local menuOpen = false
local inZoneDrugShop = false
local inRangeMarkerDrugShop = false
local cfgMarker = Config.Marker;
--slow loop
CreateThread(function()
while true do
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
local distDrugShop = #(coords - Config.CircleZones.DrugDealer.coords)
inRangeMarkerDrugShop = false
if(distDrugShop <= Config.Marker.Distance) then
inRangeMarkerDrugShop = true
end
if distDrugShop < 1 then
inZoneDrugShop = true
else
inZoneDrugShop = false
if menuOpen then
menuOpen=false
end
end
Wait(500)
end
end)
--drawk marker
CreateThread(function()
while true do
local Sleep = 1500
if(inRangeMarkerDrugShop) then
Sleep = 0
local coordsMarker = Config.CircleZones.DrugDealer.coords
local color = cfgMarker.Color
DrawMarker(cfgMarker.Type, coordsMarker.x, coordsMarker.y,coordsMarker.z - 1.0,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
cfgMarker.Size, color.r,color.g,color.b,color.a,
false, true, 2, false, nil, nil, false)
end
Wait(Sleep)
end
end)
--main loop
CreateThread(function ()
while true do
local Sleep = 1500
if inZoneDrugShop and not menuOpen then
Sleep = 0
ESX.ShowHelpNotification(TranslateCap('dealer_prompt'),true)
if IsControlJustPressed(0, 38) then
OpenDrugShop()
end
end
Wait(Sleep)
end
end)
function OpenDrugShop()
local elements = {
{unselectable = true, icon = "fas fa-cannabis", title = TranslateCap('dealer_title')}
}
menuOpen = true
for k, v in pairs(ESX.GetPlayerData().inventory) do
local price = Config.DrugDealerItems[v.name]
if price and v.count > 0 then
elements[#elements+1] = {
icon = "fas fa-shopping-basket",
title = ('%s - %s'):format(v.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(price))),
name = v.name,
price = price,
}
end
end
ESX.OpenContext("right", elements, function(menu,element)
local elements2 = {
{unselectable = true, icon = "fas fa-shopping-basket", title = element.title},
{icon = "fas fa-shopping-basket", title = "Amount", input = true, inputType = "number", inputPlaceholder = "Amount you want to sell", inputValue=0, inputMin = Config.SellMenu.Min, inputMax = Config.SellMenu.Max},
{icon = "fas fa-check-double", title = "Confirm", val = "confirm"}
}
ESX.OpenContext("right", elements2, function(menu2,element2)
ESX.CloseContext()
local count = tonumber(menu2.eles[2].inputValue)
if count < 1 then
return
end
TriggerServerEvent('esx_drugs:sellDrug',tostring(element.name), count)
end, function(menu)
menuOpen = false
end)
end, function(menu)
menuOpen = false
end)
end
AddEventHandler('onResourceStop', function(resource)
if resource == GetCurrentResourceName() then
if menuOpen then
ESX.CloseContext()
end
end
end)
function OpenBuyLicenseMenu(licenseName)
menuOpen = true
local license = Config.LicensePrices[licenseName]
local elements = {
{unselectable = true, title = TranslateCap('purchase_license')},
{title = ('%s - %s'):format(license.label, TranslateCap('dealer_item', ESX.Math.GroupDigits(license.price))), value = licenseName, price = license.price, licenseName = license.label}
}
ESX.OpenContext("right", elements, function(menu,element)
ESX.TriggerServerCallback('esx_drugs:buyLicense', function(boughtLicense)
if boughtLicense then
ESX.CloseContext()
ESX.ShowNotification(TranslateCap('license_bought', element.licenseName, ESX.Math.GroupDigits(element.price)))
else
ESX.ShowNotification(TranslateCap('license_bought_fail', element.licenseName))
end
end, element.value)
end, function(menu)
menuOpen = false
end)
end
function CreateBlipCircle(coords, text, radius, color, sprite)
local blip = AddBlipForRadius(coords, radius)
SetBlipHighDetail(blip, true)
SetBlipColour(blip, 1)
SetBlipAlpha (blip, 128)
-- create a blip in the middle
blip = AddBlipForCoord(coords)
SetBlipHighDetail(blip, true)
SetBlipSprite (blip, sprite)
SetBlipScale (blip, 1.0)
SetBlipColour (blip, color)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName(text)
EndTextCommandSetBlipName(blip)
end
CreateThread(function()
for k,zone in pairs(Config.CircleZones) do
CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite)
end
end)