||
-- Lumber Jack job
|
||||
["lj_locker_room"] = "vestiaire du bûcheron",
|
||||
["lj_mapblip"] = "tas de bois",
|
||||
["lj_wood"] = "bois",
|
||||
["lj_pickup"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer du bois.",
|
||||
["lj_woodcutting"] = "découpe du bois",
|
||||
["lj_cutwood_button"] = "appuyez sur ~INPUT_PICKUP~ pour couper du bois.",
|
||||
["lj_board"] = "planches",
|
||||
["lj_planks"] = "paquet de planche",
|
||||
["lj_cutwood"] = "bois coupé",
|
||||
["lj_pick_boards"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer des planches.",
|
||||
["lj_deliver_button"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les planches.",
|
||||
|
||||
-- Fisherman
|
||||
["fm_fish_locker"] = "vestiaire du pêcheur",
|
||||
["fm_fish"] = "poisson",
|
||||
["fm_fish_area"] = "zone de pêche",
|
||||
["fm_fish_button"] = "appuyez sur ~INPUT_PICKUP~ pour pêcher.",
|
||||
["fm_spawnboat_title"] = "faire apparaître un bateau",
|
||||
["fm_spawnboat"] = "appuyez sur ~INPUT_PICKUP~ pour sortir le bateau.",
|
||||
["fm_boat_title"] = "bateau",
|
||||
["fm_boat_return_title"] = "rendre le bateau",
|
||||
["fm_boat_return_button"] = "appuyez sur ~INPUT_PICKUP~ pour rendre le bateau.",
|
||||
["fm_deliver_fish"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le poisson.",
|
||||
|
||||
-- Fuel
|
||||
["f_oil_refiner"] = "vestiaire du raffineur",
|
||||
["f_drill_oil"] = "extraction le pétrole",
|
||||
["f_fuel"] = "pétrole",
|
||||
["f_drillbutton"] = "appuyez sur ~INPUT_PICKUP~ pour forer.",
|
||||
["f_fuel_refine"] = "pétrol raffiné",
|
||||
["f_refine_fuel_button"] = "appuyez sur ~INPUT_PICKUP~ pour raffiner le pétrole.",
|
||||
["f_fuel_mixture"] = "mélange d'huiles raffinées",
|
||||
["f_gas"] = "essence",
|
||||
["f_fuel_mixture_button"] = "appuyez sur ~INPUT_PICKUP~ pour mélanger.",
|
||||
["f_deliver_gas"] = "livraison d'essence.",
|
||||
["f_deliver_gas_button"] = "appuyez sur ~INPUT_PICKUP~ pour livrer l'essence.",
|
||||
|
||||
-- Miner
|
||||
["m_miner_locker"] = "vestiaire du mineur",
|
||||
["m_rock"] = "roche",
|
||||
["m_pickrocks"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer de la roche.",
|
||||
["m_washrock"] = "roche lavée",
|
||||
["m_rock_button"] = "appuyez sur ~INPUT_PICKUP~ pour laver les roches.",
|
||||
["m_rock_smelting"] = "fonderie",
|
||||
["m_copper"] = "cuivre",
|
||||
["m_sell_copper"] = "revente de cuivre",
|
||||
["m_deliver_copper"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le cuivre.",
|
||||
["m_iron"] = "fer",
|
||||
["m_sell_iron"] = "revente de fer",
|
||||
["m_deliver_iron"] = "appuyez sur ~INPUT_PICKUP~ pour livrer le fer.",
|
||||
["m_gold"] = "or",
|
||||
["m_sell_gold"] = "revente d'or",
|
||||
["m_deliver_gold"] = "appuyez sur ~INPUT_PICKUP~ pour livrer l'or.",
|
||||
["m_diamond"] = "diamant",
|
||||
["m_sell_diamond"] = "revente de diamants",
|
||||
["m_deliver_diamond"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les diamants.",
|
||||
["m_melt_button"] = "appuyez sur ~INPUT_PICKUP~ pour fondre les roches.",
|
||||
|
||||
-- Reporter
|
||||
["reporter_name"] = "San Andreas Times",
|
||||
["reporter_garage"] = "appuyez sur ~INPUT_PICKUP~ pour descendre au garage.",
|
||||
|
||||
-- Slaughterer
|
||||
["s_slaughter_locker"] = "vestiaire de l'abatteur",
|
||||
["s_hen"] = "poulailler",
|
||||
["s_alive_chicken"] = "poulet vivant",
|
||||
["s_catch_hen"] = "appuyez sur ~INPUT_PICKUP~ pour attrapper des poulets vivants.",
|
||||
["s_slaughtered_chicken"] = "poulet à emballer",
|
