Files
CasperV1FiveM/resources/[esx_addons]/esx_mechanicjob/server/main.lua
2026-07-07 21:08:52 +02:00

306 lines
9.1 KiB
Lua

local PlayersHarvesting, PlayersHarvesting2, PlayersHarvesting3, PlayersCrafting, PlayersCrafting2, PlayersCrafting3 = {}, {}, {}, {}, {}, {}
if Config.MaxInService ~= -1 then
TriggerEvent('esx_service:activateService', 'mechanic', Config.MaxInService)
end
TriggerEvent('esx_phone:registerNumber', 'mechanic', TranslateCap('mechanic_customer'), true, true)
TriggerEvent('esx_society:registerSociety', 'mechanic', 'mechanic', 'society_mechanic', 'society_mechanic', 'society_mechanic', {type = 'private'})
local function Harvest(source)
SetTimeout(4000, function()
if PlayersHarvesting[source] == true then
local xPlayer = ESX.Player(source)
local GazBottleQuantity = xPlayer.getInventoryItem('gazbottle').count
if GazBottleQuantity >= 5 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_do_not_room'))
else
xPlayer.addInventoryItem('gazbottle', 1)
Harvest(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startHarvest')
AddEventHandler('esx_mechanicjob:startHarvest', function()
local source = source
PlayersHarvesting[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('recovery_gas_can'))
Harvest(source)
end)
RegisterServerEvent('esx_mechanicjob:stopHarvest')
AddEventHandler('esx_mechanicjob:stopHarvest', function()
local source = source
PlayersHarvesting[source] = false
end)
local function Harvest2(source)
SetTimeout(4000, function()
if PlayersHarvesting2[source] == true then
local xPlayer = ESX.Player(source)
local FixToolQuantity = xPlayer.getInventoryItem('fixtool').count
if FixToolQuantity >= 5 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_do_not_room'))
else
xPlayer.addInventoryItem('fixtool', 1)
Harvest2(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startHarvest2')
AddEventHandler('esx_mechanicjob:startHarvest2', function()
local source = source
PlayersHarvesting2[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('recovery_repair_tools'))
Harvest2(source)
end)
RegisterServerEvent('esx_mechanicjob:stopHarvest2')
AddEventHandler('esx_mechanicjob:stopHarvest2', function()
local source = source
PlayersHarvesting2[source] = false
end)
local function Harvest3(source)
SetTimeout(4000, function()
if PlayersHarvesting3[source] == true then
local xPlayer = ESX.Player(source)
local CaroToolQuantity = xPlayer.getInventoryItem('carotool').count
if CaroToolQuantity >= 5 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_do_not_room'))
else
xPlayer.addInventoryItem('carotool', 1)
Harvest3(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startHarvest3')
AddEventHandler('esx_mechanicjob:startHarvest3', function()
local source = source
PlayersHarvesting3[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('recovery_body_tools'))
Harvest3(source)
end)
RegisterServerEvent('esx_mechanicjob:stopHarvest3')
AddEventHandler('esx_mechanicjob:stopHarvest3', function()
local source = source
PlayersHarvesting3[source] = false
end)
local function Craft(source)
SetTimeout(4000, function()
if PlayersCrafting[source] == true then
local xPlayer = ESX.Player(source)
local GazBottleQuantity = xPlayer.getInventoryItem('gazbottle').count
if GazBottleQuantity <= 0 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('not_enough_gas_can'))
else
xPlayer.removeInventoryItem('gazbottle', 1)
xPlayer.addInventoryItem('blowpipe', 1)
Craft(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startCraft')
AddEventHandler('esx_mechanicjob:startCraft', function()
local source = source
PlayersCrafting[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('assembling_blowtorch'))
Craft(source)
end)
RegisterServerEvent('esx_mechanicjob:stopCraft')
AddEventHandler('esx_mechanicjob:stopCraft', function()
local source = source
PlayersCrafting[source] = false
end)
local function Craft2(source)
SetTimeout(4000, function()
if PlayersCrafting2[source] == true then
local xPlayer = ESX.Player(source)
local FixToolQuantity = xPlayer.getInventoryItem('fixtool').count
if FixToolQuantity <= 0 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('not_enough_repair_tools'))
else
xPlayer.removeInventoryItem('fixtool', 1)
xPlayer.addInventoryItem('fixkit', 1)
Craft2(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startCraft2')
AddEventHandler('esx_mechanicjob:startCraft2', function()
local source = source
