local HasAlreadyEnteredMarker, IsInShopMenu = false, false
local CurrentAction, CurrentActionMsg, LastZone, currentDisplayVehicle, CurrentVehicleData
local CurrentActionData, Vehicles, Categories = {}, {}, {}
local VehiclesByModel = {}
local vehiclesByCategory = {}
function getVehicleFromModel(model)
return VehiclesByModel[model]
end
function PlayerManagement()
if not Config.EnablePlayerManagement then
return
end
if ESX.PlayerData.job.name ~= 'cardealer' then
Config.Zones.ShopEntering.Type = -1
Config.Zones.BossActions.Type = -1
Config.Zones.ResellVehicle.Type = -1
return
end
Config.Zones.ShopEntering.Type = 1
if ESX.PlayerData.job.grade_name == 'boss' then
Config.Zones.BossActions.Type = 1
end
end
RegisterNetEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(xPlayer)
PlayerManagement()
TriggerServerEvent("esx_vehicleshop:getVehiclesAndCategories")
end)
RegisterNetEvent('esx_vehicleshop:updateVehiclesAndCategories', function(vehicles, categories, vehiclesByModel)
Vehicles = vehicles
Categories = categories
VehiclesByModel = vehiclesByModel
table.sort(Vehicles, function(a, b)
return a.name < b.name
end)
for _, vehicle in ipairs(Vehicles) do
if IsModelInCdimage(joaat(vehicle.model)) then
local category = vehicle.category
if not vehiclesByCategory[category] then
vehiclesByCategory[category] = {}
end
table.insert(vehiclesByCategory[category], vehicle)
else
print(('[^3WARNING^7] Ignoring vehicle ^5%s^7 due to invalid Model'):format(vehicle.model))
end
end
end)
RegisterNetEvent('esx:setJob', PlayerManagement)
function DeleteDisplayVehicleInsideShop()
local attempt = 0
if currentDisplayVehicle and DoesEntityExist(currentDisplayVehicle) then
while DoesEntityExist(currentDisplayVehicle) and not NetworkHasControlOfEntity(currentDisplayVehicle) and attempt < 100 do
Wait(100)
NetworkRequestControlOfEntity(currentDisplayVehicle)
attempt = attempt + 1
end
if DoesEntityExist(currentDisplayVehicle) and NetworkHasControlOfEntity(currentDisplayVehicle) then
ESX.Game.DeleteVehicle(currentDisplayVehicle)
end
end
end
function ReturnVehicleProvider()
ESX.TriggerServerCallback('esx_vehicleshop:getCommercialVehicles', function(vehicles)
local elements = {}
for k, v in ipairs(vehicles) do
local returnPrice = ESX.Math.Round(v.price * 0.75)
local vehicleLabel = getVehicleFromModel(v.vehicle).name
table.insert(elements, {
label = ('%s [%s]'):format(vehicleLabel, TranslateCap('generic_shopitem', ESX.Math.GroupDigits(returnPrice))),
value = v.vehicle
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'return_provider_menu', {
title = TranslateCap('return_provider_menu'),
align = 'top-left',
elements = elements
}, function(data, menu)
TriggerServerEvent('esx_vehicleshop:returnProvider', data.current.value)
Wait(300)
menu.close()
ReturnVehicleProvider()
end, function(data, menu)
menu.close()
end)
end)
end
function StartShopRestriction()
CreateThread(function()
while IsInShopMenu do
Wait(0)
DisableControlAction(0, 75, true) -- Disable exit vehicle
DisableControlAction(27, 75, true) -- Disable exit vehicle
end
end)
end
function OpenShopMenu()
if #Vehicles == 0 then
print('[^3ERROR^7] Vehicleshop has ^50^7 vehicles, please add some!')