||||
["s_chop_animal"] = "appuyez sur ~INPUT_PICKUP~ pour dépecer les poulets.",
|
||||
["s_slaughtered"] = "abattoir",
|
||||
["s_package"] = "emballage",
|
||||
["s_packagechicken"] = "poulet en barquette",
|
||||
["s_unpackaged"] = "poulet à emballer",
|
||||
["s_unpackaged_button"] = "appuyez sur ~INPUT_PICKUP~ pour mettre le poulet en barquette.",
|
||||
["s_deliver"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les barquettes de poulet.",
|
||||
|
||||
-- Dress Designer
|
||||
["dd_dress_locker"] = "vestiaire du couturier",
|
||||
["dd_wool"] = "laine",
|
||||
["dd_pickup"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer de la laine.",
|
||||
["dd_fabric"] = "tissu",
|
||||
["dd_makefabric"] = "appuyez sur ~INPUT_PICKUP~ pour fabriquer du tissu.",
|
||||
["dd_clothing"] = "vêtement",
|
||||
["dd_makeclothing"] = "appuyez sur ~INPUT_PICKUP~ pour récupérer des vêtements.",
|
||||
["dd_deliver_clothes"] = "appuyez sur ~INPUT_PICKUP~ pour livrer les vêtements.",
|
||||
}
|
||||
119
resources/[esx_addons]/esx_jobs/locales/hu.lua
Normal file
119
resources/[esx_addons]/esx_jobs/locales/hu.lua
Normal file
@@ -0,0 +1,119 @@
|
||||
Locales["hu"] = {
|
||||
-- Global menus
|
||||
["cloakroom"] = "Öltözö szoba",
|
||||
["cloak_change"] = "Nyomj [E] gombot a ruha választáshos.",
|
||||
["citizen_wear"] = "Civil ruha",
|
||||
["job_wear"] = "Munka ruha",
|
||||
["bank_deposit_returned"] = "Visszakaptál $%s letétet.",
|
||||
["bank_deposit_taken"] = "Biztonsági letétet ~r~$%s fizettél.",
|
||||
["caution_afford"] = "nem engedheted meg magadnak az óvatosságot $%s",
|
||||
["foot_work"] = "gyalog kell dolgoznod.",
|
||||
["next_point"] = "Menj a következö lépéshez ha ezzel kész vagy.",
|
||||
["not_your_vehicle"] = "Ez nem a te kocsid vagy soförnek kell lenned.",
|
||||
["in_vehicle"] = "kocsiban kell ülnöd.",
|
||||
["wrong_point"] = "nem a megfelelö szállítási ponton vagy.",
|
||||
["onduty"] = "Szolgálatban vagy!",
|
||||
["offduty"] = "Nem vagy szolgálatban!",
|
||||
["no_male_clothing"] = "Figyelmeztetés: A munkának nincs férfi ruházata",
|
||||
["no_female_clothing"] = "Figyelmeztetés: A munkának nincs női ruházata!",
|
||||
["max_limit"] = "nem tudsz többet szállítani %s",
|
||||
["not_enough"] = "Nincs elég %s hogy folytasd.",
|
||||
["spawn_veh"] = "Autó lekérés",
|
||||
["spawn_veh_button"] = "Nyomj [E] hogy lekérd a szállító autót.",
|
||||
["spawn_truck_button"] = "Nyomj [E] hogy lekérd az autót.",
|
||||
["spawn_blocked"] = "egy autó elzárja a lekérési pontot!",
|
||||
["service_vh"] = "munka autó",
|
||||
["return_vh"] = "autó visszakérés",
|
||||
["return_vh_button"] = "Nyomj [E] gombot hogy vissza add az autót.",
|
||||
["delivery_point"] = "szállítási pont",
|
||||
["delivery"] = "szállítás",
|
||||
["public_enter"] = "nyomj [E] gombot hogy belépj az épületbe.",
|
||||
["public_leave"] = "nyomj [E] gombot hogy kilépj az épületböl.",
|
||||
|
||||
-- Lumber Jack job
|
||||
["lj_locker_room"] = "favágó Öltözö szoba",
|
||||
["lj_mapblip"] = "farakás",
|
||||
["lj_wood"] = "fa",
|
||||
["lj_pickup"] = "nyomj [E] gombot hogy kiszedd a fát.",
|
||||
["lj_woodcutting"] = "favágás",
|
||||
["lj_cutwood_button"] = "nyomj [E] gombot a favágáshoz.",
|
||||
["lj_board"] = "táblák",
|
||||
["lj_planks"] = "tábla csomagolás",
|
||||
["lj_cutwood"] = "favágás",
|
||||
["lj_pick_boards"] = "nyomj [E] gombot hogy kiszedd a táblát.",
|
||||
["lj_deliver_button"] = "nyomj [E] gombot hogy leszállítsd a táblát.",
|
||||
|
||||
-- Fisherman
|
||||
