60 lines
1.4 KiB
Lua
60 lines
1.4 KiB
Lua
local nuiReady = false
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CreateThread(function()
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while not ESX.PlayerLoaded do
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Wait(100)
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if NetworkIsPlayerActive(ESX.playerId) then
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ESX.DisableSpawnManager()
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DoScreenFadeOut(0)
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Multicharacter:SetupCharacters()
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break
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end
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end
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end)
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-- Events
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ESX.SecureNetEvent("esx_multicharacter:SetupUI", function(data, slots)
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if not nuiReady then
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print('[WARNING]', 'NUI not ready yet, awaiting...')
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ESX.Await(function()
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return nuiReady == true
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end, 'NUI Failed to load after 10000ms', 10000)
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end
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Multicharacter:SetupUI(data, slots)
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end)
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RegisterNetEvent('esx:playerLoaded', function(playerData, isNew, skin)
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Multicharacter:PlayerLoaded(playerData, isNew, skin)
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end)
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ESX.SecureNetEvent('esx:onPlayerLogout', function()
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DoScreenFadeOut(500)
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Wait(5000)
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Multicharacter.spawned = false
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Multicharacter:SetupCharacters()
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TriggerEvent("esx_skin:resetFirstSpawn")
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end)
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-- Relog
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if Config.Relog then
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RegisterCommand("relog", function()
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if Multicharacter.canRelog then
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Multicharacter.canRelog = false
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TriggerServerEvent("esx_multicharacter:relog")
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ESX.SetTimeout(10000, function()
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Multicharacter.canRelog = true
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end)
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end
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end, false)
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end
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RegisterNuiCallback('nuiReady', function(_, cb)
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nuiReady = true
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cb(1)
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end) |