197 lines
6.2 KiB
Lua
197 lines
6.2 KiB
Lua
local shopOpen = false
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local nearbyZone = nil
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function OpenBuyLicenseMenu(zone)
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shopOpen = true
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local elements = {{
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icon = "fa-regular fa-money-bill-alt",
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unselectable = true,
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title = TranslateCap("license_shop_title")
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}, {
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icon = "fa-regular fa-id-card",
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title = TranslateCap("buy_license"),
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description = "Price: $"..Config.LicensePrice,
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value = "buylicense"
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}, {
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icon = "fa-solid fa-xmark",
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title = TranslateCap("menu_cancel"),
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value = "cancel"
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}}
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ESX.OpenContext(Config.MenuPosition, elements, function(menu, element)
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if element.value == "buylicense" then
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ESX.TriggerServerCallback('esx_weaponshop:buyLicense', function(bought)
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if bought then
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ESX.CloseContext()
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end
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end)
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end
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if element.value == "cancel" then
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shopOpen = false
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ESX.CloseContext()
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end
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end)
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end
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function OpenShopMenu(zone)
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shopOpen = true
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local elements = {{
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icon = "fa-solid fa-bullseye",
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unselectable = true,
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description = TranslateCap("weapon_shop_menu_description"),
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title = TranslateCap("weapon_shop_menu_title")
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}}
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for i = 1, #Config.Zones[zone].Items, 1 do
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local item = Config.Zones[zone].Items[i]
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item.label = ESX.GetWeaponLabel(item.name)
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elements[#elements + 1] = {
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icon = "fa-solid fa-gun",
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title = item.label,
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description = "Price: $".. ESX.Math.GroupDigits(item.price),
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price = item.price,
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weaponName = item.name,
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value = "buy"
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}
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end
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ESX.OpenContext(Config.MenuPosition, elements, function(menu, element)
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if element.value == "buy" then
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ESX.TriggerServerCallback('esx_weaponshop:buyWeapon', function(bought)
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if bought then
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DisplayBoughtScaleform(element.weaponName, element.price)
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ESX.CloseContext()
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else
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PlaySoundFrontend(-1, 'ERROR', 'HUD_AMMO_SHOP_SOUNDSET', false)
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end
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end, element.weaponName, zone)
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end
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end, function(menu)
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shopOpen = false
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end)
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end
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function DisplayBoughtScaleform(weaponName, price)
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local scaleform = ESX.Scaleform.Utils.RequestScaleformMovie('MP_BIG_MESSAGE_FREEMODE')
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local sec = 4
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BeginScaleformMovieMethod(scaleform, 'SHOW_WEAPON_PURCHASED')
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ScaleformMovieMethodAddParamTextureNameString(TranslateCap('weapon_bought', ESX.Math.GroupDigits(price)))
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ScaleformMovieMethodAddParamTextureNameString(ESX.GetWeaponLabel(weaponName))
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ScaleformMovieMethodAddParamInt(joaat(weaponName))
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ScaleformMovieMethodAddParamTextureNameString('')
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ScaleformMovieMethodAddParamInt(100)
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EndScaleformMovieMethod()
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PlaySoundFrontend(-1, 'WEAPON_PURCHASE', 'HUD_AMMO_SHOP_SOUNDSET', false)
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CreateThread(function()
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while sec > 0 do
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Wait(0)
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sec = sec - 0.01
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DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255)
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end
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end)
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end
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AddEventHandler('onResourceStop', function(resource)
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if resource == GetCurrentResourceName() then
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if shopOpen then
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ESX.CloseContext()
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end
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end
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end)
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-- Create Blips
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CreateThread(function()
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for k, v in pairs(Config.Zones) do
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local blipSettings = v.Blip
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if blipSettings.Enabled then
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for i = 1, #v.Locations, 1 do
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local blip = AddBlipForCoord(v.Locations[i])
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SetBlipSprite(blip, blipSettings.Sprite)
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SetBlipDisplay(blip, blipSettings.Display)
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SetBlipScale(blip, blipSettings.Scale)
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SetBlipColour(blip, blipSettings.Colour)
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SetBlipAsShortRange(blip, blipSettings.ShortRange)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentSubstringPlayerName(TranslateCap('map_blip'))
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EndTextCommandSetBlipName(blip)
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end
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end
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end
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end)
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local textShown = false
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local GetEntityCoords = GetEntityCoords
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local CreateThread = CreateThread
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local Wait = Wait
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local IsControlJustReleased = IsControlJustReleased
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-- Display markers
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CreateThread(function()
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while true do
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local sleep = 1500
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local currentShop = nil
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local coords = GetEntityCoords(ESX.PlayerData.ped)
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for k, v in pairs(Config.Zones) do
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for i = 1, #v.Locations, 1 do
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if (Config.Type ~= -1 and #(coords - v.Locations[i]) < Config.DrawDistance) then
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currentShop = v.Locations[i]
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sleep = 0
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if #(coords - currentShop) < 2.0 then
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if not textShown then
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ESX.TextUI(TranslateCap('shop_menu_prompt', ESX.GetInteractKey()))
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textShown = true
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nearbyZone = k
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end
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end
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DrawMarker(Config.Type, v.Locations[i].x, v.Locations[i].y, v.Locations[i].z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.Size.x, Config.Size.y,
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Config.Size.z, Config.Color.r, Config.Color.g, Config.Color.b, 100, false, true, 2, false, false,
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false, false)
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end
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end
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end
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if (not currentShop or shopOpen) and textShown then
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textShown = false
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nearbyZone = nil
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ESX.HideUI()
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end
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if not currentShop and shopOpen then
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textShown = false
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ESX.HideUI()
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ESX.CloseContext()
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shopOpen = false
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nearbyZone = nil
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end
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Wait(sleep)
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end
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end)
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ESX.RegisterInteraction("open_weaponshop", function ()
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local zone = Config.Zones[nearbyZone]
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if Config.LicenseEnable and zone.Legal then
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ESX.TriggerServerCallback('esx_license:checkLicense', function(hasWeaponLicense)
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if hasWeaponLicense then
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OpenShopMenu(nearbyZone)
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else
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OpenBuyLicenseMenu(nearbyZone)
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end
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end, ESX.serverId, 'weapon')
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else
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OpenShopMenu(nearbyZone)
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end
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end, function()
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return nearbyZone ~= nil and not shopOpen
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end)
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