["fm_fish_locker"] = "horgász Öltözö szoba",
|
||||
["fm_fish"] = "hal",
|
||||
["fm_fish_area"] = "horgászati terület",
|
||||
["fm_fish_button"] = "nyomjd [E] gombot a horgászathoz.",
|
||||
["fm_spawnboat_title"] = "hajó lekérés",
|
||||
["fm_spawnboat"] = "nyomjd [E] gombot hogy hívd a hajót.",
|
||||
["fm_boat_title"] = "hajó",
|
||||
["fm_boat_return_title"] = "visszetérés a hajóra",
|
||||
["fm_boat_return_button"] = "nyomj [E] gombot hogy visszatért a hajóra.",
|
||||
["fm_deliver_fish"] = "nyomj [E] gombot hogy leszállítsd a halat.",
|
||||
|
||||
-- Fuel
|
||||
["f_oil_refiner"] = "olajfinomító Öltözö szoba",
|
||||
["f_drill_oil"] = "olaj fúrása",
|
||||
["f_fuel"] = "olaj",
|
||||
["f_drillbutton"] = "nyomj [E] gombot a fúráshoz.",
|
||||
["f_fuel_refine"] = "olaj finomítás",
|
||||
["f_refine_fuel_button"] = "nyomj [E] gombot a finomításhoz.",
|
||||
["f_fuel_mixture"] = "újra finomított olaj mix",
|
||||
["f_gas"] = "gáz",
|
||||
["f_fuel_mixture_button"] = "nyomj [E] gombot a mixeléshez.",
|
||||
["f_deliver_gas"] = "gáz szállítás",
|
||||
["f_deliver_gas_button"] = "nyomj [E] gombot hogy leszállítsd a gázt.",
|
||||
|
||||
-- Miner
|
||||
["m_miner_locker"] = "bányász Öltözö szoba",
|
||||
["m_rock"] = "kő",
|
||||
["m_pickrocks"] = "nyomj [E] gombot hogy kiszedd a követ.",
|
||||
["m_washrock"] = "kő mosás",
|
||||
["m_rock_button"] = "nyomj [E] gombot a kövek mosásához.",
|
||||
["m_rock_smelting"] = "kő olvasztás",
|
||||
["m_copper"] = "réz",
|
||||
["m_sell_copper"] = "réz eladás",
|
||||
["m_deliver_copper"] = "nyomj [E] gombot a réz eladásához.",
|
||||
["m_iron"] = "vas",
|
||||
["m_sell_iron"] = "vas eladás",
|
||||
["m_deliver_iron"] = "nyomj [E] gombot hogy leszállítsd a vasat.",
|
||||
["m_gold"] = "arany",
|
||||
["m_sell_gold"] = "arany eladás",
|
||||
["m_deliver_gold"] = "nyomj [E] gombot hogy leszállítsd az aranyat.",
|
||||
["m_diamond"] = "gyémánt",
|
||||
["m_sell_diamond"] = "gyémánt eladás",
|
||||
["m_deliver_diamond"] = "nyomj [E] gombot hogy leszállítsd a gyémántot.",
|
||||
["m_melt_button"] = "nyomj [E] gombot a szikla olvasztáshoz.",
|
||||
|
||||
-- Reporter
|
||||
["reporter_name"] = "Fivem hírek",
|
||||
["reporter_garage"] = "nyomj [E] gombot a garázshoz.",
|
||||
|
||||
-- Slaughterer
|
||||
["s_slaughter_locker"] = "hentes Öltözö szoba",
|
||||
["s_hen"] = "csírkefarm",
|
||||
["s_alive_chicken"] = "élő csírke",
|
||||
["s_catch_hen"] = "nyomj [E] gombot hogy megfogj egy csírkét.",
|
||||
["s_slaughtered_chicken"] = "csírke csomagolás",
|
||||
["s_chop_animal"] = "nyomj [E] gombot a csírkék csomagolásához.",
|
||||
["s_slaughtered"] = "Hentes ház",
|
||||
["s_package"] = "csomagolás",
|
||||
["s_packagechicken"] = "csírke a tálcán",
|
||||
["s_unpackaged"] = "csírke kicsomagolás",
|
||||
["s_unpackaged_button"] = "nyomj [E] gombot hogy kitedd egy tálcára a csírkét.",
|
||||
["s_deliver"] = "nyomj [E] gombot hogy leszállítsd a csírketálat.",
|
||||
|
||||
-- Dress Designer
|
||||
["dd_dress_locker"] = "ruha tervező Öltözö szoba",
|
||||
["dd_wool"] = "gyapjú",
|
||||
["dd_pickup"] = "nyomj [E] gombot hogy kivedd a gyapjút.",
|
||||
["dd_fabric"] = "szövet",
|
||||
["dd_makefabric"] = "nyomj [E] gombot hogy szövetet készíts.",
|
||||
["dd_clothing"] = "ruha",
|
||||
["dd_makeclothing"] = "nyomj [E] gombot hogy kivedd a ruhát.",
|
||||
["dd_deliver_clothes"] = "nyomj [E] gombot hogy leszállítsd a ruhát.",
|
||||
}
|
||||
119
resources/[esx_addons]/esx_jobs/locales/it.lua
Normal file
119
resources/[esx_addons]/esx_jobs/locales/it.lua