return
end
IsInShopMenu = true
StartShopRestriction()
ESX.UI.Menu.CloseAll()
local playerPed = PlayerPedId()
FreezeEntityPosition(playerPed, true)
SetEntityVisible(playerPed, false)
SetEntityCoords(playerPed, Config.Zones.ShopInside.Pos)
local elements = {}
local firstVehicleData = nil
for i = 1, #Categories, 1 do
local category = Categories[i]
local categoryVehicles = vehiclesByCategory[category.name]
local options = {}
if categoryVehicles == nil then goto continue end
for j = 1, #categoryVehicles, 1 do
local vehicle = categoryVehicles[j]
if i == 1 and j == 1 then
firstVehicleData = vehicle
end
table.insert(options, ('%s %s'):format(vehicle.name, TranslateCap('generic_shopitem', ESX.Math.GroupDigits(vehicle.price))))
end
table.sort(options)
table.insert(elements, {
name = category.name,
label = category.label,
value = 0,
type = 'slider',
max = #Categories[i],
options = options
})
::continue::
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vehicle_shop', {
title = TranslateCap('car_dealer'),
align = 'top-left',
elements = elements
}, function(data, menu)
local vehicleData = vehiclesByCategory[data.current.name][data.current.value + 1]
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'shop_confirm', {
title = TranslateCap('buy_vehicle_shop', vehicleData.name, ESX.Math.GroupDigits(vehicleData.price)),
align = 'top-left',
elements = {
{ label = TranslateCap('no'), value = 'no' },
{ label = TranslateCap('yes'), value = 'yes' }
}
}, function(data2, menu2)
if data2.current.value == 'yes' then
if Config.EnablePlayerManagement then
ESX.TriggerServerCallback('esx_vehicleshop:buyCarDealerVehicle', function(success)
if success then
IsInShopMenu = false
DeleteDisplayVehicleInsideShop()
CurrentAction = 'shop_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
local playerPed = PlayerPedId()
FreezeEntityPosition(playerPed, false)
SetEntityVisible(playerPed, true)
SetEntityCoords(playerPed, Config.Zones.ShopEntering.Pos)
menu2.close()
menu.close()
ESX.ShowNotification(TranslateCap('vehicle_purchased'))
else
ESX.ShowNotification(TranslateCap('broke_company'))
end
end, vehicleData.model)
else
local generatedPlate = GeneratePlate()
ESX.TriggerServerCallback('esx_vehicleshop:buyVehicle', function(success)
if success then
IsInShopMenu = false
menu2.close()
menu.close()
DeleteDisplayVehicleInsideShop()
FreezeEntityPosition(playerPed, false)
SetEntityVisible(playerPed, true)
else
ESX.ShowNotification(TranslateCap('not_enough_money'))
end
end, vehicleData.model, generatedPlate)
end
else
menu2.close()
end
end, function(data2, menu2)
menu2.close()
end)
end, function(data, menu)
menu.close()
DeleteDisplayVehicleInsideShop()
local playerPed = PlayerPedId()
CurrentAction = 'shop_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
FreezeEntityPosition(playerPed, false)
SetEntityVisible(playerPed, true)
SetEntityCoords(playerPed, Config.Zones.ShopEntering.Pos)
IsInShopMenu = false
end, function(data, menu)
local vehicleData = vehiclesByCategory[data.current.name][data.current.value + 1]
local playerPed = PlayerPedId()
WaitForVehicleToLoad(vehicleData.model)
ESX.Game.SpawnLocalVehicle(vehicleData.model, Config.Zones.ShopInside.Pos, Config.Zones.ShopInside.Heading, function(vehicle)
DeleteDisplayVehicleInsideShop()
currentDisplayVehicle = vehicle
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
FreezeEntityPosition(vehicle, true)
SetModelAsNoLongerNeeded(vehicleData.model)
end)
end)
WaitForVehicleToLoad(firstVehicleData.model)
ESX.Game.SpawnLocalVehicle(firstVehicleData.model, Config.Zones.ShopInside.Pos, Config.Zones.ShopInside.Heading, function(vehicle)
DeleteDisplayVehicleInsideShop()
