128 lines
4.6 KiB
Lua
128 lines
4.6 KiB
Lua
local lastPlayerSuccess = {}
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if Config.MaxInService ~= -1 then
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TriggerEvent('esx_service:activateService', 'taxi', Config.MaxInService)
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end
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TriggerEvent('esx_phone:registerNumber', 'taxi', TranslateCap('taxi_client'), true, true)
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TriggerEvent('esx_society:registerSociety', 'taxi', 'Taxi', 'society_taxi', 'society_taxi', 'society_taxi', {
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type = 'public'
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})
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RegisterNetEvent('esx_taxijob:success', function()
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local xPlayer = ESX.Player(source)
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local timeNow = os.clock()
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local job = xPlayer.getJob()
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if job.name ~= 'taxi' then
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print(('[^3WARNING^7] Player ^5%s^7 attempted to ^5esx_taxijob:success^7 (cheating)'):format(source))
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return
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end
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if not lastPlayerSuccess[source] or timeNow - lastPlayerSuccess[source] > 5 then
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lastPlayerSuccess[source] = timeNow
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local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max)
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if job.grade >= 3 then
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total = total * 2
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end
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TriggerEvent('esx_addonaccount:getSharedAccount', 'society_taxi', function(account)
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if account then
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local playerMoney = ESX.Math.Round(total / 100 * 30)
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local societyMoney = ESX.Math.Round(total / 100 * 70)
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xPlayer.addMoney(playerMoney, "Taxi Fair")
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account.addMoney(societyMoney)
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xPlayer.showNotification(TranslateCap('comp_earned', societyMoney, playerMoney))
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else
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xPlayer.addMoney(total, "Taxi Fair")
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xPlayer.showNotification(TranslateCap('have_earned', total))
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end
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end)
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end
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end)
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ESX.RegisterServerCallback("esx_taxijob:SpawnVehicle", function(source, cb, model , props)
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local xPlayer = ESX.Player(source)
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if xPlayer.getJob().name ~= "taxi" then
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print(('[^3WARNING^7] Player ^5%s^7 attempted to Exploit Vehicle Spawing!!'):format(source))
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return
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end
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local SpawnPoint = vector3(Config.Zones.VehicleSpawnPoint.Pos.x, Config.Zones.VehicleSpawnPoint.Pos.y, Config.Zones.VehicleSpawnPoint.Pos.z)
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ESX.OneSync.SpawnVehicle(joaat(model), SpawnPoint, Config.Zones.VehicleSpawnPoint.Heading, props, function(vehicle)
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local vehicle = NetworkGetEntityFromNetworkId(vehicle)
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while GetVehicleNumberPlateText(vehicle) ~= props.plate do
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Wait(0)
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end
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TaskWarpPedIntoVehicle(GetPlayerPed(source), vehicle, -1)
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end)
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cb()
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end)
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RegisterNetEvent('esx_taxijob:getStockItem', function(itemName, count)
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local xPlayer = ESX.Player(source)
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if xPlayer.getJob().name ~= 'taxi' then
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print(('[^3WARNING^7] Player ^5%s^7 attempted ^5esx_taxijob:getStockItem^7 (cheating)'):format(source))
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return
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end
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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local item = inventory.getItem(itemName)
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if not xPlayer.canCarryItem(itemName, count) then
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xPlayer.showNotification(TranslateCap('player_cannot_hold'))
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return
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end
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if count < 0 and item.count <= count then
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xPlayer.showNotification(TranslateCap('quantity_invalid'))
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return
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end
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inventory.removeItem(itemName, count)
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xPlayer.addInventoryItem(itemName, count)
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xPlayer.showNotification(TranslateCap('have_withdrawn', count, item.label))
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end)
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end)
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ESX.RegisterServerCallback('esx_taxijob:getStockItems', function(source, cb)
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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cb(inventory.items)
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end)
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end)
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RegisterNetEvent('esx_taxijob:putStockItems', function(itemName, count)
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local xPlayer = ESX.Player(source)
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local sourceItem = xPlayer.getInventoryItem(itemName)
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if xPlayer.getJob().name ~= 'taxi' then
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print(('[^3WARNING^7] Player ^5%s^7 attempted ^5esx_taxijob:putStockItems^7 (cheating)'):format(source))
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return
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end
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TriggerEvent('esx_addoninventory:getSharedInventory', 'society_taxi', function(inventory)
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local item = inventory.getItem(itemName)
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if sourceItem.count < count or count < 0 then
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return xPlayer.showNotification(TranslateCap('quantity_invalid'))
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end
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xPlayer.removeInventoryItem(itemName, count)
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inventory.addItem(itemName, count)
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xPlayer.showNotification(TranslateCap('have_deposited', count, item.label))
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end)
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end)
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ESX.RegisterServerCallback('esx_taxijob:getPlayerInventory', function(source, cb)
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local xPlayer = ESX.Player(source)
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local items = xPlayer.getInventory(false)
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cb({
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items = items
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})
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end)
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