Normal file
@@ -0,0 +1,119 @@
|
||||
Locales['it'] = {
|
||||
-- Global menus
|
||||
['cloakroom'] = 'Spogliatoio',
|
||||
['cloak_change'] = 'premi [E] per cambiarti.',
|
||||
['citizen_wear'] = 'vestiti civili',
|
||||
['job_wear'] = 'vestiti lavorativi',
|
||||
['bank_deposit_returned'] = 'una cauzione di $%s ti è stata restituita.',
|
||||
['bank_deposit_taken'] = 'una cauzione di $%s ti è stata presa.',
|
||||
['caution_afford'] = 'non puoi permetterti la cauzione di $%s',
|
||||
['foot_work'] = 'devi essere a piedi per lavorare.',
|
||||
['next_point'] = 'vai al prossimo step dopo aver concluso questo.',
|
||||
['not_your_vehicle'] = 'non sei l\' autista del veicolo.',
|
||||
['in_vehicle'] = 'devi essere in un veicolo.',
|
||||
['wrong_point'] = 'non sei al punto di consegna corretto.',
|
||||
['onduty'] = "sei in servizio!",
|
||||
['offduty'] = "sei fuori servizio!",
|
||||
['no_male_clothing'] = "Attenzione: il lavoro non ha abiti maschili!",
|
||||
['no_female_clothing'] = "Attenzione: il lavoro non ha abiti femminili!",
|
||||
['max_limit'] = 'non puoi portare altro %s',
|
||||
['not_enough'] = 'non hai abbastanza %s per continuare l\'attività.',
|
||||
['spawn_veh'] = 'spawna veicolo',
|
||||
['spawn_veh_button'] = 'premi [E] per chiamare il veicolo delle consegne.',
|
||||
['spawn_truck_button'] = 'premi [E] per spawnare il camion.',
|
||||
['spawn_blocked'] = 'Un veicolo sta bloccando lo spawn',
|
||||
['service_vh'] = 'veicolo di servizio',
|
||||
['return_vh'] = 'ritorna veicolo',
|
||||
['return_vh_button'] = 'premi [E] per restituire il veicolo.',
|
||||
['delivery_point'] = 'punto di consegna',
|
||||
['delivery'] = 'consegna',
|
||||
['public_enter'] = 'premi [E] per entrare nell\' edificio.',
|
||||
['public_leave'] = 'premi [E] per andare all\' entrata dell\' edificio.',
|
||||
|
||||
-- Lumber Jack job
|
||||
['lj_locker_room'] = "spogliatoio falegname",
|
||||
['lj_mapblip'] = 'pila di legno',
|
||||
['lj_wood'] = 'legno',
|
||||
['lj_pickup'] = 'premi [E] per ottenere il legno.',
|
||||
['lj_woodcutting'] = 'taglia legna',
|
||||
['lj_cutwood_button'] = 'premi [E] per tagliare la legna.',
|
||||
['lj_board'] = 'tavole',
|
||||
['lj_planks'] = 'inscatolamento',
|
||||
['lj_cutwood'] = 'taglia legna',
|
||||
['lj_pick_boards'] = 'premi [E] per recuperare le tavole',
|
||||
['lj_deliver_button'] = 'premi [E] per consegnare le tavole.',
|
||||
|
||||
-- Fisherman
|
||||
['fm_fish_locker'] = 'spogliatoio pescatore',
|
||||
['fm_fish'] = 'pesce',
|
||||
['fm_fish_area'] = 'area di pesca',
|
||||
['fm_fish_button'] = 'premi [E] per pescare.',
|
||||
['fm_spawnboat_title'] = 'spawna barca',
|
||||
['fm_spawnboat'] = 'premi [E] per chiamare la barca.',
|
||||
['fm_boat_title'] = 'barca',
|
||||
['fm_boat_return_title'] = 'ritorna barca',
|
||||
['fm_boat_return_button'] = 'premi [E] per ritornare la barca.',
|
||||
['fm_deliver_fish'] = 'premi [E] per consegnare il pesce.',
|
||||
|
||||
-- Fuel
|
||||
['f_oil_refiner'] = 'spogliatoio petroliere',
|
||||
['f_drill_oil'] = 'scava per olio',
|
||||
['f_fuel'] = 'olio',
|
||||
['f_drillbutton'] = 'premi [E] per scavare.',
|
||||
['f_fuel_refine'] = 'raffina olio',
|
||||
['f_refine_fuel_button'] = 'premi [E] per raffinare.',
|
||||
['f_fuel_mixture'] = 'mischia olio raffinato',
|
||||
['f_gas'] = 'gas',
|
||||
['f_fuel_mixture_button'] = 'premi [E] per miscelare olio.',
|
||||
['f_deliver_gas'] = 'dconscegna gas',
|
||||
['f_deliver_gas_button'] = 'premi [E] per consegnare carburante.',
|