currentDisplayVehicle = vehicle
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
FreezeEntityPosition(vehicle, true)
SetModelAsNoLongerNeeded(firstVehicleData.model)
end)
end
function WaitForVehicleToLoad(modelHash)
modelHash = (type(modelHash) == 'number' and modelHash or joaat(modelHash))
if not HasModelLoaded(modelHash) then
RequestModel(modelHash)
BeginTextCommandBusyspinnerOn('STRING')
AddTextComponentSubstringPlayerName(TranslateCap('shop_awaiting_model'))
EndTextCommandBusyspinnerOn(4)
while not HasModelLoaded(modelHash) do
Wait(0)
DisableAllControlActions(0)
end
BusyspinnerOff()
end
end
function OpenResellerMenu()
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'reseller', {
title = TranslateCap('car_dealer'),
align = 'top-left',
elements = {
{ label = TranslateCap('buy_vehicle'), value = 'buy_vehicle' },
{ label = TranslateCap('pop_vehicle'), value = 'pop_vehicle' },
{ label = TranslateCap('depop_vehicle'), value = 'depop_vehicle' },
{ label = TranslateCap('return_provider'), value = 'return_provider' },
{ label = TranslateCap('create_bill'), value = 'create_bill' },
{ label = TranslateCap('get_rented_vehicles'), value = 'get_rented_vehicles' },
{ label = TranslateCap('set_vehicle_owner_sell'), value = 'set_vehicle_owner_sell' },
{ label = TranslateCap('set_vehicle_owner_rent'), value = 'set_vehicle_owner_rent' },
{ label = TranslateCap('deposit_stock'), value = 'put_stock' },
{ label = TranslateCap('take_stock'), value = 'get_stock' }
}
}, function(data, menu)
local action = data.current.value
if Config.OxInventory and (action == 'put_stock' or action == 'get_stock') then
exports.ox_inventory:openInventory('stash', 'society_cardealer')
elseif action == 'buy_vehicle' then
OpenShopMenu()
elseif action == 'put_stock' then
OpenPutStocksMenu()
elseif action == 'get_stock' then
OpenGetStocksMenu()
elseif action == 'pop_vehicle' then
OpenPopVehicleMenu()
elseif action == 'depop_vehicle' then
if currentDisplayVehicle then
DeleteDisplayVehicleInsideShop()
else
ESX.ShowNotification(TranslateCap('no_current_vehicle'))
end
elseif action == 'return_provider' then
ReturnVehicleProvider()
elseif action == 'create_bill' then
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer ~= -1 and closestDistance < 3 then
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'set_vehicle_owner_sell_amount', {
title = TranslateCap('invoice_amount')
}, function(data2, menu2)
local amount = tonumber(data2.value)
if amount == nil then
ESX.ShowNotification(TranslateCap('invalid_amount'))
else
menu2.close()
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer == -1 or closestDistance > 3.0 then
ESX.ShowNotification(TranslateCap('no_players'))
else
TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_cardealer', TranslateCap('car_dealer'), tonumber(data2.value))
end
end
end, function(data2, menu2)
menu2.close()
end)
else
ESX.ShowNotification(TranslateCap('no_players'))
end
elseif action == 'get_rented_vehicles' then
OpenRentedVehiclesMenu()
elseif action == 'set_vehicle_owner_sell' then
if currentDisplayVehicle then
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer ~= -1 and closestDistance < 3 then
local newPlate = GeneratePlate()
local vehicleProps = ESX.Game.GetVehicleProperties(currentDisplayVehicle)
vehicleProps.plate = newPlate
SetVehicleNumberPlateText(currentDisplayVehicle, newPlate)
TriggerServerEvent('esx_vehicleshop:setVehicleOwnedPlayerId', GetPlayerServerId(closestPlayer), vehicleProps, CurrentVehicleData.model, CurrentVehicleData.name)
currentDisplayVehicle = nil
else
ESX.ShowNotification(TranslateCap('no_players'))
end
else
