Config = {} Config.Locale = GetConvar('esx:locale', 'en') Config.DrawDistance = 10.0 Config.Markers = { EntryPoint = { Type = 21, Size = { x = 1.0, y = 1.0, z = 0.5, }, Color = { r = 50, g = 200, b = 50, }, }, GetOutPoint = { Type = 21, Size = { x = 1.0, y = 1.0, z = 0.5, }, Color = { r = 200, g = 51, b = 51, }, }, } Config.Garages = { VespucciBoulevard = { EntryPoint = { x = -285.2, y = -886.5, z = 31.0, }, SpawnPoint = { x = -309.3, y = -897.0, z = 31.0, heading = 351.8, }, Sprite = 357, Scale = 0.8, Colour = 3, ImpoundedName = "LosSantos", }, SanAndreasAvenue = { EntryPoint = { x = 216.4, y = -786.6, z = 30.8, }, SpawnPoint = { x = 218.9, y = -779.7, z = 30.8, heading = 338.8, }, Sprite = 357, Scale = 0.8, Colour = 3, ImpoundedName = "LosSantos", }, } Config.Impounds = { LosSantos = { GetOutPoint = { x = 400.7, y = -1630.5, z = 29.3, }, SpawnPoint = { x = 401.9, y = -1647.4, z = 29.2, heading = 323.3, }, Sprite = 524, Scale = 0.8, Colour = 1, Cost = 3000, }, PaletoBay = { GetOutPoint = { x = -211.4, y = 6206.5, z = 31.4, }, SpawnPoint = { x = -204.6, y = 6221.6, z = 30.5, heading = 227.2, }, Sprite = 524, Scale = 0.8, Colour = 1, Cost = 3000, }, SandyShores = { GetOutPoint = { x = 1728.2, y = 3709.3, z = 33.2, }, SpawnPoint = { x = 1722.7, y = 3713.6, z = 33.2, heading = 19.9, }, Sprite = 524, Scale = 0.8, Colour = 1, Cost = 3000, }, } exports("getGarages", function() return Config.Garages end) exports("getImpounds", function() return Config.Impounds end)