||||
|
||||
-- Miner
|
||||
['m_miner_locker'] = 'spogliatoio minatore',
|
||||
['m_rock'] = 'roccia',
|
||||
['m_pickrocks'] = 'premi [E] per ottenere roccie.',
|
||||
['m_washrock'] = 'pulizia rocce',
|
||||
['m_rock_button'] = 'premi [E] per pulire le roccie.',
|
||||
['m_rock_smelting'] = 'fusione rocce',
|
||||
['m_copper'] = 'rame',
|
||||
['m_sell_copper'] = 'vendita di rame',
|
||||
['m_deliver_copper'] = 'premi [E] per consegnare il rame.',
|
||||
['m_iron'] = 'ferro',
|
||||
['m_sell_iron'] = 'vendita ferror',
|
||||
['m_deliver_iron'] = 'premi [E] per consegnare ferro.',
|
||||
['m_gold'] = 'oro',
|
||||
['m_sell_gold'] = 'vendita oror',
|
||||
['m_deliver_gold'] = 'premi [E] per vendere oro.',
|
||||
['m_diamond'] = 'diamante',
|
||||
['m_sell_diamond'] = 'vendita diamanti',
|
||||
['m_deliver_diamond'] = 'premi [E] per consegnare diamanti.',
|
||||
['m_melt_button'] = 'premi [E] per sciogliere le rocce.',
|
||||
|
||||
-- Reporter
|
||||
['reporter_name'] = 'san Andreas Times',
|
||||
['reporter_garage'] = 'premi [E] per scendere in garage.',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'spogliatoio macellaio',
|
||||
['s_hen'] = 'pollaio',
|
||||
['s_alive_chicken'] = 'pollo vivo',
|
||||
['s_catch_hen'] = 'premi [E] per catturare polli.',
|
||||
['s_slaughtered_chicken'] = 'pollo da impacchettare',
|
||||
['s_chop_animal'] = 'premi [E] per tagliare il pollo.',
|
||||
['s_slaughtered'] = 'macello',
|
||||
['s_package'] = 'confezionamento',
|
||||
['s_packagechicken'] = 'pollo in teglia',
|
||||
['s_unpackaged'] = 'pollo da impacchettare',
|
||||
['s_unpackaged_button'] = 'premi [E] per mettere il pollo in una teglia.',
|
||||
['s_deliver'] = 'premi [E] per consegnare le teglie di pollo.',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'spogliatoio sarto',
|
||||
['dd_wool'] = 'lana',
|
||||
['dd_pickup'] = 'ppremi [E] per prendere la lana.',
|
||||
['dd_fabric'] = 'tessuto',
|
||||
['dd_makefabric'] = 'premi [E] per fare del tessuto.',
|
||||
['dd_clothing'] = 'vestiti',
|
||||
['dd_makeclothing'] = 'premi [E] per ottenere vestiti.',
|
||||
['dd_deliver_clothes'] = 'premi [E] per consegnare vestiti.',
|
||||
}
|
||||
116
resources/[esx_addons]/esx_jobs/locales/nl.lua
Normal file
116
resources/[esx_addons]/esx_jobs/locales/nl.lua
Normal file
@@ -0,0 +1,116 @@
|
||||
Locales['nl'] = {
|
||||
-- Global menus
|
||||
['cloakroom'] = 'Kleedkamer',
|
||||
['cloak_change'] = 'Druk op ~INPUT_PICKUP~ om je werkkleding aan/uit te doen.',
|
||||
['citizen_wear'] = 'Burgerkleding',
|
||||
['job_wear'] = 'Werkkleding',
|
||||
['bank_deposit_returned'] = 'Je hebt een borgsom van €%s teruggekregen.',
|
||||
['bank_deposit_taken'] = 'Je hebt een borgsom van ~r~€%s betaald.',
|
||||
['foot_work'] = 'Je moet je voertuig verlaten om te kunnen werken.',
|
||||
['next_point'] = 'Ga naar de volgende stap zodra je klaar bent met deze.',
|
||||
['not_your_vehicle'] = 'Dit is niet jou voertuig of je moet de bestuurder zijn.',
|
||||
['in_vehicle'] = 'Je moet in een voertuig zitten',
|
||||
['wrong_point'] = 'Je bent bij het verkeerde afleverpunt',
|
||||
['max_limit'] = 'Je hebt al het maximale %s bij je',
|
||||
['not_enough'] = 'Je hebt niet genoeg %s om het werk te voltooien',
|
||||
['spawn_veh'] = 'Pak werkvoertuig',
|
||||
['spawn_veh_button'] = 'Druk op ~INPUT_PICKUP~ om je werkvoertuig te pakken',
|
||||
['spawn_truck_button'] = 'Druk op ~INPUT_PICKUP~ om een vrachtwagen te pakken',
|
||||
['spawn_blocked'] = 'Een voertuig blokkeerd het spawnpoint!',
