31 lines
601 B
Lua
31 lines
601 B
Lua
Core = {}
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Core.Input = {}
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Core.Events = {}
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ESX.PlayerData = {}
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ESX.PlayerLoaded = false
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ESX.playerId = PlayerId()
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ESX.serverId = GetPlayerServerId(ESX.playerId)
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ESX.UI = {}
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ESX.UI.Menu = {}
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ESX.UI.Menu.RegisteredTypes = {}
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ESX.UI.Menu.Opened = {}
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ESX.Game = {}
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ESX.Game.Utils = {}
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CreateThread(function()
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while not Config.Multichar do
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Wait(100)
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if NetworkIsPlayerActive(ESX.playerId) then
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ESX.DisableSpawnManager()
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DoScreenFadeOut(0)
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Wait(500)
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TriggerServerEvent("esx:onPlayerJoined")
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break
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end
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end
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end)
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