ESX.ShowNotification(TranslateCap('no_current_vehicle'))
end
elseif action == 'set_vehicle_owner_rent' then
if currentDisplayVehicle then
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer ~= -1 and closestDistance < 3 then
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'set_vehicle_owner_rent_amount', {
title = TranslateCap('rental_amount')
}, function(data2, menu2)
local amount = tonumber(data2.value)
if not amount then
ESX.ShowNotification(TranslateCap('invalid_amount'))
else
menu2.close()
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
if closestPlayer ~= -1 and closestDistance < 3 then
local newPlate = 'RENT' .. string.upper(ESX.GetRandomString(4))
local model = CurrentVehicleData.model
SetVehicleNumberPlateText(currentDisplayVehicle, newPlate)
TriggerServerEvent('esx_vehicleshop:rentVehicle', model, newPlate, amount, GetPlayerServerId(closestPlayer))
currentDisplayVehicle = nil
else
ESX.ShowNotification(TranslateCap('no_players'))
end
end
end, function(data2, menu2)
menu2.close()
end)
else
ESX.ShowNotification(TranslateCap('no_players'))
end
else
ESX.ShowNotification(TranslateCap('no_current_vehicle'))
end
end
end, function(data, menu)
menu.close()
CurrentAction = 'reseller_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
end)
end
function OpenPopVehicleMenu()
ESX.TriggerServerCallback('esx_vehicleshop:getCommercialVehicles', function(vehicles)
local elements = {}
for k, v in ipairs(vehicles) do
local vehicleLabel = getVehicleFromModel(v.vehicle).name
table.insert(elements, {
label = ('%s [%s]'):format(vehicleLabel, TranslateCap('generic_shopitem', ESX.Math.GroupDigits(v.price))),
value = v.vehicle
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'commercial_vehicles', {
title = TranslateCap('vehicle_dealer'),
align = 'top-left',
elements = elements
}, function(data, menu)
local model = data.current.value
ESX.Game.SpawnVehicle(model, Config.Zones.ShopInside.Pos, Config.Zones.ShopInside.Heading, function(vehicle)
DeleteDisplayVehicleInsideShop()
currentDisplayVehicle = vehicle
for i = 1, #Vehicles, 1 do
if model == Vehicles[i].model then
CurrentVehicleData = Vehicles[i]
break
end
end
end)
end, function(data, menu)
menu.close()
end)
end)
end
function OpenRentedVehiclesMenu()
ESX.TriggerServerCallback('esx_vehicleshop:getRentedVehicles', function(vehicles)
local elements = {}
for k, v in ipairs(vehicles) do
local vehicleLabel = getVehicleFromModel(v.name).name
table.insert(elements, {
label = ('%s: %s - %s'):format(v.playerName, vehicleLabel, v.plate),
value = v.name
})
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'rented_vehicles', {
title = TranslateCap('rent_vehicle'),
align = 'top-left',
elements = elements
}, nil, function(data, menu)
menu.close()
end)
end)
end
function OpenBossActionsMenu()
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'reseller', {
title = TranslateCap('dealer_boss'),
align = 'top-left',
elements = {
{ label = TranslateCap('boss_actions'), value = 'boss_actions' },
{ label = TranslateCap('boss_sold'), value = 'sold_vehicles' }
}
}, function(data, menu)
if data.current.value == 'boss_actions' then
TriggerEvent('esx_society:openBossMenu', 'cardealer', function(data2, menu2)
menu2.close()
end)
elseif data.current.value == 'sold_vehicles' then
ESX.TriggerServerCallback('esx_vehicleshop:getSoldVehicles', function(customers)
local elements = {
head = { TranslateCap('customer_client'), TranslateCap('customer_model'), TranslateCap('customer_plate'), TranslateCap('customer_soldby'), TranslateCap('customer_date') },
rows = {}
}
for i = 1, #customers, 1 do
table.insert(elements.rows, {
data = customers[i],
cols = {
customers[i].client,