|
||||
['service_vh'] = 'werkvoertuig',
|
||||
['return_vh'] = 'Voertuig terug zetten',
|
||||
['return_vh_button'] = 'Druk op ~INPUT_PICKUP~ om het voertuig terug te zetten',
|
||||
['delivery_point'] = 'Afleverpunt',
|
||||
['delivery'] = 'Afleveren',
|
||||
['public_enter'] = 'Druk op ~INPUT_PICKUP~ om het gebouw te betreden',
|
||||
['public_leave'] = 'Druk op ~INPUT_PICKUP~ om het gebouw te verlaten',
|
||||
|
||||
-- Lumber Jack job
|
||||
['lj_locker_room'] = 'Houthakker kleedkamer',
|
||||
['lj_mapblip'] = 'Houthandel',
|
||||
['lj_wood'] = 'Hout',
|
||||
['lj_pickup'] = 'Druk op ~INPUT_PICKUP~ om hout op te halen',
|
||||
['lj_cutwood'] = 'Het hout word gezaagd',
|
||||
['lj_cutwood_button'] = 'Druk op ~INPUT_PICKUP~ om het hout te zagen',
|
||||
['lj_board'] = 'Planken',
|
||||
['lj_planks'] = 'pakket met planken',
|
||||
['lj_pick_boards'] = 'Druk op ~INPUT_PICKUP~ om hout te zagen',
|
||||
['lj_deliver_button'] = 'Druk op ~INPUT_PICKUP~ om het hout te leveren',
|
||||
|
||||
-- Fisherman
|
||||
['fm_fish_locker'] = 'Vissers kleedkamer',
|
||||
['fm_fish'] = 'Vis',
|
||||
['fm_fish_area'] = 'Vis gebied',
|
||||
['fm_fish_button'] = 'Druk op ~INPUT_PICKUP~ om te beginnen met vissen',
|
||||
['fm_spawnboat_title'] = 'Pak een vissersboot',
|
||||
['fm_spawnboat'] = 'Druk op ~INPUT_PICKUP~ om een boot te pakken',
|
||||
['fm_boat_title'] = 'boot',
|
||||
['fm_boat_return_title'] = 'Boot terugzetten',
|
||||
['fm_boat_return_button'] = 'Druk op ~INPUT_PICKUP~ om de boot terug te zetten',
|
||||
['fm_deliver_fish'] = 'Druk op ~INPUT_PICKUP~ om de vis af te leveren',
|
||||
|
||||
-- Fuel
|
||||
['f_oil_refiner'] = 'Olie transporteur kleedkamer',
|
||||
['f_drill_oil'] = 'Olieboor',
|
||||
['f_fuel'] = 'Olie',
|
||||
['f_drillbutton'] = 'Druk op ~INPUT_PICKUP~ om te beginnen met olie te ontginnen',
|
||||
['f_fuel_refine'] = 'olie raffineren',
|
||||
['f_refine_fuel_button'] = 'Druk op ~INPUT_PICKUP~ om te raffineren',
|
||||
['f_fuel_mixture'] = 'mix geraffineerde olie',
|
||||
['f_gas'] = 'Brandstof',
|
||||
['f_fuel_mixture_button'] = 'Druk op ~INPUT_PICKUP~ om olie te mixen',
|
||||
['f_deliver_gas'] = 'Brandstof afleveren',
|
||||
['f_deliver_gas_button'] = 'Druk op ~INPUT_PICKUP~ om de brandstof af te leveren',
|
||||
['caution_afford'] = 'Je hebt onvoldoende Geld opzak om een voertuig te leasen!',
|
||||
|
||||
-- Miner
|
||||
['m_miner_locker'] = 'Kleedkamer',
|
||||
['m_rock'] = 'Metaal erts',
|
||||
['m_pickrocks'] = 'Druk op ~INPUT_PICKUP~ om erts te verzamelen',
|
||||
['m_washrock'] = 'erts verwerken',
|
||||
['m_rock_button'] = 'Druk op ~INPUT_PICKUP~ om de erts te verwerken',
|
||||
['m_rock_smelting'] = 'erts omsmelten',
|
||||
['m_copper'] = 'Koper',
|
||||
['m_sell_copper'] = 'Koper verkopen',
|
||||
['m_deliver_copper'] = 'druk op ~INPUT_PICKUP~ om Koper te verkopen',
|
||||
['m_iron'] = 'Aluminium',
|
||||
['m_sell_iron'] = 'Aluminium verkoop',
|
||||
['m_deliver_iron'] = 'Drup op ~INPUT_PICKUP~ om Aluminium te verkopen',
|
||||
['m_gold'] = 'Goud',
|
||||
['m_sell_gold'] = 'Goud verkopen',
|
||||
['m_deliver_gold'] = 'Druk op ~INPUT_PICKUP~ om Goud te verkopen',
|
||||
['m_diamond'] = 'Diamant',
|
||||
['m_sell_diamond'] = 'Diamanten verkopen',
|
||||
['m_deliver_diamond'] = 'Druk op ~INPUT_PICKUP~ om Diamant te verkopen',
|
||||
['m_melt_button'] = 'Druk op ~INPUT_PICKUP~ om de erts om te smelten',
|
||||
|
||||
-- Reporter
|
||||
['reporter_locker'] = 'Kleedkamer',
|
||||
['reporter_name'] = 'OmroepZeeland',
|
||||
