local isDead = false local function showBillsMenu() ESX.TriggerServerCallback('esx_billing:getBills', function(bills) if #bills <= 0 then return ESX.ShowNotification(TranslateCap('no_invoices')) end local elements = { { unselectable = true, icon = 'fas fa-scroll', title = TranslateCap('invoices') } } for _, v in ipairs(bills) do elements[#elements + 1] = { icon = 'fas fa-scroll', title = ('%s - %s'):format(v.label, TranslateCap('invoices_item', ESX.Math.GroupDigits(v.amount))), billId = v.id } end ESX.OpenContext('right', elements, function(menu, element) local billId = element.billId ESX.TriggerServerCallback('esx_billing:payBill', function(resp) showBillsMenu() if not resp then return end TriggerEvent('esx_billing:paidBill', billId) end, billId) end) end) end RegisterCommand('showbills', function() if not isDead then showBillsMenu() end end, false) RegisterKeyMapping('showbills', TranslateCap('keymap_showbills'), 'keyboard', 'F7') AddEventHandler('esx:onPlayerDeath', function() isDead = true end) AddEventHandler('esx:onPlayerSpawn', function() isDead = false end)