customers[i].model,
customers[i].plate,
customers[i].soldby,
customers[i].date
}
})
end
ESX.UI.Menu.Open('list', GetCurrentResourceName(), 'sold_vehicles', elements, function(data2, menu2)
end, function(data2, menu2)
menu2.close()
end)
end)
end
end, function(data, menu)
menu.close()
CurrentAction = 'boss_actions_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
end)
end
function OpenGetStocksMenu()
ESX.TriggerServerCallback('esx_vehicleshop:getStockItems', function(items)
local elements = {}
for i = 1, #items, 1 do
if items[i].count > 0 then
table.insert(elements, {
label = 'x' .. items[i].count .. ' ' .. items[i].label,
value = items[i].name
})
end
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu', {
title = TranslateCap('dealership_stock'),
align = 'top-left',
elements = elements
}, function(data, menu)
local itemName = data.current.value
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'stocks_menu_get_item_count', {
title = TranslateCap('amount')
}, function(data2, menu2)
local count = tonumber(data2.value)
if count == nil then
ESX.ShowNotification(TranslateCap('quantity_invalid'))
else
TriggerServerEvent('esx_vehicleshop:getStockItem', itemName, count)
menu2.close()
menu.close()
OpenGetStocksMenu()
end
end, function(data2, menu2)
menu2.close()
end)
end, function(data, menu)
menu.close()
end)
end)
end
function OpenPutStocksMenu()
ESX.TriggerServerCallback('esx_vehicleshop:getPlayerInventory', function(inventory)
local elements = {}
for i = 1, #inventory.items, 1 do
local item = inventory.items[i]
if item.count > 0 then
table.insert(elements, {
label = item.label .. ' x' .. item.count,
type = 'item_standard',
value = item.name
})
end
end
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu', {
title = TranslateCap('inventory'),
align = 'top-left',
elements = elements
}, function(data, menu)
local itemName = data.current.value
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'stocks_menu_put_item_count', {
title = TranslateCap('amount')
}, function(data2, menu2)
local count = tonumber(data2.value)
if count == nil then
ESX.ShowNotification(TranslateCap('quantity_invalid'))
else
TriggerServerEvent('esx_vehicleshop:putStockItems', itemName, count)
menu2.close()
menu.close()
OpenPutStocksMenu()
end
end, function(data2, menu2)
menu2.close()
end)
end, function(data, menu)
menu.close()
end)
end)
end
function hasEnteredMarker(zone)
if zone == 'ShopEntering' then
if not Config.EnablePlayerManagement then
CurrentAction = 'shop_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
end
if ESX.PlayerData.job ~= nil and ESX.PlayerData.job.name == 'cardealer' then
CurrentAction = 'reseller_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
end
elseif zone == 'GiveBackVehicle' and Config.EnablePlayerManagement then
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(playerPed, false) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
CurrentAction = 'give_back_vehicle'
CurrentActionMsg = TranslateCap('vehicle_menu')
CurrentActionData = { vehicle = vehicle }
end
elseif zone == 'ResellVehicle' then
local playerPed = PlayerPedId()
if IsPedSittingInAnyVehicle(playerPed) then
local vehicle = GetVehiclePedIsIn(playerPed, false)
local vehicleData, model, resellPrice, plate
if GetPedInVehicleSeat(vehicle, -1) == playerPed then
for i = 1, #Vehicles, 1 do
if joaat(Vehicles[i].model) == GetEntityModel(vehicle) then
vehicleData = Vehicles[i]
break
end
end
if vehicleData then
resellPrice = ESX.Math.Round(vehicleData.price / 100 * Config.ResellPercentage)
model = GetEntityModel(vehicle)
plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle))
CurrentAction = 'resell_vehicle'