PlayersCrafting2[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('assembling_repair_kit'))
Craft2(source)
end)
RegisterServerEvent('esx_mechanicjob:stopCraft2')
AddEventHandler('esx_mechanicjob:stopCraft2', function()
local source = source
PlayersCrafting2[source] = false
end)
local function Craft3(source)
SetTimeout(4000, function()
if PlayersCrafting3[source] == true then
local xPlayer = ESX.Player(source)
local CaroToolQuantity = xPlayer.getInventoryItem('carotool').count
if CaroToolQuantity <= 0 then
TriggerClientEvent('esx:showNotification', source, TranslateCap('not_enough_body_tools'))
else
xPlayer.removeInventoryItem('carotool', 1)
xPlayer.addInventoryItem('carokit', 1)
Craft3(source)
end
end
end)
end
RegisterServerEvent('esx_mechanicjob:startCraft3')
AddEventHandler('esx_mechanicjob:startCraft3', function()
local source = source
PlayersCrafting3[source] = true
TriggerClientEvent('esx:showNotification', source, TranslateCap('assembling_body_kit'))
Craft3(source)
end)
RegisterServerEvent('esx_mechanicjob:stopCraft3')
AddEventHandler('esx_mechanicjob:stopCraft3', function()
local source = source
PlayersCrafting3[source] = false
end)
RegisterServerEvent('esx_mechanicjob:onNPCJobMissionCompleted')
AddEventHandler('esx_mechanicjob:onNPCJobMissionCompleted', function()
local source = source
local xPlayer = ESX.Player(source)
local total = math.random(Config.NPCJobEarnings.min, Config.NPCJobEarnings.max);
if xPlayer.getJob().grade >= 3 then
total = total * 2
end
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_mechanic', function(account)
account.addMoney(total)
end)
TriggerClientEvent("esx:showNotification", source, TranslateCap('your_comp_earned').. total)
end)
ESX.RegisterUsableItem('blowpipe', function(source)
local source = source
local xPlayer = ESX.Player(source)
xPlayer.removeInventoryItem('blowpipe', 1)
TriggerClientEvent('esx_mechanicjob:onHijack', source)
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_used_blowtorch'))
end)
ESX.RegisterUsableItem('fixkit', function(source)
local source = source
local xPlayer = ESX.Player(source)
xPlayer.removeInventoryItem('fixkit', 1)
TriggerClientEvent('esx_mechanicjob:onFixkit', source)
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_used_repair_kit'))
end)
ESX.RegisterUsableItem('carokit', function(source)
local source = source
local xPlayer = ESX.Player(source)
xPlayer.removeInventoryItem('carokit', 1)
TriggerClientEvent('esx_mechanicjob:onCarokit', source)
TriggerClientEvent('esx:showNotification', source, TranslateCap('you_used_body_kit'))
end)
RegisterServerEvent('esx_mechanicjob:getStockItem')
AddEventHandler('esx_mechanicjob:getStockItem', function(itemName, count)
local xPlayer = ESX.Player(source)
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_mechanic', function(inventory)
local item = inventory.getItem(itemName)
-- is there enough in the society?
if count > 0 and item.count >= count then
-- can the player carry the said amount of x item?
if xPlayer.canCarryItem(itemName, count) then
inventory.removeItem(itemName, count)
xPlayer.addInventoryItem(itemName, count)
xPlayer.showNotification(TranslateCap('have_withdrawn', count, item.label))
else
xPlayer.showNotification(TranslateCap('player_cannot_hold'))
end
else
xPlayer.showNotification(TranslateCap('invalid_quantity'))
end
end)
end)
ESX.RegisterServerCallback('esx_mechanicjob:getStockItems', function(source, cb)
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_mechanic', function(inventory)
cb(inventory.items)
end)
end)
RegisterServerEvent('esx_mechanicjob:putStockItems')
AddEventHandler('esx_mechanicjob:putStockItems', function(itemName, count)
local xPlayer = ESX.Player(source)
TriggerEvent('esx_addoninventory:getSharedInventory', 'society_mechanic', function(inventory)
local item = inventory.getItem(itemName)
local playerItemCount = xPlayer.getInventoryItem(itemName).count
if item.count >= 0 and count <= playerItemCount then
xPlayer.removeInventoryItem(itemName, count)
inventory.addItem(itemName, count)
else
xPlayer.showNotification(TranslateCap('invalid_quantity'))
end
xPlayer.showNotification(TranslateCap('have_deposited', count, item.label))
end)
end)
ESX.RegisterServerCallback('esx_mechanicjob:getPlayerInventory', function(source, cb)
local xPlayer = ESX.Player(source)
local items = xPlayer.getInventory(false)
cb({items = items})
end)