['reporter_garage'] = 'Druk op ~INPUT_PICKUP~ om naar de garage te gaan',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'Slager kleedkamer',
|
||||
['s_hen'] = 'Kippenhok',
|
||||
['s_alive_chicken'] = 'Levende Kippen',
|
||||
['s_catch_hen'] = 'Druk op ~INPUT_PICKUP~ om levende Kippen te vangen',
|
||||
['s_slaughtered_chicken'] = 'Kippen om te verpakken',
|
||||
['s_chop_animal'] = 'Druk op ~INPUT_PICKUP~ om de Kippen te slachten',
|
||||
['s_slaughtered'] = 'Slachthuis',
|
||||
['s_package'] = 'verpakken',
|
||||
['s_packagechicken'] = 'krat met Kipfilet',
|
||||
['s_unpackaged'] = 'Kippen om te verpakken',
|
||||
['s_unpackaged_button'] = 'Druk op ~INPUT_PICKUP~ om de Kipfilet in de krat te doen',
|
||||
['s_deliver'] = 'Druk op ~INPUT_PICKUP~ om de kratten met Kippen af te leveren',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'kleding ontwerper kleedkamer',
|
||||
['dd_wool'] = 'wol',
|
||||
['dd_pickup'] = 'Druk op ~INPUT_PICKUP~ om schapenwol te verzamelen',
|
||||
['dd_fabric'] = 'kleding stof',
|
||||
['dd_makefabric'] = 'Druk op ~INPUT_PICKUP~ om van wol kleding stof te maken',
|
||||
['dd_clothing'] = 'Kleding',
|
||||
['dd_makeclothing'] = 'Druk op ~INPUT_PICKUP~ om kleding te maken',
|
||||
['dd_deliver_clothes'] = 'Druk op ~INPUT_PICKUP~ om kleding af te leveren',
|
||||
}
|
||||
|
||||
119
resources/[esx_addons]/esx_jobs/locales/sr.lua
Normal file
119
resources/[esx_addons]/esx_jobs/locales/sr.lua
Normal file
@@ -0,0 +1,119 @@
|
||||
Locales['sr'] = {
|
||||
-- Global menus
|
||||
['cloakroom'] = 'Svlačionica',
|
||||
['cloak_change'] = 'Pritisni [E] da promeniš odeću.',
|
||||
['citizen_wear'] = 'civilna odeća',
|
||||
['job_wear'] = 'radna odeća',
|
||||
['bank_deposit_returned'] = 'sigurnosni depozit od $%s Vam je vraćen.',
|
||||
['bank_deposit_taken'] = 'sigurnosni depozit od $%s Vam je uzet.',
|
||||
['caution_afford'] = 'ne možete priuštiti kauciju od $%s',
|
||||
['foot_work'] = 'morate ići peške kako bi mogli da radite.',
|
||||
['next_point'] = 'idite na sledeći korak kada završite ovaj.',
|
||||
['not_your_vehicle'] = 'vi niste vozač ovog vozila.',
|
||||
['in_vehicle'] = 'morate sedeti u vozilu.',
|
||||
['wrong_point'] = 'niste na pravom mestu isporuke.',
|
||||
['onduty'] = "Vi ste na dužnosti!",
|
||||
['offduty'] = "Vi ste van dužnosti!",
|
||||
['no_male_clothing'] = "Upozorenje: Ovde nema muške odeće!",
|
||||
['no_female_clothing'] = "Upozorenje: Ovde nema ženske odeće!",
|
||||
['max_limit'] = 'ne možete poneti više %s',
|
||||
['not_enough'] = 'nemate dovoljno %s da bi nastavili sa zadatkom.',
|
||||
['spawn_veh'] = 'izvadite vozilo',
|
||||
['spawn_veh_button'] = 'pritisni [E] da pozoveš vozilo dostave.',
|
||||
['spawn_truck_button'] = 'pritisni [E] da izvadiš kamion.',
|
||||
['spawn_blocked'] = 'neko vozilo blokira parking mesto!',
|
||||
['service_vh'] = 'servisiraj vozilo',
|
||||
['return_vh'] = 'vrati vozilo',
|
||||
['return_vh_button'] = 'pritisni [E] da vratiš vozilo.',
|
||||
['delivery_point'] = 'mesto isporuke',
|
||||
['delivery'] = 'isporuka',
|
||||
['public_enter'] = 'pritisni [E] da uđes.',
|
||||
['public_leave'] = 'pritisni [E] da odeš do ulaza u zgradu.',
|
||||
|
||||
-- Lumber Jack job
|
||||
['lj_locker_room'] = "Svlačionica drvoseče",
|
||||
['lj_mapblip'] = 'wood pile',
|
||||
['lj_wood'] = 'drvo',
|
||||
['lj_pickup'] = 'pritisni [E] da uzmeš drva.',
|
||||
['lj_woodcutting'] = 'sečenje drveta',
|
||||
['lj_cutwood_button'] = 'pritisni [E] da isečeš drvo.',
|
||||
['lj_board'] = 'ploče',
|
||||