CurrentActionMsg = TranslateCap('sell_menu', vehicleData.name, ESX.Math.GroupDigits(resellPrice))
CurrentActionData = {
vehicle = vehicle,
label = vehicleData.name,
price = resellPrice,
model = model,
plate = plate
}
else
ESX.ShowNotification(TranslateCap('invalid_vehicle'))
end
end
end
elseif zone == 'BossActions' and Config.EnablePlayerManagement and ESX.PlayerData.job ~= nil and ESX.PlayerData.job.name == 'cardealer' and ESX.PlayerData.job.grade_name == 'boss' then
CurrentAction = 'boss_actions_menu'
CurrentActionMsg = TranslateCap('shop_menu')
CurrentActionData = {}
end
end
function hasExitedMarker(zone)
if not IsInShopMenu then
ESX.UI.Menu.CloseAll()
end
ESX.HideUI()
CurrentAction = nil
end
AddEventHandler('onResourceStop', function(resource)
if resource == GetCurrentResourceName() then
if IsInShopMenu then
ESX.UI.Menu.CloseAll()
local playerPed = PlayerPedId()
FreezeEntityPosition(playerPed, false)
SetEntityVisible(playerPed, true)
SetEntityCoords(playerPed, Config.Zones.ShopEntering.Pos)
end
DeleteDisplayVehicleInsideShop()
end
end)
if Config.EnablePlayerManagement then
RegisterNetEvent('esx_phone:loaded')
AddEventHandler('esx_phone:loaded', function(phoneNumber, contacts)
local specialContact = {
name = TranslateCap('dealership'),
number = 'cardealer',
base64Icon =
'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAEACAMAAABrrFhUAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAMAUExURQAAADMzMzszM0M0M0w0M1Q1M101M2U2M242M3Y3M383Moc4MpA4Mpg5MqE5Mqk6MrI6Mro7Mrw8Mr89M71DML5EO8I+NMU/NcBMLshANctBNs5CN8RULMddKsheKs9YLtBCONZEOdlFOtxGO99HPNhMNsplKM1nKM1uJtRhLddiLt5kMNJwJ9B2JNR/IeNIPeVJPehKPuRQOuhSO+lZOOlhNuloM+p3Lep/KupwMMFORsVYUcplXc1waNJ7delUSepgVexrYe12bdeHH9iIH9qQHd2YG+udH+OEJeuGJ+uOJeuVIuChGeSpF+aqGOykHOysGeeyFeuzFuyzFuq6E+27FO+Cee3CEdaGgdqTjvCNhfKYkvOkngAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJezdycAAAEAdFJOU////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////wBT9wclAAAACXBIWXMAAA7DAAAOwwHHb6hkAAAAGHRFWHRTb2Z0d2FyZQBwYWludC5uZXQgNC4xLjb9TgnoAAAQGElEQVR4Xt2d+WMUtxXHbS6bEGMPMcQQ04aEUnqYo9xJWvC6kAKmQLM2rdn//9+g0uir2Tl0PElPszP7+cnH7Fj6rPTeG2lmvfKld2azk8lk/36L/cnkZDbDIT3Sp4DZ8QS9dTI57tNDTwJOOu+4j/0TvDQz+QXMSG+7mUn+sZBZQELnNROcKhMZBXx+gS4k8+IzTpmBXAJOnqPxTDzPFRKyCODuvSKPgwwC2EZ+lxf4E4xwCzhBU7PBPQx4BWR88+fwDgNGAbMsM9/Ec8bygE3A5966L3nOlhiZBGSf+l2YggGLgBna1DMsE4FBQH9zvw1HLEgX0Evkt5GeEVIFMFztpJF6rZQm4DNasVDSEkKSgIVN/ibP0ZwoEgQsfPTPSZgH8QIG8vYr4gdBrIABvf2K2EEQKWBQb78ichBECRhE8O8SlQ5iBAQvcffFPhoYQoSAAQ5/TcQ0CBYw0OGvCZ4GoQIGF/3bhGaDQAELvfKhERgIwgQMePrPCQsEQQLwFwYPmksiQMCC1n1iCFgooQtYwLJfPPQFQ7KAUfU/wABVwMj6TzdAFDDY6tcOMR3SBIyw/1QDJAGj7D/RAEXA6Oa/hhIHCAJG23+SAb+AEfefYsArYET1nwlvTegVgBONFnTDik8ATjNi0BEbHgGjuP5147k6dgsYaQHQxF0OOAUMfv2LhnOVzCVg4OufdFwrpS4BePkSgA6ZcAhYggCocQRCu4ClCIAaeyC0CliaAKCwhgGrALxwaUC3OtgELFEAUNjCgEXAklQAdSzVgEUAXrRUoGstzAKWbgJIzJPAKGAJJ4DEOAmMAvCCpQPda2ASsJQTQGKaBAYBS1YC1TGUQwYBOHgpQRdrdAUsaQRUdONgVwAOXVLQyTkdASO4CyiFzhMWbQEj3wbw094oaAtY2hSoaafCloClHwCdIdASgIOWGnQVNAWMeiOUSnPDtCkAh3Dz2MBD/G4BoLOKhgD2AfDo6Zv3v32y89v7929eP3n8AIf3RKMgbghgTQEPn/56hH56OXr/+ll/FhqJoC6AMwU8+RV9o/Ph6SO8ODf1RFAXwDcAnrjGvYMPT3sZB/UhUBeAXyfz+AP6E8HR2z6iIzosqQngugp4g77E8jr/KKhdEdQE4JeJPHiPfhCZHn7EVxVHz3CufKDLgrkAnhz4QA//6as7t653ead+uye/3i4qrt8+qHt4m3sQzIuhuQD8Kg3d///8FT1rc6h+fx3f1tk9mKpfCv79h7s4YybQaW4Buv//uoROdXAIKIrtvUrBdPcazpkHdLomgCUEquR/9Gd0yIBTgFBwoH4vDVy9h7PmoAqDlQD8IomnZdOPfo/emPAIENFAx4Lp7pWcBtDtSgBHCHykWm6b/iVeAcU24qQwcOkmzpwBHQa1AI4qUCXAf6IjZvwCiuKlOubTx+1LP+DU/OhqUAvAj1N4glajG2YoAioD74riBk7ODzoOARwzQNX/t9EJCyQBlYGXRZEtGWAOQADDDMAAQBds0AQUOg7cKopcyQBzAALwwxRIA4AqYBu5YLpTFFcy1USq50oAw36oGgBTdMAKUUCxq477dCi+zpQM1MKQEsBQBakUcKCab4cqoNhTB37aE19fyhIKVS2kBOBHCTxUzd1VrbdDFqCPnJZZJYuBsutcAtQigC8EhgjYwXXBq/K7HMmg7HopgGFHXIVAkbY80AUUd9ShOPZb/mRQ7pWXAvCDBFAFi6zlIUBAgUwgyiFJhmTAKEBdBn1yV4GSEAHX1bE6tfInAy2AYTlc5QC8Vy5CBBSv1ME6srAnA7k8LgUwhADVUhWvnAQJ2FEHz6srZgMyCEgB+DaBx6qhd9BOB0EC9DWBSoUS5mTAJuC1aqivDhaECdCpcG6Wd5GETQCWwgndChOgU+F8CBRXOEOhEsBwKYxdUH4B250hwJoMxCWxEJD+cBDq4E9oootAAYYhwBkK90sB+CYBxMAcAgxDoCi+x99Nh0kAYmAOAcYhwJcMmARgO1Reu/sIFmAcAmzJQApgqwPzCKiGAL4FTMlgJgQc4+sEsCGWR4AeAq0i49KP+ONJHAsBbIUwpRKOEKCHQGetgSMZTIQAfJmCaiGlEo4RoBdIO9fa3+HPp8AiQGfBTAKK2+o13QF2LT0UjkKAXhnZwbdz0pPBOATsqRft4dsa36Qmgy8rDFkQy0H5BGBdwLTekpoMZhwCdCHoXxGMFGCfA4K0ZDBbYbgW1AIovYoTgIUR83pDUjI4WWEoA/ILsOaBkpRkMBmHAOwU2vZdEpLBZIXho0LyCyjUq6yXm/GLJPsr+ILOQzzxMEffGJ5RAF5W3l9p4nd/UU15dP/+3bDhECjg4VvHMwAZBehbRrwcvf1bWG0QJuCZ8xGIjAJwQUTh6I9BGyhBArADaMO7Ny6IFKB3yUjshmTGIAGexyAwH53Ub5YOAHmQhkgW9LwQIkDdBTMCRMFEzgshAt7i/IOnvE2BGAhCBGDpb/iotTlagRgigPwU3KLBGjrplooAAaMJAdVVE+VW4wAB4U8CLozqosG/h0QXoDcAR0FVZ3hvtKUL0Os+o2B+4ewrjOkCIh8GXRDzxSNPYUwW4CmDh0b9nl1nYUwWMJoqSNHYSnTdZEleEBlNEQAa64f2wnifuiQ2oiJA0VpDtwUC8prgiIoA0LrithTGE+Ky+KiKAEX7xm1zYXxC3BgZVREA2tsoxk0k6s7QuIoARXenzlAYz2ibo/Qi4PDwUD/xlYF34vS4YcSPYRehWxgTd4dJHwrx7o6OOzu3XpKbSWX68rYe09f3aI4NO2mdW4uIAvxFwPSgNeVuYfmTh8NWZ3buEAyb7llqF8Y0Ac9wRjsHjdv4FHoBNJ2PhkXkbcJKuXGZulkYCwGEQsBXBHy0LIgHrOa7sNx3sOsVbH6EqV4Yy5uk/LfJPcD5bLwyvP2KXYZQMLXvIXj3i8wNqxXG8jY5fx70FAENz5sbG1v4UuJ/l3xM66Nrq3l2rwHDTTUlVSCQN0r6g4D7c5Gq/m9dOHd6teTM+tf4WfXIQyzz/n+9dgZnX6vO7jNg20+vbjYm3SvsLgJ0qN1cU80Dp8/jrUqcBRj/W+dP4cQlp9Y31c/1c1U2rHftoDAmCXAWAViB3lpH0+acxvuEW7ziQPxrdl9y6rz6jb6L0oL97l1VGJcCfCsCziJAKb6Isd9kTQ2ChIJAXdNuncUJG5xRZ/dsmxrvq1KIQKAemPBcDzqLAGX4QucNUqg26offIignwEXL2U9dlL/1hAFzJlRcvacemfHMAWcRULbwa7SoizJAvruhTanX1n9twO23+aBFiyuUp8acRYCnhaurZ+UB0UNA6t1C7DdxuvTrjoOGC4I5FAHOIqA8u6OFq6tlrIosBsokdg4nMnJOHnELh5uxZkIJBDiLYX0LmBE5vs6jMRZkvopMBHJpewOnsVBmGneilUdY+AUCnLWgazVUzoAtxwSQrIlj9AeCBCJngDG9zDkt++GcA/ZEWBT/gwDnHHDFAJmlPQNADYG4Yki80B5fwQVxkPOay3IlVSL77hXg2hGRIcDzFq2urouDokoBWQQ4I4BERgFXKeDMApUAZxB4YF8PFGPUM0cFcpR6ClYzYvBu4RwORCJwCXAlARkClABPIrReDAkB3hlQzoGohQEhwDsDVBjECwz4kiBJgMgElkEgBBir1CaiiVECXpH0yjyLF7SZvnQUwoKy60qA94OUHvwJN+w1EPPLWQQoRBN38IIgxIVw8wrTSBkEjFiWqSp+KruuBBA+SusGXtYCzXCB67YYCOOrrDWj+G/ZdSXANwckN40flIpmuBiqANVzCKB8nN7dK3hlHTTDxUAFXFY9hwDSFum9a3htDVoMiMVbBiQI+IfqOQRQ5oCgGwhoWSAWYhaIAh3XAogfKfljOxAQmqjWLaIg1AGyFo4BM6ASQH16rh0I/E0sr1ciIVSCenU0FMyASgBxDnQDgediUF0ORuMNMWdwYDDo9lwA/UMlm4HAW6skzICiuICTWImdAaoKElQCyEOgFQg20RIb8Xm6xDPATqml4XDQ6TgBzUDgGQIbOCwSzxD4CocFg07XBYQ8RFwPBO4lIbkakIQzz0ZHAB0C6wJChkAjELiWBLB7kcCmw++p2BQwHwB1AWGfrVsLBPZhir2LJC7iXAaip1cVAhsCwoZAPRDYDHD0377vFJ0B6gOgISDwA8ZrgcDcxjPRI7SJeeclwa6uAiV1AcEfJjEPBJuGWJVwEdRiy3BRdC4husjlcE1dQPhnzNcDQWt5eI3p7VdstASfTcmu9QHQFBD+Gev1iuDieuXg7Fes3Zdsrldl8Znq9og41FIQaAgIDIOS5qXB1oaEJfSZKM+eWFkJ0FlFU0BIMaSxLBYOl3kRJGkKiBgChjWCYdOIAB0BwYlAYlwsHCz1FCBoCYj7ZyOmxcKh0hoAHQFRQ2BMgaA1ADoCYv/bxlgCQe0qQNEREBUHBTfHEQjQyTldAcTHyDrcu4q/MWTKHfEGXQGxQ+D+/e/xVwYMuljDICD+nw79MPRA0CiCFQYBcamwZOCBoJ0CJSYB8ZNg4IEA3WtgFBAbByUDDgTdCCgwCkiYBAMOBKYJYBOQMAmGGwjQtRYWASmTYKCBwDgBrAKSJsEgA4F5AtgFJE2CIQYCdKuDVUDi/2AcWiAwlEAKq4DU/70yrEDwMzrVxS4gMQwMKhDYAoDAISAxDAwpEKBDJlwCkv8V61ACgTUACFwC0qoByTACgaUCUDgFMPwTqgEEAnsAlLgFJAfCAQQCRwCUeAQkB8LFBwJ0xIZPAIOBxQYCdMOKV0DkRkGDBQaC9jZAB6+AqA3TNgsLBM2NUBN+ASwGbn6DFvWLv/8UASwG7n2LNvUJof8kAQzlgOA7tKo/nAWQhiSAx8CNngOBuwDS0ATwGOg3END6TxXAEgd6DQSU+S+hCuAx0F8goPafLoDJQE+BgNz/AAEsNWFPgcBb/80JEMBxXSDoIRCguSSCBDBcHUsyBwLP9W+LMAE86TBvICCmP02ggPRVspKMgYBU/tUIFZC+UlqSLRC41j+NBAsYdCAIm/4lEQKGGwgCp39JjACmacAeCIKHvyRKANM04A0EEcNfEimAKRswBoK/o2GhxApgGgRcgSDy7RfEC+AZBDyBIDT510gQwDMIGAJB/NsvSBLAkw5SA0FU8K9IE8AzD5ICQcLoL0kVEP2ERR3zZzRR6Dz/EEy6gC+z9FBwL24D9XLAwocNBgEsa0URj11xdJ9JAMeCYfBjV/RlPydMAkRCSJ0IQYGA592XsAlIjwX0QMDXfVYBgsSMQAsE6ZG/Dq+A1GBACARMU7+CW4AgZRh4AgHvm1+SQYAYBvHRwBEILnO/+SVZBAjiHZgDQZ7eC3IJEHyOnAvdQPBT2vWOk4wCJFHXSs1AkHq14yGzAMEsXEIVCH5hTPgW8gsoOQlcSr9W/Jxr0rfoSUDJ7Jg0GCbHM7ygD/oUAGazk8mkMyL2J5OTWZ89L/ny5f+yiDXCPYKoAQAAAABJRU5ErkJggg==',
