86 lines
2.7 KiB
Lua
86 lines
2.7 KiB
Lua
---@class ProgressBarAnimation
|
|
---@field public type "anim" | "Scenario"
|
|
---@field public dict? string
|
|
---@field public lib? string
|
|
|
|
---@class ProgressBarOptions
|
|
---@field public animation ProgressBarAnimation
|
|
---@field public FreezePlayer? boolean
|
|
---@field public onFinish? function
|
|
|
|
local CurrentProgress = nil
|
|
|
|
local function startProcessing()
|
|
while (CurrentProgress ~= nil) do
|
|
if CurrentProgress.length > 0 then
|
|
CurrentProgress.length = CurrentProgress.length - 1000
|
|
else
|
|
ClearPedTasks(ESX.PlayerData.ped)
|
|
if CurrentProgress.FreezePlayer then
|
|
FreezeEntityPosition(ESX.PlayerData.ped, false)
|
|
end
|
|
if CurrentProgress.onFinish then
|
|
CurrentProgress.onFinish()
|
|
end
|
|
CurrentProgress = nil
|
|
end
|
|
Wait(1000)
|
|
end
|
|
end
|
|
|
|
---@param message string
|
|
---@param length? number Timeout in milliseconds
|
|
---@param Options? ProgressBarOptions
|
|
---@return boolean Success
|
|
local function Progressbar(message, length, Options)
|
|
if CurrentProgress then
|
|
return false
|
|
end
|
|
CurrentProgress = Options or {}
|
|
if CurrentProgress.animation then
|
|
if CurrentProgress.animation.type == "anim" then
|
|
ESX.Streaming.RequestAnimDict(CurrentProgress.animation.dict, function()
|
|
TaskPlayAnim(ESX.PlayerData.ped, CurrentProgress.animation.dict, CurrentProgress.animation.lib, 1.0, 1.0, length, 1, 1.0, false, false, false)
|
|
RemoveAnimDict(CurrentProgress.animation.dict)
|
|
end)
|
|
elseif CurrentProgress.animation.type == "Scenario" then
|
|
TaskStartScenarioInPlace(ESX.PlayerData.ped, CurrentProgress.animation.Scenario, 0, true)
|
|
end
|
|
end
|
|
if CurrentProgress.FreezePlayer then
|
|
FreezeEntityPosition(ESX.PlayerData.ped, CurrentProgress.FreezePlayer)
|
|
end
|
|
SendNUIMessage({
|
|
type = "Progressbar",
|
|
length = length or 3000,
|
|
message = message or "ESX-Framework",
|
|
})
|
|
CurrentProgress.length = length or 3000
|
|
CreateThread(startProcessing);
|
|
return true;
|
|
end
|
|
|
|
local function CancelProgressbar()
|
|
if not CurrentProgress then
|
|
return
|
|
end
|
|
SendNUIMessage({
|
|
type = "Close",
|
|
})
|
|
ClearPedTasks(ESX.PlayerData.ped)
|
|
if CurrentProgress.FreezePlayer then
|
|
FreezeEntityPosition(ESX.PlayerData.ped, false)
|
|
end
|
|
if CurrentProgress.onCancel then
|
|
CurrentProgress.onCancel()
|
|
end
|
|
CurrentProgress.canceled = true
|
|
CurrentProgress.length = 0
|
|
CurrentProgress = nil
|
|
end
|
|
|
|
ESX.RegisterInput("cancelprog", "[ProgressBar] Cancel Progressbar", "keyboard", "BACK", CancelProgressbar)
|
|
|
|
exports("Progressbar", Progressbar)
|
|
exports("CancelProgressbar", CancelProgressbar)
|