['lj_planks'] = 'zapakuj ploču',
|
||||
['lj_cutwood'] = 'iseci drvo',
|
||||
['lj_pick_boards'] = 'pritisni [E] da izvučeš ploče.',
|
||||
['lj_deliver_button'] = 'pritisni [E] da dostaviš ploče.',
|
||||
|
||||
-- Fisherman
|
||||
['fm_fish_locker'] = 'Svlačionica pecaroša',
|
||||
['fm_fish'] = 'riba',
|
||||
['fm_fish_area'] = 'mesto za pecanje',
|
||||
['fm_fish_button'] = 'pritisni [E] da pecaš.',
|
||||
['fm_spawnboat_title'] = 'izvadi brod',
|
||||
['fm_spawnboat'] = 'pritisni [E] da pozoveš brod.',
|
||||
['fm_boat_title'] = 'brod',
|
||||
['fm_boat_return_title'] = 'vrati brod',
|
||||
['fm_boat_return_button'] = 'pritisni [E] da vratiš brod.',
|
||||
['fm_deliver_fish'] = 'pritisni [E] da dostaviš ribu.',
|
||||
|
||||
-- Fuel
|
||||
['f_oil_refiner'] = 'Svlačionica rafinera nafte',
|
||||
['f_drill_oil'] = 'bušilica za ulje',
|
||||
['f_fuel'] = 'ulje',
|
||||
['f_drillbutton'] = 'pritisni [E] da bušiš.',
|
||||
['f_fuel_refine'] = 'rafiniraj ulje',
|
||||
['f_refine_fuel_button'] = 'pritisni [E] da rafiniras.',
|
||||
['f_fuel_mixture'] = 'mešanje rafiniranog ulja',
|
||||
['f_gas'] = 'gas',
|
||||
['f_fuel_mixture_button'] = 'pritisni [E] da promešaš ulje.',
|
||||
['f_deliver_gas'] = 'dostavi Gas',
|
||||
['f_deliver_gas_button'] = 'pritisni [E] da dostaviš gas.',
|
||||
|
||||
-- Miner
|
||||
['m_miner_locker'] = 'Svlačionica rudara',
|
||||
['m_rock'] = 'kamen',
|
||||
['m_pickrocks'] = 'pritisni [E] da kopaš kamenje.',
|
||||
['m_washrock'] = 'pranje kamenja',
|
||||
['m_rock_button'] = 'pritisni [E] da opereš kamenje.',
|
||||
['m_rock_smelting'] = 'topljenje kamenja',
|
||||
['m_copper'] = 'bakar',
|
||||
['m_sell_copper'] = 'prodavac bakra',
|
||||
['m_deliver_copper'] = 'pritisni [E] da dostaviš bakar.',
|
||||
['m_iron'] = 'gvožđe',
|
||||
['m_sell_iron'] = 'prodavac gvozdja',
|
||||
['m_deliver_iron'] = 'pritisni [E] da dostaviš gvožđe.',
|
||||
['m_gold'] = 'zlato',
|
||||
['m_sell_gold'] = 'prodavac zlata',
|
||||
['m_deliver_gold'] = 'pritisni [E] da dostaviš zlato.',
|
||||
['m_diamond'] = 'dijamant',
|
||||
['m_sell_diamond'] = 'prodavac dijamanata',
|
||||
['m_deliver_diamond'] = 'pritisni [E] da dostaviš dijamante.',
|
||||
['m_melt_button'] = 'pritisni [E] da rastopiš kamen.',
|
||||
|
||||
-- Reporter
|
||||
['reporter_name'] = 'san Andreas Times',
|
||||
['reporter_garage'] = 'pritisni [E] da siđeš u garažu.',
|
||||
|
||||
-- Slaughterer
|
||||
['s_slaughter_locker'] = 'Svlačionica mesara',
|
||||
['s_hen'] = 'kokošinjac',
|
||||
['s_alive_chicken'] = 'živo pile',
|
||||
['s_catch_hen'] = 'pritisni [E] da uhvatiš pile.',
|
||||
['s_slaughtered_chicken'] = 'piletina za pakovanje',
|
||||
['s_chop_animal'] = 'pritisni [E] da iseckaš pile.',
|
||||
['s_slaughtered'] = 'klanica',
|
||||
['s_package'] = 'pakovanje',
|
||||
['s_packagechicken'] = 'piletina na poslužavniku',
|
||||
['s_unpackaged'] = 'piletina za pakovanje',
|
||||
['s_unpackaged_button'] = 'pritisni [E] da staviš piletinu na poslužavnik.',
|
||||
['s_deliver'] = 'pritisni [E] da dostaviš pile.',
|
||||
|
||||
-- Dress Designer
|
||||
['dd_dress_locker'] = 'Svlačionica dizajnera',
|
||||
['dd_wool'] = 'vuna',
|
||||
['dd_pickup'] = 'pritisni [E] da uzmeš vunu.',
|
||||
['dd_fabric'] = 'fabrika',
|
||||
['dd_makefabric'] = 'pritisni [E] da napraviš fabriku.',
|
||||
['dd_clothing'] = 'odeća',
|
||||
['dd_makeclothing'] = 'pritisni [E] da preuzmeš odeću.',
|
||||
['dd_deliver_clothes'] = 'pritisni [E] da dostaviš odeću.',
|
||||
}
|
||||
Reference in New Issue
Block a user