}
TriggerEvent('esx_phone:addSpecialContact', specialContact.name, specialContact.number, specialContact.base64Icon)
end)
end
-- Create Blips
if Config.Blip.show then
CreateThread(function()
local blip = AddBlipForCoord(Config.Zones.ShopEntering.Pos)
SetBlipSprite(blip, Config.Blip.Sprite)
SetBlipDisplay(blip, Config.Blip.Display)
SetBlipScale(blip, Config.Blip.Scale)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName('STRING')
AddTextComponentSubstringPlayerName(TranslateCap('car_dealer'))
EndTextCommandSetBlipName(blip)
end)
end
-- Enter / Exit marker events & Draw Markers
CreateThread(function()
while true do
Wait(0)
local playerCoords = GetEntityCoords(PlayerPedId())
local isInMarker, letSleep, currentZone = false, true
for k, v in pairs(Config.Zones) do
local distance = #(playerCoords - v.Pos)
if distance < Config.DrawDistance then
letSleep = false
if v.Type ~= -1 then
DrawMarker(v.Type, v.Pos, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, nil, nil, false)
end
if distance < v.Size.x then
isInMarker, currentZone = true, k
end
end
end
if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then
HasAlreadyEnteredMarker, LastZone = true, currentZone
LastZone = currentZone
hasEnteredMarker(currentZone)
end
if not isInMarker and HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = false
hasExitedMarker(LastZone)
end
if letSleep then
Wait(500)
end
end
end)
-- Key controls
CreateThread(function()
local TextUIdrawing = false
while true do
local Sleep = 1000
if CurrentAction then
Sleep = 0
if not TextUIdrawing then
ESX.TextUI(CurrentActionMsg)
TextUIdrawing = true
end
if IsControlJustReleased(0, 38) then
if CurrentAction == 'shop_menu' then
if Config.LicenseEnable then
ESX.TriggerServerCallback('esx_license:checkLicense', function(hasDriversLicense)
if hasDriversLicense then
OpenShopMenu()
else
ESX.ShowNotification(TranslateCap('license_missing'))
end
end, GetPlayerServerId(PlayerId()), 'drive')
else
OpenShopMenu()
end
elseif CurrentAction == 'reseller_menu' then
OpenResellerMenu()
elseif CurrentAction == 'give_back_vehicle' then
ESX.TriggerServerCallback('esx_vehicleshop:giveBackVehicle', function(isRentedVehicle)
if isRentedVehicle then
ESX.Game.DeleteVehicle(CurrentActionData.vehicle)
ESX.ShowNotification(TranslateCap('delivered'))
else
ESX.ShowNotification(TranslateCap('not_rental'))
end
end, ESX.Math.Trim(GetVehicleNumberPlateText(CurrentActionData.vehicle)))
elseif CurrentAction == 'resell_vehicle' then
ESX.TriggerServerCallback('esx_vehicleshop:resellVehicle', function(vehicleSold)
if vehicleSold then
ESX.Game.DeleteVehicle(CurrentActionData.vehicle)
ESX.ShowNotification(TranslateCap('vehicle_sold_for', CurrentActionData.label,
ESX.Math.GroupDigits(CurrentActionData.price)))
else
ESX.ShowNotification(TranslateCap('not_yours'))
end
end, CurrentActionData.plate, CurrentActionData.model)
elseif CurrentAction == 'boss_actions_menu' then
OpenBossActionsMenu()
end
ESX.HideUI()
CurrentAction = nil
TextUIdrawing = false
end
else
if TextUIdrawing then
ESX.HideUI()
TextUIdrawing = false
end
end
Wait(Sleep)
end
end)
CreateThread(function()
RequestIpl('shr_int') -- Load walls and floor
local interiorID = 7170
PinInteriorInMemory(interiorID)
ActivateInteriorEntitySet(interiorID, 'csr_beforeMission') -- Load large window
RefreshInterior(interiorID)
end)
if ESX.PlayerLoaded then PlayerManagement() end