Files
CasperV1FiveM/resources/[esx_addons]/esx_hud/client/player/main.lua
2026-07-07 21:08:52 +02:00

165 lines
5.5 KiB
Lua

local bool, ammoInClip = false, 0
local WeaponList = {}
function HUD:GetJobLabel()
if not ESX.PlayerData.job then
return
end
if ESX.PlayerData.job.name == "unemployed" then
return ESX.PlayerData.job.label
end
local dutySuffix = ESX.PlayerData.job.onDuty and "" or Translate("job_off_duty")
return string.format("%s - %s %s", ESX.PlayerData.job.label, ESX.PlayerData.job.grade_label, dutySuffix)
end
function HUD:GetLocation()
local PPos = GetEntityCoords(ESX.PlayerData.ped)
local streetHash = GetStreetNameAtCoord(PPos.x, PPos.y, PPos.z)
local streetName = GetStreetNameFromHashKey(streetHash)
return streetName
end
function HUD:UpdateAccounts(accounts)
if not Config.Disable.Money then
if accounts == nil then
return
end
for _, data in pairs(accounts) do
if data.name == "bank" then
self.Data.Money.bank = data.money
elseif data.name == "money" then
self.Data.Money.cash = data.money
end
end
end
end
function HUD:GetWeapons()
WeaponList = ESX.GetWeaponList(true)
end
function HUD:SlowThick()
CreateThread(function()
while not ESX.PlayerLoaded do
Wait(200)
end
while ESX.PlayerLoaded do
self.Data.Position = GetEntityCoords(ESX.PlayerData.ped)
if not Config.Disable.Position then
self.Data.Location = self:GetLocation()
end
if not Config.Disable.Weapon then
self.Data.Weapon.Active, self.Data.Weapon.CurrentWeapon = GetCurrentPedWeapon(ESX.PlayerData.ped, false)
if self.Data.Weapon.CurrentWeapon == 0 then
self.Data.Weapon.Active = false
end
if self.Data.Weapon.Active and WeaponList[self.Data.Weapon.CurrentWeapon] then
self.Data.Weapon.MaxAmmo = (GetAmmoInPedWeapon(ESX.PlayerData.ped, self.Data.Weapon.CurrentWeapon) - ammoInClip)
self.Data.Weapon.Name = WeaponList[self.Data.Weapon.CurrentWeapon].label and WeaponList[self.Data.Weapon.CurrentWeapon].label or false
self.Data.Weapon.isWeaponMelee = not WeaponList[self.Data.Weapon.CurrentWeapon].ammo
self.Data.Weapon.Image = string.gsub(WeaponList[self.Data.Weapon.CurrentWeapon].name, "WEAPON_", "")
self.Data.Weapon.Image = string.lower(self.Data.Weapon.Image)
end
--here we handle it when we find a hash that is not in the weapon list so we don't show the weapon data on the hud
if self.Data.Weapon.Active then
self.Data.Weapon.Active = self.Data.Weapon.CurrentWeapon ~= 0 and self.Data.Weapon.Name and self.Data.Weapon.Image
end
end
Wait(1000)
end
end)
end
function HUD:FastThick()
CreateThread(function()
while not ESX.PlayerLoaded do
Wait(200)
end
local srvLogo = Config.Default.ServerLogo
while ESX.PlayerLoaded do
if not Config.Disable.Voice then
self.Data.isTalking = NetworkIsPlayerTalking(ESX.playerId)
end
if self.Data.Weapon.Active then
bool, ammoInClip = GetAmmoInClip(ESX.PlayerData.ped, self.Data.Weapon.CurrentWeapon)
self.Data.Weapon.CurrentAmmo = ammoInClip
end
local values = {
playerId = ESX.serverId,
onlinePlayers = GlobalState["playerCount"],
serverLogo = srvLogo,
moneys = { bank = self.Data.Money.bank or 0, money = self.Data.Money.cash or 0 },
weaponData = {
use = self.Data.Weapon.Active,
image = self.Data.Weapon.Image or false,
name = self.Data.Weapon.Name or false,
isWeaponMelee = self.Data.Weapon.isWeaponMelee,
currentAmmo = self.Data.Weapon.CurrentAmmo or 0,
maxAmmo = self.Data.Weapon.MaxAmmo or 0,
},
streetName = self.Data.Location or "Unknown street",
voice = {
mic = self.Data.isTalking or false,
radio = self.Data.isTalkingOnRadio,
range = self.Data.VoiceRange,
},
job = HUD:GetJobLabel(),
}
SendNUIMessage({ type = "HUD_DATA", value = values })
Wait(500)
end
end)
end
-- Handlers
-- On script start
AddEventHandler("onResourceStart", function(resource)
if GetCurrentResourceName() ~= resource then
return
end
Wait(1000)
if not Config.Disable.Weapon then
HUD:GetWeapons()
end
end)
-- On player loaded
ESX.SecureNetEvent("esx:playerLoaded", function(xPlayer)
if not Config.Disable.Weapon then
HUD:GetWeapons()
end
HUD:GetJobLabel(xPlayer.job)
end)
AddEventHandler("esx:pauseMenuActive", function(state)
if HUD.Data.hudHidden then
return
end
HUD:Toggle(not state)
end)
-- job handler
RegisterNetEvent("esx:setJob")
AddEventHandler("esx:setJob", function(job)
ESX.PlayerData.job = job
end)
--Cash and Bank handler
if not Config.Disable.Money then
RegisterNetEvent("esx:setAccountMoney", function(account)
if account.name == "money" then
HUD.Data.Money.cash = account.money
elseif account.name == "bank" then
HUD.Data.Money.bank = account.money
end
end)
end